1 //===- MemorySSA.cpp - Memory SSA Builder ---------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the MemorySSA class. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/Analysis/MemorySSA.h" 15 #include "llvm/ADT/DenseMap.h" 16 #include "llvm/ADT/DenseMapInfo.h" 17 #include "llvm/ADT/DenseSet.h" 18 #include "llvm/ADT/DepthFirstIterator.h" 19 #include "llvm/ADT/Hashing.h" 20 #include "llvm/ADT/None.h" 21 #include "llvm/ADT/Optional.h" 22 #include "llvm/ADT/STLExtras.h" 23 #include "llvm/ADT/SmallPtrSet.h" 24 #include "llvm/ADT/SmallVector.h" 25 #include "llvm/ADT/iterator.h" 26 #include "llvm/ADT/iterator_range.h" 27 #include "llvm/Analysis/AliasAnalysis.h" 28 #include "llvm/Analysis/IteratedDominanceFrontier.h" 29 #include "llvm/Analysis/MemoryLocation.h" 30 #include "llvm/Config/llvm-config.h" 31 #include "llvm/IR/AssemblyAnnotationWriter.h" 32 #include "llvm/IR/BasicBlock.h" 33 #include "llvm/IR/CallSite.h" 34 #include "llvm/IR/Dominators.h" 35 #include "llvm/IR/Function.h" 36 #include "llvm/IR/Instruction.h" 37 #include "llvm/IR/Instructions.h" 38 #include "llvm/IR/IntrinsicInst.h" 39 #include "llvm/IR/Intrinsics.h" 40 #include "llvm/IR/LLVMContext.h" 41 #include "llvm/IR/PassManager.h" 42 #include "llvm/IR/Use.h" 43 #include "llvm/Pass.h" 44 #include "llvm/Support/AtomicOrdering.h" 45 #include "llvm/Support/Casting.h" 46 #include "llvm/Support/CommandLine.h" 47 #include "llvm/Support/Compiler.h" 48 #include "llvm/Support/Debug.h" 49 #include "llvm/Support/ErrorHandling.h" 50 #include "llvm/Support/FormattedStream.h" 51 #include "llvm/Support/raw_ostream.h" 52 #include <algorithm> 53 #include <cassert> 54 #include <iterator> 55 #include <memory> 56 #include <utility> 57 58 using namespace llvm; 59 60 #define DEBUG_TYPE "memoryssa" 61 62 INITIALIZE_PASS_BEGIN(MemorySSAWrapperPass, "memoryssa", "Memory SSA", false, 63 true) 64 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) 65 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) 66 INITIALIZE_PASS_END(MemorySSAWrapperPass, "memoryssa", "Memory SSA", false, 67 true) 68 69 INITIALIZE_PASS_BEGIN(MemorySSAPrinterLegacyPass, "print-memoryssa", 70 "Memory SSA Printer", false, false) 71 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass) 72 INITIALIZE_PASS_END(MemorySSAPrinterLegacyPass, "print-memoryssa", 73 "Memory SSA Printer", false, false) 74 75 static cl::opt<unsigned> MaxCheckLimit( 76 "memssa-check-limit", cl::Hidden, cl::init(100), 77 cl::desc("The maximum number of stores/phis MemorySSA" 78 "will consider trying to walk past (default = 100)")); 79 80 static cl::opt<bool> 81 VerifyMemorySSA("verify-memoryssa", cl::init(false), cl::Hidden, 82 cl::desc("Verify MemorySSA in legacy printer pass.")); 83 84 namespace llvm { 85 86 /// \brief An assembly annotator class to print Memory SSA information in 87 /// comments. 88 class MemorySSAAnnotatedWriter : public AssemblyAnnotationWriter { 89 friend class MemorySSA; 90 91 const MemorySSA *MSSA; 92 93 public: 94 MemorySSAAnnotatedWriter(const MemorySSA *M) : MSSA(M) {} 95 96 void emitBasicBlockStartAnnot(const BasicBlock *BB, 97 formatted_raw_ostream &OS) override { 98 if (MemoryAccess *MA = MSSA->getMemoryAccess(BB)) 99 OS << "; " << *MA << "\n"; 100 } 101 102 void emitInstructionAnnot(const Instruction *I, 103 formatted_raw_ostream &OS) override { 104 if (MemoryAccess *MA = MSSA->getMemoryAccess(I)) 105 OS << "; " << *MA << "\n"; 106 } 107 }; 108 109 } // end namespace llvm 110 111 namespace { 112 113 /// Our current alias analysis API differentiates heavily between calls and 114 /// non-calls, and functions called on one usually assert on the other. 115 /// This class encapsulates the distinction to simplify other code that wants 116 /// "Memory affecting instructions and related data" to use as a key. 117 /// For example, this class is used as a densemap key in the use optimizer. 118 class MemoryLocOrCall { 119 public: 120 bool IsCall = false; 121 122 MemoryLocOrCall() = default; 123 MemoryLocOrCall(MemoryUseOrDef *MUD) 124 : MemoryLocOrCall(MUD->getMemoryInst()) {} 125 MemoryLocOrCall(const MemoryUseOrDef *MUD) 126 : MemoryLocOrCall(MUD->getMemoryInst()) {} 127 128 MemoryLocOrCall(Instruction *Inst) { 129 if (ImmutableCallSite(Inst)) { 130 IsCall = true; 131 CS = ImmutableCallSite(Inst); 132 } else { 133 IsCall = false; 134 // There is no such thing as a memorylocation for a fence inst, and it is 135 // unique in that regard. 136 if (!isa<FenceInst>(Inst)) 137 Loc = MemoryLocation::get(Inst); 138 } 139 } 140 141 explicit MemoryLocOrCall(const MemoryLocation &Loc) : Loc(Loc) {} 142 143 ImmutableCallSite getCS() const { 144 assert(IsCall); 145 return CS; 146 } 147 148 MemoryLocation getLoc() const { 149 assert(!IsCall); 150 return Loc; 151 } 152 153 bool operator==(const MemoryLocOrCall &Other) const { 154 if (IsCall != Other.IsCall) 155 return false; 156 157 if (!IsCall) 158 return Loc == Other.Loc; 159 160 if (CS.getCalledValue() != Other.CS.getCalledValue()) 161 return false; 162 163 return CS.arg_size() == Other.CS.arg_size() && 164 std::equal(CS.arg_begin(), CS.arg_end(), Other.CS.arg_begin()); 165 } 166 167 private: 168 union { 169 ImmutableCallSite CS; 170 MemoryLocation Loc; 171 }; 172 }; 173 174 } // end anonymous namespace 175 176 namespace llvm { 177 178 template <> struct DenseMapInfo<MemoryLocOrCall> { 179 static inline MemoryLocOrCall getEmptyKey() { 180 return MemoryLocOrCall(DenseMapInfo<MemoryLocation>::getEmptyKey()); 181 } 182 183 static inline MemoryLocOrCall getTombstoneKey() { 184 return MemoryLocOrCall(DenseMapInfo<MemoryLocation>::getTombstoneKey()); 185 } 186 187 static unsigned getHashValue(const MemoryLocOrCall &MLOC) { 188 if (!MLOC.IsCall) 189 return hash_combine( 190 MLOC.IsCall, 191 DenseMapInfo<MemoryLocation>::getHashValue(MLOC.getLoc())); 192 193 hash_code hash = 194 hash_combine(MLOC.IsCall, DenseMapInfo<const Value *>::getHashValue( 195 MLOC.getCS().getCalledValue())); 196 197 for (const Value *Arg : MLOC.getCS().args()) 198 hash = hash_combine(hash, DenseMapInfo<const Value *>::getHashValue(Arg)); 199 return hash; 200 } 201 202 static bool isEqual(const MemoryLocOrCall &LHS, const MemoryLocOrCall &RHS) { 203 return LHS == RHS; 204 } 205 }; 206 207 } // end namespace llvm 208 209 /// This does one-way checks to see if Use could theoretically be hoisted above 210 /// MayClobber. This will not check the other way around. 211 /// 212 /// This assumes that, for the purposes of MemorySSA, Use comes directly after 213 /// MayClobber, with no potentially clobbering operations in between them. 214 /// (Where potentially clobbering ops are memory barriers, aliased stores, etc.) 215 static bool areLoadsReorderable(const LoadInst *Use, 216 const LoadInst *MayClobber) { 217 bool VolatileUse = Use->isVolatile(); 218 bool VolatileClobber = MayClobber->isVolatile(); 219 // Volatile operations may never be reordered with other volatile operations. 220 if (VolatileUse && VolatileClobber) 221 return false; 222 // Otherwise, volatile doesn't matter here. From the language reference: 223 // 'optimizers may change the order of volatile operations relative to 224 // non-volatile operations.'" 225 226 // If a load is seq_cst, it cannot be moved above other loads. If its ordering 227 // is weaker, it can be moved above other loads. We just need to be sure that 228 // MayClobber isn't an acquire load, because loads can't be moved above 229 // acquire loads. 230 // 231 // Note that this explicitly *does* allow the free reordering of monotonic (or 232 // weaker) loads of the same address. 233 bool SeqCstUse = Use->getOrdering() == AtomicOrdering::SequentiallyConsistent; 234 bool MayClobberIsAcquire = isAtLeastOrStrongerThan(MayClobber->getOrdering(), 235 AtomicOrdering::Acquire); 236 return !(SeqCstUse || MayClobberIsAcquire); 237 } 238 239 namespace { 240 241 struct ClobberAlias { 242 bool IsClobber; 243 Optional<AliasResult> AR; 244 }; 245 246 } // end anonymous namespace 247 248 // Return a pair of {IsClobber (bool), AR (AliasResult)}. It relies on AR being 249 // ignored if IsClobber = false. 250 static ClobberAlias instructionClobbersQuery(MemoryDef *MD, 251 const MemoryLocation &UseLoc, 252 const Instruction *UseInst, 253 AliasAnalysis &AA) { 254 Instruction *DefInst = MD->getMemoryInst(); 255 assert(DefInst && "Defining instruction not actually an instruction"); 256 ImmutableCallSite UseCS(UseInst); 257 Optional<AliasResult> AR; 258 259 if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(DefInst)) { 260 // These intrinsics will show up as affecting memory, but they are just 261 // markers. 262 switch (II->getIntrinsicID()) { 263 case Intrinsic::lifetime_start: 264 if (UseCS) 265 return {false, NoAlias}; 266 AR = AA.alias(MemoryLocation(II->getArgOperand(1)), UseLoc); 267 return {AR == MustAlias, AR}; 268 case Intrinsic::lifetime_end: 269 case Intrinsic::invariant_start: 270 case Intrinsic::invariant_end: 271 case Intrinsic::assume: 272 return {false, NoAlias}; 273 default: 274 break; 275 } 276 } 277 278 if (UseCS) { 279 ModRefInfo I = AA.getModRefInfo(DefInst, UseCS); 280 AR = isMustSet(I) ? MustAlias : MayAlias; 281 return {isModOrRefSet(I), AR}; 282 } 283 284 if (auto *DefLoad = dyn_cast<LoadInst>(DefInst)) 285 if (auto *UseLoad = dyn_cast<LoadInst>(UseInst)) 286 return {!areLoadsReorderable(UseLoad, DefLoad), MayAlias}; 287 288 ModRefInfo I = AA.getModRefInfo(DefInst, UseLoc); 289 AR = isMustSet(I) ? MustAlias : MayAlias; 290 return {isModSet(I), AR}; 291 } 292 293 static ClobberAlias instructionClobbersQuery(MemoryDef *MD, 294 const MemoryUseOrDef *MU, 295 const MemoryLocOrCall &UseMLOC, 296 AliasAnalysis &AA) { 297 // FIXME: This is a temporary hack to allow a single instructionClobbersQuery 298 // to exist while MemoryLocOrCall is pushed through places. 