1==================== 2Writing an LLVM Pass 3==================== 4 5.. program:: opt 6 7.. contents:: 8 :local: 9 10Introduction --- What is a pass? 11================================ 12 13The LLVM Pass Framework is an important part of the LLVM system, because LLVM 14passes are where most of the interesting parts of the compiler exist. Passes 15perform the transformations and optimizations that make up the compiler, they 16build the analysis results that are used by these transformations, and they 17are, above all, a structuring technique for compiler code. 18 19All LLVM passes are subclasses of the `Pass 20<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement 21functionality by overriding virtual methods inherited from ``Pass``. Depending 22on how your pass works, you should inherit from the :ref:`ModulePass 23<writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass 24<writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass 25<writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass 26<writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass 27<writing-an-llvm-pass-RegionPass>` classes, which gives the system more 28information about what your pass does, and how it can be combined with other 29passes. One of the main features of the LLVM Pass Framework is that it 30schedules passes to run in an efficient way based on the constraints that your 31pass meets (which are indicated by which class they derive from). 32 33We start by showing you how to construct a pass, everything from setting up the 34code, to compiling, loading, and executing it. After the basics are down, more 35advanced features are discussed. 36 37Quick Start --- Writing hello world 38=================================== 39 40Here we describe how to write the "hello world" of passes. The "Hello" pass is 41designed to simply print out the name of non-external functions that exist in 42the program being compiled. It does not modify the program at all, it just 43inspects it. The source code and files for this pass are available in the LLVM 44source tree in the ``lib/Transforms/Hello`` directory. 45 46.. _writing-an-llvm-pass-makefile: 47 48Setting up the build environment 49-------------------------------- 50 51First, configure and build LLVM. Next, you need to create a new directory 52somewhere in the LLVM source base. For this example, we'll assume that you 53made ``lib/Transforms/Hello``. Finally, you must set up a build script 54that will compile the source code for the new pass. To do this, 55copy the following into ``CMakeLists.txt``: 56 57.. code-block:: cmake 58 59 add_llvm_library( LLVMHello MODULE 60 Hello.cpp 61 62 PLUGIN_TOOL 63 opt 64 ) 65 66and the following line into ``lib/Transforms/CMakeLists.txt``: 67 68.. code-block:: cmake 69 70 add_subdirectory(Hello) 71 72(Note that there is already a directory named ``Hello`` with a sample "Hello" 73pass; you may play with it -- in which case you don't need to modify any 74``CMakeLists.txt`` files -- or, if you want to create everything from scratch, 75use another name.) 76 77This build script specifies that ``Hello.cpp`` file in the current directory 78is to be compiled and linked into a shared object ``$(LEVEL)/lib/LLVMHello.so`` that 79can be dynamically loaded by the :program:`opt` tool via its :option:`-load` 80option. If your operating system uses a suffix other than ``.so`` (such as 81Windows or macOS), the appropriate extension will be used. 82 83Now that we have the build scripts set up, we just need to write the code for 84the pass itself. 85 86.. _writing-an-llvm-pass-basiccode: 87 88Basic code required 89------------------- 90 91Now that we have a way to compile our new pass, we just have to write it. 92Start out with: 93 94.. code-block:: c++ 95 96 #include "llvm/Pass.h" 97 #include "llvm/IR/Function.h" 98 #include "llvm/Support/raw_ostream.h" 99 100Which are needed because we are writing a `Pass 101<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on 102`Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will 103be doing some printing. 104 105Next we have: 106 107.. code-block:: c++ 108 109 using namespace llvm; 110 111... which is required because the functions from the include files live in the 112llvm namespace. 113 114Next we have: 115 116.. code-block:: c++ 117 118 namespace { 119 120... which starts out an anonymous namespace. Anonymous namespaces are to C++ 121what the "``static``" keyword is to C (at global scope). It makes the things 122declared inside of the anonymous namespace visible only to the current file. 123If you're not familiar with them, consult a decent C++ book for more 124information. 125 126Next, we declare our pass itself: 127 128.. code-block:: c++ 129 130 struct Hello : public FunctionPass { 131 132This declares a "``Hello``" class that is a subclass of :ref:`FunctionPass 133<writing-an-llvm-pass-FunctionPass>`. The different builtin pass subclasses 134are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but 135for now, know that ``FunctionPass`` operates on a function at a time. 136 137.. code-block:: c++ 138 139 static char ID; 140 Hello() : FunctionPass(ID) {} 141 142This declares pass identifier used by LLVM to identify pass. This allows LLVM 143to avoid using expensive C++ runtime information. 144 145.. code-block:: c++ 146 147 bool runOnFunction(Function &F) override { 148 errs() << "Hello: "; 149 errs().write_escaped(F.getName()) << '\n'; 150 return false; 151 } 152 }; // end of struct Hello 153 } // end of anonymous namespace 154 155We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method, 156which overrides an abstract virtual method inherited from :ref:`FunctionPass 157<writing-an-llvm-pass-FunctionPass>`. This is where we are supposed to do our 158thing, so we just print out our message with the name of each function. 159 160.. code-block:: c++ 161 162 char Hello::ID = 0; 163 164We initialize pass ID here. LLVM uses ID's address to identify a pass, so 165initialization value is not important. 166 167.. code-block:: c++ 168 169 static RegisterPass<Hello> X("hello", "Hello World Pass", 170 false /* Only looks at CFG */, 171 false /* Analysis Pass */); 172 173Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>` 174``Hello``, giving it a command line argument "``hello``", and a name "Hello 175World Pass". The last two arguments describe its behavior: if a pass walks CFG 176without modifying it then the third argument is set to ``true``; if a pass is 177an analysis pass, for example dominator tree pass, then ``true`` is supplied as 178the fourth argument. 179 180If we want to register the pass as a step of an existing pipeline, some extension 181points are provided, e.g. ``PassManagerBuilder::EP_EarlyAsPossible`` to apply our 182pass before any optimization, or ``PassManagerBuilder::EP_FullLinkTimeOptimizationLast`` 183to apply it after Link Time Optimizations. 184 185.. code-block:: c++ 186 187 static llvm::RegisterStandardPasses Y( 188 llvm::PassManagerBuilder::EP_EarlyAsPossible, 189 [](const llvm::PassManagerBuilder &Builder, 190 llvm::legacy::PassManagerBase &PM) { PM.add(new Hello()); }); 191 192As a whole, the ``.cpp`` file looks like: 193 194.. code-block:: c++ 195 196 #include "llvm/Pass.h" 197 #include "llvm/IR/Function.h" 198 #include "llvm/Support/raw_ostream.h" 199 200 #include "llvm/IR/LegacyPassManager.h" 201 #include "llvm/Transforms/IPO/PassManagerBuilder.h" 202 203 using namespace llvm; 204 205 namespace { 206 struct Hello : public FunctionPass { 207 static char ID; 208 Hello() : FunctionPass(ID) {} 209 210 bool runOnFunction(Function &F) override { 211 errs() << "Hello: "; 212 errs().write_escaped(F.getName()) << '\n'; 213 return false; 214 } 215 }; // end of struct Hello 216 } // end of anonymous namespace 217 218 char Hello::ID = 0; 219 static RegisterPass<Hello> X("hello", "Hello World Pass", 220 false /* Only looks at CFG */, 221 false /* Analysis Pass */); 222 223 static RegisterStandardPasses Y( 224 PassManagerBuilder::EP_EarlyAsPossible, 225 [](const PassManagerBuilder &Builder, 226 legacy::PassManagerBase &PM) { PM.add(new Hello()); }); 227 228Now that it's all together, compile the file with a simple "``gmake``" command 229from the top level of your build directory and you should get a new file 230"``lib/LLVMHello.so``". Note that everything in this file is 231contained in an anonymous namespace --- this reflects the fact that passes 232are self contained units that do not need external interfaces (although they 233can have them) to be useful. 