1 //===- InlineCost.cpp - Cost analysis for inliner -------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements inline cost analysis. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/Analysis/InlineCost.h" 15 #include "llvm/Support/CallSite.h" 16 #include "llvm/CallingConv.h" 17 #include "llvm/IntrinsicInst.h" 18 #include "llvm/Target/TargetData.h" 19 #include "llvm/ADT/SmallPtrSet.h" 20 21 using namespace llvm; 22 23 /// callIsSmall - If a call is likely to lower to a single target instruction, 24 /// or is otherwise deemed small return true. 25 /// TODO: Perhaps calls like memcpy, strcpy, etc? 26 bool llvm::callIsSmall(const Function *F) { 27 if (!F) return false; 28 29 if (F->hasLocalLinkage()) return false; 30 31 if (!F->hasName()) return false; 32 33 StringRef Name = F->getName(); 34 35 // These will all likely lower to a single selection DAG node. 36 if (Name == "copysign" || Name == "copysignf" || Name == "copysignl" || 37 Name == "fabs" || Name == "fabsf" || Name == "fabsl" || 38 Name == "sin" || Name == "sinf" || Name == "sinl" || 39 Name == "cos" || Name == "cosf" || Name == "cosl" || 40 Name == "sqrt" || Name == "sqrtf" || Name == "sqrtl" ) 41 return true; 42 43 // These are all likely to be optimized into something smaller. 44 if (Name == "pow" || Name == "powf" || Name == "powl" || 45 Name == "exp2" || Name == "exp2l" || Name == "exp2f" || 46 Name == "floor" || Name == "floorf" || Name == "ceil" || 47 Name == "round" || Name == "ffs" || Name == "ffsl" || 48 Name == "abs" || Name == "labs" || Name == "llabs") 49 return true; 50 51 return false; 52 } 53 54 /// analyzeBasicBlock - Fill in the current structure with information gleaned 55 /// from the specified block. 56 void CodeMetrics::analyzeBasicBlock(const BasicBlock *BB, 57 const TargetData *TD) { 58 ++NumBlocks; 59 unsigned NumInstsBeforeThisBB = NumInsts; 60 for (BasicBlock::const_iterator II = BB->begin(), E = BB->end(); 61 II != E; ++II) { 62 if (isa<PHINode>(II)) continue; // PHI nodes don't count. 63 64 // Special handling for calls. 65 if (isa<CallInst>(II) || isa<InvokeInst>(II)) { 66 if (const IntrinsicInst *IntrinsicI = dyn_cast<IntrinsicInst>(II)) { 67 switch (IntrinsicI->getIntrinsicID()) { 68 default: break; 69 case Intrinsic::dbg_declare: 70 case Intrinsic::dbg_value: 71 case Intrinsic::invariant_start: 72 case Intrinsic::invariant_end: 73 case Intrinsic::lifetime_start: 74 case Intrinsic::lifetime_end: 75 case Intrinsic::objectsize: 76 case Intrinsic::ptr_annotation: 77 case Intrinsic::var_annotation: 78 // These intrinsics don't count as size. 79 continue; 80 } 81 } 82 83 ImmutableCallSite CS(cast<Instruction>(II)); 84 85 if (const Function *F = CS.getCalledFunction()) { 86 // If a function is both internal and has a single use, then it is 87 // extremely likely to get inlined in the future (it was probably 88 // exposed by an interleaved devirtualization pass). 89 if (!CS.isNoInline() && F->hasInternalLinkage() && F->hasOneUse()) 90 ++NumInlineCandidates; 91 92 // If this call is to function itself, then the function is recursive. 93 // Inlining it into other functions is a bad idea, because this is 94 // basically just a form of loop peeling, and our metrics aren't useful 95 // for that case. 96 if (F == BB->getParent()) 97 isRecursive = true; 98 } 99 100 if (!isa<IntrinsicInst>(II) && !callIsSmall(CS.getCalledFunction())) { 101 // Each argument to a call takes on average one instruction to set up. 102 NumInsts += CS.arg_size(); 103 104 // We don't want inline asm to count as a call - that would prevent loop 105 // unrolling. The argument setup cost is still real, though. 