1 //===- LoopInfo.cpp - Natural Loop Calculator -------------------------------=// 2 // 3 // This file defines the LoopInfo class that is used to identify natural loops 4 // and determine the loop depth of various nodes of the CFG. Note that the 5 // loops identified may actually be several natural loops that share the same 6 // header node... not just a single natural loop. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "llvm/Analysis/LoopInfo.h" 11 #include "llvm/Analysis/Dominators.h" 12 #include "llvm/Support/CFG.h" 13 #include "llvm/Assembly/Writer.h" 14 #include "Support/DepthFirstIterator.h" 15 #include <algorithm> 16 17 static RegisterAnalysis<LoopInfo> 18 X("loops", "Natural Loop Construction", true); 19 20 //===----------------------------------------------------------------------===// 21 // Loop implementation 22 // 23 bool Loop::contains(const BasicBlock *BB) const { 24 return find(Blocks.begin(), Blocks.end(), BB) != Blocks.end(); 25 } 26 27 bool Loop::isLoopExit(const BasicBlock *BB) const { 28 for (BasicBlock::succ_const_iterator SI = succ_begin(BB), SE = succ_end(BB); 29 SI != SE; ++SI) { 30 if (!contains(*SI)) 31 return true; 32 } 33 return false; 34 } 35 36 unsigned Loop::getNumBackEdges() const { 37 unsigned NumBackEdges = 0; 38 BasicBlock *H = getHeader(); 39 40 for (std::vector<BasicBlock*>::const_iterator I = Blocks.begin(), 41 E = Blocks.end(); I != E; ++I) 42 for (BasicBlock::succ_iterator SI = succ_begin(*I), SE = succ_end(*I); 43 SI != SE; ++SI) 44 if (*SI == H) 45 ++NumBackEdges; 46 47 return NumBackEdges; 48 } 49 50 void Loop::print(std::ostream &OS) const { 51 OS << std::string(getLoopDepth()*2, ' ') << "Loop Containing: "; 52 53 for (unsigned i = 0; i < getBlocks().size(); ++i) { 54 if (i) OS << ","; 55 WriteAsOperand(OS, getBlocks()[i], false); 56 } 57 if (!ExitBlocks.empty()) { 58 OS << "\tExitBlocks: "; 59 for (unsigned i = 0; i < getExitBlocks().size(); ++i) { 60 if (i) OS << ","; 61 WriteAsOperand(OS, getExitBlocks()[i], false); 62 } 63 } 64 65 OS << "\n"; 66 67 for (unsigned i = 0, e = getSubLoops().size(); i != e; ++i) 68 getSubLoops()[i]->print(OS); 69 } 70 71 void Loop::dump() const { 72 print(std::cerr); 73 } 74 75 76 //===----------------------------------------------------------------------===// 77 // LoopInfo implementation 78 // 79 void LoopInfo::stub() {} 80 81 bool LoopInfo::runOnFunction(Function &) { 82 releaseMemory(); 83 Calculate(getAnalysis<DominatorSet>()); // Update 84 return false; 85 } 86 87 void LoopInfo::releaseMemory() { 88 for (std::vector<Loop*>::iterator I = TopLevelLoops.begin(), 89 E = TopLevelLoops.end(); I != E; ++I) 90 delete *I; // Delete all of the loops... 91 92 BBMap.clear(); // Reset internal state of analysis 93 TopLevelLoops.clear(); 94 } 95 96 97 void LoopInfo::Calculate(const DominatorSet &DS) { 98 BasicBlock *RootNode = DS.getRoot(); 99 100 for (df_iterator<BasicBlock*> NI = df_begin(RootNode), 101 NE = df_end(RootNode); NI != NE; ++NI) 102 if (Loop *L = ConsiderForLoop(*NI, DS)) 103 TopLevelLoops.push_back(L); 104 105 for (unsigned i = 0; i < TopLevelLoops.size(); ++i) 106 TopLevelLoops[i]->setLoopDepth(1); 107 } 108 109 void LoopInfo::getAnalysisUsage(AnalysisUsage &AU) const { 110 AU.setPreservesAll(); 111 AU.addRequired<DominatorSet>(); 112 } 113 114 void LoopInfo::print(std::ostream &OS) const { 115 for (unsigned i = 0; i < TopLevelLoops.size(); ++i) 116 TopLevelLoops[i]->print(OS); 117 #if 0 118 for (std::map<BasicBlock*, Loop*>::const_iterator I = BBMap.begin(), 119 E = BBMap.end(); I != E; ++I) 120 OS << "BB '" << I->first->getName() << "' level = " 121 << I->second->LoopDepth << "\n"; 122 #endif 123 } 124 125 static bool isNotAlreadyContainedIn(Loop *SubLoop, Loop *ParentLoop) { 126 if (SubLoop == 0) return true; 127 if (SubLoop == ParentLoop) return false; 128 return isNotAlreadyContainedIn(SubLoop->getParentLoop(), ParentLoop); 129 } 130 131 Loop *LoopInfo::ConsiderForLoop(BasicBlock *BB, const DominatorSet &DS) { 132 if (BBMap.find(BB) != BBMap.end()) return 0; // Haven't processed this node? 133 134 std::vector<BasicBlock *> TodoStack; 135 136 // Scan the predecessors of BB, checking to see if BB dominates any of 137 // them. This identifies backedges which target this node... 138 for (pred_iterator I = pred_begin(BB), E = pred_end(BB); I != E; ++I) 139 if (DS.dominates(BB, *I)) // If BB dominates it's predecessor... 140 TodoStack.push_back(*I); 141 142 if (TodoStack.empty()) return 0; // No backedges to this block... 143 144 // Create a new loop to represent this basic block... 145 Loop *L = new Loop(BB); 146 BBMap[BB] = L; 147 148 while (!TodoStack.empty()) { // Process all the nodes in the loop 149 BasicBlock *X = TodoStack.back(); 150 TodoStack.pop_back(); 151 152 if (!L->contains(X)) { // As of yet unprocessed?? 153 // Check to see if this block already belongs to a loop. If this occurs 154 // then we have a case where a loop that is supposed to be a child of the 155 // current loop was processed before the current loop. When this occurs, 156 // this child loop gets added to a part of the current loop, making it a 157 // sibling to the current loop. We have to reparent this loop. 158 if (Loop *SubLoop = const_cast<Loop*>(getLoopFor(X))) 159 if (SubLoop->getHeader() == X && isNotAlreadyContainedIn(SubLoop, L)) { 160 // Remove the subloop from it's current parent... 161 assert(SubLoop->ParentLoop && SubLoop->ParentLoop != L); 162 Loop *SLP = SubLoop->ParentLoop; // SubLoopParent 163 std::vector<Loop*>::iterator I = 164 std::find(SLP->SubLoops.begin(), SLP->SubLoops.end(), SubLoop); 165 assert(I != SLP->SubLoops.end() && "SubLoop not a child of parent?"); 166 SLP->SubLoops.erase(I); // Remove from parent... 167 168 // Add the subloop to THIS loop... 169 SubLoop->ParentLoop = L; 170 L->SubLoops.push_back(SubLoop); 171 } 172 173 // Normal case, add the block to our loop... 174 L->Blocks.push_back(X); 175 176 // Add all of the predecessors of X to the end of the work stack... 177 TodoStack.insert(TodoStack.end(), pred_begin(X), pred_end(X)); 178 } 179 } 180 181 // If there are any loops nested within this loop, create them now! 182 for (std::vector<BasicBlock*>::iterator I = L->Blocks.begin(), 183 E = L->Blocks.end(); I != E; ++I) 184 if (Loop *NewLoop = ConsiderForLoop(*I, DS)) { 185 L->SubLoops.push_back(NewLoop); 186 NewLoop->ParentLoop = L; 187 } 188 189 190 // Add the basic blocks that comprise this loop to the BBMap so that this 191 // loop can be found for them. 192 // 193 for (std::vector<BasicBlock*>::iterator I = L->Blocks.begin(), 194 E = L->Blocks.end(); I != E; ++I) { 195 std::map<BasicBlock*, Loop*>::iterator BBMI = BBMap.lower_bound(*I); 196 if (BBMI == BBMap.end() || BBMI->first != *I) // Not in map yet... 197 BBMap.insert(BBMI, std::make_pair(*I, L)); // Must be at this level 198 } 199 200 // Now that we know all of the blocks that make up this loop, see if there are 201 // any branches to outside of the loop... building the ExitBlocks list. 202 for (std::vector<BasicBlock*>::iterator BI = L->Blocks.begin(), 203 BE = L->Blocks.end(); BI != BE; ++BI) 204 for (succ_iterator I = succ_begin(*BI), E = succ_end(*BI); I != E; ++I) 205 if (!L->contains(*I)) // Not in current loop? 206 L->ExitBlocks.push_back(*I); // It must be an exit block... 