1 //===- MemorySSA.cpp - Memory SSA Builder ---------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file implements the MemorySSA class. 10 // 11 //===----------------------------------------------------------------------===// 12 13 #include "llvm/Analysis/MemorySSA.h" 14 #include "llvm/ADT/DenseMap.h" 15 #include "llvm/ADT/DenseMapInfo.h" 16 #include "llvm/ADT/DenseSet.h" 17 #include "llvm/ADT/DepthFirstIterator.h" 18 #include "llvm/ADT/Hashing.h" 19 #include "llvm/ADT/None.h" 20 #include "llvm/ADT/Optional.h" 21 #include "llvm/ADT/STLExtras.h" 22 #include "llvm/ADT/SmallPtrSet.h" 23 #include "llvm/ADT/SmallVector.h" 24 #include "llvm/ADT/iterator.h" 25 #include "llvm/ADT/iterator_range.h" 26 #include "llvm/Analysis/AliasAnalysis.h" 27 #include "llvm/Analysis/IteratedDominanceFrontier.h" 28 #include "llvm/Analysis/MemoryLocation.h" 29 #include "llvm/Config/llvm-config.h" 30 #include "llvm/IR/AssemblyAnnotationWriter.h" 31 #include "llvm/IR/BasicBlock.h" 32 #include "llvm/IR/Dominators.h" 33 #include "llvm/IR/Function.h" 34 #include "llvm/IR/Instruction.h" 35 #include "llvm/IR/Instructions.h" 36 #include "llvm/IR/IntrinsicInst.h" 37 #include "llvm/IR/Intrinsics.h" 38 #include "llvm/IR/LLVMContext.h" 39 #include "llvm/IR/PassManager.h" 40 #include "llvm/IR/Use.h" 41 #include "llvm/Pass.h" 42 #include "llvm/Support/AtomicOrdering.h" 43 #include "llvm/Support/Casting.h" 44 #include "llvm/Support/CommandLine.h" 45 #include "llvm/Support/Compiler.h" 46 #include "llvm/Support/Debug.h" 47 #include "llvm/Support/ErrorHandling.h" 48 #include "llvm/Support/FormattedStream.h" 49 #include "llvm/Support/raw_ostream.h" 50 #include <algorithm> 51 #include <cassert> 52 #include <iterator> 53 #include <memory> 54 #include <utility> 55 56 using namespace llvm; 57 58 #define DEBUG_TYPE "memoryssa" 59 60 INITIALIZE_PASS_BEGIN(MemorySSAWrapperPass, "memoryssa", "Memory SSA", false, 61 true) 62 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) 63 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) 64 INITIALIZE_PASS_END(MemorySSAWrapperPass, "memoryssa", "Memory SSA", false, 65 true) 66 67 INITIALIZE_PASS_BEGIN(MemorySSAPrinterLegacyPass, "print-memoryssa", 68 "Memory SSA Printer", false, false) 69 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass) 70 INITIALIZE_PASS_END(MemorySSAPrinterLegacyPass, "print-memoryssa", 71 "Memory SSA Printer", false, false) 72 73 static cl::opt<unsigned> MaxCheckLimit( 74 "memssa-check-limit", cl::Hidden, cl::init(100), 75 cl::desc("The maximum number of stores/phis MemorySSA" 76 "will consider trying to walk past (default = 100)")); 77 78 // Always verify MemorySSA if expensive checking is enabled. 79 #ifdef EXPENSIVE_CHECKS 80 bool llvm::VerifyMemorySSA = true; 81 #else 82 bool llvm::VerifyMemorySSA = false; 83 #endif 84 static cl::opt<bool, true> 85 VerifyMemorySSAX("verify-memoryssa", cl::location(VerifyMemorySSA), 86 cl::Hidden, cl::desc("Enable verification of MemorySSA.")); 87 88 namespace llvm { 89 90 /// An assembly annotator class to print Memory SSA information in 91 /// comments. 92 class MemorySSAAnnotatedWriter : public AssemblyAnnotationWriter { 93 friend class MemorySSA; 94 95 const MemorySSA *MSSA; 96 97 public: 98 MemorySSAAnnotatedWriter(const MemorySSA *M) : MSSA(M) {} 99 100 void emitBasicBlockStartAnnot(const BasicBlock *BB, 101 formatted_raw_ostream &OS) override { 102 if (MemoryAccess *MA = MSSA->getMemoryAccess(BB)) 103 OS << "; " << *MA << "\n"; 104 } 105 106 void emitInstructionAnnot(const Instruction *I, 107 formatted_raw_ostream &OS) override { 108 if (MemoryAccess *MA = MSSA->getMemoryAccess(I)) 109 OS << "; " << *MA << "\n"; 110 } 111 }; 112 113 } // end namespace llvm 114 115 namespace { 116 117 /// Our current alias analysis API differentiates heavily between calls and 118 /// non-calls, and functions called on one usually assert on the other. 119 /// This class encapsulates the distinction to simplify other code that wants 120 /// "Memory affecting instructions and related data" to use as a key. 121 /// For example, this class is used as a densemap key in the use optimizer. 122 class MemoryLocOrCall { 123 public: 124 bool IsCall = false; 125 126 MemoryLocOrCall(MemoryUseOrDef *MUD) 127 : MemoryLocOrCall(MUD->getMemoryInst()) {} 128 MemoryLocOrCall(const MemoryUseOrDef *MUD) 129 : MemoryLocOrCall(MUD->getMemoryInst()) {} 130 131 MemoryLocOrCall(Instruction *Inst) { 132 if (auto *C = dyn_cast<CallBase>(Inst)) { 133 IsCall = true; 134 Call = C; 135 } else { 136 IsCall = false; 137 // There is no such thing as a memorylocation for a fence inst, and it is 138 // unique in that regard. 139 if (!isa<FenceInst>(Inst)) 140 Loc = MemoryLocation::get(Inst); 141 } 142 } 143 144 explicit MemoryLocOrCall(const MemoryLocation &Loc) : Loc(Loc) {} 145 146 const CallBase *getCall() const { 147 assert(IsCall); 148 return Call; 149 } 150 151 MemoryLocation getLoc() const { 152 assert(!IsCall); 153 return Loc; 154 } 155 156 bool operator==(const MemoryLocOrCall &Other) const { 157 if (IsCall != Other.IsCall) 158 return false; 159 160 if (!IsCall) 161 return Loc == Other.Loc; 162 163 if (Call->getCalledValue() != Other.Call->getCalledValue()) 164 return false; 165 166 return Call->arg_size() == Other.Call->arg_size() && 167 std::equal(Call->arg_begin(), Call->arg_end(), 168 Other.Call->arg_begin()); 169 } 170 171 private: 172 union { 173 const CallBase *Call; 174 MemoryLocation Loc; 175 }; 176 }; 177 178 } // end anonymous namespace 179 180 namespace llvm { 181 182 template <> struct DenseMapInfo<MemoryLocOrCall> { 183 static inline MemoryLocOrCall getEmptyKey() { 184 return MemoryLocOrCall(DenseMapInfo<MemoryLocation>::getEmptyKey()); 185 } 186 187 static inline MemoryLocOrCall getTombstoneKey() { 188 return MemoryLocOrCall(DenseMapInfo<MemoryLocation>::getTombstoneKey()); 189 } 190 191 static unsigned getHashValue(const MemoryLocOrCall &MLOC) { 192 if (!MLOC.IsCall) 193 return hash_combine( 194 MLOC.IsCall, 195 DenseMapInfo<MemoryLocation>::getHashValue(MLOC.getLoc())); 196 197 hash_code hash = 198 hash_combine(MLOC.IsCall, DenseMapInfo<const Value *>::getHashValue( 199 MLOC.getCall()->getCalledValue())); 200 201 for (const Value *Arg : MLOC.getCall()->args()) 202 hash = hash_combine(hash, DenseMapInfo<const Value *>::getHashValue(Arg)); 203 return hash; 204 } 205 206 static bool isEqual(const MemoryLocOrCall &LHS, const MemoryLocOrCall &RHS) { 207 return LHS == RHS; 208 } 209 }; 210 211 } // end namespace llvm 212 213 /// This does one-way checks to see if Use could theoretically be hoisted above 214 /// MayClobber. This will not check the other way around. 215 /// 216 /// This assumes that, for the purposes of MemorySSA, Use comes directly after 217 /// MayClobber, with no potentially clobbering operations in between them. 218 /// (Where potentially clobbering ops are memory barriers, aliased stores, etc.) 219 static bool areLoadsReorderable(const LoadInst *Use, 220 const LoadInst *MayClobber) { 221 bool VolatileUse = Use->isVolatile(); 222 bool VolatileClobber = MayClobber->isVolatile(); 223 // Volatile operations may never be reordered with other volatile operations. 224 if (VolatileUse && VolatileClobber) 225 return false; 226 // Otherwise, volatile doesn't matter here. From the language reference: 227 // 'optimizers may change the order of volatile operations relative to 228 // non-volatile operations.'" 229 230 // If a load is seq_cst, it cannot be moved above other loads. If its ordering 231 // is weaker, it can be moved above other loads. We just need to be sure that 232 // MayClobber isn't an acquire load, because loads can't be moved above 233 // acquire loads. 234 // 235 // Note that this explicitly *does* allow the free reordering of monotonic (or 236 // weaker) loads of the same address. 237 bool SeqCstUse = Use->getOrdering() == AtomicOrdering::SequentiallyConsistent; 238 bool MayClobberIsAcquire = isAtLeastOrStrongerThan(MayClobber->getOrdering(), 239 AtomicOrdering::Acquire); 240 return !(SeqCstUse || MayClobberIsAcquire); 241 } 242 243 namespace { 244 245 struct ClobberAlias { 246 bool IsClobber; 247 Optional<AliasResult> AR; 248 }; 249 250 } // end anonymous namespace 251 252 // Return a pair of {IsClobber (bool), AR (AliasResult)}. It relies on AR being 253 // ignored if IsClobber = false. 254 static ClobberAlias instructionClobbersQuery(const MemoryDef *MD, 255 const MemoryLocation &UseLoc, 256 const Instruction *UseInst, 257 AliasAnalysis &AA) { 258 Instruction *DefInst = MD->getMemoryInst(); 259 assert(DefInst && "Defining instruction not actually an instruction"); 260 const auto *UseCall = dyn_cast<CallBase>(UseInst); 261 Optional<AliasResult> AR; 262 263 if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(DefInst)) { 264 // These intrinsics will show up as affecting memory, but they are just 265 // markers, mostly. 266 // 267 // FIXME: We probably don't actually want MemorySSA to model these at all 268 // (including creating MemoryAccesses for them): we just end up inventing 269 // clobbers where they don't really exist at all. Please see D43269 for 270 // context. 271 switch (II->getIntrinsicID()) { 272 case Intrinsic::lifetime_start: 273 if (UseCall) 274 return {false, NoAlias}; 275 AR = AA.alias(MemoryLocation(II->getArgOperand(1)), UseLoc); 276 return {AR != NoAlias, AR}; 277 case Intrinsic::lifetime_end: 278 case Intrinsic::invariant_start: 279 case Intrinsic::invariant_end: 280 case Intrinsic::assume: 281 return {false, NoAlias}; 282 default: 283 break; 284 } 285 } 286 287 if (UseCall) { 288 ModRefInfo I = AA.getModRefInfo(DefInst, UseCall); 289 AR = isMustSet(I) ? MustAlias : MayAlias; 290 return {isModOrRefSet(I), AR}; 291 } 292 293 if (auto *DefLoad = dyn_cast<LoadInst>(DefInst)) 294 if (auto *UseLoad = dyn_cast<LoadInst>(UseInst)) 295 return {!areLoadsReorderable(UseLoad, DefLoad), MayAlias}; 296 297 ModRefInfo I = AA.getModRefInfo(DefInst, UseLoc); 298 AR = isMustSet(I) ? MustAlias : MayAlias; 299 return {isModSet(I), AR}; 300 } 301 302 static ClobberAlias instructionClobbersQuery(MemoryDef *MD, 303 const MemoryUseOrDef *MU, 304 const MemoryLocOrCall &UseMLOC, 305 AliasAnalysis &AA) { 306 // FIXME: This is a temporary hack to allow a single instructionClobbersQuery 307 // to exist while MemoryLocOrCall is pushed through places. 308 if (UseMLOC.IsCall) 309 return instructionClobbersQuery(MD, MemoryLocation(), MU->getMemoryInst(), 310 AA); 311 return instructionClobbersQuery(MD, UseMLOC.getLoc(), MU->getMemoryInst(), 312 AA); 313 } 314 315 // Return true when MD may alias MU, return false otherwise. 316 bool MemorySSAUtil::defClobbersUseOrDef(MemoryDef *MD, const MemoryUseOrDef *MU, 317 AliasAnalysis &AA) { 318 return instructionClobbersQuery(MD, MU, MemoryLocOrCall(MU), AA).IsClobber; 319 } 320 321 namespace { 322 323 struct UpwardsMemoryQuery { 324 // True if our original query started off as a call 325 bool IsCall = false; 326 // The pointer location we started the query with. This will be empty if 327 // IsCall is true. 328 MemoryLocation StartingLoc; 329 // This is the instruction we were querying about. 