106 if (!isa<InlineAsm>(CS.getCalledValue())) 107 ++NumCalls; 108 } 109 } 110 111 if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) { 112 if (!AI->isStaticAlloca()) 113 this->usesDynamicAlloca = true; 114 } 115 116 if (isa<ExtractElementInst>(II) || II->getType()->isVectorTy()) 117 ++NumVectorInsts; 118 119 if (const CastInst *CI = dyn_cast<CastInst>(II)) { 120 // Noop casts, including ptr <-> int, don't count. 121 if (CI->isLosslessCast() || isa<IntToPtrInst>(CI) || 122 isa<PtrToIntInst>(CI)) 123 continue; 124 // trunc to a native type is free (assuming the target has compare and 125 // shift-right of the same width). 126 if (isa<TruncInst>(CI) && TD && 127 TD->isLegalInteger(TD->getTypeSizeInBits(CI->getType()))) 128 continue; 129 // Result of a cmp instruction is often extended (to be used by other 130 // cmp instructions, logical or return instructions). These are usually 131 // nop on most sane targets. 132 if (isa<CmpInst>(CI->getOperand(0))) 133 continue; 134 } else if (const GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(II)){ 135 // If a GEP has all constant indices, it will probably be folded with 136 // a load/store. 137 if (GEPI->hasAllConstantIndices()) 138 continue; 139 } 140 141 ++NumInsts; 142 } 143 144 if (isa<ReturnInst>(BB->getTerminator())) 145 ++NumRets; 146 147 // We never want to inline functions that contain an indirectbr. This is 148 // incorrect because all the blockaddress's (in static global initializers 149 // for example) would be referring to the original function, and this indirect 150 // jump would jump from the inlined copy of the function into the original 151 // function which is extremely undefined behavior. 152 // FIXME: This logic isn't really right; we can safely inline functions 153 // with indirectbr's as long as no other function or global references the 154 // blockaddress of a block within the current function. And as a QOI issue, 155 // if someone is using a blockaddress without an indirectbr, and that 156 // reference somehow ends up in another function or global, we probably 157 // don't want to inline this function. 158 if (isa<IndirectBrInst>(BB->getTerminator())) 159 containsIndirectBr = true; 160 161 // Remember NumInsts for this BB. 162 NumBBInsts[BB] = NumInsts - NumInstsBeforeThisBB; 163 } 164 165 // CountCodeReductionForConstant - Figure out an approximation for how many 166 // instructions will be constant folded if the specified value is constant. 167 // 168 unsigned CodeMetrics::CountCodeReductionForConstant(Value *V) { 169 unsigned Reduction = 0; 170 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){ 171 User *U = *UI; 172 if (isa<BranchInst>(U) || isa<SwitchInst>(U)) { 173 // We will be able to eliminate all but one of the successors. 174 const TerminatorInst &TI = cast<TerminatorInst>(*U); 175 const unsigned NumSucc = TI.getNumSuccessors(); 176 unsigned Instrs = 0; 177 for (unsigned I = 0; I != NumSucc; ++I) 178 Instrs += NumBBInsts[TI.getSuccessor(I)]; 179 // We don't know which blocks will be eliminated, so use the average size. 180 Reduction += InlineConstants::InstrCost*Instrs*(NumSucc-1)/NumSucc; 181 } else { 182 // Figure out if this instruction will be removed due to simple constant 183 // propagation. 184 Instruction &Inst = cast<Instruction>(*U); 185 186 // We can't constant propagate instructions which have effects or 187 // read memory. 188 // 189 // FIXME: It would be nice to capture the fact that a load from a 190 // pointer-to-constant-global is actually a *really* good thing to zap. 191 // Unfortunately, we don't know the pointer that may get propagated here, 192 // so we can't make this decision. 193 if (Inst.mayReadFromMemory() || Inst.mayHaveSideEffects() || 194 isa<AllocaInst>(Inst)) 195 continue; 196 197 bool AllOperandsConstant = true; 198 for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i) 199 if (!isa<Constant>(Inst.getOperand(i)) && Inst.getOperand(i) != V) { 200 AllOperandsConstant = false; 201 break; 202 } 203 204 if (AllOperandsConstant) { 205 // We will get to remove this instruction... 