1================================ 2Source Level Debugging with LLVM 3================================ 4 5.. contents:: 6 :local: 7 8Introduction 9============ 10 11This document is the central repository for all information pertaining to debug 12information in LLVM. It describes the :ref:`actual format that the LLVM debug 13information takes <format>`, which is useful for those interested in creating 14front-ends or dealing directly with the information. Further, this document 15provides specific examples of what debug information for C/C++ looks like. 16 17Philosophy behind LLVM debugging information 18-------------------------------------------- 19 20The idea of the LLVM debugging information is to capture how the important 21pieces of the source-language's Abstract Syntax Tree map onto LLVM code. 22Several design aspects have shaped the solution that appears here. The 23important ones are: 24 25* Debugging information should have very little impact on the rest of the 26 compiler. No transformations, analyses, or code generators should need to 27 be modified because of debugging information. 28 29* LLVM optimizations should interact in :ref:`well-defined and easily described 30 ways <intro_debugopt>` with the debugging information. 31 32* Because LLVM is designed to support arbitrary programming languages, 33 LLVM-to-LLVM tools should not need to know anything about the semantics of 34 the source-level-language. 35 36* Source-level languages are often **widely** different from one another. 37 LLVM should not put any restrictions of the flavor of the source-language, 38 and the debugging information should work with any language. 39 40* With code generator support, it should be possible to use an LLVM compiler 41 to compile a program to native machine code and standard debugging 42 formats. This allows compatibility with traditional machine-code level 43 debuggers, like GDB or DBX. 44 45The approach used by the LLVM implementation is to use a small set of 46:ref:`intrinsic functions <format_common_intrinsics>` to define a mapping 47between LLVM program objects and the source-level objects. The description of 48the source-level program is maintained in LLVM metadata in an 49:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end 50currently uses working draft 7 of the `DWARF 3 standard 51<http://www.eagercon.com/dwarf/dwarf3std.htm>`_). 52 53When a program is being debugged, a debugger interacts with the user and turns 54the stored debug information into source-language specific information. As 55such, a debugger must be aware of the source-language, and is thus tied to a 56specific language or family of languages. 57 58Debug information consumers 59--------------------------- 60 61The role of debug information is to provide meta information normally stripped 62away during the compilation process. This meta information provides an LLVM 63user a relationship between generated code and the original program source 64code. 65 66Currently, there are two backend consumers of debug info: DwarfDebug and 67CodeViewDebug. DwarfDebug produces DWARF suitable for use with GDB, LLDB, and 68other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView, 69the Microsoft debug info format, which is usable with Microsoft debuggers such 70as Visual Studio and WinDBG. LLVM's debug information format is mostly derived 71from and inspired by DWARF, but it is feasible to translate into other target 72debug info formats such as STABS. 73 74It would also be reasonable to use debug information to feed profiling tools 75for analysis of generated code, or, tools for reconstructing the original 76source from generated code. 77 78.. _intro_debugopt: 79 80Debug information and optimizations 81----------------------------------- 82 83An extremely high priority of LLVM debugging information is to make it interact 84well with optimizations and analysis. In particular, the LLVM debug 85information provides the following guarantees: 86 87* LLVM debug information **always provides information to accurately read 88 the source-level state of the program**, regardless of which LLVM 89 optimizations have been run. :doc:`HowToUpdateDebugInfo` specifies how debug 90 info should be updated in various kinds of code transformations to avoid 91 breaking this guarantee, and how to preserve as much useful debug info as 92 possible. Note that some optimizations may impact the ability to modify the 93 current state of the program with a debugger, such as setting program 94 variables, or calling functions that have been deleted. 95 96* As desired, LLVM optimizations can be upgraded to be aware of debugging 97 information, allowing them to update the debugging information as they 98 perform aggressive optimizations. This means that, with effort, the LLVM 99 optimizers could optimize debug code just as well as non-debug code. 100 101* LLVM debug information does not prevent optimizations from 102 happening (for example inlining, basic block reordering/merging/cleanup, 103 tail duplication, etc). 104 105* LLVM debug information is automatically optimized along with the rest of 106 the program, using existing facilities. For example, duplicate 107 information is automatically merged by the linker, and unused information 108 is automatically removed. 109 110Basically, the debug information allows you to compile a program with 111"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify 112the program as it executes from a debugger. Compiling a program with 113"``-O3 -g``" gives you full debug information that is always available and 114accurate for reading (e.g., you get accurate stack traces despite tail call 115elimination and inlining), but you might lose the ability to modify the program 116and call functions which were optimized out of the program, or inlined away 117completely. 118 119The :doc:`LLVM test-suite <TestSuiteMakefileGuide>` provides a framework to 120test the optimizer's handling of debugging information. It can be run like 121this: 122 123.. code-block:: bash 124 125 % cd llvm/projects/test-suite/MultiSource/Benchmarks # or some other level 126 % make TEST=dbgopt 127 128This will test impact of debugging information on optimization passes. If 129debugging information influences optimization passes then it will be reported 130as a failure. See :doc:`TestingGuide` for more information on LLVM test 131infrastructure and how to run various tests. 132 133.. _format: 134 135Debugging information format 136============================ 137 138LLVM debugging information has been carefully designed to make it possible for 139the optimizer to optimize the program and debugging information without 140necessarily having to know anything about debugging information. In 141particular, the use of metadata avoids duplicated debugging information from 142the beginning, and the global dead code elimination pass automatically deletes 143debugging information for a function if it decides to delete the function. 144 145To do this, most of the debugging information (descriptors for types, 146variables, functions, source files, etc) is inserted by the language front-end 147in the form of LLVM metadata. 148 149Debug information is designed to be agnostic about the target debugger and 150debugging information representation (e.g. DWARF/Stabs/etc). It uses a generic 151pass to decode the information that represents variables, types, functions, 152namespaces, etc: this allows for arbitrary source-language semantics and 153type-systems to be used, as long as there is a module written for the target 154debugger to interpret the information. 155 156To provide basic functionality, the LLVM debugger does have to make some 157assumptions about the source-level language being debugged, though it keeps 158these to a minimum. The only common features that the LLVM debugger assumes 159exist are `source files <LangRef.html#difile>`_, and `program objects 160<LangRef.html#diglobalvariable>`_. These abstract objects are used by a 161debugger to form stack traces, show information about local variables, etc. 162 163This section of the documentation first describes the representation aspects 164common to any source-language. :ref:`ccxx_frontend` describes the data layout 165conventions used by the C and C++ front-ends. 166 167Debug information descriptors are `specialized metadata nodes 168<LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``. 169 170.. _format_common_intrinsics: 171 172Debugger intrinsic functions 173---------------------------- 174 175LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to 176track source local variables through optimization and code generation. 177 178``llvm.dbg.addr`` 179^^^^^^^^^^^^^^^^^^^^ 180 181.. code-block:: llvm 182 183 void @llvm.dbg.addr(metadata, metadata, metadata) 184 185This intrinsic provides information about a local element (e.g., variable). 186The first argument is metadata holding the address of variable, typically a 187static alloca in the function entry block. The second argument is a 188`local variable <LangRef.html#dilocalvariable>`_ containing a description of 189the variable. The third argument is a `complex expression 190<LangRef.html#diexpression>`_. An `llvm.dbg.addr` intrinsic describes the 191*address* of a source variable. 192 193.. code-block:: text 194 195 %i.addr = alloca i32, align 4 196 call void @llvm.dbg.addr(metadata i32* %i.addr, metadata !1, 197 metadata !DIExpression()), !dbg !2 198 !1 = !DILocalVariable(name: "i", ...) ; int i 199 !2 = !DILocation(...) 200 ... 201 %buffer = alloca [256 x i8], align 8 202 ; The address of i is buffer+64. 203 call void @llvm.dbg.addr(metadata [256 x i8]* %buffer, metadata !3, 204 metadata !DIExpression(DW_OP_plus, 64)), !dbg !4 205 !3 = !DILocalVariable(name: "i", ...) ; int i 206 !4 = !DILocation(...) 207 208A frontend should generate exactly one call to ``llvm.dbg.addr`` at the point 209of declaration of a source variable. Optimization passes that fully promote the 210variable from memory to SSA values will replace this call with possibly 211multiple calls to `llvm.dbg.value`. Passes that delete stores are effectively 212partial promotion, and they will insert a mix of calls to ``llvm.dbg.value`` 213and ``llvm.dbg.addr`` to track the source variable value when it is available. 214After optimization, there may be multiple calls to ``llvm.dbg.addr`` describing 215the program points where the variables lives in memory. All calls for the same 216concrete source variable must agree on the memory location. 217 218 219``llvm.dbg.declare`` 220^^^^^^^^^^^^^^^^^^^^ 221 222.. code-block:: llvm 223 224 void @llvm.dbg.declare(metadata, metadata, metadata) 225 226This intrinsic is identical to `llvm.dbg.addr`, except that there can only be 227one call to `llvm.dbg.declare` for a given concrete `local variable 228<LangRef.html#dilocalvariable>`_. It is not control-dependent, meaning that if 229a call to `llvm.dbg.declare` exists and has a valid location argument, that 230address is considered to be the true home of the variable across its entire 231lifetime. This makes it hard for optimizations to preserve accurate debug info 232in the presence of ``llvm.dbg.declare``, so we are transitioning away from it, 233and we plan to deprecate it in future LLVM releases. 