1 //===- LoopPass.cpp - Loop Pass and Loop Pass Manager ---------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements LoopPass and LPPassManager. All loop optimization 11 // and transformation passes are derived from LoopPass. LPPassManager is 12 // responsible for managing LoopPasses. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "llvm/Analysis/LoopPass.h" 17 #include "llvm/IR/IRPrintingPasses.h" 18 #include "llvm/IR/LLVMContext.h" 19 #include "llvm/Support/Debug.h" 20 #include "llvm/Support/Timer.h" 21 using namespace llvm; 22 23 #define DEBUG_TYPE "loop-pass-manager" 24 25 namespace { 26 27 /// PrintLoopPass - Print a Function corresponding to a Loop. 28 /// 29 class PrintLoopPass : public LoopPass { 30 private: 31 std::string Banner; 32 raw_ostream &Out; // raw_ostream to print on. 33 34 public: 35 static char ID; 36 PrintLoopPass(const std::string &B, raw_ostream &o) 37 : LoopPass(ID), Banner(B), Out(o) {} 38 39 void getAnalysisUsage(AnalysisUsage &AU) const override { 40 AU.setPreservesAll(); 41 } 42 43 bool runOnLoop(Loop *L, LPPassManager &) override { 44 Out << Banner; 45 for (Loop::block_iterator b = L->block_begin(), be = L->block_end(); 46 b != be; 47 ++b) { 48 if (*b) 49 (*b)->print(Out); 50 else 51 Out << "Printing <null> block"; 52 } 53 return false; 54 } 55 }; 56 57 char PrintLoopPass::ID = 0; 58 } 59 60 //===----------------------------------------------------------------------===// 61 // LPPassManager 62 // 63 64 char LPPassManager::ID = 0; 65 66 LPPassManager::LPPassManager() 67 : FunctionPass(ID), PMDataManager() { 68 skipThisLoop = false; 69 redoThisLoop = false; 70 LI = nullptr; 71 CurrentLoop = nullptr; 72 } 73 74 /// Delete loop from the loop queue and loop hierarchy (LoopInfo). 75 void LPPassManager::deleteLoopFromQueue(Loop *L) { 76 77 LI->updateUnloop(L); 78 79 // Notify passes that the loop is being deleted. 80 deleteSimpleAnalysisLoop(L); 81 82 // If L is current loop then skip rest of the passes and let 83 // runOnFunction remove L from LQ. Otherwise, remove L from LQ now 84 // and continue applying other passes on CurrentLoop. 85 if (CurrentLoop == L) 86 skipThisLoop = true; 87 88 delete L; 89 90 if (skipThisLoop) 91 return; 92 93 for (std::deque<Loop *>::iterator I = LQ.begin(), 94 E = LQ.end(); I != E; ++I) { 95 if (*I == L) { 96 LQ.erase(I); 97 break; 98 } 99 } 100 } 101 102 // Inset loop into loop nest (LoopInfo) and loop queue (LQ). 103 void LPPassManager::insertLoop(Loop *L, Loop *ParentLoop) { 104 105 assert (CurrentLoop != L && "Cannot insert CurrentLoop"); 106 107 // Insert into loop nest 108 if (ParentLoop) 109 ParentLoop->addChildLoop(L); 110 else 111 LI->addTopLevelLoop(L); 112 113 insertLoopIntoQueue(L); 114 } 115 116 void LPPassManager::insertLoopIntoQueue(Loop *L) { 117 // Insert L into loop queue 118 if (L == CurrentLoop) 119 redoLoop(L); 120 else if (!L->getParentLoop()) 121 // This is top level loop. 122 LQ.push_front(L); 123 else { 124 // Insert L after the parent loop. 125 for (std::deque<Loop *>::iterator I = LQ.begin(), 126 E = LQ.end(); I != E; ++I) { 127 if (*I == L->getParentLoop()) { 128 // deque does not support insert after. 129 ++I; 130 LQ.insert(I, 1, L); 131 break; 132 } 133 } 134 } 135 } 136 137 // Reoptimize this loop. LPPassManager will re-insert this loop into the 138 // queue. This allows LoopPass to change loop nest for the loop. This 139 // utility may send LPPassManager into infinite loops so use caution. 140 void LPPassManager::redoLoop(Loop *L) { 141 assert (CurrentLoop == L && "Can redo only CurrentLoop"); 142 redoThisLoop = true; 143 } 144 145 /// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for 146 /// all loop passes. 147 void LPPassManager::cloneBasicBlockSimpleAnalysis(BasicBlock *From, 148 BasicBlock *To, Loop *L) { 149 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 150 LoopPass *LP = getContainedPass(Index); 151 LP->cloneBasicBlockAnalysis(From, To, L); 152 } 153 } 154 155 /// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes. 156 void LPPassManager::deleteSimpleAnalysisValue(Value *V, Loop *L) { 157 if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) { 158 for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE; 159 ++BI) { 160 Instruction &I = *BI; 161 deleteSimpleAnalysisValue(&I, L); 162 } 163 } 164 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 165 LoopPass *LP = getContainedPass(Index); 166 LP->deleteAnalysisValue(V, L); 167 } 168 } 169 170 /// Invoke deleteAnalysisLoop hook for all passes. 