206 Reduction += InlineConstants::InstrCost; 207 208 // And any other instructions that use it which become constants 209 // themselves. 210 Reduction += CountCodeReductionForConstant(&Inst); 211 } 212 } 213 } 214 return Reduction; 215 } 216 217 // CountCodeReductionForAlloca - Figure out an approximation of how much smaller 218 // the function will be if it is inlined into a context where an argument 219 // becomes an alloca. 220 // 221 unsigned CodeMetrics::CountCodeReductionForAlloca(Value *V) { 222 if (!V->getType()->isPointerTy()) return 0; // Not a pointer 223 unsigned Reduction = 0; 224 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){ 225 Instruction *I = cast<Instruction>(*UI); 226 if (isa<LoadInst>(I) || isa<StoreInst>(I)) 227 Reduction += InlineConstants::InstrCost; 228 else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(I)) { 229 // If the GEP has variable indices, we won't be able to do much with it. 230 if (GEP->hasAllConstantIndices()) 231 Reduction += CountCodeReductionForAlloca(GEP); 232 } else if (BitCastInst *BCI = dyn_cast<BitCastInst>(I)) { 233 // Track pointer through bitcasts. 234 Reduction += CountCodeReductionForAlloca(BCI); 235 } else { 236 // If there is some other strange instruction, we're not going to be able 237 // to do much if we inline this. 238 return 0; 239 } 240 } 241 242 return Reduction; 243 } 244 245 /// analyzeFunction - Fill in the current structure with information gleaned 246 /// from the specified function. 247 void CodeMetrics::analyzeFunction(Function *F, const TargetData *TD) { 248 // If this function contains a call that "returns twice" (e.g., setjmp or 249 // _setjmp) and it isn't marked with "returns twice" itself, never inline it. 250 // This is a hack because we depend on the user marking their local variables 251 // as volatile if they are live across a setjmp call, and they probably 252 // won't do this in callers. 253 exposesReturnsTwice = F->callsFunctionThatReturnsTwice() && 254 !F->hasFnAttr(Attribute::ReturnsTwice); 255 256 // Look at the size of the callee. 257 for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB) 258 analyzeBasicBlock(&*BB, TD); 259 } 260 261 /// analyzeFunction - Fill in the current structure with information gleaned 262 /// from the specified function. 263 void InlineCostAnalyzer::FunctionInfo::analyzeFunction(Function *F, 264 const TargetData *TD) { 265 Metrics.analyzeFunction(F, TD); 266 267 // A function with exactly one return has it removed during the inlining 268 // process (see InlineFunction), so don't count it. 269 // FIXME: This knowledge should really be encoded outside of FunctionInfo. 270 if (Metrics.NumRets==1) 271 --Metrics.NumInsts; 272 273 // Check out all of the arguments to the function, figuring out how much 274 // code can be eliminated if one of the arguments is a constant. 275 ArgumentWeights.reserve(F->arg_size()); 276 for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I) 277 ArgumentWeights.push_back(ArgInfo(Metrics.CountCodeReductionForConstant(I), 278 Metrics.CountCodeReductionForAlloca(I))); 279 } 280 281 /// NeverInline - returns true if the function should never be inlined into 282 /// any caller 283 bool InlineCostAnalyzer::FunctionInfo::NeverInline() { 284 return (Metrics.exposesReturnsTwice || Metrics.isRecursive || 285 Metrics.containsIndirectBr); 286 } 287 // getSpecializationBonus - The heuristic used to determine the per-call 288 // performance boost for using a specialization of Callee with argument 289 // specializedArgNo replaced by a constant. 290 int InlineCostAnalyzer::getSpecializationBonus(Function *Callee, 291 SmallVectorImpl<unsigned> &SpecializedArgNos) 292 { 293 if (Callee->mayBeOverridden()) 294 return 0; 295 296 int Bonus = 0; 297 // If this function uses the coldcc calling convention, prefer not to 298 // specialize it. 299 if (Callee->getCallingConv() == CallingConv::Cold) 300 Bonus -= InlineConstants::ColdccPenalty; 301 302 // Get information about the callee. 