234 235 236``llvm.dbg.value`` 237^^^^^^^^^^^^^^^^^^ 238 239.. code-block:: llvm 240 241 void @llvm.dbg.value(metadata, metadata, metadata) 242 243This intrinsic provides information when a user source variable is set to a new 244value. The first argument is the new value (wrapped as metadata). The second 245argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a 246description of the variable. The third argument is a `complex expression 247<LangRef.html#diexpression>`_. 248 249An `llvm.dbg.value` intrinsic describes the *value* of a source variable 250directly, not its address. Note that the value operand of this intrinsic may 251be indirect (i.e, a pointer to the source variable), provided that interpreting 252the complex expression derives the direct value. 253 254Object lifetimes and scoping 255============================ 256 257In many languages, the local variables in functions can have their lifetimes or 258scopes limited to a subset of a function. In the C family of languages, for 259example, variables are only live (readable and writable) within the source 260block that they are defined in. In functional languages, values are only 261readable after they have been defined. Though this is a very obvious concept, 262it is non-trivial to model in LLVM, because it has no notion of scoping in this 263sense, and does not want to be tied to a language's scoping rules. 264 265In order to handle this, the LLVM debug format uses the metadata attached to 266llvm instructions to encode line number and scoping information. Consider the 267following C fragment, for example: 268 269.. code-block:: c 270 271 1. void foo() { 272 2. int X = 21; 273 3. int Y = 22; 274 4. { 275 5. int Z = 23; 276 6. Z = X; 277 7. } 278 8. X = Y; 279 9. } 280 281.. FIXME: Update the following example to use llvm.dbg.addr once that is the 282 default in clang. 283 284Compiled to LLVM, this function would be represented like this: 285 286.. code-block:: text 287 288 ; Function Attrs: nounwind ssp uwtable 289 define void @foo() #0 !dbg !4 { 290 entry: 291 %X = alloca i32, align 4 292 %Y = alloca i32, align 4 293 %Z = alloca i32, align 4 294 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !DIExpression()), !dbg !13 295 store i32 21, i32* %X, align 4, !dbg !13 296 call void @llvm.dbg.declare(metadata i32* %Y, metadata !14, metadata !DIExpression()), !dbg !15 297 store i32 22, i32* %Y, align 4, !dbg !15 298 call void @llvm.dbg.declare(metadata i32* %Z, metadata !16, metadata !DIExpression()), !dbg !18 299 store i32 23, i32* %Z, align 4, !dbg !18 300 %0 = load i32, i32* %X, align 4, !dbg !19 301 store i32 %0, i32* %Z, align 4, !dbg !20 302 %1 = load i32, i32* %Y, align 4, !dbg !21 303 store i32 %1, i32* %X, align 4, !dbg !22 304 ret void, !dbg !23 305 } 306 307 ; Function Attrs: nounwind readnone 308 declare void @llvm.dbg.declare(metadata, metadata, metadata) #1 309 310 attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "frame-pointer"="all" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } 311 attributes #1 = { nounwind readnone } 312 313 !llvm.dbg.cu = !{!0} 314 !llvm.module.flags = !{!7, !8, !9} 315 !llvm.ident = !{!10} 316 317 !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2) 318 !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info") 319 !2 = !{} 320 !3 = !{!4} 321 !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, retainedNodes: !2) 322 !5 = !DISubroutineType(types: !6) 323 !6 = !{null} 324 !7 = !{i32 2, !"Dwarf Version", i32 2} 325 !8 = !{i32 2, !"Debug Info Version", i32 3} 326 !9 = !{i32 1, !"PIC Level", i32 2} 327 !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"} 328 !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12) 329 !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed) 330 !13 = !DILocation(line: 2, column: 9, scope: !4) 331 !14 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12) 332 !15 = !DILocation(line: 3, column: 9, scope: !4) 333 !16 = !DILocalVariable(name: "Z", scope: !17, file: !1, line: 5, type: !12) 334 !17 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 335 !18 = !DILocation(line: 5, column: 11, scope: !17) 336 !19 = !DILocation(line: 6, column: 11, scope: !17) 337 !20 = !DILocation(line: 6, column: 9, scope: !17) 338 !21 = !DILocation(line: 8, column: 9, scope: !4) 339 !22 = !DILocation(line: 8, column: 7, scope: !4) 340 !23 = !DILocation(line: 9, column: 3, scope: !4) 341 342 343This example illustrates a few important details about LLVM debugging 344information. In particular, it shows how the ``llvm.dbg.declare`` intrinsic and 345location information, which are attached to an instruction, are applied 346together to allow a debugger to analyze the relationship between statements, 347variable definitions, and the code used to implement the function. 348 349.. code-block:: llvm 350 351 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !DIExpression()), !dbg !13 352 ; [debug line = 2:7] [debug variable = X] 353 354The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the 355variable ``X``. The metadata ``!dbg !13`` attached to the intrinsic provides 356scope information for the variable ``X``. 357 358.. code-block:: text 359 360 !13 = !DILocation(line: 2, column: 9, scope: !4) 361 !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, 362 isLocal: false, isDefinition: true, scopeLine: 1, 363 isOptimized: false, retainedNodes: !2) 364 365Here ``!13`` is metadata providing `location information 366<LangRef.html#dilocation>`_. In this example, scope is encoded by ``!4``, a 367`subprogram descriptor <LangRef.html#disubprogram>`_. This way the location 368information attached to the intrinsics indicates that the variable ``X`` is 369declared at line number 2 at a function level scope in function ``foo``. 370 371Now lets take another example. 372 373.. code-block:: llvm 374 375 call void @llvm.dbg.declare(metadata i32* %Z, metadata !16, metadata !DIExpression()), !dbg !18 376 ; [debug line = 5:9] [debug variable = Z] 377 378The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for 379variable ``Z``. The metadata ``!dbg !18`` attached to the intrinsic provides 380scope information for the variable ``Z``. 381 382.. code-block:: text 383 384 !17 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 385 !18 = !DILocation(line: 5, column: 11, scope: !17) 386 387Here ``!18`` indicates that ``Z`` is declared at line number 5 and column 388number 11 inside of lexical scope ``!17``. The lexical scope itself resides 389inside of subprogram ``!4`` described above. 390 391The scope information attached with each instruction provides a straightforward 392way to find instructions covered by a scope. 393 394Object lifetime in optimized code 395================================= 396 397In the example above, every variable assignment uniquely corresponds to a 398memory store to the variable's position on the stack. However in heavily 399optimized code LLVM promotes most variables into SSA values, which can 400eventually be placed in physical registers or memory locations. To track SSA 401values through compilation, when objects are promoted to SSA values an 402``llvm.dbg.value`` intrinsic is created for each assignment, recording the 403variable's new location. Compared with the ``llvm.dbg.declare`` intrinsic: 404 405* A dbg.value terminates the effect of any preceding dbg.values for (any 406 overlapping fragments of) the specified variable. 407* The dbg.value's position in the IR defines where in the instruction stream 408 the variable's value changes. 409* Operands can be constants, indicating the variable is assigned a 410 constant value. 411 412Care must be taken to update ``llvm.dbg.value`` intrinsics when optimization 413passes alter or move instructions and blocks -- the developer could observe such 414changes reflected in the value of variables when debugging the program. For any 415execution of the optimized program, the set of variable values presented to the 416developer by the debugger should not show a state that would never have existed 417in the execution of the unoptimized program, given the same input. Doing so 418risks misleading the developer by reporting a state that does not exist, 419damaging their understanding of the optimized program and undermining their 420trust in the debugger. 421 422Sometimes perfectly preserving variable locations is not possible, often when a 423redundant calculation is optimized out. In such cases, a ``llvm.dbg.value`` 424with operand ``undef`` should be used, to terminate earlier variable locations 425and let the debugger present ``optimized out`` to the developer. Withholding 426these potentially stale variable values from the developer diminishes the 427amount of available debug information, but increases the reliability of the 428remaining information. 429 430To illustrate some potential issues, consider the following example: 431 432.. code-block:: llvm 433 434 define i32 @foo(i32 %bar, i1 %cond) { 435 entry: 436 call @llvm.dbg.value(metadata i32 0, metadata !1, metadata !2) 437 br i1 %cond, label %truebr, label %falsebr 438 truebr: 439 %tval = add i32 %bar, 1 440 call @llvm.dbg.value(metadata i32 %tval, metadata !1, metadata !2) 441 %g1 = call i32 @gazonk() 442 br label %exit 443 falsebr: 444 %fval = add i32 %bar, 2 445 call @llvm.dbg.value(metadata i32 %fval, metadata !1, metadata !2) 446 %g2 = call i32 @gazonk() 447 br label %exit 448 exit: 449 %merge = phi [ %tval, %truebr ], [ %fval, %falsebr ] 450 %g = phi [ %g1, %truebr ], [ %g2, %falsebr ] 451 call @llvm.dbg.value(metadata i32 %merge, metadata !1, metadata !2) 452 call @llvm.dbg.value(metadata i32 %g, metadata !3, metadata !2) 453 %plusten = add i32 %merge, 10 454 %toret = add i32 %plusten, %g 455 call @llvm.dbg.value(metadata i32 %toret, metadata !1, metadata !2) 456 ret i32 %toret 457 } 458 459Containing two source-level variables in ``!1`` and ``!3``. The function could, 460perhaps, be optimized into the following code: 461 462.. code-block:: llvm 463 464 define i32 @foo(i32 %bar, i1 %cond) { 465 entry: 466 %g = call i32 @gazonk() 467 %addoper = select i1 %cond, i32 11, i32 12 468 %plusten = add i32 %bar, %addoper 469 %toret = add i32 %plusten, %g 470 ret i32 %toret 471 } 472 473What ``llvm.dbg.value`` intrinsics should be placed to represent the original variable 474locations in this code? Unfortunately the second, third and fourth 475dbg.values for ``!1`` in the source function have had their operands 476(%tval, %fval, %merge) optimized out. Assuming we cannot recover them, we 477might consider this placement of dbg.values: 478 479.. code-block:: llvm 480 481 define i32 @foo(i32 %bar, i1 %cond) { 482 entry: 483 call @llvm.dbg.value(metadata i32 0, metadata !1, metadata !2) 484 %g = call i32 @gazonk() 485 call @llvm.dbg.value(metadata i32 %g, metadata !3, metadata !2) 486 %addoper = select i1 %cond, i32 11, i32 12 487 %plusten = add i32 %bar, %addoper 488 %toret = add i32 %plusten, %g 489 call @llvm.dbg.value(metadata i32 %toret, metadata !1, metadata !2) 490 ret i32 %toret 491 } 492 493However, this will cause ``!3`` to have the return value of ``@gazonk()`` at 494the same time as ``!1`` has the constant value zero -- a pair of assignments 495that never occurred in the unoptimized program. To avoid this, we must terminate 496the range that ``!1`` has the constant value assignment by inserting an undef 497dbg.value before the dbg.value for ``!3``: 498 499.. code-block:: llvm 500 501 define i32 @foo(i32 %bar, i1 %cond) { 502 entry: 503 call @llvm.dbg.value(metadata i32 0, metadata !1, metadata !2) 504 %g = call i32 @gazonk() 505 call @llvm.dbg.value(metadata i32 undef, metadata !1, metadata !2) 506 call @llvm.dbg.value(metadata i32 %g, metadata !3, metadata !2) 507 %addoper = select i1 %cond, i32 11, i32 12 508 %plusten = add i32 %bar, %addoper 509 %toret = add i32 %plusten, %g 510 call @llvm.dbg.value(metadata i32 %toret, metadata !1, metadata !2) 511 ret i32 %toret 512 } 513 514In general, if any dbg.value has its operand optimized out and cannot be 515recovered, then an undef dbg.value is necessary to terminate earlier variable 516locations. Additional undef dbg.values may be necessary when the debugger can 517observe re-ordering of assignments. 