1================================
2Source Level Debugging with LLVM
3================================
4
5.. contents::
6   :local:
7
8Introduction
9============
10
11This document is the central repository for all information pertaining to debug
12information in LLVM.  It describes the :ref:`actual format that the LLVM debug
13information takes <format>`, which is useful for those interested in creating
14front-ends or dealing directly with the information.  Further, this document
15provides specific examples of what debug information for C/C++ looks like.
16
17Philosophy behind LLVM debugging information
18--------------------------------------------
19
20The idea of the LLVM debugging information is to capture how the important
21pieces of the source-language's Abstract Syntax Tree map onto LLVM code.
22Several design aspects have shaped the solution that appears here.  The
23important ones are:
24
25* Debugging information should have very little impact on the rest of the
26  compiler.  No transformations, analyses, or code generators should need to
27  be modified because of debugging information.
28
29* LLVM optimizations should interact in :ref:`well-defined and easily described
30  ways <intro_debugopt>` with the debugging information.
31
32* Because LLVM is designed to support arbitrary programming languages,
33  LLVM-to-LLVM tools should not need to know anything about the semantics of
34  the source-level-language.
35
36* Source-level languages are often **widely** different from one another.
37  LLVM should not put any restrictions of the flavor of the source-language,
38  and the debugging information should work with any language.
39
40* With code generator support, it should be possible to use an LLVM compiler
41  to compile a program to native machine code and standard debugging
42  formats.  This allows compatibility with traditional machine-code level
43  debuggers, like GDB or DBX.
44
45The approach used by the LLVM implementation is to use a small set of
46:ref:`intrinsic functions <format_common_intrinsics>` to define a mapping
47between LLVM program objects and the source-level objects.  The description of
48the source-level program is maintained in LLVM metadata in an
49:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end
50currently uses working draft 7 of the `DWARF 3 standard
51<http://www.eagercon.com/dwarf/dwarf3std.htm>`_).
52
53When a program is being debugged, a debugger interacts with the user and turns
54the stored debug information into source-language specific information.  As
55such, a debugger must be aware of the source-language, and is thus tied to a
56specific language or family of languages.
57
58Debug information consumers
59---------------------------
60
61The role of debug information is to provide meta information normally stripped
62away during the compilation process.  This meta information provides an LLVM
63user a relationship between generated code and the original program source
64code.
65
66Currently, there are two backend consumers of debug info: DwarfDebug and
67CodeViewDebug. DwarfDebug produces DWARF suitable for use with GDB, LLDB, and
68other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView,
69the Microsoft debug info format, which is usable with Microsoft debuggers such
70as Visual Studio and WinDBG. LLVM's debug information format is mostly derived
71from and inspired by DWARF, but it is feasible to translate into other target
72debug info formats such as STABS.
73
74It would also be reasonable to use debug information to feed profiling tools
75for analysis of generated code, or, tools for reconstructing the original
76source from generated code.
77
78.. _intro_debugopt:
79
80Debug information and optimizations
81-----------------------------------
82
83An extremely high priority of LLVM debugging information is to make it interact
84well with optimizations and analysis.  In particular, the LLVM debug
85information provides the following guarantees:
86
87* LLVM debug information **always provides information to accurately read
88  the source-level state of the program**, regardless of which LLVM
89  optimizations have been run, and without any modification to the
90  optimizations themselves.  However, some optimizations may impact the
91  ability to modify the current state of the program with a debugger, such
92  as setting program variables, or calling functions that have been
93  deleted.
94
95* As desired, LLVM optimizations can be upgraded to be aware of debugging
96  information, allowing them to update the debugging information as they
97  perform aggressive optimizations.  This means that, with effort, the LLVM
98  optimizers could optimize debug code just as well as non-debug code.
99
100* LLVM debug information does not prevent optimizations from
101  happening (for example inlining, basic block reordering/merging/cleanup,
102  tail duplication, etc).
103
104* LLVM debug information is automatically optimized along with the rest of
105  the program, using existing facilities.  For example, duplicate
106  information is automatically merged by the linker, and unused information
107  is automatically removed.
108
109Basically, the debug information allows you to compile a program with
110"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify
111the program as it executes from a debugger.  Compiling a program with
112"``-O3 -g``" gives you full debug information that is always available and
113accurate for reading (e.g., you get accurate stack traces despite tail call
114elimination and inlining), but you might lose the ability to modify the program
115and call functions which were optimized out of the program, or inlined away
116completely.
