1 //===- MemorySSA.cpp - Memory SSA Builder ---------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the MemorySSA class. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/Analysis/MemorySSA.h" 15 #include "llvm/ADT/DenseMap.h" 16 #include "llvm/ADT/DenseMapInfo.h" 17 #include "llvm/ADT/DenseSet.h" 18 #include "llvm/ADT/DepthFirstIterator.h" 19 #include "llvm/ADT/Hashing.h" 20 #include "llvm/ADT/None.h" 21 #include "llvm/ADT/Optional.h" 22 #include "llvm/ADT/STLExtras.h" 23 #include "llvm/ADT/SmallPtrSet.h" 24 #include "llvm/ADT/SmallVector.h" 25 #include "llvm/ADT/iterator.h" 26 #include "llvm/ADT/iterator_range.h" 27 #include "llvm/Analysis/AliasAnalysis.h" 28 #include "llvm/Analysis/IteratedDominanceFrontier.h" 29 #include "llvm/Analysis/MemoryLocation.h" 30 #include "llvm/Config/llvm-config.h" 31 #include "llvm/IR/AssemblyAnnotationWriter.h" 32 #include "llvm/IR/BasicBlock.h" 33 #include "llvm/IR/CallSite.h" 34 #include "llvm/IR/Dominators.h" 35 #include "llvm/IR/Function.h" 36 #include "llvm/IR/Instruction.h" 37 #include "llvm/IR/Instructions.h" 38 #include "llvm/IR/IntrinsicInst.h" 39 #include "llvm/IR/Intrinsics.h" 40 #include "llvm/IR/LLVMContext.h" 41 #include "llvm/IR/PassManager.h" 42 #include "llvm/IR/Use.h" 43 #include "llvm/Pass.h" 44 #include "llvm/Support/AtomicOrdering.h" 45 #include "llvm/Support/Casting.h" 46 #include "llvm/Support/CommandLine.h" 47 #include "llvm/Support/Compiler.h" 48 #include "llvm/Support/Debug.h" 49 #include "llvm/Support/ErrorHandling.h" 50 #include "llvm/Support/FormattedStream.h" 51 #include "llvm/Support/raw_ostream.h" 52 #include <algorithm> 53 #include <cassert> 54 #include <iterator> 55 #include <memory> 56 #include <utility> 57 58 using namespace llvm; 59 60 #define DEBUG_TYPE "memoryssa" 61 62 INITIALIZE_PASS_BEGIN(MemorySSAWrapperPass, "memoryssa", "Memory SSA", false, 63 true) 64 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) 65 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) 66 INITIALIZE_PASS_END(MemorySSAWrapperPass, "memoryssa", "Memory SSA", false, 67 true) 68 69 INITIALIZE_PASS_BEGIN(MemorySSAPrinterLegacyPass, "print-memoryssa", 70 "Memory SSA Printer", false, false) 71 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass) 72 INITIALIZE_PASS_END(MemorySSAPrinterLegacyPass, "print-memoryssa", 73 "Memory SSA Printer", false, false) 74 75 static cl::opt<unsigned> MaxCheckLimit( 76 "memssa-check-limit", cl::Hidden, cl::init(100), 77 cl::desc("The maximum number of stores/phis MemorySSA" 78 "will consider trying to walk past (default = 100)")); 79 80 // Always verify MemorySSA if expensive checking is enabled. 81 #ifdef EXPENSIVE_CHECKS 82 bool llvm::VerifyMemorySSA = true; 83 #else 84 bool llvm::VerifyMemorySSA = false; 85 #endif 86 static cl::opt<bool, true> 87 VerifyMemorySSAX("verify-memoryssa", cl::location(VerifyMemorySSA), 88 cl::Hidden, cl::desc("Enable verification of MemorySSA.")); 89 90 namespace llvm { 91 92 /// An assembly annotator class to print Memory SSA information in 93 /// comments. 94 class MemorySSAAnnotatedWriter : public AssemblyAnnotationWriter { 95 friend class MemorySSA; 96 97 const MemorySSA *MSSA; 98 99 public: 100 MemorySSAAnnotatedWriter(const MemorySSA *M) : MSSA(M) {} 101 102 void emitBasicBlockStartAnnot(const BasicBlock *BB, 103 formatted_raw_ostream &OS) override { 104 if (MemoryAccess *MA = MSSA->getMemoryAccess(BB)) 105 OS << "; " << *MA << "\n"; 106 } 107 108 void emitInstructionAnnot(const Instruction *I, 109 formatted_raw_ostream &OS) override { 110 if (MemoryAccess *MA = MSSA->getMemoryAccess(I)) 111 OS << "; " << *MA << "\n"; 112 } 113 }; 114 115 } // end namespace llvm 116 117 namespace { 118 119 /// Our current alias analysis API differentiates heavily between calls and 120 /// non-calls, and functions called on one usually assert on the other. 121 /// This class encapsulates the distinction to simplify other code that wants 122 /// "Memory affecting instructions and related data" to use as a key. 123 /// For example, this class is used as a densemap key in the use optimizer. 124 class MemoryLocOrCall { 125 public: 126 bool IsCall = false; 127 128 MemoryLocOrCall() = default; 129 MemoryLocOrCall(MemoryUseOrDef *MUD) 130 : MemoryLocOrCall(MUD->getMemoryInst()) {} 131 MemoryLocOrCall(const MemoryUseOrDef *MUD) 132 : MemoryLocOrCall(MUD->getMemoryInst()) {} 133 134 MemoryLocOrCall(Instruction *Inst) { 135 if (ImmutableCallSite(Inst)) { 136 IsCall = true; 137 CS = ImmutableCallSite(Inst); 138 } else { 139 IsCall = false; 140 // There is no such thing as a memorylocation for a fence inst, and it is 141 // unique in that regard. 142 if (!isa<FenceInst>(Inst)) 143 Loc = MemoryLocation::get(Inst); 144 } 145 } 146 147 explicit MemoryLocOrCall(const MemoryLocation &Loc) : Loc(Loc) {} 148 149 ImmutableCallSite getCS() const { 150 assert(IsCall); 151 return CS; 152 } 153 154 MemoryLocation getLoc() const { 155 assert(!IsCall); 156 return Loc; 157 } 158 159 bool operator==(const MemoryLocOrCall &Other) const { 160 if (IsCall != Other.IsCall) 161 return false; 162 163 if (!IsCall) 164 return Loc == Other.Loc; 165 166 if (CS.getCalledValue() != Other.CS.getCalledValue()) 167 return false; 168 169 return CS.arg_size() == Other.CS.arg_size() && 170 std::equal(CS.arg_begin(), CS.arg_end(), Other.CS.arg_begin()); 171 } 172 173 private: 174 union { 175 ImmutableCallSite CS; 176 MemoryLocation Loc; 177 }; 178 }; 179 180 } // end anonymous namespace 181 182 namespace llvm { 183 184 template <> struct DenseMapInfo<MemoryLocOrCall> { 185 static inline MemoryLocOrCall getEmptyKey() { 186 return MemoryLocOrCall(DenseMapInfo<MemoryLocation>::getEmptyKey()); 187 } 188 189 static inline MemoryLocOrCall getTombstoneKey() { 190 return MemoryLocOrCall(DenseMapInfo<MemoryLocation>::getTombstoneKey()); 191 } 192 193 static unsigned getHashValue(const MemoryLocOrCall &MLOC) { 194 if (!MLOC.IsCall) 195 return hash_combine( 196 MLOC.IsCall, 197 DenseMapInfo<MemoryLocation>::getHashValue(MLOC.getLoc())); 198 199 hash_code hash = 200 hash_combine(MLOC.IsCall, DenseMapInfo<const Value *>::getHashValue( 201 MLOC.getCS().getCalledValue())); 202 203 for (const Value *Arg : MLOC.getCS().args()) 204 hash = hash_combine(hash, DenseMapInfo<const Value *>::getHashValue(Arg)); 205 return hash; 206 } 207 208 static bool isEqual(const MemoryLocOrCall &LHS, const MemoryLocOrCall &RHS) { 209 return LHS == RHS; 210 } 211 }; 212 213 } // end namespace llvm 214 215 /// This does one-way checks to see if Use could theoretically be hoisted above 216 /// MayClobber. This will not check the other way around. 217 /// 218 /// This assumes that, for the purposes of MemorySSA, Use comes directly after 219 /// MayClobber, with no potentially clobbering operations in between them. 220 /// (Where potentially clobbering ops are memory barriers, aliased stores, etc.) 221 static bool areLoadsReorderable(const LoadInst *Use, 222 const LoadInst *MayClobber) { 223 bool VolatileUse = Use->isVolatile(); 224 bool VolatileClobber = MayClobber->isVolatile(); 225 // Volatile operations may never be reordered with other volatile operations. 226 if (VolatileUse && VolatileClobber) 227 return false; 228 // Otherwise, volatile doesn't matter here. From the language reference: 229 // 'optimizers may change the order of volatile operations relative to 230 // non-volatile operations.'" 231 232 // If a load is seq_cst, it cannot be moved above other loads. If its ordering 233 // is weaker, it can be moved above other loads. We just need to be sure that 234 // MayClobber isn't an acquire load, because loads can't be moved above 235 // acquire loads. 236 // 237 // Note that this explicitly *does* allow the free reordering of monotonic (or 238 // weaker) loads of the same address. 239 bool SeqCstUse = Use->getOrdering() == AtomicOrdering::SequentiallyConsistent; 240 bool MayClobberIsAcquire = isAtLeastOrStrongerThan(MayClobber->getOrdering(), 241 AtomicOrdering::Acquire); 242 return !(SeqCstUse || MayClobberIsAcquire); 243 } 244 245 namespace { 246 247 struct ClobberAlias { 248 bool IsClobber; 249 Optional<AliasResult> AR; 250 }; 251 252 } // end anonymous namespace 253 254 // Return a pair of {IsClobber (bool), AR (AliasResult)}. It relies on AR being 255 // ignored if IsClobber = false. 256 static ClobberAlias instructionClobbersQuery(MemoryDef *MD, 257 const MemoryLocation &UseLoc, 258 const Instruction *UseInst, 259 AliasAnalysis &AA) { 260 Instruction *DefInst = MD->getMemoryInst(); 261 assert(DefInst && "Defining instruction not actually an instruction"); 262 ImmutableCallSite UseCS(UseInst); 263 Optional<AliasResult> AR; 264 265 if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(DefInst)) { 266 // These intrinsics will show up as affecting memory, but they are just 267 // markers, mostly. 268 // 269 // FIXME: We probably don't actually want MemorySSA to model these at all 270 // (including creating MemoryAccesses for them): we just end up inventing 271 // clobbers where they don't really exist at all. Please see D43269 for 272 // context. 273 switch (II->getIntrinsicID()) { 274 case Intrinsic::lifetime_start: 275 if (UseCS) 276 return {false, NoAlias}; 277 AR = AA.alias(MemoryLocation(II->getArgOperand(1)), UseLoc); 278 return {AR != NoAlias, AR}; 279 case Intrinsic::lifetime_end: 280 case Intrinsic::invariant_start: 281 case Intrinsic::invariant_end: 282 case Intrinsic::assume: 283 return {false, NoAlias}; 284 default: 285 break; 286 } 287 } 288 289 if (UseCS) { 290 ModRefInfo I = AA.getModRefInfo(DefInst, UseCS); 291 AR = isMustSet(I) ? MustAlias : MayAlias; 292 return {isModOrRefSet(I), AR}; 293 } 294 295 if (auto *DefLoad = dyn_cast<LoadInst>(DefInst)) 296 if (auto *UseLoad = dyn_cast<LoadInst>(UseInst)) 297 return {!areLoadsReorderable(UseLoad, DefLoad), MayAlias}; 298 299 ModRefInfo I = AA.getModRefInfo(DefInst, UseLoc); 300 AR = isMustSet(I) ? MustAlias : MayAlias; 301 return {isModSet(I), AR}; 302 } 303 304 static ClobberAlias instructionClobbersQuery(MemoryDef *MD, 305 const MemoryUseOrDef *MU, 306 const MemoryLocOrCall &UseMLOC, 307 AliasAnalysis &AA) { 308 // FIXME: This is a temporary hack to allow a single instructionClobbersQuery 309 // to exist while MemoryLocOrCall is pushed through places. 