518 519How variable location metadata is transformed during CodeGen 520============================================================ 521 522LLVM preserves debug information throughout mid-level and backend passes, 523ultimately producing a mapping between source-level information and 524instruction ranges. This 525is relatively straightforwards for line number information, as mapping 526instructions to line numbers is a simple association. For variable locations 527however the story is more complex. As each ``llvm.dbg.value`` intrinsic 528represents a source-level assignment of a value to a source variable, the 529variable location intrinsics effectively embed a small imperative program 530within the LLVM IR. By the end of CodeGen, this becomes a mapping from each 531variable to their machine locations over ranges of instructions. 532From IR to object emission, the major transformations which affect variable 533location fidelity are: 534 5351. Instruction Selection 5362. Register allocation 5373. Block layout 538 539each of which are discussed below. In addition, instruction scheduling can 540significantly change the ordering of the program, and occurs in a number of 541different passes. 542 543Some variable locations are not transformed during CodeGen. Stack locations 544specified by ``llvm.dbg.declare`` are valid and unchanging for the entire 545duration of the function, and are recorded in a simple MachineFunction table. 546Location changes in the prologue and epilogue of a function are also ignored: 547frame setup and destruction may take several instructions, require a 548disproportionate amount of debugging information in the output binary to 549describe, and should be stepped over by debuggers anyway. 550 551Variable locations in Instruction Selection and MIR 552--------------------------------------------------- 553 554Instruction selection creates a MIR function from an IR function, and just as 555it transforms ``intermediate`` instructions into machine instructions, so must 556``intermediate`` variable locations become machine variable locations. 557Within IR, variable locations are always identified by a Value, but in MIR 558there can be different types of variable locations. In addition, some IR 559locations become unavailable, for example if the operation of multiple IR 560instructions are combined into one machine instruction (such as 561multiply-and-accumulate) then intermediate Values are lost. To track variable 562locations through instruction selection, they are first separated into 563locations that do not depend on code generation (constants, stack locations, 564allocated virtual registers) and those that do. For those that do, debug 565metadata is attached to SDNodes in SelectionDAGs. After instruction selection 566has occurred and a MIR function is created, if the SDNode associated with debug 567metadata is allocated a virtual register, that virtual register is used as the 568variable location. If the SDNode is folded into a machine instruction or 569otherwise transformed into a non-register, the variable location becomes 570unavailable. 571 572Locations that are unavailable are treated as if they have been optimized out: 573in IR the location would be assigned ``undef`` by a debug intrinsic, and in MIR 574the equivalent location is used. 575 576After MIR locations are assigned to each variable, machine pseudo-instructions 577corresponding to each ``llvm.dbg.value`` and ``llvm.dbg.addr`` intrinsic are 578inserted. There are two forms of this type of instruction. 579 580The first form, ``DBG_VALUE``, appears thus: 581 582.. code-block:: text 583 584 DBG_VALUE %1, $noreg, !123, !DIExpression() 585 586And has the following operands: 587 * The first operand can record the variable location as a register, 588 a frame index, an immediate, or the base address register if the original 589 debug intrinsic referred to memory. ``$noreg`` indicates the variable 590 location is undefined, equivalent to an ``undef`` dbg.value operand. 591 * The type of the second operand indicates whether the variable location is 592 directly referred to by the DBG_VALUE, or whether it is indirect. The 593 ``$noreg`` register signifies the former, an immediate operand (0) the 594 latter. 595 * Operand 3 is the Variable field of the original debug intrinsic. 596 * Operand 4 is the Expression field of the original debug intrinsic. 597 598The second form, ``DBG_VALUE_LIST``, appears thus: 599 600.. code-block:: text 601 602 DBG_VALUE_LIST !123, !DIExpression(DW_OP_LLVM_arg, 0, DW_OP_LLVM_arg, 1, DW_OP_plus), %1, %2 603 604And has the following operands: 605 * The first operand is the Variable field of the original debug intrinsic. 606 * The second operand is the Expression field of the original debug intrinsic. 607 * Any number of operands, from the 3rd onwards, record a sequence of variable 608 location operands, which may take any of the same values as the first 609 operand of the ``DBG_VALUE`` instruction above. These variable location 610 operands are inserted into the final DWARF Expression in positions indicated 611 by the DW_OP_LLVM_arg operator in the `DIExpression 612 <LangRef.html#diexpression>`. 613 614The position at which the DBG_VALUEs are inserted should correspond to the 615positions of their matching ``llvm.dbg.value`` intrinsics in the IR block. As 616with optimization, LLVM aims to preserve the order in which variable 617assignments occurred in the source program. However SelectionDAG performs some 618instruction scheduling, which can reorder assignments (discussed below). 619Function parameter locations are moved to the beginning of the function if 620they're not already, to ensure they're immediately available on function entry. 621 622To demonstrate variable locations during instruction selection, consider 623the following example: 624 625.. code-block:: llvm 626 627 define i32 @foo(i32* %addr) { 628 entry: 629 call void @llvm.dbg.value(metadata i32 0, metadata !3, metadata !DIExpression()), !dbg !5 630 br label %bb1, !dbg !5 631 632 bb1: ; preds = %bb1, %entry 633 %bar.0 = phi i32 [ 0, %entry ], [ %add, %bb1 ] 634 call void @llvm.dbg.value(metadata i32 %bar.0, metadata !3, metadata !DIExpression()), !dbg !5 635 %addr1 = getelementptr i32, i32 *%addr, i32 1, !dbg !5 636 call void @llvm.dbg.value(metadata i32 *%addr1, metadata !3, metadata !DIExpression()), !dbg !5 637 %loaded1 = load i32, i32* %addr1, !dbg !5 638 %addr2 = getelementptr i32, i32 *%addr, i32 %bar.0, !dbg !5 639 call void @llvm.dbg.value(metadata i32 *%addr2, metadata !3, metadata !DIExpression()), !dbg !5 640 %loaded2 = load i32, i32* %addr2, !dbg !5 641 %add = add i32 %bar.0, 1, !dbg !5 642 call void @llvm.dbg.value(metadata i32 %add, metadata !3, metadata !DIExpression()), !dbg !5 643 %added = add i32 %loaded1, %loaded2 644 %cond = icmp ult i32 %added, %bar.0, !dbg !5 645 br i1 %cond, label %bb1, label %bb2, !dbg !5 646 647 bb2: ; preds = %bb1 648 ret i32 0, !dbg !5 649 } 650 651If one compiles this IR with ``llc -o - -start-after=codegen-prepare -stop-after=expand-isel-pseudos -mtriple=x86_64--``, the following MIR is produced: 652 653.. code-block:: text 654 655 bb.0.entry: 656 successors: %bb.1(0x80000000) 657 liveins: $rdi 658 659 %2:gr64 = COPY $rdi 660 %3:gr32 = MOV32r0 implicit-def dead $eflags 661 DBG_VALUE 0, $noreg, !3, !DIExpression(), debug-location !5 662 663 bb.1.bb1: 664 successors: %bb.1(0x7c000000), %bb.2(0x04000000) 665 666 %0:gr32 = PHI %3, %bb.0, %1, %bb.1 667 DBG_VALUE %0, $noreg, !3, !DIExpression(), debug-location !5 668 DBG_VALUE %2, $noreg, !3, !DIExpression(DW_OP_plus_uconst, 4, DW_OP_stack_value), debug-location !5 669 %4:gr32 = MOV32rm %2, 1, $noreg, 4, $noreg, debug-location !5 :: (load 4 from %ir.addr1) 670 %5:gr64_nosp = MOVSX64rr32 %0, debug-location !5 671 DBG_VALUE $noreg, $noreg, !3, !DIExpression(), debug-location !5 672 %1:gr32 = INC32r %0, implicit-def dead $eflags, debug-location !5 673 DBG_VALUE %1, $noreg, !3, !DIExpression(), debug-location !5 674 %6:gr32 = ADD32rm %4, %2, 4, killed %5, 0, $noreg, implicit-def dead $eflags :: (load 4 from %ir.addr2) 675 %7:gr32 = SUB32rr %6, %0, implicit-def $eflags, debug-location !5 676 JB_1 %bb.1, implicit $eflags, debug-location !5 677 JMP_1 %bb.2, debug-location !5 678 679 bb.2.bb2: 680 %8:gr32 = MOV32r0 implicit-def dead $eflags 681 $eax = COPY %8, debug-location !5 682 RET 0, $eax, debug-location !5 683 684Observe first that there is a DBG_VALUE instruction for every ``llvm.dbg.value`` 685intrinsic in the source IR, ensuring no source level assignments go missing. 686Then consider the different ways in which variable locations have been recorded: 687 688* For the first dbg.value an immediate operand is used to record a zero value. 689* The dbg.value of the PHI instruction leads to a DBG_VALUE of virtual register 690 ``%0``. 691* The first GEP has its effect folded into the first load instruction 692 (as a 4-byte offset), but the variable location is salvaged by folding 693 the GEPs effect into the DIExpression. 694* The second GEP is also folded into the corresponding load. However, it is 695 insufficiently simple to be salvaged, and is emitted as a ``$noreg`` 696 DBG_VALUE, indicating that the variable takes on an undefined location. 697* The final dbg.value has its Value placed in virtual register ``%1``. 698 699Instruction Scheduling 700---------------------- 701 702A number of passes can reschedule instructions, notably instruction selection 703and the pre-and-post RA machine schedulers. Instruction scheduling can 704significantly change the nature of the program -- in the (very unlikely) worst 705case the instruction sequence could be completely reversed. In such 706circumstances LLVM follows the principle applied to optimizations, that it is 707better for the debugger not to display any state than a misleading state. 