234 235Running a pass with ``opt`` 236--------------------------- 237 238Now that you have a brand new shiny shared object file, we can use the 239:program:`opt` command to run an LLVM program through your pass. Because you 240registered your pass with ``RegisterPass``, you will be able to use the 241:program:`opt` tool to access it, once loaded. 242 243To test it, follow the example at the end of the :doc:`GettingStarted` to 244compile "Hello World" to LLVM. We can now run the bitcode file (hello.bc) for 245the program through our transformation like this (or course, any bitcode file 246will work): 247 248.. code-block:: console 249 250 $ opt -load lib/LLVMHello.so -hello < hello.bc > /dev/null 251 Hello: __main 252 Hello: puts 253 Hello: main 254 255The :option:`-load` option specifies that :program:`opt` should load your pass 256as a shared object, which makes "``-hello``" a valid command line argument 257(which is one reason you need to :ref:`register your pass 258<writing-an-llvm-pass-registration>`). Because the Hello pass does not modify 259the program in any interesting way, we just throw away the result of 260:program:`opt` (sending it to ``/dev/null``). 261 262To see what happened to the other string you registered, try running 263:program:`opt` with the :option:`-help` option: 264 265.. code-block:: console 266 267 $ opt -load lib/LLVMHello.so -help 268 OVERVIEW: llvm .bc -> .bc modular optimizer and analysis printer 269 270 USAGE: opt [subcommand] [options] <input bitcode file> 271 272 OPTIONS: 273 Optimizations available: 274 ... 275 -guard-widening - Widen guards 276 -gvn - Global Value Numbering 277 -gvn-hoist - Early GVN Hoisting of Expressions 278 -hello - Hello World Pass 279 -indvars - Induction Variable Simplification 280 -inferattrs - Infer set function attributes 281 ... 282 283The pass name gets added as the information string for your pass, giving some 284documentation to users of :program:`opt`. Now that you have a working pass, 285you would go ahead and make it do the cool transformations you want. Once you 286get it all working and tested, it may become useful to find out how fast your 287pass is. The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a 288nice command line option (:option:`-time-passes`) that allows you to get 289information about the execution time of your pass along with the other passes 290you queue up. For example: 291 292.. code-block:: console 293 294 $ opt -load lib/LLVMHello.so -hello -time-passes < hello.bc > /dev/null 295 Hello: __main 296 Hello: puts 297 Hello: main 298 ===-------------------------------------------------------------------------=== 299 ... Pass execution timing report ... 300 ===-------------------------------------------------------------------------=== 301 Total Execution Time: 0.0007 seconds (0.0005 wall clock) 302 303 ---User Time--- --User+System-- ---Wall Time--- --- Name --- 304 0.0004 ( 55.3%) 0.0004 ( 55.3%) 0.0004 ( 75.7%) Bitcode Writer 305 0.0003 ( 44.7%) 0.0003 ( 44.7%) 0.0001 ( 13.6%) Hello World Pass 306 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0001 ( 10.7%) Module Verifier 307 0.0007 (100.0%) 0.0007 (100.0%) 0.0005 (100.0%) Total 308 309As you can see, our implementation above is pretty fast. The additional 310passes listed are automatically inserted by the :program:`opt` tool to verify 311that the LLVM emitted by your pass is still valid and well formed LLVM, which 312hasn't been broken somehow. 313 314Now that you have seen the basics of the mechanics behind passes, we can talk 315about some more details of how they work and how to use them. 316 317.. _writing-an-llvm-pass-pass-classes: 318 319Pass classes and requirements 320============================= 321 322One of the first things that you should do when designing a new pass is to 323decide what class you should subclass for your pass. The :ref:`Hello World 324<writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass 325<writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did 326not discuss why or when this should occur. Here we talk about the classes 327available, from the most general to the most specific. 328 329When choosing a superclass for your ``Pass``, you should choose the **most 330specific** class possible, while still being able to meet the requirements 331listed. This gives the LLVM Pass Infrastructure information necessary to 332optimize how passes are run, so that the resultant compiler isn't unnecessarily 333slow. 334 335The ``ImmutablePass`` class 336--------------------------- 337 338The most plain and boring type of pass is the "`ImmutablePass 339<http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class. This pass 340type is used for passes that do not have to be run, do not change state, and 341never need to be updated. This is not a normal type of transformation or 342analysis, but can provide information about the current compiler configuration. 343 344Although this pass class is very infrequently used, it is important for 345providing information about the current target machine being compiled for, and 346other static information that can affect the various transformations. 347 348``ImmutablePass``\ es never invalidate other transformations, are never 349invalidated, and are never "run". 350 351.. _writing-an-llvm-pass-ModulePass: 352 353The ``ModulePass`` class 354------------------------ 355 356The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class 357is the most general of all superclasses that you can use. Deriving from 358``ModulePass`` indicates that your pass uses the entire program as a unit, 359referring to function bodies in no predictable order, or adding and removing 360functions. Because nothing is known about the behavior of ``ModulePass`` 361subclasses, no optimization can be done for their execution. 362 363A module pass can use function level passes (e.g. dominators) using the 364``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to 365provide the function to retrieve analysis result for, if the function pass does 366not require any module or immutable passes. Note that this can only be done 367for functions for which the analysis ran, e.g. in the case of dominators you 368should only ask for the ``DominatorTree`` for function definitions, not 369declarations. 370 371To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and 372overload the ``runOnModule`` method with the following signature: 373 374The ``runOnModule`` method 375^^^^^^^^^^^^^^^^^^^^^^^^^^ 376 377.. code-block:: c++ 378 379 virtual bool runOnModule(Module &M) = 0; 380 381The ``runOnModule`` method performs the interesting work of the pass. It 382should return ``true`` if the module was modified by the transformation and 383``false`` otherwise. 