1 //===- InlineCost.cpp - Cost analysis for inliner -------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements inline cost analysis. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/Analysis/InlineCost.h" 15 #include "llvm/Support/CallSite.h" 16 #include "llvm/CallingConv.h" 17 #include "llvm/IntrinsicInst.h" 18 #include "llvm/Target/TargetData.h" 19 #include "llvm/ADT/SmallPtrSet.h" 20 21 using namespace llvm; 22 23 /// callIsSmall - If a call is likely to lower to a single target instruction, 24 /// or is otherwise deemed small return true. 25 /// TODO: Perhaps calls like memcpy, strcpy, etc? 26 bool llvm::callIsSmall(const Function *F) { 27 if (!F) return false; 28 29 if (F->hasLocalLinkage()) return false; 30 31 if (!F->hasName()) return false; 32 33 StringRef Name = F->getName(); 34 35 // These will all likely lower to a single selection DAG node. 36 if (Name == "copysign" || Name == "copysignf" || Name == "copysignl" || 37 Name == "fabs" || Name == "fabsf" || Name == "fabsl" || 38 Name == "sin" || Name == "sinf" || Name == "sinl" || 39 Name == "cos" || Name == "cosf" || Name == "cosl" || 40 Name == "sqrt" || Name == "sqrtf" || Name == "sqrtl" ) 41 return true; 42 43 // These are all likely to be optimized into something smaller. 44 if (Name == "pow" || Name == "powf" || Name == "powl" || 45 Name == "exp2" || Name == "exp2l" || Name == "exp2f" || 46 Name == "floor" || Name == "floorf" || Name == "ceil" || 47 Name == "round" || Name == "ffs" || Name == "ffsl" || 48 Name == "abs" || Name == "labs" || Name == "llabs") 49 return true; 50 51 return false; 52 } 53 54 /// analyzeBasicBlock - Fill in the current structure with information gleaned 55 /// from the specified block. 56 void CodeMetrics::analyzeBasicBlock(const BasicBlock *BB, 57 const TargetData *TD) { 58 ++NumBlocks; 59 unsigned NumInstsBeforeThisBB = NumInsts; 60 for (BasicBlock::const_iterator II = BB->begin(), E = BB->end(); 61 II != E; ++II) { 62 if (isa<PHINode>(II)) continue; // PHI nodes don't count. 63 64 // Special handling for calls. 65 if (isa<CallInst>(II) || isa<InvokeInst>(II)) { 66 if (isa<DbgInfoIntrinsic>(II)) 67 continue; // Debug intrinsics don't count as size. 68 69 ImmutableCallSite CS(cast<Instruction>(II)); 70 71 if (const Function *F = CS.getCalledFunction()) { 72 // If a function is both internal and has a single use, then it is 73 // extremely likely to get inlined in the future (it was probably 74 // exposed by an interleaved devirtualization pass). 75 if (F->hasInternalLinkage() && F->hasOneUse()) 76 ++NumInlineCandidates; 77 78 // If this call is to function itself, then the function is recursive. 79 // Inlining it into other functions is a bad idea, because this is 80 // basically just a form of loop peeling, and our metrics aren't useful 81 // for that case. 82 if (F == BB->getParent()) 83 isRecursive = true; 84 } 85 86 if (!isa<IntrinsicInst>(II) && !callIsSmall(CS.getCalledFunction())) { 87 // Each argument to a call takes on average one instruction to set up. 88 NumInsts += CS.arg_size(); 89 90 // We don't want inline asm to count as a call - that would prevent loop 91 // unrolling. The argument setup cost is still real, though. 92 if (!isa<InlineAsm>(CS.getCalledValue())) 93 ++NumCalls; 94 } 95 } 96 97 if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) { 98 if (!AI->isStaticAlloca()) 99 this->usesDynamicAlloca = true; 100 } 101 102 if (isa<ExtractElementInst>(II) || II->getType()->isVectorTy()) 103 ++NumVectorInsts; 104 105 if (const CastInst *CI = dyn_cast<CastInst>(II)) { 106 // Noop casts, including ptr <-> int, don't count. 107 if (CI->isLosslessCast() || isa<IntToPtrInst>(CI) || 108 isa<PtrToIntInst>(CI)) 109 continue; 110 // trunc to a native type is free (assuming the target has compare and 111 // shift-right of the same width). 