708Thus, whenever instructions are advanced in order of execution, any 709corresponding DBG_VALUE is kept in its original position, and if an instruction 710is delayed then the variable is given an undefined location for the duration 711of the delay. To illustrate, consider this pseudo-MIR: 712 713.. code-block:: text 714 715 %1:gr32 = MOV32rm %0, 1, $noreg, 4, $noreg, debug-location !5 :: (load 4 from %ir.addr1) 716 DBG_VALUE %1, $noreg, !1, !2 717 %4:gr32 = ADD32rr %3, %2, implicit-def dead $eflags 718 DBG_VALUE %4, $noreg, !3, !4 719 %7:gr32 = SUB32rr %6, %5, implicit-def dead $eflags 720 DBG_VALUE %7, $noreg, !5, !6 721 722Imagine that the SUB32rr were moved forward to give us the following MIR: 723 724.. code-block:: text 725 726 %7:gr32 = SUB32rr %6, %5, implicit-def dead $eflags 727 %1:gr32 = MOV32rm %0, 1, $noreg, 4, $noreg, debug-location !5 :: (load 4 from %ir.addr1) 728 DBG_VALUE %1, $noreg, !1, !2 729 %4:gr32 = ADD32rr %3, %2, implicit-def dead $eflags 730 DBG_VALUE %4, $noreg, !3, !4 731 DBG_VALUE %7, $noreg, !5, !6 732 733In this circumstance LLVM would leave the MIR as shown above. Were we to move 734the DBG_VALUE of virtual register %7 upwards with the SUB32rr, we would re-order 735assignments and introduce a new state of the program. Whereas with the solution 736above, the debugger will see one fewer combination of variable values, because 737``!3`` and ``!5`` will change value at the same time. This is preferred over 738misrepresenting the original program. 739 740In comparison, if one sunk the MOV32rm, LLVM would produce the following: 741 742.. code-block:: text 743 744 DBG_VALUE $noreg, $noreg, !1, !2 745 %4:gr32 = ADD32rr %3, %2, implicit-def dead $eflags 746 DBG_VALUE %4, $noreg, !3, !4 747 %7:gr32 = SUB32rr %6, %5, implicit-def dead $eflags 748 DBG_VALUE %7, $noreg, !5, !6 749 %1:gr32 = MOV32rm %0, 1, $noreg, 4, $noreg, debug-location !5 :: (load 4 from %ir.addr1) 750 DBG_VALUE %1, $noreg, !1, !2 751 752Here, to avoid presenting a state in which the first assignment to ``!1`` 753disappears, the DBG_VALUE at the top of the block assigns the variable the 754undefined location, until its value is available at the end of the block where 755an additional DBG_VALUE is added. Were any other DBG_VALUE for ``!1`` to occur 756in the instructions that the MOV32rm was sunk past, the DBG_VALUE for ``%1`` 757would be dropped and the debugger would never observe it in the variable. This 758accurately reflects that the value is not available during the corresponding 759portion of the original program. 760 761Variable locations during Register Allocation 762--------------------------------------------- 763 764To avoid debug instructions interfering with the register allocator, the 765LiveDebugVariables pass extracts variable locations from a MIR function and 766deletes the corresponding DBG_VALUE instructions. Some localized copy 767propagation is performed within blocks. After register allocation, the 768VirtRegRewriter pass re-inserts DBG_VALUE instructions in their original 769positions, translating virtual register references into their physical 770machine locations. To avoid encoding incorrect variable locations, in this 771pass any DBG_VALUE of a virtual register that is not live, is replaced by 772the undefined location. The LiveDebugVariables may insert redundant DBG_VALUEs 773because of virtual register rewriting. These will be subsequently removed by 774the RemoveRedundantDebugValues pass. 775 776LiveDebugValues expansion of variable locations 777----------------------------------------------- 778 779After all optimizations have run and shortly before emission, the 780LiveDebugValues pass runs to achieve two aims: 781 782* To propagate the location of variables through copies and register spills, 783* For every block, to record every valid variable location in that block. 784 785After this pass the DBG_VALUE instruction changes meaning: rather than 786corresponding to a source-level assignment where the variable may change value, 787it asserts the location of a variable in a block, and loses effect outside the 788block. Propagating variable locations through copies and spills is 789straightforwards: determining the variable location in every basic block 790requires the consideration of control flow. Consider the following IR, which 791presents several difficulties: 792 793.. code-block:: text 794 795 define dso_local i32 @foo(i1 %cond, i32 %input) !dbg !12 { 796 entry: 797 br i1 %cond, label %truebr, label %falsebr 798 799 bb1: 800 %value = phi i32 [ %value1, %truebr ], [ %value2, %falsebr ] 801 br label %exit, !dbg !26 802 803 truebr: 804 call void @llvm.dbg.value(metadata i32 %input, metadata !30, metadata !DIExpression()), !dbg !23 805 call void @llvm.dbg.value(metadata i32 1, metadata !22, metadata !DIExpression()), !dbg !23 806 %value1 = add i32 %input, 1 807 br label %bb1 808 809 falsebr: 810 call void @llvm.dbg.value(metadata i32 %input, metadata !30, metadata !DIExpression()), !dbg !23 811 call void @llvm.dbg.value(metadata i32 2, metadata !22, metadata !DIExpression()), !dbg !23 812 %value = add i32 %input, 2 813 br label %bb1 814 815 exit: 816 ret i32 %value, !dbg !30 817 } 818 819Here the difficulties are: 820 821* The control flow is roughly the opposite of basic block order 822* The value of the ``!22`` variable merges into ``%bb1``, but there is no PHI 823 node 824 825As mentioned above, the ``llvm.dbg.value`` intrinsics essentially form an 826imperative program embedded in the IR, with each intrinsic defining a variable 827location. This *could* be converted to an SSA form by mem2reg, in the same way 828that it uses use-def chains to identify control flow merges and insert phi 829nodes for IR Values. However, because debug variable locations are defined for 830every machine instruction, in effect every IR instruction uses every variable 831location, which would lead to a large number of debugging intrinsics being 832generated. 833 834Examining the example above, variable ``!30`` is assigned ``%input`` on both 835conditional paths through the function, while ``!22`` is assigned differing 836constant values on either path. Where control flow merges in ``%bb1`` we would 837want ``!30`` to keep its location (``%input``), but ``!22`` to become undefined 838as we cannot determine at runtime what value it should have in %bb1 without 839inserting a PHI node. mem2reg does not insert the PHI node to avoid changing 840codegen when debugging is enabled, and does not insert the other dbg.values 841to avoid adding very large numbers of intrinsics. 842 843Instead, LiveDebugValues determines variable locations when control 844flow merges. A dataflow analysis is used to propagate locations between blocks: 845when control flow merges, if a variable has the same location in all 846predecessors then that location is propagated into the successor. If the 847predecessor locations disagree, the location becomes undefined. 848 849Once LiveDebugValues has run, every block should have all valid variable 850locations described by DBG_VALUE instructions within the block. Very little 851effort is then required by supporting classes (such as 852DbgEntityHistoryCalculator) to build a map of each instruction to every 853valid variable location, without the need to consider control flow. From 854the example above, it is otherwise difficult to determine that the location 855of variable ``!30`` should flow "up" into block ``%bb1``, but that the location 856of variable ``!22`` should not flow "down" into the ``%exit`` block. 857 858.. _ccxx_frontend: 859 860C/C++ front-end specific debug information 861========================================== 862 863The C and C++ front-ends represent information about the program in a 864format that is effectively identical to `DWARF <http://www.dwarfstd.org/>`_ 865in terms of information content. This allows code generators to 866trivially support native debuggers by generating standard dwarf 867information, and contains enough information for non-dwarf targets to 868translate it as needed. 869 870This section describes the forms used to represent C and C++ programs. Other 871languages could pattern themselves after this (which itself is tuned to 872representing programs in the same way that DWARF does), or they could choose 873to provide completely different forms if they don't fit into the DWARF model. 874As support for debugging information gets added to the various LLVM 875source-language front-ends, the information used should be documented here. 876 877The following sections provide examples of a few C/C++ constructs and 878the debug information that would best describe those constructs. The 879canonical references are the ``DINode`` classes defined in 880``include/llvm/IR/DebugInfoMetadata.h`` and the implementations of the 881helper functions in ``lib/IR/DIBuilder.cpp``. 882 883C/C++ source file information 884----------------------------- 885 886``llvm::Instruction`` provides easy access to metadata attached with an 887instruction. One can extract line number information encoded in LLVM IR using 888``Instruction::getDebugLoc()`` and ``DILocation::getLine()``. 889 890.. code-block:: c++ 891 892 if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction 893 unsigned Line = Loc->getLine(); 894 StringRef File = Loc->getFilename(); 895 StringRef Dir = Loc->getDirectory(); 896 bool ImplicitCode = Loc->isImplicitCode(); 897 } 898 899When the flag ImplicitCode is true then it means that the Instruction has been 900added by the front-end but doesn't correspond to source code written by the user. For example 901 902.. code-block:: c++ 903 904 if (MyBoolean) { 905 MyObject MO; 906 ... 907 } 908 909At the end of the scope the MyObject's destructor is called but it isn't written 910explicitly. This information is useful to avoid to have counters on brackets when 911making code coverage. 912 913C/C++ global variable information 914--------------------------------- 915 916Given an integer global variable declared as follows: 917 918.. code-block:: c 919 920 _Alignas(8) int MyGlobal = 100; 921 922a C/C++ front-end would generate the following descriptors: 923 924.. code-block:: text 925 926 ;; 927 ;; Define the global itself. 928 ;; 929 @MyGlobal = global i32 100, align 8, !dbg !0 930 931 ;; 932 ;; List of debug info of globals 933 ;; 934 !llvm.dbg.cu = !{!1} 935 936 ;; Some unrelated metadata. 937 !llvm.module.flags = !{!6, !7} 938 !llvm.ident = !{!8} 939 940 ;; Define the global variable itself 941 !0 = distinct !DIGlobalVariable(name: "MyGlobal", scope: !1, file: !2, line: 1, type: !5, isLocal: false, isDefinition: true, align: 64) 942 943 ;; Define the compile unit. 944 !1 = distinct !DICompileUnit(language: DW_LANG_C99, file: !2, 945 producer: "clang version 4.0.0", 946 isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, 947 enums: !3, globals: !4) 948 949 ;; 950 ;; Define the file 951 ;; 952 !2 = !DIFile(filename: "/dev/stdin", 953 directory: "/Users/dexonsmith/data/llvm/debug-info") 954 955 ;; An empty array. 