1 //===- LoopPass.cpp - Loop Pass and Loop Pass Manager ---------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements LoopPass and LPPassManager. All loop optimization 11 // and transformation passes are derived from LoopPass. LPPassManager is 12 // responsible for managing LoopPasses. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "llvm/Analysis/LoopPass.h" 17 #include "llvm/IR/IRPrintingPasses.h" 18 #include "llvm/IR/LLVMContext.h" 19 #include "llvm/Support/Debug.h" 20 #include "llvm/Support/Timer.h" 21 using namespace llvm; 22 23 #define DEBUG_TYPE "loop-pass-manager" 24 25 namespace { 26 27 /// PrintLoopPass - Print a Function corresponding to a Loop. 28 /// 29 class PrintLoopPass : public LoopPass { 30 private: 31 std::string Banner; 32 raw_ostream &Out; // raw_ostream to print on. 33 34 public: 35 static char ID; 36 PrintLoopPass(const std::string &B, raw_ostream &o) 37 : LoopPass(ID), Banner(B), Out(o) {} 38 39 void getAnalysisUsage(AnalysisUsage &AU) const override { 40 AU.setPreservesAll(); 41 } 42 43 bool runOnLoop(Loop *L, LPPassManager &) override { 44 Out << Banner; 45 for (Loop::block_iterator b = L->block_begin(), be = L->block_end(); 46 b != be; 47 ++b) { 48 if (*b) 49 (*b)->print(Out); 50 else 51 Out << "Printing <null> block"; 52 } 53 return false; 54 } 55 }; 56 57 char PrintLoopPass::ID = 0; 58 } 59 60 //===----------------------------------------------------------------------===// 61 // LPPassManager 62 // 63 64 char LPPassManager::ID = 0; 65 66 LPPassManager::LPPassManager() 67 : FunctionPass(ID), PMDataManager() { 68 skipThisLoop = false; 69 redoThisLoop = false; 70 LI = nullptr; 71 CurrentLoop = nullptr; 72 } 73 74 /// Delete loop from the loop queue and loop hierarchy (LoopInfo). 75 void LPPassManager::deleteLoopFromQueue(Loop *L) { 76 77 LI->updateUnloop(L); 78 79 // Notify passes that the loop is being deleted. 80 deleteSimpleAnalysisLoop(L); 81 82 // If L is current loop then skip rest of the passes and let 83 // runOnFunction remove L from LQ. Otherwise, remove L from LQ now 84 // and continue applying other passes on CurrentLoop. 85 if (CurrentLoop == L) 86 skipThisLoop = true; 87 88 delete L; 89 90 if (skipThisLoop) 91 return; 92 93 for (std::deque<Loop *>::iterator I = LQ.begin(), 94 E = LQ.end(); I != E; ++I) { 95 if (*I == L) { 96 LQ.erase(I); 97 break; 98 } 99 } 100 } 101 102 // Inset loop into loop nest (LoopInfo) and loop queue (LQ). 103 void LPPassManager::insertLoop(Loop *L, Loop *ParentLoop) { 104 105 assert (CurrentLoop != L && "Cannot insert CurrentLoop"); 106 107 // Insert into loop nest 108 if (ParentLoop) 109 ParentLoop->addChildLoop(L); 110 else 111 LI->addTopLevelLoop(L); 112 113 insertLoopIntoQueue(L); 114 } 115 116 void LPPassManager::insertLoopIntoQueue(Loop *L) { 117 // Insert L into loop queue 118 if (L == CurrentLoop) 119 redoLoop(L); 120 else if (!L->getParentLoop()) 121 // This is top level loop. 122 LQ.push_front(L); 123 else { 124 // Insert L after the parent loop. 125 for (std::deque<Loop *>::iterator I = LQ.begin(), 126 E = LQ.end(); I != E; ++I) { 127 if (*I == L->getParentLoop()) { 128 // deque does not support insert after. 129 ++I; 130 LQ.insert(I, 1, L); 131 break; 132 } 133 } 134 } 135 } 136 137 // Reoptimize this loop. LPPassManager will re-insert this loop into the 138 // queue. This allows LoopPass to change loop nest for the loop. This 139 // utility may send LPPassManager into infinite loops so use caution. 140 void LPPassManager::redoLoop(Loop *L) { 141 assert (CurrentLoop == L && "Can redo only CurrentLoop"); 142 redoThisLoop = true; 143 } 144 145 /// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for 146 /// all loop passes. 147 void LPPassManager::cloneBasicBlockSimpleAnalysis(BasicBlock *From, 148 BasicBlock *To, Loop *L) { 149 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 150 LoopPass *LP = getContainedPass(Index); 151 LP->cloneBasicBlockAnalysis(From, To, L); 152 } 153 } 154 155 /// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes. 156 void LPPassManager::deleteSimpleAnalysisValue(Value *V, Loop *L) { 157 if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) { 158 for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE; 159 ++BI) { 160 Instruction &I = *BI; 161 deleteSimpleAnalysisValue(&I, L); 162 } 163 } 164 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 165 LoopPass *LP = getContainedPass(Index); 166 LP->deleteAnalysisValue(V, L); 167 } 168 } 169 170 /// Invoke deleteAnalysisLoop hook for all passes. 