117
118The :doc:`LLVM test-suite <TestSuiteMakefileGuide>` provides a framework to
119test the optimizer's handling of debugging information.  It can be run like
120this:
121
122.. code-block:: bash
123
124  % cd llvm/projects/test-suite/MultiSource/Benchmarks  # or some other level
125  % make TEST=dbgopt
126
127This will test impact of debugging information on optimization passes.  If
128debugging information influences optimization passes then it will be reported
129as a failure.  See :doc:`TestingGuide` for more information on LLVM test
130infrastructure and how to run various tests.
131
132.. _format:
133
134Debugging information format
135============================
136
137LLVM debugging information has been carefully designed to make it possible for
138the optimizer to optimize the program and debugging information without
139necessarily having to know anything about debugging information.  In
140particular, the use of metadata avoids duplicated debugging information from
141the beginning, and the global dead code elimination pass automatically deletes
142debugging information for a function if it decides to delete the function.
143
144To do this, most of the debugging information (descriptors for types,
145variables, functions, source files, etc) is inserted by the language front-end
146in the form of LLVM metadata.
147
148Debug information is designed to be agnostic about the target debugger and
149debugging information representation (e.g. DWARF/Stabs/etc).  It uses a generic
150pass to decode the information that represents variables, types, functions,
151namespaces, etc: this allows for arbitrary source-language semantics and
152type-systems to be used, as long as there is a module written for the target
153debugger to interpret the information.
154
155To provide basic functionality, the LLVM debugger does have to make some
156assumptions about the source-level language being debugged, though it keeps
157these to a minimum.  The only common features that the LLVM debugger assumes
158exist are `source files <LangRef.html#difile>`_, and `program objects
159<LangRef.html#diglobalvariable>`_.  These abstract objects are used by a
160debugger to form stack traces, show information about local variables, etc.
161
162This section of the documentation first describes the representation aspects
163common to any source-language.  :ref:`ccxx_frontend` describes the data layout
164conventions used by the C and C++ front-ends.
165
166Debug information descriptors are `specialized metadata nodes
167<LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``.
168
169.. _format_common_intrinsics:
170
171Debugger intrinsic functions
172----------------------------
173
174LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to
175track source local variables through optimization and code generation.
176
177``llvm.dbg.addr``
178^^^^^^^^^^^^^^^^^^^^
179
180.. code-block:: llvm
181
182  void @llvm.dbg.addr(metadata, metadata, metadata)
183
184This intrinsic provides information about a local element (e.g., variable).
185The first argument is metadata holding the address of variable, typically a
186static alloca in the function entry block.  The second argument is a
187`local variable <LangRef.html#dilocalvariable>`_ containing a description of
188the variable.  The third argument is a `complex expression
189<LangRef.html#diexpression>`_.  An `llvm.dbg.addr` intrinsic describes the
190*address* of a source variable.
191
192.. code-block:: text
193
194    %i.addr = alloca i32, align 4
195    call void @llvm.dbg.addr(metadata i32* %i.addr, metadata !1,
196                             metadata !DIExpression()), !dbg !2
197    !1 = !DILocalVariable(name: "i", ...) ; int i
198    !2 = !DILocation(...)
199    ...
200    %buffer = alloca [256 x i8], align 8
201    ; The address of i is buffer+64.
202    call void @llvm.dbg.addr(metadata [256 x i8]* %buffer, metadata !3,
203                             metadata !DIExpression(DW_OP_plus, 64)), !dbg !4
204    !3 = !DILocalVariable(name: "i", ...) ; int i
205    !4 = !DILocation(...)
206
207A frontend should generate exactly one call to ``llvm.dbg.addr`` at the point
208of declaration of a source variable. Optimization passes that fully promote the
209variable from memory to SSA values will replace this call with possibly
210multiple calls to `llvm.dbg.value`. Passes that delete stores are effectively
211partial promotion, and they will insert a mix of calls to ``llvm.dbg.value``
212and ``llvm.dbg.addr`` to track the source variable value when it is available.
213After optimization, there may be multiple calls to ``llvm.dbg.addr`` describing
214the program points where the variables lives in memory. All calls for the same
215concrete source variable must agree on the memory location.
