1 //===- InlineCost.cpp - Cost analysis for inliner -------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements inline cost analysis. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/Analysis/InlineCost.h" 15 #include "llvm/Support/CallSite.h" 16 #include "llvm/CallingConv.h" 17 #include "llvm/IntrinsicInst.h" 18 #include "llvm/ADT/SmallPtrSet.h" 19 20 using namespace llvm; 21 22 /// callIsSmall - If a call is likely to lower to a single target instruction, 23 /// or is otherwise deemed small return true. 24 /// TODO: Perhaps calls like memcpy, strcpy, etc? 25 bool llvm::callIsSmall(const Function *F) { 26 if (!F) return false; 27 28 if (F->hasLocalLinkage()) return false; 29 30 if (!F->hasName()) return false; 31 32 StringRef Name = F->getName(); 33 34 // These will all likely lower to a single selection DAG node. 35 if (Name == "copysign" || Name == "copysignf" || Name == "copysignl" || 36 Name == "fabs" || Name == "fabsf" || Name == "fabsl" || 37 Name == "sin" || Name == "sinf" || Name == "sinl" || 38 Name == "cos" || Name == "cosf" || Name == "cosl" || 39 Name == "sqrt" || Name == "sqrtf" || Name == "sqrtl" ) 40 return true; 41 42 // These are all likely to be optimized into something smaller. 43 if (Name == "pow" || Name == "powf" || Name == "powl" || 44 Name == "exp2" || Name == "exp2l" || Name == "exp2f" || 45 Name == "floor" || Name == "floorf" || Name == "ceil" || 46 Name == "round" || Name == "ffs" || Name == "ffsl" || 47 Name == "abs" || Name == "labs" || Name == "llabs") 48 return true; 49 50 return false; 51 } 52 53 /// analyzeBasicBlock - Fill in the current structure with information gleaned 54 /// from the specified block. 55 void CodeMetrics::analyzeBasicBlock(const BasicBlock *BB) { 56 ++NumBlocks; 57 unsigned NumInstsBeforeThisBB = NumInsts; 58 for (BasicBlock::const_iterator II = BB->begin(), E = BB->end(); 59 II != E; ++II) { 60 if (isa<PHINode>(II)) continue; // PHI nodes don't count. 61 62 // Special handling for calls. 63 if (isa<CallInst>(II) || isa<InvokeInst>(II)) { 64 if (isa<DbgInfoIntrinsic>(II)) 65 continue; // Debug intrinsics don't count as size. 66 67 ImmutableCallSite CS(cast<Instruction>(II)); 68 69 // If this function contains a call to setjmp or _setjmp, never inline 70 // it. This is a hack because we depend on the user marking their local 71 // variables as volatile if they are live across a setjmp call, and they 72 // probably won't do this in callers. 73 if (const Function *F = CS.getCalledFunction()) { 74 // If a function is both internal and has a single use, then it is 75 // extremely likely to get inlined in the future (it was probably 76 // exposed by an interleaved devirtualization pass). 77 if (F->hasInternalLinkage() && F->hasOneUse()) 78 ++NumInlineCandidates; 79 80 if (F->isDeclaration() && 81 (F->getName() == "setjmp" || F->getName() == "_setjmp")) 82 callsSetJmp = true; 83 84 // If this call is to function itself, then the function is recursive. 85 // Inlining it into other functions is a bad idea, because this is 86 // basically just a form of loop peeling, and our metrics aren't useful 87 // for that case. 88 if (F == BB->getParent()) 89 isRecursive = true; 90 } 91 92 if (!isa<IntrinsicInst>(II) && !callIsSmall(CS.getCalledFunction())) { 93 // Each argument to a call takes on average one instruction to set up. 94 NumInsts += CS.arg_size(); 95 96 // We don't want inline asm to count as a call - that would prevent loop 97 // unrolling. The argument setup cost is still real, though. 