384 385.. _writing-an-llvm-pass-CallGraphSCCPass: 386 387The ``CallGraphSCCPass`` class 388------------------------------ 389 390The `CallGraphSCCPass 391<http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by 392passes that need to traverse the program bottom-up on the call graph (callees 393before callers). Deriving from ``CallGraphSCCPass`` provides some mechanics 394for building and traversing the ``CallGraph``, but also allows the system to 395optimize execution of ``CallGraphSCCPass``\ es. If your pass meets the 396requirements outlined below, and doesn't meet the requirements of a 397:ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, you should derive from 398``CallGraphSCCPass``. 399 400``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean. 401 402To be explicit, CallGraphSCCPass subclasses are: 403 404#. ... *not allowed* to inspect or modify any ``Function``\ s other than those 405 in the current SCC and the direct callers and direct callees of the SCC. 406#. ... *required* to preserve the current ``CallGraph`` object, updating it to 407 reflect any changes made to the program. 408#. ... *not allowed* to add or remove SCC's from the current Module, though 409 they may change the contents of an SCC. 410#. ... *allowed* to add or remove global variables from the current Module. 411#. ... *allowed* to maintain state across invocations of :ref:`runOnSCC 412 <writing-an-llvm-pass-runOnSCC>` (including global data). 413 414Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it 415has to handle SCCs with more than one node in it. All of the virtual methods 416described below should return ``true`` if they modified the program, or 417``false`` if they didn't. 418 419The ``doInitialization(CallGraph &)`` method 420^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 421 422.. code-block:: c++ 423 424 virtual bool doInitialization(CallGraph &CG); 425 426The ``doInitialization`` method is allowed to do most of the things that 427``CallGraphSCCPass``\ es are not allowed to do. They can add and remove 428functions, get pointers to functions, etc. The ``doInitialization`` method is 429designed to do simple initialization type of stuff that does not depend on the 430SCCs being processed. The ``doInitialization`` method call is not scheduled to 431overlap with any other pass executions (thus it should be very fast). 432 433.. _writing-an-llvm-pass-runOnSCC: 434 435The ``runOnSCC`` method 436^^^^^^^^^^^^^^^^^^^^^^^ 437 438.. code-block:: c++ 439 440 virtual bool runOnSCC(CallGraphSCC &SCC) = 0; 441 442The ``runOnSCC`` method performs the interesting work of the pass, and should 443return ``true`` if the module was modified by the transformation, ``false`` 444otherwise. 445 446The ``doFinalization(CallGraph &)`` method 447^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 448 449.. code-block:: c++ 450 451 virtual bool doFinalization(CallGraph &CG); 452 453The ``doFinalization`` method is an infrequently used method that is called 454when the pass framework has finished calling :ref:`runOnSCC 455<writing-an-llvm-pass-runOnSCC>` for every SCC in the program being compiled. 456 457.. _writing-an-llvm-pass-FunctionPass: 458 459The ``FunctionPass`` class 460-------------------------- 461 462In contrast to ``ModulePass`` subclasses, `FunctionPass 463<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a 464predictable, local behavior that can be expected by the system. All 465``FunctionPass`` execute on each function in the program independent of all of 466the other functions in the program. ``FunctionPass``\ es do not require that 467they are executed in a particular order, and ``FunctionPass``\ es do not modify 468external functions. 469 470To be explicit, ``FunctionPass`` subclasses are not allowed to: 471 472#. Inspect or modify a ``Function`` other than the one currently being processed. 473#. Add or remove ``Function``\ s from the current ``Module``. 474#. Add or remove global variables from the current ``Module``. 475#. Maintain state across invocations of :ref:`runOnFunction 476 <writing-an-llvm-pass-runOnFunction>` (including global data). 477 478Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello 479World <writing-an-llvm-pass-basiccode>` pass for example). 480``FunctionPass``\ es may overload three virtual methods to do their work. All 481of these methods should return ``true`` if they modified the program, or 482``false`` if they didn't. 483 484.. _writing-an-llvm-pass-doInitialization-mod: 485 486The ``doInitialization(Module &)`` method 487^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 488 489.. code-block:: c++ 490 491 virtual bool doInitialization(Module &M); 492 493The ``doInitialization`` method is allowed to do most of the things that 494``FunctionPass``\ es are not allowed to do. They can add and remove functions, 495get pointers to functions, etc. The ``doInitialization`` method is designed to 496do simple initialization type of stuff that does not depend on the functions 497being processed. The ``doInitialization`` method call is not scheduled to 498overlap with any other pass executions (thus it should be very fast). 499 500A good example of how this method should be used is the `LowerAllocations 501<http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass. This pass 502converts ``malloc`` and ``free`` instructions into platform dependent 503``malloc()`` and ``free()`` function calls. It uses the ``doInitialization`` 504method to get a reference to the ``malloc`` and ``free`` functions that it 505needs, adding prototypes to the module if necessary. 506 507.. _writing-an-llvm-pass-runOnFunction: 508 509The ``runOnFunction`` method 510^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 511 512.. code-block:: c++ 513 514 virtual bool runOnFunction(Function &F) = 0; 515 516The ``runOnFunction`` method must be implemented by your subclass to do the 517transformation or analysis work of your pass. As usual, a ``true`` value 518should be returned if the function is modified. 519 520.. _writing-an-llvm-pass-doFinalization-mod: 521 522The ``doFinalization(Module &)`` method 523^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 524 525.. code-block:: c++ 526 527 virtual bool doFinalization(Module &M); 528 529The ``doFinalization`` method is an infrequently used method that is called 530when the pass framework has finished calling :ref:`runOnFunction 531<writing-an-llvm-pass-runOnFunction>` for every function in the program being 532compiled. 533 534.. _writing-an-llvm-pass-LoopPass: 535 536The ``LoopPass`` class 537---------------------- 538 539All ``LoopPass`` execute on each :ref:`loop <loop-terminology>` in the function 540independent of all of the other loops in the function. ``LoopPass`` processes 541loops in loop nest order such that outer most loop is processed last. 542 543``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager`` 544interface. Implementing a loop pass is usually straightforward. 545``LoopPass``\ es may overload three virtual methods to do their work. All 546these methods should return ``true`` if they modified the program, or ``false`` 547if they didn't. 548 549A ``LoopPass`` subclass which is intended to run as part of the main loop pass 550pipeline needs to preserve all of the same *function* analyses that the other 551loop passes in its pipeline require. To make that easier, 552a ``getLoopAnalysisUsage`` function is provided by ``LoopUtils.h``. It can be 553called within the subclass's ``getAnalysisUsage`` override to get consistent 554and correct behavior. Analogously, ``INITIALIZE_PASS_DEPENDENCY(LoopPass)`` 555will initialize this set of function analyses. 