216
217
218``llvm.dbg.declare``
219^^^^^^^^^^^^^^^^^^^^
220
221.. code-block:: llvm
222
223  void @llvm.dbg.declare(metadata, metadata, metadata)
224
225This intrinsic is identical to `llvm.dbg.addr`, except that there can only be
226one call to `llvm.dbg.declare` for a given concrete `local variable
227<LangRef.html#dilocalvariable>`_. It is not control-dependent, meaning that if
228a call to `llvm.dbg.declare` exists and has a valid location argument, that
229address is considered to be the true home of the variable across its entire
230lifetime. This makes it hard for optimizations to preserve accurate debug info
231in the presence of ``llvm.dbg.declare``, so we are transitioning away from it,
232and we plan to deprecate it in future LLVM releases.
233
234
235``llvm.dbg.value``
236^^^^^^^^^^^^^^^^^^
237
238.. code-block:: llvm
239
240  void @llvm.dbg.value(metadata, metadata, metadata)
241
242This intrinsic provides information when a user source variable is set to a new
243value.  The first argument is the new value (wrapped as metadata).  The second
244argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a
245description of the variable.  The third argument is a `complex expression
246<LangRef.html#diexpression>`_.
247
248An `llvm.dbg.value` intrinsic describes the *value* of a source variable
249directly, not its address.  Note that the value operand of this intrinsic may
250be indirect (i.e, a pointer to the source variable), provided that interpreting
251the complex expression derives the direct value.
252
253Object lifetimes and scoping
254============================
255
256In many languages, the local variables in functions can have their lifetimes or
257scopes limited to a subset of a function.  In the C family of languages, for
258example, variables are only live (readable and writable) within the source
259block that they are defined in.  In functional languages, values are only
260readable after they have been defined.  Though this is a very obvious concept,
261it is non-trivial to model in LLVM, because it has no notion of scoping in this
262sense, and does not want to be tied to a language's scoping rules.
263
264In order to handle this, the LLVM debug format uses the metadata attached to
265llvm instructions to encode line number and scoping information.  Consider the
266following C fragment, for example:
267
268.. code-block:: c
269
270  1.  void foo() {
271  2.    int X = 21;
272  3.    int Y = 22;
273  4.    {
274  5.      int Z = 23;
275  6.      Z = X;
276  7.    }
277  8.    X = Y;
278  9.  }
279
280.. FIXME: Update the following example to use llvm.dbg.addr once that is the
281   default in clang.
282
283Compiled to LLVM, this function would be represented like this:
284
285.. code-block:: text
286
287  ; Function Attrs: nounwind ssp uwtable
288  define void @foo() #0 !dbg !4 {
289  entry:
290    %X = alloca i32, align 4
291    %Y = alloca i32, align 4
292    %Z = alloca i32, align 4
293    call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
294    store i32 21, i32* %X, align 4, !dbg !14
295    call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16
296    store i32 22, i32* %Y, align 4, !dbg !16
297    call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
298    store i32 23, i32* %Z, align 4, !dbg !19
299    %0 = load i32, i32* %X, align 4, !dbg !20
300    store i32 %0, i32* %Z, align 4, !dbg !21
301    %1 = load i32, i32* %Y, align 4, !dbg !22
302    store i32 %1, i32* %X, align 4, !dbg !23
303    ret void, !dbg !24
304  }
305
306  ; Function Attrs: nounwind readnone
307  declare void @llvm.dbg.declare(metadata, metadata, metadata) #1
308
309  attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
310  attributes #1 = { nounwind readnone }
311
312  !llvm.dbg.cu = !{!0}
313  !llvm.module.flags = !{!7, !8, !9}
314  !llvm.ident = !{!10}
315
316  !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2)
317  !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info")
318  !2 = !{}
319  !3 = !{!4}
320  !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, variables: !2)
321  !5 = !DISubroutineType(types: !6)
322  !6 = !{null}
323  !7 = !{i32 2, !"Dwarf Version", i32 2}
324  !8 = !{i32 2, !"Debug Info Version", i32 3}
325  !9 = !{i32 1, !"PIC Level", i32 2}
326  !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"}
327  !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12)
328  !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed)
329  !13 = !DIExpression()
330  !14 = !DILocation(line: 2, column: 9, scope: !4)
331  !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12)
332  !16 = !DILocation(line: 3, column: 9, scope: !4)
333  !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12)
334  !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
335  !19 = !DILocation(line: 5, column: 11, scope: !18)
336  !20 = !DILocation(line: 6, column: 11, scope: !18)
337  !21 = !DILocation(line: 6, column: 9, scope: !18)
338  !22 = !DILocation(line: 8, column: 9, scope: !4)
339  !23 = !DILocation(line: 8, column: 7, scope: !4)
340  !24 = !DILocation(line: 9, column: 3, scope: !4)
341
342
343This example illustrates a few important details about LLVM debugging
344information.  In particular, it shows how the ``llvm.dbg.declare`` intrinsic and
345location information, which are attached to an instruction, are applied
346together to allow a debugger to analyze the relationship between statements,
347variable definitions, and the code used to implement the function.
