1 //===- LoopInfo.cpp - Natural Loop Calculator -----------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file defines the LoopInfo class that is used to identify natural loops 11 // and determine the loop depth of various nodes of the CFG. Note that the 12 // loops identified may actually be several natural loops that share the same 13 // header node... not just a single natural loop. 14 // 15 //===----------------------------------------------------------------------===// 16 17 #include "llvm/Analysis/LoopInfo.h" 18 #include "llvm/Constants.h" 19 #include "llvm/Instructions.h" 20 #include "llvm/Analysis/Dominators.h" 21 #include "llvm/Analysis/LoopIterator.h" 22 #include "llvm/Analysis/ValueTracking.h" 23 #include "llvm/Assembly/Writer.h" 24 #include "llvm/Support/CFG.h" 25 #include "llvm/Support/CommandLine.h" 26 #include "llvm/Support/Debug.h" 27 #include "llvm/ADT/DepthFirstIterator.h" 28 #include "llvm/ADT/SmallPtrSet.h" 29 #include <algorithm> 30 using namespace llvm; 31 32 // Always verify loopinfo if expensive checking is enabled. 33 #ifdef XDEBUG 34 static bool VerifyLoopInfo = true; 35 #else 36 static bool VerifyLoopInfo = false; 37 #endif 38 static cl::opt<bool,true> 39 VerifyLoopInfoX("verify-loop-info", cl::location(VerifyLoopInfo), 40 cl::desc("Verify loop info (time consuming)")); 41 42 char LoopInfo::ID = 0; 43 INITIALIZE_PASS_BEGIN(LoopInfo, "loops", "Natural Loop Information", true, true) 44 INITIALIZE_PASS_DEPENDENCY(DominatorTree) 45 INITIALIZE_PASS_END(LoopInfo, "loops", "Natural Loop Information", true, true) 46 47 //===----------------------------------------------------------------------===// 48 // Loop implementation 49 // 50 51 /// isLoopInvariant - Return true if the specified value is loop invariant 52 /// 53 bool Loop::isLoopInvariant(Value *V) const { 54 if (Instruction *I = dyn_cast<Instruction>(V)) 55 return !contains(I); 56 return true; // All non-instructions are loop invariant 57 } 58 59 /// hasLoopInvariantOperands - Return true if all the operands of the 60 /// specified instruction are loop invariant. 61 bool Loop::hasLoopInvariantOperands(Instruction *I) const { 62 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) 63 if (!isLoopInvariant(I->getOperand(i))) 64 return false; 65 66 return true; 67 } 68 69 /// makeLoopInvariant - If the given value is an instruciton inside of the 70 /// loop and it can be hoisted, do so to make it trivially loop-invariant. 71 /// Return true if the value after any hoisting is loop invariant. This 72 /// function can be used as a slightly more aggressive replacement for 73 /// isLoopInvariant. 74 /// 75 /// If InsertPt is specified, it is the point to hoist instructions to. 76 /// If null, the terminator of the loop preheader is used. 77 /// 78 bool Loop::makeLoopInvariant(Value *V, bool &Changed, 79 Instruction *InsertPt) const { 80 if (Instruction *I = dyn_cast<Instruction>(V)) 81 return makeLoopInvariant(I, Changed, InsertPt); 82 return true; // All non-instructions are loop-invariant. 83 } 84 85 /// makeLoopInvariant - If the given instruction is inside of the 86 /// loop and it can be hoisted, do so to make it trivially loop-invariant. 87 /// Return true if the instruction after any hoisting is loop invariant. This 88 /// function can be used as a slightly more aggressive replacement for 89 /// isLoopInvariant. 90 /// 91 /// If InsertPt is specified, it is the point to hoist instructions to. 92 /// If null, the terminator of the loop preheader is used. 93 /// 94 bool Loop::makeLoopInvariant(Instruction *I, bool &Changed, 95 Instruction *InsertPt) const { 96 // Test if the value is already loop-invariant. 