299 if (UseMLOC.IsCall) 300 return instructionClobbersQuery(MD, MemoryLocation(), MU->getMemoryInst(), 301 AA); 302 return instructionClobbersQuery(MD, UseMLOC.getLoc(), MU->getMemoryInst(), 303 AA); 304 } 305 306 // Return true when MD may alias MU, return false otherwise. 307 bool MemorySSAUtil::defClobbersUseOrDef(MemoryDef *MD, const MemoryUseOrDef *MU, 308 AliasAnalysis &AA) { 309 return instructionClobbersQuery(MD, MU, MemoryLocOrCall(MU), AA).IsClobber; 310 } 311 312 namespace { 313 314 struct UpwardsMemoryQuery { 315 // True if our original query started off as a call 316 bool IsCall = false; 317 // The pointer location we started the query with. This will be empty if 318 // IsCall is true. 319 MemoryLocation StartingLoc; 320 // This is the instruction we were querying about. 321 const Instruction *Inst = nullptr; 322 // The MemoryAccess we actually got called with, used to test local domination 323 const MemoryAccess *OriginalAccess = nullptr; 324 Optional<AliasResult> AR = MayAlias; 325 326 UpwardsMemoryQuery() = default; 327 328 UpwardsMemoryQuery(const Instruction *Inst, const MemoryAccess *Access) 329 : IsCall(ImmutableCallSite(Inst)), Inst(Inst), OriginalAccess(Access) { 330 if (!IsCall) 331 StartingLoc = MemoryLocation::get(Inst); 332 } 333 }; 334 335 } // end anonymous namespace 336 337 static bool lifetimeEndsAt(MemoryDef *MD, const MemoryLocation &Loc, 338 AliasAnalysis &AA) { 339 Instruction *Inst = MD->getMemoryInst(); 340 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) { 341 switch (II->getIntrinsicID()) { 342 case Intrinsic::lifetime_end: 343 return AA.isMustAlias(MemoryLocation(II->getArgOperand(1)), Loc); 344 default: 345 return false; 346 } 347 } 348 return false; 349 } 350 351 static bool isUseTriviallyOptimizableToLiveOnEntry(AliasAnalysis &AA, 352 const Instruction *I) { 353 // If the memory can't be changed, then loads of the memory can't be 354 // clobbered. 355 // 356 // FIXME: We should handle invariant groups, as well. It's a bit harder, 357 // because we need to pay close attention to invariant group barriers. 358 return isa<LoadInst>(I) && (I->getMetadata(LLVMContext::MD_invariant_load) || 359 AA.pointsToConstantMemory(cast<LoadInst>(I)-> 360 getPointerOperand())); 361 } 362 363 /// Verifies that `Start` is clobbered by `ClobberAt`, and that nothing 364 /// inbetween `Start` and `ClobberAt` can clobbers `Start`. 365 /// 366 /// This is meant to be as simple and self-contained as possible. Because it 367 /// uses no cache, etc., it can be relatively expensive. 368 /// 369 /// \param Start The MemoryAccess that we want to walk from. 370 /// \param ClobberAt A clobber for Start. 371 /// \param StartLoc The MemoryLocation for Start. 372 /// \param MSSA The MemorySSA isntance that Start and ClobberAt belong to. 373 /// \param Query The UpwardsMemoryQuery we used for our search. 374 /// \param AA The AliasAnalysis we used for our search. 375 static void LLVM_ATTRIBUTE_UNUSED 376 checkClobberSanity(MemoryAccess *Start, MemoryAccess *ClobberAt, 377 const MemoryLocation &StartLoc, const MemorySSA &MSSA, 378 const UpwardsMemoryQuery &Query, AliasAnalysis &AA) { 379 assert(MSSA.dominates(ClobberAt, Start) && "Clobber doesn't dominate start?"); 380 381 if (MSSA.isLiveOnEntryDef(Start)) { 382 assert(MSSA.isLiveOnEntryDef(ClobberAt) && 383 "liveOnEntry must clobber itself"); 384 return; 385 } 386 387 bool FoundClobber = false; 388 DenseSet<MemoryAccessPair> VisitedPhis; 389 SmallVector<MemoryAccessPair, 8> Worklist; 390 Worklist.emplace_back(Start, StartLoc); 391 // Walk all paths from Start to ClobberAt, while looking for clobbers. If one 392 // is found, complain. 393 while (!Worklist.empty()) { 394 MemoryAccessPair MAP = Worklist.pop_back_val(); 395 // All we care about is that nothing from Start to ClobberAt clobbers Start. 396 // We learn nothing from revisiting nodes. 397 if (!VisitedPhis.insert(MAP).second) 398 continue; 399 400 for (MemoryAccess *MA : def_chain(MAP.first)) { 401 if (MA == ClobberAt) { 402 if (auto *MD = dyn_cast<MemoryDef>(MA)) { 403 // instructionClobbersQuery isn't essentially free, so don't use `|=`, 404 // since it won't let us short-circuit. 405 // 406 // Also, note that this can't be hoisted out of the `Worklist` loop, 407 // since MD may only act as a clobber for 1 of N MemoryLocations. 408 FoundClobber = FoundClobber || MSSA.isLiveOnEntryDef(MD); 409 if (!FoundClobber) { 410 ClobberAlias CA = 411 instructionClobbersQuery(MD, MAP.second, Query.Inst, AA); 412 if (CA.IsClobber) { 413 FoundClobber = true; 414 // Not used: CA.AR; 415 } 416 } 417 } 418 break; 419 } 420 421 // We should never hit liveOnEntry, unless it's the clobber. 422 assert(!MSSA.isLiveOnEntryDef(MA) && "Hit liveOnEntry before clobber?"); 423 424 if (auto *MD = dyn_cast<MemoryDef>(MA)) { 425 (void)MD; 426 assert(!instructionClobbersQuery(MD, MAP.second, Query.Inst, AA) 427 .IsClobber && 428 "Found clobber before reaching ClobberAt!"); 429 continue; 430 } 431 432 assert(isa<MemoryPhi>(MA)); 433 Worklist.append(upward_defs_begin({MA, MAP.second}), upward_defs_end()); 434 } 435 } 436 437 // If ClobberAt is a MemoryPhi, we can assume something above it acted as a 438 // clobber. Otherwise, `ClobberAt` should've acted as a clobber at some point. 439 assert((isa<MemoryPhi>(ClobberAt) || FoundClobber) && 440 "ClobberAt never acted as a clobber"); 441 } 442 443 namespace { 444 445 /// Our algorithm for walking (and trying to optimize) clobbers, all wrapped up 446 /// in one class. 447 class ClobberWalker { 448 /// Save a few bytes by using unsigned instead of size_t. 449 using ListIndex = unsigned; 450 451 /// Represents a span of contiguous MemoryDefs, potentially ending in a 452 /// MemoryPhi. 453 struct DefPath { 454 MemoryLocation Loc; 455 // Note that, because we always walk in reverse, Last will always dominate 456 // First. Also note that First and Last are inclusive. 457 MemoryAccess *First; 458 MemoryAccess *Last; 459 Optional<ListIndex> Previous; 460 461 DefPath(const MemoryLocation &Loc, MemoryAccess *First, MemoryAccess *Last, 462 Optional<ListIndex> Previous) 463 : Loc(Loc), First(First), Last(Last), Previous(Previous) {} 464 465 DefPath(const MemoryLocation &Loc, MemoryAccess *Init, 466 Optional<ListIndex> Previous) 467 : DefPath(Loc, Init, Init, Previous) {} 468 }; 469 470 const MemorySSA &MSSA; 471 AliasAnalysis &AA; 472 DominatorTree &DT; 473 UpwardsMemoryQuery *Query; 474 475 // Phi optimization bookkeeping 476 SmallVector<DefPath, 32> Paths; 477 DenseSet<ConstMemoryAccessPair> VisitedPhis; 478 479 /// Find the nearest def or phi that `From` can legally be optimized to. 480 const MemoryAccess *getWalkTarget(const MemoryPhi *From) const { 481 assert(From->getNumOperands() && "Phi with no operands?"); 482 483 BasicBlock *BB = From->getBlock(); 484 MemoryAccess *Result = MSSA.getLiveOnEntryDef(); 485 DomTreeNode *Node = DT.getNode(BB); 486 while ((Node = Node->getIDom())) { 487 auto *Defs = MSSA.getBlockDefs(Node->getBlock()); 488 if (Defs) 489 return &*Defs->rbegin(); 490 } 491 return Result; 492 } 493 494 /// Result of calling walkToPhiOrClobber. 495 struct UpwardsWalkResult { 496 /// The "Result" of the walk. Either a clobber, the last thing we walked, or 497 /// both. Include alias info when clobber found. 498 MemoryAccess *Result; 499 bool IsKnownClobber; 500 Optional<AliasResult> AR; 501 }; 502 503 /// Walk to the next Phi or Clobber in the def chain starting at Desc.Last. 504 /// This will update Desc.Last as it walks. It will (optionally) also stop at 505 /// StopAt. 506 /// 507 /// This does not test for whether StopAt is a clobber 508 UpwardsWalkResult 509 walkToPhiOrClobber(DefPath &Desc, 510 const MemoryAccess *StopAt = nullptr) const { 511 assert(!isa<MemoryUse>(Desc.Last) && "Uses don't exist in my world"); 512 513 for (MemoryAccess *Current : def_chain(Desc.Last)) { 514 Desc.Last = Current; 515 if (Current == StopAt) 516 return {Current, false, MayAlias}; 517 518 if (auto *MD = dyn_cast<MemoryDef>(Current)) { 519 if (MSSA.isLiveOnEntryDef(MD)) 520 return {MD, true, MustAlias}; 521 ClobberAlias CA = 522 instructionClobbersQuery(MD, Desc.Loc, Query->Inst, AA); 523 if (CA.IsClobber) 524 return {MD, true, CA.AR}; 525 } 526 } 527 528 assert(isa<MemoryPhi>(Desc.Last) && 529 "Ended at a non-clobber that's not a phi?"); 530 return {Desc.Last, false, MayAlias}; 531 } 532 533 void addSearches(MemoryPhi *Phi, SmallVectorImpl<ListIndex> &PausedSearches, 534 ListIndex PriorNode) { 535 auto UpwardDefs = make_range(upward_defs_begin({Phi, Paths[PriorNode].Loc}), 536 upward_defs_end()); 537 for (const MemoryAccessPair &P : UpwardDefs) { 538 PausedSearches.push_back(Paths.size()); 539 Paths.emplace_back(P.second, P.first, PriorNode); 540 } 541 } 542 543 /// Represents a search that terminated after finding a clobber. This clobber 544 /// may or may not be present in the path of defs from LastNode..SearchStart, 545 /// since it may have been retrieved from cache. 546 struct TerminatedPath { 547 MemoryAccess *Clobber; 548 ListIndex LastNode; 549 }; 550 551 /// Get an access that keeps us from optimizing to the given phi. 552 /// 553 /// PausedSearches is an array of indices into the Paths array. Its incoming 554 /// value is the indices of searches that stopped at the last phi optimization 555 /// target. It's left in an unspecified state. 556 /// 557 /// If this returns None, NewPaused is a vector of searches that terminated 558 /// at StopWhere. Otherwise, NewPaused is left in an unspecified state. 559 Optional<TerminatedPath> 560 getBlockingAccess(const MemoryAccess *StopWhere, 561 SmallVectorImpl<ListIndex> &PausedSearches, 562 SmallVectorImpl<ListIndex> &NewPaused, 563 SmallVectorImpl<TerminatedPath> &Terminated) { 564 assert(!PausedSearches.empty() && "No searches to continue?"); 565 566 // BFS vs DFS really doesn't make a difference here, so just do a DFS with 567 // PausedSearches as our stack. 