330 const Instruction *Inst = nullptr; 331 // The MemoryAccess we actually got called with, used to test local domination 332 const MemoryAccess *OriginalAccess = nullptr; 333 Optional<AliasResult> AR = MayAlias; 334 bool SkipSelfAccess = false; 335 336 UpwardsMemoryQuery() = default; 337 338 UpwardsMemoryQuery(const Instruction *Inst, const MemoryAccess *Access) 339 : IsCall(isa<CallBase>(Inst)), Inst(Inst), OriginalAccess(Access) { 340 if (!IsCall) 341 StartingLoc = MemoryLocation::get(Inst); 342 } 343 }; 344 345 } // end anonymous namespace 346 347 static bool lifetimeEndsAt(MemoryDef *MD, const MemoryLocation &Loc, 348 AliasAnalysis &AA) { 349 Instruction *Inst = MD->getMemoryInst(); 350 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) { 351 switch (II->getIntrinsicID()) { 352 case Intrinsic::lifetime_end: 353 return AA.isMustAlias(MemoryLocation(II->getArgOperand(1)), Loc); 354 default: 355 return false; 356 } 357 } 358 return false; 359 } 360 361 static bool isUseTriviallyOptimizableToLiveOnEntry(AliasAnalysis &AA, 362 const Instruction *I) { 363 // If the memory can't be changed, then loads of the memory can't be 364 // clobbered. 365 return isa<LoadInst>(I) && (I->getMetadata(LLVMContext::MD_invariant_load) || 366 AA.pointsToConstantMemory(cast<LoadInst>(I)-> 367 getPointerOperand())); 368 } 369 370 /// Verifies that `Start` is clobbered by `ClobberAt`, and that nothing 371 /// inbetween `Start` and `ClobberAt` can clobbers `Start`. 372 /// 373 /// This is meant to be as simple and self-contained as possible. Because it 374 /// uses no cache, etc., it can be relatively expensive. 375 /// 376 /// \param Start The MemoryAccess that we want to walk from. 377 /// \param ClobberAt A clobber for Start. 378 /// \param StartLoc The MemoryLocation for Start. 379 /// \param MSSA The MemorySSA instance that Start and ClobberAt belong to. 380 /// \param Query The UpwardsMemoryQuery we used for our search. 381 /// \param AA The AliasAnalysis we used for our search. 382 /// \param AllowImpreciseClobber Always false, unless we do relaxed verify. 383 LLVM_ATTRIBUTE_UNUSED static void 384 checkClobberSanity(const MemoryAccess *Start, MemoryAccess *ClobberAt, 385 const MemoryLocation &StartLoc, const MemorySSA &MSSA, 386 const UpwardsMemoryQuery &Query, AliasAnalysis &AA, 387 bool AllowImpreciseClobber = false) { 388 assert(MSSA.dominates(ClobberAt, Start) && "Clobber doesn't dominate start?"); 389 390 if (MSSA.isLiveOnEntryDef(Start)) { 391 assert(MSSA.isLiveOnEntryDef(ClobberAt) && 392 "liveOnEntry must clobber itself"); 393 return; 394 } 395 396 bool FoundClobber = false; 397 DenseSet<ConstMemoryAccessPair> VisitedPhis; 398 SmallVector<ConstMemoryAccessPair, 8> Worklist; 399 Worklist.emplace_back(Start, StartLoc); 400 // Walk all paths from Start to ClobberAt, while looking for clobbers. If one 401 // is found, complain. 402 while (!Worklist.empty()) { 403 auto MAP = Worklist.pop_back_val(); 404 // All we care about is that nothing from Start to ClobberAt clobbers Start. 405 // We learn nothing from revisiting nodes. 406 if (!VisitedPhis.insert(MAP).second) 407 continue; 408 409 for (const auto *MA : def_chain(MAP.first)) { 410 if (MA == ClobberAt) { 411 if (const auto *MD = dyn_cast<MemoryDef>(MA)) { 412 // instructionClobbersQuery isn't essentially free, so don't use `|=`, 413 // since it won't let us short-circuit. 414 // 415 // Also, note that this can't be hoisted out of the `Worklist` loop, 416 // since MD may only act as a clobber for 1 of N MemoryLocations. 417 FoundClobber = FoundClobber || MSSA.isLiveOnEntryDef(MD); 418 if (!FoundClobber) { 419 ClobberAlias CA = 420 instructionClobbersQuery(MD, MAP.second, Query.Inst, AA); 421 if (CA.IsClobber) { 422 FoundClobber = true; 423 // Not used: CA.AR; 424 } 425 } 426 } 427 break; 428 } 429 430 // We should never hit liveOnEntry, unless it's the clobber. 431 assert(!MSSA.isLiveOnEntryDef(MA) && "Hit liveOnEntry before clobber?"); 432 433 if (const auto *MD = dyn_cast<MemoryDef>(MA)) { 434 // If Start is a Def, skip self. 435 if (MD == Start) 436 continue; 437 438 assert(!instructionClobbersQuery(MD, MAP.second, Query.Inst, AA) 439 .IsClobber && 440 "Found clobber before reaching ClobberAt!"); 441 continue; 442 } 443 444 if (const auto *MU = dyn_cast<MemoryUse>(MA)) { 445 (void)MU; 446 assert (MU == Start && 447 "Can only find use in def chain if Start is a use"); 448 continue; 449 } 450 451 assert(isa<MemoryPhi>(MA)); 452 Worklist.append( 453 upward_defs_begin({const_cast<MemoryAccess *>(MA), MAP.second}), 454 upward_defs_end()); 455 } 456 } 457 458 // If the verify is done following an optimization, it's possible that 459 // ClobberAt was a conservative clobbering, that we can now infer is not a 460 // true clobbering access. Don't fail the verify if that's the case. 461 // We do have accesses that claim they're optimized, but could be optimized 462 // further. Updating all these can be expensive, so allow it for now (FIXME). 463 if (AllowImpreciseClobber) 464 return; 465 466 // If ClobberAt is a MemoryPhi, we can assume something above it acted as a 467 // clobber. Otherwise, `ClobberAt` should've acted as a clobber at some point. 468 assert((isa<MemoryPhi>(ClobberAt) || FoundClobber) && 469 "ClobberAt never acted as a clobber"); 470 } 471 472 namespace { 473 474 /// Our algorithm for walking (and trying to optimize) clobbers, all wrapped up 475 /// in one class. 476 class ClobberWalker { 477 /// Save a few bytes by using unsigned instead of size_t. 478 using ListIndex = unsigned; 479 480 /// Represents a span of contiguous MemoryDefs, potentially ending in a 481 /// MemoryPhi. 482 struct DefPath { 483 MemoryLocation Loc; 484 // Note that, because we always walk in reverse, Last will always dominate 485 // First. Also note that First and Last are inclusive. 486 MemoryAccess *First; 487 MemoryAccess *Last; 488 Optional<ListIndex> Previous; 489 490 DefPath(const MemoryLocation &Loc, MemoryAccess *First, MemoryAccess *Last, 491 Optional<ListIndex> Previous) 492 : Loc(Loc), First(First), Last(Last), Previous(Previous) {} 493 494 DefPath(const MemoryLocation &Loc, MemoryAccess *Init, 495 Optional<ListIndex> Previous) 496 : DefPath(Loc, Init, Init, Previous) {} 497 }; 498 499 const MemorySSA &MSSA; 500 AliasAnalysis &AA; 501 DominatorTree &DT; 502 UpwardsMemoryQuery *Query; 503 504 // Phi optimization bookkeeping 505 SmallVector<DefPath, 32> Paths; 506 DenseSet<ConstMemoryAccessPair> VisitedPhis; 507 508 /// Find the nearest def or phi that `From` can legally be optimized to. 509 const MemoryAccess *getWalkTarget(const MemoryPhi *From) const { 510 assert(From->getNumOperands() && "Phi with no operands?"); 511 512 BasicBlock *BB = From->getBlock(); 513 MemoryAccess *Result = MSSA.getLiveOnEntryDef(); 514 DomTreeNode *Node = DT.getNode(BB); 515 while ((Node = Node->getIDom())) { 516 auto *Defs = MSSA.getBlockDefs(Node->getBlock()); 517 if (Defs) 518 return &*Defs->rbegin(); 519 } 520 return Result; 521 } 522 523 /// Result of calling walkToPhiOrClobber. 524 struct UpwardsWalkResult { 525 /// The "Result" of the walk. Either a clobber, the last thing we walked, or 526 /// both. Include alias info when clobber found. 527 MemoryAccess *Result; 528 bool IsKnownClobber; 529 Optional<AliasResult> AR; 530 }; 531 532 /// Walk to the next Phi or Clobber in the def chain starting at Desc.Last. 533 /// This will update Desc.Last as it walks. It will (optionally) also stop at 534 /// StopAt. 535 /// 536 /// This does not test for whether StopAt is a clobber 537 UpwardsWalkResult 538 walkToPhiOrClobber(DefPath &Desc, const MemoryAccess *StopAt = nullptr, 539 const MemoryAccess *SkipStopAt = nullptr) const { 540 assert(!isa<MemoryUse>(Desc.Last) && "Uses don't exist in my world"); 541 542 for (MemoryAccess *Current : def_chain(Desc.Last)) { 543 Desc.Last = Current; 544 if (Current == StopAt || Current == SkipStopAt) 545 return {Current, false, MayAlias}; 546 547 if (auto *MD = dyn_cast<MemoryDef>(Current)) { 548 if (MSSA.isLiveOnEntryDef(MD)) 549 return {MD, true, MustAlias}; 550 ClobberAlias CA = 551 instructionClobbersQuery(MD, Desc.Loc, Query->Inst, AA); 552 if (CA.IsClobber) 553 return {MD, true, CA.AR}; 554 } 555 } 556 557 assert(isa<MemoryPhi>(Desc.Last) && 558 "Ended at a non-clobber that's not a phi?"); 559 return {Desc.Last, false, MayAlias}; 560 } 561 562 void addSearches(MemoryPhi *Phi, SmallVectorImpl<ListIndex> &PausedSearches, 563 ListIndex PriorNode) { 564 auto UpwardDefs = make_range(upward_defs_begin({Phi, Paths[PriorNode].Loc}), 565 upward_defs_end()); 566 for (const MemoryAccessPair &P : UpwardDefs) { 567 PausedSearches.push_back(Paths.size()); 568 Paths.emplace_back(P.second, P.first, PriorNode); 569 } 570 } 571 572 /// Represents a search that terminated after finding a clobber. This clobber 573 /// may or may not be present in the path of defs from LastNode..SearchStart, 574 /// since it may have been retrieved from cache. 575 struct TerminatedPath { 576 MemoryAccess *Clobber; 577 ListIndex LastNode; 578 }; 579 580 /// Get an access that keeps us from optimizing to the given phi. 581 /// 582 /// PausedSearches is an array of indices into the Paths array. Its incoming 583 /// value is the indices of searches that stopped at the last phi optimization 584 /// target. It's left in an unspecified state. 585 /// 586 /// If this returns None, NewPaused is a vector of searches that terminated 587 /// at StopWhere. Otherwise, NewPaused is left in an unspecified state. 588 Optional<TerminatedPath> 589 getBlockingAccess(const MemoryAccess *StopWhere, 590 SmallVectorImpl<ListIndex> &PausedSearches, 591 SmallVectorImpl<ListIndex> &NewPaused, 592 SmallVectorImpl<TerminatedPath> &Terminated) { 593 assert(!PausedSearches.empty() && "No searches to continue?"); 594 595 // BFS vs DFS really doesn't make a difference here, so just do a DFS with 596 // PausedSearches as our stack. 597 while (!PausedSearches.empty()) { 598 ListIndex PathIndex = PausedSearches.pop_back_val(); 599 DefPath &Node = Paths[PathIndex]; 600 601 // If we've already visited this path with this MemoryLocation, we don't 602 // need to do so again. 603 // 604 // NOTE: That we just drop these paths on the ground makes caching 605 // behavior sporadic. e.g. given a diamond: 606 // A 607 // B C 608 // D 609 // 610 // ...If we walk D, B, A, C, we'll only cache the result of phi 611 // optimization for A, B, and D; C will be skipped because it dies here. 612 // This arguably isn't the worst thing ever, since: 613 // - We generally query things in a top-down order, so if we got below D 614 // without needing cache entries for {C, MemLoc}, then chances are 615 // that those cache entries would end up ultimately unused. 