348
349.. code-block:: llvm
350
351  call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
352    ; [debug line = 2:7] [debug variable = X]
353
354The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the
355variable ``X``.  The metadata ``!dbg !14`` attached to the intrinsic provides
356scope information for the variable ``X``.
357
358.. code-block:: text
359
360  !14 = !DILocation(line: 2, column: 9, scope: !4)
361  !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5,
362                              isLocal: false, isDefinition: true, scopeLine: 1,
363                              isOptimized: false, variables: !2)
364
365Here ``!14`` is metadata providing `location information
366<LangRef.html#dilocation>`_.  In this example, scope is encoded by ``!4``, a
367`subprogram descriptor <LangRef.html#disubprogram>`_.  This way the location
368information attached to the intrinsics indicates that the variable ``X`` is
369declared at line number 2 at a function level scope in function ``foo``.
370
371Now lets take another example.
372
373.. code-block:: llvm
374
375  call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
376    ; [debug line = 5:9] [debug variable = Z]
377
378The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for
379variable ``Z``.  The metadata ``!dbg !19`` attached to the intrinsic provides
380scope information for the variable ``Z``.
381
382.. code-block:: text
383
384  !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
385  !19 = !DILocation(line: 5, column: 11, scope: !18)
386
387Here ``!19`` indicates that ``Z`` is declared at line number 5 and column
388number 11 inside of lexical scope ``!18``.  The lexical scope itself resides
389inside of subprogram ``!4`` described above.
390
391The scope information attached with each instruction provides a straightforward
392way to find instructions covered by a scope.
393
394.. _ccxx_frontend:
395
396C/C++ front-end specific debug information
397==========================================
398
399The C and C++ front-ends represent information about the program in a format
400that is effectively identical to `DWARF 3.0
401<http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information
402content.  This allows code generators to trivially support native debuggers by
403generating standard dwarf information, and contains enough information for
404non-dwarf targets to translate it as needed.
405
406This section describes the forms used to represent C and C++ programs.  Other
407languages could pattern themselves after this (which itself is tuned to
408representing programs in the same way that DWARF 3 does), or they could choose
409to provide completely different forms if they don't fit into the DWARF model.
410As support for debugging information gets added to the various LLVM
411source-language front-ends, the information used should be documented here.
412
413The following sections provide examples of a few C/C++ constructs and the debug
414information that would best describe those constructs.  The canonical
415references are the ``DIDescriptor`` classes defined in
416``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions
417in ``lib/IR/DIBuilder.cpp``.
418
419C/C++ source file information
420-----------------------------
421
422``llvm::Instruction`` provides easy access to metadata attached with an
423instruction.  One can extract line number information encoded in LLVM IR using
424``Instruction::getDebugLoc()`` and ``DILocation::getLine()``.
425
426.. code-block:: c++
427
428  if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction
429    unsigned Line = Loc->getLine();
430    StringRef File = Loc->getFilename();
431    StringRef Dir = Loc->getDirectory();
432    bool ImplicitCode = Loc->isImplicitCode();
433  }
434
435When the flag ImplicitCode is true then it means that the Instruction has been
436added by the front-end but doesn't correspond to source code written by the user. For example
437
438.. code-block:: c++
439
440  if (MyBoolean) {
441    MyObject MO;
442    ...
443  }
444
445At the end of the scope the MyObject's destructor is called but it isn't written
446explicitly. This information is useful to avoid to have counters on brackets when
447making code coverage.
448
449C/C++ global variable information
450---------------------------------
451
452Given an integer global variable declared as follows:
453
454.. code-block:: c
455
456  _Alignas(8) int MyGlobal = 100;
457
458a C/C++ front-end would generate the following descriptors:
459
460.. code-block:: text
461
462  ;;
463  ;; Define the global itself.