568 while (!PausedSearches.empty()) { 569 ListIndex PathIndex = PausedSearches.pop_back_val(); 570 DefPath &Node = Paths[PathIndex]; 571 572 // If we've already visited this path with this MemoryLocation, we don't 573 // need to do so again. 574 // 575 // NOTE: That we just drop these paths on the ground makes caching 576 // behavior sporadic. e.g. given a diamond: 577 // A 578 // B C 579 // D 580 // 581 // ...If we walk D, B, A, C, we'll only cache the result of phi 582 // optimization for A, B, and D; C will be skipped because it dies here. 583 // This arguably isn't the worst thing ever, since: 584 // - We generally query things in a top-down order, so if we got below D 585 // without needing cache entries for {C, MemLoc}, then chances are 586 // that those cache entries would end up ultimately unused. 587 // - We still cache things for A, so C only needs to walk up a bit. 588 // If this behavior becomes problematic, we can fix without a ton of extra 589 // work. 590 if (!VisitedPhis.insert({Node.Last, Node.Loc}).second) 591 continue; 592 593 UpwardsWalkResult Res = walkToPhiOrClobber(Node, /*StopAt=*/StopWhere); 594 if (Res.IsKnownClobber) { 595 assert(Res.Result != StopWhere); 596 // If this wasn't a cache hit, we hit a clobber when walking. That's a 597 // failure. 598 TerminatedPath Term{Res.Result, PathIndex}; 599 if (!MSSA.dominates(Res.Result, StopWhere)) 600 return Term; 601 602 // Otherwise, it's a valid thing to potentially optimize to. 603 Terminated.push_back(Term); 604 continue; 605 } 606 607 if (Res.Result == StopWhere) { 608 // We've hit our target. Save this path off for if we want to continue 609 // walking. 610 NewPaused.push_back(PathIndex); 611 continue; 612 } 613 614 assert(!MSSA.isLiveOnEntryDef(Res.Result) && "liveOnEntry is a clobber"); 615 addSearches(cast<MemoryPhi>(Res.Result), PausedSearches, PathIndex); 616 } 617 618 return None; 619 } 620 621 template <typename T, typename Walker> 622 struct generic_def_path_iterator 623 : public iterator_facade_base<generic_def_path_iterator<T, Walker>, 624 std::forward_iterator_tag, T *> { 625 generic_def_path_iterator() = default; 626 generic_def_path_iterator(Walker *W, ListIndex N) : W(W), N(N) {} 627 628 T &operator*() const { return curNode(); } 629 630 generic_def_path_iterator &operator++() { 631 N = curNode().Previous; 632 return *this; 633 } 634 635 bool operator==(const generic_def_path_iterator &O) const { 636 if (N.hasValue() != O.N.hasValue()) 637 return false; 638 return !N.hasValue() || *N == *O.N; 639 } 640 641 private: 642 T &curNode() const { return W->Paths[*N]; } 643 644 Walker *W = nullptr; 645 Optional<ListIndex> N = None; 646 }; 647 648 using def_path_iterator = generic_def_path_iterator<DefPath, ClobberWalker>; 649 using const_def_path_iterator = 650 generic_def_path_iterator<const DefPath, const ClobberWalker>; 651 652 iterator_range<def_path_iterator> def_path(ListIndex From) { 653 return make_range(def_path_iterator(this, From), def_path_iterator()); 654 } 655 656 iterator_range<const_def_path_iterator> const_def_path(ListIndex From) const { 657 return make_range(const_def_path_iterator(this, From), 658 const_def_path_iterator()); 659 } 660 661 struct OptznResult { 662 /// The path that contains our result. 663 TerminatedPath PrimaryClobber; 664 /// The paths that we can legally cache back from, but that aren't 665 /// necessarily the result of the Phi optimization. 666 SmallVector<TerminatedPath, 4> OtherClobbers; 667 }; 668 669 ListIndex defPathIndex(const DefPath &N) const { 670 // The assert looks nicer if we don't need to do &N 671 const DefPath *NP = &N; 672 assert(!Paths.empty() && NP >= &Paths.front() && NP <= &Paths.back() && 673 "Out of bounds DefPath!"); 674 return NP - &Paths.front(); 675 } 676 677 /// Try to optimize a phi as best as we can. Returns a SmallVector of Paths 678 /// that act as legal clobbers. Note that this won't return *all* clobbers. 679 /// 680 /// Phi optimization algorithm tl;dr: 681 /// - Find the earliest def/phi, A, we can optimize to 682 /// - Find if all paths from the starting memory access ultimately reach A 683 /// - If not, optimization isn't possible. 684 /// - Otherwise, walk from A to another clobber or phi, A'. 685 /// - If A' is a def, we're done. 686 /// - If A' is a phi, try to optimize it. 687 /// 688 /// A path is a series of {MemoryAccess, MemoryLocation} pairs. A path 689 /// terminates when a MemoryAccess that clobbers said MemoryLocation is found. 690 OptznResult tryOptimizePhi(MemoryPhi *Phi, MemoryAccess *Start, 691 const MemoryLocation &Loc) { 692 assert(Paths.empty() && VisitedPhis.empty() && 693 "Reset the optimization state."); 694 695 Paths.emplace_back(Loc, Start, Phi, None); 696 // Stores how many "valid" optimization nodes we had prior to calling 697 // addSearches/getBlockingAccess. Necessary for caching if we had a blocker. 698 auto PriorPathsSize = Paths.size(); 699 700 SmallVector<ListIndex, 16> PausedSearches; 701 SmallVector<ListIndex, 8> NewPaused; 702 SmallVector<TerminatedPath, 4> TerminatedPaths; 703 704 addSearches(Phi, PausedSearches, 0); 705 706 // Moves the TerminatedPath with the "most dominated" Clobber to the end of 707 // Paths. 708 auto MoveDominatedPathToEnd = [&](SmallVectorImpl<TerminatedPath> &Paths) { 709 assert(!Paths.empty() && "Need a path to move"); 710 auto Dom = Paths.begin(); 711 for (auto I = std::next(Dom), E = Paths.end(); I != E; ++I) 712 if (!MSSA.dominates(I->Clobber, Dom->Clobber)) 713 Dom = I; 714 auto Last = Paths.end() - 1; 715 if (Last != Dom) 716 std::iter_swap(Last, Dom); 717 }; 718 719 MemoryPhi *Current = Phi; 720 while (true) { 721 assert(!MSSA.isLiveOnEntryDef(Current) && 722 "liveOnEntry wasn't treated as a clobber?"); 723 724 const auto *Target = getWalkTarget(Current); 725 // If a TerminatedPath doesn't dominate Target, then it wasn't a legal 726 // optimization for the prior phi. 727 assert(all_of(TerminatedPaths, [&](const TerminatedPath &P) { 728 return MSSA.dominates(P.Clobber, Target); 729 })); 730 731 // FIXME: This is broken, because the Blocker may be reported to be 732 // liveOnEntry, and we'll happily wait for that to disappear (read: never) 733 // For the moment, this is fine, since we do nothing with blocker info. 734 if (Optional<TerminatedPath> Blocker = getBlockingAccess( 735 Target, PausedSearches, NewPaused, TerminatedPaths)) { 736 737 // Find the node we started at. We can't search based on N->Last, since 738 // we may have gone around a loop with a different MemoryLocation. 739 auto Iter = find_if(def_path(Blocker->LastNode), [&](const DefPath &N) { 740 return defPathIndex(N) < PriorPathsSize; 741 }); 742 assert(Iter != def_path_iterator()); 743 744 DefPath &CurNode = *Iter; 745 assert(CurNode.Last == Current); 746 747 // Two things: 748 // A. We can't reliably cache all of NewPaused back. Consider a case 749 // where we have two paths in NewPaused; one of which can't optimize 750 // above this phi, whereas the other can. If we cache the second path 751 // back, we'll end up with suboptimal cache entries. We can handle 752 // cases like this a bit better when we either try to find all 753 // clobbers that block phi optimization, or when our cache starts 754 // supporting unfinished searches. 755 // B. We can't reliably cache TerminatedPaths back here without doing 756 // extra checks; consider a case like: 757 // T 758 // / \ 759 // D C 760 // \ / 761 // S 762 // Where T is our target, C is a node with a clobber on it, D is a 763 // diamond (with a clobber *only* on the left or right node, N), and 764 // S is our start. Say we walk to D, through the node opposite N 765 // (read: ignoring the clobber), and see a cache entry in the top 766 // node of D. That cache entry gets put into TerminatedPaths. We then 767 // walk up to C (N is later in our worklist), find the clobber, and 768 // quit. If we append TerminatedPaths to OtherClobbers, we'll cache 769 // the bottom part of D to the cached clobber, ignoring the clobber 770 // in N. Again, this problem goes away if we start tracking all 771 // blockers for a given phi optimization. 772 TerminatedPath Result{CurNode.Last, defPathIndex(CurNode)}; 773 return {Result, {}}; 774 } 775 776 // If there's nothing left to search, then all paths led to valid clobbers 777 // that we got from our cache; pick the nearest to the start, and allow 778 // the rest to be cached back. 779 if (NewPaused.empty()) { 780 MoveDominatedPathToEnd(TerminatedPaths); 781 TerminatedPath Result = TerminatedPaths.pop_back_val(); 782 return {Result, std::move(TerminatedPaths)}; 783 } 784 785 MemoryAccess *DefChainEnd = nullptr; 786 SmallVector<TerminatedPath, 4> Clobbers; 787 for (ListIndex Paused : NewPaused) { 788 UpwardsWalkResult WR = walkToPhiOrClobber(Paths[Paused]); 789 if (WR.IsKnownClobber) 790 Clobbers.push_back({WR.Result, Paused}); 791 else 792 // Micro-opt: If we hit the end of the chain, save it. 793 DefChainEnd = WR.Result; 794 } 795 796 if (!TerminatedPaths.empty()) { 797 // If we couldn't find the dominating phi/liveOnEntry in the above loop, 798 // do it now. 799 if (!DefChainEnd) 800 for (auto *MA : def_chain(const_cast<MemoryAccess *>(Target))) 801 DefChainEnd = MA; 802 803 // If any of the terminated paths don't dominate the phi we'll try to 804 // optimize, we need to figure out what they are and quit. 805 const BasicBlock *ChainBB = DefChainEnd->getBlock(); 806 for (const TerminatedPath &TP : TerminatedPaths) { 807 // Because we know that DefChainEnd is as "high" as we can go, we 808 // don't need local dominance checks; BB dominance is sufficient. 