112 if (isa<TruncInst>(CI) && TD && 113 TD->isLegalInteger(TD->getTypeSizeInBits(CI->getType()))) 114 continue; 115 // Result of a cmp instruction is often extended (to be used by other 116 // cmp instructions, logical or return instructions). These are usually 117 // nop on most sane targets. 118 if (isa<CmpInst>(CI->getOperand(0))) 119 continue; 120 } else if (const GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(II)){ 121 // If a GEP has all constant indices, it will probably be folded with 122 // a load/store. 123 if (GEPI->hasAllConstantIndices()) 124 continue; 125 } 126 127 ++NumInsts; 128 } 129 130 if (isa<ReturnInst>(BB->getTerminator())) 131 ++NumRets; 132 133 // We never want to inline functions that contain an indirectbr. This is 134 // incorrect because all the blockaddress's (in static global initializers 135 // for example) would be referring to the original function, and this indirect 136 // jump would jump from the inlined copy of the function into the original 137 // function which is extremely undefined behavior. 138 // FIXME: This logic isn't really right; we can safely inline functions 139 // with indirectbr's as long as no other function or global references the 140 // blockaddress of a block within the current function. And as a QOI issue, 141 // if someone is using a blockaddress wihtout an indirectbr, and that 142 // reference somehow ends up in another function or global, we probably 143 // don't want to inline this function. 144 if (isa<IndirectBrInst>(BB->getTerminator())) 145 containsIndirectBr = true; 146 147 // Remember NumInsts for this BB. 148 NumBBInsts[BB] = NumInsts - NumInstsBeforeThisBB; 149 } 150 151 // CountCodeReductionForConstant - Figure out an approximation for how many 152 // instructions will be constant folded if the specified value is constant. 153 // 154 unsigned CodeMetrics::CountCodeReductionForConstant(Value *V) { 155 unsigned Reduction = 0; 156 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){ 157 User *U = *UI; 158 if (isa<BranchInst>(U) || isa<SwitchInst>(U)) { 159 // We will be able to eliminate all but one of the successors. 160 const TerminatorInst &TI = cast<TerminatorInst>(*U); 161 const unsigned NumSucc = TI.getNumSuccessors(); 162 unsigned Instrs = 0; 163 for (unsigned I = 0; I != NumSucc; ++I) 164 Instrs += NumBBInsts[TI.getSuccessor(I)]; 165 // We don't know which blocks will be eliminated, so use the average size. 166 Reduction += InlineConstants::InstrCost*Instrs*(NumSucc-1)/NumSucc; 167 } else { 168 // Figure out if this instruction will be removed due to simple constant 169 // propagation. 170 Instruction &Inst = cast<Instruction>(*U); 171 172 // We can't constant propagate instructions which have effects or 173 // read memory. 174 // 175 // FIXME: It would be nice to capture the fact that a load from a 176 // pointer-to-constant-global is actually a *really* good thing to zap. 177 // Unfortunately, we don't know the pointer that may get propagated here, 178 // so we can't make this decision. 179 if (Inst.mayReadFromMemory() || Inst.mayHaveSideEffects() || 180 isa<AllocaInst>(Inst)) 181 continue; 182 183 bool AllOperandsConstant = true; 184 for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i) 185 if (!isa<Constant>(Inst.getOperand(i)) && Inst.getOperand(i) != V) { 186 AllOperandsConstant = false; 187 break; 188 } 189 190 if (AllOperandsConstant) { 191 // We will get to remove this instruction... 192 Reduction += InlineConstants::InstrCost; 193 194 // And any other instructions that use it which become constants 195 // themselves. 