171 void LPPassManager::deleteSimpleAnalysisLoop(Loop *L) { 172 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 173 LoopPass *LP = getContainedPass(Index); 174 LP->deleteAnalysisLoop(L); 175 } 176 } 177 178 179 // Recurse through all subloops and all loops into LQ. 180 static void addLoopIntoQueue(Loop *L, std::deque<Loop *> &LQ) { 181 LQ.push_back(L); 182 for (Loop::reverse_iterator I = L->rbegin(), E = L->rend(); I != E; ++I) 183 addLoopIntoQueue(*I, LQ); 184 } 185 186 /// Pass Manager itself does not invalidate any analysis info. 187 void LPPassManager::getAnalysisUsage(AnalysisUsage &Info) const { 188 // LPPassManager needs LoopInfo. In the long term LoopInfo class will 189 // become part of LPPassManager. 190 Info.addRequired<LoopInfo>(); 191 Info.setPreservesAll(); 192 } 193 194 /// run - Execute all of the passes scheduled for execution. Keep track of 195 /// whether any of the passes modifies the function, and if so, return true. 196 bool LPPassManager::runOnFunction(Function &F) { 197 LI = &getAnalysis<LoopInfo>(); 198 bool Changed = false; 199 200 // Collect inherited analysis from Module level pass manager. 201 populateInheritedAnalysis(TPM->activeStack); 202 203 // Populate the loop queue in reverse program order. There is no clear need to 204 // process sibling loops in either forward or reverse order. There may be some 205 // advantage in deleting uses in a later loop before optimizing the 206 // definitions in an earlier loop. If we find a clear reason to process in 207 // forward order, then a forward variant of LoopPassManager should be created. 208 // 209 // Note that LoopInfo::iterator visits loops in reverse program 210 // order. Here, reverse_iterator gives us a forward order, and the LoopQueue 211 // reverses the order a third time by popping from the back. 212 for (LoopInfo::reverse_iterator I = LI->rbegin(), E = LI->rend(); I != E; ++I) 213 addLoopIntoQueue(*I, LQ); 214 215 if (LQ.empty()) // No loops, skip calling finalizers 216 return false; 217 218 // Initialization 219 for (std::deque<Loop *>::const_iterator I = LQ.begin(), E = LQ.end(); 220 I != E; ++I) { 221 Loop *L = *I; 222 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 223 LoopPass *P = getContainedPass(Index); 224 Changed |= P->doInitialization(L, *this); 225 } 226 } 227 228 // Walk Loops 229 while (!LQ.empty()) { 230 231 CurrentLoop = LQ.back(); 232 skipThisLoop = false; 233 redoThisLoop = false; 234 235 // Run all passes on the current Loop. 236 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 237 LoopPass *P = getContainedPass(Index); 238 239 dumpPassInfo(P, EXECUTION_MSG, ON_LOOP_MSG, 240 CurrentLoop->getHeader()->getName()); 241 dumpRequiredSet(P); 242 243 initializeAnalysisImpl(P); 244 245 { 246 PassManagerPrettyStackEntry X(P, *CurrentLoop->getHeader()); 247 TimeRegion PassTimer(getPassTimer(P)); 248 249 Changed |= P->runOnLoop(CurrentLoop, *this); 250 } 251 252 if (Changed) 253 dumpPassInfo(P, MODIFICATION_MSG, ON_LOOP_MSG, 254 skipThisLoop ? "<deleted>" : 255 CurrentLoop->getHeader()->getName()); 256 dumpPreservedSet(P); 257 258 if (!skipThisLoop) { 259 // Manually check that this loop is still healthy. This is done 260 // instead of relying on LoopInfo::verifyLoop since LoopInfo 261 // is a function pass and it's really expensive to verify every 262 // loop in the function every time. That level of checking can be 263 // enabled with the -verify-loop-info option. 264 { 265 TimeRegion PassTimer(getPassTimer(LI)); 266 CurrentLoop->verifyLoop(); 267 } 268 269 // Then call the regular verifyAnalysis functions. 