616 // - We still cache things for A, so C only needs to walk up a bit. 617 // If this behavior becomes problematic, we can fix without a ton of extra 618 // work. 619 if (!VisitedPhis.insert({Node.Last, Node.Loc}).second) 620 continue; 621 622 const MemoryAccess *SkipStopWhere = nullptr; 623 if (Query->SkipSelfAccess && Node.Loc == Query->StartingLoc) { 624 assert(isa<MemoryDef>(Query->OriginalAccess)); 625 SkipStopWhere = Query->OriginalAccess; 626 } 627 628 UpwardsWalkResult Res = walkToPhiOrClobber(Node, /*StopAt=*/StopWhere, 629 /*SkipStopAt=*/SkipStopWhere); 630 if (Res.IsKnownClobber) { 631 assert(Res.Result != StopWhere && Res.Result != SkipStopWhere); 632 // If this wasn't a cache hit, we hit a clobber when walking. That's a 633 // failure. 634 TerminatedPath Term{Res.Result, PathIndex}; 635 if (!MSSA.dominates(Res.Result, StopWhere)) 636 return Term; 637 638 // Otherwise, it's a valid thing to potentially optimize to. 639 Terminated.push_back(Term); 640 continue; 641 } 642 643 if (Res.Result == StopWhere || Res.Result == SkipStopWhere) { 644 // We've hit our target. Save this path off for if we want to continue 645 // walking. If we are in the mode of skipping the OriginalAccess, and 646 // we've reached back to the OriginalAccess, do not save path, we've 647 // just looped back to self. 648 if (Res.Result != SkipStopWhere) 649 NewPaused.push_back(PathIndex); 650 continue; 651 } 652 653 assert(!MSSA.isLiveOnEntryDef(Res.Result) && "liveOnEntry is a clobber"); 654 addSearches(cast<MemoryPhi>(Res.Result), PausedSearches, PathIndex); 655 } 656 657 return None; 658 } 659 660 template <typename T, typename Walker> 661 struct generic_def_path_iterator 662 : public iterator_facade_base<generic_def_path_iterator<T, Walker>, 663 std::forward_iterator_tag, T *> { 664 generic_def_path_iterator() = default; 665 generic_def_path_iterator(Walker *W, ListIndex N) : W(W), N(N) {} 666 667 T &operator*() const { return curNode(); } 668 669 generic_def_path_iterator &operator++() { 670 N = curNode().Previous; 671 return *this; 672 } 673 674 bool operator==(const generic_def_path_iterator &O) const { 675 if (N.hasValue() != O.N.hasValue()) 676 return false; 677 return !N.hasValue() || *N == *O.N; 678 } 679 680 private: 681 T &curNode() const { return W->Paths[*N]; } 682 683 Walker *W = nullptr; 684 Optional<ListIndex> N = None; 685 }; 686 687 using def_path_iterator = generic_def_path_iterator<DefPath, ClobberWalker>; 688 using const_def_path_iterator = 689 generic_def_path_iterator<const DefPath, const ClobberWalker>; 690 691 iterator_range<def_path_iterator> def_path(ListIndex From) { 692 return make_range(def_path_iterator(this, From), def_path_iterator()); 693 } 694 695 iterator_range<const_def_path_iterator> const_def_path(ListIndex From) const { 696 return make_range(const_def_path_iterator(this, From), 697 const_def_path_iterator()); 698 } 699 700 struct OptznResult { 701 /// The path that contains our result. 702 TerminatedPath PrimaryClobber; 703 /// The paths that we can legally cache back from, but that aren't 704 /// necessarily the result of the Phi optimization. 705 SmallVector<TerminatedPath, 4> OtherClobbers; 706 }; 707 708 ListIndex defPathIndex(const DefPath &N) const { 709 // The assert looks nicer if we don't need to do &N 710 const DefPath *NP = &N; 711 assert(!Paths.empty() && NP >= &Paths.front() && NP <= &Paths.back() && 712 "Out of bounds DefPath!"); 713 return NP - &Paths.front(); 714 } 715 716 /// Try to optimize a phi as best as we can. Returns a SmallVector of Paths 717 /// that act as legal clobbers. Note that this won't return *all* clobbers. 718 /// 719 /// Phi optimization algorithm tl;dr: 720 /// - Find the earliest def/phi, A, we can optimize to 721 /// - Find if all paths from the starting memory access ultimately reach A 722 /// - If not, optimization isn't possible. 723 /// - Otherwise, walk from A to another clobber or phi, A'. 724 /// - If A' is a def, we're done. 725 /// - If A' is a phi, try to optimize it. 726 /// 727 /// A path is a series of {MemoryAccess, MemoryLocation} pairs. A path 728 /// terminates when a MemoryAccess that clobbers said MemoryLocation is found. 729 OptznResult tryOptimizePhi(MemoryPhi *Phi, MemoryAccess *Start, 730 const MemoryLocation &Loc) { 731 assert(Paths.empty() && VisitedPhis.empty() && 732 "Reset the optimization state."); 733 734 Paths.emplace_back(Loc, Start, Phi, None); 735 // Stores how many "valid" optimization nodes we had prior to calling 736 // addSearches/getBlockingAccess. Necessary for caching if we had a blocker. 737 auto PriorPathsSize = Paths.size(); 738 739 SmallVector<ListIndex, 16> PausedSearches; 740 SmallVector<ListIndex, 8> NewPaused; 741 SmallVector<TerminatedPath, 4> TerminatedPaths; 742 743 addSearches(Phi, PausedSearches, 0); 744 745 // Moves the TerminatedPath with the "most dominated" Clobber to the end of 746 // Paths. 747 auto MoveDominatedPathToEnd = [&](SmallVectorImpl<TerminatedPath> &Paths) { 748 assert(!Paths.empty() && "Need a path to move"); 749 auto Dom = Paths.begin(); 750 for (auto I = std::next(Dom), E = Paths.end(); I != E; ++I) 751 if (!MSSA.dominates(I->Clobber, Dom->Clobber)) 752 Dom = I; 753 auto Last = Paths.end() - 1; 754 if (Last != Dom) 755 std::iter_swap(Last, Dom); 756 }; 757 758 MemoryPhi *Current = Phi; 759 while (true) { 760 assert(!MSSA.isLiveOnEntryDef(Current) && 761 "liveOnEntry wasn't treated as a clobber?"); 762 763 const auto *Target = getWalkTarget(Current); 764 // If a TerminatedPath doesn't dominate Target, then it wasn't a legal 765 // optimization for the prior phi. 766 assert(all_of(TerminatedPaths, [&](const TerminatedPath &P) { 767 return MSSA.dominates(P.Clobber, Target); 768 })); 769 770 // FIXME: This is broken, because the Blocker may be reported to be 771 // liveOnEntry, and we'll happily wait for that to disappear (read: never) 772 // For the moment, this is fine, since we do nothing with blocker info. 773 if (Optional<TerminatedPath> Blocker = getBlockingAccess( 774 Target, PausedSearches, NewPaused, TerminatedPaths)) { 775 776 // Find the node we started at. We can't search based on N->Last, since 777 // we may have gone around a loop with a different MemoryLocation. 778 auto Iter = find_if(def_path(Blocker->LastNode), [&](const DefPath &N) { 779 return defPathIndex(N) < PriorPathsSize; 780 }); 781 assert(Iter != def_path_iterator()); 782 783 DefPath &CurNode = *Iter; 784 assert(CurNode.Last == Current); 785 786 // Two things: 787 // A. We can't reliably cache all of NewPaused back. Consider a case 788 // where we have two paths in NewPaused; one of which can't optimize 789 // above this phi, whereas the other can. If we cache the second path 790 // back, we'll end up with suboptimal cache entries. We can handle 791 // cases like this a bit better when we either try to find all 792 // clobbers that block phi optimization, or when our cache starts 793 // supporting unfinished searches. 794 // B. We can't reliably cache TerminatedPaths back here without doing 795 // extra checks; consider a case like: 796 // T 797 // / \ 798 // D C 799 // \ / 800 // S 801 // Where T is our target, C is a node with a clobber on it, D is a 802 // diamond (with a clobber *only* on the left or right node, N), and 803 // S is our start. Say we walk to D, through the node opposite N 804 // (read: ignoring the clobber), and see a cache entry in the top 805 // node of D. That cache entry gets put into TerminatedPaths. We then 806 // walk up to C (N is later in our worklist), find the clobber, and 807 // quit. If we append TerminatedPaths to OtherClobbers, we'll cache 808 // the bottom part of D to the cached clobber, ignoring the clobber 809 // in N. Again, this problem goes away if we start tracking all 810 // blockers for a given phi optimization. 811 TerminatedPath Result{CurNode.Last, defPathIndex(CurNode)}; 812 return {Result, {}}; 813 } 814 815 // If there's nothing left to search, then all paths led to valid clobbers 816 // that we got from our cache; pick the nearest to the start, and allow 817 // the rest to be cached back. 818 if (NewPaused.empty()) { 819 MoveDominatedPathToEnd(TerminatedPaths); 820 TerminatedPath Result = TerminatedPaths.pop_back_val(); 821 return {Result, std::move(TerminatedPaths)}; 822 } 823 824 MemoryAccess *DefChainEnd = nullptr; 825 SmallVector<TerminatedPath, 4> Clobbers; 826 for (ListIndex Paused : NewPaused) { 827 UpwardsWalkResult WR = walkToPhiOrClobber(Paths[Paused]); 828 if (WR.IsKnownClobber) 829 Clobbers.push_back({WR.Result, Paused}); 830 else 831 // Micro-opt: If we hit the end of the chain, save it. 832 DefChainEnd = WR.Result; 833 } 834 835 if (!TerminatedPaths.empty()) { 836 // If we couldn't find the dominating phi/liveOnEntry in the above loop, 837 // do it now. 838 if (!DefChainEnd) 839 for (auto *MA : def_chain(const_cast<MemoryAccess *>(Target))) 840 DefChainEnd = MA; 841 842 // If any of the terminated paths don't dominate the phi we'll try to 843 // optimize, we need to figure out what they are and quit. 844 const BasicBlock *ChainBB = DefChainEnd->getBlock(); 845 for (const TerminatedPath &TP : TerminatedPaths) { 846 // Because we know that DefChainEnd is as "high" as we can go, we 847 // don't need local dominance checks; BB dominance is sufficient. 848 if (DT.dominates(ChainBB, TP.Clobber->getBlock())) 849 Clobbers.push_back(TP); 850 } 851 } 852 853 // If we have clobbers in the def chain, find the one closest to Current 854 // and quit. 855 if (!Clobbers.empty()) { 856 MoveDominatedPathToEnd(Clobbers); 857 TerminatedPath Result = Clobbers.pop_back_val(); 858 return {Result, std::move(Clobbers)}; 859 } 860 861 assert(all_of(NewPaused, 862 [&](ListIndex I) { return Paths[I].Last == DefChainEnd; })); 863 864 // Because liveOnEntry is a clobber, this must be a phi. 865 auto *DefChainPhi = cast<MemoryPhi>(DefChainEnd); 866 867 PriorPathsSize = Paths.size(); 868 PausedSearches.clear(); 869 for (ListIndex I : NewPaused) 870 addSearches(DefChainPhi, PausedSearches, I); 871 NewPaused.clear(); 872 873 Current = DefChainPhi; 874 } 875 } 876 877 void verifyOptResult(const OptznResult &R) const { 878 assert(all_of(R.OtherClobbers, [&](const TerminatedPath &P) { 879 return MSSA.dominates(P.Clobber, R.PrimaryClobber.Clobber); 880 })); 881 } 882 883 void resetPhiOptznState() { 884 Paths.clear(); 885 VisitedPhis.clear(); 886 } 887 888 public: 889 ClobberWalker(const MemorySSA &MSSA, AliasAnalysis &AA, DominatorTree &DT) 890 : MSSA(MSSA), AA(AA), DT(DT) {} 891 892 /// Finds the nearest clobber for the given query, optimizing phis if 893 /// possible. 