97 if (isLoopInvariant(I)) 98 return true; 99 if (!isSafeToSpeculativelyExecute(I)) 100 return false; 101 if (I->mayReadFromMemory()) 102 return false; 103 // The landingpad instruction is immobile. 104 if (isa<LandingPadInst>(I)) 105 return false; 106 // Determine the insertion point, unless one was given. 107 if (!InsertPt) { 108 BasicBlock *Preheader = getLoopPreheader(); 109 // Without a preheader, hoisting is not feasible. 110 if (!Preheader) 111 return false; 112 InsertPt = Preheader->getTerminator(); 113 } 114 // Don't hoist instructions with loop-variant operands. 115 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) 116 if (!makeLoopInvariant(I->getOperand(i), Changed, InsertPt)) 117 return false; 118 119 // Hoist. 120 I->moveBefore(InsertPt); 121 Changed = true; 122 return true; 123 } 124 125 /// getCanonicalInductionVariable - Check to see if the loop has a canonical 126 /// induction variable: an integer recurrence that starts at 0 and increments 127 /// by one each time through the loop. If so, return the phi node that 128 /// corresponds to it. 129 /// 130 /// The IndVarSimplify pass transforms loops to have a canonical induction 131 /// variable. 132 /// 133 PHINode *Loop::getCanonicalInductionVariable() const { 134 BasicBlock *H = getHeader(); 135 136 BasicBlock *Incoming = 0, *Backedge = 0; 137 pred_iterator PI = pred_begin(H); 138 assert(PI != pred_end(H) && 139 "Loop must have at least one backedge!"); 140 Backedge = *PI++; 141 if (PI == pred_end(H)) return 0; // dead loop 142 Incoming = *PI++; 143 if (PI != pred_end(H)) return 0; // multiple backedges? 144 145 if (contains(Incoming)) { 146 if (contains(Backedge)) 147 return 0; 148 std::swap(Incoming, Backedge); 149 } else if (!contains(Backedge)) 150 return 0; 151 152 // Loop over all of the PHI nodes, looking for a canonical indvar. 153 for (BasicBlock::iterator I = H->begin(); isa<PHINode>(I); ++I) { 154 PHINode *PN = cast<PHINode>(I); 155 if (ConstantInt *CI = 156 dyn_cast<ConstantInt>(PN->getIncomingValueForBlock(Incoming))) 157 if (CI->isNullValue()) 158 if (Instruction *Inc = 159 dyn_cast<Instruction>(PN->getIncomingValueForBlock(Backedge))) 160 if (Inc->getOpcode() == Instruction::Add && 161 Inc->getOperand(0) == PN) 162 if (ConstantInt *CI = dyn_cast<ConstantInt>(Inc->getOperand(1))) 163 if (CI->equalsInt(1)) 164 return PN; 165 } 166 return 0; 167 } 168 169 /// isLCSSAForm - Return true if the Loop is in LCSSA form 170 bool Loop::isLCSSAForm(DominatorTree &DT) const { 171 // Sort the blocks vector so that we can use binary search to do quick 172 // lookups. 173 SmallPtrSet<BasicBlock*, 16> LoopBBs(block_begin(), block_end()); 174 175 for (block_iterator BI = block_begin(), E = block_end(); BI != E; ++BI) { 176 BasicBlock *BB = *BI; 177 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;++I) 178 for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E; 179 ++UI) { 180 User *U = *UI; 181 BasicBlock *UserBB = cast<Instruction>(U)->getParent(); 182 if (PHINode *P = dyn_cast<PHINode>(U)) 183 UserBB = P->getIncomingBlock(UI); 184 185 // Check the current block, as a fast-path, before checking whether 186 // the use is anywhere in the loop. Most values are used in the same 187 // block they are defined in. Also, blocks not reachable from the 188 // entry are special; uses in them don't need to go through PHIs. 189 if (UserBB != BB && 190 !LoopBBs.count(UserBB) && 191 DT.isReachableFromEntry(UserBB)) 192 return false; 193 } 194 } 195 196 return true; 197 } 198 199 /// isLoopSimplifyForm - Return true if the Loop is in the form that 200 /// the LoopSimplify form transforms loops to, which is sometimes called 201 /// normal form. 202 bool Loop::isLoopSimplifyForm() const { 203 // Normal-form loops have a preheader, a single backedge, and all of their 204 // exits have all their predecessors inside the loop. 205 return getLoopPreheader() && getLoopLatch() && hasDedicatedExits(); 206 } 207 208 /// hasDedicatedExits - Return true if no exit block for the loop 209 /// has a predecessor that is outside the loop. 210 bool Loop::hasDedicatedExits() const { 211 // Sort the blocks vector so that we can use binary search to do quick 212 // lookups. 