270 verifyPreservedAnalysis(P); 271 272 F.getContext().yield(); 273 } 274 275 removeNotPreservedAnalysis(P); 276 recordAvailableAnalysis(P); 277 removeDeadPasses(P, 278 skipThisLoop ? "<deleted>" : 279 CurrentLoop->getHeader()->getName(), 280 ON_LOOP_MSG); 281 282 if (skipThisLoop) 283 // Do not run other passes on this loop. 284 break; 285 } 286 287 // If the loop was deleted, release all the loop passes. This frees up 288 // some memory, and avoids trouble with the pass manager trying to call 289 // verifyAnalysis on them. 290 if (skipThisLoop) 291 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 292 Pass *P = getContainedPass(Index); 293 freePass(P, "<deleted>", ON_LOOP_MSG); 294 } 295 296 // Pop the loop from queue after running all passes. 297 LQ.pop_back(); 298 299 if (redoThisLoop) 300 LQ.push_back(CurrentLoop); 301 } 302 303 // Finalization 304 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 305 LoopPass *P = getContainedPass(Index); 306 Changed |= P->doFinalization(); 307 } 308 309 return Changed; 310 } 311 312 /// Print passes managed by this manager 313 void LPPassManager::dumpPassStructure(unsigned Offset) { 314 errs().indent(Offset*2) << "Loop Pass Manager\n"; 315 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 316 Pass *P = getContainedPass(Index); 317 P->dumpPassStructure(Offset + 1); 318 dumpLastUses(P, Offset+1); 319 } 320 } 321 322 323 //===----------------------------------------------------------------------===// 324 // LoopPass 325 326 Pass *LoopPass::createPrinterPass(raw_ostream &O, 327 const std::string &Banner) const { 328 return new PrintLoopPass(Banner, O); 329 } 330 331 // Check if this pass is suitable for the current LPPassManager, if 332 // available. This pass P is not suitable for a LPPassManager if P 333 // is not preserving higher level analysis info used by other 334 // LPPassManager passes. In such case, pop LPPassManager from the 335 // stack. This will force assignPassManager() to create new 336 // LPPassManger as expected. 337 void LoopPass::preparePassManager(PMStack &PMS) { 338 339 // Find LPPassManager 340 while (!PMS.empty() && 341 PMS.top()->getPassManagerType() > PMT_LoopPassManager) 342 PMS.pop(); 343 344 // If this pass is destroying high level information that is used 345 // by other passes that are managed by LPM then do not insert 346 // this pass in current LPM. Use new LPPassManager. 347 if (PMS.top()->getPassManagerType() == PMT_LoopPassManager && 348 !PMS.top()->preserveHigherLevelAnalysis(this)) 349 PMS.pop(); 350 } 351 352 /// Assign pass manager to manage this pass. 353 void LoopPass::assignPassManager(PMStack &PMS, 354 PassManagerType PreferredType) { 355 // Find LPPassManager 356 while (!PMS.empty() && 357 PMS.top()->getPassManagerType() > PMT_LoopPassManager) 358 PMS.pop(); 359 360 LPPassManager *LPPM; 361 if (PMS.top()->getPassManagerType() == PMT_LoopPassManager) 362 LPPM = (LPPassManager*)PMS.top(); 363 else { 364 // Create new Loop Pass Manager if it does not exist. 365 assert (!PMS.empty() && "Unable to create Loop Pass Manager"); 366 PMDataManager *PMD = PMS.top(); 367 368 // [1] Create new Loop Pass Manager 369 LPPM = new LPPassManager(); 370 LPPM->populateInheritedAnalysis(PMS); 371 372 // [2] Set up new manager's top level manager 373 PMTopLevelManager *TPM = PMD->getTopLevelManager(); 374 TPM->addIndirectPassManager(LPPM); 375 376 // [3] Assign manager to manage this new manager. This may create 377 // and push new managers into PMS 378 Pass *P = LPPM->getAsPass(); 379 TPM->schedulePass(P); 380 381 // [4] Push new manager into PMS 382 PMS.push(LPPM); 383 } 384 385 LPPM->add(this); 386 } 387 388 // Containing function has Attribute::OptimizeNone and transformation 389 // passes should skip it. 390 bool LoopPass::skipOptnoneFunction(const Loop *L) const { 391 const Function *F = L->getHeader()->getParent(); 392 if (F && F->hasFnAttribute(Attribute::OptimizeNone)) { 393 // FIXME: Report this to dbgs() only once per function. 394 DEBUG(dbgs() << "Skipping pass '" << getPassName() 395 << "' in function " << F->getName() << "\n"); 396 // FIXME: Delete loop from pass manager's queue? 397 return true; 398 } 399 return false; 400 } 401