171 void LPPassManager::deleteSimpleAnalysisLoop(Loop *L) { 172 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 173 LoopPass *LP = getContainedPass(Index); 174 LP->deleteAnalysisLoop(L); 175 } 176 } 177 178 179 // Recurse through all subloops and all loops into LQ. 180 static void addLoopIntoQueue(Loop *L, std::deque<Loop *> &LQ) { 181 LQ.push_back(L); 182 for (Loop::reverse_iterator I = L->rbegin(), E = L->rend(); I != E; ++I) 183 addLoopIntoQueue(*I, LQ); 184 } 185 186 /// Pass Manager itself does not invalidate any analysis info. 187 void LPPassManager::getAnalysisUsage(AnalysisUsage &Info) const { 188 // LPPassManager needs LoopInfo. In the long term LoopInfo class will 189 // become part of LPPassManager. 190 Info.addRequired<LoopInfoWrapperPass>(); 191 Info.setPreservesAll(); 192 } 193 194 /// run - Execute all of the passes scheduled for execution. Keep track of 195 /// whether any of the passes modifies the function, and if so, return true. 196 bool LPPassManager::runOnFunction(Function &F) { 197 auto &LIWP = getAnalysis<LoopInfoWrapperPass>(); 198 LI = &LIWP.getLoopInfo(); 199 bool Changed = false; 200 201 // Collect inherited analysis from Module level pass manager. 202 populateInheritedAnalysis(TPM->activeStack); 203 204 // Populate the loop queue in reverse program order. There is no clear need to 205 // process sibling loops in either forward or reverse order. There may be some 206 // advantage in deleting uses in a later loop before optimizing the 207 // definitions in an earlier loop. If we find a clear reason to process in 208 // forward order, then a forward variant of LoopPassManager should be created. 209 // 210 // Note that LoopInfo::iterator visits loops in reverse program 211 // order. Here, reverse_iterator gives us a forward order, and the LoopQueue 212 // reverses the order a third time by popping from the back. 213 for (LoopInfo::reverse_iterator I = LI->rbegin(), E = LI->rend(); I != E; ++I) 214 addLoopIntoQueue(*I, LQ); 215 216 if (LQ.empty()) // No loops, skip calling finalizers 217 return false; 218 219 // Initialization 220 for (std::deque<Loop *>::const_iterator I = LQ.begin(), E = LQ.end(); 221 I != E; ++I) { 222 Loop *L = *I; 223 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 224 LoopPass *P = getContainedPass(Index); 225 Changed |= P->doInitialization(L, *this); 226 } 227 } 228 229 // Walk Loops 230 while (!LQ.empty()) { 231 232 CurrentLoop = LQ.back(); 233 skipThisLoop = false; 234 redoThisLoop = false; 235 236 // Run all passes on the current Loop. 237 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 238 LoopPass *P = getContainedPass(Index); 239 240 dumpPassInfo(P, EXECUTION_MSG, ON_LOOP_MSG, 241 CurrentLoop->getHeader()->getName()); 242 dumpRequiredSet(P); 243 244 initializeAnalysisImpl(P); 245 246 { 247 PassManagerPrettyStackEntry X(P, *CurrentLoop->getHeader()); 248 TimeRegion PassTimer(getPassTimer(P)); 249 250 Changed |= P->runOnLoop(CurrentLoop, *this); 251 } 252 253 if (Changed) 254 dumpPassInfo(P, MODIFICATION_MSG, ON_LOOP_MSG, 255 skipThisLoop ? "<deleted>" : 256 CurrentLoop->getHeader()->getName()); 257 dumpPreservedSet(P); 258 259 if (!skipThisLoop) { 260 // Manually check that this loop is still healthy. This is done 261 // instead of relying on LoopInfo::verifyLoop since LoopInfo 262 // is a function pass and it's really expensive to verify every 263 // loop in the function every time. That level of checking can be 264 // enabled with the -verify-loop-info option. 265 { 266 TimeRegion PassTimer(getPassTimer(&LIWP)); 267 CurrentLoop->verifyLoop(); 268 } 269 270 // Then call the regular verifyAnalysis functions. 