213 SmallPtrSet<BasicBlock *, 16> LoopBBs(block_begin(), block_end()); 214 // Each predecessor of each exit block of a normal loop is contained 215 // within the loop. 216 SmallVector<BasicBlock *, 4> ExitBlocks; 217 getExitBlocks(ExitBlocks); 218 for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) 219 for (pred_iterator PI = pred_begin(ExitBlocks[i]), 220 PE = pred_end(ExitBlocks[i]); PI != PE; ++PI) 221 if (!LoopBBs.count(*PI)) 222 return false; 223 // All the requirements are met. 224 return true; 225 } 226 227 /// getUniqueExitBlocks - Return all unique successor blocks of this loop. 228 /// These are the blocks _outside of the current loop_ which are branched to. 229 /// This assumes that loop exits are in canonical form. 230 /// 231 void 232 Loop::getUniqueExitBlocks(SmallVectorImpl<BasicBlock *> &ExitBlocks) const { 233 assert(hasDedicatedExits() && 234 "getUniqueExitBlocks assumes the loop has canonical form exits!"); 235 236 // Sort the blocks vector so that we can use binary search to do quick 237 // lookups. 238 SmallVector<BasicBlock *, 128> LoopBBs(block_begin(), block_end()); 239 std::sort(LoopBBs.begin(), LoopBBs.end()); 240 241 SmallVector<BasicBlock *, 32> switchExitBlocks; 242 243 for (block_iterator BI = block_begin(), BE = block_end(); BI != BE; ++BI) { 244 245 BasicBlock *current = *BI; 246 switchExitBlocks.clear(); 247 248 for (succ_iterator I = succ_begin(*BI), E = succ_end(*BI); I != E; ++I) { 249 // If block is inside the loop then it is not a exit block. 250 if (std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I)) 251 continue; 252 253 pred_iterator PI = pred_begin(*I); 254 BasicBlock *firstPred = *PI; 255 256 // If current basic block is this exit block's first predecessor 257 // then only insert exit block in to the output ExitBlocks vector. 258 // This ensures that same exit block is not inserted twice into 259 // ExitBlocks vector. 260 if (current != firstPred) 261 continue; 262 263 // If a terminator has more then two successors, for example SwitchInst, 264 // then it is possible that there are multiple edges from current block 265 // to one exit block. 266 if (std::distance(succ_begin(current), succ_end(current)) <= 2) { 267 ExitBlocks.push_back(*I); 268 continue; 269 } 270 271 // In case of multiple edges from current block to exit block, collect 272 // only one edge in ExitBlocks. Use switchExitBlocks to keep track of 273 // duplicate edges. 274 if (std::find(switchExitBlocks.begin(), switchExitBlocks.end(), *I) 275 == switchExitBlocks.end()) { 276 switchExitBlocks.push_back(*I); 277 ExitBlocks.push_back(*I); 278 } 279 } 280 } 281 } 282 283 /// getUniqueExitBlock - If getUniqueExitBlocks would return exactly one 284 /// block, return that block. Otherwise return null. 285 BasicBlock *Loop::getUniqueExitBlock() const { 286 SmallVector<BasicBlock *, 8> UniqueExitBlocks; 287 getUniqueExitBlocks(UniqueExitBlocks); 288 if (UniqueExitBlocks.size() == 1) 289 return UniqueExitBlocks[0]; 290 return 0; 291 } 292 293 void Loop::dump() const { 294 print(dbgs()); 295 } 296 297 //===----------------------------------------------------------------------===// 298 // UnloopUpdater implementation 299 // 300 301 namespace { 302 /// Find the new parent loop for all blocks within the "unloop" whose last 303 /// backedges has just been removed. 