310 if (UseMLOC.IsCall) 311 return instructionClobbersQuery(MD, MemoryLocation(), MU->getMemoryInst(), 312 AA); 313 return instructionClobbersQuery(MD, UseMLOC.getLoc(), MU->getMemoryInst(), 314 AA); 315 } 316 317 // Return true when MD may alias MU, return false otherwise. 318 bool MemorySSAUtil::defClobbersUseOrDef(MemoryDef *MD, const MemoryUseOrDef *MU, 319 AliasAnalysis &AA) { 320 return instructionClobbersQuery(MD, MU, MemoryLocOrCall(MU), AA).IsClobber; 321 } 322 323 namespace { 324 325 struct UpwardsMemoryQuery { 326 // True if our original query started off as a call 327 bool IsCall = false; 328 // The pointer location we started the query with. This will be empty if 329 // IsCall is true. 330 MemoryLocation StartingLoc; 331 // This is the instruction we were querying about. 332 const Instruction *Inst = nullptr; 333 // The MemoryAccess we actually got called with, used to test local domination 334 const MemoryAccess *OriginalAccess = nullptr; 335 Optional<AliasResult> AR = MayAlias; 336 337 UpwardsMemoryQuery() = default; 338 339 UpwardsMemoryQuery(const Instruction *Inst, const MemoryAccess *Access) 340 : IsCall(ImmutableCallSite(Inst)), Inst(Inst), OriginalAccess(Access) { 341 if (!IsCall) 342 StartingLoc = MemoryLocation::get(Inst); 343 } 344 }; 345 346 } // end anonymous namespace 347 348 static bool lifetimeEndsAt(MemoryDef *MD, const MemoryLocation &Loc, 349 AliasAnalysis &AA) { 350 Instruction *Inst = MD->getMemoryInst(); 351 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) { 352 switch (II->getIntrinsicID()) { 353 case Intrinsic::lifetime_end: 354 return AA.isMustAlias(MemoryLocation(II->getArgOperand(1)), Loc); 355 default: 356 return false; 357 } 358 } 359 return false; 360 } 361 362 static bool isUseTriviallyOptimizableToLiveOnEntry(AliasAnalysis &AA, 363 const Instruction *I) { 364 // If the memory can't be changed, then loads of the memory can't be 365 // clobbered. 366 return isa<LoadInst>(I) && (I->getMetadata(LLVMContext::MD_invariant_load) || 367 AA.pointsToConstantMemory(cast<LoadInst>(I)-> 368 getPointerOperand())); 369 } 370 371 /// Verifies that `Start` is clobbered by `ClobberAt`, and that nothing 372 /// inbetween `Start` and `ClobberAt` can clobbers `Start`. 373 /// 374 /// This is meant to be as simple and self-contained as possible. Because it 375 /// uses no cache, etc., it can be relatively expensive. 376 /// 377 /// \param Start The MemoryAccess that we want to walk from. 378 /// \param ClobberAt A clobber for Start. 379 /// \param StartLoc The MemoryLocation for Start. 380 /// \param MSSA The MemorySSA isntance that Start and ClobberAt belong to. 381 /// \param Query The UpwardsMemoryQuery we used for our search. 382 /// \param AA The AliasAnalysis we used for our search. 383 static void LLVM_ATTRIBUTE_UNUSED 384 checkClobberSanity(MemoryAccess *Start, MemoryAccess *ClobberAt, 385 const MemoryLocation &StartLoc, const MemorySSA &MSSA, 386 const UpwardsMemoryQuery &Query, AliasAnalysis &AA) { 387 assert(MSSA.dominates(ClobberAt, Start) && "Clobber doesn't dominate start?"); 388 389 if (MSSA.isLiveOnEntryDef(Start)) { 390 assert(MSSA.isLiveOnEntryDef(ClobberAt) && 391 "liveOnEntry must clobber itself"); 392 return; 393 } 394 395 bool FoundClobber = false; 396 DenseSet<MemoryAccessPair> VisitedPhis; 397 SmallVector<MemoryAccessPair, 8> Worklist; 398 Worklist.emplace_back(Start, StartLoc); 399 // Walk all paths from Start to ClobberAt, while looking for clobbers. If one 400 // is found, complain. 401 while (!Worklist.empty()) { 402 MemoryAccessPair MAP = Worklist.pop_back_val(); 403 // All we care about is that nothing from Start to ClobberAt clobbers Start. 404 // We learn nothing from revisiting nodes. 405 if (!VisitedPhis.insert(MAP).second) 406 continue; 407 408 for (MemoryAccess *MA : def_chain(MAP.first)) { 409 if (MA == ClobberAt) { 410 if (auto *MD = dyn_cast<MemoryDef>(MA)) { 411 // instructionClobbersQuery isn't essentially free, so don't use `|=`, 412 // since it won't let us short-circuit. 413 // 414 // Also, note that this can't be hoisted out of the `Worklist` loop, 415 // since MD may only act as a clobber for 1 of N MemoryLocations. 416 FoundClobber = FoundClobber || MSSA.isLiveOnEntryDef(MD); 417 if (!FoundClobber) { 418 ClobberAlias CA = 419 instructionClobbersQuery(MD, MAP.second, Query.Inst, AA); 420 if (CA.IsClobber) { 421 FoundClobber = true; 422 // Not used: CA.AR; 423 } 424 } 425 } 426 break; 427 } 428 429 // We should never hit liveOnEntry, unless it's the clobber. 430 assert(!MSSA.isLiveOnEntryDef(MA) && "Hit liveOnEntry before clobber?"); 431 432 if (auto *MD = dyn_cast<MemoryDef>(MA)) { 433 (void)MD; 434 assert(!instructionClobbersQuery(MD, MAP.second, Query.Inst, AA) 435 .IsClobber && 436 "Found clobber before reaching ClobberAt!"); 437 continue; 438 } 439 440 assert(isa<MemoryPhi>(MA)); 441 Worklist.append(upward_defs_begin({MA, MAP.second}), upward_defs_end()); 442 } 443 } 444 445 // If ClobberAt is a MemoryPhi, we can assume something above it acted as a 446 // clobber. Otherwise, `ClobberAt` should've acted as a clobber at some point. 447 assert((isa<MemoryPhi>(ClobberAt) || FoundClobber) && 448 "ClobberAt never acted as a clobber"); 449 } 450 451 namespace { 452 453 /// Our algorithm for walking (and trying to optimize) clobbers, all wrapped up 454 /// in one class. 455 class ClobberWalker { 456 /// Save a few bytes by using unsigned instead of size_t. 457 using ListIndex = unsigned; 458 459 /// Represents a span of contiguous MemoryDefs, potentially ending in a 460 /// MemoryPhi. 461 struct DefPath { 462 MemoryLocation Loc; 463 // Note that, because we always walk in reverse, Last will always dominate 464 // First. Also note that First and Last are inclusive. 465 MemoryAccess *First; 466 MemoryAccess *Last; 467 Optional<ListIndex> Previous; 468 469 DefPath(const MemoryLocation &Loc, MemoryAccess *First, MemoryAccess *Last, 470 Optional<ListIndex> Previous) 471 : Loc(Loc), First(First), Last(Last), Previous(Previous) {} 472 473 DefPath(const MemoryLocation &Loc, MemoryAccess *Init, 474 Optional<ListIndex> Previous) 475 : DefPath(Loc, Init, Init, Previous) {} 476 }; 477 478 const MemorySSA &MSSA; 479 AliasAnalysis &AA; 480 DominatorTree &DT; 481 UpwardsMemoryQuery *Query; 482 483 // Phi optimization bookkeeping 484 SmallVector<DefPath, 32> Paths; 485 DenseSet<ConstMemoryAccessPair> VisitedPhis; 486 487 /// Find the nearest def or phi that `From` can legally be optimized to. 488 const MemoryAccess *getWalkTarget(const MemoryPhi *From) const { 489 assert(From->getNumOperands() && "Phi with no operands?"); 490 491 BasicBlock *BB = From->getBlock(); 492 MemoryAccess *Result = MSSA.getLiveOnEntryDef(); 493 DomTreeNode *Node = DT.getNode(BB); 494 while ((Node = Node->getIDom())) { 495 auto *Defs = MSSA.getBlockDefs(Node->getBlock()); 496 if (Defs) 497 return &*Defs->rbegin(); 498 } 499 return Result; 500 } 501 502 /// Result of calling walkToPhiOrClobber. 503 struct UpwardsWalkResult { 504 /// The "Result" of the walk. Either a clobber, the last thing we walked, or 505 /// both. Include alias info when clobber found. 506 MemoryAccess *Result; 507 bool IsKnownClobber; 508 Optional<AliasResult> AR; 509 }; 510 511 /// Walk to the next Phi or Clobber in the def chain starting at Desc.Last. 512 /// This will update Desc.Last as it walks. It will (optionally) also stop at 513 /// StopAt. 514 /// 515 /// This does not test for whether StopAt is a clobber 516 UpwardsWalkResult 517 walkToPhiOrClobber(DefPath &Desc, 518 const MemoryAccess *StopAt = nullptr) const { 519 assert(!isa<MemoryUse>(Desc.Last) && "Uses don't exist in my world"); 520 521 for (MemoryAccess *Current : def_chain(Desc.Last)) { 522 Desc.Last = Current; 523 if (Current == StopAt) 524 return {Current, false, MayAlias}; 525 526 if (auto *MD = dyn_cast<MemoryDef>(Current)) { 527 if (MSSA.isLiveOnEntryDef(MD)) 528 return {MD, true, MustAlias}; 529 ClobberAlias CA = 530 instructionClobbersQuery(MD, Desc.Loc, Query->Inst, AA); 531 if (CA.IsClobber) 532 return {MD, true, CA.AR}; 533 } 534 } 535 536 assert(isa<MemoryPhi>(Desc.Last) && 537 "Ended at a non-clobber that's not a phi?"); 538 return {Desc.Last, false, MayAlias}; 539 } 540 541 void addSearches(MemoryPhi *Phi, SmallVectorImpl<ListIndex> &PausedSearches, 542 ListIndex PriorNode) { 543 auto UpwardDefs = make_range(upward_defs_begin({Phi, Paths[PriorNode].Loc}), 544 upward_defs_end()); 545 for (const MemoryAccessPair &P : UpwardDefs) { 546 PausedSearches.push_back(Paths.size()); 547 Paths.emplace_back(P.second, P.first, PriorNode); 548 } 549 } 550 551 /// Represents a search that terminated after finding a clobber. This clobber 552 /// may or may not be present in the path of defs from LastNode..SearchStart, 553 /// since it may have been retrieved from cache. 554 struct TerminatedPath { 555 MemoryAccess *Clobber; 556 ListIndex LastNode; 557 }; 558 559 /// Get an access that keeps us from optimizing to the given phi. 560 /// 561 /// PausedSearches is an array of indices into the Paths array. Its incoming 562 /// value is the indices of searches that stopped at the last phi optimization 563 /// target. It's left in an unspecified state. 564 /// 565 /// If this returns None, NewPaused is a vector of searches that terminated 566 /// at StopWhere. Otherwise, NewPaused is left in an unspecified state. 567 Optional<TerminatedPath> 568 getBlockingAccess(const MemoryAccess *StopWhere, 569 SmallVectorImpl<ListIndex> &PausedSearches, 570 SmallVectorImpl<ListIndex> &NewPaused, 571 SmallVectorImpl<TerminatedPath> &Terminated) { 572 assert(!PausedSearches.empty() && "No searches to continue?"); 573 574 // BFS vs DFS really doesn't make a difference here, so just do a DFS with 575 // PausedSearches as our stack. 576 while (!PausedSearches.empty()) { 577 ListIndex PathIndex = PausedSearches.pop_back_val(); 578 DefPath &Node = Paths[PathIndex]; 579 580 // If we've already visited this path with this MemoryLocation, we don't 581 // need to do so again. 