956 !3 = !{} 957 958 ;; The Array of Global Variables 959 !4 = !{!0} 960 961 ;; 962 ;; Define the type 963 ;; 964 !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed) 965 966 ;; Dwarf version to output. 967 !6 = !{i32 2, !"Dwarf Version", i32 4} 968 969 ;; Debug info schema version. 970 !7 = !{i32 2, !"Debug Info Version", i32 3} 971 972 ;; Compiler identification 973 !8 = !{!"clang version 4.0.0"} 974 975 976The align value in DIGlobalVariable description specifies variable alignment in 977case it was forced by C11 _Alignas(), C++11 alignas() keywords or compiler 978attribute __attribute__((aligned ())). In other case (when this field is missing) 979alignment is considered default. This is used when producing DWARF output 980for DW_AT_alignment value. 981 982C/C++ function information 983-------------------------- 984 985Given a function declared as follows: 986 987.. code-block:: c 988 989 int main(int argc, char *argv[]) { 990 return 0; 991 } 992 993a C/C++ front-end would generate the following descriptors: 994 995.. code-block:: text 996 997 ;; 998 ;; Define the anchor for subprograms. 999 ;; 1000 !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5, 1001 isLocal: false, isDefinition: true, scopeLine: 1, 1002 flags: DIFlagPrototyped, isOptimized: false, 1003 retainedNodes: !2) 1004 1005 ;; 1006 ;; Define the subprogram itself. 1007 ;; 1008 define i32 @main(i32 %argc, i8** %argv) !dbg !4 { 1009 ... 1010 } 1011 1012C++ specific debug information 1013============================== 1014 1015C++ special member functions information 1016---------------------------------------- 1017 1018DWARF v5 introduces attributes defined to enhance debugging information of C++ programs. LLVM can generate (or omit) these appropriate DWARF attributes. In C++ a special member function Ctors, Dtors, Copy/Move Ctors, assignment operators can be declared with C++11 keyword deleted. This is represented in LLVM using spFlags value DISPFlagDeleted. 1019 1020Given a class declaration with copy constructor declared as deleted: 1021 1022.. code-block:: c 1023 1024 class foo { 1025 public: 1026 foo(const foo&) = deleted; 1027 }; 1028 1029A C++ frontend would generate following: 1030 1031.. code-block:: text 1032 1033 !17 = !DISubprogram(name: "foo", scope: !11, file: !1, line: 5, type: !18, scopeLine: 5, flags: DIFlagPublic | DIFlagPrototyped, spFlags: DISPFlagDeleted) 1034 1035and this will produce an additional DWARF attribute as: 1036 1037.. code-block:: text 1038 1039 DW_TAG_subprogram [7] * 1040 DW_AT_name [DW_FORM_strx1] (indexed (00000006) string = "foo") 1041 DW_AT_decl_line [DW_FORM_data1] (5) 1042 ... 1043 DW_AT_deleted [DW_FORM_flag_present] (true) 1044 1045Fortran specific debug information 1046================================== 1047 1048Fortran function information 1049---------------------------- 1050 1051There are a few DWARF attributes defined to support client debugging of Fortran programs. LLVM can generate (or omit) the appropriate DWARF attributes for the prefix-specs of ELEMENTAL, PURE, IMPURE, RECURSIVE, and NON_RECURSIVE. This is done by using the spFlags values: DISPFlagElemental, DISPFlagPure, and DISPFlagRecursive. 1052 1053.. code-block:: fortran 1054 1055 elemental function elem_func(a) 1056 1057a Fortran front-end would generate the following descriptors: 1058 1059.. code-block:: text 1060 1061 !11 = distinct !DISubprogram(name: "subroutine2", scope: !1, file: !1, 1062 line: 5, type: !8, scopeLine: 6, 1063 spFlags: DISPFlagDefinition | DISPFlagElemental, unit: !0, 1064 retainedNodes: !2) 1065 1066and this will materialize an additional DWARF attribute as: 1067 1068.. code-block:: text 1069 1070 DW_TAG_subprogram [3] 1071 DW_AT_low_pc [DW_FORM_addr] (0x0000000000000010 ".text") 1072 DW_AT_high_pc [DW_FORM_data4] (0x00000001) 1073 ... 1074 DW_AT_elemental [DW_FORM_flag_present] (true) 1075 1076There are a few DWARF tags defined to represent Fortran specific constructs i.e DW_TAG_string_type for representing Fortran character(n). In LLVM this is represented as DIStringType. 1077 1078.. code-block:: fortran 1079 1080 character(len=*), intent(in) :: string 1081 1082a Fortran front-end would generate the following descriptors: 1083 1084.. code-block:: text 1085 1086 !DILocalVariable(name: "string", arg: 1, scope: !10, file: !3, line: 4, type: !15) 1087 !DIStringType(name: "character(*)!2", stringLength: !16, stringLengthExpression: !DIExpression(), size: 32) 1088 1089and this will materialize in DWARF tags as: 1090 1091.. code-block:: text 1092 1093 DW_TAG_string_type 1094 DW_AT_name ("character(*)!2") 1095 DW_AT_string_length (0x00000064) 1096 0x00000064: DW_TAG_variable 1097 DW_AT_location (DW_OP_fbreg +16) 1098 DW_AT_type (0x00000083 "integer*8") 1099 ... 1100 DW_AT_artificial (true) 1101 1102Debugging information format 1103============================ 1104 1105Debugging Information Extension for Objective C Properties 1106---------------------------------------------------------- 1107 1108Introduction 1109^^^^^^^^^^^^ 1110 1111Objective C provides a simpler way to declare and define accessor methods using 1112declared properties. The language provides features to declare a property and 1113to let compiler synthesize accessor methods. 1114 1115The debugger lets developer inspect Objective C interfaces and their instance 1116variables and class variables. However, the debugger does not know anything 1117about the properties defined in Objective C interfaces. The debugger consumes 1118information generated by compiler in DWARF format. The format does not support 1119encoding of Objective C properties. This proposal describes DWARF extensions to 1120encode Objective C properties, which the debugger can use to let developers 1121inspect Objective C properties. 1122 1123Proposal 1124^^^^^^^^ 1125 1126Objective C properties exist separately from class members. A property can be 1127defined only by "setter" and "getter" selectors, and be calculated anew on each 1128access. Or a property can just be a direct access to some declared ivar. 1129Finally it can have an ivar "automatically synthesized" for it by the compiler, 1130in which case the property can be referred to in user code directly using the 1131standard C dereference syntax as well as through the property "dot" syntax, but 1132there is no entry in the ``@interface`` declaration corresponding to this ivar. 1133 1134To facilitate debugging, these properties we will add a new DWARF TAG into the 1135``DW_TAG_structure_type`` definition for the class to hold the description of a 1136given property, and a set of DWARF attributes that provide said description. 1137The property tag will also contain the name and declared type of the property. 1138 1139If there is a related ivar, there will also be a DWARF property attribute placed 1140in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG 1141for that property. And in the case where the compiler synthesizes the ivar 1142directly, the compiler is expected to generate a ``DW_TAG_member`` for that 1143ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used 1144to access this ivar directly in code, and with the property attribute pointing 1145back to the property it is backing. 1146 1147The following examples will serve as illustration for our discussion: 1148 1149.. code-block:: objc 1150 1151 @interface I1 { 1152 int n2; 1153 } 1154 1155 @property int p1; 1156 @property int p2; 1157 @end 1158 1159 @implementation I1 1160 @synthesize p1; 1161 @synthesize p2 = n2; 1162 @end 1163 1164This produces the following DWARF (this is a "pseudo dwarfdump" output): 1165 1166.. code-block:: none 1167 1168 0x00000100: TAG_structure_type [7] * 1169 AT_APPLE_runtime_class( 0x10 ) 1170 AT_name( "I1" ) 1171 AT_decl_file( "Objc_Property.m" ) 1172 AT_decl_line( 3 ) 1173 1174 0x00000110 TAG_APPLE_property 1175 AT_name ( "p1" ) 1176 AT_type ( {0x00000150} ( int ) ) 1177 1178 0x00000120: TAG_APPLE_property 1179 AT_name ( "p2" ) 1180 AT_type ( {0x00000150} ( int ) ) 1181 1182 0x00000130: TAG_member [8] 1183 AT_name( "_p1" ) 1184 AT_APPLE_property ( {0x00000110} "p1" ) 1185 AT_type( {0x00000150} ( int ) ) 1186 AT_artificial ( 0x1 ) 1187 1188 0x00000140: TAG_member [8] 1189 AT_name( "n2" ) 1190 AT_APPLE_property ( {0x00000120} "p2" ) 1191 AT_type( {0x00000150} ( int ) ) 1192 1193 0x00000150: AT_type( ( int ) ) 1194 1195Note, the current convention is that the name of the ivar for an 1196auto-synthesized property is the name of the property from which it derives 1197with an underscore prepended, as is shown in the example. But we actually 1198don't need to know this convention, since we are given the name of the ivar 1199directly. 1200 1201Also, it is common practice in ObjC to have different property declarations in 1202the @interface and @implementation - e.g. to provide a read-only property in 1203the interface, and a read-write interface in the implementation. In that case, 1204the compiler should emit whichever property declaration will be in force in the 1205current translation unit. 1206 1207Developers can decorate a property with attributes which are encoded using 1208``DW_AT_APPLE_property_attribute``. 1209 1210.. code-block:: objc 1211 1212 @property (readonly, nonatomic) int pr; 1213 1214.. code-block:: none 1215 1216 TAG_APPLE_property [8] 1217 AT_name( "pr" ) 1218 AT_type ( {0x00000147} (int) ) 1219 AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic) 1220 1221The setter and getter method names are attached to the property using 1222``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes. 1223 1224.. code-block:: objc 1225 1226 @interface I1 1227 @property (setter=myOwnP3Setter:) int p3; 1228 -(void)myOwnP3Setter:(int)a; 1229 @end 1230 1231 @implementation I1 1232 @synthesize p3; 1233 -(void)myOwnP3Setter:(int)a{ } 1234 @end 1235 1236The DWARF for this would be: 1237 1238.. code-block:: none 1239 1240 0x000003bd: TAG_structure_type [7] * 1241 AT_APPLE_runtime_class( 0x10 ) 1242 AT_name( "I1" ) 1243 AT_decl_file( "Objc_Property.m" ) 1244 AT_decl_line( 3 ) 1245 1246 0x000003cd TAG_APPLE_property 1247 AT_name ( "p3" ) 1248 AT_APPLE_property_setter ( "myOwnP3Setter:" ) 1249 AT_type( {0x00000147} ( int ) ) 1250 1251 0x000003f3: TAG_member [8] 1252 AT_name( "_p3" ) 1253 AT_type ( {0x00000147} ( int ) ) 1254 AT_APPLE_property ( {0x000003cd} ) 1255 AT_artificial ( 0x1 ) 1256 1257New DWARF Tags 1258^^^^^^^^^^^^^^ 1259 1260+-----------------------+--------+ 1261| TAG | Value | 1262+=======================+========+ 1263| DW_TAG_APPLE_property | 0x4200 | 1264+-----------------------+--------+ 1265 1266New DWARF Attributes 1267^^^^^^^^^^^^^^^^^^^^ 1268 1269+--------------------------------+--------+-----------+ 1270| Attribute | Value | Classes | 1271+================================+========+===========+ 1272| DW_AT_APPLE_property | 0x3fed | Reference | 1273+--------------------------------+--------+-----------+ 