464  ;;
465  @MyGlobal = global i32 100, align 8, !dbg !0
466
467  ;;
468  ;; List of debug info of globals
469  ;;
470  !llvm.dbg.cu = !{!1}
471
472  ;; Some unrelated metadata.
473  !llvm.module.flags = !{!6, !7}
474  !llvm.ident = !{!8}
475
476  ;; Define the global variable itself
477  !0 = distinct !DIGlobalVariable(name: "MyGlobal", scope: !1, file: !2, line: 1, type: !5, isLocal: false, isDefinition: true, align: 64)
478
479  ;; Define the compile unit.
480  !1 = distinct !DICompileUnit(language: DW_LANG_C99, file: !2,
481                               producer: "clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)",
482                               isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug,
483                               enums: !3, globals: !4)
484
485  ;;
486  ;; Define the file
487  ;;
488  !2 = !DIFile(filename: "/dev/stdin",
489               directory: "/Users/dexonsmith/data/llvm/debug-info")
490
491  ;; An empty array.
492  !3 = !{}
493
494  ;; The Array of Global Variables
495  !4 = !{!0}
496
497  ;;
498  ;; Define the type
499  ;;
500  !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed)
501
502  ;; Dwarf version to output.
503  !6 = !{i32 2, !"Dwarf Version", i32 4}
504
505  ;; Debug info schema version.
506  !7 = !{i32 2, !"Debug Info Version", i32 3}
507
508  ;; Compiler identification
509  !8 = !{!"clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)"}
510
511
512The align value in DIGlobalVariable description specifies variable alignment in
513case it was forced by C11 _Alignas(), C++11 alignas() keywords or compiler
514attribute __attribute__((aligned ())). In other case (when this field is missing)
515alignment is considered default. This is used when producing DWARF output
516for DW_AT_alignment value.
517
518C/C++ function information
519--------------------------
520
521Given a function declared as follows:
522
523.. code-block:: c
524
525  int main(int argc, char *argv[]) {
526    return 0;
527  }
528
529a C/C++ front-end would generate the following descriptors:
530
531.. code-block:: text
532
533  ;;
534  ;; Define the anchor for subprograms.
535  ;;
536  !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5,
537                     isLocal: false, isDefinition: true, scopeLine: 1,
538                     flags: DIFlagPrototyped, isOptimized: false,
539                     variables: !2)
540
541  ;;
542  ;; Define the subprogram itself.
543  ;;
544  define i32 @main(i32 %argc, i8** %argv) !dbg !4 {
545  ...
546  }
547
548Debugging information format
549============================
550
551Debugging Information Extension for Objective C Properties
552----------------------------------------------------------
553
554Introduction
555^^^^^^^^^^^^
556
557Objective C provides a simpler way to declare and define accessor methods using
558declared properties.  The language provides features to declare a property and
559to let compiler synthesize accessor methods.
560
561The debugger lets developer inspect Objective C interfaces and their instance
562variables and class variables.  However, the debugger does not know anything
563about the properties defined in Objective C interfaces.  The debugger consumes
564information generated by compiler in DWARF format.  The format does not support
565encoding of Objective C properties.  This proposal describes DWARF extensions to
566encode Objective C properties, which the debugger can use to let developers
567inspect Objective C properties.
568
569Proposal
570^^^^^^^^
571
572Objective C properties exist separately from class members.  A property can be
573defined only by "setter" and "getter" selectors, and be calculated anew on each
574access.  Or a property can just be a direct access to some declared ivar.
575Finally it can have an ivar "automatically synthesized" for it by the compiler,
576in which case the property can be referred to in user code directly using the
577standard C dereference syntax as well as through the property "dot" syntax, but
578there is no entry in the ``@interface`` declaration corresponding to this ivar.
579
580To facilitate debugging, these properties we will add a new DWARF TAG into the
581``DW_TAG_structure_type`` definition for the class to hold the description of a
582given property, and a set of DWARF attributes that provide said description.
583The property tag will also contain the name and declared type of the property.
584
585If there is a related ivar, there will also be a DWARF property attribute placed
586in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG
587for that property.  And in the case where the compiler synthesizes the ivar
588directly, the compiler is expected to generate a ``DW_TAG_member`` for that
589ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used
590to access this ivar directly in code, and with the property attribute pointing
591back to the property it is backing.