98 if (!isa<InlineAsm>(CS.getCalledValue())) 99 ++NumCalls; 100 } 101 } 102 103 if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) { 104 if (!AI->isStaticAlloca()) 105 this->usesDynamicAlloca = true; 106 } 107 108 if (isa<ExtractElementInst>(II) || II->getType()->isVectorTy()) 109 ++NumVectorInsts; 110 111 if (const CastInst *CI = dyn_cast<CastInst>(II)) { 112 // Noop casts, including ptr <-> int, don't count. 113 if (CI->isLosslessCast() || isa<IntToPtrInst>(CI) || 114 isa<PtrToIntInst>(CI)) 115 continue; 116 // Result of a cmp instruction is often extended (to be used by other 117 // cmp instructions, logical or return instructions). These are usually 118 // nop on most sane targets. 119 if (isa<CmpInst>(CI->getOperand(0))) 120 continue; 121 } else if (const GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(II)){ 122 // If a GEP has all constant indices, it will probably be folded with 123 // a load/store. 124 if (GEPI->hasAllConstantIndices()) 125 continue; 126 } 127 128 ++NumInsts; 129 } 130 131 if (isa<ReturnInst>(BB->getTerminator())) 132 ++NumRets; 133 134 // We never want to inline functions that contain an indirectbr. This is 135 // incorrect because all the blockaddress's (in static global initializers 136 // for example) would be referring to the original function, and this indirect 137 // jump would jump from the inlined copy of the function into the original 138 // function which is extremely undefined behavior. 139 if (isa<IndirectBrInst>(BB->getTerminator())) 140 containsIndirectBr = true; 141 142 // Remember NumInsts for this BB. 143 NumBBInsts[BB] = NumInsts - NumInstsBeforeThisBB; 144 } 145 146 // CountCodeReductionForConstant - Figure out an approximation for how many 147 // instructions will be constant folded if the specified value is constant. 148 // 149 unsigned CodeMetrics::CountCodeReductionForConstant(Value *V) { 150 unsigned Reduction = 0; 151 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){ 152 User *U = *UI; 153 if (isa<BranchInst>(U) || isa<SwitchInst>(U)) { 154 // We will be able to eliminate all but one of the successors. 155 const TerminatorInst &TI = cast<TerminatorInst>(*U); 156 const unsigned NumSucc = TI.getNumSuccessors(); 157 unsigned Instrs = 0; 158 for (unsigned I = 0; I != NumSucc; ++I) 159 Instrs += NumBBInsts[TI.getSuccessor(I)]; 160 // We don't know which blocks will be eliminated, so use the average size. 161 Reduction += InlineConstants::InstrCost*Instrs*(NumSucc-1)/NumSucc; 162 } else { 163 // Figure out if this instruction will be removed due to simple constant 164 // propagation. 165 Instruction &Inst = cast<Instruction>(*U); 166 167 // We can't constant propagate instructions which have effects or 168 // read memory. 169 // 170 // FIXME: It would be nice to capture the fact that a load from a 171 // pointer-to-constant-global is actually a *really* good thing to zap. 172 // Unfortunately, we don't know the pointer that may get propagated here, 173 // so we can't make this decision. 174 if (Inst.mayReadFromMemory() || Inst.mayHaveSideEffects() || 175 isa<AllocaInst>(Inst)) 176 continue; 177 178 bool AllOperandsConstant = true; 179 for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i) 180 if (!isa<Constant>(Inst.getOperand(i)) && Inst.getOperand(i) != V) { 181 AllOperandsConstant = false; 182 break; 183 } 184 185 if (AllOperandsConstant) { 186 // We will get to remove this instruction... 187 Reduction += InlineConstants::InstrCost; 188 189 // And any other instructions that use it which become constants 190 // themselves. 191 Reduction += CountCodeReductionForConstant(&Inst); 192 } 193 } 194 } 195 return Reduction; 196 } 197 198 // CountCodeReductionForAlloca - Figure out an approximation of how much smaller 199 // the function will be if it is inlined into a context where an argument 200 // becomes an alloca. 