556 557The ``doInitialization(Loop *, LPPassManager &)`` method 558^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 559 560.. code-block:: c++ 561 562 virtual bool doInitialization(Loop *, LPPassManager &LPM); 563 564The ``doInitialization`` method is designed to do simple initialization type of 565stuff that does not depend on the functions being processed. The 566``doInitialization`` method call is not scheduled to overlap with any other 567pass executions (thus it should be very fast). ``LPPassManager`` interface 568should be used to access ``Function`` or ``Module`` level analysis information. 569 570.. _writing-an-llvm-pass-runOnLoop: 571 572The ``runOnLoop`` method 573^^^^^^^^^^^^^^^^^^^^^^^^ 574 575.. code-block:: c++ 576 577 virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0; 578 579The ``runOnLoop`` method must be implemented by your subclass to do the 580transformation or analysis work of your pass. As usual, a ``true`` value 581should be returned if the function is modified. ``LPPassManager`` interface 582should be used to update loop nest. 583 584The ``doFinalization()`` method 585^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 586 587.. code-block:: c++ 588 589 virtual bool doFinalization(); 590 591The ``doFinalization`` method is an infrequently used method that is called 592when the pass framework has finished calling :ref:`runOnLoop 593<writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled. 594 595.. _writing-an-llvm-pass-RegionPass: 596 597The ``RegionPass`` class 598------------------------ 599 600``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`, 601but executes on each single entry single exit region in the function. 602``RegionPass`` processes regions in nested order such that the outer most 603region is processed last. 604 605``RegionPass`` subclasses are allowed to update the region tree by using the 606``RGPassManager`` interface. You may overload three virtual methods of 607``RegionPass`` to implement your own region pass. All these methods should 608return ``true`` if they modified the program, or ``false`` if they did not. 609 610The ``doInitialization(Region *, RGPassManager &)`` method 611^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 612 613.. code-block:: c++ 614 615 virtual bool doInitialization(Region *, RGPassManager &RGM); 616 617The ``doInitialization`` method is designed to do simple initialization type of 618stuff that does not depend on the functions being processed. The 619``doInitialization`` method call is not scheduled to overlap with any other 620pass executions (thus it should be very fast). ``RPPassManager`` interface 621should be used to access ``Function`` or ``Module`` level analysis information. 622 623.. _writing-an-llvm-pass-runOnRegion: 624 625The ``runOnRegion`` method 626^^^^^^^^^^^^^^^^^^^^^^^^^^ 627 628.. code-block:: c++ 629 630 virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0; 631 632The ``runOnRegion`` method must be implemented by your subclass to do the 633transformation or analysis work of your pass. As usual, a true value should be 634returned if the region is modified. ``RGPassManager`` interface should be used to 635update region tree. 636 637The ``doFinalization()`` method 638^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 639 640.. code-block:: c++ 641 642 virtual bool doFinalization(); 643 644The ``doFinalization`` method is an infrequently used method that is called 645when the pass framework has finished calling :ref:`runOnRegion 646<writing-an-llvm-pass-runOnRegion>` for every region in the program being 647compiled. 648 649 650The ``MachineFunctionPass`` class 651--------------------------------- 652 653A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on 654the machine-dependent representation of each LLVM function in the program. 655 656Code generator passes are registered and initialized specially by 657``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot 658generally be run from the :program:`opt` or :program:`bugpoint` commands. 659 660A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions 661that apply to a ``FunctionPass`` also apply to it. ``MachineFunctionPass``\ es 662also have additional restrictions. In particular, ``MachineFunctionPass``\ es 663are not allowed to do any of the following: 664 665#. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s, 666 ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s, 667 ``GlobalAlias``\ es, or ``Module``\ s. 668#. Modify a ``MachineFunction`` other than the one currently being processed. 669#. Maintain state across invocations of :ref:`runOnMachineFunction 670 <writing-an-llvm-pass-runOnMachineFunction>` (including global data). 671 672.. _writing-an-llvm-pass-runOnMachineFunction: 673 674The ``runOnMachineFunction(MachineFunction &MF)`` method 675^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 676 677.. code-block:: c++ 678 679 virtual bool runOnMachineFunction(MachineFunction &MF) = 0; 680 681``runOnMachineFunction`` can be considered the main entry point of a 682``MachineFunctionPass``; that is, you should override this method to do the 683work of your ``MachineFunctionPass``. 684 685The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a 686``Module``, so that the ``MachineFunctionPass`` may perform optimizations on 687the machine-dependent representation of the function. If you want to get at 688the LLVM ``Function`` for the ``MachineFunction`` you're working on, use 689``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you 690may not modify the LLVM ``Function`` or its contents from a 691``MachineFunctionPass``. 692 693.. _writing-an-llvm-pass-registration: 694 695Pass registration 696----------------- 697 698In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we 699illustrated how pass registration works, and discussed some of the reasons that 700it is used and what it does. Here we discuss how and why passes are 701registered. 702 703As we saw above, passes are registered with the ``RegisterPass`` template. The 704template parameter is the name of the pass that is to be used on the command 705line to specify that the pass should be added to a program (for example, with 706:program:`opt` or :program:`bugpoint`). The first argument is the name of the 707pass, which is to be used for the :option:`-help` output of programs, as well 708as for debug output generated by the `--debug-pass` option. 709 710If you want your pass to be easily dumpable, you should implement the virtual 711print method: 712 713The ``print`` method 714^^^^^^^^^^^^^^^^^^^^ 715 716.. code-block:: c++ 717 718 virtual void print(llvm::raw_ostream &O, const Module *M) const; 719 720The ``print`` method must be implemented by "analyses" in order to print a 721human readable version of the analysis results. This is useful for debugging 722an analysis itself, as well as for other people to figure out how an analysis 723works. Use the opt ``-analyze`` argument to invoke this method. 724 725The ``llvm::raw_ostream`` parameter specifies the stream to write the results 726on, and the ``Module`` parameter gives a pointer to the top level module of the 727program that has been analyzed. Note however that this pointer may be ``NULL`` 728in certain circumstances (such as calling the ``Pass::dump()`` from a 729debugger), so it should only be used to enhance debug output, it should not be 730depended on. 731 732.. _writing-an-llvm-pass-interaction: 733 734Specifying interactions between passes 735-------------------------------------- 736 737One of the main responsibilities of the ``PassManager`` is to make sure that 738passes interact with each other correctly. Because ``PassManager`` tries to 739:ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it 740must know how the passes interact with each other and what dependencies exist 741between the various passes. To track this, each pass can declare the set of 742passes that are required to be executed before the current pass, and the passes 743which are invalidated by the current pass. 744 745Typically this functionality is used to require that analysis results are 746computed before your pass is run. Running arbitrary transformation passes can 747invalidate the computed analysis results, which is what the invalidation set 748specifies. If a pass does not implement the :ref:`getAnalysisUsage 749<writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any 750prerequisite passes, and invalidating **all** other passes. 