809 if (DT.dominates(ChainBB, TP.Clobber->getBlock())) 810 Clobbers.push_back(TP); 811 } 812 } 813 814 // If we have clobbers in the def chain, find the one closest to Current 815 // and quit. 816 if (!Clobbers.empty()) { 817 MoveDominatedPathToEnd(Clobbers); 818 TerminatedPath Result = Clobbers.pop_back_val(); 819 return {Result, std::move(Clobbers)}; 820 } 821 822 assert(all_of(NewPaused, 823 [&](ListIndex I) { return Paths[I].Last == DefChainEnd; })); 824 825 // Because liveOnEntry is a clobber, this must be a phi. 826 auto *DefChainPhi = cast<MemoryPhi>(DefChainEnd); 827 828 PriorPathsSize = Paths.size(); 829 PausedSearches.clear(); 830 for (ListIndex I : NewPaused) 831 addSearches(DefChainPhi, PausedSearches, I); 832 NewPaused.clear(); 833 834 Current = DefChainPhi; 835 } 836 } 837 838 void verifyOptResult(const OptznResult &R) const { 839 assert(all_of(R.OtherClobbers, [&](const TerminatedPath &P) { 840 return MSSA.dominates(P.Clobber, R.PrimaryClobber.Clobber); 841 })); 842 } 843 844 void resetPhiOptznState() { 845 Paths.clear(); 846 VisitedPhis.clear(); 847 } 848 849 public: 850 ClobberWalker(const MemorySSA &MSSA, AliasAnalysis &AA, DominatorTree &DT) 851 : MSSA(MSSA), AA(AA), DT(DT) {} 852 853 /// Finds the nearest clobber for the given query, optimizing phis if 854 /// possible. 855 MemoryAccess *findClobber(MemoryAccess *Start, UpwardsMemoryQuery &Q) { 856 Query = &Q; 857 858 MemoryAccess *Current = Start; 859 // This walker pretends uses don't exist. If we're handed one, silently grab 860 // its def. (This has the nice side-effect of ensuring we never cache uses) 861 if (auto *MU = dyn_cast<MemoryUse>(Start)) 862 Current = MU->getDefiningAccess(); 863 864 DefPath FirstDesc(Q.StartingLoc, Current, Current, None); 865 // Fast path for the overly-common case (no crazy phi optimization 866 // necessary) 867 UpwardsWalkResult WalkResult = walkToPhiOrClobber(FirstDesc); 868 MemoryAccess *Result; 869 if (WalkResult.IsKnownClobber) { 870 Result = WalkResult.Result; 871 Q.AR = WalkResult.AR; 872 } else { 873 OptznResult OptRes = tryOptimizePhi(cast<MemoryPhi>(FirstDesc.Last), 874 Current, Q.StartingLoc); 875 verifyOptResult(OptRes); 876 resetPhiOptznState(); 877 Result = OptRes.PrimaryClobber.Clobber; 878 } 879 880 #ifdef EXPENSIVE_CHECKS 881 checkClobberSanity(Current, Result, Q.StartingLoc, MSSA, Q, AA); 882 #endif 883 return Result; 884 } 885 886 void verify(const MemorySSA *MSSA) { assert(MSSA == &this->MSSA); } 887 }; 888 889 struct RenamePassData { 890 DomTreeNode *DTN; 891 DomTreeNode::const_iterator ChildIt; 892 MemoryAccess *IncomingVal; 893 894 RenamePassData(DomTreeNode *D, DomTreeNode::const_iterator It, 895 MemoryAccess *M) 896 : DTN(D), ChildIt(It), IncomingVal(M) {} 897 898 void swap(RenamePassData &RHS) { 899 std::swap(DTN, RHS.DTN); 900 std::swap(ChildIt, RHS.ChildIt); 901 std::swap(IncomingVal, RHS.IncomingVal); 902 } 903 }; 904 905 } // end anonymous namespace 906 907 namespace llvm { 908 909 /// \brief A MemorySSAWalker that does AA walks to disambiguate accesses. It no 910 /// longer does caching on its own, 911 /// but the name has been retained for the moment. 912 class MemorySSA::CachingWalker final : public MemorySSAWalker { 913 ClobberWalker Walker; 914 915 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *, UpwardsMemoryQuery &); 916 917 public: 918 CachingWalker(MemorySSA *, AliasAnalysis *, DominatorTree *); 919 ~CachingWalker() override = default; 920 921 using MemorySSAWalker::getClobberingMemoryAccess; 922 923 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *) override; 924 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *, 925 const MemoryLocation &) override; 926 void invalidateInfo(MemoryAccess *) override; 927 928 void verify(const MemorySSA *MSSA) override { 929 MemorySSAWalker::verify(MSSA); 930 Walker.verify(MSSA); 931 } 932 }; 933 934 } // end namespace llvm 935 936 void MemorySSA::renameSuccessorPhis(BasicBlock *BB, MemoryAccess *IncomingVal, 937 bool RenameAllUses) { 938 // Pass through values to our successors 939 for (const BasicBlock *S : successors(BB)) { 940 auto It = PerBlockAccesses.find(S); 941 // Rename the phi nodes in our successor block 942 if (It == PerBlockAccesses.end() || !isa<MemoryPhi>(It->second->front())) 943 continue; 944 AccessList *Accesses = It->second.get(); 945 auto *Phi = cast<MemoryPhi>(&Accesses->front()); 946 if (RenameAllUses) { 947 int PhiIndex = Phi->getBasicBlockIndex(BB); 948 assert(PhiIndex != -1 && "Incomplete phi during partial rename"); 949 Phi->setIncomingValue(PhiIndex, IncomingVal); 950 } else 951 Phi->addIncoming(IncomingVal, BB); 952 } 953 } 954 955 /// \brief Rename a single basic block into MemorySSA form. 956 /// Uses the standard SSA renaming algorithm. 957 /// \returns The new incoming value. 958 MemoryAccess *MemorySSA::renameBlock(BasicBlock *BB, MemoryAccess *IncomingVal, 959 bool RenameAllUses) { 960 auto It = PerBlockAccesses.find(BB); 961 // Skip most processing if the list is empty. 962 if (It != PerBlockAccesses.end()) { 963 AccessList *Accesses = It->second.get(); 964 for (MemoryAccess &L : *Accesses) { 965 if (MemoryUseOrDef *MUD = dyn_cast<MemoryUseOrDef>(&L)) { 966 if (MUD->getDefiningAccess() == nullptr || RenameAllUses) 967 MUD->setDefiningAccess(IncomingVal); 968 if (isa<MemoryDef>(&L)) 969 IncomingVal = &L; 970 } else { 971 IncomingVal = &L; 972 } 973 } 974 } 975 return IncomingVal; 976 } 977 978 /// \brief This is the standard SSA renaming algorithm. 979 /// 980 /// We walk the dominator tree in preorder, renaming accesses, and then filling 981 /// in phi nodes in our successors. 982 void MemorySSA::renamePass(DomTreeNode *Root, MemoryAccess *IncomingVal, 983 SmallPtrSetImpl<BasicBlock *> &Visited, 984 bool SkipVisited, bool RenameAllUses) { 985 SmallVector<RenamePassData, 32> WorkStack; 986 // Skip everything if we already renamed this block and we are skipping. 987 // Note: You can't sink this into the if, because we need it to occur 988 // regardless of whether we skip blocks or not. 989 bool AlreadyVisited = !Visited.insert(Root->getBlock()).second; 990 if (SkipVisited && AlreadyVisited) 991 return; 992 993 IncomingVal = renameBlock(Root->getBlock(), IncomingVal, RenameAllUses); 994 renameSuccessorPhis(Root->getBlock(), IncomingVal, RenameAllUses); 995 WorkStack.push_back({Root, Root->begin(), IncomingVal}); 996 997 while (!WorkStack.empty()) { 998 DomTreeNode *Node = WorkStack.back().DTN; 999 DomTreeNode::const_iterator ChildIt = WorkStack.back().ChildIt; 1000 IncomingVal = WorkStack.back().IncomingVal; 1001 1002 if (ChildIt == Node->end()) { 1003 WorkStack.pop_back(); 1004 } else { 1005 DomTreeNode *Child = *ChildIt; 1006 ++WorkStack.back().ChildIt; 1007 BasicBlock *BB = Child->getBlock(); 1008 // Note: You can't sink this into the if, because we need it to occur 1009 // regardless of whether we skip blocks or not. 1010 AlreadyVisited = !Visited.insert(BB).second; 1011 if (SkipVisited && AlreadyVisited) { 1012 // We already visited this during our renaming, which can happen when 1013 // being asked to rename multiple blocks. Figure out the incoming val, 1014 // which is the last def. 1015 // Incoming value can only change if there is a block def, and in that 1016 // case, it's the last block def in the list. 1017 if (auto *BlockDefs = getWritableBlockDefs(BB)) 1018 IncomingVal = &*BlockDefs->rbegin(); 1019 } else 1020 IncomingVal = renameBlock(BB, IncomingVal, RenameAllUses); 1021 renameSuccessorPhis(BB, IncomingVal, RenameAllUses); 1022 WorkStack.push_back({Child, Child->begin(), IncomingVal}); 1023 } 1024 } 1025 } 1026 1027 /// \brief This handles unreachable block accesses by deleting phi nodes in 1028 /// unreachable blocks, and marking all other unreachable MemoryAccess's as 1029 /// being uses of the live on entry definition. 1030 void MemorySSA::markUnreachableAsLiveOnEntry(BasicBlock *BB) { 1031 assert(!DT->isReachableFromEntry(BB) && 1032 "Reachable block found while handling unreachable blocks"); 1033 1034 // Make sure phi nodes in our reachable successors end up with a 1035 // LiveOnEntryDef for our incoming edge, even though our block is forward 1036 // unreachable. We could just disconnect these blocks from the CFG fully, 1037 // but we do not right now. 1038 for (const BasicBlock *S : successors(BB)) { 1039 if (!DT->isReachableFromEntry(S)) 1040 continue; 1041 auto It = PerBlockAccesses.find(S); 1042 // Rename the phi nodes in our successor block 1043 if (It == PerBlockAccesses.end() || !isa<MemoryPhi>(It->second->front())) 1044 continue; 1045 AccessList *Accesses = It->second.get(); 1046 auto *Phi = cast<MemoryPhi>(&Accesses->front()); 1047 Phi->addIncoming(LiveOnEntryDef.get(), BB); 1048 } 1049 1050 auto It = PerBlockAccesses.find(BB); 1051 if (It == PerBlockAccesses.end()) 1052 return; 1053 1054 auto &Accesses = It->second; 1055 for (auto AI = Accesses->begin(), AE = Accesses->end(); AI != AE;) { 1056 auto Next = std::next(AI); 1057 // If we have a phi, just remove it. We are going to replace all 1058 // users with live on entry. 1059 if (auto *UseOrDef = dyn_cast<MemoryUseOrDef>(AI)) 1060 UseOrDef->setDefiningAccess(LiveOnEntryDef.get()); 1061 else 1062 Accesses->erase(AI); 1063 AI = Next; 1064 } 1065 } 1066 1067 MemorySSA::MemorySSA(Function &Func, AliasAnalysis *AA, DominatorTree *DT) 1068 : AA(AA), DT(DT), F(Func), LiveOnEntryDef(nullptr), Walker(nullptr), 1069 NextID(0) { 1070 buildMemorySSA(); 1071 } 1072 1073 MemorySSA::~MemorySSA() { 1074 // Drop all our references 1075 for (const auto &Pair : PerBlockAccesses) 1076 for (MemoryAccess &MA : *Pair.second) 1077 MA.dropAllReferences(); 1078 } 1079 1080 MemorySSA::AccessList *MemorySSA::getOrCreateAccessList(const BasicBlock *BB) { 1081 auto Res = PerBlockAccesses.insert(std::make_pair(BB, nullptr)); 1082 1083 if (Res.second) 1084 Res.first->second = llvm::make_unique<AccessList>(); 1085 return Res.first->second.get(); 1086 } 1087 1088 MemorySSA::DefsList *MemorySSA::getOrCreateDefsList(const BasicBlock *BB) { 1089 auto Res = PerBlockDefs.insert(std::make_pair(BB, nullptr)); 1090 1091 if (Res.second) 1092 Res.first->second = llvm::make_unique<DefsList>(); 1093 return Res.first->second.get(); 1094 } 1095 1096 namespace llvm { 1097 1098 /// This class is a batch walker of all MemoryUse's in the program, and points 1099 /// their defining access at the thing that actually clobbers them. Because it 1100 /// is a batch walker that touches everything, it does not operate like the 1101 /// other walkers. This walker is basically performing a top-down SSA renaming 1102 /// pass, where the version stack is used as the cache. This enables it to be 1103 /// significantly more time and memory efficient than using the regular walker, 1104 /// which is walking bottom-up. 1105 class MemorySSA::OptimizeUses { 1106 public: 1107 OptimizeUses(MemorySSA *MSSA, MemorySSAWalker *Walker, AliasAnalysis *AA, 1108 DominatorTree *DT) 1109 : MSSA(MSSA), Walker(Walker), AA(AA), DT(DT) { 1110 Walker = MSSA->getWalker(); 1111 } 1112 1113 void optimizeUses(); 1114 1115 private: 1116 /// This represents where a given memorylocation is in the stack. 