201 // 202 unsigned CodeMetrics::CountCodeReductionForAlloca(Value *V) { 203 if (!V->getType()->isPointerTy()) return 0; // Not a pointer 204 unsigned Reduction = 0; 205 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){ 206 Instruction *I = cast<Instruction>(*UI); 207 if (isa<LoadInst>(I) || isa<StoreInst>(I)) 208 Reduction += InlineConstants::InstrCost; 209 else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(I)) { 210 // If the GEP has variable indices, we won't be able to do much with it. 211 if (GEP->hasAllConstantIndices()) 212 Reduction += CountCodeReductionForAlloca(GEP); 213 } else if (BitCastInst *BCI = dyn_cast<BitCastInst>(I)) { 214 // Track pointer through bitcasts. 215 Reduction += CountCodeReductionForAlloca(BCI); 216 } else { 217 // If there is some other strange instruction, we're not going to be able 218 // to do much if we inline this. 219 return 0; 220 } 221 } 222 223 return Reduction; 224 } 225 226 /// analyzeFunction - Fill in the current structure with information gleaned 227 /// from the specified function. 228 void CodeMetrics::analyzeFunction(Function *F) { 229 // Look at the size of the callee. 230 for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB) 231 analyzeBasicBlock(&*BB); 232 } 233 234 /// analyzeFunction - Fill in the current structure with information gleaned 235 /// from the specified function. 236 void InlineCostAnalyzer::FunctionInfo::analyzeFunction(Function *F) { 237 Metrics.analyzeFunction(F); 238 239 // A function with exactly one return has it removed during the inlining 240 // process (see InlineFunction), so don't count it. 241 // FIXME: This knowledge should really be encoded outside of FunctionInfo. 242 if (Metrics.NumRets==1) 243 --Metrics.NumInsts; 244 245 // Check out all of the arguments to the function, figuring out how much 246 // code can be eliminated if one of the arguments is a constant. 247 ArgumentWeights.reserve(F->arg_size()); 248 for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I) 249 ArgumentWeights.push_back(ArgInfo(Metrics.CountCodeReductionForConstant(I), 250 Metrics.CountCodeReductionForAlloca(I))); 251 } 252 253 /// NeverInline - returns true if the function should never be inlined into 254 /// any caller 255 bool InlineCostAnalyzer::FunctionInfo::NeverInline() { 256 return (Metrics.callsSetJmp || Metrics.isRecursive || 257 Metrics.containsIndirectBr); 258 } 259 // getSpecializationBonus - The heuristic used to determine the per-call 260 // performance boost for using a specialization of Callee with argument 261 // specializedArgNo replaced by a constant. 262 int InlineCostAnalyzer::getSpecializationBonus(Function *Callee, 263 SmallVectorImpl<unsigned> &SpecializedArgNos) 264 { 265 if (Callee->mayBeOverridden()) 266 return 0; 267 268 int Bonus = 0; 269 // If this function uses the coldcc calling convention, prefer not to 270 // specialize it. 271 if (Callee->getCallingConv() == CallingConv::Cold) 272 Bonus -= InlineConstants::ColdccPenalty; 273 274 // Get information about the callee. 275 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 276 277 // If we haven't calculated this information yet, do so now. 278 if (CalleeFI->Metrics.NumBlocks == 0) 279 CalleeFI->analyzeFunction(Callee); 280 281 unsigned ArgNo = 0; 282 unsigned i = 0; 283 for (Function::arg_iterator I = Callee->arg_begin(), E = Callee->arg_end(); 284 I != E; ++I, ++ArgNo) 285 if (ArgNo == SpecializedArgNos[i]) { 286 ++i; 287 Bonus += CountBonusForConstant(I); 288 } 289 290 // Calls usually take a long time, so they make the specialization gain 291 // smaller. 