751 752.. _writing-an-llvm-pass-getAnalysisUsage: 753 754The ``getAnalysisUsage`` method 755^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 756 757.. code-block:: c++ 758 759 virtual void getAnalysisUsage(AnalysisUsage &Info) const; 760 761By implementing the ``getAnalysisUsage`` method, the required and invalidated 762sets may be specified for your transformation. The implementation should fill 763in the `AnalysisUsage 764<http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with 765information about which passes are required and not invalidated. To do this, a 766pass may call any of the following methods on the ``AnalysisUsage`` object: 767 768The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods 769^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 770 771If your pass requires a previous pass to be executed (an analysis for example), 772it can use one of these methods to arrange for it to be run before your pass. 773LLVM has many different types of analyses and passes that can be required, 774spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``. Requiring 775``BreakCriticalEdges``, for example, guarantees that there will be no critical 776edges in the CFG when your pass has been run. 777 778Some analyses chain to other analyses to do their job. For example, an 779`AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain 780<aliasanalysis-chaining>` to other alias analysis passes. In cases where 781analyses chain, the ``addRequiredTransitive`` method should be used instead of 782the ``addRequired`` method. This informs the ``PassManager`` that the 783transitively required pass should be alive as long as the requiring pass is. 784 785The ``AnalysisUsage::addPreserved<>`` method 786^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 787 788One of the jobs of the ``PassManager`` is to optimize how and when analyses are 789run. In particular, it attempts to avoid recomputing data unless it needs to. 790For this reason, passes are allowed to declare that they preserve (i.e., they 791don't invalidate) an existing analysis if it's available. For example, a 792simple constant folding pass would not modify the CFG, so it can't possibly 793affect the results of dominator analysis. By default, all passes are assumed 794to invalidate all others. 795 796The ``AnalysisUsage`` class provides several methods which are useful in 797certain circumstances that are related to ``addPreserved``. In particular, the 798``setPreservesAll`` method can be called to indicate that the pass does not 799modify the LLVM program at all (which is true for analyses), and the 800``setPreservesCFG`` method can be used by transformations that change 801instructions in the program but do not modify the CFG or terminator 802instructions. 803 804``addPreserved`` is particularly useful for transformations like 805``BreakCriticalEdges``. This pass knows how to update a small set of loop and 806dominator related analyses if they exist, so it can preserve them, despite the 807fact that it hacks on the CFG. 808 809Example implementations of ``getAnalysisUsage`` 810^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 811 812.. code-block:: c++ 813 814 // This example modifies the program, but does not modify the CFG 815 void LICM::getAnalysisUsage(AnalysisUsage &AU) const { 816 AU.setPreservesCFG(); 817 AU.addRequired<LoopInfoWrapperPass>(); 818 } 819 820.. _writing-an-llvm-pass-getAnalysis: 821 822The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods 823^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 824 825The ``Pass::getAnalysis<>`` method is automatically inherited by your class, 826providing you with access to the passes that you declared that you required 827with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` 828method. It takes a single template argument that specifies which pass class 829you want, and returns a reference to that pass. For example: 830 831.. code-block:: c++ 832 833 bool LICM::runOnFunction(Function &F) { 834 LoopInfo &LI = getAnalysis<LoopInfoWrapperPass>().getLoopInfo(); 835 //... 836 } 837 838This method call returns a reference to the pass desired. You may get a 839runtime assertion failure if you attempt to get an analysis that you did not 840declare as required in your :ref:`getAnalysisUsage 841<writing-an-llvm-pass-getAnalysisUsage>` implementation. This method can be 842called by your ``run*`` method implementation, or by any other local method 843invoked by your ``run*`` method. 844 845A module level pass can use function level analysis info using this interface. 846For example: 847 848.. code-block:: c++ 849 850 bool ModuleLevelPass::runOnModule(Module &M) { 851 //... 852 DominatorTree &DT = getAnalysis<DominatorTree>(Func); 853 //... 854 } 855 856In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass 857manager before returning a reference to the desired pass. 858 859If your pass is capable of updating analyses if they exist (e.g., 860``BreakCriticalEdges``, as described above), you can use the 861``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if 862it is active. For example: 863 864.. code-block:: c++ 865 866 if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) { 867 // A DominatorSet is active. This code will update it. 868 } 869 870Implementing Analysis Groups 871---------------------------- 872 873Now that we understand the basics of how passes are defined, how they are used, 874and how they are required from other passes, it's time to get a little bit 875fancier. All of the pass relationships that we have seen so far are very 876simple: one pass depends on one other specific pass to be run before it can 877run. For many applications, this is great, for others, more flexibility is 878required. 879 880In particular, some analyses are defined such that there is a single simple 881interface to the analysis results, but multiple ways of calculating them. 882Consider alias analysis for example. The most trivial alias analysis returns 883"may alias" for any alias query. The most sophisticated analysis a 884flow-sensitive, context-sensitive interprocedural analysis that can take a 885significant amount of time to execute (and obviously, there is a lot of room 886between these two extremes for other implementations). To cleanly support 887situations like this, the LLVM Pass Infrastructure supports the notion of 888Analysis Groups. 889 890Analysis Group Concepts 891^^^^^^^^^^^^^^^^^^^^^^^ 892 893An Analysis Group is a single simple interface that may be implemented by 894multiple different passes. Analysis Groups can be given human readable names 895just like passes, but unlike passes, they need not derive from the ``Pass`` 896class. An analysis group may have one or more implementations, one of which is 897the "default" implementation. 898 899Analysis groups are used by client passes just like other passes are: the 900``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods. In order 901to resolve this requirement, the :ref:`PassManager 902<writing-an-llvm-pass-passmanager>` scans the available passes to see if any 903implementations of the analysis group are available. If none is available, the 904default implementation is created for the pass to use. All standard rules for 905:ref:`interaction between passes <writing-an-llvm-pass-interaction>` still 906apply. 