271 verifyPreservedAnalysis(P); 272 273 F.getContext().yield(); 274 } 275 276 removeNotPreservedAnalysis(P); 277 recordAvailableAnalysis(P); 278 removeDeadPasses(P, 279 skipThisLoop ? "<deleted>" : 280 CurrentLoop->getHeader()->getName(), 281 ON_LOOP_MSG); 282 283 if (skipThisLoop) 284 // Do not run other passes on this loop. 285 break; 286 } 287 288 // If the loop was deleted, release all the loop passes. This frees up 289 // some memory, and avoids trouble with the pass manager trying to call 290 // verifyAnalysis on them. 291 if (skipThisLoop) 292 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 293 Pass *P = getContainedPass(Index); 294 freePass(P, "<deleted>", ON_LOOP_MSG); 295 } 296 297 // Pop the loop from queue after running all passes. 298 LQ.pop_back(); 299 300 if (redoThisLoop) 301 LQ.push_back(CurrentLoop); 302 } 303 304 // Finalization 305 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 306 LoopPass *P = getContainedPass(Index); 307 Changed |= P->doFinalization(); 308 } 309 310 return Changed; 311 } 312 313 /// Print passes managed by this manager 314 void LPPassManager::dumpPassStructure(unsigned Offset) { 315 errs().indent(Offset*2) << "Loop Pass Manager\n"; 316 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 317 Pass *P = getContainedPass(Index); 318 P->dumpPassStructure(Offset + 1); 319 dumpLastUses(P, Offset+1); 320 } 321 } 322 323 324 //===----------------------------------------------------------------------===// 325 // LoopPass 326 327 Pass *LoopPass::createPrinterPass(raw_ostream &O, 328 const std::string &Banner) const { 329 return new PrintLoopPass(Banner, O); 330 } 331 332 // Check if this pass is suitable for the current LPPassManager, if 333 // available. This pass P is not suitable for a LPPassManager if P 334 // is not preserving higher level analysis info used by other 335 // LPPassManager passes. In such case, pop LPPassManager from the 336 // stack. This will force assignPassManager() to create new 337 // LPPassManger as expected. 338 void LoopPass::preparePassManager(PMStack &PMS) { 339 340 // Find LPPassManager 341 while (!PMS.empty() && 342 PMS.top()->getPassManagerType() > PMT_LoopPassManager) 343 PMS.pop(); 344 345 // If this pass is destroying high level information that is used 346 // by other passes that are managed by LPM then do not insert 347 // this pass in current LPM. Use new LPPassManager. 348 if (PMS.top()->getPassManagerType() == PMT_LoopPassManager && 349 !PMS.top()->preserveHigherLevelAnalysis(this)) 350 PMS.pop(); 351 } 352 353 /// Assign pass manager to manage this pass. 354 void LoopPass::assignPassManager(PMStack &PMS, 355 PassManagerType PreferredType) { 356 // Find LPPassManager 357 while (!PMS.empty() && 358 PMS.top()->getPassManagerType() > PMT_LoopPassManager) 359 PMS.pop(); 360 361 LPPassManager *LPPM; 362 if (PMS.top()->getPassManagerType() == PMT_LoopPassManager) 363 LPPM = (LPPassManager*)PMS.top(); 364 else { 365 // Create new Loop Pass Manager if it does not exist. 366 assert (!PMS.empty() && "Unable to create Loop Pass Manager"); 367 PMDataManager *PMD = PMS.top(); 368 369 // [1] Create new Loop Pass Manager 370 LPPM = new LPPassManager(); 371 LPPM->populateInheritedAnalysis(PMS); 372 373 // [2] Set up new manager's top level manager 374 PMTopLevelManager *TPM = PMD->getTopLevelManager(); 375 TPM->addIndirectPassManager(LPPM); 376 377 // [3] Assign manager to manage this new manager. This may create 378 // and push new managers into PMS 379 Pass *P = LPPM->getAsPass(); 380 TPM->schedulePass(P); 381 382 // [4] Push new manager into PMS 383 PMS.push(LPPM); 384 } 385 386 LPPM->add(this); 387 } 388 389 // Containing function has Attribute::OptimizeNone and transformation 390 // passes should skip it. 391 bool LoopPass::skipOptnoneFunction(const Loop *L) const { 392 const Function *F = L->getHeader()->getParent(); 393 if (F && F->hasFnAttribute(Attribute::OptimizeNone)) { 394 // FIXME: Report this to dbgs() only once per function. 395 DEBUG(dbgs() << "Skipping pass '" << getPassName() 396 << "' in function " << F->getName() << "\n"); 397 // FIXME: Delete loop from pass manager's queue? 398 return true; 399 } 400 return false; 401 } 402