1 //===-- ValueEnumerator.cpp - Number values and types for bitcode writer --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the ValueEnumerator class. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "ValueEnumerator.h" 15 #include "llvm/Constants.h" 16 #include "llvm/DerivedTypes.h" 17 #include "llvm/MDNode.h" 18 #include "llvm/Module.h" 19 #include "llvm/TypeSymbolTable.h" 20 #include "llvm/ValueSymbolTable.h" 21 #include "llvm/Instructions.h" 22 #include <algorithm> 23 using namespace llvm; 24 25 static bool isSingleValueType(const std::pair<const llvm::Type*, 26 unsigned int> &P) { 27 return P.first->isSingleValueType(); 28 } 29 30 static bool isIntegerValue(const std::pair<const Value*, unsigned> &V) { 31 return isa<IntegerType>(V.first->getType()); 32 } 33 34 static bool CompareByFrequency(const std::pair<const llvm::Type*, 35 unsigned int> &P1, 36 const std::pair<const llvm::Type*, 37 unsigned int> &P2) { 38 return P1.second > P2.second; 39 } 40 41 /// ValueEnumerator - Enumerate module-level information. 42 ValueEnumerator::ValueEnumerator(const Module *M) { 43 // Enumerate the global variables. 44 for (Module::const_global_iterator I = M->global_begin(), 45 E = M->global_end(); I != E; ++I) 46 EnumerateValue(I); 47 48 // Enumerate the functions. 49 for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) { 50 EnumerateValue(I); 51 EnumerateAttributes(cast<Function>(I)->getAttributes()); 52 } 53 54 // Enumerate the aliases. 55 for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end(); 56 I != E; ++I) 57 EnumerateValue(I); 58 59 // Remember what is the cutoff between globalvalue's and other constants. 60 unsigned FirstConstant = Values.size(); 61 62 // Enumerate the global variable initializers. 63 for (Module::const_global_iterator I = M->global_begin(), 64 E = M->global_end(); I != E; ++I) 65 if (I->hasInitializer()) 66 EnumerateValue(I->getInitializer()); 67 68 // Enumerate the aliasees. 69 for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end(); 70 I != E; ++I) 71 EnumerateValue(I->getAliasee()); 72 73 // Enumerate types used by the type symbol table. 74 EnumerateTypeSymbolTable(M->getTypeSymbolTable()); 75 76 // Insert constants that are named at module level into the slot pool so that 77 // the module symbol table can refer to them... 78 EnumerateValueSymbolTable(M->getValueSymbolTable()); 79 80 // Enumerate types used by function bodies and argument lists. 81 for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) { 82 83 for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end(); 84 I != E; ++I) 85 EnumerateType(I->getType()); 86 87 for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB) 88 for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){ 89 for (User::const_op_iterator OI = I->op_begin(), E = I->op_end(); 90 OI != E; ++OI) 91 EnumerateOperandType(*OI); 92 EnumerateType(I->getType()); 93 if (const CallInst *CI = dyn_cast<CallInst>(I)) 94 EnumerateAttributes(CI->getAttributes()); 95 else if (const InvokeInst *II = dyn_cast<InvokeInst>(I)) 96 EnumerateAttributes(II->getAttributes()); 97 } 98 } 99 100 // Optimize constant ordering. 101 OptimizeConstants(FirstConstant, Values.size()); 102 103 // Sort the type table by frequency so that most commonly used types are early 104 // in the table (have low bit-width). 105 std::stable_sort(Types.begin(), Types.end(), CompareByFrequency); 106 107 // Partition the Type ID's so that the single-value types occur before the 108 // aggregate types. This allows the aggregate types to be dropped from the 109 // type table after parsing the global variable initializers. 110 std::partition(Types.begin(), Types.end(), isSingleValueType); 111 112 // Now that we rearranged the type table, rebuild TypeMap. 