1117 struct MemlocStackInfo { 1118 // This essentially is keeping track of versions of the stack. Whenever 1119 // the stack changes due to pushes or pops, these versions increase. 1120 unsigned long StackEpoch; 1121 unsigned long PopEpoch; 1122 // This is the lower bound of places on the stack to check. It is equal to 1123 // the place the last stack walk ended. 1124 // Note: Correctness depends on this being initialized to 0, which densemap 1125 // does 1126 unsigned long LowerBound; 1127 const BasicBlock *LowerBoundBlock; 1128 // This is where the last walk for this memory location ended. 1129 unsigned long LastKill; 1130 bool LastKillValid; 1131 Optional<AliasResult> AR; 1132 }; 1133 1134 void optimizeUsesInBlock(const BasicBlock *, unsigned long &, unsigned long &, 1135 SmallVectorImpl<MemoryAccess *> &, 1136 DenseMap<MemoryLocOrCall, MemlocStackInfo> &); 1137 1138 MemorySSA *MSSA; 1139 MemorySSAWalker *Walker; 1140 AliasAnalysis *AA; 1141 DominatorTree *DT; 1142 }; 1143 1144 } // end namespace llvm 1145 1146 /// Optimize the uses in a given block This is basically the SSA renaming 1147 /// algorithm, with one caveat: We are able to use a single stack for all 1148 /// MemoryUses. This is because the set of *possible* reaching MemoryDefs is 1149 /// the same for every MemoryUse. The *actual* clobbering MemoryDef is just 1150 /// going to be some position in that stack of possible ones. 1151 /// 1152 /// We track the stack positions that each MemoryLocation needs 1153 /// to check, and last ended at. This is because we only want to check the 1154 /// things that changed since last time. The same MemoryLocation should 1155 /// get clobbered by the same store (getModRefInfo does not use invariantness or 1156 /// things like this, and if they start, we can modify MemoryLocOrCall to 1157 /// include relevant data) 1158 void MemorySSA::OptimizeUses::optimizeUsesInBlock( 1159 const BasicBlock *BB, unsigned long &StackEpoch, unsigned long &PopEpoch, 1160 SmallVectorImpl<MemoryAccess *> &VersionStack, 1161 DenseMap<MemoryLocOrCall, MemlocStackInfo> &LocStackInfo) { 1162 1163 /// If no accesses, nothing to do. 1164 MemorySSA::AccessList *Accesses = MSSA->getWritableBlockAccesses(BB); 1165 if (Accesses == nullptr) 1166 return; 1167 1168 // Pop everything that doesn't dominate the current block off the stack, 1169 // increment the PopEpoch to account for this. 1170 while (true) { 1171 assert( 1172 !VersionStack.empty() && 1173 "Version stack should have liveOnEntry sentinel dominating everything"); 1174 BasicBlock *BackBlock = VersionStack.back()->getBlock(); 1175 if (DT->dominates(BackBlock, BB)) 1176 break; 1177 while (VersionStack.back()->getBlock() == BackBlock) 1178 VersionStack.pop_back(); 1179 ++PopEpoch; 1180 } 1181 1182 for (MemoryAccess &MA : *Accesses) { 1183 auto *MU = dyn_cast<MemoryUse>(&MA); 1184 if (!MU) { 1185 VersionStack.push_back(&MA); 1186 ++StackEpoch; 1187 continue; 1188 } 1189 1190 if (isUseTriviallyOptimizableToLiveOnEntry(*AA, MU->getMemoryInst())) { 1191 MU->setDefiningAccess(MSSA->getLiveOnEntryDef(), true, None); 1192 continue; 1193 } 1194 1195 MemoryLocOrCall UseMLOC(MU); 1196 auto &LocInfo = LocStackInfo[UseMLOC]; 1197 // If the pop epoch changed, it means we've removed stuff from top of 1198 // stack due to changing blocks. We may have to reset the lower bound or 1199 // last kill info. 1200 if (LocInfo.PopEpoch != PopEpoch) { 1201 LocInfo.PopEpoch = PopEpoch; 1202 LocInfo.StackEpoch = StackEpoch; 1203 // If the lower bound was in something that no longer dominates us, we 1204 // have to reset it. 1205 // We can't simply track stack size, because the stack may have had 1206 // pushes/pops in the meantime. 1207 // XXX: This is non-optimal, but only is slower cases with heavily 1208 // branching dominator trees. To get the optimal number of queries would 1209 // be to make lowerbound and lastkill a per-loc stack, and pop it until 1210 // the top of that stack dominates us. This does not seem worth it ATM. 1211 // A much cheaper optimization would be to always explore the deepest 1212 // branch of the dominator tree first. This will guarantee this resets on 1213 // the smallest set of blocks. 1214 if (LocInfo.LowerBoundBlock && LocInfo.LowerBoundBlock != BB && 1215 !DT->dominates(LocInfo.LowerBoundBlock, BB)) { 1216 // Reset the lower bound of things to check. 1217 // TODO: Some day we should be able to reset to last kill, rather than 1218 // 0. 1219 LocInfo.LowerBound = 0; 1220 LocInfo.LowerBoundBlock = VersionStack[0]->getBlock(); 1221 LocInfo.LastKillValid = false; 1222 } 1223 } else if (LocInfo.StackEpoch != StackEpoch) { 1224 // If all that has changed is the StackEpoch, we only have to check the 1225 // new things on the stack, because we've checked everything before. In 1226 // this case, the lower bound of things to check remains the same. 1227 LocInfo.PopEpoch = PopEpoch; 1228 LocInfo.StackEpoch = StackEpoch; 1229 } 1230 if (!LocInfo.LastKillValid) { 1231 LocInfo.LastKill = VersionStack.size() - 1; 1232 LocInfo.LastKillValid = true; 1233 LocInfo.AR = MayAlias; 1234 } 1235 1236 // At this point, we should have corrected last kill and LowerBound to be 1237 // in bounds. 1238 assert(LocInfo.LowerBound < VersionStack.size() && 1239 "Lower bound out of range"); 1240 assert(LocInfo.LastKill < VersionStack.size() && 1241 "Last kill info out of range"); 1242 // In any case, the new upper bound is the top of the stack. 1243 unsigned long UpperBound = VersionStack.size() - 1; 1244 1245 if (UpperBound - LocInfo.LowerBound > MaxCheckLimit) { 1246 DEBUG(dbgs() << "MemorySSA skipping optimization of " << *MU << " (" 1247 << *(MU->getMemoryInst()) << ")" 1248 << " because there are " << UpperBound - LocInfo.LowerBound 1249 << " stores to disambiguate\n"); 1250 // Because we did not walk, LastKill is no longer valid, as this may 1251 // have been a kill. 1252 LocInfo.LastKillValid = false; 1253 continue; 1254 } 1255 bool FoundClobberResult = false; 1256 while (UpperBound > LocInfo.LowerBound) { 1257 if (isa<MemoryPhi>(VersionStack[UpperBound])) { 1258 // For phis, use the walker, see where we ended up, go there 1259 Instruction *UseInst = MU->getMemoryInst(); 1260 MemoryAccess *Result = Walker->getClobberingMemoryAccess(UseInst); 1261 // We are guaranteed to find it or something is wrong 1262 while (VersionStack[UpperBound] != Result) { 1263 assert(UpperBound != 0); 1264 --UpperBound; 1265 } 1266 FoundClobberResult = true; 1267 break; 1268 } 1269 1270 MemoryDef *MD = cast<MemoryDef>(VersionStack[UpperBound]); 1271 // If the lifetime of the pointer ends at this instruction, it's live on 1272 // entry. 1273 if (!UseMLOC.IsCall && lifetimeEndsAt(MD, UseMLOC.getLoc(), *AA)) { 1274 // Reset UpperBound to liveOnEntryDef's place in the stack 1275 UpperBound = 0; 1276 FoundClobberResult = true; 1277 LocInfo.AR = MustAlias; 1278 break; 1279 } 1280 ClobberAlias CA = instructionClobbersQuery(MD, MU, UseMLOC, *AA); 1281 if (CA.IsClobber) { 1282 FoundClobberResult = true; 1283 LocInfo.AR = CA.AR; 1284 break; 1285 } 1286 --UpperBound; 1287 } 1288 1289 // Note: Phis always have AliasResult AR set to MayAlias ATM. 1290 1291 // At the end of this loop, UpperBound is either a clobber, or lower bound 1292 // PHI walking may cause it to be < LowerBound, and in fact, < LastKill. 1293 if (FoundClobberResult || UpperBound < LocInfo.LastKill) { 1294 // We were last killed now by where we got to 1295 if (MSSA->isLiveOnEntryDef(VersionStack[UpperBound])) 1296 LocInfo.AR = None; 1297 MU->setDefiningAccess(VersionStack[UpperBound], true, LocInfo.AR); 1298 LocInfo.LastKill = UpperBound; 1299 } else { 1300 // Otherwise, we checked all the new ones, and now we know we can get to 1301 // LastKill. 1302 MU->setDefiningAccess(VersionStack[LocInfo.LastKill], true, LocInfo.AR); 1303 } 1304 LocInfo.LowerBound = VersionStack.size() - 1; 1305 LocInfo.LowerBoundBlock = BB; 1306 } 1307 } 1308 1309 /// Optimize uses to point to their actual clobbering definitions. 1310 void MemorySSA::OptimizeUses::optimizeUses() { 1311 SmallVector<MemoryAccess *, 16> VersionStack; 1312 DenseMap<MemoryLocOrCall, MemlocStackInfo> LocStackInfo; 1313 VersionStack.push_back(MSSA->getLiveOnEntryDef()); 1314 1315 unsigned long StackEpoch = 1; 1316 unsigned long PopEpoch = 1; 1317 // We perform a non-recursive top-down dominator tree walk. 1318 for (const auto *DomNode : depth_first(DT->getRootNode())) 1319 optimizeUsesInBlock(DomNode->getBlock(), StackEpoch, PopEpoch, VersionStack, 1320 LocStackInfo); 1321 } 1322 1323 void MemorySSA::placePHINodes( 1324 const SmallPtrSetImpl<BasicBlock *> &DefiningBlocks, 1325 const DenseMap<const BasicBlock *, unsigned int> &BBNumbers) { 1326 // Determine where our MemoryPhi's should go 1327 ForwardIDFCalculator IDFs(*DT); 1328 IDFs.setDefiningBlocks(DefiningBlocks); 1329 SmallVector<BasicBlock *, 32> IDFBlocks; 1330 IDFs.calculate(IDFBlocks); 1331 1332 llvm::sort(IDFBlocks.begin(), IDFBlocks.end(), 1333 [&BBNumbers](const BasicBlock *A, const BasicBlock *B) { 1334 return BBNumbers.lookup(A) < BBNumbers.lookup(B); 1335 }); 1336 1337 // Now place MemoryPhi nodes. 