582 // 583 // NOTE: That we just drop these paths on the ground makes caching 584 // behavior sporadic. e.g. given a diamond: 585 // A 586 // B C 587 // D 588 // 589 // ...If we walk D, B, A, C, we'll only cache the result of phi 590 // optimization for A, B, and D; C will be skipped because it dies here. 591 // This arguably isn't the worst thing ever, since: 592 // - We generally query things in a top-down order, so if we got below D 593 // without needing cache entries for {C, MemLoc}, then chances are 594 // that those cache entries would end up ultimately unused. 595 // - We still cache things for A, so C only needs to walk up a bit. 596 // If this behavior becomes problematic, we can fix without a ton of extra 597 // work. 598 if (!VisitedPhis.insert({Node.Last, Node.Loc}).second) 599 continue; 600 601 UpwardsWalkResult Res = walkToPhiOrClobber(Node, /*StopAt=*/StopWhere); 602 if (Res.IsKnownClobber) { 603 assert(Res.Result != StopWhere); 604 // If this wasn't a cache hit, we hit a clobber when walking. That's a 605 // failure. 606 TerminatedPath Term{Res.Result, PathIndex}; 607 if (!MSSA.dominates(Res.Result, StopWhere)) 608 return Term; 609 610 // Otherwise, it's a valid thing to potentially optimize to. 611 Terminated.push_back(Term); 612 continue; 613 } 614 615 if (Res.Result == StopWhere) { 616 // We've hit our target. Save this path off for if we want to continue 617 // walking. 618 NewPaused.push_back(PathIndex); 619 continue; 620 } 621 622 assert(!MSSA.isLiveOnEntryDef(Res.Result) && "liveOnEntry is a clobber"); 623 addSearches(cast<MemoryPhi>(Res.Result), PausedSearches, PathIndex); 624 } 625 626 return None; 627 } 628 629 template <typename T, typename Walker> 630 struct generic_def_path_iterator 631 : public iterator_facade_base<generic_def_path_iterator<T, Walker>, 632 std::forward_iterator_tag, T *> { 633 generic_def_path_iterator() = default; 634 generic_def_path_iterator(Walker *W, ListIndex N) : W(W), N(N) {} 635 636 T &operator*() const { return curNode(); } 637 638 generic_def_path_iterator &operator++() { 639 N = curNode().Previous; 640 return *this; 641 } 642 643 bool operator==(const generic_def_path_iterator &O) const { 644 if (N.hasValue() != O.N.hasValue()) 645 return false; 646 return !N.hasValue() || *N == *O.N; 647 } 648 649 private: 650 T &curNode() const { return W->Paths[*N]; } 651 652 Walker *W = nullptr; 653 Optional<ListIndex> N = None; 654 }; 655 656 using def_path_iterator = generic_def_path_iterator<DefPath, ClobberWalker>; 657 using const_def_path_iterator = 658 generic_def_path_iterator<const DefPath, const ClobberWalker>; 659 660 iterator_range<def_path_iterator> def_path(ListIndex From) { 661 return make_range(def_path_iterator(this, From), def_path_iterator()); 662 } 663 664 iterator_range<const_def_path_iterator> const_def_path(ListIndex From) const { 665 return make_range(const_def_path_iterator(this, From), 666 const_def_path_iterator()); 667 } 668 669 struct OptznResult { 670 /// The path that contains our result. 671 TerminatedPath PrimaryClobber; 672 /// The paths that we can legally cache back from, but that aren't 673 /// necessarily the result of the Phi optimization. 674 SmallVector<TerminatedPath, 4> OtherClobbers; 675 }; 676 677 ListIndex defPathIndex(const DefPath &N) const { 678 // The assert looks nicer if we don't need to do &N 679 const DefPath *NP = &N; 680 assert(!Paths.empty() && NP >= &Paths.front() && NP <= &Paths.back() && 681 "Out of bounds DefPath!"); 682 return NP - &Paths.front(); 683 } 684 685 /// Try to optimize a phi as best as we can. Returns a SmallVector of Paths 686 /// that act as legal clobbers. Note that this won't return *all* clobbers. 687 /// 688 /// Phi optimization algorithm tl;dr: 689 /// - Find the earliest def/phi, A, we can optimize to 690 /// - Find if all paths from the starting memory access ultimately reach A 691 /// - If not, optimization isn't possible. 692 /// - Otherwise, walk from A to another clobber or phi, A'. 693 /// - If A' is a def, we're done. 694 /// - If A' is a phi, try to optimize it. 695 /// 696 /// A path is a series of {MemoryAccess, MemoryLocation} pairs. A path 697 /// terminates when a MemoryAccess that clobbers said MemoryLocation is found. 698 OptznResult tryOptimizePhi(MemoryPhi *Phi, MemoryAccess *Start, 699 const MemoryLocation &Loc) { 700 assert(Paths.empty() && VisitedPhis.empty() && 701 "Reset the optimization state."); 702 703 Paths.emplace_back(Loc, Start, Phi, None); 704 // Stores how many "valid" optimization nodes we had prior to calling 705 // addSearches/getBlockingAccess. Necessary for caching if we had a blocker. 706 auto PriorPathsSize = Paths.size(); 707 708 SmallVector<ListIndex, 16> PausedSearches; 709 SmallVector<ListIndex, 8> NewPaused; 710 SmallVector<TerminatedPath, 4> TerminatedPaths; 711 712 addSearches(Phi, PausedSearches, 0); 713 714 // Moves the TerminatedPath with the "most dominated" Clobber to the end of 715 // Paths. 716 auto MoveDominatedPathToEnd = [&](SmallVectorImpl<TerminatedPath> &Paths) { 717 assert(!Paths.empty() && "Need a path to move"); 718 auto Dom = Paths.begin(); 719 for (auto I = std::next(Dom), E = Paths.end(); I != E; ++I) 720 if (!MSSA.dominates(I->Clobber, Dom->Clobber)) 721 Dom = I; 722 auto Last = Paths.end() - 1; 723 if (Last != Dom) 724 std::iter_swap(Last, Dom); 725 }; 726 727 MemoryPhi *Current = Phi; 728 while (true) { 729 assert(!MSSA.isLiveOnEntryDef(Current) && 730 "liveOnEntry wasn't treated as a clobber?"); 731 732 const auto *Target = getWalkTarget(Current); 733 // If a TerminatedPath doesn't dominate Target, then it wasn't a legal 734 // optimization for the prior phi. 735 assert(all_of(TerminatedPaths, [&](const TerminatedPath &P) { 736 return MSSA.dominates(P.Clobber, Target); 737 })); 738 739 // FIXME: This is broken, because the Blocker may be reported to be 740 // liveOnEntry, and we'll happily wait for that to disappear (read: never) 741 // For the moment, this is fine, since we do nothing with blocker info. 742 if (Optional<TerminatedPath> Blocker = getBlockingAccess( 743 Target, PausedSearches, NewPaused, TerminatedPaths)) { 744 745 // Find the node we started at. We can't search based on N->Last, since 746 // we may have gone around a loop with a different MemoryLocation. 747 auto Iter = find_if(def_path(Blocker->LastNode), [&](const DefPath &N) { 748 return defPathIndex(N) < PriorPathsSize; 749 }); 750 assert(Iter != def_path_iterator()); 751 752 DefPath &CurNode = *Iter; 753 assert(CurNode.Last == Current); 754 755 // Two things: 756 // A. We can't reliably cache all of NewPaused back. Consider a case 757 // where we have two paths in NewPaused; one of which can't optimize 758 // above this phi, whereas the other can. If we cache the second path 759 // back, we'll end up with suboptimal cache entries. We can handle 760 // cases like this a bit better when we either try to find all 761 // clobbers that block phi optimization, or when our cache starts 762 // supporting unfinished searches. 763 // B. We can't reliably cache TerminatedPaths back here without doing 764 // extra checks; consider a case like: 765 // T 766 // / \ 767 // D C 768 // \ / 769 // S 770 // Where T is our target, C is a node with a clobber on it, D is a 771 // diamond (with a clobber *only* on the left or right node, N), and 772 // S is our start. Say we walk to D, through the node opposite N 773 // (read: ignoring the clobber), and see a cache entry in the top 774 // node of D. That cache entry gets put into TerminatedPaths. We then 775 // walk up to C (N is later in our worklist), find the clobber, and 776 // quit. If we append TerminatedPaths to OtherClobbers, we'll cache 777 // the bottom part of D to the cached clobber, ignoring the clobber 778 // in N. Again, this problem goes away if we start tracking all 779 // blockers for a given phi optimization. 780 TerminatedPath Result{CurNode.Last, defPathIndex(CurNode)}; 781 return {Result, {}}; 782 } 783 784 // If there's nothing left to search, then all paths led to valid clobbers 785 // that we got from our cache; pick the nearest to the start, and allow 786 // the rest to be cached back. 787 if (NewPaused.empty()) { 788 MoveDominatedPathToEnd(TerminatedPaths); 789 TerminatedPath Result = TerminatedPaths.pop_back_val(); 790 return {Result, std::move(TerminatedPaths)}; 791 } 792 793 MemoryAccess *DefChainEnd = nullptr; 794 SmallVector<TerminatedPath, 4> Clobbers; 795 for (ListIndex Paused : NewPaused) { 796 UpwardsWalkResult WR = walkToPhiOrClobber(Paths[Paused]); 797 if (WR.IsKnownClobber) 798 Clobbers.push_back({WR.Result, Paused}); 799 else 800 // Micro-opt: If we hit the end of the chain, save it. 801 DefChainEnd = WR.Result; 802 } 803 804 if (!TerminatedPaths.empty()) { 805 // If we couldn't find the dominating phi/liveOnEntry in the above loop, 806 // do it now. 807 if (!DefChainEnd) 808 for (auto *MA : def_chain(const_cast<MemoryAccess *>(Target))) 809 DefChainEnd = MA; 810 811 // If any of the terminated paths don't dominate the phi we'll try to 812 // optimize, we need to figure out what they are and quit. 813 const BasicBlock *ChainBB = DefChainEnd->getBlock(); 814 for (const TerminatedPath &TP : TerminatedPaths) { 815 // Because we know that DefChainEnd is as "high" as we can go, we 816 // don't need local dominance checks; BB dominance is sufficient. 817 if (DT.dominates(ChainBB, TP.Clobber->getBlock())) 818 Clobbers.push_back(TP); 819 } 820 } 821 822 // If we have clobbers in the def chain, find the one closest to Current 823 // and quit. 824 if (!Clobbers.empty()) { 825 MoveDominatedPathToEnd(Clobbers); 826 TerminatedPath Result = Clobbers.pop_back_val(); 827 return {Result, std::move(Clobbers)}; 828 } 829 830 assert(all_of(NewPaused, 831 [&](ListIndex I) { return Paths[I].Last == DefChainEnd; })); 832 833 // Because liveOnEntry is a clobber, this must be a phi. 834 auto *DefChainPhi = cast<MemoryPhi>(DefChainEnd); 835 836 PriorPathsSize = Paths.size(); 837 PausedSearches.clear(); 838 for (ListIndex I : NewPaused) 839 addSearches(DefChainPhi, PausedSearches, I); 840 NewPaused.clear(); 841 842 Current = DefChainPhi; 843 } 844 } 845 846 void verifyOptResult(const OptznResult &R) const { 847 assert(all_of(R.OtherClobbers, [&](const TerminatedPath &P) { 848 return MSSA.dominates(P.Clobber, R.PrimaryClobber.Clobber); 849 })); 850 } 851 852 void resetPhiOptznState() { 853 Paths.clear(); 854 VisitedPhis.clear(); 855 } 856 857 public: 858 ClobberWalker(const MemorySSA &MSSA, AliasAnalysis &AA, DominatorTree &DT) 859 : MSSA(MSSA), AA(AA), DT(DT) {} 860 861 /// Finds the nearest clobber for the given query, optimizing phis if 862 /// possible. 