196 Reduction += CountCodeReductionForConstant(&Inst); 197 } 198 } 199 } 200 return Reduction; 201 } 202 203 // CountCodeReductionForAlloca - Figure out an approximation of how much smaller 204 // the function will be if it is inlined into a context where an argument 205 // becomes an alloca. 206 // 207 unsigned CodeMetrics::CountCodeReductionForAlloca(Value *V) { 208 if (!V->getType()->isPointerTy()) return 0; // Not a pointer 209 unsigned Reduction = 0; 210 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){ 211 Instruction *I = cast<Instruction>(*UI); 212 if (isa<LoadInst>(I) || isa<StoreInst>(I)) 213 Reduction += InlineConstants::InstrCost; 214 else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(I)) { 215 // If the GEP has variable indices, we won't be able to do much with it. 216 if (GEP->hasAllConstantIndices()) 217 Reduction += CountCodeReductionForAlloca(GEP); 218 } else if (BitCastInst *BCI = dyn_cast<BitCastInst>(I)) { 219 // Track pointer through bitcasts. 220 Reduction += CountCodeReductionForAlloca(BCI); 221 } else { 222 // If there is some other strange instruction, we're not going to be able 223 // to do much if we inline this. 224 return 0; 225 } 226 } 227 228 return Reduction; 229 } 230 231 /// analyzeFunction - Fill in the current structure with information gleaned 232 /// from the specified function. 233 void CodeMetrics::analyzeFunction(Function *F, const TargetData *TD) { 234 // If this function contains a call that "returns twice" (e.g., setjmp or 235 // _setjmp), never inline it. This is a hack because we depend on the user 236 // marking their local variables as volatile if they are live across a setjmp 237 // call, and they probably won't do this in callers. 238 callsSetJmp = F->callsFunctionThatReturnsTwice(); 239 240 // Look at the size of the callee. 241 for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB) 242 analyzeBasicBlock(&*BB, TD); 243 } 244 245 /// analyzeFunction - Fill in the current structure with information gleaned 246 /// from the specified function. 247 void InlineCostAnalyzer::FunctionInfo::analyzeFunction(Function *F, 248 const TargetData *TD) { 249 Metrics.analyzeFunction(F, TD); 250 251 // A function with exactly one return has it removed during the inlining 252 // process (see InlineFunction), so don't count it. 253 // FIXME: This knowledge should really be encoded outside of FunctionInfo. 254 if (Metrics.NumRets==1) 255 --Metrics.NumInsts; 256 257 // Check out all of the arguments to the function, figuring out how much 258 // code can be eliminated if one of the arguments is a constant. 259 ArgumentWeights.reserve(F->arg_size()); 260 for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I) 261 ArgumentWeights.push_back(ArgInfo(Metrics.CountCodeReductionForConstant(I), 262 Metrics.CountCodeReductionForAlloca(I))); 263 } 264 265 /// NeverInline - returns true if the function should never be inlined into 266 /// any caller 267 bool InlineCostAnalyzer::FunctionInfo::NeverInline() { 268 return (Metrics.callsSetJmp || Metrics.isRecursive || 269 Metrics.containsIndirectBr); 270 } 271 // getSpecializationBonus - The heuristic used to determine the per-call 272 // performance boost for using a specialization of Callee with argument 273 // specializedArgNo replaced by a constant. 274 int InlineCostAnalyzer::getSpecializationBonus(Function *Callee, 275 SmallVectorImpl<unsigned> &SpecializedArgNos) 276 { 277 if (Callee->mayBeOverridden()) 278 return 0; 279 280 int Bonus = 0; 281 // If this function uses the coldcc calling convention, prefer not to 282 // specialize it. 283 if (Callee->getCallingConv() == CallingConv::Cold) 284 Bonus -= InlineConstants::ColdccPenalty; 285 286 // Get information about the callee. 