1338 for (auto &BB : IDFBlocks) 1339 createMemoryPhi(BB); 1340 } 1341 1342 void MemorySSA::buildMemorySSA() { 1343 // We create an access to represent "live on entry", for things like 1344 // arguments or users of globals, where the memory they use is defined before 1345 // the beginning of the function. We do not actually insert it into the IR. 1346 // We do not define a live on exit for the immediate uses, and thus our 1347 // semantics do *not* imply that something with no immediate uses can simply 1348 // be removed. 1349 BasicBlock &StartingPoint = F.getEntryBlock(); 1350 LiveOnEntryDef.reset(new MemoryDef(F.getContext(), nullptr, nullptr, 1351 &StartingPoint, NextID++)); 1352 DenseMap<const BasicBlock *, unsigned int> BBNumbers; 1353 unsigned NextBBNum = 0; 1354 1355 // We maintain lists of memory accesses per-block, trading memory for time. We 1356 // could just look up the memory access for every possible instruction in the 1357 // stream. 1358 SmallPtrSet<BasicBlock *, 32> DefiningBlocks; 1359 // Go through each block, figure out where defs occur, and chain together all 1360 // the accesses. 1361 for (BasicBlock &B : F) { 1362 BBNumbers[&B] = NextBBNum++; 1363 bool InsertIntoDef = false; 1364 AccessList *Accesses = nullptr; 1365 DefsList *Defs = nullptr; 1366 for (Instruction &I : B) { 1367 MemoryUseOrDef *MUD = createNewAccess(&I); 1368 if (!MUD) 1369 continue; 1370 1371 if (!Accesses) 1372 Accesses = getOrCreateAccessList(&B); 1373 Accesses->push_back(MUD); 1374 if (isa<MemoryDef>(MUD)) { 1375 InsertIntoDef = true; 1376 if (!Defs) 1377 Defs = getOrCreateDefsList(&B); 1378 Defs->push_back(*MUD); 1379 } 1380 } 1381 if (InsertIntoDef) 1382 DefiningBlocks.insert(&B); 1383 } 1384 placePHINodes(DefiningBlocks, BBNumbers); 1385 1386 // Now do regular SSA renaming on the MemoryDef/MemoryUse. Visited will get 1387 // filled in with all blocks. 1388 SmallPtrSet<BasicBlock *, 16> Visited; 1389 renamePass(DT->getRootNode(), LiveOnEntryDef.get(), Visited); 1390 1391 CachingWalker *Walker = getWalkerImpl(); 1392 1393 OptimizeUses(this, Walker, AA, DT).optimizeUses(); 1394 1395 // Mark the uses in unreachable blocks as live on entry, so that they go 1396 // somewhere. 1397 for (auto &BB : F) 1398 if (!Visited.count(&BB)) 1399 markUnreachableAsLiveOnEntry(&BB); 1400 } 1401 1402 MemorySSAWalker *MemorySSA::getWalker() { return getWalkerImpl(); } 1403 1404 MemorySSA::CachingWalker *MemorySSA::getWalkerImpl() { 1405 if (Walker) 1406 return Walker.get(); 1407 1408 Walker = llvm::make_unique<CachingWalker>(this, AA, DT); 1409 return Walker.get(); 1410 } 1411 1412 // This is a helper function used by the creation routines. It places NewAccess 1413 // into the access and defs lists for a given basic block, at the given 1414 // insertion point. 1415 void MemorySSA::insertIntoListsForBlock(MemoryAccess *NewAccess, 1416 const BasicBlock *BB, 1417 InsertionPlace Point) { 1418 auto *Accesses = getOrCreateAccessList(BB); 1419 if (Point == Beginning) { 1420 // If it's a phi node, it goes first, otherwise, it goes after any phi 1421 // nodes. 1422 if (isa<MemoryPhi>(NewAccess)) { 1423 Accesses->push_front(NewAccess); 1424 auto *Defs = getOrCreateDefsList(BB); 1425 Defs->push_front(*NewAccess); 1426 } else { 1427 auto AI = find_if_not( 1428 *Accesses, [](const MemoryAccess &MA) { return isa<MemoryPhi>(MA); }); 1429 Accesses->insert(AI, NewAccess); 1430 if (!isa<MemoryUse>(NewAccess)) { 1431 auto *Defs = getOrCreateDefsList(BB); 1432 auto DI = find_if_not( 1433 *Defs, [](const MemoryAccess &MA) { return isa<MemoryPhi>(MA); }); 1434 Defs->insert(DI, *NewAccess); 1435 } 1436 } 1437 } else { 1438 Accesses->push_back(NewAccess); 1439 if (!isa<MemoryUse>(NewAccess)) { 1440 auto *Defs = getOrCreateDefsList(BB); 1441 Defs->push_back(*NewAccess); 1442 } 1443 } 1444 BlockNumberingValid.erase(BB); 1445 } 1446 1447 void MemorySSA::insertIntoListsBefore(MemoryAccess *What, const BasicBlock *BB, 1448 AccessList::iterator InsertPt) { 1449 auto *Accesses = getWritableBlockAccesses(BB); 1450 bool WasEnd = InsertPt == Accesses->end(); 1451 Accesses->insert(AccessList::iterator(InsertPt), What); 1452 if (!isa<MemoryUse>(What)) { 1453 auto *Defs = getOrCreateDefsList(BB); 1454 // If we got asked to insert at the end, we have an easy job, just shove it 1455 // at the end. If we got asked to insert before an existing def, we also get 1456 // an iterator. If we got asked to insert before a use, we have to hunt for 1457 // the next def. 1458 if (WasEnd) { 1459 Defs->push_back(*What); 1460 } else if (isa<MemoryDef>(InsertPt)) { 1461 Defs->insert(InsertPt->getDefsIterator(), *What); 1462 } else { 1463 while (InsertPt != Accesses->end() && !isa<MemoryDef>(InsertPt)) 1464 ++InsertPt; 1465 // Either we found a def, or we are inserting at the end 1466 if (InsertPt == Accesses->end()) 1467 Defs->push_back(*What); 1468 else 1469 Defs->insert(InsertPt->getDefsIterator(), *What); 1470 } 1471 } 1472 BlockNumberingValid.erase(BB); 1473 } 1474 1475 // Move What before Where in the IR. The end result is that What will belong to 1476 // the right lists and have the right Block set, but will not otherwise be 1477 // correct. It will not have the right defining access, and if it is a def, 1478 // things below it will not properly be updated. 1479 void MemorySSA::moveTo(MemoryUseOrDef *What, BasicBlock *BB, 1480 AccessList::iterator Where) { 1481 // Keep it in the lookup tables, remove from the lists 1482 removeFromLists(What, false); 1483 What->setBlock(BB); 1484 insertIntoListsBefore(What, BB, Where); 1485 } 1486 1487 void MemorySSA::moveTo(MemoryUseOrDef *What, BasicBlock *BB, 1488 InsertionPlace Point) { 1489 removeFromLists(What, false); 1490 What->setBlock(BB); 1491 insertIntoListsForBlock(What, BB, Point); 1492 } 1493 1494 MemoryPhi *MemorySSA::createMemoryPhi(BasicBlock *BB) { 1495 assert(!getMemoryAccess(BB) && "MemoryPhi already exists for this BB"); 1496 MemoryPhi *Phi = new MemoryPhi(BB->getContext(), BB, NextID++); 1497 // Phi's always are placed at the front of the block. 1498 insertIntoListsForBlock(Phi, BB, Beginning); 1499 ValueToMemoryAccess[BB] = Phi; 1500 return Phi; 1501 } 1502 1503 MemoryUseOrDef *MemorySSA::createDefinedAccess(Instruction *I, 1504 MemoryAccess *Definition) { 1505 assert(!isa<PHINode>(I) && "Cannot create a defined access for a PHI"); 1506 MemoryUseOrDef *NewAccess = createNewAccess(I); 1507 assert( 1508 NewAccess != nullptr && 1509 "Tried to create a memory access for a non-memory touching instruction"); 1510 NewAccess->setDefiningAccess(Definition); 1511 return NewAccess; 1512 } 1513 1514 // Return true if the instruction has ordering constraints. 1515 // Note specifically that this only considers stores and loads 1516 // because others are still considered ModRef by getModRefInfo. 1517 static inline bool isOrdered(const Instruction *I) { 1518 if (auto *SI = dyn_cast<StoreInst>(I)) { 1519 if (!SI->isUnordered()) 1520 return true; 1521 } else if (auto *LI = dyn_cast<LoadInst>(I)) { 1522 if (!LI->isUnordered()) 1523 return true; 1524 } 1525 return false; 1526 } 1527 1528 /// \brief Helper function to create new memory accesses 1529 MemoryUseOrDef *MemorySSA::createNewAccess(Instruction *I) { 1530 // The assume intrinsic has a control dependency which we model by claiming 1531 // that it writes arbitrarily. Ignore that fake memory dependency here. 1532 // FIXME: Replace this special casing with a more accurate modelling of 1533 // assume's control dependency. 1534 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) 1535 if (II->getIntrinsicID() == Intrinsic::assume) 1536 return nullptr; 1537 1538 // Find out what affect this instruction has on memory. 1539 ModRefInfo ModRef = AA->getModRefInfo(I, None); 1540 // The isOrdered check is used to ensure that volatiles end up as defs 1541 // (atomics end up as ModRef right now anyway). Until we separate the 1542 // ordering chain from the memory chain, this enables people to see at least 1543 // some relative ordering to volatiles. Note that getClobberingMemoryAccess 1544 // will still give an answer that bypasses other volatile loads. TODO: 1545 // Separate memory aliasing and ordering into two different chains so that we 1546 // can precisely represent both "what memory will this read/write/is clobbered 1547 // by" and "what instructions can I move this past". 1548 bool Def = isModSet(ModRef) || isOrdered(I); 1549 bool Use = isRefSet(ModRef); 1550 1551 // It's possible for an instruction to not modify memory at all. During 1552 // construction, we ignore them. 1553 if (!Def && !Use) 1554 return nullptr; 1555 1556 MemoryUseOrDef *MUD; 1557 if (Def) 1558 MUD = new MemoryDef(I->getContext(), nullptr, I, I->getParent(), NextID++); 1559 else 1560 MUD = new MemoryUse(I->getContext(), nullptr, I, I->getParent()); 1561 ValueToMemoryAccess[I] = MUD; 1562 return MUD; 1563 } 1564 1565 /// \brief Returns true if \p Replacer dominates \p Replacee . 1566 bool MemorySSA::dominatesUse(const MemoryAccess *Replacer, 1567 const MemoryAccess *Replacee) const { 1568 if (isa<MemoryUseOrDef>(Replacee)) 1569 return DT->dominates(Replacer->getBlock(), Replacee->getBlock()); 1570 const auto *MP = cast<MemoryPhi>(Replacee); 1571 // For a phi node, the use occurs in the predecessor block of the phi node. 1572 // Since we may occur multiple times in the phi node, we have to check each 1573 // operand to ensure Replacer dominates each operand where Replacee occurs. 1574 for (const Use &Arg : MP->operands()) { 1575 if (Arg.get() != Replacee && 1576 !DT->dominates(Replacer->getBlock(), MP->getIncomingBlock(Arg))) 1577 return false; 1578 } 1579 return true; 1580 } 1581 1582 /// \brief Properly remove \p MA from all of MemorySSA's lookup tables. 