1 //===- ModuleSymbolTable.h - symbol table for in-memory IR ----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This class represents a symbol table built from in-memory IR. It provides 11 // access to GlobalValues and should only be used if such access is required 12 // (e.g. in the LTO implementation). 13 // 14 //===----------------------------------------------------------------------===// 15 16 #ifndef LLVM_OBJECT_MODULESYMBOLTABLE_H 17 #define LLVM_OBJECT_MODULESYMBOLTABLE_H 18 19 #include "llvm/ADT/PointerUnion.h" 20 #include "llvm/ADT/Triple.h" 21 #include "llvm/IR/Mangler.h" 22 #include "llvm/Object/SymbolicFile.h" 23 #include <string> 24 #include <utility> 25 26 namespace llvm { 27 28 class GlobalValue; 29 30 class ModuleSymbolTable { 31 public: 32 typedef std::pair<std::string, uint32_t> AsmSymbol; 33 typedef PointerUnion<GlobalValue *, AsmSymbol *> Symbol; 34 35 private: 36 Module *FirstMod = nullptr; 37 38 SpecificBumpPtrAllocator<AsmSymbol> AsmSymbols; 39 std::vector<Symbol> SymTab; 40 Mangler Mang; 41 42 public: 43 ArrayRef<Symbol> symbols() const { return SymTab; } 44 void addModule(Module *M); 45 46 void printSymbolName(raw_ostream &OS, Symbol S) const; 47 uint32_t getSymbolFlags(Symbol S) const; 48 49 /// Parse inline ASM and collect the symbols that are defined or referenced in 50 /// the current module. 51 /// 52 /// For each found symbol, call \p AsmSymbol with the name of the symbol found 53 /// and the associated flags. 54 static void CollectAsmSymbols( 55 const Triple &TheTriple, StringRef InlineAsm, 56 function_ref<void(StringRef, object::BasicSymbolRef::Flags)> AsmSymbol); 57 }; 58 59 } 60 61 #endif 62