907 908Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is 909optional for normal passes, all analysis group implementations must be 910registered, and must use the :ref:`INITIALIZE_AG_PASS 911<writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the 912implementation pool. Also, a default implementation of the interface **must** 913be registered with :ref:`RegisterAnalysisGroup 914<writing-an-llvm-pass-RegisterAnalysisGroup>`. 915 916As a concrete example of an Analysis Group in action, consider the 917`AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ 918analysis group. The default implementation of the alias analysis interface 919(the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass) 920just does a few simple checks that don't require significant analysis to 921compute (such as: two different globals can never alias each other, etc). 922Passes that use the `AliasAnalysis 923<http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for 924example the `gvn <http://llvm.org/doxygen/classllvm_1_1GVN.html>`_ pass), do not 925care which implementation of alias analysis is actually provided, they just use 926the designated interface. 927 928From the user's perspective, commands work just like normal. Issuing the 929command ``opt -gvn ...`` will cause the ``basicaa`` class to be instantiated 930and added to the pass sequence. Issuing the command ``opt -somefancyaa -gvn 931...`` will cause the ``gvn`` pass to use the ``somefancyaa`` alias analysis 932(which doesn't actually exist, it's just a hypothetical example) instead. 933 934.. _writing-an-llvm-pass-RegisterAnalysisGroup: 935 936Using ``RegisterAnalysisGroup`` 937^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 938 939The ``RegisterAnalysisGroup`` template is used to register the analysis group 940itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to 941the analysis group. First, an analysis group should be registered, with a 942human readable name provided for it. Unlike registration of passes, there is 943no command line argument to be specified for the Analysis Group Interface 944itself, because it is "abstract": 945 946.. code-block:: c++ 947 948 static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis"); 949 950Once the analysis is registered, passes can declare that they are valid 951implementations of the interface by using the following code: 952 953.. code-block:: c++ 954 955 namespace { 956 // Declare that we implement the AliasAnalysis interface 957 INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa", 958 "A more complex alias analysis implementation", 959 false, // Is CFG Only? 960 true, // Is Analysis? 961 false); // Is default Analysis Group implementation? 962 } 963 964This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro 965both to register and to "join" the `AliasAnalysis 966<http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group. 967Every implementation of an analysis group should join using this macro. 968 969.. code-block:: c++ 970 971 namespace { 972 // Declare that we implement the AliasAnalysis interface 973 INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa", 974 "Basic Alias Analysis (default AA impl)", 975 false, // Is CFG Only? 976 true, // Is Analysis? 977 true); // Is default Analysis Group implementation? 978 } 979 980Here we show how the default implementation is specified (using the final 981argument to the ``INITIALIZE_AG_PASS`` template). There must be exactly one 982default implementation available at all times for an Analysis Group to be used. 983Only default implementation can derive from ``ImmutablePass``. Here we declare 984that the `BasicAliasAnalysis 985<http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default 986implementation for the interface. 987 988Pass Statistics 989=============== 990 991The `Statistic <http://llvm.org/doxygen/Statistic_8h_source.html>`_ class is 992designed to be an easy way to expose various success metrics from passes. 993These statistics are printed at the end of a run, when the :option:`-stats` 994command line option is enabled on the command line. See the :ref:`Statistics 995section <Statistic>` in the Programmer's Manual for details. 996 997.. _writing-an-llvm-pass-passmanager: 998 999What PassManager does 1000--------------------- 1001 1002The `PassManager <http://llvm.org/doxygen/PassManager_8h_source.html>`_ `class 1003<http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of 1004passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>` 1005are set up correctly, and then schedules passes to run efficiently. All of the 1006LLVM tools that run passes use the PassManager for execution of these passes. 1007 1008The PassManager does two main things to try to reduce the execution time of a 1009series of passes: 1010 1011#. **Share analysis results.** The ``PassManager`` attempts to avoid 1012 recomputing analysis results as much as possible. This means keeping track 1013 of which analyses are available already, which analyses get invalidated, and 1014 which analyses are needed to be run for a pass. An important part of work 1015 is that the ``PassManager`` tracks the exact lifetime of all analysis 1016 results, allowing it to :ref:`free memory 1017 <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results 1018 as soon as they are no longer needed. 1019 1020#. **Pipeline the execution of passes on the program.** The ``PassManager`` 1021 attempts to get better cache and memory usage behavior out of a series of 1022 passes by pipelining the passes together. This means that, given a series 1023 of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it 1024 will execute all of the :ref:`FunctionPass 1025 <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the 1026 :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second 1027 function, etc... until the entire program has been run through the passes. 1028 1029 This improves the cache behavior of the compiler, because it is only 1030 touching the LLVM program representation for a single function at a time, 1031 instead of traversing the entire program. It reduces the memory consumption 1032 of compiler, because, for example, only one `DominatorSet 1033 <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be 1034 calculated at a time. This also makes it possible to implement some 1035 :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future. 1036 1037The effectiveness of the ``PassManager`` is influenced directly by how much 1038information it has about the behaviors of the passes it is scheduling. For 1039example, the "preserved" set is intentionally conservative in the face of an 1040unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` 1041method. Not implementing when it should be implemented will have the effect of 1042not allowing any analysis results to live across the execution of your pass. 1043 1044The ``PassManager`` class exposes a ``--debug-pass`` command line options that 1045is useful for debugging pass execution, seeing how things work, and diagnosing 1046when you should be preserving more analyses than you currently are. (To get 1047information about all of the variants of the ``--debug-pass`` option, just type 1048"``opt -help-hidden``"). 1049 1050By using the --debug-pass=Structure option, for example, we can see how our 1051:ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other 1052passes. Lets try it out with the gvn and licm passes: 1053 1054.. code-block:: console 1055 1056 $ opt -load lib/LLVMHello.so -gvn -licm --debug-pass=Structure < hello.bc > /dev/null 1057 ModulePass Manager 1058 FunctionPass Manager 1059 Dominator Tree Construction 1060 Basic Alias Analysis (stateless AA impl) 1061 Function Alias Analysis Results 1062 Memory Dependence Analysis 1063 Global Value Numbering 1064 Natural Loop Information 1065 Canonicalize natural loops 1066 Loop-Closed SSA Form Pass 1067 Basic Alias Analysis (stateless AA impl) 1068 Function Alias Analysis Results 1069 Scalar Evolution Analysis 1070 Loop Pass Manager 1071 Loop Invariant Code Motion 1072 Module Verifier 1073 Bitcode Writer 1074 1075This output shows us when passes are constructed. 