1583 void MemorySSA::removeFromLookups(MemoryAccess *MA) { 1584 assert(MA->use_empty() && 1585 "Trying to remove memory access that still has uses"); 1586 BlockNumbering.erase(MA); 1587 if (MemoryUseOrDef *MUD = dyn_cast<MemoryUseOrDef>(MA)) 1588 MUD->setDefiningAccess(nullptr); 1589 // Invalidate our walker's cache if necessary 1590 if (!isa<MemoryUse>(MA)) 1591 Walker->invalidateInfo(MA); 1592 // The call below to erase will destroy MA, so we can't change the order we 1593 // are doing things here 1594 Value *MemoryInst; 1595 if (MemoryUseOrDef *MUD = dyn_cast<MemoryUseOrDef>(MA)) { 1596 MemoryInst = MUD->getMemoryInst(); 1597 } else { 1598 MemoryInst = MA->getBlock(); 1599 } 1600 auto VMA = ValueToMemoryAccess.find(MemoryInst); 1601 if (VMA->second == MA) 1602 ValueToMemoryAccess.erase(VMA); 1603 } 1604 1605 /// \brief Properly remove \p MA from all of MemorySSA's lists. 1606 /// 1607 /// Because of the way the intrusive list and use lists work, it is important to 1608 /// do removal in the right order. 1609 /// ShouldDelete defaults to true, and will cause the memory access to also be 1610 /// deleted, not just removed. 1611 void MemorySSA::removeFromLists(MemoryAccess *MA, bool ShouldDelete) { 1612 // The access list owns the reference, so we erase it from the non-owning list 1613 // first. 1614 if (!isa<MemoryUse>(MA)) { 1615 auto DefsIt = PerBlockDefs.find(MA->getBlock()); 1616 std::unique_ptr<DefsList> &Defs = DefsIt->second; 1617 Defs->remove(*MA); 1618 if (Defs->empty()) 1619 PerBlockDefs.erase(DefsIt); 1620 } 1621 1622 // The erase call here will delete it. If we don't want it deleted, we call 1623 // remove instead. 1624 auto AccessIt = PerBlockAccesses.find(MA->getBlock()); 1625 std::unique_ptr<AccessList> &Accesses = AccessIt->second; 1626 if (ShouldDelete) 1627 Accesses->erase(MA); 1628 else 1629 Accesses->remove(MA); 1630 1631 if (Accesses->empty()) 1632 PerBlockAccesses.erase(AccessIt); 1633 } 1634 1635 void MemorySSA::print(raw_ostream &OS) const { 1636 MemorySSAAnnotatedWriter Writer(this); 1637 F.print(OS, &Writer); 1638 } 1639 1640 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 1641 LLVM_DUMP_METHOD void MemorySSA::dump() const { print(dbgs()); } 1642 #endif 1643 1644 void MemorySSA::verifyMemorySSA() const { 1645 verifyDefUses(F); 1646 verifyDomination(F); 1647 verifyOrdering(F); 1648 Walker->verify(this); 1649 } 1650 1651 /// \brief Verify that the order and existence of MemoryAccesses matches the 1652 /// order and existence of memory affecting instructions. 1653 void MemorySSA::verifyOrdering(Function &F) const { 1654 // Walk all the blocks, comparing what the lookups think and what the access 1655 // lists think, as well as the order in the blocks vs the order in the access 1656 // lists. 1657 SmallVector<MemoryAccess *, 32> ActualAccesses; 1658 SmallVector<MemoryAccess *, 32> ActualDefs; 1659 for (BasicBlock &B : F) { 1660 const AccessList *AL = getBlockAccesses(&B); 1661 const auto *DL = getBlockDefs(&B); 1662 MemoryAccess *Phi = getMemoryAccess(&B); 1663 if (Phi) { 1664 ActualAccesses.push_back(Phi); 1665 ActualDefs.push_back(Phi); 1666 } 1667 1668 for (Instruction &I : B) { 1669 MemoryAccess *MA = getMemoryAccess(&I); 1670 assert((!MA || (AL && (isa<MemoryUse>(MA) || DL))) && 1671 "We have memory affecting instructions " 1672 "in this block but they are not in the " 1673 "access list or defs list"); 1674 if (MA) { 1675 ActualAccesses.push_back(MA); 1676 if (isa<MemoryDef>(MA)) 1677 ActualDefs.push_back(MA); 1678 } 1679 } 1680 // Either we hit the assert, really have no accesses, or we have both 1681 // accesses and an access list. 1682 // Same with defs. 1683 if (!AL && !DL) 1684 continue; 1685 assert(AL->size() == ActualAccesses.size() && 1686 "We don't have the same number of accesses in the block as on the " 1687 "access list"); 1688 assert((DL || ActualDefs.size() == 0) && 1689 "Either we should have a defs list, or we should have no defs"); 1690 assert((!DL || DL->size() == ActualDefs.size()) && 1691 "We don't have the same number of defs in the block as on the " 1692 "def list"); 1693 auto ALI = AL->begin(); 1694 auto AAI = ActualAccesses.begin(); 1695 while (ALI != AL->end() && AAI != ActualAccesses.end()) { 1696 assert(&*ALI == *AAI && "Not the same accesses in the same order"); 1697 ++ALI; 1698 ++AAI; 1699 } 1700 ActualAccesses.clear(); 1701 if (DL) { 1702 auto DLI = DL->begin(); 1703 auto ADI = ActualDefs.begin(); 1704 while (DLI != DL->end() && ADI != ActualDefs.end()) { 1705 assert(&*DLI == *ADI && "Not the same defs in the same order"); 1706 ++DLI; 1707 ++ADI; 1708 } 1709 } 1710 ActualDefs.clear(); 1711 } 1712 } 1713 1714 /// \brief Verify the domination properties of MemorySSA by checking that each 1715 /// definition dominates all of its uses. 1716 void MemorySSA::verifyDomination(Function &F) const { 1717 #ifndef NDEBUG 1718 for (BasicBlock &B : F) { 1719 // Phi nodes are attached to basic blocks 1720 if (MemoryPhi *MP = getMemoryAccess(&B)) 1721 for (const Use &U : MP->uses()) 1722 assert(dominates(MP, U) && "Memory PHI does not dominate it's uses"); 1723 1724 for (Instruction &I : B) { 1725 MemoryAccess *MD = dyn_cast_or_null<MemoryDef>(getMemoryAccess(&I)); 1726 if (!MD) 1727 continue; 1728 1729 for (const Use &U : MD->uses()) 1730 assert(dominates(MD, U) && "Memory Def does not dominate it's uses"); 1731 } 1732 } 1733 #endif 1734 } 1735 1736 /// \brief Verify the def-use lists in MemorySSA, by verifying that \p Use 1737 /// appears in the use list of \p Def. 1738 void MemorySSA::verifyUseInDefs(MemoryAccess *Def, MemoryAccess *Use) const { 1739 #ifndef NDEBUG 1740 // The live on entry use may cause us to get a NULL def here 1741 if (!Def) 1742 assert(isLiveOnEntryDef(Use) && 1743 "Null def but use not point to live on entry def"); 1744 else 1745 assert(is_contained(Def->users(), Use) && 1746 "Did not find use in def's use list"); 1747 #endif 1748 } 1749 1750 /// \brief Verify the immediate use information, by walking all the memory 1751 /// accesses and verifying that, for each use, it appears in the 1752 /// appropriate def's use list 1753 void MemorySSA::verifyDefUses(Function &F) const { 1754 for (BasicBlock &B : F) { 1755 // Phi nodes are attached to basic blocks 1756 if (MemoryPhi *Phi = getMemoryAccess(&B)) { 1757 assert(Phi->getNumOperands() == static_cast<unsigned>(std::distance( 1758 pred_begin(&B), pred_end(&B))) && 1759 "Incomplete MemoryPhi Node"); 1760 for (unsigned I = 0, E = Phi->getNumIncomingValues(); I != E; ++I) 1761 verifyUseInDefs(Phi->getIncomingValue(I), Phi); 1762 } 1763 1764 for (Instruction &I : B) { 1765 if (MemoryUseOrDef *MA = getMemoryAccess(&I)) { 1766 verifyUseInDefs(MA->getDefiningAccess(), MA); 1767 } 1768 } 1769 } 1770 } 1771 1772 MemoryUseOrDef *MemorySSA::getMemoryAccess(const Instruction *I) const { 1773 return cast_or_null<MemoryUseOrDef>(ValueToMemoryAccess.lookup(I)); 1774 } 1775 1776 MemoryPhi *MemorySSA::getMemoryAccess(const BasicBlock *BB) const { 1777 return cast_or_null<MemoryPhi>(ValueToMemoryAccess.lookup(cast<Value>(BB))); 1778 } 1779 1780 /// Perform a local numbering on blocks so that instruction ordering can be 1781 /// determined in constant time. 1782 /// TODO: We currently just number in order. If we numbered by N, we could 1783 /// allow at least N-1 sequences of insertBefore or insertAfter (and at least 1784 /// log2(N) sequences of mixed before and after) without needing to invalidate 1785 /// the numbering. 1786 void MemorySSA::renumberBlock(const BasicBlock *B) const { 1787 // The pre-increment ensures the numbers really start at 1. 1788 unsigned long CurrentNumber = 0; 1789 const AccessList *AL = getBlockAccesses(B); 1790 assert(AL != nullptr && "Asking to renumber an empty block"); 1791 for (const auto &I : *AL) 1792 BlockNumbering[&I] = ++CurrentNumber; 1793 BlockNumberingValid.insert(B); 1794 } 1795 1796 /// \brief Determine, for two memory accesses in the same block, 1797 /// whether \p Dominator dominates \p Dominatee. 1798 /// \returns True if \p Dominator dominates \p Dominatee. 1799 bool MemorySSA::locallyDominates(const MemoryAccess *Dominator, 1800 const MemoryAccess *Dominatee) const { 1801 const BasicBlock *DominatorBlock = Dominator->getBlock(); 1802 1803 assert((DominatorBlock == Dominatee->getBlock()) && 1804 "Asking for local domination when accesses are in different blocks!"); 1805 // A node dominates itself. 1806 if (Dominatee == Dominator) 1807 return true; 1808 1809 // When Dominatee is defined on function entry, it is not dominated by another 1810 // memory access. 1811 if (isLiveOnEntryDef(Dominatee)) 1812 return false; 1813 1814 // When Dominator is defined on function entry, it dominates the other memory 1815 // access. 1816 if (isLiveOnEntryDef(Dominator)) 1817 return true; 1818 1819 if (!BlockNumberingValid.count(DominatorBlock)) 1820 renumberBlock(DominatorBlock); 1821 1822 unsigned long DominatorNum = BlockNumbering.lookup(Dominator); 1823 // All numbers start with 1 1824 assert(DominatorNum != 0 && "Block was not numbered properly"); 1825 unsigned long DominateeNum = BlockNumbering.lookup(Dominatee); 1826 assert(DominateeNum != 0 && "Block was not numbered properly"); 1827 return DominatorNum < DominateeNum; 1828 } 1829 1830 bool MemorySSA::dominates(const MemoryAccess *Dominator, 1831 const MemoryAccess *Dominatee) const { 1832 if (Dominator == Dominatee) 1833 return true; 1834 1835 if (isLiveOnEntryDef(Dominatee)) 1836 return false; 1837 1838 if (Dominator->getBlock() != Dominatee->getBlock()) 1839 return DT->dominates(Dominator->getBlock(), Dominatee->getBlock()); 1840 return locallyDominates(Dominator, Dominatee); 1841 } 1842 1843 bool MemorySSA::dominates(const MemoryAccess *Dominator, 1844 const Use &Dominatee) const { 1845 if (MemoryPhi *MP = dyn_cast<MemoryPhi>(Dominatee.getUser())) { 1846 BasicBlock *UseBB = MP->getIncomingBlock(Dominatee); 1847 // The def must dominate the incoming block of the phi. 1848 if (UseBB != Dominator->getBlock()) 1849 return DT->dominates(Dominator->getBlock(), UseBB); 1850 // If the UseBB and the DefBB are the same, compare locally. 