113 for (unsigned i = 0, e = Types.size(); i != e; ++i) 114 TypeMap[Types[i].first] = i+1; 115 } 116 117 // Optimize constant ordering. 118 namespace { 119 struct CstSortPredicate { 120 ValueEnumerator &VE; 121 explicit CstSortPredicate(ValueEnumerator &ve) : VE(ve) {} 122 bool operator()(const std::pair<const Value*, unsigned> &LHS, 123 const std::pair<const Value*, unsigned> &RHS) { 124 // Sort by plane. 125 if (LHS.first->getType() != RHS.first->getType()) 126 return VE.getTypeID(LHS.first->getType()) < 127 VE.getTypeID(RHS.first->getType()); 128 // Then by frequency. 129 return LHS.second > RHS.second; 130 } 131 }; 132 } 133 134 /// OptimizeConstants - Reorder constant pool for denser encoding. 135 void ValueEnumerator::OptimizeConstants(unsigned CstStart, unsigned CstEnd) { 136 if (CstStart == CstEnd || CstStart+1 == CstEnd) return; 137 138 CstSortPredicate P(*this); 139 std::stable_sort(Values.begin()+CstStart, Values.begin()+CstEnd, P); 140 141 // Ensure that integer constants are at the start of the constant pool. This 142 // is important so that GEP structure indices come before gep constant exprs. 143 std::partition(Values.begin()+CstStart, Values.begin()+CstEnd, 144 isIntegerValue); 145 146 // Rebuild the modified portion of ValueMap. 147 for (; CstStart != CstEnd; ++CstStart) 148 ValueMap[Values[CstStart].first] = CstStart+1; 149 } 150 151 152 /// EnumerateTypeSymbolTable - Insert all of the types in the specified symbol 153 /// table. 154 void ValueEnumerator::EnumerateTypeSymbolTable(const TypeSymbolTable &TST) { 155 for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end(); 156 TI != TE; ++TI) 157 EnumerateType(TI->second); 158 } 159 160 /// EnumerateValueSymbolTable - Insert all of the values in the specified symbol 161 /// table into the values table. 162 void ValueEnumerator::EnumerateValueSymbolTable(const ValueSymbolTable &VST) { 163 for (ValueSymbolTable::const_iterator VI = VST.begin(), VE = VST.end(); 164 VI != VE; ++VI) 165 EnumerateValue(VI->getValue()); 166 } 167 168 void ValueEnumerator::EnumerateValue(const Value *V) { 169 assert(V->getType() != Type::VoidTy && "Can't insert void values!"); 170 171 // Check to see if it's already in! 172 unsigned &ValueID = ValueMap[V]; 173 if (ValueID) { 174 // Increment use count. 175 Values[ValueID-1].second++; 176 return; 177 } 178 179 // Enumerate the type of this value. 180 EnumerateType(V->getType()); 181 182 if (const Constant *C = dyn_cast<Constant>(V)) { 183 if (isa<GlobalValue>(C)) { 184 // Initializers for globals are handled explicitly elsewhere. 185 } else if (isa<ConstantArray>(C) && cast<ConstantArray>(C)->isString()) { 186 // Do not enumerate the initializers for an array of simple characters. 187 // The initializers just polute the value table, and we emit the strings 188 // specially. 189 } else if (C->getNumOperands()) { 190 // If a constant has operands, enumerate them. This makes sure that if a 191 // constant has uses (for example an array of const ints), that they are 192 // inserted also. 193 194 // We prefer to enumerate them with values before we enumerate the user 195 // itself. This makes it more likely that we can avoid forward references 196 // in the reader. We know that there can be no cycles in the constants 197 // graph that don't go through a global variable. 198 for (User::const_op_iterator I = C->op_begin(), E = C->op_end(); 199 I != E; ++I) 200 EnumerateValue(*I); 201 202 // Finally, add the value. Doing this could make the ValueID reference be 203 // dangling, don't reuse it. 204 Values.push_back(std::make_pair(V, 1U)); 205 ValueMap[V] = Values.size(); 206 return; 207 } 208 } 209 210 if (const MDNode *N = dyn_cast<MDNode>(V)) { 211 Values.push_back(std::make_pair(V, 1U)); 212 ValueMap[V] = Values.size(); 213 ValueID = Values.size(); 214 for (MDNode::const_elem_iterator I = N->elem_begin(), E = N->elem_end(); 215 I != E; ++I) { 216 if (*I) 217 EnumerateValue(*I); 218 else 219 EnumerateType(Type::VoidTy); 220 } 221 return; 222 } 223 224 // Add the value. 