1076Here we see that GVN uses dominator tree information to do its job. The LICM pass 1077uses natural loop information, which uses dominator tree as well. 1078 1079After the LICM pass, the module verifier runs (which is automatically added by 1080the :program:`opt` tool), which uses the dominator tree to check that the 1081resultant LLVM code is well formed. Note that the dominator tree is computed 1082once, and shared by three passes. 1083 1084Lets see how this changes when we run the :ref:`Hello World 1085<writing-an-llvm-pass-basiccode>` pass in between the two passes: 1086 1087.. code-block:: console 1088 1089 $ opt -load lib/LLVMHello.so -gvn -hello -licm --debug-pass=Structure < hello.bc > /dev/null 1090 ModulePass Manager 1091 FunctionPass Manager 1092 Dominator Tree Construction 1093 Basic Alias Analysis (stateless AA impl) 1094 Function Alias Analysis Results 1095 Memory Dependence Analysis 1096 Global Value Numbering 1097 Hello World Pass 1098 Dominator Tree Construction 1099 Natural Loop Information 1100 Canonicalize natural loops 1101 Loop-Closed SSA Form Pass 1102 Basic Alias Analysis (stateless AA impl) 1103 Function Alias Analysis Results 1104 Scalar Evolution Analysis 1105 Loop Pass Manager 1106 Loop Invariant Code Motion 1107 Module Verifier 1108 Bitcode Writer 1109 Hello: __main 1110 Hello: puts 1111 Hello: main 1112 1113Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass 1114has killed the Dominator Tree pass, even though it doesn't modify the code at 1115all! To fix this, we need to add the following :ref:`getAnalysisUsage 1116<writing-an-llvm-pass-getAnalysisUsage>` method to our pass: 1117 1118.. code-block:: c++ 1119 1120 // We don't modify the program, so we preserve all analyses 1121 void getAnalysisUsage(AnalysisUsage &AU) const override { 1122 AU.setPreservesAll(); 1123 } 1124 1125Now when we run our pass, we get this output: 1126 1127.. code-block:: console 1128 1129 $ opt -load lib/LLVMHello.so -gvn -hello -licm --debug-pass=Structure < hello.bc > /dev/null 1130 Pass Arguments: -gvn -hello -licm 1131 ModulePass Manager 1132 FunctionPass Manager 1133 Dominator Tree Construction 1134 Basic Alias Analysis (stateless AA impl) 1135 Function Alias Analysis Results 1136 Memory Dependence Analysis 1137 Global Value Numbering 1138 Hello World Pass 1139 Natural Loop Information 1140 Canonicalize natural loops 1141 Loop-Closed SSA Form Pass 1142 Basic Alias Analysis (stateless AA impl) 1143 Function Alias Analysis Results 1144 Scalar Evolution Analysis 1145 Loop Pass Manager 1146 Loop Invariant Code Motion 1147 Module Verifier 1148 Bitcode Writer 1149 Hello: __main 1150 Hello: puts 1151 Hello: main 1152 1153Which shows that we don't accidentally invalidate dominator information 1154anymore, and therefore do not have to compute it twice. 1155 1156.. _writing-an-llvm-pass-releaseMemory: 1157 1158The ``releaseMemory`` method 1159^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1160 1161.. code-block:: c++ 1162 1163 virtual void releaseMemory(); 1164 1165The ``PassManager`` automatically determines when to compute analysis results, 1166and how long to keep them around for. Because the lifetime of the pass object 1167itself is effectively the entire duration of the compilation process, we need 1168some way to free analysis results when they are no longer useful. The 1169``releaseMemory`` virtual method is the way to do this. 1170 1171If you are writing an analysis or any other pass that retains a significant 1172amount of state (for use by another pass which "requires" your pass and uses 1173the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should 1174implement ``releaseMemory`` to, well, release the memory allocated to maintain 1175this internal state. This method is called after the ``run*`` method for the 1176class, before the next call of ``run*`` in your pass. 1177 1178Building pass plugins 1179===================== 1180 1181As an alternative to using ``PLUGIN_TOOL``, LLVM provides a mechanism to 1182automatically register pass plugins within ``clang``, ``opt`` and ``bugpoint``. 1183One first needs to create an independent project and add it to either ``tools/`` 1184or, using the MonoRepo layout, at the root of the repo alongside other projects. 1185This project must contain the following minimal ``CMakeLists.txt``: 1186 1187.. code-block:: cmake 1188 1189 add_llvm_pass_plugin(Name source0.cpp) 1190 1191The pass must provide two entry points for the new pass manager, one for static 1192registration and one for dynamically loaded plugins: 1193 1194- ``llvm::PassPluginLibraryInfo get##Name##PluginInfo();`` 1195- ``extern "C" ::llvm::PassPluginLibraryInfo llvmGetPassPluginInfo() LLVM_ATTRIBUTE_WEAK;`` 1196 1197Pass plugins are compiled and link dynamically by default, but it's 1198possible to set the following variables to change this behavior: 1199 1200- ``LLVM_${NAME}_LINK_INTO_TOOLS``, when set to ``ON``, turns the project into 1201 a statically linked extension 1202 1203 1204When building a tool that uses the new pass manager, one can use the following snippet to 1205include statically linked pass plugins: 1206 1207.. code-block:: c++ 1208 1209 // fetch the declaration 1210 #define HANDLE_EXTENSION(Ext) llvm::PassPluginLibraryInfo get##Ext##PluginInfo(); 1211 #include "llvm/Support/Extension.def" 1212 1213 [...] 1214 1215 // use them, PB is an llvm::PassBuilder instance 1216 #define HANDLE_EXTENSION(Ext) get##Ext##PluginInfo().RegisterPassBuilderCallbacks(PB); 1217 #include "llvm/Support/Extension.def" 1218 1219 1220 1221 1222 1223Registering dynamically loaded passes 1224===================================== 1225 1226*Size matters* when constructing production quality tools using LLVM, both for 1227the purposes of distribution, and for regulating the resident code size when 1228running on the target system. Therefore, it becomes desirable to selectively 1229use some passes, while omitting others and maintain the flexibility to change 1230configurations later on. You want to be able to do all this, and, provide 1231feedback to the user. This is where pass registration comes into play. 1232 1233The fundamental mechanisms for pass registration are the 1234``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``. 1235 1236An instance of ``MachinePassRegistry`` is used to maintain a list of 1237``MachinePassRegistryNode`` objects. This instance maintains the list and 1238communicates additions and deletions to the command line interface. 1239 1240An instance of ``MachinePassRegistryNode`` subclass is used to maintain 1241information provided about a particular pass. This information includes the 1242command line name, the command help string and the address of the function used 1243to create an instance of the pass. A global static constructor of one of these 1244instances *registers* with a corresponding ``MachinePassRegistry``, the static 1245destructor *unregisters*. Thus a pass that is statically linked in the tool 1246will be registered at start up. A dynamically loaded pass will register on 1247load and unregister at unload. 