287 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 288 289 // If we haven't calculated this information yet, do so now. 290 if (CalleeFI->Metrics.NumBlocks == 0) 291 CalleeFI->analyzeFunction(Callee, TD); 292 293 unsigned ArgNo = 0; 294 unsigned i = 0; 295 for (Function::arg_iterator I = Callee->arg_begin(), E = Callee->arg_end(); 296 I != E; ++I, ++ArgNo) 297 if (ArgNo == SpecializedArgNos[i]) { 298 ++i; 299 Bonus += CountBonusForConstant(I); 300 } 301 302 // Calls usually take a long time, so they make the specialization gain 303 // smaller. 304 Bonus -= CalleeFI->Metrics.NumCalls * InlineConstants::CallPenalty; 305 306 return Bonus; 307 } 308 309 // ConstantFunctionBonus - Figure out how much of a bonus we can get for 310 // possibly devirtualizing a function. We'll subtract the size of the function 311 // we may wish to inline from the indirect call bonus providing a limit on 312 // growth. Leave an upper limit of 0 for the bonus - we don't want to penalize 313 // inlining because we decide we don't want to give a bonus for 314 // devirtualizing. 315 int InlineCostAnalyzer::ConstantFunctionBonus(CallSite CS, Constant *C) { 316 317 // This could just be NULL. 318 if (!C) return 0; 319 320 Function *F = dyn_cast<Function>(C); 321 if (!F) return 0; 322 323 int Bonus = InlineConstants::IndirectCallBonus + getInlineSize(CS, F); 324 return (Bonus > 0) ? 0 : Bonus; 325 } 326 327 // CountBonusForConstant - Figure out an approximation for how much per-call 328 // performance boost we can expect if the specified value is constant. 329 int InlineCostAnalyzer::CountBonusForConstant(Value *V, Constant *C) { 330 unsigned Bonus = 0; 331 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){ 332 User *U = *UI; 333 if (CallInst *CI = dyn_cast<CallInst>(U)) { 334 // Turning an indirect call into a direct call is a BIG win 335 if (CI->getCalledValue() == V) 336 Bonus += ConstantFunctionBonus(CallSite(CI), C); 337 } else if (InvokeInst *II = dyn_cast<InvokeInst>(U)) { 338 // Turning an indirect call into a direct call is a BIG win 339 if (II->getCalledValue() == V) 340 Bonus += ConstantFunctionBonus(CallSite(II), C); 341 } 342 // FIXME: Eliminating conditional branches and switches should 343 // also yield a per-call performance boost. 344 else { 345 // Figure out the bonuses that wll accrue due to simple constant 346 // propagation. 347 Instruction &Inst = cast<Instruction>(*U); 348 349 // We can't constant propagate instructions which have effects or 350 // read memory. 351 // 352 // FIXME: It would be nice to capture the fact that a load from a 353 // pointer-to-constant-global is actually a *really* good thing to zap. 354 // Unfortunately, we don't know the pointer that may get propagated here, 355 // so we can't make this decision. 356 if (Inst.mayReadFromMemory() || Inst.mayHaveSideEffects() || 357 isa<AllocaInst>(Inst)) 358 continue; 359 360 bool AllOperandsConstant = true; 361 for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i) 362 if (!isa<Constant>(Inst.getOperand(i)) && Inst.getOperand(i) != V) { 363 AllOperandsConstant = false; 364 break; 365 } 366 367 if (AllOperandsConstant) 368 Bonus += CountBonusForConstant(&Inst); 369 } 370 } 371 372 return Bonus; 373 } 374 375 int InlineCostAnalyzer::getInlineSize(CallSite CS, Function *Callee) { 376 // Get information about the callee. 377 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 378 379 // If we haven't calculated this information yet, do so now. 380 if (CalleeFI->Metrics.NumBlocks == 0) 381 CalleeFI->analyzeFunction(Callee, TD); 382 383 // InlineCost - This value measures how good of an inline candidate this call 384 // site is to inline. A lower inline cost make is more likely for the call to 385 // be inlined. This value may go negative. 386 // 387 int InlineCost = 0; 388 389 // Compute any size reductions we can expect due to arguments being passed into 390 // the function. 