303 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 304 305 // If we haven't calculated this information yet, do so now. 306 if (CalleeFI->Metrics.NumBlocks == 0) 307 CalleeFI->analyzeFunction(Callee, TD); 308 309 unsigned ArgNo = 0; 310 unsigned i = 0; 311 for (Function::arg_iterator I = Callee->arg_begin(), E = Callee->arg_end(); 312 I != E; ++I, ++ArgNo) 313 if (ArgNo == SpecializedArgNos[i]) { 314 ++i; 315 Bonus += CountBonusForConstant(I); 316 } 317 318 // Calls usually take a long time, so they make the specialization gain 319 // smaller. 320 Bonus -= CalleeFI->Metrics.NumCalls * InlineConstants::CallPenalty; 321 322 return Bonus; 323 } 324 325 // ConstantFunctionBonus - Figure out how much of a bonus we can get for 326 // possibly devirtualizing a function. We'll subtract the size of the function 327 // we may wish to inline from the indirect call bonus providing a limit on 328 // growth. Leave an upper limit of 0 for the bonus - we don't want to penalize 329 // inlining because we decide we don't want to give a bonus for 330 // devirtualizing. 331 int InlineCostAnalyzer::ConstantFunctionBonus(CallSite CS, Constant *C) { 332 333 // This could just be NULL. 334 if (!C) return 0; 335 336 Function *F = dyn_cast<Function>(C); 337 if (!F) return 0; 338 339 int Bonus = InlineConstants::IndirectCallBonus + getInlineSize(CS, F); 340 return (Bonus > 0) ? 0 : Bonus; 341 } 342 343 // CountBonusForConstant - Figure out an approximation for how much per-call 344 // performance boost we can expect if the specified value is constant. 345 int InlineCostAnalyzer::CountBonusForConstant(Value *V, Constant *C) { 346 unsigned Bonus = 0; 347 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){ 348 User *U = *UI; 349 if (CallInst *CI = dyn_cast<CallInst>(U)) { 350 // Turning an indirect call into a direct call is a BIG win 351 if (CI->getCalledValue() == V) 352 Bonus += ConstantFunctionBonus(CallSite(CI), C); 353 } else if (InvokeInst *II = dyn_cast<InvokeInst>(U)) { 354 // Turning an indirect call into a direct call is a BIG win 355 if (II->getCalledValue() == V) 356 Bonus += ConstantFunctionBonus(CallSite(II), C); 357 } 358 // FIXME: Eliminating conditional branches and switches should 359 // also yield a per-call performance boost. 360 else { 361 // Figure out the bonuses that wll accrue due to simple constant 362 // propagation. 363 Instruction &Inst = cast<Instruction>(*U); 364 365 // We can't constant propagate instructions which have effects or 366 // read memory. 367 // 368 // FIXME: It would be nice to capture the fact that a load from a 369 // pointer-to-constant-global is actually a *really* good thing to zap. 370 // Unfortunately, we don't know the pointer that may get propagated here, 371 // so we can't make this decision. 372 if (Inst.mayReadFromMemory() || Inst.mayHaveSideEffects() || 373 isa<AllocaInst>(Inst)) 374 continue; 375 376 bool AllOperandsConstant = true; 377 for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i) 378 if (!isa<Constant>(Inst.getOperand(i)) && Inst.getOperand(i) != V) { 379 AllOperandsConstant = false; 380 break; 381 } 382 383 if (AllOperandsConstant) 384 Bonus += CountBonusForConstant(&Inst); 385 } 386 } 387 388 return Bonus; 389 } 390 391 int InlineCostAnalyzer::getInlineSize(CallSite CS, Function *Callee) { 392 // Get information about the callee. 393 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 394 395 // If we haven't calculated this information yet, do so now. 396 if (CalleeFI->Metrics.NumBlocks == 0) 397 CalleeFI->analyzeFunction(Callee, TD); 398 399 // InlineCost - This value measures how good of an inline candidate this call 400 // site is to inline. A lower inline cost make is more likely for the call to 401 // be inlined. This value may go negative. 