1248 1249Using existing registries 1250------------------------- 1251 1252There are predefined registries to track instruction scheduling 1253(``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine 1254passes. Here we will describe how to *register* a register allocator machine 1255pass. 1256 1257Implement your register allocator machine pass. In your register allocator 1258``.cpp`` file add the following include: 1259 1260.. code-block:: c++ 1261 1262 #include "llvm/CodeGen/RegAllocRegistry.h" 1263 1264Also in your register allocator ``.cpp`` file, define a creator function in the 1265form: 1266 1267.. code-block:: c++ 1268 1269 FunctionPass *createMyRegisterAllocator() { 1270 return new MyRegisterAllocator(); 1271 } 1272 1273Note that the signature of this function should match the type of 1274``RegisterRegAlloc::FunctionPassCtor``. In the same file add the "installing" 1275declaration, in the form: 1276 1277.. code-block:: c++ 1278 1279 static RegisterRegAlloc myRegAlloc("myregalloc", 1280 "my register allocator help string", 1281 createMyRegisterAllocator); 1282 1283Note the two spaces prior to the help string produces a tidy result on the 1284:option:`-help` query. 1285 1286.. code-block:: console 1287 1288 $ llc -help 1289 ... 1290 -regalloc - Register allocator to use (default=linearscan) 1291 =linearscan - linear scan register allocator 1292 =local - local register allocator 1293 =simple - simple register allocator 1294 =myregalloc - my register allocator help string 1295 ... 1296 1297And that's it. The user is now free to use ``-regalloc=myregalloc`` as an 1298option. Registering instruction schedulers is similar except use the 1299``RegisterScheduler`` class. Note that the 1300``RegisterScheduler::FunctionPassCtor`` is significantly different from 1301``RegisterRegAlloc::FunctionPassCtor``. 1302 1303To force the load/linking of your register allocator into the 1304:program:`llc`/:program:`lli` tools, add your creator function's global 1305declaration to ``Passes.h`` and add a "pseudo" call line to 1306``llvm/Codegen/LinkAllCodegenComponents.h``. 1307 1308Creating new registries 1309----------------------- 1310 1311The easiest way to get started is to clone one of the existing registries; we 1312recommend ``llvm/CodeGen/RegAllocRegistry.h``. The key things to modify are 1313the class name and the ``FunctionPassCtor`` type. 1314 1315Then you need to declare the registry. Example: if your pass registry is 1316``RegisterMyPasses`` then define: 1317 1318.. code-block:: c++ 1319 1320 MachinePassRegistry RegisterMyPasses::Registry; 1321 1322And finally, declare the command line option for your passes. Example: 1323 1324.. code-block:: c++ 1325 1326 cl::opt<RegisterMyPasses::FunctionPassCtor, false, 1327 RegisterPassParser<RegisterMyPasses> > 1328 MyPassOpt("mypass", 1329 cl::init(&createDefaultMyPass), 1330 cl::desc("my pass option help")); 1331 1332Here the command option is "``mypass``", with ``createDefaultMyPass`` as the 1333default creator. 1334 1335Using GDB with dynamically loaded passes 1336---------------------------------------- 1337 1338Unfortunately, using GDB with dynamically loaded passes is not as easy as it 1339should be. First of all, you can't set a breakpoint in a shared object that 1340has not been loaded yet, and second of all there are problems with inlined 1341functions in shared objects. Here are some suggestions to debugging your pass 1342with GDB. 1343 1344For sake of discussion, I'm going to assume that you are debugging a 1345transformation invoked by :program:`opt`, although nothing described here 1346depends on that. 1347 1348Setting a breakpoint in your pass 1349^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1350 1351First thing you do is start gdb on the opt process: 1352 1353.. code-block:: console 1354 1355 $ gdb opt 1356 GNU gdb 5.0 1357 Copyright 2000 Free Software Foundation, Inc. 1358 GDB is free software, covered by the GNU General Public License, and you are 1359 welcome to change it and/or distribute copies of it under certain conditions. 1360 Type "show copying" to see the conditions. 1361 There is absolutely no warranty for GDB. Type "show warranty" for details. 1362 This GDB was configured as "sparc-sun-solaris2.6"... 1363 (gdb) 1364 1365Note that :program:`opt` has a lot of debugging information in it, so it takes 1366time to load. Be patient. Since we cannot set a breakpoint in our pass yet 1367(the shared object isn't loaded until runtime), we must execute the process, 1368and have it stop before it invokes our pass, but after it has loaded the shared 1369object. The most foolproof way of doing this is to set a breakpoint in 1370``PassManager::run`` and then run the process with the arguments you want: 1371 1372.. code-block:: console 1373 1374 $ (gdb) break llvm::PassManager::run 1375 Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70. 1376 (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption] 1377 Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption] 1378 Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70 1379 70 bool PassManager::run(Module &M) { return PM->run(M); } 1380 (gdb) 1381 1382Once the :program:`opt` stops in the ``PassManager::run`` method you are now 1383free to set breakpoints in your pass so that you can trace through execution or 1384do other standard debugging stuff. 1385 1386Miscellaneous Problems 1387^^^^^^^^^^^^^^^^^^^^^^ 1388 1389Once you have the basics down, there are a couple of problems that GDB has, 1390some with solutions, some without. 1391 1392* Inline functions have bogus stack information. In general, GDB does a pretty 1393 good job getting stack traces and stepping through inline functions. When a 1394 pass is dynamically loaded however, it somehow completely loses this 1395 capability. The only solution I know of is to de-inline a function (move it 1396 from the body of a class to a ``.cpp`` file). 1397 1398* Restarting the program breaks breakpoints. After following the information 1399 above, you have succeeded in getting some breakpoints planted in your pass. 1400 Next thing you know, you restart the program (i.e., you type "``run``" again), 1401 and you start getting errors about breakpoints being unsettable. The only 1402 way I have found to "fix" this problem is to delete the breakpoints that are 1403 already set in your pass, run the program, and re-set the breakpoints once 1404 execution stops in ``PassManager::run``. 1405 1406Hopefully these tips will help with common case debugging situations. If you'd 1407like to contribute some tips of your own, just contact `Chris 1408<mailto:[email protected]>`_. 1409 1410Future extensions planned 1411------------------------- 1412 1413Although the LLVM Pass Infrastructure is very capable as it stands, and does 1414some nifty stuff, there are things we'd like to add in the future. Here is 1415where we are going: 1416 1417.. _writing-an-llvm-pass-SMP: 1418 1419Multithreaded LLVM 1420^^^^^^^^^^^^^^^^^^ 1421 1422Multiple CPU machines are becoming more common and compilation can never be 1423fast enough: obviously we should allow for a multithreaded compiler. Because 1424of the semantics defined for passes above (specifically they cannot maintain 1425state across invocations of their ``run*`` methods), a nice clean way to 1426implement a multithreaded compiler would be for the ``PassManager`` class to 1427create multiple instances of each pass object, and allow the separate instances 1428to be hacking on different parts of the program at the same time. 1429 1430This implementation would prevent each of the passes from having to implement 1431multithreaded constructs, requiring only the LLVM core to have locking in a few 1432places (for global resources). Although this is a simple extension, we simply 1433haven't had time (or multiprocessor machines, thus a reason) to implement this. 1434Despite that, we have kept the LLVM passes SMP ready, and you should too. 1435 1436