391 // 392 unsigned ArgNo = 0; 393 CallSite::arg_iterator I = CS.arg_begin(); 394 for (Function::arg_iterator FI = Callee->arg_begin(), FE = Callee->arg_end(); 395 FI != FE; ++I, ++FI, ++ArgNo) { 396 397 // If an alloca is passed in, inlining this function is likely to allow 398 // significant future optimization possibilities (like scalar promotion, and 399 // scalarization), so encourage the inlining of the function. 400 // 401 if (isa<AllocaInst>(I)) 402 InlineCost -= CalleeFI->ArgumentWeights[ArgNo].AllocaWeight; 403 404 // If this is a constant being passed into the function, use the argument 405 // weights calculated for the callee to determine how much will be folded 406 // away with this information. 407 else if (isa<Constant>(I)) 408 InlineCost -= CalleeFI->ArgumentWeights[ArgNo].ConstantWeight; 409 } 410 411 // Each argument passed in has a cost at both the caller and the callee 412 // sides. Measurements show that each argument costs about the same as an 413 // instruction. 414 InlineCost -= (CS.arg_size() * InlineConstants::InstrCost); 415 416 // Now that we have considered all of the factors that make the call site more 417 // likely to be inlined, look at factors that make us not want to inline it. 418 419 // Calls usually take a long time, so they make the inlining gain smaller. 420 InlineCost += CalleeFI->Metrics.NumCalls * InlineConstants::CallPenalty; 421 422 // Look at the size of the callee. Each instruction counts as 5. 423 InlineCost += CalleeFI->Metrics.NumInsts*InlineConstants::InstrCost; 424 425 return InlineCost; 426 } 427 428 int InlineCostAnalyzer::getInlineBonuses(CallSite CS, Function *Callee) { 429 // Get information about the callee. 430 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 431 432 // If we haven't calculated this information yet, do so now. 433 if (CalleeFI->Metrics.NumBlocks == 0) 434 CalleeFI->analyzeFunction(Callee, TD); 435 436 bool isDirectCall = CS.getCalledFunction() == Callee; 437 Instruction *TheCall = CS.getInstruction(); 438 int Bonus = 0; 439 440 // If there is only one call of the function, and it has internal linkage, 441 // make it almost guaranteed to be inlined. 442 // 443 if (Callee->hasLocalLinkage() && Callee->hasOneUse() && isDirectCall) 444 Bonus += InlineConstants::LastCallToStaticBonus; 445 446 // If the instruction after the call, or if the normal destination of the 447 // invoke is an unreachable instruction, the function is noreturn. As such, 448 // there is little point in inlining this. 449 if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) { 450 if (isa<UnreachableInst>(II->getNormalDest()->begin())) 451 Bonus += InlineConstants::NoreturnPenalty; 452 } else if (isa<UnreachableInst>(++BasicBlock::iterator(TheCall))) 453 Bonus += InlineConstants::NoreturnPenalty; 454 455 // If this function uses the coldcc calling convention, prefer not to inline 456 // it. 457 if (Callee->getCallingConv() == CallingConv::Cold) 458 Bonus += InlineConstants::ColdccPenalty; 459 460 // Add to the inline quality for properties that make the call valuable to 461 // inline. This includes factors that indicate that the result of inlining 462 // the function will be optimizable. Currently this just looks at arguments 463 // passed into the function. 