1851 return locallyDominates(Dominator, cast<MemoryAccess>(Dominatee)); 1852 } 1853 // If it's not a PHI node use, the normal dominates can already handle it. 1854 return dominates(Dominator, cast<MemoryAccess>(Dominatee.getUser())); 1855 } 1856 1857 const static char LiveOnEntryStr[] = "liveOnEntry"; 1858 1859 void MemoryAccess::print(raw_ostream &OS) const { 1860 switch (getValueID()) { 1861 case MemoryPhiVal: return static_cast<const MemoryPhi *>(this)->print(OS); 1862 case MemoryDefVal: return static_cast<const MemoryDef *>(this)->print(OS); 1863 case MemoryUseVal: return static_cast<const MemoryUse *>(this)->print(OS); 1864 } 1865 llvm_unreachable("invalid value id"); 1866 } 1867 1868 void MemoryDef::print(raw_ostream &OS) const { 1869 MemoryAccess *UO = getDefiningAccess(); 1870 1871 OS << getID() << " = MemoryDef("; 1872 if (UO && UO->getID()) 1873 OS << UO->getID(); 1874 else 1875 OS << LiveOnEntryStr; 1876 OS << ')'; 1877 } 1878 1879 void MemoryPhi::print(raw_ostream &OS) const { 1880 bool First = true; 1881 OS << getID() << " = MemoryPhi("; 1882 for (const auto &Op : operands()) { 1883 BasicBlock *BB = getIncomingBlock(Op); 1884 MemoryAccess *MA = cast<MemoryAccess>(Op); 1885 if (!First) 1886 OS << ','; 1887 else 1888 First = false; 1889 1890 OS << '{'; 1891 if (BB->hasName()) 1892 OS << BB->getName(); 1893 else 1894 BB->printAsOperand(OS, false); 1895 OS << ','; 1896 if (unsigned ID = MA->getID()) 1897 OS << ID; 1898 else 1899 OS << LiveOnEntryStr; 1900 OS << '}'; 1901 } 1902 OS << ')'; 1903 } 1904 1905 void MemoryUse::print(raw_ostream &OS) const { 1906 MemoryAccess *UO = getDefiningAccess(); 1907 OS << "MemoryUse("; 1908 if (UO && UO->getID()) 1909 OS << UO->getID(); 1910 else 1911 OS << LiveOnEntryStr; 1912 OS << ')'; 1913 } 1914 1915 void MemoryAccess::dump() const { 1916 // Cannot completely remove virtual function even in release mode. 1917 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 1918 print(dbgs()); 1919 dbgs() << "\n"; 1920 #endif 1921 } 1922 1923 char MemorySSAPrinterLegacyPass::ID = 0; 1924 1925 MemorySSAPrinterLegacyPass::MemorySSAPrinterLegacyPass() : FunctionPass(ID) { 1926 initializeMemorySSAPrinterLegacyPassPass(*PassRegistry::getPassRegistry()); 1927 } 1928 1929 void MemorySSAPrinterLegacyPass::getAnalysisUsage(AnalysisUsage &AU) const { 1930 AU.setPreservesAll(); 1931 AU.addRequired<MemorySSAWrapperPass>(); 1932 } 1933 1934 bool MemorySSAPrinterLegacyPass::runOnFunction(Function &F) { 1935 auto &MSSA = getAnalysis<MemorySSAWrapperPass>().getMSSA(); 1936 MSSA.print(dbgs()); 1937 if (VerifyMemorySSA) 1938 MSSA.verifyMemorySSA(); 1939 return false; 1940 } 1941 1942 AnalysisKey MemorySSAAnalysis::Key; 1943 1944 MemorySSAAnalysis::Result MemorySSAAnalysis::run(Function &F, 1945 FunctionAnalysisManager &AM) { 1946 auto &DT = AM.getResult<DominatorTreeAnalysis>(F); 1947 auto &AA = AM.getResult<AAManager>(F); 1948 return MemorySSAAnalysis::Result(llvm::make_unique<MemorySSA>(F, &AA, &DT)); 1949 } 1950 1951 PreservedAnalyses MemorySSAPrinterPass::run(Function &F, 1952 FunctionAnalysisManager &AM) { 1953 OS << "MemorySSA for function: " << F.getName() << "\n"; 1954 AM.getResult<MemorySSAAnalysis>(F).getMSSA().print(OS); 1955 1956 return PreservedAnalyses::all(); 1957 } 1958 1959 PreservedAnalyses MemorySSAVerifierPass::run(Function &F, 1960 FunctionAnalysisManager &AM) { 1961 AM.getResult<MemorySSAAnalysis>(F).getMSSA().verifyMemorySSA(); 1962 1963 return PreservedAnalyses::all(); 1964 } 1965 1966 char MemorySSAWrapperPass::ID = 0; 1967 1968 MemorySSAWrapperPass::MemorySSAWrapperPass() : FunctionPass(ID) { 1969 initializeMemorySSAWrapperPassPass(*PassRegistry::getPassRegistry()); 1970 } 1971 1972 void MemorySSAWrapperPass::releaseMemory() { MSSA.reset(); } 1973 1974 void MemorySSAWrapperPass::getAnalysisUsage(AnalysisUsage &AU) const { 1975 AU.setPreservesAll(); 1976 AU.addRequiredTransitive<DominatorTreeWrapperPass>(); 1977 AU.addRequiredTransitive<AAResultsWrapperPass>(); 1978 } 1979 1980 bool MemorySSAWrapperPass::runOnFunction(Function &F) { 1981 auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 1982 auto &AA = getAnalysis<AAResultsWrapperPass>().getAAResults(); 1983 MSSA.reset(new MemorySSA(F, &AA, &DT)); 1984 return false; 1985 } 1986 1987 void MemorySSAWrapperPass::verifyAnalysis() const { MSSA->verifyMemorySSA(); } 1988 1989 void MemorySSAWrapperPass::print(raw_ostream &OS, const Module *M) const { 1990 MSSA->print(OS); 1991 } 1992 1993 MemorySSAWalker::MemorySSAWalker(MemorySSA *M) : MSSA(M) {} 1994 1995 MemorySSA::CachingWalker::CachingWalker(MemorySSA *M, AliasAnalysis *A, 1996 DominatorTree *D) 1997 : MemorySSAWalker(M), Walker(*M, *A, *D) {} 1998 1999 void MemorySSA::CachingWalker::invalidateInfo(MemoryAccess *MA) { 2000 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) 2001 MUD->resetOptimized(); 2002 } 2003 2004 /// \brief Walk the use-def chains starting at \p MA and find 2005 /// the MemoryAccess that actually clobbers Loc. 2006 /// 2007 /// \returns our clobbering memory access 2008 MemoryAccess *MemorySSA::CachingWalker::getClobberingMemoryAccess( 2009 MemoryAccess *StartingAccess, UpwardsMemoryQuery &Q) { 2010 return Walker.findClobber(StartingAccess, Q); 2011 } 2012 2013 MemoryAccess *MemorySSA::CachingWalker::getClobberingMemoryAccess( 2014 MemoryAccess *StartingAccess, const MemoryLocation &Loc) { 2015 if (isa<MemoryPhi>(StartingAccess)) 2016 return StartingAccess; 2017 2018 auto *StartingUseOrDef = cast<MemoryUseOrDef>(StartingAccess); 2019 if (MSSA->isLiveOnEntryDef(StartingUseOrDef)) 2020 return StartingUseOrDef; 2021 2022 Instruction *I = StartingUseOrDef->getMemoryInst(); 2023 2024 // Conservatively, fences are always clobbers, so don't perform the walk if we 2025 // hit a fence. 2026 if (!ImmutableCallSite(I) && I->isFenceLike()) 2027 return StartingUseOrDef; 2028 2029 UpwardsMemoryQuery Q; 2030 Q.OriginalAccess = StartingUseOrDef; 2031 Q.StartingLoc = Loc; 2032 Q.Inst = I; 2033 Q.IsCall = false; 2034 2035 // Unlike the other function, do not walk to the def of a def, because we are 2036 // handed something we already believe is the clobbering access. 2037 MemoryAccess *DefiningAccess = isa<MemoryUse>(StartingUseOrDef) 2038 ? StartingUseOrDef->getDefiningAccess() 2039 : StartingUseOrDef; 2040 2041 MemoryAccess *Clobber = getClobberingMemoryAccess(DefiningAccess, Q); 2042 DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I << " is "); 2043 DEBUG(dbgs() << *StartingUseOrDef << "\n"); 2044 DEBUG(dbgs() << "Final Memory SSA clobber for " << *I << " is "); 2045 DEBUG(dbgs() << *Clobber << "\n"); 2046 return Clobber; 2047 } 2048 2049 MemoryAccess * 2050 MemorySSA::CachingWalker::getClobberingMemoryAccess(MemoryAccess *MA) { 2051 auto *StartingAccess = dyn_cast<MemoryUseOrDef>(MA); 2052 // If this is a MemoryPhi, we can't do anything. 2053 if (!StartingAccess) 2054 return MA; 2055 2056 // If this is an already optimized use or def, return the optimized result. 2057 // Note: Currently, we store the optimized def result in a separate field, 2058 // since we can't use the defining access. 2059 if (StartingAccess->isOptimized()) 2060 return StartingAccess->getOptimized(); 2061 2062 const Instruction *I = StartingAccess->getMemoryInst(); 2063 UpwardsMemoryQuery Q(I, StartingAccess); 2064 // We can't sanely do anything with a fence, since they conservatively clobber 2065 // all memory, and have no locations to get pointers from to try to 2066 // disambiguate. 2067 if (!Q.IsCall && I->isFenceLike()) 2068 return StartingAccess; 2069 2070 if (isUseTriviallyOptimizableToLiveOnEntry(*MSSA->AA, I)) { 2071 MemoryAccess *LiveOnEntry = MSSA->getLiveOnEntryDef(); 2072 StartingAccess->setOptimized(LiveOnEntry); 2073 StartingAccess->setOptimizedAccessType(None); 2074 return LiveOnEntry; 2075 } 2076 2077 // Start with the thing we already think clobbers this location 2078 MemoryAccess *DefiningAccess = StartingAccess->getDefiningAccess(); 2079 2080 // At this point, DefiningAccess may be the live on entry def. 2081 // If it is, we will not get a better result. 2082 if (MSSA->isLiveOnEntryDef(DefiningAccess)) { 2083 StartingAccess->setOptimized(DefiningAccess); 2084 StartingAccess->setOptimizedAccessType(None); 2085 return DefiningAccess; 2086 } 2087 2088 MemoryAccess *Result = getClobberingMemoryAccess(DefiningAccess, Q); 2089 DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I << " is "); 2090 DEBUG(dbgs() << *DefiningAccess << "\n"); 2091 DEBUG(dbgs() << "Final Memory SSA clobber for " << *I << " is "); 2092 DEBUG(dbgs() << *Result << "\n"); 2093 2094 StartingAccess->setOptimized(Result); 2095 if (MSSA->isLiveOnEntryDef(Result)) 2096 StartingAccess->setOptimizedAccessType(None); 2097 else if (Q.AR == MustAlias) 2098 StartingAccess->setOptimizedAccessType(MustAlias); 2099 2100 return Result; 2101 } 2102 2103 MemoryAccess * 2104 DoNothingMemorySSAWalker::getClobberingMemoryAccess(MemoryAccess *MA) { 2105 if (auto *Use = dyn_cast<MemoryUseOrDef>(MA)) 2106 return Use->getDefiningAccess(); 2107 return MA; 2108 } 2109 2110 MemoryAccess *DoNothingMemorySSAWalker::getClobberingMemoryAccess( 2111 MemoryAccess *StartingAccess, const MemoryLocation &) { 2112 if (auto *Use = dyn_cast<MemoryUseOrDef>(StartingAccess)) 2113 return Use->getDefiningAccess(); 2114 return StartingAccess; 2115 } 2116 2117 void MemoryPhi::deleteMe(DerivedUser *Self) { 2118 delete static_cast<MemoryPhi *>(Self); 2119 } 2120 2121 void MemoryDef::deleteMe(DerivedUser *Self) { 2122 delete static_cast<MemoryDef *>(Self); 2123 } 2124 2125 void MemoryUse::deleteMe(DerivedUser *Self) { 2126 delete static_cast<MemoryUse *>(Self); 2127 } 2128