1 //===--- CaptureTracking.cpp - Determine whether a pointer is captured ----===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file contains routines that help determine which pointers are captured. 11 // A pointer value is captured if the function makes a copy of any part of the 12 // pointer that outlives the call. Not being captured means, more or less, that 13 // the pointer is only dereferenced and not stored in a global. Returning part 14 // of the pointer as the function return value may or may not count as capturing 15 // the pointer, depending on the context. 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "llvm/Analysis/CaptureTracking.h" 20 #include "llvm/Instructions.h" 21 #include "llvm/Value.h" 22 #include "llvm/ADT/SmallSet.h" 23 #include "llvm/ADT/SmallVector.h" 24 #include "llvm/Support/CallSite.h" 25 using namespace llvm; 26 27 /// PointerMayBeCaptured - Return true if this pointer value may be captured 28 /// by the enclosing function (which is required to exist). This routine can 29 /// be expensive, so consider caching the results. The boolean ReturnCaptures 30 /// specifies whether returning the value (or part of it) from the function 31 /// counts as capturing it or not. 32 bool llvm::PointerMayBeCaptured(const Value *V, bool ReturnCaptures) { 33 assert(isa<PointerType>(V->getType()) && "Capture is for pointers only!"); 34 SmallVector<Use*, 16> Worklist; 35 SmallSet<Use*, 16> Visited; 36 37 for (Value::use_const_iterator UI = V->use_begin(), UE = V->use_end(); 38 UI != UE; ++UI) { 39 Use *U = &UI.getUse(); 40 Visited.insert(U); 41 Worklist.push_back(U); 42 } 43 44 while (!Worklist.empty()) { 45 Use *U = Worklist.pop_back_val(); 46 Instruction *I = cast<Instruction>(U->getUser()); 47 V = U->get(); 48 49 switch (I->getOpcode()) { 50 case Instruction::Call: 51 case Instruction::Invoke: { 52 CallSite CS = CallSite::get(I); 53 // Not captured if the callee is readonly, doesn't return a copy through 54 // its return value and doesn't unwind (a readonly function can leak bits 55 // by throwing an exception or not depending on the input value). 56 if (CS.onlyReadsMemory() && CS.doesNotThrow() && 57 I->getType() == Type::VoidTy) 58 break; 59 60 // Not captured if only passed via 'nocapture' arguments. Note that 61 // calling a function pointer does not in itself cause the pointer to 62 // be captured. This is a subtle point considering that (for example) 63 // the callee might return its own address. It is analogous to saying 64 // that loading a value from a pointer does not cause the pointer to be 65 // captured, even though the loaded value might be the pointer itself 66 // (think of self-referential objects). 67 CallSite::arg_iterator B = CS.arg_begin(), E = CS.arg_end(); 68 for (CallSite::arg_iterator A = B; A != E; ++A) 69 if (A->get() == V && !CS.paramHasAttr(A - B + 1, Attribute::NoCapture)) 70 // The parameter is not marked 'nocapture' - captured. 71 return true; 72 // Only passed via 'nocapture' arguments, or is the called function - not 73 // captured. 74 break; 75 } 76 case Instruction::Free: 77 // Freeing a pointer does not cause it to be captured. 78 break; 79 case Instruction::Load: 80 // Loading from a pointer does not cause it to be captured. 81 break; 82 case Instruction::Ret: 83 if (ReturnCaptures) 84 return true; 85 break; 86 case Instruction::Store: 87 if (V == I->getOperand(0)) 88 // Stored the pointer - it may be captured. 89 return true; 90 // Storing to the pointee does not cause the pointer to be captured. 91 break; 92 case Instruction::BitCast: 93 case Instruction::GetElementPtr: 94 case Instruction::PHI: 95 case Instruction::Select: 96 // The original value is not captured via this if the new value isn't. 97 for (Instruction::use_iterator UI = I->use_begin(), UE = I->use_end(); 98 UI != UE; ++UI) { 99 Use *U = &UI.getUse(); 100 if (Visited.insert(U)) 101 Worklist.push_back(U); 102 } 103 break; 104 default: 105 // Something else - be conservative and say it is captured. 106 return true; 107 } 108 } 109 110 // All uses examined - not captured. 111 return false; 112 } 113