464 // 465 CallSite::arg_iterator I = CS.arg_begin(); 466 for (Function::arg_iterator FI = Callee->arg_begin(), FE = Callee->arg_end(); 467 FI != FE; ++I, ++FI) 468 // Compute any constant bonus due to inlining we want to give here. 469 if (isa<Constant>(I)) 470 Bonus += CountBonusForConstant(FI, cast<Constant>(I)); 471 472 return Bonus; 473 } 474 475 // getInlineCost - The heuristic used to determine if we should inline the 476 // function call or not. 477 // 478 InlineCost InlineCostAnalyzer::getInlineCost(CallSite CS, 479 SmallPtrSet<const Function*, 16> &NeverInline) { 480 return getInlineCost(CS, CS.getCalledFunction(), NeverInline); 481 } 482 483 InlineCost InlineCostAnalyzer::getInlineCost(CallSite CS, 484 Function *Callee, 485 SmallPtrSet<const Function*, 16> &NeverInline) { 486 Instruction *TheCall = CS.getInstruction(); 487 Function *Caller = TheCall->getParent()->getParent(); 488 489 // Don't inline functions which can be redefined at link-time to mean 490 // something else. Don't inline functions marked noinline or call sites 491 // marked noinline. 492 if (Callee->mayBeOverridden() || 493 Callee->hasFnAttr(Attribute::NoInline) || NeverInline.count(Callee) || 494 CS.isNoInline()) 495 return llvm::InlineCost::getNever(); 496 497 // Get information about the callee. 498 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 499 500 // If we haven't calculated this information yet, do so now. 501 if (CalleeFI->Metrics.NumBlocks == 0) 502 CalleeFI->analyzeFunction(Callee, TD); 503 504 // If we should never inline this, return a huge cost. 505 if (CalleeFI->NeverInline()) 506 return InlineCost::getNever(); 507 508 // FIXME: It would be nice to kill off CalleeFI->NeverInline. Then we 509 // could move this up and avoid computing the FunctionInfo for 510 // things we are going to just return always inline for. This 511 // requires handling setjmp somewhere else, however. 512 if (!Callee->isDeclaration() && Callee->hasFnAttr(Attribute::AlwaysInline)) 513 return InlineCost::getAlways(); 514 515 if (CalleeFI->Metrics.usesDynamicAlloca) { 516 // Get information about the caller. 517 FunctionInfo &CallerFI = CachedFunctionInfo[Caller]; 518 519 // If we haven't calculated this information yet, do so now. 520 if (CallerFI.Metrics.NumBlocks == 0) { 521 CallerFI.analyzeFunction(Caller, TD); 522 523 // Recompute the CalleeFI pointer, getting Caller could have invalidated 524 // it. 525 CalleeFI = &CachedFunctionInfo[Callee]; 526 } 527 528 // Don't inline a callee with dynamic alloca into a caller without them. 529 // Functions containing dynamic alloca's are inefficient in various ways; 530 // don't create more inefficiency. 531 if (!CallerFI.Metrics.usesDynamicAlloca) 532 return InlineCost::getNever(); 533 } 534 535 // InlineCost - This value measures how good of an inline candidate this call 536 // site is to inline. A lower inline cost make is more likely for the call to 537 // be inlined. This value may go negative due to the fact that bonuses 538 // are negative numbers. 539 // 540 int InlineCost = getInlineSize(CS, Callee) + getInlineBonuses(CS, Callee); 541 return llvm::InlineCost::get(InlineCost); 542 } 543 544 // getSpecializationCost - The heuristic used to determine the code-size 545 // impact of creating a specialized version of Callee with argument 546 // SpecializedArgNo replaced by a constant. 547 InlineCost InlineCostAnalyzer::getSpecializationCost(Function *Callee, 548 SmallVectorImpl<unsigned> &SpecializedArgNos) 549 { 550 // Don't specialize functions which can be redefined at link-time to mean 551 // something else. 552 if (Callee->mayBeOverridden()) 553 return llvm::InlineCost::getNever(); 554 555 // Get information about the callee. 556 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 557 558 // If we haven't calculated this information yet, do so now. 559 if (CalleeFI->Metrics.NumBlocks == 0) 560 CalleeFI->analyzeFunction(Callee, TD); 561 562 int Cost = 0; 563 564 // Look at the original size of the callee. Each instruction counts as 5. 565 Cost += CalleeFI->Metrics.NumInsts * InlineConstants::InstrCost; 566 567 // Offset that with the amount of code that can be constant-folded 568 // away with the given arguments replaced by constants. 