1274| DW_AT_APPLE_property_getter | 0x3fe9 | String | 1275+--------------------------------+--------+-----------+ 1276| DW_AT_APPLE_property_setter | 0x3fea | String | 1277+--------------------------------+--------+-----------+ 1278| DW_AT_APPLE_property_attribute | 0x3feb | Constant | 1279+--------------------------------+--------+-----------+ 1280 1281New DWARF Constants 1282^^^^^^^^^^^^^^^^^^^ 1283 1284+--------------------------------------+-------+ 1285| Name | Value | 1286+======================================+=======+ 1287| DW_APPLE_PROPERTY_readonly | 0x01 | 1288+--------------------------------------+-------+ 1289| DW_APPLE_PROPERTY_getter | 0x02 | 1290+--------------------------------------+-------+ 1291| DW_APPLE_PROPERTY_assign | 0x04 | 1292+--------------------------------------+-------+ 1293| DW_APPLE_PROPERTY_readwrite | 0x08 | 1294+--------------------------------------+-------+ 1295| DW_APPLE_PROPERTY_retain | 0x10 | 1296+--------------------------------------+-------+ 1297| DW_APPLE_PROPERTY_copy | 0x20 | 1298+--------------------------------------+-------+ 1299| DW_APPLE_PROPERTY_nonatomic | 0x40 | 1300+--------------------------------------+-------+ 1301| DW_APPLE_PROPERTY_setter | 0x80 | 1302+--------------------------------------+-------+ 1303| DW_APPLE_PROPERTY_atomic | 0x100 | 1304+--------------------------------------+-------+ 1305| DW_APPLE_PROPERTY_weak | 0x200 | 1306+--------------------------------------+-------+ 1307| DW_APPLE_PROPERTY_strong | 0x400 | 1308+--------------------------------------+-------+ 1309| DW_APPLE_PROPERTY_unsafe_unretained | 0x800 | 1310+--------------------------------------+-------+ 1311| DW_APPLE_PROPERTY_nullability | 0x1000| 1312+--------------------------------------+-------+ 1313| DW_APPLE_PROPERTY_null_resettable | 0x2000| 1314+--------------------------------------+-------+ 1315| DW_APPLE_PROPERTY_class | 0x4000| 1316+--------------------------------------+-------+ 1317 1318Name Accelerator Tables 1319----------------------- 1320 1321Introduction 1322^^^^^^^^^^^^ 1323 1324The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a 1325debugger needs. The "``pub``" in the section name indicates that the entries 1326in the table are publicly visible names only. This means no static or hidden 1327functions show up in the "``.debug_pubnames``". No static variables or private 1328class variables are in the "``.debug_pubtypes``". Many compilers add different 1329things to these tables, so we can't rely upon the contents between gcc, icc, or 1330clang. 1331 1332The typical query given by users tends not to match up with the contents of 1333these tables. For example, the DWARF spec states that "In the case of the name 1334of a function member or static data member of a C++ structure, class or union, 1335the name presented in the "``.debug_pubnames``" section is not the simple name 1336given by the ``DW_AT_name attribute`` of the referenced debugging information 1337entry, but rather the fully qualified name of the data or function member." 1338So the only names in these tables for complex C++ entries is a fully 1339qualified name. Debugger users tend not to enter their search strings as 1340"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or 1341"``a::b::c``". So the name entered in the name table must be demangled in 1342order to chop it up appropriately and additional names must be manually entered 1343into the table to make it effective as a name lookup table for debuggers to 1344use. 1345 1346All debuggers currently ignore the "``.debug_pubnames``" table as a result of 1347its inconsistent and useless public-only name content making it a waste of 1348space in the object file. These tables, when they are written to disk, are not 1349sorted in any way, leaving every debugger to do its own parsing and sorting. 1350These tables also include an inlined copy of the string values in the table 1351itself making the tables much larger than they need to be on disk, especially 1352for large C++ programs. 1353 1354Can't we just fix the sections by adding all of the names we need to this 1355table? No, because that is not what the tables are defined to contain and we 1356won't know the difference between the old bad tables and the new good tables. 1357At best we could make our own renamed sections that contain all of the data we 1358need. 1359 1360These tables are also insufficient for what a debugger like LLDB needs. LLDB 1361uses clang for its expression parsing where LLDB acts as a PCH. LLDB is then 1362often asked to look for type "``foo``" or namespace "``bar``", or list items in 1363namespace "``baz``". Namespaces are not included in the pubnames or pubtypes 1364tables. Since clang asks a lot of questions when it is parsing an expression, 1365we need to be very fast when looking up names, as it happens a lot. Having new 1366accelerator tables that are optimized for very quick lookups will benefit this 1367type of debugging experience greatly. 1368 1369We would like to generate name lookup tables that can be mapped into memory 1370from disk, and used as is, with little or no up-front parsing. We would also 1371be able to control the exact content of these different tables so they contain 1372exactly what we need. The Name Accelerator Tables were designed to fix these 1373issues. In order to solve these issues we need to: 1374 1375* Have a format that can be mapped into memory from disk and used as is 1376* Lookups should be very fast 1377* Extensible table format so these tables can be made by many producers 1378* Contain all of the names needed for typical lookups out of the box 1379* Strict rules for the contents of tables 1380 1381Table size is important and the accelerator table format should allow the reuse 1382of strings from common string tables so the strings for the names are not 1383duplicated. We also want to make sure the table is ready to be used as-is by 1384simply mapping the table into memory with minimal header parsing. 1385 1386The name lookups need to be fast and optimized for the kinds of lookups that 1387debuggers tend to do. Optimally we would like to touch as few parts of the 1388mapped table as possible when doing a name lookup and be able to quickly find 1389the name entry we are looking for, or discover there are no matches. In the 1390case of debuggers we optimized for lookups that fail most of the time. 1391 1392Each table that is defined should have strict rules on exactly what is in the 1393accelerator tables and documented so clients can rely on the content. 1394 1395Hash Tables 1396^^^^^^^^^^^ 1397 1398Standard Hash Tables 1399"""""""""""""""""""" 1400 1401Typical hash tables have a header, buckets, and each bucket points to the 1402bucket contents: 1403 1404.. code-block:: none 1405 1406 .------------. 1407 | HEADER | 1408 |------------| 1409 | BUCKETS | 1410 |------------| 1411 | DATA | 1412 `------------' 1413 1414The BUCKETS are an array of offsets to DATA for each hash: 1415 1416.. code-block:: none 1417 1418 .------------. 1419 | 0x00001000 | BUCKETS[0] 1420 | 0x00002000 | BUCKETS[1] 1421 | 0x00002200 | BUCKETS[2] 1422 | 0x000034f0 | BUCKETS[3] 1423 | | ... 1424 | 0xXXXXXXXX | BUCKETS[n_buckets] 1425 '------------' 1426 1427So for ``bucket[3]`` in the example above, we have an offset into the table 14280x000034f0 which points to a chain of entries for the bucket. Each bucket must 1429contain a next pointer, full 32 bit hash value, the string itself, and the data 1430for the current string value. 1431 1432.. code-block:: none 1433 1434 .------------. 1435 0x000034f0: | 0x00003500 | next pointer 1436 | 0x12345678 | 32 bit hash 1437 | "erase" | string value 1438 | data[n] | HashData for this bucket 1439 |------------| 1440 0x00003500: | 0x00003550 | next pointer 1441 | 0x29273623 | 32 bit hash 1442 | "dump" | string value 1443 | data[n] | HashData for this bucket 1444 |------------| 1445 0x00003550: | 0x00000000 | next pointer 1446 | 0x82638293 | 32 bit hash 1447 | "main" | string value 1448 | data[n] | HashData for this bucket 1449 `------------' 1450 1451The problem with this layout for debuggers is that we need to optimize for the 1452negative lookup case where the symbol we're searching for is not present. So 1453if we were to lookup "``printf``" in the table above, we would make a 32-bit 1454hash for "``printf``", it might match ``bucket[3]``. We would need to go to 1455the offset 0x000034f0 and start looking to see if our 32 bit hash matches. To 1456do so, we need to read the next pointer, then read the hash, compare it, and 1457skip to the next bucket. Each time we are skipping many bytes in memory and 1458touching new pages just to do the compare on the full 32 bit hash. All of 1459these accesses then tell us that we didn't have a match. 1460 1461Name Hash Tables 1462"""""""""""""""" 1463 1464To solve the issues mentioned above we have structured the hash tables a bit 1465differently: a header, buckets, an array of all unique 32 bit hash values, 1466followed by an array of hash value data offsets, one for each hash value, then 1467the data for all hash values: 1468 1469.. code-block:: none 1470 1471 .-------------. 1472 | HEADER | 1473 |-------------| 1474 | BUCKETS | 1475 |-------------| 1476 | HASHES | 1477 |-------------| 1478 | OFFSETS | 1479 |-------------| 1480 | DATA | 1481 `-------------' 1482 1483The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array. By 1484making all of the full 32 bit hash values contiguous in memory, we allow 1485ourselves to efficiently check for a match while touching as little memory as 1486possible. Most often checking the 32 bit hash values is as far as the lookup 1487goes. If it does match, it usually is a match with no collisions. So for a 1488table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash 1489values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and 1490``OFFSETS`` as: 1491 1492.. code-block:: none 1493 1494 .-------------------------. 1495 | HEADER.magic | uint32_t 1496 | HEADER.version | uint16_t 1497 | HEADER.hash_function | uint16_t 1498 | HEADER.bucket_count | uint32_t 1499 | HEADER.hashes_count | uint32_t 1500 | HEADER.header_data_len | uint32_t 1501 | HEADER_DATA | HeaderData 1502 |-------------------------| 1503 | BUCKETS | uint32_t[n_buckets] // 32 bit hash indexes 1504 |-------------------------| 1505 | HASHES | uint32_t[n_hashes] // 32 bit hash values 1506 |-------------------------| 1507 | OFFSETS | uint32_t[n_hashes] // 32 bit offsets to hash value data 1508 |-------------------------| 1509 | ALL HASH DATA | 1510 `-------------------------' 1511 1512So taking the exact same data from the standard hash example above we end up 1513with: 1514 1515.. code-block:: none 1516 1517 .------------. 1518 | HEADER | 1519 |------------| 1520 | 0 | BUCKETS[0] 1521 | 2 | BUCKETS[1] 1522 | 5 | BUCKETS[2] 1523 | 6 | BUCKETS[3] 1524 | | ... 1525 | ... | BUCKETS[n_buckets] 1526 |------------| 1527 | 0x........ | HASHES[0] 1528 | 0x........ | HASHES[1] 1529 | 0x........ | HASHES[2] 1530 | 0x........ | HASHES[3] 1531 | 0x........ | HASHES[4] 1532 | 0x........ | HASHES[5] 1533 | 0x12345678 | HASHES[6] hash for BUCKETS[3] 1534 | 0x29273623 | HASHES[7] hash for BUCKETS[3] 1535 | 0x82638293 | HASHES[8] hash for BUCKETS[3] 1536 | 0x........ | HASHES[9] 1537 | 0x........ | HASHES[10] 1538 | 0x........ | HASHES[11] 1539 | 0x........ | HASHES[12] 1540 | 0x........ | HASHES[13] 1541 | 0x........ | HASHES[n_hashes] 1542 |------------| 1543 | 0x........ | OFFSETS[0] 1544 | 0x........ | OFFSETS[1] 1545 | 0x........ | OFFSETS[2] 1546 | 0x........ | OFFSETS[3] 1547 | 0x........ | OFFSETS[4] 1548 | 0x........ | OFFSETS[5] 1549 | 0x000034f0 | OFFSETS[6] offset for BUCKETS[3] 1550 | 0x00003500 | OFFSETS[7] offset for BUCKETS[3] 1551 | 0x00003550 | OFFSETS[8] offset for BUCKETS[3] 1552 | 0x........ | OFFSETS[9] 1553 | 0x........ | OFFSETS[10] 1554 | 0x........ | OFFSETS[11] 1555 | 0x........ | OFFSETS[12] 1556 | 0x........ | OFFSETS[13] 1557 | 0x........ | OFFSETS[n_hashes] 1558 |------------| 1559 | | 1560 | | 1561 | | 1562 | | 1563 | | 1564 |------------| 1565 0x000034f0: | 0x00001203 | .debug_str ("erase") 1566 | 0x00000004 | A 32 bit array count - number of HashData with name "erase" 1567 | 0x........ | HashData[0] 1568 | 0x........ | HashData[1] 1569 | 0x........ | HashData[2] 1570 | 0x........ | HashData[3] 1571 | 0x00000000 | String offset into .debug_str (terminate data for hash) 1572 |------------| 1573 0x00003500: | 0x00001203 | String offset into .debug_str ("collision") 1574 | 0x00000002 | A 32 bit array count - number of HashData with name "collision" 1575 | 0x........ | HashData[0] 1576 | 0x........ | HashData[1] 1577 | 0x00001203 | String offset into .debug_str ("dump") 1578 | 0x00000003 | A 32 bit array count - number of HashData with name "dump" 1579 | 0x........ | HashData[0] 1580 | 0x........ | HashData[1] 1581 | 0x........ | HashData[2] 1582 | 0x00000000 | String offset into .debug_str (terminate data for hash) 1583 |------------| 1584 0x00003550: | 0x00001203 | String offset into .debug_str ("main") 1585 | 0x00000009 | A 32 bit array count - number of HashData with name "main" 1586 | 0x........ | HashData[0] 1587 | 0x........ | HashData[1] 1588 | 0x........ | HashData[2] 1589 | 0x........ | HashData[3] 1590 | 0x........ | HashData[4] 1591 | 0x........ | HashData[5] 1592 | 0x........ | HashData[6] 1593 | 0x........ | HashData[7] 1594 | 0x........ | HashData[8] 1595 | 0x00000000 | String offset into .debug_str (terminate data for hash) 1596 `------------' 1597 1598So we still have all of the same data, we just organize it more efficiently for 1599debugger lookup. If we repeat the same "``printf``" lookup from above, we 1600would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit 1601hash value and modulo it by ``n_buckets``. ``BUCKETS[3]`` contains "6" which 1602is the index into the ``HASHES`` table. We would then compare any consecutive 160332 bit hashes values in the ``HASHES`` array as long as the hashes would be in 1604``BUCKETS[3]``. We do this by verifying that each subsequent hash value modulo 1605``n_buckets`` is still 3. In the case of a failed lookup we would access the 1606memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes 1607before we know that we have no match. We don't end up marching through 1608multiple words of memory and we really keep the number of processor data cache 1609lines being accessed as small as possible. 1610 1611The string hash that is used for these lookup tables is the Daniel J. 1612Bernstein hash which is also used in the ELF ``GNU_HASH`` sections. It is a 1613very good hash for all kinds of names in programs with very few hash 1614collisions. 1615 1616Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``. 1617 1618Details 1619^^^^^^^ 1620 1621These name hash tables are designed to be generic where specializations of the 1622table get to define additional data that goes into the header ("``HeaderData``"), 1623how the string value is stored ("``KeyType``") and the content of the data for each 1624hash value. 1625 1626Header Layout 1627""""""""""""" 1628 1629The header has a fixed part, and the specialized part. The exact format of the 1630header is: 1631 1632.. code-block:: c 1633 1634 struct Header 1635 { 1636 uint32_t magic; // 'HASH' magic value to allow endian detection 1637 uint16_t version; // Version number 1638 uint16_t hash_function; // The hash function enumeration that was used 1639 uint32_t bucket_count; // The number of buckets in this hash table 1640 uint32_t hashes_count; // The total number of unique hash values and hash data offsets in this table 1641 uint32_t header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment 1642 // Specifically the length of the following HeaderData field - this does not 1643 // include the size of the preceding fields 1644 HeaderData header_data; // Implementation specific header data 1645 }; 1646 1647The header starts with a 32 bit "``magic``" value which must be ``'HASH'`` 1648encoded as an ASCII integer. This allows the detection of the start of the 1649hash table and also allows the table's byte order to be determined so the table 1650can be correctly extracted. The "``magic``" value is followed by a 16 bit 1651``version`` number which allows the table to be revised and modified in the 1652future. The current version number is 1. ``hash_function`` is a ``uint16_t`` 1653enumeration that specifies which hash function was used to produce this table. 1654The current values for the hash function enumerations include: 1655 1656.. code-block:: c 1657 1658 enum HashFunctionType 1659 { 1660 eHashFunctionDJB = 0u, // Daniel J Bernstein hash function 1661 }; 1662 1663``bucket_count`` is a 32 bit unsigned integer that represents how many buckets 1664are in the ``BUCKETS`` array. ``hashes_count`` is the number of unique 32 bit 1665hash values that are in the ``HASHES`` array, and is the same number of offsets 1666are contained in the ``OFFSETS`` array. ``header_data_len`` specifies the size 1667in bytes of the ``HeaderData`` that is filled in by specialized versions of 1668this table. 1669 1670Fixed Lookup 1671"""""""""""" 1672 1673The header is followed by the buckets, hashes, offsets, and hash value data. 1674 1675.. code-block:: c 1676 1677 struct FixedTable 1678 { 1679 uint32_t buckets[Header.bucket_count]; // An array of hash indexes into the "hashes[]" array below 1680 uint32_t hashes [Header.hashes_count]; // Every unique 32 bit hash for the entire table is in this table 1681 uint32_t offsets[Header.hashes_count]; // An offset that corresponds to each item in the "hashes[]" array above 1682 }; 1683 1684``buckets`` is an array of 32 bit indexes into the ``hashes`` array. The 1685``hashes`` array contains all of the 32 bit hash values for all names in the 1686hash table. Each hash in the ``hashes`` table has an offset in the ``offsets`` 1687array that points to the data for the hash value. 1688 1689This table setup makes it very easy to repurpose these tables to contain 1690different data, while keeping the lookup mechanism the same for all tables. 1691This layout also makes it possible to save the table to disk and map it in 1692later and do very efficient name lookups with little or no parsing. 1693 1694DWARF lookup tables can be implemented in a variety of ways and can store a lot 1695of information for each name. We want to make the DWARF tables extensible and 1696able to store the data efficiently so we have used some of the DWARF features 1697that enable efficient data storage to define exactly what kind of data we store 1698for each name. 1699 1700The ``HeaderData`` contains a definition of the contents of each HashData chunk. 1701We might want to store an offset to all of the debug information entries (DIEs) 1702for each name. To keep things extensible, we create a list of items, or 1703Atoms, that are contained in the data for each name. First comes the type of 1704the data in each atom: 1705 1706.. code-block:: c 1707 1708 enum AtomType 1709 { 1710 eAtomTypeNULL = 0u, 1711 eAtomTypeDIEOffset = 1u, // DIE offset, check form for encoding 1712 eAtomTypeCUOffset = 2u, // DIE offset of the compiler unit header that contains the item in question 1713 eAtomTypeTag = 3u, // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2 1714 eAtomTypeNameFlags = 4u, // Flags from enum NameFlags 1715 eAtomTypeTypeFlags = 5u, // Flags from enum TypeFlags 1716 }; 1717 1718The enumeration values and their meanings are: 1719 1720.. code-block:: none 1721 1722 eAtomTypeNULL - a termination atom that specifies the end of the atom list 1723 eAtomTypeDIEOffset - an offset into the .debug_info section for the DWARF DIE for this name 1724 eAtomTypeCUOffset - an offset into the .debug_info section for the CU that contains the DIE 1725 eAtomTypeDIETag - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is 1726 eAtomTypeNameFlags - Flags for functions and global variables (isFunction, isInlined, isExternal...) 1727 eAtomTypeTypeFlags - Flags for types (isCXXClass, isObjCClass, ...) 1728 1729Then we allow each atom type to define the atom type and how the data for each 1730atom type data is encoded: 1731 1732.. code-block:: c 1733 1734 struct Atom 1735 { 1736 uint16_t type; // AtomType enum value 1737 uint16_t form; // DWARF DW_FORM_XXX defines 1738 }; 1739 1740The ``form`` type above is from the DWARF specification and defines the exact 1741encoding of the data for the Atom type. See the DWARF specification for the 1742``DW_FORM_`` definitions. 1743 1744.. code-block:: c 1745 1746 struct HeaderData 1747 { 1748 uint32_t die_offset_base; 1749 uint32_t atom_count; 1750 Atoms atoms[atom_count0]; 1751 }; 1752 1753``HeaderData`` defines the base DIE offset that should be added to any atoms 1754that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``, 1755``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``. It also defines 1756what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large 1757each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data 1758should be interpreted. 1759 1760For the current implementations of the "``.apple_names``" (all functions + 1761globals), the "``.apple_types``" (names of all types that are defined), and 1762the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom`` 1763array to be: 1764 1765.. code-block:: c 1766 1767 HeaderData.atom_count = 1; 1768 HeaderData.atoms[0].type = eAtomTypeDIEOffset; 1769 HeaderData.atoms[0].form = DW_FORM_data4; 1770 1771This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is 1772encoded as a 32 bit value (DW_FORM_data4). This allows a single name to have 1773multiple matching DIEs in a single file, which could come up with an inlined 1774function for instance. Future tables could include more information about the 1775DIE such as flags indicating if the DIE is a function, method, block, 1776or inlined. 