894 MemoryAccess *findClobber(MemoryAccess *Start, UpwardsMemoryQuery &Q) { 895 Query = &Q; 896 897 MemoryAccess *Current = Start; 898 // This walker pretends uses don't exist. If we're handed one, silently grab 899 // its def. (This has the nice side-effect of ensuring we never cache uses) 900 if (auto *MU = dyn_cast<MemoryUse>(Start)) 901 Current = MU->getDefiningAccess(); 902 903 DefPath FirstDesc(Q.StartingLoc, Current, Current, None); 904 // Fast path for the overly-common case (no crazy phi optimization 905 // necessary) 906 UpwardsWalkResult WalkResult = walkToPhiOrClobber(FirstDesc); 907 MemoryAccess *Result; 908 if (WalkResult.IsKnownClobber) { 909 Result = WalkResult.Result; 910 Q.AR = WalkResult.AR; 911 } else { 912 OptznResult OptRes = tryOptimizePhi(cast<MemoryPhi>(FirstDesc.Last), 913 Current, Q.StartingLoc); 914 verifyOptResult(OptRes); 915 resetPhiOptznState(); 916 Result = OptRes.PrimaryClobber.Clobber; 917 } 918 919 #ifdef EXPENSIVE_CHECKS 920 if (!Q.SkipSelfAccess) 921 checkClobberSanity(Current, Result, Q.StartingLoc, MSSA, Q, AA); 922 #endif 923 return Result; 924 } 925 }; 926 927 struct RenamePassData { 928 DomTreeNode *DTN; 929 DomTreeNode::const_iterator ChildIt; 930 MemoryAccess *IncomingVal; 931 932 RenamePassData(DomTreeNode *D, DomTreeNode::const_iterator It, 933 MemoryAccess *M) 934 : DTN(D), ChildIt(It), IncomingVal(M) {} 935 936 void swap(RenamePassData &RHS) { 937 std::swap(DTN, RHS.DTN); 938 std::swap(ChildIt, RHS.ChildIt); 939 std::swap(IncomingVal, RHS.IncomingVal); 940 } 941 }; 942 943 } // end anonymous namespace 944 945 namespace llvm { 946 947 class MemorySSA::ClobberWalkerBase { 948 ClobberWalker Walker; 949 MemorySSA *MSSA; 950 951 public: 952 ClobberWalkerBase(MemorySSA *M, AliasAnalysis *A, DominatorTree *D) 953 : Walker(*M, *A, *D), MSSA(M) {} 954 955 MemoryAccess *getClobberingMemoryAccessBase(MemoryAccess *, 956 const MemoryLocation &); 957 // Second argument (bool), defines whether the clobber search should skip the 958 // original queried access. If true, there will be a follow-up query searching 959 // for a clobber access past "self". Note that the Optimized access is not 960 // updated if a new clobber is found by this SkipSelf search. If this 961 // additional query becomes heavily used we may decide to cache the result. 962 // Walker instantiations will decide how to set the SkipSelf bool. 963 MemoryAccess *getClobberingMemoryAccessBase(MemoryAccess *, bool); 964 }; 965 966 /// A MemorySSAWalker that does AA walks to disambiguate accesses. It no 967 /// longer does caching on its own, but the name has been retained for the 968 /// moment. 969 class MemorySSA::CachingWalker final : public MemorySSAWalker { 970 ClobberWalkerBase *Walker; 971 972 public: 973 CachingWalker(MemorySSA *M, ClobberWalkerBase *W) 974 : MemorySSAWalker(M), Walker(W) {} 975 ~CachingWalker() override = default; 976 977 using MemorySSAWalker::getClobberingMemoryAccess; 978 979 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA) override; 980 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA, 981 const MemoryLocation &Loc) override; 982 983 void invalidateInfo(MemoryAccess *MA) override { 984 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) 985 MUD->resetOptimized(); 986 } 987 }; 988 989 class MemorySSA::SkipSelfWalker final : public MemorySSAWalker { 990 ClobberWalkerBase *Walker; 991 992 public: 993 SkipSelfWalker(MemorySSA *M, ClobberWalkerBase *W) 994 : MemorySSAWalker(M), Walker(W) {} 995 ~SkipSelfWalker() override = default; 996 997 using MemorySSAWalker::getClobberingMemoryAccess; 998 999 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA) override; 1000 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA, 1001 const MemoryLocation &Loc) override; 1002 1003 void invalidateInfo(MemoryAccess *MA) override { 1004 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) 1005 MUD->resetOptimized(); 1006 } 1007 }; 1008 1009 } // end namespace llvm 1010 1011 void MemorySSA::renameSuccessorPhis(BasicBlock *BB, MemoryAccess *IncomingVal, 1012 bool RenameAllUses) { 1013 // Pass through values to our successors 1014 for (const BasicBlock *S : successors(BB)) { 1015 auto It = PerBlockAccesses.find(S); 1016 // Rename the phi nodes in our successor block 1017 if (It == PerBlockAccesses.end() || !isa<MemoryPhi>(It->second->front())) 1018 continue; 1019 AccessList *Accesses = It->second.get(); 1020 auto *Phi = cast<MemoryPhi>(&Accesses->front()); 1021 if (RenameAllUses) { 1022 int PhiIndex = Phi->getBasicBlockIndex(BB); 1023 assert(PhiIndex != -1 && "Incomplete phi during partial rename"); 1024 Phi->setIncomingValue(PhiIndex, IncomingVal); 1025 } else 1026 Phi->addIncoming(IncomingVal, BB); 1027 } 1028 } 1029 1030 /// Rename a single basic block into MemorySSA form. 1031 /// Uses the standard SSA renaming algorithm. 1032 /// \returns The new incoming value. 1033 MemoryAccess *MemorySSA::renameBlock(BasicBlock *BB, MemoryAccess *IncomingVal, 1034 bool RenameAllUses) { 1035 auto It = PerBlockAccesses.find(BB); 1036 // Skip most processing if the list is empty. 1037 if (It != PerBlockAccesses.end()) { 1038 AccessList *Accesses = It->second.get(); 1039 for (MemoryAccess &L : *Accesses) { 1040 if (MemoryUseOrDef *MUD = dyn_cast<MemoryUseOrDef>(&L)) { 1041 if (MUD->getDefiningAccess() == nullptr || RenameAllUses) 1042 MUD->setDefiningAccess(IncomingVal); 1043 if (isa<MemoryDef>(&L)) 1044 IncomingVal = &L; 1045 } else { 1046 IncomingVal = &L; 1047 } 1048 } 1049 } 1050 return IncomingVal; 1051 } 1052 1053 /// This is the standard SSA renaming algorithm. 1054 /// 1055 /// We walk the dominator tree in preorder, renaming accesses, and then filling 1056 /// in phi nodes in our successors. 1057 void MemorySSA::renamePass(DomTreeNode *Root, MemoryAccess *IncomingVal, 1058 SmallPtrSetImpl<BasicBlock *> &Visited, 1059 bool SkipVisited, bool RenameAllUses) { 1060 SmallVector<RenamePassData, 32> WorkStack; 1061 // Skip everything if we already renamed this block and we are skipping. 1062 // Note: You can't sink this into the if, because we need it to occur 1063 // regardless of whether we skip blocks or not. 1064 bool AlreadyVisited = !Visited.insert(Root->getBlock()).second; 1065 if (SkipVisited && AlreadyVisited) 1066 return; 1067 1068 IncomingVal = renameBlock(Root->getBlock(), IncomingVal, RenameAllUses); 1069 renameSuccessorPhis(Root->getBlock(), IncomingVal, RenameAllUses); 1070 WorkStack.push_back({Root, Root->begin(), IncomingVal}); 1071 1072 while (!WorkStack.empty()) { 1073 DomTreeNode *Node = WorkStack.back().DTN; 1074 DomTreeNode::const_iterator ChildIt = WorkStack.back().ChildIt; 1075 IncomingVal = WorkStack.back().IncomingVal; 1076 1077 if (ChildIt == Node->end()) { 1078 WorkStack.pop_back(); 1079 } else { 1080 DomTreeNode *Child = *ChildIt; 1081 ++WorkStack.back().ChildIt; 1082 BasicBlock *BB = Child->getBlock(); 1083 // Note: You can't sink this into the if, because we need it to occur 1084 // regardless of whether we skip blocks or not. 1085 AlreadyVisited = !Visited.insert(BB).second; 1086 if (SkipVisited && AlreadyVisited) { 1087 // We already visited this during our renaming, which can happen when 1088 // being asked to rename multiple blocks. Figure out the incoming val, 1089 // which is the last def. 1090 // Incoming value can only change if there is a block def, and in that 1091 // case, it's the last block def in the list. 1092 if (auto *BlockDefs = getWritableBlockDefs(BB)) 1093 IncomingVal = &*BlockDefs->rbegin(); 1094 } else 1095 IncomingVal = renameBlock(BB, IncomingVal, RenameAllUses); 1096 renameSuccessorPhis(BB, IncomingVal, RenameAllUses); 1097 WorkStack.push_back({Child, Child->begin(), IncomingVal}); 1098 } 1099 } 1100 } 1101 1102 /// This handles unreachable block accesses by deleting phi nodes in 1103 /// unreachable blocks, and marking all other unreachable MemoryAccess's as 1104 /// being uses of the live on entry definition. 1105 void MemorySSA::markUnreachableAsLiveOnEntry(BasicBlock *BB) { 1106 assert(!DT->isReachableFromEntry(BB) && 1107 "Reachable block found while handling unreachable blocks"); 1108 1109 // Make sure phi nodes in our reachable successors end up with a 1110 // LiveOnEntryDef for our incoming edge, even though our block is forward 1111 // unreachable. We could just disconnect these blocks from the CFG fully, 1112 // but we do not right now. 1113 for (const BasicBlock *S : successors(BB)) { 1114 if (!DT->isReachableFromEntry(S)) 1115 continue; 1116 auto It = PerBlockAccesses.find(S); 1117 // Rename the phi nodes in our successor block 1118 if (It == PerBlockAccesses.end() || !isa<MemoryPhi>(It->second->front())) 1119 continue; 1120 AccessList *Accesses = It->second.get(); 1121 auto *Phi = cast<MemoryPhi>(&Accesses->front()); 1122 Phi->addIncoming(LiveOnEntryDef.get(), BB); 1123 } 1124 1125 auto It = PerBlockAccesses.find(BB); 1126 if (It == PerBlockAccesses.end()) 1127 return; 1128 1129 auto &Accesses = It->second; 1130 for (auto AI = Accesses->begin(), AE = Accesses->end(); AI != AE;) { 1131 auto Next = std::next(AI); 1132 // If we have a phi, just remove it. We are going to replace all 1133 // users with live on entry. 1134 if (auto *UseOrDef = dyn_cast<MemoryUseOrDef>(AI)) 1135 UseOrDef->setDefiningAccess(LiveOnEntryDef.get()); 1136 else 1137 Accesses->erase(AI); 1138 AI = Next; 1139 } 1140 } 1141 1142 MemorySSA::MemorySSA(Function &Func, AliasAnalysis *AA, DominatorTree *DT) 1143 : AA(AA), DT(DT), F(Func), LiveOnEntryDef(nullptr), Walker(nullptr), 1144 SkipWalker(nullptr), NextID(0) { 1145 buildMemorySSA(); 1146 } 1147 1148 MemorySSA::~MemorySSA() { 1149 // Drop all our references 1150 for (const auto &Pair : PerBlockAccesses) 1151 for (MemoryAccess &MA : *Pair.second) 1152 MA.dropAllReferences(); 1153 } 1154 1155 MemorySSA::AccessList *MemorySSA::getOrCreateAccessList(const BasicBlock *BB) { 1156 auto Res = PerBlockAccesses.insert(std::make_pair(BB, nullptr)); 1157 1158 if (Res.second) 1159 Res.first->second = llvm::make_unique<AccessList>(); 1160 return Res.first->second.get(); 1161 } 1162 1163 MemorySSA::DefsList *MemorySSA::getOrCreateDefsList(const BasicBlock *BB) { 1164 auto Res = PerBlockDefs.insert(std::make_pair(BB, nullptr)); 1165 1166 if (Res.second) 1167 Res.first->second = llvm::make_unique<DefsList>(); 1168 return Res.first->second.get(); 1169 } 1170 1171 namespace llvm { 1172 1173 /// This class is a batch walker of all MemoryUse's in the program, and points 1174 /// their defining access at the thing that actually clobbers them. Because it 1175 /// is a batch walker that touches everything, it does not operate like the 1176 /// other walkers. This walker is basically performing a top-down SSA renaming 1177 /// pass, where the version stack is used as the cache. This enables it to be 1178 /// significantly more time and memory efficient than using the regular walker, 1179 /// which is walking bottom-up. 1180 class MemorySSA::OptimizeUses { 1181 public: 1182 OptimizeUses(MemorySSA *MSSA, MemorySSAWalker *Walker, AliasAnalysis *AA, 1183 DominatorTree *DT) 1184 : MSSA(MSSA), Walker(Walker), AA(AA), DT(DT) {} 1185 1186 void optimizeUses(); 1187 1188 private: 1189 /// This represents where a given memorylocation is in the stack. 