863 MemoryAccess *findClobber(MemoryAccess *Start, UpwardsMemoryQuery &Q) { 864 Query = &Q; 865 866 MemoryAccess *Current = Start; 867 // This walker pretends uses don't exist. If we're handed one, silently grab 868 // its def. (This has the nice side-effect of ensuring we never cache uses) 869 if (auto *MU = dyn_cast<MemoryUse>(Start)) 870 Current = MU->getDefiningAccess(); 871 872 DefPath FirstDesc(Q.StartingLoc, Current, Current, None); 873 // Fast path for the overly-common case (no crazy phi optimization 874 // necessary) 875 UpwardsWalkResult WalkResult = walkToPhiOrClobber(FirstDesc); 876 MemoryAccess *Result; 877 if (WalkResult.IsKnownClobber) { 878 Result = WalkResult.Result; 879 Q.AR = WalkResult.AR; 880 } else { 881 OptznResult OptRes = tryOptimizePhi(cast<MemoryPhi>(FirstDesc.Last), 882 Current, Q.StartingLoc); 883 verifyOptResult(OptRes); 884 resetPhiOptznState(); 885 Result = OptRes.PrimaryClobber.Clobber; 886 } 887 888 #ifdef EXPENSIVE_CHECKS 889 checkClobberSanity(Current, Result, Q.StartingLoc, MSSA, Q, AA); 890 #endif 891 return Result; 892 } 893 894 void verify(const MemorySSA *MSSA) { assert(MSSA == &this->MSSA); } 895 }; 896 897 struct RenamePassData { 898 DomTreeNode *DTN; 899 DomTreeNode::const_iterator ChildIt; 900 MemoryAccess *IncomingVal; 901 902 RenamePassData(DomTreeNode *D, DomTreeNode::const_iterator It, 903 MemoryAccess *M) 904 : DTN(D), ChildIt(It), IncomingVal(M) {} 905 906 void swap(RenamePassData &RHS) { 907 std::swap(DTN, RHS.DTN); 908 std::swap(ChildIt, RHS.ChildIt); 909 std::swap(IncomingVal, RHS.IncomingVal); 910 } 911 }; 912 913 } // end anonymous namespace 914 915 namespace llvm { 916 917 /// A MemorySSAWalker that does AA walks to disambiguate accesses. It no 918 /// longer does caching on its own, but the name has been retained for the 919 /// moment. 920 class MemorySSA::CachingWalker final : public MemorySSAWalker { 921 ClobberWalker Walker; 922 923 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *, UpwardsMemoryQuery &); 924 925 public: 926 CachingWalker(MemorySSA *, AliasAnalysis *, DominatorTree *); 927 ~CachingWalker() override = default; 928 929 using MemorySSAWalker::getClobberingMemoryAccess; 930 931 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *) override; 932 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *, 933 const MemoryLocation &) override; 934 void invalidateInfo(MemoryAccess *) override; 935 936 void verify(const MemorySSA *MSSA) override { 937 MemorySSAWalker::verify(MSSA); 938 Walker.verify(MSSA); 939 } 940 }; 941 942 } // end namespace llvm 943 944 void MemorySSA::renameSuccessorPhis(BasicBlock *BB, MemoryAccess *IncomingVal, 945 bool RenameAllUses) { 946 // Pass through values to our successors 947 for (const BasicBlock *S : successors(BB)) { 948 auto It = PerBlockAccesses.find(S); 949 // Rename the phi nodes in our successor block 950 if (It == PerBlockAccesses.end() || !isa<MemoryPhi>(It->second->front())) 951 continue; 952 AccessList *Accesses = It->second.get(); 953 auto *Phi = cast<MemoryPhi>(&Accesses->front()); 954 if (RenameAllUses) { 955 int PhiIndex = Phi->getBasicBlockIndex(BB); 956 assert(PhiIndex != -1 && "Incomplete phi during partial rename"); 957 Phi->setIncomingValue(PhiIndex, IncomingVal); 958 } else 959 Phi->addIncoming(IncomingVal, BB); 960 } 961 } 962 963 /// Rename a single basic block into MemorySSA form. 964 /// Uses the standard SSA renaming algorithm. 965 /// \returns The new incoming value. 966 MemoryAccess *MemorySSA::renameBlock(BasicBlock *BB, MemoryAccess *IncomingVal, 967 bool RenameAllUses) { 968 auto It = PerBlockAccesses.find(BB); 969 // Skip most processing if the list is empty. 970 if (It != PerBlockAccesses.end()) { 971 AccessList *Accesses = It->second.get(); 972 for (MemoryAccess &L : *Accesses) { 973 if (MemoryUseOrDef *MUD = dyn_cast<MemoryUseOrDef>(&L)) { 974 if (MUD->getDefiningAccess() == nullptr || RenameAllUses) 975 MUD->setDefiningAccess(IncomingVal); 976 if (isa<MemoryDef>(&L)) 977 IncomingVal = &L; 978 } else { 979 IncomingVal = &L; 980 } 981 } 982 } 983 return IncomingVal; 984 } 985 986 /// This is the standard SSA renaming algorithm. 987 /// 988 /// We walk the dominator tree in preorder, renaming accesses, and then filling 989 /// in phi nodes in our successors. 990 void MemorySSA::renamePass(DomTreeNode *Root, MemoryAccess *IncomingVal, 991 SmallPtrSetImpl<BasicBlock *> &Visited, 992 bool SkipVisited, bool RenameAllUses) { 993 SmallVector<RenamePassData, 32> WorkStack; 994 // Skip everything if we already renamed this block and we are skipping. 995 // Note: You can't sink this into the if, because we need it to occur 996 // regardless of whether we skip blocks or not. 997 bool AlreadyVisited = !Visited.insert(Root->getBlock()).second; 998 if (SkipVisited && AlreadyVisited) 999 return; 1000 1001 IncomingVal = renameBlock(Root->getBlock(), IncomingVal, RenameAllUses); 1002 renameSuccessorPhis(Root->getBlock(), IncomingVal, RenameAllUses); 1003 WorkStack.push_back({Root, Root->begin(), IncomingVal}); 1004 1005 while (!WorkStack.empty()) { 1006 DomTreeNode *Node = WorkStack.back().DTN; 1007 DomTreeNode::const_iterator ChildIt = WorkStack.back().ChildIt; 1008 IncomingVal = WorkStack.back().IncomingVal; 1009 1010 if (ChildIt == Node->end()) { 1011 WorkStack.pop_back(); 1012 } else { 1013 DomTreeNode *Child = *ChildIt; 1014 ++WorkStack.back().ChildIt; 1015 BasicBlock *BB = Child->getBlock(); 1016 // Note: You can't sink this into the if, because we need it to occur 1017 // regardless of whether we skip blocks or not. 1018 AlreadyVisited = !Visited.insert(BB).second; 1019 if (SkipVisited && AlreadyVisited) { 1020 // We already visited this during our renaming, which can happen when 1021 // being asked to rename multiple blocks. Figure out the incoming val, 1022 // which is the last def. 1023 // Incoming value can only change if there is a block def, and in that 1024 // case, it's the last block def in the list. 1025 if (auto *BlockDefs = getWritableBlockDefs(BB)) 1026 IncomingVal = &*BlockDefs->rbegin(); 1027 } else 1028 IncomingVal = renameBlock(BB, IncomingVal, RenameAllUses); 1029 renameSuccessorPhis(BB, IncomingVal, RenameAllUses); 1030 WorkStack.push_back({Child, Child->begin(), IncomingVal}); 1031 } 1032 } 1033 } 1034 1035 /// This handles unreachable block accesses by deleting phi nodes in 1036 /// unreachable blocks, and marking all other unreachable MemoryAccess's as 1037 /// being uses of the live on entry definition. 1038 void MemorySSA::markUnreachableAsLiveOnEntry(BasicBlock *BB) { 1039 assert(!DT->isReachableFromEntry(BB) && 1040 "Reachable block found while handling unreachable blocks"); 1041 1042 // Make sure phi nodes in our reachable successors end up with a 1043 // LiveOnEntryDef for our incoming edge, even though our block is forward 1044 // unreachable. We could just disconnect these blocks from the CFG fully, 1045 // but we do not right now. 1046 for (const BasicBlock *S : successors(BB)) { 1047 if (!DT->isReachableFromEntry(S)) 1048 continue; 1049 auto It = PerBlockAccesses.find(S); 1050 // Rename the phi nodes in our successor block 1051 if (It == PerBlockAccesses.end() || !isa<MemoryPhi>(It->second->front())) 1052 continue; 1053 AccessList *Accesses = It->second.get(); 1054 auto *Phi = cast<MemoryPhi>(&Accesses->front()); 1055 Phi->addIncoming(LiveOnEntryDef.get(), BB); 1056 } 1057 1058 auto It = PerBlockAccesses.find(BB); 1059 if (It == PerBlockAccesses.end()) 1060 return; 1061 1062 auto &Accesses = It->second; 1063 for (auto AI = Accesses->begin(), AE = Accesses->end(); AI != AE;) { 1064 auto Next = std::next(AI); 1065 // If we have a phi, just remove it. We are going to replace all 1066 // users with live on entry. 1067 if (auto *UseOrDef = dyn_cast<MemoryUseOrDef>(AI)) 1068 UseOrDef->setDefiningAccess(LiveOnEntryDef.get()); 1069 else 1070 Accesses->erase(AI); 1071 AI = Next; 1072 } 1073 } 1074 1075 MemorySSA::MemorySSA(Function &Func, AliasAnalysis *AA, DominatorTree *DT) 1076 : AA(AA), DT(DT), F(Func), LiveOnEntryDef(nullptr), Walker(nullptr), 1077 NextID(0) { 1078 buildMemorySSA(); 1079 } 1080 1081 MemorySSA::~MemorySSA() { 1082 // Drop all our references 1083 for (const auto &Pair : PerBlockAccesses) 1084 for (MemoryAccess &MA : *Pair.second) 1085 MA.dropAllReferences(); 1086 } 1087 1088 MemorySSA::AccessList *MemorySSA::getOrCreateAccessList(const BasicBlock *BB) { 1089 auto Res = PerBlockAccesses.insert(std::make_pair(BB, nullptr)); 1090 1091 if (Res.second) 1092 Res.first->second = llvm::make_unique<AccessList>(); 1093 return Res.first->second.get(); 1094 } 1095 1096 MemorySSA::DefsList *MemorySSA::getOrCreateDefsList(const BasicBlock *BB) { 1097 auto Res = PerBlockDefs.insert(std::make_pair(BB, nullptr)); 1098 1099 if (Res.second) 1100 Res.first->second = llvm::make_unique<DefsList>(); 1101 return Res.first->second.get(); 1102 } 1103 1104 namespace llvm { 1105 1106 /// This class is a batch walker of all MemoryUse's in the program, and points 1107 /// their defining access at the thing that actually clobbers them. Because it 1108 /// is a batch walker that touches everything, it does not operate like the 1109 /// other walkers. This walker is basically performing a top-down SSA renaming 1110 /// pass, where the version stack is used as the cache. This enables it to be 1111 /// significantly more time and memory efficient than using the regular walker, 1112 /// which is walking bottom-up. 1113 class MemorySSA::OptimizeUses { 1114 public: 1115 OptimizeUses(MemorySSA *MSSA, MemorySSAWalker *Walker, AliasAnalysis *AA, 1116 DominatorTree *DT) 1117 : MSSA(MSSA), Walker(Walker), AA(AA), DT(DT) { 1118 Walker = MSSA->getWalker(); 1119 } 1120 1121 void optimizeUses(); 1122 1123 private: 1124 /// This represents where a given memorylocation is in the stack. 