1777 1778The KeyType for the DWARF table is a 32 bit string table offset into the 1779".debug_str" table. The ".debug_str" is the string table for the DWARF which 1780may already contain copies of all of the strings. This helps make sure, with 1781help from the compiler, that we reuse the strings between all of the DWARF 1782sections and keeps the hash table size down. Another benefit to having the 1783compiler generate all strings as DW_FORM_strp in the debug info, is that 1784DWARF parsing can be made much faster. 1785 1786After a lookup is made, we get an offset into the hash data. The hash data 1787needs to be able to deal with 32 bit hash collisions, so the chunk of data 1788at the offset in the hash data consists of a triple: 1789 1790.. code-block:: c 1791 1792 uint32_t str_offset 1793 uint32_t hash_data_count 1794 HashData[hash_data_count] 1795 1796If "str_offset" is zero, then the bucket contents are done. 99.9% of the 1797hash data chunks contain a single item (no 32 bit hash collision): 1798 1799.. code-block:: none 1800 1801 .------------. 1802 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1803 | 0x00000004 | uint32_t HashData count 1804 | 0x........ | uint32_t HashData[0] DIE offset 1805 | 0x........ | uint32_t HashData[1] DIE offset 1806 | 0x........ | uint32_t HashData[2] DIE offset 1807 | 0x........ | uint32_t HashData[3] DIE offset 1808 | 0x00000000 | uint32_t KeyType (end of hash chain) 1809 `------------' 1810 1811If there are collisions, you will have multiple valid string offsets: 1812 1813.. code-block:: none 1814 1815 .------------. 1816 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1817 | 0x00000004 | uint32_t HashData count 1818 | 0x........ | uint32_t HashData[0] DIE offset 1819 | 0x........ | uint32_t HashData[1] DIE offset 1820 | 0x........ | uint32_t HashData[2] DIE offset 1821 | 0x........ | uint32_t HashData[3] DIE offset 1822 | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print") 1823 | 0x00000002 | uint32_t HashData count 1824 | 0x........ | uint32_t HashData[0] DIE offset 1825 | 0x........ | uint32_t HashData[1] DIE offset 1826 | 0x00000000 | uint32_t KeyType (end of hash chain) 1827 `------------' 1828 1829Current testing with real world C++ binaries has shown that there is around 1 183032 bit hash collision per 100,000 name entries. 1831 1832Contents 1833^^^^^^^^ 1834 1835As we said, we want to strictly define exactly what is included in the 1836different tables. For DWARF, we have 3 tables: "``.apple_names``", 1837"``.apple_types``", and "``.apple_namespaces``". 1838 1839"``.apple_names``" sections should contain an entry for each DWARF DIE whose 1840``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or 1841``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``, 1842``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``. It also contains 1843``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and 1844static variables). All global and static variables should be included, 1845including those scoped within functions and classes. For example using the 1846following code: 1847 1848.. code-block:: c 1849 1850 static int var = 0; 1851 1852 void f () 1853 { 1854 static int var = 0; 1855 } 1856 1857Both of the static ``var`` variables would be included in the table. All 1858functions should emit both their full names and their basenames. For C or C++, 1859the full name is the mangled name (if available) which is usually in the 1860``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the 1861function basename. If global or static variables have a mangled name in a 1862``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the 1863simple name found in the ``DW_AT_name`` attribute. 1864 1865"``.apple_types``" sections should contain an entry for each DWARF DIE whose 1866tag is one of: 1867 1868* DW_TAG_array_type 1869* DW_TAG_class_type 1870* DW_TAG_enumeration_type 1871* DW_TAG_pointer_type 1872* DW_TAG_reference_type 1873* DW_TAG_string_type 1874* DW_TAG_structure_type 1875* DW_TAG_subroutine_type 1876* DW_TAG_typedef 1877* DW_TAG_union_type 1878* DW_TAG_ptr_to_member_type 1879* DW_TAG_set_type 1880* DW_TAG_subrange_type 1881* DW_TAG_base_type 1882* DW_TAG_const_type 1883* DW_TAG_file_type 1884* DW_TAG_namelist 1885* DW_TAG_packed_type 1886* DW_TAG_volatile_type 1887* DW_TAG_restrict_type 1888* DW_TAG_atomic_type 1889* DW_TAG_interface_type 1890* DW_TAG_unspecified_type 1891* DW_TAG_shared_type 1892 1893Only entries with a ``DW_AT_name`` attribute are included, and the entry must 1894not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero 1895value). For example, using the following code: 1896 1897.. code-block:: c 1898 1899 int main () 1900 { 1901 int *b = 0; 1902 return *b; 1903 } 1904 1905We get a few type DIEs: 1906 1907.. code-block:: none 1908 1909 0x00000067: TAG_base_type [5] 1910 AT_encoding( DW_ATE_signed ) 1911 AT_name( "int" ) 1912 AT_byte_size( 0x04 ) 1913 1914 0x0000006e: TAG_pointer_type [6] 1915 AT_type( {0x00000067} ( int ) ) 1916 AT_byte_size( 0x08 ) 1917 1918The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``. 1919 1920"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs. 1921If we run into a namespace that has no name this is an anonymous namespace, and 1922the name should be output as "``(anonymous namespace)``" (without the quotes). 1923Why? This matches the output of the ``abi::cxa_demangle()`` that is in the 1924standard C++ library that demangles mangled names. 1925 1926 1927Language Extensions and File Format Changes 1928^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1929 1930Objective-C Extensions 1931"""""""""""""""""""""" 1932 1933"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an 1934Objective-C class. The name used in the hash table is the name of the 1935Objective-C class itself. If the Objective-C class has a category, then an 1936entry is made for both the class name without the category, and for the class 1937name with the category. So if we have a DIE at offset 0x1234 with a name of 1938method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add 1939an entry for "``NSString``" that points to DIE 0x1234, and an entry for 1940"``NSString(my_additions)``" that points to 0x1234. This allows us to quickly 1941track down all Objective-C methods for an Objective-C class when doing 1942expressions. It is needed because of the dynamic nature of Objective-C where 1943anyone can add methods to a class. The DWARF for Objective-C methods is also 1944emitted differently from C++ classes where the methods are not usually 1945contained in the class definition, they are scattered about across one or more 1946compile units. Categories can also be defined in different shared libraries. 1947So we need to be able to quickly find all of the methods and class functions 1948given the Objective-C class name, or quickly find all methods and class 1949functions for a class + category name. This table does not contain any 1950selector names, it just maps Objective-C class names (or class names + 1951category) to all of the methods and class functions. The selectors are added 1952as function basenames in the "``.debug_names``" section. 1953 1954In the "``.apple_names``" section for Objective-C functions, the full name is 1955the entire function name with the brackets ("``-[NSString 1956stringWithCString:]``") and the basename is the selector only 1957("``stringWithCString:``"). 1958 1959Mach-O Changes 1960"""""""""""""" 1961 1962The sections names for the apple hash tables are for non-mach-o files. For 1963mach-o files, the sections should be contained in the ``__DWARF`` segment with 1964names as follows: 1965 1966* "``.apple_names``" -> "``__apple_names``" 1967* "``.apple_types``" -> "``__apple_types``" 1968* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit) 1969* "``.apple_objc``" -> "``__apple_objc``" 1970 1971.. _codeview: 1972 1973CodeView Debug Info Format 1974========================== 1975 1976LLVM supports emitting CodeView, the Microsoft debug info format, and this 1977section describes the design and implementation of that support. 1978 1979Format Background 1980----------------- 1981 1982CodeView as a format is clearly oriented around C++ debugging, and in C++, the 1983majority of debug information tends to be type information. Therefore, the 1984overriding design constraint of CodeView is the separation of type information 1985from other "symbol" information so that type information can be efficiently 1986merged across translation units. Both type information and symbol information is 1987generally stored as a sequence of records, where each record begins with a 198816-bit record size and a 16-bit record kind. 1989 1990Type information is usually stored in the ``.debug$T`` section of the object 1991file. All other debug info, such as line info, string table, symbol info, and 1992inlinee info, is stored in one or more ``.debug$S`` sections. There may only be 1993one ``.debug$T`` section per object file, since all other debug info refers to 1994it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation, 1995the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing 1996to the PDB. When using PDBs, symbol information appears to remain in the object 1997file ``.debug$S`` sections. 1998 1999Type records are referred to by their index, which is the number of records in 2000the stream before a given record plus ``0x1000``. Many common basic types, such 2001as the basic integral types and unqualified pointers to them, are represented 2002using type indices less than ``0x1000``. Such basic types are built in to 2003CodeView consumers and do not require type records. 2004 2005Each type record may only contain type indices that are less than its own type 2006index. This ensures that the graph of type stream references is acyclic. While 2007the source-level type graph may contain cycles through pointer types (consider a 2008linked list struct), these cycles are removed from the type stream by always 2009referring to the forward declaration record of user-defined record types. Only 2010"symbol" records in the ``.debug$S`` streams may refer to complete, 2011non-forward-declaration type records. 2012 2013Working with CodeView 2014--------------------- 2015 2016These are instructions for some common tasks for developers working to improve 2017LLVM's CodeView support. Most of them revolve around using the CodeView dumper 2018embedded in ``llvm-readobj``. 2019 2020* Testing MSVC's output:: 2021 2022 $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file 2023 $ llvm-readobj --codeview foo.obj 2024 2025* Getting LLVM IR debug info out of Clang:: 2026 2027 $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm 2028 2029 Use this to generate LLVM IR for LLVM test cases. 2030 2031* Generate and dump CodeView from LLVM IR metadata:: 2032 2033 $ llc foo.ll -filetype=obj -o foo.obj 2034 $ llvm-readobj --codeview foo.obj > foo.txt 2035 2036 Use this pattern in lit test cases and FileCheck the output of llvm-readobj 2037 2038Improving LLVM's CodeView support is a process of finding interesting type 2039records, constructing a C++ test case that makes MSVC emit those records, 2040dumping the records, understanding them, and then generating equivalent records 2041in LLVM's backend. 2042