1190 struct MemlocStackInfo { 1191 // This essentially is keeping track of versions of the stack. Whenever 1192 // the stack changes due to pushes or pops, these versions increase. 1193 unsigned long StackEpoch; 1194 unsigned long PopEpoch; 1195 // This is the lower bound of places on the stack to check. It is equal to 1196 // the place the last stack walk ended. 1197 // Note: Correctness depends on this being initialized to 0, which densemap 1198 // does 1199 unsigned long LowerBound; 1200 const BasicBlock *LowerBoundBlock; 1201 // This is where the last walk for this memory location ended. 1202 unsigned long LastKill; 1203 bool LastKillValid; 1204 Optional<AliasResult> AR; 1205 }; 1206 1207 void optimizeUsesInBlock(const BasicBlock *, unsigned long &, unsigned long &, 1208 SmallVectorImpl<MemoryAccess *> &, 1209 DenseMap<MemoryLocOrCall, MemlocStackInfo> &); 1210 1211 MemorySSA *MSSA; 1212 MemorySSAWalker *Walker; 1213 AliasAnalysis *AA; 1214 DominatorTree *DT; 1215 }; 1216 1217 } // end namespace llvm 1218 1219 /// Optimize the uses in a given block This is basically the SSA renaming 1220 /// algorithm, with one caveat: We are able to use a single stack for all 1221 /// MemoryUses. This is because the set of *possible* reaching MemoryDefs is 1222 /// the same for every MemoryUse. The *actual* clobbering MemoryDef is just 1223 /// going to be some position in that stack of possible ones. 1224 /// 1225 /// We track the stack positions that each MemoryLocation needs 1226 /// to check, and last ended at. This is because we only want to check the 1227 /// things that changed since last time. The same MemoryLocation should 1228 /// get clobbered by the same store (getModRefInfo does not use invariantness or 1229 /// things like this, and if they start, we can modify MemoryLocOrCall to 1230 /// include relevant data) 1231 void MemorySSA::OptimizeUses::optimizeUsesInBlock( 1232 const BasicBlock *BB, unsigned long &StackEpoch, unsigned long &PopEpoch, 1233 SmallVectorImpl<MemoryAccess *> &VersionStack, 1234 DenseMap<MemoryLocOrCall, MemlocStackInfo> &LocStackInfo) { 1235 1236 /// If no accesses, nothing to do. 1237 MemorySSA::AccessList *Accesses = MSSA->getWritableBlockAccesses(BB); 1238 if (Accesses == nullptr) 1239 return; 1240 1241 // Pop everything that doesn't dominate the current block off the stack, 1242 // increment the PopEpoch to account for this. 1243 while (true) { 1244 assert( 1245 !VersionStack.empty() && 1246 "Version stack should have liveOnEntry sentinel dominating everything"); 1247 BasicBlock *BackBlock = VersionStack.back()->getBlock(); 1248 if (DT->dominates(BackBlock, BB)) 1249 break; 1250 while (VersionStack.back()->getBlock() == BackBlock) 1251 VersionStack.pop_back(); 1252 ++PopEpoch; 1253 } 1254 1255 for (MemoryAccess &MA : *Accesses) { 1256 auto *MU = dyn_cast<MemoryUse>(&MA); 1257 if (!MU) { 1258 VersionStack.push_back(&MA); 1259 ++StackEpoch; 1260 continue; 1261 } 1262 1263 if (isUseTriviallyOptimizableToLiveOnEntry(*AA, MU->getMemoryInst())) { 1264 MU->setDefiningAccess(MSSA->getLiveOnEntryDef(), true, None); 1265 continue; 1266 } 1267 1268 MemoryLocOrCall UseMLOC(MU); 1269 auto &LocInfo = LocStackInfo[UseMLOC]; 1270 // If the pop epoch changed, it means we've removed stuff from top of 1271 // stack due to changing blocks. We may have to reset the lower bound or 1272 // last kill info. 1273 if (LocInfo.PopEpoch != PopEpoch) { 1274 LocInfo.PopEpoch = PopEpoch; 1275 LocInfo.StackEpoch = StackEpoch; 1276 // If the lower bound was in something that no longer dominates us, we 1277 // have to reset it. 1278 // We can't simply track stack size, because the stack may have had 1279 // pushes/pops in the meantime. 1280 // XXX: This is non-optimal, but only is slower cases with heavily 1281 // branching dominator trees. To get the optimal number of queries would 1282 // be to make lowerbound and lastkill a per-loc stack, and pop it until 1283 // the top of that stack dominates us. This does not seem worth it ATM. 1284 // A much cheaper optimization would be to always explore the deepest 1285 // branch of the dominator tree first. This will guarantee this resets on 1286 // the smallest set of blocks. 1287 if (LocInfo.LowerBoundBlock && LocInfo.LowerBoundBlock != BB && 1288 !DT->dominates(LocInfo.LowerBoundBlock, BB)) { 1289 // Reset the lower bound of things to check. 1290 // TODO: Some day we should be able to reset to last kill, rather than 1291 // 0. 1292 LocInfo.LowerBound = 0; 1293 LocInfo.LowerBoundBlock = VersionStack[0]->getBlock(); 1294 LocInfo.LastKillValid = false; 1295 } 1296 } else if (LocInfo.StackEpoch != StackEpoch) { 1297 // If all that has changed is the StackEpoch, we only have to check the 1298 // new things on the stack, because we've checked everything before. In 1299 // this case, the lower bound of things to check remains the same. 1300 LocInfo.PopEpoch = PopEpoch; 1301 LocInfo.StackEpoch = StackEpoch; 1302 } 1303 if (!LocInfo.LastKillValid) { 1304 LocInfo.LastKill = VersionStack.size() - 1; 1305 LocInfo.LastKillValid = true; 1306 LocInfo.AR = MayAlias; 1307 } 1308 1309 // At this point, we should have corrected last kill and LowerBound to be 1310 // in bounds. 1311 assert(LocInfo.LowerBound < VersionStack.size() && 1312 "Lower bound out of range"); 1313 assert(LocInfo.LastKill < VersionStack.size() && 1314 "Last kill info out of range"); 1315 // In any case, the new upper bound is the top of the stack. 1316 unsigned long UpperBound = VersionStack.size() - 1; 1317 1318 if (UpperBound - LocInfo.LowerBound > MaxCheckLimit) { 1319 LLVM_DEBUG(dbgs() << "MemorySSA skipping optimization of " << *MU << " (" 1320 << *(MU->getMemoryInst()) << ")" 1321 << " because there are " 1322 << UpperBound - LocInfo.LowerBound 1323 << " stores to disambiguate\n"); 1324 // Because we did not walk, LastKill is no longer valid, as this may 1325 // have been a kill. 1326 LocInfo.LastKillValid = false; 1327 continue; 1328 } 1329 bool FoundClobberResult = false; 1330 while (UpperBound > LocInfo.LowerBound) { 1331 if (isa<MemoryPhi>(VersionStack[UpperBound])) { 1332 // For phis, use the walker, see where we ended up, go there 1333 Instruction *UseInst = MU->getMemoryInst(); 1334 MemoryAccess *Result = Walker->getClobberingMemoryAccess(UseInst); 1335 // We are guaranteed to find it or something is wrong 1336 while (VersionStack[UpperBound] != Result) { 1337 assert(UpperBound != 0); 1338 --UpperBound; 1339 } 1340 FoundClobberResult = true; 1341 break; 1342 } 1343 1344 MemoryDef *MD = cast<MemoryDef>(VersionStack[UpperBound]); 1345 // If the lifetime of the pointer ends at this instruction, it's live on 1346 // entry. 1347 if (!UseMLOC.IsCall && lifetimeEndsAt(MD, UseMLOC.getLoc(), *AA)) { 1348 // Reset UpperBound to liveOnEntryDef's place in the stack 1349 UpperBound = 0; 1350 FoundClobberResult = true; 1351 LocInfo.AR = MustAlias; 1352 break; 1353 } 1354 ClobberAlias CA = instructionClobbersQuery(MD, MU, UseMLOC, *AA); 1355 if (CA.IsClobber) { 1356 FoundClobberResult = true; 1357 LocInfo.AR = CA.AR; 1358 break; 1359 } 1360 --UpperBound; 1361 } 1362 1363 // Note: Phis always have AliasResult AR set to MayAlias ATM. 1364 1365 // At the end of this loop, UpperBound is either a clobber, or lower bound 1366 // PHI walking may cause it to be < LowerBound, and in fact, < LastKill. 1367 if (FoundClobberResult || UpperBound < LocInfo.LastKill) { 1368 // We were last killed now by where we got to 1369 if (MSSA->isLiveOnEntryDef(VersionStack[UpperBound])) 1370 LocInfo.AR = None; 1371 MU->setDefiningAccess(VersionStack[UpperBound], true, LocInfo.AR); 1372 LocInfo.LastKill = UpperBound; 1373 } else { 1374 // Otherwise, we checked all the new ones, and now we know we can get to 1375 // LastKill. 1376 MU->setDefiningAccess(VersionStack[LocInfo.LastKill], true, LocInfo.AR); 1377 } 1378 LocInfo.LowerBound = VersionStack.size() - 1; 1379 LocInfo.LowerBoundBlock = BB; 1380 } 1381 } 1382 1383 /// Optimize uses to point to their actual clobbering definitions. 1384 void MemorySSA::OptimizeUses::optimizeUses() { 1385 SmallVector<MemoryAccess *, 16> VersionStack; 1386 DenseMap<MemoryLocOrCall, MemlocStackInfo> LocStackInfo; 1387 VersionStack.push_back(MSSA->getLiveOnEntryDef()); 1388 1389 unsigned long StackEpoch = 1; 1390 unsigned long PopEpoch = 1; 1391 // We perform a non-recursive top-down dominator tree walk. 1392 for (const auto *DomNode : depth_first(DT->getRootNode())) 1393 optimizeUsesInBlock(DomNode->getBlock(), StackEpoch, PopEpoch, VersionStack, 1394 LocStackInfo); 1395 } 1396 1397 void MemorySSA::placePHINodes( 1398 const SmallPtrSetImpl<BasicBlock *> &DefiningBlocks) { 1399 // Determine where our MemoryPhi's should go 1400 ForwardIDFCalculator IDFs(*DT); 1401 IDFs.setDefiningBlocks(DefiningBlocks); 1402 SmallVector<BasicBlock *, 32> IDFBlocks; 1403 IDFs.calculate(IDFBlocks); 1404 1405 // Now place MemoryPhi nodes. 1406 for (auto &BB : IDFBlocks) 1407 createMemoryPhi(BB); 1408 } 1409 1410 void MemorySSA::buildMemorySSA() { 1411 // We create an access to represent "live on entry", for things like 1412 // arguments or users of globals, where the memory they use is defined before 1413 // the beginning of the function. We do not actually insert it into the IR. 1414 // We do not define a live on exit for the immediate uses, and thus our 1415 // semantics do *not* imply that something with no immediate uses can simply 1416 // be removed. 1417 BasicBlock &StartingPoint = F.getEntryBlock(); 1418 LiveOnEntryDef.reset(new MemoryDef(F.getContext(), nullptr, nullptr, 1419 &StartingPoint, NextID++)); 1420 1421 // We maintain lists of memory accesses per-block, trading memory for time. We 1422 // could just look up the memory access for every possible instruction in the 1423 // stream. 1424 SmallPtrSet<BasicBlock *, 32> DefiningBlocks; 1425 // Go through each block, figure out where defs occur, and chain together all 1426 // the accesses. 1427 for (BasicBlock &B : F) { 1428 bool InsertIntoDef = false; 1429 AccessList *Accesses = nullptr; 1430 DefsList *Defs = nullptr; 1431 for (Instruction &I : B) { 1432 MemoryUseOrDef *MUD = createNewAccess(&I); 1433 if (!MUD) 1434 continue; 1435 1436 if (!Accesses) 1437 Accesses = getOrCreateAccessList(&B); 1438 Accesses->push_back(MUD); 1439 if (isa<MemoryDef>(MUD)) { 1440 InsertIntoDef = true; 1441 if (!Defs) 1442 Defs = getOrCreateDefsList(&B); 1443 Defs->push_back(*MUD); 1444 } 1445 } 1446 if (InsertIntoDef) 1447 DefiningBlocks.insert(&B); 1448 } 1449 placePHINodes(DefiningBlocks); 1450 1451 // Now do regular SSA renaming on the MemoryDef/MemoryUse. Visited will get 1452 // filled in with all blocks. 