1125 struct MemlocStackInfo { 1126 // This essentially is keeping track of versions of the stack. Whenever 1127 // the stack changes due to pushes or pops, these versions increase. 1128 unsigned long StackEpoch; 1129 unsigned long PopEpoch; 1130 // This is the lower bound of places on the stack to check. It is equal to 1131 // the place the last stack walk ended. 1132 // Note: Correctness depends on this being initialized to 0, which densemap 1133 // does 1134 unsigned long LowerBound; 1135 const BasicBlock *LowerBoundBlock; 1136 // This is where the last walk for this memory location ended. 1137 unsigned long LastKill; 1138 bool LastKillValid; 1139 Optional<AliasResult> AR; 1140 }; 1141 1142 void optimizeUsesInBlock(const BasicBlock *, unsigned long &, unsigned long &, 1143 SmallVectorImpl<MemoryAccess *> &, 1144 DenseMap<MemoryLocOrCall, MemlocStackInfo> &); 1145 1146 MemorySSA *MSSA; 1147 MemorySSAWalker *Walker; 1148 AliasAnalysis *AA; 1149 DominatorTree *DT; 1150 }; 1151 1152 } // end namespace llvm 1153 1154 /// Optimize the uses in a given block This is basically the SSA renaming 1155 /// algorithm, with one caveat: We are able to use a single stack for all 1156 /// MemoryUses. This is because the set of *possible* reaching MemoryDefs is 1157 /// the same for every MemoryUse. The *actual* clobbering MemoryDef is just 1158 /// going to be some position in that stack of possible ones. 1159 /// 1160 /// We track the stack positions that each MemoryLocation needs 1161 /// to check, and last ended at. This is because we only want to check the 1162 /// things that changed since last time. The same MemoryLocation should 1163 /// get clobbered by the same store (getModRefInfo does not use invariantness or 1164 /// things like this, and if they start, we can modify MemoryLocOrCall to 1165 /// include relevant data) 1166 void MemorySSA::OptimizeUses::optimizeUsesInBlock( 1167 const BasicBlock *BB, unsigned long &StackEpoch, unsigned long &PopEpoch, 1168 SmallVectorImpl<MemoryAccess *> &VersionStack, 1169 DenseMap<MemoryLocOrCall, MemlocStackInfo> &LocStackInfo) { 1170 1171 /// If no accesses, nothing to do. 1172 MemorySSA::AccessList *Accesses = MSSA->getWritableBlockAccesses(BB); 1173 if (Accesses == nullptr) 1174 return; 1175 1176 // Pop everything that doesn't dominate the current block off the stack, 1177 // increment the PopEpoch to account for this. 1178 while (true) { 1179 assert( 1180 !VersionStack.empty() && 1181 "Version stack should have liveOnEntry sentinel dominating everything"); 1182 BasicBlock *BackBlock = VersionStack.back()->getBlock(); 1183 if (DT->dominates(BackBlock, BB)) 1184 break; 1185 while (VersionStack.back()->getBlock() == BackBlock) 1186 VersionStack.pop_back(); 1187 ++PopEpoch; 1188 } 1189 1190 for (MemoryAccess &MA : *Accesses) { 1191 auto *MU = dyn_cast<MemoryUse>(&MA); 1192 if (!MU) { 1193 VersionStack.push_back(&MA); 1194 ++StackEpoch; 1195 continue; 1196 } 1197 1198 if (isUseTriviallyOptimizableToLiveOnEntry(*AA, MU->getMemoryInst())) { 1199 MU->setDefiningAccess(MSSA->getLiveOnEntryDef(), true, None); 1200 continue; 1201 } 1202 1203 MemoryLocOrCall UseMLOC(MU); 1204 auto &LocInfo = LocStackInfo[UseMLOC]; 1205 // If the pop epoch changed, it means we've removed stuff from top of 1206 // stack due to changing blocks. We may have to reset the lower bound or 1207 // last kill info. 1208 if (LocInfo.PopEpoch != PopEpoch) { 1209 LocInfo.PopEpoch = PopEpoch; 1210 LocInfo.StackEpoch = StackEpoch; 1211 // If the lower bound was in something that no longer dominates us, we 1212 // have to reset it. 1213 // We can't simply track stack size, because the stack may have had 1214 // pushes/pops in the meantime. 1215 // XXX: This is non-optimal, but only is slower cases with heavily 1216 // branching dominator trees. To get the optimal number of queries would 1217 // be to make lowerbound and lastkill a per-loc stack, and pop it until 1218 // the top of that stack dominates us. This does not seem worth it ATM. 1219 // A much cheaper optimization would be to always explore the deepest 1220 // branch of the dominator tree first. This will guarantee this resets on 1221 // the smallest set of blocks. 1222 if (LocInfo.LowerBoundBlock && LocInfo.LowerBoundBlock != BB && 1223 !DT->dominates(LocInfo.LowerBoundBlock, BB)) { 1224 // Reset the lower bound of things to check. 1225 // TODO: Some day we should be able to reset to last kill, rather than 1226 // 0. 1227 LocInfo.LowerBound = 0; 1228 LocInfo.LowerBoundBlock = VersionStack[0]->getBlock(); 1229 LocInfo.LastKillValid = false; 1230 } 1231 } else if (LocInfo.StackEpoch != StackEpoch) { 1232 // If all that has changed is the StackEpoch, we only have to check the 1233 // new things on the stack, because we've checked everything before. In 1234 // this case, the lower bound of things to check remains the same. 1235 LocInfo.PopEpoch = PopEpoch; 1236 LocInfo.StackEpoch = StackEpoch; 1237 } 1238 if (!LocInfo.LastKillValid) { 1239 LocInfo.LastKill = VersionStack.size() - 1; 1240 LocInfo.LastKillValid = true; 1241 LocInfo.AR = MayAlias; 1242 } 1243 1244 // At this point, we should have corrected last kill and LowerBound to be 1245 // in bounds. 1246 assert(LocInfo.LowerBound < VersionStack.size() && 1247 "Lower bound out of range"); 1248 assert(LocInfo.LastKill < VersionStack.size() && 1249 "Last kill info out of range"); 1250 // In any case, the new upper bound is the top of the stack. 1251 unsigned long UpperBound = VersionStack.size() - 1; 1252 1253 if (UpperBound - LocInfo.LowerBound > MaxCheckLimit) { 1254 LLVM_DEBUG(dbgs() << "MemorySSA skipping optimization of " << *MU << " (" 1255 << *(MU->getMemoryInst()) << ")" 1256 << " because there are " 1257 << UpperBound - LocInfo.LowerBound 1258 << " stores to disambiguate\n"); 1259 // Because we did not walk, LastKill is no longer valid, as this may 1260 // have been a kill. 1261 LocInfo.LastKillValid = false; 1262 continue; 1263 } 1264 bool FoundClobberResult = false; 1265 while (UpperBound > LocInfo.LowerBound) { 1266 if (isa<MemoryPhi>(VersionStack[UpperBound])) { 1267 // For phis, use the walker, see where we ended up, go there 1268 Instruction *UseInst = MU->getMemoryInst(); 1269 MemoryAccess *Result = Walker->getClobberingMemoryAccess(UseInst); 1270 // We are guaranteed to find it or something is wrong 1271 while (VersionStack[UpperBound] != Result) { 1272 assert(UpperBound != 0); 1273 --UpperBound; 1274 } 1275 FoundClobberResult = true; 1276 break; 1277 } 1278 1279 MemoryDef *MD = cast<MemoryDef>(VersionStack[UpperBound]); 1280 // If the lifetime of the pointer ends at this instruction, it's live on 1281 // entry. 1282 if (!UseMLOC.IsCall && lifetimeEndsAt(MD, UseMLOC.getLoc(), *AA)) { 1283 // Reset UpperBound to liveOnEntryDef's place in the stack 1284 UpperBound = 0; 1285 FoundClobberResult = true; 1286 LocInfo.AR = MustAlias; 1287 break; 1288 } 1289 ClobberAlias CA = instructionClobbersQuery(MD, MU, UseMLOC, *AA); 1290 if (CA.IsClobber) { 1291 FoundClobberResult = true; 1292 LocInfo.AR = CA.AR; 1293 break; 1294 } 1295 --UpperBound; 1296 } 1297 1298 // Note: Phis always have AliasResult AR set to MayAlias ATM. 1299 1300 // At the end of this loop, UpperBound is either a clobber, or lower bound 1301 // PHI walking may cause it to be < LowerBound, and in fact, < LastKill. 1302 if (FoundClobberResult || UpperBound < LocInfo.LastKill) { 1303 // We were last killed now by where we got to 1304 if (MSSA->isLiveOnEntryDef(VersionStack[UpperBound])) 1305 LocInfo.AR = None; 1306 MU->setDefiningAccess(VersionStack[UpperBound], true, LocInfo.AR); 1307 LocInfo.LastKill = UpperBound; 1308 } else { 1309 // Otherwise, we checked all the new ones, and now we know we can get to 1310 // LastKill. 1311 MU->setDefiningAccess(VersionStack[LocInfo.LastKill], true, LocInfo.AR); 1312 } 1313 LocInfo.LowerBound = VersionStack.size() - 1; 1314 LocInfo.LowerBoundBlock = BB; 1315 } 1316 } 1317 1318 /// Optimize uses to point to their actual clobbering definitions. 1319 void MemorySSA::OptimizeUses::optimizeUses() { 1320 SmallVector<MemoryAccess *, 16> VersionStack; 1321 DenseMap<MemoryLocOrCall, MemlocStackInfo> LocStackInfo; 1322 VersionStack.push_back(MSSA->getLiveOnEntryDef()); 1323 1324 unsigned long StackEpoch = 1; 1325 unsigned long PopEpoch = 1; 1326 // We perform a non-recursive top-down dominator tree walk. 1327 for (const auto *DomNode : depth_first(DT->getRootNode())) 1328 optimizeUsesInBlock(DomNode->getBlock(), StackEpoch, PopEpoch, VersionStack, 1329 LocStackInfo); 1330 } 1331 1332 void MemorySSA::placePHINodes( 1333 const SmallPtrSetImpl<BasicBlock *> &DefiningBlocks) { 1334 // Determine where our MemoryPhi's should go 1335 ForwardIDFCalculator IDFs(*DT); 1336 IDFs.setDefiningBlocks(DefiningBlocks); 1337 SmallVector<BasicBlock *, 32> IDFBlocks; 1338 IDFs.calculate(IDFBlocks); 1339 1340 // Now place MemoryPhi nodes. 1341 for (auto &BB : IDFBlocks) 1342 createMemoryPhi(BB); 1343 } 1344 1345 void MemorySSA::buildMemorySSA() { 1346 // We create an access to represent "live on entry", for things like 1347 // arguments or users of globals, where the memory they use is defined before 1348 // the beginning of the function. We do not actually insert it into the IR. 1349 // We do not define a live on exit for the immediate uses, and thus our 1350 // semantics do *not* imply that something with no immediate uses can simply 1351 // be removed. 1352 BasicBlock &StartingPoint = F.getEntryBlock(); 1353 LiveOnEntryDef.reset(new MemoryDef(F.getContext(), nullptr, nullptr, 1354 &StartingPoint, NextID++)); 1355 1356 // We maintain lists of memory accesses per-block, trading memory for time. We 1357 // could just look up the memory access for every possible instruction in the 1358 // stream. 1359 SmallPtrSet<BasicBlock *, 32> DefiningBlocks; 1360 // Go through each block, figure out where defs occur, and chain together all 1361 // the accesses. 