292 Bonus -= CalleeFI->Metrics.NumCalls * InlineConstants::CallPenalty; 293 294 return Bonus; 295 } 296 297 // ConstantFunctionBonus - Figure out how much of a bonus we can get for 298 // possibly devirtualizing a function. We'll subtract the size of the function 299 // we may wish to inline from the indirect call bonus providing a limit on 300 // growth. Leave an upper limit of 0 for the bonus - we don't want to penalize 301 // inlining because we decide we don't want to give a bonus for 302 // devirtualizing. 303 int InlineCostAnalyzer::ConstantFunctionBonus(CallSite CS, Constant *C) { 304 305 // This could just be NULL. 306 if (!C) return 0; 307 308 Function *F = dyn_cast<Function>(C); 309 if (!F) return 0; 310 311 int Bonus = InlineConstants::IndirectCallBonus + getInlineSize(CS, F); 312 return (Bonus > 0) ? 0 : Bonus; 313 } 314 315 // CountBonusForConstant - Figure out an approximation for how much per-call 316 // performance boost we can expect if the specified value is constant. 317 int InlineCostAnalyzer::CountBonusForConstant(Value *V, Constant *C) { 318 unsigned Bonus = 0; 319 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){ 320 User *U = *UI; 321 if (CallInst *CI = dyn_cast<CallInst>(U)) { 322 // Turning an indirect call into a direct call is a BIG win 323 if (CI->getCalledValue() == V) 324 Bonus += ConstantFunctionBonus(CallSite(CI), C); 325 } else if (InvokeInst *II = dyn_cast<InvokeInst>(U)) { 326 // Turning an indirect call into a direct call is a BIG win 327 if (II->getCalledValue() == V) 328 Bonus += ConstantFunctionBonus(CallSite(II), C); 329 } 330 // FIXME: Eliminating conditional branches and switches should 331 // also yield a per-call performance boost. 332 else { 333 // Figure out the bonuses that wll accrue due to simple constant 334 // propagation. 335 Instruction &Inst = cast<Instruction>(*U); 336 337 // We can't constant propagate instructions which have effects or 338 // read memory. 339 // 340 // FIXME: It would be nice to capture the fact that a load from a 341 // pointer-to-constant-global is actually a *really* good thing to zap. 342 // Unfortunately, we don't know the pointer that may get propagated here, 343 // so we can't make this decision. 344 if (Inst.mayReadFromMemory() || Inst.mayHaveSideEffects() || 345 isa<AllocaInst>(Inst)) 346 continue; 347 348 bool AllOperandsConstant = true; 349 for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i) 350 if (!isa<Constant>(Inst.getOperand(i)) && Inst.getOperand(i) != V) { 351 AllOperandsConstant = false; 352 break; 353 } 354 355 if (AllOperandsConstant) 356 Bonus += CountBonusForConstant(&Inst); 357 } 358 } 359 360 return Bonus; 361 } 362 363 int InlineCostAnalyzer::getInlineSize(CallSite CS, Function *Callee) { 364 // Get information about the callee. 365 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 366 367 // If we haven't calculated this information yet, do so now. 368 if (CalleeFI->Metrics.NumBlocks == 0) 369 CalleeFI->analyzeFunction(Callee); 370 371 // InlineCost - This value measures how good of an inline candidate this call 372 // site is to inline. A lower inline cost make is more likely for the call to 373 // be inlined. This value may go negative. 374 // 375 int InlineCost = 0; 376 377 // Compute any size reductions we can expect due to arguments being passed into 378 // the function. 379 // 380 unsigned ArgNo = 0; 381 CallSite::arg_iterator I = CS.arg_begin(); 382 for (Function::arg_iterator FI = Callee->arg_begin(), FE = Callee->arg_end(); 383 FI != FE; ++I, ++FI, ++ArgNo) { 384 385 // If an alloca is passed in, inlining this function is likely to allow 386 // significant future optimization possibilities (like scalar promotion, and 387 // scalarization), so encourage the inlining of the function. 