1453 SmallPtrSet<BasicBlock *, 16> Visited; 1454 renamePass(DT->getRootNode(), LiveOnEntryDef.get(), Visited); 1455 1456 CachingWalker *Walker = getWalkerImpl(); 1457 1458 OptimizeUses(this, Walker, AA, DT).optimizeUses(); 1459 1460 // Mark the uses in unreachable blocks as live on entry, so that they go 1461 // somewhere. 1462 for (auto &BB : F) 1463 if (!Visited.count(&BB)) 1464 markUnreachableAsLiveOnEntry(&BB); 1465 } 1466 1467 MemorySSAWalker *MemorySSA::getWalker() { return getWalkerImpl(); } 1468 1469 MemorySSA::CachingWalker *MemorySSA::getWalkerImpl() { 1470 if (Walker) 1471 return Walker.get(); 1472 1473 if (!WalkerBase) 1474 WalkerBase = llvm::make_unique<ClobberWalkerBase>(this, AA, DT); 1475 1476 Walker = llvm::make_unique<CachingWalker>(this, WalkerBase.get()); 1477 return Walker.get(); 1478 } 1479 1480 MemorySSAWalker *MemorySSA::getSkipSelfWalker() { 1481 if (SkipWalker) 1482 return SkipWalker.get(); 1483 1484 if (!WalkerBase) 1485 WalkerBase = llvm::make_unique<ClobberWalkerBase>(this, AA, DT); 1486 1487 SkipWalker = llvm::make_unique<SkipSelfWalker>(this, WalkerBase.get()); 1488 return SkipWalker.get(); 1489 } 1490 1491 1492 // This is a helper function used by the creation routines. It places NewAccess 1493 // into the access and defs lists for a given basic block, at the given 1494 // insertion point. 1495 void MemorySSA::insertIntoListsForBlock(MemoryAccess *NewAccess, 1496 const BasicBlock *BB, 1497 InsertionPlace Point) { 1498 auto *Accesses = getOrCreateAccessList(BB); 1499 if (Point == Beginning) { 1500 // If it's a phi node, it goes first, otherwise, it goes after any phi 1501 // nodes. 1502 if (isa<MemoryPhi>(NewAccess)) { 1503 Accesses->push_front(NewAccess); 1504 auto *Defs = getOrCreateDefsList(BB); 1505 Defs->push_front(*NewAccess); 1506 } else { 1507 auto AI = find_if_not( 1508 *Accesses, [](const MemoryAccess &MA) { return isa<MemoryPhi>(MA); }); 1509 Accesses->insert(AI, NewAccess); 1510 if (!isa<MemoryUse>(NewAccess)) { 1511 auto *Defs = getOrCreateDefsList(BB); 1512 auto DI = find_if_not( 1513 *Defs, [](const MemoryAccess &MA) { return isa<MemoryPhi>(MA); }); 1514 Defs->insert(DI, *NewAccess); 1515 } 1516 } 1517 } else { 1518 Accesses->push_back(NewAccess); 1519 if (!isa<MemoryUse>(NewAccess)) { 1520 auto *Defs = getOrCreateDefsList(BB); 1521 Defs->push_back(*NewAccess); 1522 } 1523 } 1524 BlockNumberingValid.erase(BB); 1525 } 1526 1527 void MemorySSA::insertIntoListsBefore(MemoryAccess *What, const BasicBlock *BB, 1528 AccessList::iterator InsertPt) { 1529 auto *Accesses = getWritableBlockAccesses(BB); 1530 bool WasEnd = InsertPt == Accesses->end(); 1531 Accesses->insert(AccessList::iterator(InsertPt), What); 1532 if (!isa<MemoryUse>(What)) { 1533 auto *Defs = getOrCreateDefsList(BB); 1534 // If we got asked to insert at the end, we have an easy job, just shove it 1535 // at the end. If we got asked to insert before an existing def, we also get 1536 // an iterator. If we got asked to insert before a use, we have to hunt for 1537 // the next def. 1538 if (WasEnd) { 1539 Defs->push_back(*What); 1540 } else if (isa<MemoryDef>(InsertPt)) { 1541 Defs->insert(InsertPt->getDefsIterator(), *What); 1542 } else { 1543 while (InsertPt != Accesses->end() && !isa<MemoryDef>(InsertPt)) 1544 ++InsertPt; 1545 // Either we found a def, or we are inserting at the end 1546 if (InsertPt == Accesses->end()) 1547 Defs->push_back(*What); 1548 else 1549 Defs->insert(InsertPt->getDefsIterator(), *What); 1550 } 1551 } 1552 BlockNumberingValid.erase(BB); 1553 } 1554 1555 void MemorySSA::prepareForMoveTo(MemoryAccess *What, BasicBlock *BB) { 1556 // Keep it in the lookup tables, remove from the lists 1557 removeFromLists(What, false); 1558 1559 // Note that moving should implicitly invalidate the optimized state of a 1560 // MemoryUse (and Phis can't be optimized). However, it doesn't do so for a 1561 // MemoryDef. 1562 if (auto *MD = dyn_cast<MemoryDef>(What)) 1563 MD->resetOptimized(); 1564 What->setBlock(BB); 1565 } 1566 1567 // Move What before Where in the IR. The end result is that What will belong to 1568 // the right lists and have the right Block set, but will not otherwise be 1569 // correct. It will not have the right defining access, and if it is a def, 1570 // things below it will not properly be updated. 1571 void MemorySSA::moveTo(MemoryUseOrDef *What, BasicBlock *BB, 1572 AccessList::iterator Where) { 1573 prepareForMoveTo(What, BB); 1574 insertIntoListsBefore(What, BB, Where); 1575 } 1576 1577 void MemorySSA::moveTo(MemoryAccess *What, BasicBlock *BB, 1578 InsertionPlace Point) { 1579 if (isa<MemoryPhi>(What)) { 1580 assert(Point == Beginning && 1581 "Can only move a Phi at the beginning of the block"); 1582 // Update lookup table entry 1583 ValueToMemoryAccess.erase(What->getBlock()); 1584 bool Inserted = ValueToMemoryAccess.insert({BB, What}).second; 1585 (void)Inserted; 1586 assert(Inserted && "Cannot move a Phi to a block that already has one"); 1587 } 1588 1589 prepareForMoveTo(What, BB); 1590 insertIntoListsForBlock(What, BB, Point); 1591 } 1592 1593 MemoryPhi *MemorySSA::createMemoryPhi(BasicBlock *BB) { 1594 assert(!getMemoryAccess(BB) && "MemoryPhi already exists for this BB"); 1595 MemoryPhi *Phi = new MemoryPhi(BB->getContext(), BB, NextID++); 1596 // Phi's always are placed at the front of the block. 1597 insertIntoListsForBlock(Phi, BB, Beginning); 1598 ValueToMemoryAccess[BB] = Phi; 1599 return Phi; 1600 } 1601 1602 MemoryUseOrDef *MemorySSA::createDefinedAccess(Instruction *I, 1603 MemoryAccess *Definition, 1604 const MemoryUseOrDef *Template) { 1605 assert(!isa<PHINode>(I) && "Cannot create a defined access for a PHI"); 1606 MemoryUseOrDef *NewAccess = createNewAccess(I, Template); 1607 assert( 1608 NewAccess != nullptr && 1609 "Tried to create a memory access for a non-memory touching instruction"); 1610 NewAccess->setDefiningAccess(Definition); 1611 return NewAccess; 1612 } 1613 1614 // Return true if the instruction has ordering constraints. 1615 // Note specifically that this only considers stores and loads 1616 // because others are still considered ModRef by getModRefInfo. 1617 static inline bool isOrdered(const Instruction *I) { 1618 if (auto *SI = dyn_cast<StoreInst>(I)) { 1619 if (!SI->isUnordered()) 1620 return true; 1621 } else if (auto *LI = dyn_cast<LoadInst>(I)) { 1622 if (!LI->isUnordered()) 1623 return true; 1624 } 1625 return false; 1626 } 1627 1628 /// Helper function to create new memory accesses 1629 MemoryUseOrDef *MemorySSA::createNewAccess(Instruction *I, 1630 const MemoryUseOrDef *Template) { 1631 // The assume intrinsic has a control dependency which we model by claiming 1632 // that it writes arbitrarily. Ignore that fake memory dependency here. 1633 // FIXME: Replace this special casing with a more accurate modelling of 1634 // assume's control dependency. 1635 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) 1636 if (II->getIntrinsicID() == Intrinsic::assume) 1637 return nullptr; 1638 1639 bool Def, Use; 1640 if (Template) { 1641 Def = dyn_cast_or_null<MemoryDef>(Template) != nullptr; 1642 Use = dyn_cast_or_null<MemoryUse>(Template) != nullptr; 1643 #if !defined(NDEBUG) 1644 ModRefInfo ModRef = AA->getModRefInfo(I, None); 1645 bool DefCheck, UseCheck; 1646 DefCheck = isModSet(ModRef) || isOrdered(I); 1647 UseCheck = isRefSet(ModRef); 1648 assert(Def == DefCheck && (Def || Use == UseCheck) && "Invalid template"); 1649 #endif 1650 } else { 1651 // Find out what affect this instruction has on memory. 1652 ModRefInfo ModRef = AA->getModRefInfo(I, None); 1653 // The isOrdered check is used to ensure that volatiles end up as defs 1654 // (atomics end up as ModRef right now anyway). Until we separate the 1655 // ordering chain from the memory chain, this enables people to see at least 1656 // some relative ordering to volatiles. Note that getClobberingMemoryAccess 1657 // will still give an answer that bypasses other volatile loads. TODO: 1658 // Separate memory aliasing and ordering into two different chains so that 1659 // we can precisely represent both "what memory will this read/write/is 1660 // clobbered by" and "what instructions can I move this past". 1661 Def = isModSet(ModRef) || isOrdered(I); 1662 Use = isRefSet(ModRef); 1663 } 1664 1665 // It's possible for an instruction to not modify memory at all. During 1666 // construction, we ignore them. 1667 if (!Def && !Use) 1668 return nullptr; 1669 1670 MemoryUseOrDef *MUD; 1671 if (Def) 1672 MUD = new MemoryDef(I->getContext(), nullptr, I, I->getParent(), NextID++); 1673 else 1674 MUD = new MemoryUse(I->getContext(), nullptr, I, I->getParent()); 1675 ValueToMemoryAccess[I] = MUD; 1676 return MUD; 1677 } 1678 1679 /// Returns true if \p Replacer dominates \p Replacee . 1680 bool MemorySSA::dominatesUse(const MemoryAccess *Replacer, 1681 const MemoryAccess *Replacee) const { 1682 if (isa<MemoryUseOrDef>(Replacee)) 1683 return DT->dominates(Replacer->getBlock(), Replacee->getBlock()); 1684 const auto *MP = cast<MemoryPhi>(Replacee); 1685 // For a phi node, the use occurs in the predecessor block of the phi node. 1686 // Since we may occur multiple times in the phi node, we have to check each 1687 // operand to ensure Replacer dominates each operand where Replacee occurs. 1688 for (const Use &Arg : MP->operands()) { 1689 if (Arg.get() != Replacee && 1690 !DT->dominates(Replacer->getBlock(), MP->getIncomingBlock(Arg))) 1691 return false; 1692 } 1693 return true; 1694 } 1695 1696 /// Properly remove \p MA from all of MemorySSA's lookup tables. 1697 void MemorySSA::removeFromLookups(MemoryAccess *MA) { 1698 assert(MA->use_empty() && 1699 "Trying to remove memory access that still has uses"); 1700 BlockNumbering.erase(MA); 1701 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) 1702 MUD->setDefiningAccess(nullptr); 1703 // Invalidate our walker's cache if necessary 1704 if (!isa<MemoryUse>(MA)) 1705 Walker->invalidateInfo(MA); 1706 1707 Value *MemoryInst; 1708 if (const auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) 1709 MemoryInst = MUD->getMemoryInst(); 1710 else 1711 MemoryInst = MA->getBlock(); 1712 1713 auto VMA = ValueToMemoryAccess.find(MemoryInst); 1714 if (VMA->second == MA) 1715 ValueToMemoryAccess.erase(VMA); 1716 } 1717 1718 /// Properly remove \p MA from all of MemorySSA's lists. 1719 /// 1720 /// Because of the way the intrusive list and use lists work, it is important to 1721 /// do removal in the right order. 1722 /// ShouldDelete defaults to true, and will cause the memory access to also be 1723 /// deleted, not just removed. 1724 void MemorySSA::removeFromLists(MemoryAccess *MA, bool ShouldDelete) { 1725 BasicBlock *BB = MA->getBlock(); 1726 // The access list owns the reference, so we erase it from the non-owning list 1727 // first. 