1362 for (BasicBlock &B : F) { 1363 bool InsertIntoDef = false; 1364 AccessList *Accesses = nullptr; 1365 DefsList *Defs = nullptr; 1366 for (Instruction &I : B) { 1367 MemoryUseOrDef *MUD = createNewAccess(&I); 1368 if (!MUD) 1369 continue; 1370 1371 if (!Accesses) 1372 Accesses = getOrCreateAccessList(&B); 1373 Accesses->push_back(MUD); 1374 if (isa<MemoryDef>(MUD)) { 1375 InsertIntoDef = true; 1376 if (!Defs) 1377 Defs = getOrCreateDefsList(&B); 1378 Defs->push_back(*MUD); 1379 } 1380 } 1381 if (InsertIntoDef) 1382 DefiningBlocks.insert(&B); 1383 } 1384 placePHINodes(DefiningBlocks); 1385 1386 // Now do regular SSA renaming on the MemoryDef/MemoryUse. Visited will get 1387 // filled in with all blocks. 1388 SmallPtrSet<BasicBlock *, 16> Visited; 1389 renamePass(DT->getRootNode(), LiveOnEntryDef.get(), Visited); 1390 1391 CachingWalker *Walker = getWalkerImpl(); 1392 1393 OptimizeUses(this, Walker, AA, DT).optimizeUses(); 1394 1395 // Mark the uses in unreachable blocks as live on entry, so that they go 1396 // somewhere. 1397 for (auto &BB : F) 1398 if (!Visited.count(&BB)) 1399 markUnreachableAsLiveOnEntry(&BB); 1400 } 1401 1402 MemorySSAWalker *MemorySSA::getWalker() { return getWalkerImpl(); } 1403 1404 MemorySSA::CachingWalker *MemorySSA::getWalkerImpl() { 1405 if (Walker) 1406 return Walker.get(); 1407 1408 Walker = llvm::make_unique<CachingWalker>(this, AA, DT); 1409 return Walker.get(); 1410 } 1411 1412 // This is a helper function used by the creation routines. It places NewAccess 1413 // into the access and defs lists for a given basic block, at the given 1414 // insertion point. 1415 void MemorySSA::insertIntoListsForBlock(MemoryAccess *NewAccess, 1416 const BasicBlock *BB, 1417 InsertionPlace Point) { 1418 auto *Accesses = getOrCreateAccessList(BB); 1419 if (Point == Beginning) { 1420 // If it's a phi node, it goes first, otherwise, it goes after any phi 1421 // nodes. 1422 if (isa<MemoryPhi>(NewAccess)) { 1423 Accesses->push_front(NewAccess); 1424 auto *Defs = getOrCreateDefsList(BB); 1425 Defs->push_front(*NewAccess); 1426 } else { 1427 auto AI = find_if_not( 1428 *Accesses, [](const MemoryAccess &MA) { return isa<MemoryPhi>(MA); }); 1429 Accesses->insert(AI, NewAccess); 1430 if (!isa<MemoryUse>(NewAccess)) { 1431 auto *Defs = getOrCreateDefsList(BB); 1432 auto DI = find_if_not( 1433 *Defs, [](const MemoryAccess &MA) { return isa<MemoryPhi>(MA); }); 1434 Defs->insert(DI, *NewAccess); 1435 } 1436 } 1437 } else { 1438 Accesses->push_back(NewAccess); 1439 if (!isa<MemoryUse>(NewAccess)) { 1440 auto *Defs = getOrCreateDefsList(BB); 1441 Defs->push_back(*NewAccess); 1442 } 1443 } 1444 BlockNumberingValid.erase(BB); 1445 } 1446 1447 void MemorySSA::insertIntoListsBefore(MemoryAccess *What, const BasicBlock *BB, 1448 AccessList::iterator InsertPt) { 1449 auto *Accesses = getWritableBlockAccesses(BB); 1450 bool WasEnd = InsertPt == Accesses->end(); 1451 Accesses->insert(AccessList::iterator(InsertPt), What); 1452 if (!isa<MemoryUse>(What)) { 1453 auto *Defs = getOrCreateDefsList(BB); 1454 // If we got asked to insert at the end, we have an easy job, just shove it 1455 // at the end. If we got asked to insert before an existing def, we also get 1456 // an iterator. If we got asked to insert before a use, we have to hunt for 1457 // the next def. 1458 if (WasEnd) { 1459 Defs->push_back(*What); 1460 } else if (isa<MemoryDef>(InsertPt)) { 1461 Defs->insert(InsertPt->getDefsIterator(), *What); 1462 } else { 1463 while (InsertPt != Accesses->end() && !isa<MemoryDef>(InsertPt)) 1464 ++InsertPt; 1465 // Either we found a def, or we are inserting at the end 1466 if (InsertPt == Accesses->end()) 1467 Defs->push_back(*What); 1468 else 1469 Defs->insert(InsertPt->getDefsIterator(), *What); 1470 } 1471 } 1472 BlockNumberingValid.erase(BB); 1473 } 1474 1475 void MemorySSA::prepareForMoveTo(MemoryAccess *What, BasicBlock *BB) { 1476 // Keep it in the lookup tables, remove from the lists 1477 removeFromLists(What, false); 1478 1479 // Note that moving should implicitly invalidate the optimized state of a 1480 // MemoryUse (and Phis can't be optimized). However, it doesn't do so for a 1481 // MemoryDef. 1482 if (auto *MD = dyn_cast<MemoryDef>(What)) 1483 MD->resetOptimized(); 1484 What->setBlock(BB); 1485 } 1486 1487 // Move What before Where in the IR. The end result is that What will belong to 1488 // the right lists and have the right Block set, but will not otherwise be 1489 // correct. It will not have the right defining access, and if it is a def, 1490 // things below it will not properly be updated. 1491 void MemorySSA::moveTo(MemoryUseOrDef *What, BasicBlock *BB, 1492 AccessList::iterator Where) { 1493 prepareForMoveTo(What, BB); 1494 insertIntoListsBefore(What, BB, Where); 1495 } 1496 1497 void MemorySSA::moveTo(MemoryAccess *What, BasicBlock *BB, 1498 InsertionPlace Point) { 1499 if (isa<MemoryPhi>(What)) { 1500 assert(Point == Beginning && 1501 "Can only move a Phi at the beginning of the block"); 1502 // Update lookup table entry 1503 ValueToMemoryAccess.erase(What->getBlock()); 1504 bool Inserted = ValueToMemoryAccess.insert({BB, What}).second; 1505 (void)Inserted; 1506 assert(Inserted && "Cannot move a Phi to a block that already has one"); 1507 } 1508 1509 prepareForMoveTo(What, BB); 1510 insertIntoListsForBlock(What, BB, Point); 1511 } 1512 1513 MemoryPhi *MemorySSA::createMemoryPhi(BasicBlock *BB) { 1514 assert(!getMemoryAccess(BB) && "MemoryPhi already exists for this BB"); 1515 MemoryPhi *Phi = new MemoryPhi(BB->getContext(), BB, NextID++); 1516 // Phi's always are placed at the front of the block. 1517 insertIntoListsForBlock(Phi, BB, Beginning); 1518 ValueToMemoryAccess[BB] = Phi; 1519 return Phi; 1520 } 1521 1522 MemoryUseOrDef *MemorySSA::createDefinedAccess(Instruction *I, 1523 MemoryAccess *Definition) { 1524 assert(!isa<PHINode>(I) && "Cannot create a defined access for a PHI"); 1525 MemoryUseOrDef *NewAccess = createNewAccess(I); 1526 assert( 1527 NewAccess != nullptr && 1528 "Tried to create a memory access for a non-memory touching instruction"); 1529 NewAccess->setDefiningAccess(Definition); 1530 return NewAccess; 1531 } 1532 1533 // Return true if the instruction has ordering constraints. 1534 // Note specifically that this only considers stores and loads 1535 // because others are still considered ModRef by getModRefInfo. 1536 static inline bool isOrdered(const Instruction *I) { 1537 if (auto *SI = dyn_cast<StoreInst>(I)) { 1538 if (!SI->isUnordered()) 1539 return true; 1540 } else if (auto *LI = dyn_cast<LoadInst>(I)) { 1541 if (!LI->isUnordered()) 1542 return true; 1543 } 1544 return false; 1545 } 1546 1547 /// Helper function to create new memory accesses 1548 MemoryUseOrDef *MemorySSA::createNewAccess(Instruction *I) { 1549 // The assume intrinsic has a control dependency which we model by claiming 1550 // that it writes arbitrarily. Ignore that fake memory dependency here. 1551 // FIXME: Replace this special casing with a more accurate modelling of 1552 // assume's control dependency. 1553 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) 1554 if (II->getIntrinsicID() == Intrinsic::assume) 1555 return nullptr; 1556 1557 // Find out what affect this instruction has on memory. 1558 ModRefInfo ModRef = AA->getModRefInfo(I, None); 1559 // The isOrdered check is used to ensure that volatiles end up as defs 1560 // (atomics end up as ModRef right now anyway). Until we separate the 1561 // ordering chain from the memory chain, this enables people to see at least 1562 // some relative ordering to volatiles. Note that getClobberingMemoryAccess 1563 // will still give an answer that bypasses other volatile loads. TODO: 1564 // Separate memory aliasing and ordering into two different chains so that we 1565 // can precisely represent both "what memory will this read/write/is clobbered 1566 // by" and "what instructions can I move this past". 1567 bool Def = isModSet(ModRef) || isOrdered(I); 1568 bool Use = isRefSet(ModRef); 1569 1570 // It's possible for an instruction to not modify memory at all. During 1571 // construction, we ignore them. 1572 if (!Def && !Use) 1573 return nullptr; 1574 1575 MemoryUseOrDef *MUD; 1576 if (Def) 1577 MUD = new MemoryDef(I->getContext(), nullptr, I, I->getParent(), NextID++); 1578 else 1579 MUD = new MemoryUse(I->getContext(), nullptr, I, I->getParent()); 1580 ValueToMemoryAccess[I] = MUD; 1581 return MUD; 1582 } 1583 1584 /// Returns true if \p Replacer dominates \p Replacee . 1585 bool MemorySSA::dominatesUse(const MemoryAccess *Replacer, 1586 const MemoryAccess *Replacee) const { 1587 if (isa<MemoryUseOrDef>(Replacee)) 1588 return DT->dominates(Replacer->getBlock(), Replacee->getBlock()); 1589 const auto *MP = cast<MemoryPhi>(Replacee); 1590 // For a phi node, the use occurs in the predecessor block of the phi node. 1591 // Since we may occur multiple times in the phi node, we have to check each 1592 // operand to ensure Replacer dominates each operand where Replacee occurs. 1593 for (const Use &Arg : MP->operands()) { 1594 if (Arg.get() != Replacee && 1595 !DT->dominates(Replacer->getBlock(), MP->getIncomingBlock(Arg))) 1596 return false; 1597 } 1598 return true; 1599 } 1600 1601 /// Properly remove \p MA from all of MemorySSA's lookup tables. 1602 void MemorySSA::removeFromLookups(MemoryAccess *MA) { 1603 assert(MA->use_empty() && 1604 "Trying to remove memory access that still has uses"); 1605 BlockNumbering.erase(MA); 1606 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) 1607 MUD->setDefiningAccess(nullptr); 1608 // Invalidate our walker's cache if necessary 1609 if (!isa<MemoryUse>(MA)) 1610 Walker->invalidateInfo(MA); 1611 1612 Value *MemoryInst; 1613 if (const auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) 1614 MemoryInst = MUD->getMemoryInst(); 1615 else 1616 MemoryInst = MA->getBlock(); 1617 1618 auto VMA = ValueToMemoryAccess.find(MemoryInst); 1619 if (VMA->second == MA) 1620 ValueToMemoryAccess.erase(VMA); 1621 } 1622 1623 /// Properly remove \p MA from all of MemorySSA's lists. 1624 /// 1625 /// Because of the way the intrusive list and use lists work, it is important to 1626 /// do removal in the right order. 