388 // 389 if (isa<AllocaInst>(I)) 390 InlineCost -= CalleeFI->ArgumentWeights[ArgNo].AllocaWeight; 391 392 // If this is a constant being passed into the function, use the argument 393 // weights calculated for the callee to determine how much will be folded 394 // away with this information. 395 else if (isa<Constant>(I)) 396 InlineCost -= CalleeFI->ArgumentWeights[ArgNo].ConstantWeight; 397 } 398 399 // Each argument passed in has a cost at both the caller and the callee 400 // sides. Measurements show that each argument costs about the same as an 401 // instruction. 402 InlineCost -= (CS.arg_size() * InlineConstants::InstrCost); 403 404 // Now that we have considered all of the factors that make the call site more 405 // likely to be inlined, look at factors that make us not want to inline it. 406 407 // Calls usually take a long time, so they make the inlining gain smaller. 408 InlineCost += CalleeFI->Metrics.NumCalls * InlineConstants::CallPenalty; 409 410 // Look at the size of the callee. Each instruction counts as 5. 411 InlineCost += CalleeFI->Metrics.NumInsts*InlineConstants::InstrCost; 412 413 return InlineCost; 414 } 415 416 int InlineCostAnalyzer::getInlineBonuses(CallSite CS, Function *Callee) { 417 // Get information about the callee. 418 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 419 420 // If we haven't calculated this information yet, do so now. 421 if (CalleeFI->Metrics.NumBlocks == 0) 422 CalleeFI->analyzeFunction(Callee); 423 424 bool isDirectCall = CS.getCalledFunction() == Callee; 425 Instruction *TheCall = CS.getInstruction(); 426 int Bonus = 0; 427 428 // If there is only one call of the function, and it has internal linkage, 429 // make it almost guaranteed to be inlined. 430 // 431 if (Callee->hasLocalLinkage() && Callee->hasOneUse() && isDirectCall) 432 Bonus += InlineConstants::LastCallToStaticBonus; 433 434 // If the instruction after the call, or if the normal destination of the 435 // invoke is an unreachable instruction, the function is noreturn. As such, 436 // there is little point in inlining this. 437 if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) { 438 if (isa<UnreachableInst>(II->getNormalDest()->begin())) 439 Bonus += InlineConstants::NoreturnPenalty; 440 } else if (isa<UnreachableInst>(++BasicBlock::iterator(TheCall))) 441 Bonus += InlineConstants::NoreturnPenalty; 442 443 // If this function uses the coldcc calling convention, prefer not to inline 444 // it. 445 if (Callee->getCallingConv() == CallingConv::Cold) 446 Bonus += InlineConstants::ColdccPenalty; 447 448 // Add to the inline quality for properties that make the call valuable to 449 // inline. This includes factors that indicate that the result of inlining 450 // the function will be optimizable. Currently this just looks at arguments 451 // passed into the function. 452 // 453 CallSite::arg_iterator I = CS.arg_begin(); 454 for (Function::arg_iterator FI = Callee->arg_begin(), FE = Callee->arg_end(); 455 FI != FE; ++I, ++FI) 456 // Compute any constant bonus due to inlining we want to give here. 457 if (isa<Constant>(I)) 458 Bonus += CountBonusForConstant(FI, cast<Constant>(I)); 459 460 return Bonus; 461 } 462 463 // getInlineCost - The heuristic used to determine if we should inline the 464 // function call or not. 465 // 466 InlineCost InlineCostAnalyzer::getInlineCost(CallSite CS, 467 SmallPtrSet<const Function*, 16> &NeverInline) { 468 return getInlineCost(CS, CS.getCalledFunction(), NeverInline); 469 } 470 471 InlineCost InlineCostAnalyzer::getInlineCost(CallSite CS, 472 Function *Callee, 473 SmallPtrSet<const Function*, 16> &NeverInline) { 474 Instruction *TheCall = CS.getInstruction(); 475 Function *Caller = TheCall->getParent()->getParent(); 476 477 // Don't inline functions which can be redefined at link-time to mean 478 // something else. Don't inline functions marked noinline or call sites 479 // marked noinline. 