1728 if (!isa<MemoryUse>(MA)) { 1729 auto DefsIt = PerBlockDefs.find(BB); 1730 std::unique_ptr<DefsList> &Defs = DefsIt->second; 1731 Defs->remove(*MA); 1732 if (Defs->empty()) 1733 PerBlockDefs.erase(DefsIt); 1734 } 1735 1736 // The erase call here will delete it. If we don't want it deleted, we call 1737 // remove instead. 1738 auto AccessIt = PerBlockAccesses.find(BB); 1739 std::unique_ptr<AccessList> &Accesses = AccessIt->second; 1740 if (ShouldDelete) 1741 Accesses->erase(MA); 1742 else 1743 Accesses->remove(MA); 1744 1745 if (Accesses->empty()) { 1746 PerBlockAccesses.erase(AccessIt); 1747 BlockNumberingValid.erase(BB); 1748 } 1749 } 1750 1751 void MemorySSA::print(raw_ostream &OS) const { 1752 MemorySSAAnnotatedWriter Writer(this); 1753 F.print(OS, &Writer); 1754 } 1755 1756 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 1757 LLVM_DUMP_METHOD void MemorySSA::dump() const { print(dbgs()); } 1758 #endif 1759 1760 void MemorySSA::verifyMemorySSA() const { 1761 verifyDefUses(F); 1762 verifyDomination(F); 1763 verifyOrdering(F); 1764 verifyDominationNumbers(F); 1765 // Previously, the verification used to also verify that the clobberingAccess 1766 // cached by MemorySSA is the same as the clobberingAccess found at a later 1767 // query to AA. This does not hold true in general due to the current fragility 1768 // of BasicAA which has arbitrary caps on the things it analyzes before giving 1769 // up. As a result, transformations that are correct, will lead to BasicAA 1770 // returning different Alias answers before and after that transformation. 1771 // Invalidating MemorySSA is not an option, as the results in BasicAA can be so 1772 // random, in the worst case we'd need to rebuild MemorySSA from scratch after 1773 // every transformation, which defeats the purpose of using it. For such an 1774 // example, see test4 added in D51960. 1775 } 1776 1777 /// Verify that all of the blocks we believe to have valid domination numbers 1778 /// actually have valid domination numbers. 1779 void MemorySSA::verifyDominationNumbers(const Function &F) const { 1780 #ifndef NDEBUG 1781 if (BlockNumberingValid.empty()) 1782 return; 1783 1784 SmallPtrSet<const BasicBlock *, 16> ValidBlocks = BlockNumberingValid; 1785 for (const BasicBlock &BB : F) { 1786 if (!ValidBlocks.count(&BB)) 1787 continue; 1788 1789 ValidBlocks.erase(&BB); 1790 1791 const AccessList *Accesses = getBlockAccesses(&BB); 1792 // It's correct to say an empty block has valid numbering. 1793 if (!Accesses) 1794 continue; 1795 1796 // Block numbering starts at 1. 1797 unsigned long LastNumber = 0; 1798 for (const MemoryAccess &MA : *Accesses) { 1799 auto ThisNumberIter = BlockNumbering.find(&MA); 1800 assert(ThisNumberIter != BlockNumbering.end() && 1801 "MemoryAccess has no domination number in a valid block!"); 1802 1803 unsigned long ThisNumber = ThisNumberIter->second; 1804 assert(ThisNumber > LastNumber && 1805 "Domination numbers should be strictly increasing!"); 1806 LastNumber = ThisNumber; 1807 } 1808 } 1809 1810 assert(ValidBlocks.empty() && 1811 "All valid BasicBlocks should exist in F -- dangling pointers?"); 1812 #endif 1813 } 1814 1815 /// Verify that the order and existence of MemoryAccesses matches the 1816 /// order and existence of memory affecting instructions. 1817 void MemorySSA::verifyOrdering(Function &F) const { 1818 #ifndef NDEBUG 1819 // Walk all the blocks, comparing what the lookups think and what the access 1820 // lists think, as well as the order in the blocks vs the order in the access 1821 // lists. 1822 SmallVector<MemoryAccess *, 32> ActualAccesses; 1823 SmallVector<MemoryAccess *, 32> ActualDefs; 1824 for (BasicBlock &B : F) { 1825 const AccessList *AL = getBlockAccesses(&B); 1826 const auto *DL = getBlockDefs(&B); 1827 MemoryAccess *Phi = getMemoryAccess(&B); 1828 if (Phi) { 1829 ActualAccesses.push_back(Phi); 1830 ActualDefs.push_back(Phi); 1831 } 1832 1833 for (Instruction &I : B) { 1834 MemoryAccess *MA = getMemoryAccess(&I); 1835 assert((!MA || (AL && (isa<MemoryUse>(MA) || DL))) && 1836 "We have memory affecting instructions " 1837 "in this block but they are not in the " 1838 "access list or defs list"); 1839 if (MA) { 1840 ActualAccesses.push_back(MA); 1841 if (isa<MemoryDef>(MA)) 1842 ActualDefs.push_back(MA); 1843 } 1844 } 1845 // Either we hit the assert, really have no accesses, or we have both 1846 // accesses and an access list. 1847 // Same with defs. 1848 if (!AL && !DL) 1849 continue; 1850 assert(AL->size() == ActualAccesses.size() && 1851 "We don't have the same number of accesses in the block as on the " 1852 "access list"); 1853 assert((DL || ActualDefs.size() == 0) && 1854 "Either we should have a defs list, or we should have no defs"); 1855 assert((!DL || DL->size() == ActualDefs.size()) && 1856 "We don't have the same number of defs in the block as on the " 1857 "def list"); 1858 auto ALI = AL->begin(); 1859 auto AAI = ActualAccesses.begin(); 1860 while (ALI != AL->end() && AAI != ActualAccesses.end()) { 1861 assert(&*ALI == *AAI && "Not the same accesses in the same order"); 1862 ++ALI; 1863 ++AAI; 1864 } 1865 ActualAccesses.clear(); 1866 if (DL) { 1867 auto DLI = DL->begin(); 1868 auto ADI = ActualDefs.begin(); 1869 while (DLI != DL->end() && ADI != ActualDefs.end()) { 1870 assert(&*DLI == *ADI && "Not the same defs in the same order"); 1871 ++DLI; 1872 ++ADI; 1873 } 1874 } 1875 ActualDefs.clear(); 1876 } 1877 #endif 1878 } 1879 1880 /// Verify the domination properties of MemorySSA by checking that each 1881 /// definition dominates all of its uses. 1882 void MemorySSA::verifyDomination(Function &F) const { 1883 #ifndef NDEBUG 1884 for (BasicBlock &B : F) { 1885 // Phi nodes are attached to basic blocks 1886 if (MemoryPhi *MP = getMemoryAccess(&B)) 1887 for (const Use &U : MP->uses()) 1888 assert(dominates(MP, U) && "Memory PHI does not dominate it's uses"); 1889 1890 for (Instruction &I : B) { 1891 MemoryAccess *MD = dyn_cast_or_null<MemoryDef>(getMemoryAccess(&I)); 1892 if (!MD) 1893 continue; 1894 1895 for (const Use &U : MD->uses()) 1896 assert(dominates(MD, U) && "Memory Def does not dominate it's uses"); 1897 } 1898 } 1899 #endif 1900 } 1901 1902 /// Verify the def-use lists in MemorySSA, by verifying that \p Use 1903 /// appears in the use list of \p Def. 1904 void MemorySSA::verifyUseInDefs(MemoryAccess *Def, MemoryAccess *Use) const { 1905 #ifndef NDEBUG 1906 // The live on entry use may cause us to get a NULL def here 1907 if (!Def) 1908 assert(isLiveOnEntryDef(Use) && 1909 "Null def but use not point to live on entry def"); 1910 else 1911 assert(is_contained(Def->users(), Use) && 1912 "Did not find use in def's use list"); 1913 #endif 1914 } 1915 1916 /// Verify the immediate use information, by walking all the memory 1917 /// accesses and verifying that, for each use, it appears in the 1918 /// appropriate def's use list 1919 void MemorySSA::verifyDefUses(Function &F) const { 1920 #ifndef NDEBUG 1921 for (BasicBlock &B : F) { 1922 // Phi nodes are attached to basic blocks 1923 if (MemoryPhi *Phi = getMemoryAccess(&B)) { 1924 assert(Phi->getNumOperands() == static_cast<unsigned>(std::distance( 1925 pred_begin(&B), pred_end(&B))) && 1926 "Incomplete MemoryPhi Node"); 1927 for (unsigned I = 0, E = Phi->getNumIncomingValues(); I != E; ++I) { 1928 verifyUseInDefs(Phi->getIncomingValue(I), Phi); 1929 assert(find(predecessors(&B), Phi->getIncomingBlock(I)) != 1930 pred_end(&B) && 1931 "Incoming phi block not a block predecessor"); 1932 } 1933 } 1934 1935 for (Instruction &I : B) { 1936 if (MemoryUseOrDef *MA = getMemoryAccess(&I)) { 1937 verifyUseInDefs(MA->getDefiningAccess(), MA); 1938 } 1939 } 1940 } 1941 #endif 1942 } 1943 1944 /// Perform a local numbering on blocks so that instruction ordering can be 1945 /// determined in constant time. 1946 /// TODO: We currently just number in order. If we numbered by N, we could 1947 /// allow at least N-1 sequences of insertBefore or insertAfter (and at least 1948 /// log2(N) sequences of mixed before and after) without needing to invalidate 1949 /// the numbering. 1950 void MemorySSA::renumberBlock(const BasicBlock *B) const { 1951 // The pre-increment ensures the numbers really start at 1. 1952 unsigned long CurrentNumber = 0; 1953 const AccessList *AL = getBlockAccesses(B); 1954 assert(AL != nullptr && "Asking to renumber an empty block"); 1955 for (const auto &I : *AL) 1956 BlockNumbering[&I] = ++CurrentNumber; 1957 BlockNumberingValid.insert(B); 1958 } 1959 1960 /// Determine, for two memory accesses in the same block, 1961 /// whether \p Dominator dominates \p Dominatee. 1962 /// \returns True if \p Dominator dominates \p Dominatee. 1963 bool MemorySSA::locallyDominates(const MemoryAccess *Dominator, 1964 const MemoryAccess *Dominatee) const { 1965 const BasicBlock *DominatorBlock = Dominator->getBlock(); 1966 1967 assert((DominatorBlock == Dominatee->getBlock()) && 1968 "Asking for local domination when accesses are in different blocks!"); 1969 // A node dominates itself. 1970 if (Dominatee == Dominator) 1971 return true; 1972 1973 // When Dominatee is defined on function entry, it is not dominated by another 1974 // memory access. 1975 if (isLiveOnEntryDef(Dominatee)) 1976 return false; 1977 1978 // When Dominator is defined on function entry, it dominates the other memory 1979 // access. 1980 if (isLiveOnEntryDef(Dominator)) 1981 return true; 1982 1983 if (!BlockNumberingValid.count(DominatorBlock)) 1984 renumberBlock(DominatorBlock); 1985 1986 unsigned long DominatorNum = BlockNumbering.lookup(Dominator); 1987 // All numbers start with 1 1988 assert(DominatorNum != 0 && "Block was not numbered properly"); 1989 unsigned long DominateeNum = BlockNumbering.lookup(Dominatee); 1990 assert(DominateeNum != 0 && "Block was not numbered properly"); 1991 return DominatorNum < DominateeNum; 1992 } 1993 1994 bool MemorySSA::dominates(const MemoryAccess *Dominator, 1995 const MemoryAccess *Dominatee) const { 1996 if (Dominator == Dominatee) 1997 return true; 1998 1999 if (isLiveOnEntryDef(Dominatee)) 2000 return false; 2001 2002 if (Dominator->getBlock() != Dominatee->getBlock()) 2003 return DT->dominates(Dominator->getBlock(), Dominatee->getBlock()); 2004 return locallyDominates(Dominator, Dominatee); 2005 } 2006 2007 bool MemorySSA::dominates(const MemoryAccess *Dominator, 2008 const Use &Dominatee) const { 2009 if (MemoryPhi *MP = dyn_cast<MemoryPhi>(Dominatee.getUser())) { 2010 BasicBlock *UseBB = MP->getIncomingBlock(Dominatee); 2011 // The def must dominate the incoming block of the phi. 2012 if (UseBB != Dominator->getBlock()) 2013 return DT->dominates(Dominator->getBlock(), UseBB); 2014 // If the UseBB and the DefBB are the same, compare locally. 