304 class UnloopUpdater { 305 Loop *Unloop; 306 LoopInfo *LI; 307 308 LoopBlocksDFS DFS; 309 310 // Map unloop's immediate subloops to their nearest reachable parents. Nested 311 // loops within these subloops will not change parents. However, an immediate 312 // subloop's new parent will be the nearest loop reachable from either its own 313 // exits *or* any of its nested loop's exits. 314 DenseMap<Loop*, Loop*> SubloopParents; 315 316 // Flag the presence of an irreducible backedge whose destination is a block 317 // directly contained by the original unloop. 318 bool FoundIB; 319 320 public: 321 UnloopUpdater(Loop *UL, LoopInfo *LInfo) : 322 Unloop(UL), LI(LInfo), DFS(UL), FoundIB(false) {} 323 324 void updateBlockParents(); 325 326 void removeBlocksFromAncestors(); 327 328 void updateSubloopParents(); 329 330 protected: 331 Loop *getNearestLoop(BasicBlock *BB, Loop *BBLoop); 332 }; 333 } // end anonymous namespace 334 335 /// updateBlockParents - Update the parent loop for all blocks that are directly 336 /// contained within the original "unloop". 337 void UnloopUpdater::updateBlockParents() { 338 if (Unloop->getNumBlocks()) { 339 // Perform a post order CFG traversal of all blocks within this loop, 340 // propagating the nearest loop from sucessors to predecessors. 341 LoopBlocksTraversal Traversal(DFS, LI); 342 for (LoopBlocksTraversal::POTIterator POI = Traversal.begin(), 343 POE = Traversal.end(); POI != POE; ++POI) { 344 345 Loop *L = LI->getLoopFor(*POI); 346 Loop *NL = getNearestLoop(*POI, L); 347 348 if (NL != L) { 349 // For reducible loops, NL is now an ancestor of Unloop. 350 assert((NL != Unloop && (!NL || NL->contains(Unloop))) && 351 "uninitialized successor"); 352 LI->changeLoopFor(*POI, NL); 353 } 354 else { 355 // Or the current block is part of a subloop, in which case its parent 356 // is unchanged. 357 assert((FoundIB || Unloop->contains(L)) && "uninitialized successor"); 358 } 359 } 360 } 361 // Each irreducible loop within the unloop induces a round of iteration using 362 // the DFS result cached by Traversal. 363 bool Changed = FoundIB; 364 for (unsigned NIters = 0; Changed; ++NIters) { 365 assert(NIters < Unloop->getNumBlocks() && "runaway iterative algorithm"); 366 367 // Iterate over the postorder list of blocks, propagating the nearest loop 368 // from successors to predecessors as before. 369 Changed = false; 370 for (LoopBlocksDFS::POIterator POI = DFS.beginPostorder(), 371 POE = DFS.endPostorder(); POI != POE; ++POI) { 372 373 Loop *L = LI->getLoopFor(*POI); 374 Loop *NL = getNearestLoop(*POI, L); 375 if (NL != L) { 376 assert(NL != Unloop && (!NL || NL->contains(Unloop)) && 377 "uninitialized successor"); 378 LI->changeLoopFor(*POI, NL); 379 Changed = true; 380 } 381 } 382 } 383 } 384 385 /// removeBlocksFromAncestors - Remove unloop's blocks from all ancestors below 386 /// their new parents. 387 void UnloopUpdater::removeBlocksFromAncestors() { 388 // Remove all unloop's blocks (including those in nested subloops) from 389 // ancestors below the new parent loop. 390 for (Loop::block_iterator BI = Unloop->block_begin(), 391 BE = Unloop->block_end(); BI != BE; ++BI) { 392 Loop *OuterParent = LI->getLoopFor(*BI); 393 if (Unloop->contains(OuterParent)) { 394 while (OuterParent->getParentLoop() != Unloop) 395 OuterParent = OuterParent->getParentLoop(); 396 OuterParent = SubloopParents[OuterParent]; 397 } 398 // Remove blocks from former Ancestors except Unloop itself which will be 399 // deleted. 400 for (Loop *OldParent = Unloop->getParentLoop(); OldParent != OuterParent; 401 OldParent = OldParent->getParentLoop()) { 402 assert(OldParent && "new loop is not an ancestor of the original"); 403 OldParent->removeBlockFromLoop(*BI); 404 } 405 } 406 } 407 408 /// updateSubloopParents - Update the parent loop for all subloops directly 409 /// nested within unloop. 