402 // 403 int InlineCost = 0; 404 405 // Compute any size reductions we can expect due to arguments being passed into 406 // the function. 407 // 408 unsigned ArgNo = 0; 409 CallSite::arg_iterator I = CS.arg_begin(); 410 for (Function::arg_iterator FI = Callee->arg_begin(), FE = Callee->arg_end(); 411 FI != FE; ++I, ++FI, ++ArgNo) { 412 413 // If an alloca is passed in, inlining this function is likely to allow 414 // significant future optimization possibilities (like scalar promotion, and 415 // scalarization), so encourage the inlining of the function. 416 // 417 if (isa<AllocaInst>(I)) 418 InlineCost -= CalleeFI->ArgumentWeights[ArgNo].AllocaWeight; 419 420 // If this is a constant being passed into the function, use the argument 421 // weights calculated for the callee to determine how much will be folded 422 // away with this information. 423 else if (isa<Constant>(I)) 424 InlineCost -= CalleeFI->ArgumentWeights[ArgNo].ConstantWeight; 425 } 426 427 // Each argument passed in has a cost at both the caller and the callee 428 // sides. Measurements show that each argument costs about the same as an 429 // instruction. 430 InlineCost -= (CS.arg_size() * InlineConstants::InstrCost); 431 432 // Now that we have considered all of the factors that make the call site more 433 // likely to be inlined, look at factors that make us not want to inline it. 434 435 // Calls usually take a long time, so they make the inlining gain smaller. 436 InlineCost += CalleeFI->Metrics.NumCalls * InlineConstants::CallPenalty; 437 438 // Look at the size of the callee. Each instruction counts as 5. 439 InlineCost += CalleeFI->Metrics.NumInsts * InlineConstants::InstrCost; 440 441 return InlineCost; 442 } 443 444 int InlineCostAnalyzer::getInlineBonuses(CallSite CS, Function *Callee) { 445 // Get information about the callee. 446 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 447 448 // If we haven't calculated this information yet, do so now. 449 if (CalleeFI->Metrics.NumBlocks == 0) 450 CalleeFI->analyzeFunction(Callee, TD); 451 452 bool isDirectCall = CS.getCalledFunction() == Callee; 453 Instruction *TheCall = CS.getInstruction(); 454 int Bonus = 0; 455 456 // If there is only one call of the function, and it has internal linkage, 457 // make it almost guaranteed to be inlined. 458 // 459 if (Callee->hasLocalLinkage() && Callee->hasOneUse() && isDirectCall) 460 Bonus += InlineConstants::LastCallToStaticBonus; 461 462 // If the instruction after the call, or if the normal destination of the 463 // invoke is an unreachable instruction, the function is noreturn. As such, 464 // there is little point in inlining this. 465 if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) { 466 if (isa<UnreachableInst>(II->getNormalDest()->begin())) 467 Bonus += InlineConstants::NoreturnPenalty; 468 } else if (isa<UnreachableInst>(++BasicBlock::iterator(TheCall))) 469 Bonus += InlineConstants::NoreturnPenalty; 470 471 // If this function uses the coldcc calling convention, prefer not to inline 472 // it. 473 if (Callee->getCallingConv() == CallingConv::Cold) 474 Bonus += InlineConstants::ColdccPenalty; 475 476 // Add to the inline quality for properties that make the call valuable to 477 // inline. This includes factors that indicate that the result of inlining 478 // the function will be optimizable. Currently this just looks at arguments 479 // passed into the function. 