480 if (Callee->mayBeOverridden() || 481 Callee->hasFnAttr(Attribute::NoInline) || NeverInline.count(Callee) || 482 CS.isNoInline()) 483 return llvm::InlineCost::getNever(); 484 485 // Get information about the callee. 486 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 487 488 // If we haven't calculated this information yet, do so now. 489 if (CalleeFI->Metrics.NumBlocks == 0) 490 CalleeFI->analyzeFunction(Callee); 491 492 // If we should never inline this, return a huge cost. 493 if (CalleeFI->NeverInline()) 494 return InlineCost::getNever(); 495 496 // FIXME: It would be nice to kill off CalleeFI->NeverInline. Then we 497 // could move this up and avoid computing the FunctionInfo for 498 // things we are going to just return always inline for. This 499 // requires handling setjmp somewhere else, however. 500 if (!Callee->isDeclaration() && Callee->hasFnAttr(Attribute::AlwaysInline)) 501 return InlineCost::getAlways(); 502 503 if (CalleeFI->Metrics.usesDynamicAlloca) { 504 // Get information about the caller. 505 FunctionInfo &CallerFI = CachedFunctionInfo[Caller]; 506 507 // If we haven't calculated this information yet, do so now. 508 if (CallerFI.Metrics.NumBlocks == 0) { 509 CallerFI.analyzeFunction(Caller); 510 511 // Recompute the CalleeFI pointer, getting Caller could have invalidated 512 // it. 513 CalleeFI = &CachedFunctionInfo[Callee]; 514 } 515 516 // Don't inline a callee with dynamic alloca into a caller without them. 517 // Functions containing dynamic alloca's are inefficient in various ways; 518 // don't create more inefficiency. 519 if (!CallerFI.Metrics.usesDynamicAlloca) 520 return InlineCost::getNever(); 521 } 522 523 // InlineCost - This value measures how good of an inline candidate this call 524 // site is to inline. A lower inline cost make is more likely for the call to 525 // be inlined. This value may go negative due to the fact that bonuses 526 // are negative numbers. 527 // 528 int InlineCost = getInlineSize(CS, Callee) + getInlineBonuses(CS, Callee); 529 return llvm::InlineCost::get(InlineCost); 530 } 531 532 // getSpecializationCost - The heuristic used to determine the code-size 533 // impact of creating a specialized version of Callee with argument 534 // SpecializedArgNo replaced by a constant. 535 InlineCost InlineCostAnalyzer::getSpecializationCost(Function *Callee, 536 SmallVectorImpl<unsigned> &SpecializedArgNos) 537 { 538 // Don't specialize functions which can be redefined at link-time to mean 539 // something else. 540 if (Callee->mayBeOverridden()) 541 return llvm::InlineCost::getNever(); 542 543 // Get information about the callee. 544 FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; 545 546 // If we haven't calculated this information yet, do so now. 547 if (CalleeFI->Metrics.NumBlocks == 0) 548 CalleeFI->analyzeFunction(Callee); 549 550 int Cost = 0; 551 552 // Look at the original size of the callee. Each instruction counts as 5. 553 Cost += CalleeFI->Metrics.NumInsts * InlineConstants::InstrCost; 554 555 // Offset that with the amount of code that can be constant-folded 556 // away with the given arguments replaced by constants. 