225 Values.push_back(std::make_pair(V, 1U)); 226 ValueID = Values.size(); 227 } 228 229 230 void ValueEnumerator::EnumerateType(const Type *Ty) { 231 unsigned &TypeID = TypeMap[Ty]; 232 233 if (TypeID) { 234 // If we've already seen this type, just increase its occurrence count. 235 Types[TypeID-1].second++; 236 return; 237 } 238 239 // First time we saw this type, add it. 240 Types.push_back(std::make_pair(Ty, 1U)); 241 TypeID = Types.size(); 242 243 // Enumerate subtypes. 244 for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end(); 245 I != E; ++I) 246 EnumerateType(*I); 247 } 248 249 // Enumerate the types for the specified value. If the value is a constant, 250 // walk through it, enumerating the types of the constant. 251 void ValueEnumerator::EnumerateOperandType(const Value *V) { 252 EnumerateType(V->getType()); 253 if (const Constant *C = dyn_cast<Constant>(V)) { 254 // If this constant is already enumerated, ignore it, we know its type must 255 // be enumerated. 256 if (ValueMap.count(V)) return; 257 258 // This constant may have operands, make sure to enumerate the types in 259 // them. 260 for (unsigned i = 0, e = C->getNumOperands(); i != e; ++i) 261 EnumerateOperandType(C->getOperand(i)); 262 263 if (const MDNode *N = dyn_cast<MDNode>(V)) { 264 for (unsigned i = 0, e = N->getNumElements(); i != e; ++i) { 265 Value *Elem = N->getElement(i); 266 if (Elem) 267 EnumerateOperandType(Elem); 268 } 269 } 270 } else if (isa<MDString>(V) || isa<MDNode>(V)) 271 EnumerateValue(V); 272 } 273 274 void ValueEnumerator::EnumerateAttributes(const AttrListPtr &PAL) { 275 if (PAL.isEmpty()) return; // null is always 0. 276 // Do a lookup. 277 unsigned &Entry = AttributeMap[PAL.getRawPointer()]; 278 if (Entry == 0) { 279 // Never saw this before, add it. 280 Attributes.push_back(PAL); 281 Entry = Attributes.size(); 282 } 283 } 284 285 286 void ValueEnumerator::incorporateFunction(const Function &F) { 287 NumModuleValues = Values.size(); 288 289 // Adding function arguments to the value table. 290 for(Function::const_arg_iterator I = F.arg_begin(), E = F.arg_end(); 291 I != E; ++I) 292 EnumerateValue(I); 293 294 FirstFuncConstantID = Values.size(); 295 296 // Add all function-level constants to the value table. 297 for (Function::const_iterator BB = F.begin(), E = F.end(); BB != E; ++BB) { 298 for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) 299 for (User::const_op_iterator OI = I->op_begin(), E = I->op_end(); 300 OI != E; ++OI) { 301 if ((isa<Constant>(*OI) && !isa<GlobalValue>(*OI)) || 302 isa<InlineAsm>(*OI)) 303 EnumerateValue(*OI); 304 } 305 BasicBlocks.push_back(BB); 306 ValueMap[BB] = BasicBlocks.size(); 307 } 308 309 // Optimize the constant layout. 310 OptimizeConstants(FirstFuncConstantID, Values.size()); 311 312 // Add the function's parameter attributes so they are available for use in 313 // the function's instruction. 314 EnumerateAttributes(F.getAttributes()); 315 316 FirstInstID = Values.size(); 317 318 // Add all of the instructions. 319 for (Function::const_iterator BB = F.begin(), E = F.end(); BB != E; ++BB) { 320 for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) { 321 if (I->getType() != Type::VoidTy) 322 EnumerateValue(I); 323 } 324 } 325 } 326 327 void ValueEnumerator::purgeFunction() { 328 /// Remove purged values from the ValueMap. 329 for (unsigned i = NumModuleValues, e = Values.size(); i != e; ++i) 330 ValueMap.erase(Values[i].first); 331 for (unsigned i = 0, e = BasicBlocks.size(); i != e; ++i) 332 ValueMap.erase(BasicBlocks[i]); 333 334 Values.resize(NumModuleValues); 335 BasicBlocks.clear(); 336 } 337 338