1627 /// ShouldDelete defaults to true, and will cause the memory access to also be 1628 /// deleted, not just removed. 1629 void MemorySSA::removeFromLists(MemoryAccess *MA, bool ShouldDelete) { 1630 BasicBlock *BB = MA->getBlock(); 1631 // The access list owns the reference, so we erase it from the non-owning list 1632 // first. 1633 if (!isa<MemoryUse>(MA)) { 1634 auto DefsIt = PerBlockDefs.find(BB); 1635 std::unique_ptr<DefsList> &Defs = DefsIt->second; 1636 Defs->remove(*MA); 1637 if (Defs->empty()) 1638 PerBlockDefs.erase(DefsIt); 1639 } 1640 1641 // The erase call here will delete it. If we don't want it deleted, we call 1642 // remove instead. 1643 auto AccessIt = PerBlockAccesses.find(BB); 1644 std::unique_ptr<AccessList> &Accesses = AccessIt->second; 1645 if (ShouldDelete) 1646 Accesses->erase(MA); 1647 else 1648 Accesses->remove(MA); 1649 1650 if (Accesses->empty()) { 1651 PerBlockAccesses.erase(AccessIt); 1652 BlockNumberingValid.erase(BB); 1653 } 1654 } 1655 1656 void MemorySSA::print(raw_ostream &OS) const { 1657 MemorySSAAnnotatedWriter Writer(this); 1658 F.print(OS, &Writer); 1659 } 1660 1661 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 1662 LLVM_DUMP_METHOD void MemorySSA::dump() const { print(dbgs()); } 1663 #endif 1664 1665 void MemorySSA::verifyMemorySSA() const { 1666 verifyDefUses(F); 1667 verifyDomination(F); 1668 verifyOrdering(F); 1669 verifyDominationNumbers(F); 1670 Walker->verify(this); 1671 } 1672 1673 /// Verify that all of the blocks we believe to have valid domination numbers 1674 /// actually have valid domination numbers. 1675 void MemorySSA::verifyDominationNumbers(const Function &F) const { 1676 #ifndef NDEBUG 1677 if (BlockNumberingValid.empty()) 1678 return; 1679 1680 SmallPtrSet<const BasicBlock *, 16> ValidBlocks = BlockNumberingValid; 1681 for (const BasicBlock &BB : F) { 1682 if (!ValidBlocks.count(&BB)) 1683 continue; 1684 1685 ValidBlocks.erase(&BB); 1686 1687 const AccessList *Accesses = getBlockAccesses(&BB); 1688 // It's correct to say an empty block has valid numbering. 1689 if (!Accesses) 1690 continue; 1691 1692 // Block numbering starts at 1. 1693 unsigned long LastNumber = 0; 1694 for (const MemoryAccess &MA : *Accesses) { 1695 auto ThisNumberIter = BlockNumbering.find(&MA); 1696 assert(ThisNumberIter != BlockNumbering.end() && 1697 "MemoryAccess has no domination number in a valid block!"); 1698 1699 unsigned long ThisNumber = ThisNumberIter->second; 1700 assert(ThisNumber > LastNumber && 1701 "Domination numbers should be strictly increasing!"); 1702 LastNumber = ThisNumber; 1703 } 1704 } 1705 1706 assert(ValidBlocks.empty() && 1707 "All valid BasicBlocks should exist in F -- dangling pointers?"); 1708 #endif 1709 } 1710 1711 /// Verify that the order and existence of MemoryAccesses matches the 1712 /// order and existence of memory affecting instructions. 1713 void MemorySSA::verifyOrdering(Function &F) const { 1714 // Walk all the blocks, comparing what the lookups think and what the access 1715 // lists think, as well as the order in the blocks vs the order in the access 1716 // lists. 1717 SmallVector<MemoryAccess *, 32> ActualAccesses; 1718 SmallVector<MemoryAccess *, 32> ActualDefs; 1719 for (BasicBlock &B : F) { 1720 const AccessList *AL = getBlockAccesses(&B); 1721 const auto *DL = getBlockDefs(&B); 1722 MemoryAccess *Phi = getMemoryAccess(&B); 1723 if (Phi) { 1724 ActualAccesses.push_back(Phi); 1725 ActualDefs.push_back(Phi); 1726 } 1727 1728 for (Instruction &I : B) { 1729 MemoryAccess *MA = getMemoryAccess(&I); 1730 assert((!MA || (AL && (isa<MemoryUse>(MA) || DL))) && 1731 "We have memory affecting instructions " 1732 "in this block but they are not in the " 1733 "access list or defs list"); 1734 if (MA) { 1735 ActualAccesses.push_back(MA); 1736 if (isa<MemoryDef>(MA)) 1737 ActualDefs.push_back(MA); 1738 } 1739 } 1740 // Either we hit the assert, really have no accesses, or we have both 1741 // accesses and an access list. 1742 // Same with defs. 1743 if (!AL && !DL) 1744 continue; 1745 assert(AL->size() == ActualAccesses.size() && 1746 "We don't have the same number of accesses in the block as on the " 1747 "access list"); 1748 assert((DL || ActualDefs.size() == 0) && 1749 "Either we should have a defs list, or we should have no defs"); 1750 assert((!DL || DL->size() == ActualDefs.size()) && 1751 "We don't have the same number of defs in the block as on the " 1752 "def list"); 1753 auto ALI = AL->begin(); 1754 auto AAI = ActualAccesses.begin(); 1755 while (ALI != AL->end() && AAI != ActualAccesses.end()) { 1756 assert(&*ALI == *AAI && "Not the same accesses in the same order"); 1757 ++ALI; 1758 ++AAI; 1759 } 1760 ActualAccesses.clear(); 1761 if (DL) { 1762 auto DLI = DL->begin(); 1763 auto ADI = ActualDefs.begin(); 1764 while (DLI != DL->end() && ADI != ActualDefs.end()) { 1765 assert(&*DLI == *ADI && "Not the same defs in the same order"); 1766 ++DLI; 1767 ++ADI; 1768 } 1769 } 1770 ActualDefs.clear(); 1771 } 1772 } 1773 1774 /// Verify the domination properties of MemorySSA by checking that each 1775 /// definition dominates all of its uses. 1776 void MemorySSA::verifyDomination(Function &F) const { 1777 #ifndef NDEBUG 1778 for (BasicBlock &B : F) { 1779 // Phi nodes are attached to basic blocks 1780 if (MemoryPhi *MP = getMemoryAccess(&B)) 1781 for (const Use &U : MP->uses()) 1782 assert(dominates(MP, U) && "Memory PHI does not dominate it's uses"); 1783 1784 for (Instruction &I : B) { 1785 MemoryAccess *MD = dyn_cast_or_null<MemoryDef>(getMemoryAccess(&I)); 1786 if (!MD) 1787 continue; 1788 1789 for (const Use &U : MD->uses()) 1790 assert(dominates(MD, U) && "Memory Def does not dominate it's uses"); 1791 } 1792 } 1793 #endif 1794 } 1795 1796 /// Verify the def-use lists in MemorySSA, by verifying that \p Use 1797 /// appears in the use list of \p Def. 1798 void MemorySSA::verifyUseInDefs(MemoryAccess *Def, MemoryAccess *Use) const { 1799 #ifndef NDEBUG 1800 // The live on entry use may cause us to get a NULL def here 1801 if (!Def) 1802 assert(isLiveOnEntryDef(Use) && 1803 "Null def but use not point to live on entry def"); 1804 else 1805 assert(is_contained(Def->users(), Use) && 1806 "Did not find use in def's use list"); 1807 #endif 1808 } 1809 1810 /// Verify the immediate use information, by walking all the memory 1811 /// accesses and verifying that, for each use, it appears in the 1812 /// appropriate def's use list 1813 void MemorySSA::verifyDefUses(Function &F) const { 1814 for (BasicBlock &B : F) { 1815 // Phi nodes are attached to basic blocks 1816 if (MemoryPhi *Phi = getMemoryAccess(&B)) { 1817 assert(Phi->getNumOperands() == static_cast<unsigned>(std::distance( 1818 pred_begin(&B), pred_end(&B))) && 1819 "Incomplete MemoryPhi Node"); 1820 for (unsigned I = 0, E = Phi->getNumIncomingValues(); I != E; ++I) { 1821 verifyUseInDefs(Phi->getIncomingValue(I), Phi); 1822 assert(find(predecessors(&B), Phi->getIncomingBlock(I)) != 1823 pred_end(&B) && 1824 "Incoming phi block not a block predecessor"); 1825 } 1826 } 1827 1828 for (Instruction &I : B) { 1829 if (MemoryUseOrDef *MA = getMemoryAccess(&I)) { 1830 verifyUseInDefs(MA->getDefiningAccess(), MA); 1831 } 1832 } 1833 } 1834 } 1835 1836 /// Perform a local numbering on blocks so that instruction ordering can be 1837 /// determined in constant time. 1838 /// TODO: We currently just number in order. If we numbered by N, we could 1839 /// allow at least N-1 sequences of insertBefore or insertAfter (and at least 1840 /// log2(N) sequences of mixed before and after) without needing to invalidate 1841 /// the numbering. 1842 void MemorySSA::renumberBlock(const BasicBlock *B) const { 1843 // The pre-increment ensures the numbers really start at 1. 1844 unsigned long CurrentNumber = 0; 1845 const AccessList *AL = getBlockAccesses(B); 1846 assert(AL != nullptr && "Asking to renumber an empty block"); 1847 for (const auto &I : *AL) 1848 BlockNumbering[&I] = ++CurrentNumber; 1849 BlockNumberingValid.insert(B); 1850 } 1851 1852 /// Determine, for two memory accesses in the same block, 1853 /// whether \p Dominator dominates \p Dominatee. 1854 /// \returns True if \p Dominator dominates \p Dominatee. 1855 bool MemorySSA::locallyDominates(const MemoryAccess *Dominator, 1856 const MemoryAccess *Dominatee) const { 1857 const BasicBlock *DominatorBlock = Dominator->getBlock(); 1858 1859 assert((DominatorBlock == Dominatee->getBlock()) && 1860 "Asking for local domination when accesses are in different blocks!"); 1861 // A node dominates itself. 1862 if (Dominatee == Dominator) 1863 return true; 1864 1865 // When Dominatee is defined on function entry, it is not dominated by another 1866 // memory access. 1867 if (isLiveOnEntryDef(Dominatee)) 1868 return false; 1869 1870 // When Dominator is defined on function entry, it dominates the other memory 1871 // access. 1872 if (isLiveOnEntryDef(Dominator)) 1873 return true; 1874 1875 if (!BlockNumberingValid.count(DominatorBlock)) 1876 renumberBlock(DominatorBlock); 1877 1878 unsigned long DominatorNum = BlockNumbering.lookup(Dominator); 1879 // All numbers start with 1 1880 assert(DominatorNum != 0 && "Block was not numbered properly"); 1881 unsigned long DominateeNum = BlockNumbering.lookup(Dominatee); 1882 assert(DominateeNum != 0 && "Block was not numbered properly"); 1883 return DominatorNum < DominateeNum; 1884 } 1885 1886 bool MemorySSA::dominates(const MemoryAccess *Dominator, 1887 const MemoryAccess *Dominatee) const { 1888 if (Dominator == Dominatee) 1889 return true; 1890 1891 if (isLiveOnEntryDef(Dominatee)) 1892 return false; 1893 1894 if (Dominator->getBlock() != Dominatee->getBlock()) 1895 return DT->dominates(Dominator->getBlock(), Dominatee->getBlock()); 1896 return locallyDominates(Dominator, Dominatee); 1897 } 1898 1899 bool MemorySSA::dominates(const MemoryAccess *Dominator, 1900 const Use &Dominatee) const { 1901 if (MemoryPhi *MP = dyn_cast<MemoryPhi>(Dominatee.getUser())) { 1902 BasicBlock *UseBB = MP->getIncomingBlock(Dominatee); 1903 // The def must dominate the incoming block of the phi. 1904 if (UseBB != Dominator->getBlock()) 1905 return DT->dominates(Dominator->getBlock(), UseBB); 1906 // If the UseBB and the DefBB are the same, compare locally. 