2015 return locallyDominates(Dominator, cast<MemoryAccess>(Dominatee)); 2016 } 2017 // If it's not a PHI node use, the normal dominates can already handle it. 2018 return dominates(Dominator, cast<MemoryAccess>(Dominatee.getUser())); 2019 } 2020 2021 const static char LiveOnEntryStr[] = "liveOnEntry"; 2022 2023 void MemoryAccess::print(raw_ostream &OS) const { 2024 switch (getValueID()) { 2025 case MemoryPhiVal: return static_cast<const MemoryPhi *>(this)->print(OS); 2026 case MemoryDefVal: return static_cast<const MemoryDef *>(this)->print(OS); 2027 case MemoryUseVal: return static_cast<const MemoryUse *>(this)->print(OS); 2028 } 2029 llvm_unreachable("invalid value id"); 2030 } 2031 2032 void MemoryDef::print(raw_ostream &OS) const { 2033 MemoryAccess *UO = getDefiningAccess(); 2034 2035 auto printID = [&OS](MemoryAccess *A) { 2036 if (A && A->getID()) 2037 OS << A->getID(); 2038 else 2039 OS << LiveOnEntryStr; 2040 }; 2041 2042 OS << getID() << " = MemoryDef("; 2043 printID(UO); 2044 OS << ")"; 2045 2046 if (isOptimized()) { 2047 OS << "->"; 2048 printID(getOptimized()); 2049 2050 if (Optional<AliasResult> AR = getOptimizedAccessType()) 2051 OS << " " << *AR; 2052 } 2053 } 2054 2055 void MemoryPhi::print(raw_ostream &OS) const { 2056 bool First = true; 2057 OS << getID() << " = MemoryPhi("; 2058 for (const auto &Op : operands()) { 2059 BasicBlock *BB = getIncomingBlock(Op); 2060 MemoryAccess *MA = cast<MemoryAccess>(Op); 2061 if (!First) 2062 OS << ','; 2063 else 2064 First = false; 2065 2066 OS << '{'; 2067 if (BB->hasName()) 2068 OS << BB->getName(); 2069 else 2070 BB->printAsOperand(OS, false); 2071 OS << ','; 2072 if (unsigned ID = MA->getID()) 2073 OS << ID; 2074 else 2075 OS << LiveOnEntryStr; 2076 OS << '}'; 2077 } 2078 OS << ')'; 2079 } 2080 2081 void MemoryUse::print(raw_ostream &OS) const { 2082 MemoryAccess *UO = getDefiningAccess(); 2083 OS << "MemoryUse("; 2084 if (UO && UO->getID()) 2085 OS << UO->getID(); 2086 else 2087 OS << LiveOnEntryStr; 2088 OS << ')'; 2089 2090 if (Optional<AliasResult> AR = getOptimizedAccessType()) 2091 OS << " " << *AR; 2092 } 2093 2094 void MemoryAccess::dump() const { 2095 // Cannot completely remove virtual function even in release mode. 2096 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 2097 print(dbgs()); 2098 dbgs() << "\n"; 2099 #endif 2100 } 2101 2102 char MemorySSAPrinterLegacyPass::ID = 0; 2103 2104 MemorySSAPrinterLegacyPass::MemorySSAPrinterLegacyPass() : FunctionPass(ID) { 2105 initializeMemorySSAPrinterLegacyPassPass(*PassRegistry::getPassRegistry()); 2106 } 2107 2108 void MemorySSAPrinterLegacyPass::getAnalysisUsage(AnalysisUsage &AU) const { 2109 AU.setPreservesAll(); 2110 AU.addRequired<MemorySSAWrapperPass>(); 2111 } 2112 2113 bool MemorySSAPrinterLegacyPass::runOnFunction(Function &F) { 2114 auto &MSSA = getAnalysis<MemorySSAWrapperPass>().getMSSA(); 2115 MSSA.print(dbgs()); 2116 if (VerifyMemorySSA) 2117 MSSA.verifyMemorySSA(); 2118 return false; 2119 } 2120 2121 AnalysisKey MemorySSAAnalysis::Key; 2122 2123 MemorySSAAnalysis::Result MemorySSAAnalysis::run(Function &F, 2124 FunctionAnalysisManager &AM) { 2125 auto &DT = AM.getResult<DominatorTreeAnalysis>(F); 2126 auto &AA = AM.getResult<AAManager>(F); 2127 return MemorySSAAnalysis::Result(llvm::make_unique<MemorySSA>(F, &AA, &DT)); 2128 } 2129 2130 PreservedAnalyses MemorySSAPrinterPass::run(Function &F, 2131 FunctionAnalysisManager &AM) { 2132 OS << "MemorySSA for function: " << F.getName() << "\n"; 2133 AM.getResult<MemorySSAAnalysis>(F).getMSSA().print(OS); 2134 2135 return PreservedAnalyses::all(); 2136 } 2137 2138 PreservedAnalyses MemorySSAVerifierPass::run(Function &F, 2139 FunctionAnalysisManager &AM) { 2140 AM.getResult<MemorySSAAnalysis>(F).getMSSA().verifyMemorySSA(); 2141 2142 return PreservedAnalyses::all(); 2143 } 2144 2145 char MemorySSAWrapperPass::ID = 0; 2146 2147 MemorySSAWrapperPass::MemorySSAWrapperPass() : FunctionPass(ID) { 2148 initializeMemorySSAWrapperPassPass(*PassRegistry::getPassRegistry()); 2149 } 2150 2151 void MemorySSAWrapperPass::releaseMemory() { MSSA.reset(); } 2152 2153 void MemorySSAWrapperPass::getAnalysisUsage(AnalysisUsage &AU) const { 2154 AU.setPreservesAll(); 2155 AU.addRequiredTransitive<DominatorTreeWrapperPass>(); 2156 AU.addRequiredTransitive<AAResultsWrapperPass>(); 2157 } 2158 2159 bool MemorySSAWrapperPass::runOnFunction(Function &F) { 2160 auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 2161 auto &AA = getAnalysis<AAResultsWrapperPass>().getAAResults(); 2162 MSSA.reset(new MemorySSA(F, &AA, &DT)); 2163 return false; 2164 } 2165 2166 void MemorySSAWrapperPass::verifyAnalysis() const { MSSA->verifyMemorySSA(); } 2167 2168 void MemorySSAWrapperPass::print(raw_ostream &OS, const Module *M) const { 2169 MSSA->print(OS); 2170 } 2171 2172 MemorySSAWalker::MemorySSAWalker(MemorySSA *M) : MSSA(M) {} 2173 2174 /// Walk the use-def chains starting at \p StartingAccess and find 2175 /// the MemoryAccess that actually clobbers Loc. 2176 /// 2177 /// \returns our clobbering memory access 2178 MemoryAccess *MemorySSA::ClobberWalkerBase::getClobberingMemoryAccessBase( 2179 MemoryAccess *StartingAccess, const MemoryLocation &Loc) { 2180 if (isa<MemoryPhi>(StartingAccess)) 2181 return StartingAccess; 2182 2183 auto *StartingUseOrDef = cast<MemoryUseOrDef>(StartingAccess); 2184 if (MSSA->isLiveOnEntryDef(StartingUseOrDef)) 2185 return StartingUseOrDef; 2186 2187 Instruction *I = StartingUseOrDef->getMemoryInst(); 2188 2189 // Conservatively, fences are always clobbers, so don't perform the walk if we 2190 // hit a fence. 2191 if (!isa<CallBase>(I) && I->isFenceLike()) 2192 return StartingUseOrDef; 2193 2194 UpwardsMemoryQuery Q; 2195 Q.OriginalAccess = StartingUseOrDef; 2196 Q.StartingLoc = Loc; 2197 Q.Inst = I; 2198 Q.IsCall = false; 2199 2200 // Unlike the other function, do not walk to the def of a def, because we are 2201 // handed something we already believe is the clobbering access. 2202 // We never set SkipSelf to true in Q in this method. 2203 MemoryAccess *DefiningAccess = isa<MemoryUse>(StartingUseOrDef) 2204 ? StartingUseOrDef->getDefiningAccess() 2205 : StartingUseOrDef; 2206 2207 MemoryAccess *Clobber = Walker.findClobber(DefiningAccess, Q); 2208 LLVM_DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I << " is "); 2209 LLVM_DEBUG(dbgs() << *StartingUseOrDef << "\n"); 2210 LLVM_DEBUG(dbgs() << "Final Memory SSA clobber for " << *I << " is "); 2211 LLVM_DEBUG(dbgs() << *Clobber << "\n"); 2212 return Clobber; 2213 } 2214 2215 MemoryAccess * 2216 MemorySSA::ClobberWalkerBase::getClobberingMemoryAccessBase(MemoryAccess *MA, 2217 bool SkipSelf) { 2218 auto *StartingAccess = dyn_cast<MemoryUseOrDef>(MA); 2219 // If this is a MemoryPhi, we can't do anything. 2220 if (!StartingAccess) 2221 return MA; 2222 2223 bool IsOptimized = false; 2224 2225 // If this is an already optimized use or def, return the optimized result. 2226 // Note: Currently, we store the optimized def result in a separate field, 2227 // since we can't use the defining access. 2228 if (StartingAccess->isOptimized()) { 2229 if (!SkipSelf || !isa<MemoryDef>(StartingAccess)) 2230 return StartingAccess->getOptimized(); 2231 IsOptimized = true; 2232 } 2233 2234 const Instruction *I = StartingAccess->getMemoryInst(); 2235 // We can't sanely do anything with a fence, since they conservatively clobber 2236 // all memory, and have no locations to get pointers from to try to 2237 // disambiguate. 2238 if (!isa<CallBase>(I) && I->isFenceLike()) 2239 return StartingAccess; 2240 2241 UpwardsMemoryQuery Q(I, StartingAccess); 2242 2243 if (isUseTriviallyOptimizableToLiveOnEntry(*MSSA->AA, I)) { 2244 MemoryAccess *LiveOnEntry = MSSA->getLiveOnEntryDef(); 2245 StartingAccess->setOptimized(LiveOnEntry); 2246 StartingAccess->setOptimizedAccessType(None); 2247 return LiveOnEntry; 2248 } 2249 2250 MemoryAccess *OptimizedAccess; 2251 if (!IsOptimized) { 2252 // Start with the thing we already think clobbers this location 2253 MemoryAccess *DefiningAccess = StartingAccess->getDefiningAccess(); 2254 2255 // At this point, DefiningAccess may be the live on entry def. 2256 // If it is, we will not get a better result. 2257 if (MSSA->isLiveOnEntryDef(DefiningAccess)) { 2258 StartingAccess->setOptimized(DefiningAccess); 2259 StartingAccess->setOptimizedAccessType(None); 2260 return DefiningAccess; 2261 } 2262 2263 OptimizedAccess = Walker.findClobber(DefiningAccess, Q); 2264 StartingAccess->setOptimized(OptimizedAccess); 2265 if (MSSA->isLiveOnEntryDef(OptimizedAccess)) 2266 StartingAccess->setOptimizedAccessType(None); 2267 else if (Q.AR == MustAlias) 2268 StartingAccess->setOptimizedAccessType(MustAlias); 2269 } else 2270 OptimizedAccess = StartingAccess->getOptimized(); 2271 2272 LLVM_DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I << " is "); 2273 LLVM_DEBUG(dbgs() << *StartingAccess << "\n"); 2274 LLVM_DEBUG(dbgs() << "Optimized Memory SSA clobber for " << *I << " is "); 2275 LLVM_DEBUG(dbgs() << *OptimizedAccess << "\n"); 2276 2277 MemoryAccess *Result; 2278 if (SkipSelf && isa<MemoryPhi>(OptimizedAccess) && 2279 isa<MemoryDef>(StartingAccess)) { 2280 assert(isa<MemoryDef>(Q.OriginalAccess)); 2281 Q.SkipSelfAccess = true; 2282 Result = Walker.findClobber(OptimizedAccess, Q); 2283 } else 2284 Result = OptimizedAccess; 2285 2286 LLVM_DEBUG(dbgs() << "Result Memory SSA clobber [SkipSelf = " << SkipSelf); 2287 LLVM_DEBUG(dbgs() << "] for " << *I << " is " << *Result << "\n"); 2288 2289 return Result; 2290 } 2291 2292 MemoryAccess * 2293 MemorySSA::CachingWalker::getClobberingMemoryAccess(MemoryAccess *MA) { 2294 return Walker->getClobberingMemoryAccessBase(MA, false); 2295 } 2296 2297 MemoryAccess * 2298 MemorySSA::CachingWalker::getClobberingMemoryAccess(MemoryAccess *MA, 2299 const MemoryLocation &Loc) { 2300 return Walker->getClobberingMemoryAccessBase(MA, Loc); 2301 } 2302 2303 MemoryAccess * 2304 MemorySSA::SkipSelfWalker::getClobberingMemoryAccess(MemoryAccess *MA) { 2305 return Walker->getClobberingMemoryAccessBase(MA, true); 2306 } 2307 2308 MemoryAccess * 2309 MemorySSA::SkipSelfWalker::getClobberingMemoryAccess(MemoryAccess *MA, 2310 const MemoryLocation &Loc) { 2311 return Walker->getClobberingMemoryAccessBase(MA, Loc); 2312 } 2313 2314 MemoryAccess * 2315 DoNothingMemorySSAWalker::getClobberingMemoryAccess(MemoryAccess *MA) { 2316 if (auto *Use = dyn_cast<MemoryUseOrDef>(MA)) 2317 return Use->getDefiningAccess(); 2318 return MA; 2319 } 2320 2321 MemoryAccess *DoNothingMemorySSAWalker::getClobberingMemoryAccess( 2322 MemoryAccess *StartingAccess, const MemoryLocation &) { 2323 if (auto *Use = dyn_cast<MemoryUseOrDef>(StartingAccess)) 2324 return Use->getDefiningAccess(); 2325 return StartingAccess; 2326 } 2327 2328 void MemoryPhi::deleteMe(DerivedUser *Self) { 2329 delete static_cast<MemoryPhi *>(Self); 2330 } 2331 2332 void MemoryDef::deleteMe(DerivedUser *Self) { 2333 delete static_cast<MemoryDef *>(Self); 2334 } 2335 2336 void MemoryUse::deleteMe(DerivedUser *Self) { 2337 delete static_cast<MemoryUse *>(Self); 2338 } 2339