480 // 481 CallSite::arg_iterator I = CS.arg_begin(); 482 for (Function::arg_iterator FI = Callee->arg_begin(), FE = Callee->arg_end(); 483 FI != FE; ++I, ++FI) 484 // Compute any constant bonus due to inlining we want to give here. 485 if (isa<Constant>(I)) 486 Bonus += CountBonusForConstant(FI, cast<Constant>(I)); 487 488 return Bonus; 489 } 490 491 // getInlineCost - The heuristic used to determine if we should inline the 492 // function call or not. 493 // 494 InlineCost InlineCostAnalyzer::getInlineCost(CallSite CS, 495 SmallPtrSet<const Function*, 16> &NeverInline) { 496 return getInlineCost(CS, CS.getCalledFunction(), NeverInline); 497 } 498 499 InlineCost InlineCostAnalyzer::getInlineCost(CallSite CS, 500 Function *Callee, 501 SmallPtrSet<const Function*, 16> &NeverInline) { 502 Instruction *TheCall = CS.getInstruction(); 503 Function *Caller = TheCall->getParent()->getParent(); 504 505 // Don't inline functions which can be redefined at link-time to mean 506 // something else. Don't inline functions marked noinline or call sites 507 // marked noinline. 508 if (Callee->mayBeOverridden() || 509 Callee->hasFnAttr(Attribute::NoInline) || NeverInline.count(Callee) || 510 CS.isNoInline()) 511 return llvm::InlineCost::getNever(); 512 513 // Get information about the callee. 514 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 515 516 // If we haven't calculated this information yet, do so now. 517 if (CalleeFI->Metrics.NumBlocks == 0) 518 CalleeFI->analyzeFunction(Callee, TD); 519 520 // If we should never inline this, return a huge cost. 521 if (CalleeFI->NeverInline()) 522 return InlineCost::getNever(); 523 524 // FIXME: It would be nice to kill off CalleeFI->NeverInline. Then we 525 // could move this up and avoid computing the FunctionInfo for 526 // things we are going to just return always inline for. This 527 // requires handling setjmp somewhere else, however. 528 if (!Callee->isDeclaration() && Callee->hasFnAttr(Attribute::AlwaysInline)) 529 return InlineCost::getAlways(); 530 531 if (CalleeFI->Metrics.usesDynamicAlloca) { 532 // Get information about the caller. 533 FunctionInfo &CallerFI = CachedFunctionInfo[Caller]; 534 535 // If we haven't calculated this information yet, do so now. 536 if (CallerFI.Metrics.NumBlocks == 0) { 537 CallerFI.analyzeFunction(Caller, TD); 538 539 // Recompute the CalleeFI pointer, getting Caller could have invalidated 540 // it. 541 CalleeFI = &CachedFunctionInfo[Callee]; 542 } 543 544 // Don't inline a callee with dynamic alloca into a caller without them. 545 // Functions containing dynamic alloca's are inefficient in various ways; 546 // don't create more inefficiency. 547 if (!CallerFI.Metrics.usesDynamicAlloca) 548 return InlineCost::getNever(); 549 } 550 551 // InlineCost - This value measures how good of an inline candidate this call 552 // site is to inline. A lower inline cost make is more likely for the call to 553 // be inlined. This value may go negative due to the fact that bonuses 554 // are negative numbers. 555 // 556 int InlineCost = getInlineSize(CS, Callee) + getInlineBonuses(CS, Callee); 557 return llvm::InlineCost::get(InlineCost); 558 } 559 560 // getSpecializationCost - The heuristic used to determine the code-size 561 // impact of creating a specialized version of Callee with argument 562 // SpecializedArgNo replaced by a constant. 563 InlineCost InlineCostAnalyzer::getSpecializationCost(Function *Callee, 564 SmallVectorImpl<unsigned> &SpecializedArgNos) 565 { 566 // Don't specialize functions which can be redefined at link-time to mean 567 // something else. 568 if (Callee->mayBeOverridden()) 569 return llvm::InlineCost::getNever(); 570 571 // Get information about the callee. 572 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 573 574 // If we haven't calculated this information yet, do so now. 575 if (CalleeFI->Metrics.NumBlocks == 0) 576 CalleeFI->analyzeFunction(Callee, TD); 577 578 int Cost = 0; 579 580 // Look at the original size of the callee. Each instruction counts as 5. 