1907 return locallyDominates(Dominator, cast<MemoryAccess>(Dominatee)); 1908 } 1909 // If it's not a PHI node use, the normal dominates can already handle it. 1910 return dominates(Dominator, cast<MemoryAccess>(Dominatee.getUser())); 1911 } 1912 1913 const static char LiveOnEntryStr[] = "liveOnEntry"; 1914 1915 void MemoryAccess::print(raw_ostream &OS) const { 1916 switch (getValueID()) { 1917 case MemoryPhiVal: return static_cast<const MemoryPhi *>(this)->print(OS); 1918 case MemoryDefVal: return static_cast<const MemoryDef *>(this)->print(OS); 1919 case MemoryUseVal: return static_cast<const MemoryUse *>(this)->print(OS); 1920 } 1921 llvm_unreachable("invalid value id"); 1922 } 1923 1924 void MemoryDef::print(raw_ostream &OS) const { 1925 MemoryAccess *UO = getDefiningAccess(); 1926 1927 auto printID = [&OS](MemoryAccess *A) { 1928 if (A && A->getID()) 1929 OS << A->getID(); 1930 else 1931 OS << LiveOnEntryStr; 1932 }; 1933 1934 OS << getID() << " = MemoryDef("; 1935 printID(UO); 1936 OS << ")"; 1937 1938 if (isOptimized()) { 1939 OS << "->"; 1940 printID(getOptimized()); 1941 1942 if (Optional<AliasResult> AR = getOptimizedAccessType()) 1943 OS << " " << *AR; 1944 } 1945 } 1946 1947 void MemoryPhi::print(raw_ostream &OS) const { 1948 bool First = true; 1949 OS << getID() << " = MemoryPhi("; 1950 for (const auto &Op : operands()) { 1951 BasicBlock *BB = getIncomingBlock(Op); 1952 MemoryAccess *MA = cast<MemoryAccess>(Op); 1953 if (!First) 1954 OS << ','; 1955 else 1956 First = false; 1957 1958 OS << '{'; 1959 if (BB->hasName()) 1960 OS << BB->getName(); 1961 else 1962 BB->printAsOperand(OS, false); 1963 OS << ','; 1964 if (unsigned ID = MA->getID()) 1965 OS << ID; 1966 else 1967 OS << LiveOnEntryStr; 1968 OS << '}'; 1969 } 1970 OS << ')'; 1971 } 1972 1973 void MemoryUse::print(raw_ostream &OS) const { 1974 MemoryAccess *UO = getDefiningAccess(); 1975 OS << "MemoryUse("; 1976 if (UO && UO->getID()) 1977 OS << UO->getID(); 1978 else 1979 OS << LiveOnEntryStr; 1980 OS << ')'; 1981 1982 if (Optional<AliasResult> AR = getOptimizedAccessType()) 1983 OS << " " << *AR; 1984 } 1985 1986 void MemoryAccess::dump() const { 1987 // Cannot completely remove virtual function even in release mode. 1988 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 1989 print(dbgs()); 1990 dbgs() << "\n"; 1991 #endif 1992 } 1993 1994 char MemorySSAPrinterLegacyPass::ID = 0; 1995 1996 MemorySSAPrinterLegacyPass::MemorySSAPrinterLegacyPass() : FunctionPass(ID) { 1997 initializeMemorySSAPrinterLegacyPassPass(*PassRegistry::getPassRegistry()); 1998 } 1999 2000 void MemorySSAPrinterLegacyPass::getAnalysisUsage(AnalysisUsage &AU) const { 2001 AU.setPreservesAll(); 2002 AU.addRequired<MemorySSAWrapperPass>(); 2003 } 2004 2005 bool MemorySSAPrinterLegacyPass::runOnFunction(Function &F) { 2006 auto &MSSA = getAnalysis<MemorySSAWrapperPass>().getMSSA(); 2007 MSSA.print(dbgs()); 2008 if (VerifyMemorySSA) 2009 MSSA.verifyMemorySSA(); 2010 return false; 2011 } 2012 2013 AnalysisKey MemorySSAAnalysis::Key; 2014 2015 MemorySSAAnalysis::Result MemorySSAAnalysis::run(Function &F, 2016 FunctionAnalysisManager &AM) { 2017 auto &DT = AM.getResult<DominatorTreeAnalysis>(F); 2018 auto &AA = AM.getResult<AAManager>(F); 2019 return MemorySSAAnalysis::Result(llvm::make_unique<MemorySSA>(F, &AA, &DT)); 2020 } 2021 2022 PreservedAnalyses MemorySSAPrinterPass::run(Function &F, 2023 FunctionAnalysisManager &AM) { 2024 OS << "MemorySSA for function: " << F.getName() << "\n"; 2025 AM.getResult<MemorySSAAnalysis>(F).getMSSA().print(OS); 2026 2027 return PreservedAnalyses::all(); 2028 } 2029 2030 PreservedAnalyses MemorySSAVerifierPass::run(Function &F, 2031 FunctionAnalysisManager &AM) { 2032 AM.getResult<MemorySSAAnalysis>(F).getMSSA().verifyMemorySSA(); 2033 2034 return PreservedAnalyses::all(); 2035 } 2036 2037 char MemorySSAWrapperPass::ID = 0; 2038 2039 MemorySSAWrapperPass::MemorySSAWrapperPass() : FunctionPass(ID) { 2040 initializeMemorySSAWrapperPassPass(*PassRegistry::getPassRegistry()); 2041 } 2042 2043 void MemorySSAWrapperPass::releaseMemory() { MSSA.reset(); } 2044 2045 void MemorySSAWrapperPass::getAnalysisUsage(AnalysisUsage &AU) const { 2046 AU.setPreservesAll(); 2047 AU.addRequiredTransitive<DominatorTreeWrapperPass>(); 2048 AU.addRequiredTransitive<AAResultsWrapperPass>(); 2049 } 2050 2051 bool MemorySSAWrapperPass::runOnFunction(Function &F) { 2052 auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 2053 auto &AA = getAnalysis<AAResultsWrapperPass>().getAAResults(); 2054 MSSA.reset(new MemorySSA(F, &AA, &DT)); 2055 return false; 2056 } 2057 2058 void MemorySSAWrapperPass::verifyAnalysis() const { MSSA->verifyMemorySSA(); } 2059 2060 void MemorySSAWrapperPass::print(raw_ostream &OS, const Module *M) const { 2061 MSSA->print(OS); 2062 } 2063 2064 MemorySSAWalker::MemorySSAWalker(MemorySSA *M) : MSSA(M) {} 2065 2066 MemorySSA::CachingWalker::CachingWalker(MemorySSA *M, AliasAnalysis *A, 2067 DominatorTree *D) 2068 : MemorySSAWalker(M), Walker(*M, *A, *D) {} 2069 2070 void MemorySSA::CachingWalker::invalidateInfo(MemoryAccess *MA) { 2071 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) 2072 MUD->resetOptimized(); 2073 } 2074 2075 /// Walk the use-def chains starting at \p MA and find 2076 /// the MemoryAccess that actually clobbers Loc. 2077 /// 2078 /// \returns our clobbering memory access 2079 MemoryAccess *MemorySSA::CachingWalker::getClobberingMemoryAccess( 2080 MemoryAccess *StartingAccess, UpwardsMemoryQuery &Q) { 2081 return Walker.findClobber(StartingAccess, Q); 2082 } 2083 2084 MemoryAccess *MemorySSA::CachingWalker::getClobberingMemoryAccess( 2085 MemoryAccess *StartingAccess, const MemoryLocation &Loc) { 2086 if (isa<MemoryPhi>(StartingAccess)) 2087 return StartingAccess; 2088 2089 auto *StartingUseOrDef = cast<MemoryUseOrDef>(StartingAccess); 2090 if (MSSA->isLiveOnEntryDef(StartingUseOrDef)) 2091 return StartingUseOrDef; 2092 2093 Instruction *I = StartingUseOrDef->getMemoryInst(); 2094 2095 // Conservatively, fences are always clobbers, so don't perform the walk if we 2096 // hit a fence. 2097 if (!ImmutableCallSite(I) && I->isFenceLike()) 2098 return StartingUseOrDef; 2099 2100 UpwardsMemoryQuery Q; 2101 Q.OriginalAccess = StartingUseOrDef; 2102 Q.StartingLoc = Loc; 2103 Q.Inst = I; 2104 Q.IsCall = false; 2105 2106 // Unlike the other function, do not walk to the def of a def, because we are 2107 // handed something we already believe is the clobbering access. 2108 MemoryAccess *DefiningAccess = isa<MemoryUse>(StartingUseOrDef) 2109 ? StartingUseOrDef->getDefiningAccess() 2110 : StartingUseOrDef; 2111 2112 MemoryAccess *Clobber = getClobberingMemoryAccess(DefiningAccess, Q); 2113 LLVM_DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I << " is "); 2114 LLVM_DEBUG(dbgs() << *StartingUseOrDef << "\n"); 2115 LLVM_DEBUG(dbgs() << "Final Memory SSA clobber for " << *I << " is "); 2116 LLVM_DEBUG(dbgs() << *Clobber << "\n"); 2117 return Clobber; 2118 } 2119 2120 MemoryAccess * 2121 MemorySSA::CachingWalker::getClobberingMemoryAccess(MemoryAccess *MA) { 2122 auto *StartingAccess = dyn_cast<MemoryUseOrDef>(MA); 2123 // If this is a MemoryPhi, we can't do anything. 2124 if (!StartingAccess) 2125 return MA; 2126 2127 // If this is an already optimized use or def, return the optimized result. 2128 // Note: Currently, we store the optimized def result in a separate field, 2129 // since we can't use the defining access. 2130 if (StartingAccess->isOptimized()) 2131 return StartingAccess->getOptimized(); 2132 2133 const Instruction *I = StartingAccess->getMemoryInst(); 2134 UpwardsMemoryQuery Q(I, StartingAccess); 2135 // We can't sanely do anything with a fence, since they conservatively clobber 2136 // all memory, and have no locations to get pointers from to try to 2137 // disambiguate. 2138 if (!Q.IsCall && I->isFenceLike()) 2139 return StartingAccess; 2140 2141 if (isUseTriviallyOptimizableToLiveOnEntry(*MSSA->AA, I)) { 2142 MemoryAccess *LiveOnEntry = MSSA->getLiveOnEntryDef(); 2143 StartingAccess->setOptimized(LiveOnEntry); 2144 StartingAccess->setOptimizedAccessType(None); 2145 return LiveOnEntry; 2146 } 2147 2148 // Start with the thing we already think clobbers this location 2149 MemoryAccess *DefiningAccess = StartingAccess->getDefiningAccess(); 2150 2151 // At this point, DefiningAccess may be the live on entry def. 2152 // If it is, we will not get a better result. 2153 if (MSSA->isLiveOnEntryDef(DefiningAccess)) { 2154 StartingAccess->setOptimized(DefiningAccess); 2155 StartingAccess->setOptimizedAccessType(None); 2156 return DefiningAccess; 2157 } 2158 2159 MemoryAccess *Result = getClobberingMemoryAccess(DefiningAccess, Q); 2160 LLVM_DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I << " is "); 2161 LLVM_DEBUG(dbgs() << *DefiningAccess << "\n"); 2162 LLVM_DEBUG(dbgs() << "Final Memory SSA clobber for " << *I << " is "); 2163 LLVM_DEBUG(dbgs() << *Result << "\n"); 2164 2165 StartingAccess->setOptimized(Result); 2166 if (MSSA->isLiveOnEntryDef(Result)) 2167 StartingAccess->setOptimizedAccessType(None); 2168 else if (Q.AR == MustAlias) 2169 StartingAccess->setOptimizedAccessType(MustAlias); 2170 2171 return Result; 2172 } 2173 2174 MemoryAccess * 2175 DoNothingMemorySSAWalker::getClobberingMemoryAccess(MemoryAccess *MA) { 2176 if (auto *Use = dyn_cast<MemoryUseOrDef>(MA)) 2177 return Use->getDefiningAccess(); 2178 return MA; 2179 } 2180 2181 MemoryAccess *DoNothingMemorySSAWalker::getClobberingMemoryAccess( 2182 MemoryAccess *StartingAccess, const MemoryLocation &) { 2183 if (auto *Use = dyn_cast<MemoryUseOrDef>(StartingAccess)) 2184 return Use->getDefiningAccess(); 2185 return StartingAccess; 2186 } 2187 2188 void MemoryPhi::deleteMe(DerivedUser *Self) { 2189 delete static_cast<MemoryPhi *>(Self); 2190 } 2191 2192 void MemoryDef::deleteMe(DerivedUser *Self) { 2193 delete static_cast<MemoryDef *>(Self); 2194 } 2195 2196 void MemoryUse::deleteMe(DerivedUser *Self) { 2197 delete static_cast<MemoryUse *>(Self); 2198 } 2199