410 void UnloopUpdater::updateSubloopParents() { 411 while (!Unloop->empty()) { 412 Loop *Subloop = *llvm::prior(Unloop->end()); 413 Unloop->removeChildLoop(llvm::prior(Unloop->end())); 414 415 assert(SubloopParents.count(Subloop) && "DFS failed to visit subloop"); 416 if (SubloopParents[Subloop]) 417 SubloopParents[Subloop]->addChildLoop(Subloop); 418 else 419 LI->addTopLevelLoop(Subloop); 420 } 421 } 422 423 /// getNearestLoop - Return the nearest parent loop among this block's 424 /// successors. If a successor is a subloop header, consider its parent to be 425 /// the nearest parent of the subloop's exits. 426 /// 427 /// For subloop blocks, simply update SubloopParents and return NULL. 428 Loop *UnloopUpdater::getNearestLoop(BasicBlock *BB, Loop *BBLoop) { 429 430 // Initially for blocks directly contained by Unloop, NearLoop == Unloop and 431 // is considered uninitialized. 432 Loop *NearLoop = BBLoop; 433 434 Loop *Subloop = 0; 435 if (NearLoop != Unloop && Unloop->contains(NearLoop)) { 436 Subloop = NearLoop; 437 // Find the subloop ancestor that is directly contained within Unloop. 438 while (Subloop->getParentLoop() != Unloop) { 439 Subloop = Subloop->getParentLoop(); 440 assert(Subloop && "subloop is not an ancestor of the original loop"); 441 } 442 // Get the current nearest parent of the Subloop exits, initially Unloop. 443 if (!SubloopParents.count(Subloop)) 444 SubloopParents[Subloop] = Unloop; 445 NearLoop = SubloopParents[Subloop]; 446 } 447 448 succ_iterator I = succ_begin(BB), E = succ_end(BB); 449 if (I == E) { 450 assert(!Subloop && "subloop blocks must have a successor"); 451 NearLoop = 0; // unloop blocks may now exit the function. 452 } 453 for (; I != E; ++I) { 454 if (*I == BB) 455 continue; // self loops are uninteresting 456 457 Loop *L = LI->getLoopFor(*I); 458 if (L == Unloop) { 459 // This successor has not been processed. This path must lead to an 460 // irreducible backedge. 461 assert((FoundIB || !DFS.hasPostorder(*I)) && "should have seen IB"); 462 FoundIB = true; 463 } 464 if (L != Unloop && Unloop->contains(L)) { 465 // Successor is in a subloop. 466 if (Subloop) 467 continue; // Branching within subloops. Ignore it. 468 469 // BB branches from the original into a subloop header. 470 assert(L->getParentLoop() == Unloop && "cannot skip into nested loops"); 471 472 // Get the current nearest parent of the Subloop's exits. 473 L = SubloopParents[L]; 474 // L could be Unloop if the only exit was an irreducible backedge. 475 } 476 if (L == Unloop) { 477 continue; 478 } 479 // Handle critical edges from Unloop into a sibling loop. 480 if (L && !L->contains(Unloop)) { 481 L = L->getParentLoop(); 482 } 483 // Remember the nearest parent loop among successors or subloop exits. 484 if (NearLoop == Unloop || !NearLoop || NearLoop->contains(L)) 485 NearLoop = L; 486 } 487 if (Subloop) { 488 SubloopParents[Subloop] = NearLoop; 489 return BBLoop; 490 } 491 return NearLoop; 492 } 493 494 //===----------------------------------------------------------------------===// 495 // LoopInfo implementation 496 // 497 bool LoopInfo::runOnFunction(Function &) { 498 releaseMemory(); 499 LI.Calculate(getAnalysis<DominatorTree>().getBase()); // Update 500 return false; 501 } 502 503 /// updateUnloop - The last backedge has been removed from a loop--now the 504 /// "unloop". Find a new parent for the blocks contained within unloop and 505 /// update the loop tree. We don't necessarily have valid dominators at this 506 /// point, but LoopInfo is still valid except for the removal of this loop. 507 /// 508 /// Note that Unloop may now be an empty loop. Calling Loop::getHeader without 509 /// checking first is illegal. 