581 Cost += CalleeFI->Metrics.NumInsts * InlineConstants::InstrCost; 582 583 // Offset that with the amount of code that can be constant-folded 584 // away with the given arguments replaced by constants. 585 for (SmallVectorImpl<unsigned>::iterator an = SpecializedArgNos.begin(), 586 ae = SpecializedArgNos.end(); an != ae; ++an) 587 Cost -= CalleeFI->ArgumentWeights[*an].ConstantWeight; 588 589 return llvm::InlineCost::get(Cost); 590 } 591 592 // getInlineFudgeFactor - Return a > 1.0 factor if the inliner should use a 593 // higher threshold to determine if the function call should be inlined. 594 float InlineCostAnalyzer::getInlineFudgeFactor(CallSite CS) { 595 Function *Callee = CS.getCalledFunction(); 596 597 // Get information about the callee. 598 FunctionInfo &CalleeFI = CachedFunctionInfo[Callee]; 599 600 // If we haven't calculated this information yet, do so now. 601 if (CalleeFI.Metrics.NumBlocks == 0) 602 CalleeFI.analyzeFunction(Callee, TD); 603 604 float Factor = 1.0f; 605 // Single BB functions are often written to be inlined. 606 if (CalleeFI.Metrics.NumBlocks == 1) 607 Factor += 0.5f; 608 609 // Be more aggressive if the function contains a good chunk (if it mades up 610 // at least 10% of the instructions) of vector instructions. 611 if (CalleeFI.Metrics.NumVectorInsts > CalleeFI.Metrics.NumInsts/2) 612 Factor += 2.0f; 613 else if (CalleeFI.Metrics.NumVectorInsts > CalleeFI.Metrics.NumInsts/10) 614 Factor += 1.5f; 615 return Factor; 616 } 617 618 /// growCachedCostInfo - update the cached cost info for Caller after Callee has 619 /// been inlined. 620 void 621 InlineCostAnalyzer::growCachedCostInfo(Function *Caller, Function *Callee) { 622 CodeMetrics &CallerMetrics = CachedFunctionInfo[Caller].Metrics; 623 624 // For small functions we prefer to recalculate the cost for better accuracy. 625 if (CallerMetrics.NumBlocks < 10 && CallerMetrics.NumInsts < 1000) { 626 resetCachedCostInfo(Caller); 627 return; 628 } 629 630 // For large functions, we can save a lot of computation time by skipping 631 // recalculations. 632 if (CallerMetrics.NumCalls > 0) 633 --CallerMetrics.NumCalls; 634 635 if (Callee == 0) return; 636 637 CodeMetrics &CalleeMetrics = CachedFunctionInfo[Callee].Metrics; 638 639 // If we don't have metrics for the callee, don't recalculate them just to 640 // update an approximation in the caller. Instead, just recalculate the 641 // caller info from scratch. 642 if (CalleeMetrics.NumBlocks == 0) { 643 resetCachedCostInfo(Caller); 644 return; 645 } 646 647 // Since CalleeMetrics were already calculated, we know that the CallerMetrics 648 // reference isn't invalidated: both were in the DenseMap. 649 CallerMetrics.usesDynamicAlloca |= CalleeMetrics.usesDynamicAlloca; 650 651 // FIXME: If any of these three are true for the callee, the callee was 652 // not inlined into the caller, so I think they're redundant here. 653 CallerMetrics.exposesReturnsTwice |= CalleeMetrics.exposesReturnsTwice; 654 CallerMetrics.isRecursive |= CalleeMetrics.isRecursive; 655 CallerMetrics.containsIndirectBr |= CalleeMetrics.containsIndirectBr; 656 657 CallerMetrics.NumInsts += CalleeMetrics.NumInsts; 658 CallerMetrics.NumBlocks += CalleeMetrics.NumBlocks; 659 CallerMetrics.NumCalls += CalleeMetrics.NumCalls; 660 CallerMetrics.NumVectorInsts += CalleeMetrics.NumVectorInsts; 661 CallerMetrics.NumRets += CalleeMetrics.NumRets; 662 663 // analyzeBasicBlock counts each function argument as an inst. 664 if (CallerMetrics.NumInsts >= Callee->arg_size()) 665 CallerMetrics.NumInsts -= Callee->arg_size(); 666 else 667 CallerMetrics.NumInsts = 0; 668 669 // We are not updating the argument weights. We have already determined that 670 // Caller is a fairly large function, so we accept the loss of precision. 671 } 672 673 /// clear - empty the cache of inline costs 674 void InlineCostAnalyzer::clear() { 675 CachedFunctionInfo.clear(); 676 } 677