557 for (SmallVectorImpl<unsigned>::iterator an = SpecializedArgNos.begin(), 558 ae = SpecializedArgNos.end(); an != ae; ++an) 559 Cost -= CalleeFI->ArgumentWeights[*an].ConstantWeight; 560 561 return llvm::InlineCost::get(Cost); 562 } 563 564 // getInlineFudgeFactor - Return a > 1.0 factor if the inliner should use a 565 // higher threshold to determine if the function call should be inlined. 566 float InlineCostAnalyzer::getInlineFudgeFactor(CallSite CS) { 567 Function *Callee = CS.getCalledFunction(); 568 569 // Get information about the callee. 570 FunctionInfo &CalleeFI = CachedFunctionInfo[Callee]; 571 572 // If we haven't calculated this information yet, do so now. 573 if (CalleeFI.Metrics.NumBlocks == 0) 574 CalleeFI.analyzeFunction(Callee); 575 576 float Factor = 1.0f; 577 // Single BB functions are often written to be inlined. 578 if (CalleeFI.Metrics.NumBlocks == 1) 579 Factor += 0.5f; 580 581 // Be more aggressive if the function contains a good chunk (if it mades up 582 // at least 10% of the instructions) of vector instructions. 583 if (CalleeFI.Metrics.NumVectorInsts > CalleeFI.Metrics.NumInsts/2) 584 Factor += 2.0f; 585 else if (CalleeFI.Metrics.NumVectorInsts > CalleeFI.Metrics.NumInsts/10) 586 Factor += 1.5f; 587 return Factor; 588 } 589 590 /// growCachedCostInfo - update the cached cost info for Caller after Callee has 591 /// been inlined. 592 void 593 InlineCostAnalyzer::growCachedCostInfo(Function *Caller, Function *Callee) { 594 CodeMetrics &CallerMetrics = CachedFunctionInfo[Caller].Metrics; 595 596 // For small functions we prefer to recalculate the cost for better accuracy. 597 if (CallerMetrics.NumBlocks < 10 || CallerMetrics.NumInsts < 1000) { 598 resetCachedCostInfo(Caller); 599 return; 600 } 601 602 // For large functions, we can save a lot of computation time by skipping 603 // recalculations. 604 if (CallerMetrics.NumCalls > 0) 605 --CallerMetrics.NumCalls; 606 607 if (Callee == 0) return; 608 609 CodeMetrics &CalleeMetrics = CachedFunctionInfo[Callee].Metrics; 610 611 // If we don't have metrics for the callee, don't recalculate them just to 612 // update an approximation in the caller. Instead, just recalculate the 613 // caller info from scratch. 614 if (CalleeMetrics.NumBlocks == 0) { 615 resetCachedCostInfo(Caller); 616 return; 617 } 618 619 // Since CalleeMetrics were already calculated, we know that the CallerMetrics 620 // reference isn't invalidated: both were in the DenseMap. 621 CallerMetrics.usesDynamicAlloca |= CalleeMetrics.usesDynamicAlloca; 622 623 // FIXME: If any of these three are true for the callee, the callee was 624 // not inlined into the caller, so I think they're redundant here. 625 CallerMetrics.callsSetJmp |= CalleeMetrics.callsSetJmp; 626 CallerMetrics.isRecursive |= CalleeMetrics.isRecursive; 627 CallerMetrics.containsIndirectBr |= CalleeMetrics.containsIndirectBr; 628 629 CallerMetrics.NumInsts += CalleeMetrics.NumInsts; 630 CallerMetrics.NumBlocks += CalleeMetrics.NumBlocks; 631 CallerMetrics.NumCalls += CalleeMetrics.NumCalls; 632 CallerMetrics.NumVectorInsts += CalleeMetrics.NumVectorInsts; 633 CallerMetrics.NumRets += CalleeMetrics.NumRets; 634 635 // analyzeBasicBlock counts each function argument as an inst. 636 if (CallerMetrics.NumInsts >= Callee->arg_size()) 637 CallerMetrics.NumInsts -= Callee->arg_size(); 638 else 639 CallerMetrics.NumInsts = 0; 640 641 // We are not updating the argument weights. We have already determined that 642 // Caller is a fairly large function, so we accept the loss of precision. 643 } 644 645 /// clear - empty the cache of inline costs 646 void InlineCostAnalyzer::clear() { 647 CachedFunctionInfo.clear(); 648 } 649