510 void LoopInfo::updateUnloop(Loop *Unloop) { 511 512 // First handle the special case of no parent loop to simplify the algorithm. 513 if (!Unloop->getParentLoop()) { 514 // Since BBLoop had no parent, Unloop blocks are no longer in a loop. 515 for (Loop::block_iterator I = Unloop->block_begin(), 516 E = Unloop->block_end(); I != E; ++I) { 517 518 // Don't reparent blocks in subloops. 519 if (getLoopFor(*I) != Unloop) 520 continue; 521 522 // Blocks no longer have a parent but are still referenced by Unloop until 523 // the Unloop object is deleted. 524 LI.changeLoopFor(*I, 0); 525 } 526 527 // Remove the loop from the top-level LoopInfo object. 528 for (LoopInfo::iterator I = LI.begin();; ++I) { 529 assert(I != LI.end() && "Couldn't find loop"); 530 if (*I == Unloop) { 531 LI.removeLoop(I); 532 break; 533 } 534 } 535 536 // Move all of the subloops to the top-level. 537 while (!Unloop->empty()) 538 LI.addTopLevelLoop(Unloop->removeChildLoop(llvm::prior(Unloop->end()))); 539 540 return; 541 } 542 543 // Update the parent loop for all blocks within the loop. Blocks within 544 // subloops will not change parents. 545 UnloopUpdater Updater(Unloop, this); 546 Updater.updateBlockParents(); 547 548 // Remove blocks from former ancestor loops. 549 Updater.removeBlocksFromAncestors(); 550 551 // Add direct subloops as children in their new parent loop. 552 Updater.updateSubloopParents(); 553 554 // Remove unloop from its parent loop. 555 Loop *ParentLoop = Unloop->getParentLoop(); 556 for (Loop::iterator I = ParentLoop->begin();; ++I) { 557 assert(I != ParentLoop->end() && "Couldn't find loop"); 558 if (*I == Unloop) { 559 ParentLoop->removeChildLoop(I); 560 break; 561 } 562 } 563 } 564 565 void LoopInfo::verifyAnalysis() const { 566 // LoopInfo is a FunctionPass, but verifying every loop in the function 567 // each time verifyAnalysis is called is very expensive. The 568 // -verify-loop-info option can enable this. In order to perform some 569 // checking by default, LoopPass has been taught to call verifyLoop 570 // manually during loop pass sequences. 571 572 if (!VerifyLoopInfo) return; 573 574 DenseSet<const Loop*> Loops; 575 for (iterator I = begin(), E = end(); I != E; ++I) { 576 assert(!(*I)->getParentLoop() && "Top-level loop has a parent!"); 577 (*I)->verifyLoopNest(&Loops); 578 } 579 580 // Verify that blocks are mapped to valid loops. 581 // 582 // FIXME: With an up-to-date DFS (see LoopIterator.h) and DominatorTree, we 583 // could also verify that the blocks are still in the correct loops. 584 for (DenseMap<BasicBlock*, Loop*>::const_iterator I = LI.BBMap.begin(), 585 E = LI.BBMap.end(); I != E; ++I) { 586 assert(Loops.count(I->second) && "orphaned loop"); 587 assert(I->second->contains(I->first) && "orphaned block"); 588 } 589 } 590 591 void LoopInfo::getAnalysisUsage(AnalysisUsage &AU) const { 592 AU.setPreservesAll(); 593 AU.addRequired<DominatorTree>(); 594 } 595 596 void LoopInfo::print(raw_ostream &OS, const Module*) const { 597 LI.print(OS); 598 } 599 600 //===----------------------------------------------------------------------===// 601 // LoopBlocksDFS implementation 602 // 603 604 /// Traverse the loop blocks and store the DFS result. 605 /// Useful for clients that just want the final DFS result and don't need to 606 /// visit blocks during the initial traversal. 607 void LoopBlocksDFS::perform(LoopInfo *LI) { 608 LoopBlocksTraversal Traversal(*this, LI); 609 for (LoopBlocksTraversal::POTIterator POI = Traversal.begin(), 610 POE = Traversal.end(); POI != POE; ++POI) ; 611 } 612