569 for (SmallVectorImpl<unsigned>::iterator an = SpecializedArgNos.begin(), 570 ae = SpecializedArgNos.end(); an != ae; ++an) 571 Cost -= CalleeFI->ArgumentWeights[*an].ConstantWeight; 572 573 return llvm::InlineCost::get(Cost); 574 } 575 576 // getInlineFudgeFactor - Return a > 1.0 factor if the inliner should use a 577 // higher threshold to determine if the function call should be inlined. 578 float InlineCostAnalyzer::getInlineFudgeFactor(CallSite CS) { 579 Function *Callee = CS.getCalledFunction(); 580 581 // Get information about the callee. 582 FunctionInfo &CalleeFI = CachedFunctionInfo[Callee]; 583 584 // If we haven't calculated this information yet, do so now. 585 if (CalleeFI.Metrics.NumBlocks == 0) 586 CalleeFI.analyzeFunction(Callee, TD); 587 588 float Factor = 1.0f; 589 // Single BB functions are often written to be inlined. 590 if (CalleeFI.Metrics.NumBlocks == 1) 591 Factor += 0.5f; 592 593 // Be more aggressive if the function contains a good chunk (if it mades up 594 // at least 10% of the instructions) of vector instructions. 595 if (CalleeFI.Metrics.NumVectorInsts > CalleeFI.Metrics.NumInsts/2) 596 Factor += 2.0f; 597 else if (CalleeFI.Metrics.NumVectorInsts > CalleeFI.Metrics.NumInsts/10) 598 Factor += 1.5f; 599 return Factor; 600 } 601 602 /// growCachedCostInfo - update the cached cost info for Caller after Callee has 603 /// been inlined. 604 void 605 InlineCostAnalyzer::growCachedCostInfo(Function *Caller, Function *Callee) { 606 CodeMetrics &CallerMetrics = CachedFunctionInfo[Caller].Metrics; 607 608 // For small functions we prefer to recalculate the cost for better accuracy. 609 if (CallerMetrics.NumBlocks < 10 && CallerMetrics.NumInsts < 1000) { 610 resetCachedCostInfo(Caller); 611 return; 612 } 613 614 // For large functions, we can save a lot of computation time by skipping 615 // recalculations. 616 if (CallerMetrics.NumCalls > 0) 617 --CallerMetrics.NumCalls; 618 619 if (Callee == 0) return; 620 621 CodeMetrics &CalleeMetrics = CachedFunctionInfo[Callee].Metrics; 622 623 // If we don't have metrics for the callee, don't recalculate them just to 624 // update an approximation in the caller. Instead, just recalculate the 625 // caller info from scratch. 626 if (CalleeMetrics.NumBlocks == 0) { 627 resetCachedCostInfo(Caller); 628 return; 629 } 630 631 // Since CalleeMetrics were already calculated, we know that the CallerMetrics 632 // reference isn't invalidated: both were in the DenseMap. 633 CallerMetrics.usesDynamicAlloca |= CalleeMetrics.usesDynamicAlloca; 634 635 // FIXME: If any of these three are true for the callee, the callee was 636 // not inlined into the caller, so I think they're redundant here. 637 CallerMetrics.callsSetJmp |= CalleeMetrics.callsSetJmp; 638 CallerMetrics.isRecursive |= CalleeMetrics.isRecursive; 639 CallerMetrics.containsIndirectBr |= CalleeMetrics.containsIndirectBr; 640 641 CallerMetrics.NumInsts += CalleeMetrics.NumInsts; 642 CallerMetrics.NumBlocks += CalleeMetrics.NumBlocks; 643 CallerMetrics.NumCalls += CalleeMetrics.NumCalls; 644 CallerMetrics.NumVectorInsts += CalleeMetrics.NumVectorInsts; 645 CallerMetrics.NumRets += CalleeMetrics.NumRets; 646 647 // analyzeBasicBlock counts each function argument as an inst. 648 if (CallerMetrics.NumInsts >= Callee->arg_size()) 649 CallerMetrics.NumInsts -= Callee->arg_size(); 650 else 651 CallerMetrics.NumInsts = 0; 652 653 // We are not updating the argument weights. We have already determined that 654 // Caller is a fairly large function, so we accept the loss of precision. 655 } 656 657 /// clear - empty the cache of inline costs 658 void InlineCostAnalyzer::clear() { 659 CachedFunctionInfo.clear(); 660 } 661