207 208 return L; 209 } 210 211 /// getLoopPreheader - If there is a preheader for this loop, return it. A 212 /// loop has a preheader if there is only one edge to the header of the loop 213 /// from outside of the loop. If this is the case, the block branching to the 214 /// header of the loop is the preheader node. The "preheaders" pass can be 215 /// "Required" to ensure that there is always a preheader node for every loop. 216 /// 217 /// This method returns null if there is no preheader for the loop (either 218 /// because the loop is dead or because multiple blocks branch to the header 219 /// node of this loop). 220 /// 221 BasicBlock *Loop::getLoopPreheader() const { 222 // Keep track of nodes outside the loop branching to the header... 223 BasicBlock *Out = 0; 224 225 // Loop over the predecessors of the header node... 226 BasicBlock *Header = getHeader(); 227 for (pred_iterator PI = pred_begin(Header), PE = pred_end(Header); 228 PI != PE; ++PI) 229 if (!contains(*PI)) { // If the block is not in the loop... 230 if (Out && Out != *PI) 231 return 0; // Multiple predecessors outside the loop 232 Out = *PI; 233 } 234 235 // Make sure there is only one exit out of the preheader... 236 succ_iterator SI = succ_begin(Out); 237 ++SI; 238 if (SI != succ_end(Out)) 239 return 0; // Multiple exits from the block, must not be a preheader. 240 241 242 // If there is exactly one preheader, return it. If there was zero, then Out 243 // is still null. 244 return Out; 245 } 246 247 /// addBasicBlockToLoop - This function is used by other analyses to update loop 248 /// information. NewBB is set to be a new member of the current loop. Because 249 /// of this, it is added as a member of all parent loops, and is added to the 250 /// specified LoopInfo object as being in the current basic block. It is not 251 /// valid to replace the loop header with this method. 252 /// 253 void Loop::addBasicBlockToLoop(BasicBlock *NewBB, LoopInfo &LI) { 254 assert(LI[getHeader()] == this && "Incorrect LI specified for this loop!"); 255 assert(NewBB && "Cannot add a null basic block to the loop!"); 256 assert(LI[NewBB] == 0 && "BasicBlock already in the loop!"); 257 258 // Add the loop mapping to the LoopInfo object... 259 LI.BBMap[NewBB] = this; 260 261 // Add the basic block to this loop and all parent loops... 262 Loop *L = this; 263 while (L) { 264 L->Blocks.push_back(NewBB); 265 L = L->getParentLoop(); 266 } 267 } 268 269 /// changeExitBlock - This method is used to update loop information. All 270 /// instances of the specified Old basic block are removed from the exit list 271 /// and replaced with New. 272 /// 273 void Loop::changeExitBlock(BasicBlock *Old, BasicBlock *New) { 274 assert(Old != New && "Cannot changeExitBlock to the same thing!"); 275 assert(Old && New && "Cannot changeExitBlock to or from a null node!"); 276 assert(hasExitBlock(Old) && "Old exit block not found!"); 277 std::vector<BasicBlock*>::iterator 278 I = std::find(ExitBlocks.begin(), ExitBlocks.end(), Old); 279 while (I != ExitBlocks.end()) { 280 *I = New; 281 I = std::find(I+1, ExitBlocks.end(), Old); 282 } 283 } 284