592
593The following examples will serve as illustration for our discussion:
594
595.. code-block:: objc
596
597  @interface I1 {
598    int n2;
599  }
600
601  @property int p1;
602  @property int p2;
603  @end
604
605  @implementation I1
606  @synthesize p1;
607  @synthesize p2 = n2;
608  @end
609
610This produces the following DWARF (this is a "pseudo dwarfdump" output):
611
612.. code-block:: none
613
614  0x00000100:  TAG_structure_type [7] *
615                 AT_APPLE_runtime_class( 0x10 )
616                 AT_name( "I1" )
617                 AT_decl_file( "Objc_Property.m" )
618                 AT_decl_line( 3 )
619
620  0x00000110    TAG_APPLE_property
621                  AT_name ( "p1" )
622                  AT_type ( {0x00000150} ( int ) )
623
624  0x00000120:   TAG_APPLE_property
625                  AT_name ( "p2" )
626                  AT_type ( {0x00000150} ( int ) )
627
628  0x00000130:   TAG_member [8]
629                  AT_name( "_p1" )
630                  AT_APPLE_property ( {0x00000110} "p1" )
631                  AT_type( {0x00000150} ( int ) )
632                  AT_artificial ( 0x1 )
633
634  0x00000140:    TAG_member [8]
635                   AT_name( "n2" )
636                   AT_APPLE_property ( {0x00000120} "p2" )
637                   AT_type( {0x00000150} ( int ) )
638
639  0x00000150:  AT_type( ( int ) )
640
641Note, the current convention is that the name of the ivar for an
642auto-synthesized property is the name of the property from which it derives
643with an underscore prepended, as is shown in the example.  But we actually
644don't need to know this convention, since we are given the name of the ivar
645directly.
646
647Also, it is common practice in ObjC to have different property declarations in
648the @interface and @implementation - e.g. to provide a read-only property in
649the interface,and a read-write interface in the implementation.  In that case,
650the compiler should emit whichever property declaration will be in force in the
651current translation unit.
652
653Developers can decorate a property with attributes which are encoded using
654``DW_AT_APPLE_property_attribute``.
655
656.. code-block:: objc
657
658  @property (readonly, nonatomic) int pr;
659
660.. code-block:: none
661
662  TAG_APPLE_property [8]
663    AT_name( "pr" )
664    AT_type ( {0x00000147} (int) )
665    AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic)
666
667The setter and getter method names are attached to the property using
668``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes.
669
670.. code-block:: objc
671
672  @interface I1
673  @property (setter=myOwnP3Setter:) int p3;
674  -(void)myOwnP3Setter:(int)a;
675  @end
676
677  @implementation I1
678  @synthesize p3;
679  -(void)myOwnP3Setter:(int)a{ }
680  @end
681
682The DWARF for this would be:
683
684.. code-block:: none
685
686  0x000003bd: TAG_structure_type [7] *
687                AT_APPLE_runtime_class( 0x10 )
688                AT_name( "I1" )
689                AT_decl_file( "Objc_Property.m" )
690                AT_decl_line( 3 )
691
692  0x000003cd      TAG_APPLE_property
693                    AT_name ( "p3" )
694                    AT_APPLE_property_setter ( "myOwnP3Setter:" )
695                    AT_type( {0x00000147} ( int ) )
696
697  0x000003f3:     TAG_member [8]
698                    AT_name( "_p3" )
699                    AT_type ( {0x00000147} ( int ) )
700                    AT_APPLE_property ( {0x000003cd} )
701                    AT_artificial ( 0x1 )
702
703New DWARF Tags
704^^^^^^^^^^^^^^
705
706+-----------------------+--------+
707| TAG                   | Value  |
708+=======================+========+
709| DW_TAG_APPLE_property | 0x4200 |
710+-----------------------+--------+
711
712New DWARF Attributes
713^^^^^^^^^^^^^^^^^^^^
714
715+--------------------------------+--------+-----------+
716| Attribute                      | Value  | Classes   |
717+================================+========+===========+
718| DW_AT_APPLE_property           | 0x3fed | Reference |
719+--------------------------------+--------+-----------+
720| DW_AT_APPLE_property_getter    | 0x3fe9 | String    |
721+--------------------------------+--------+-----------+
722| DW_AT_APPLE_property_setter    | 0x3fea | String    |
723+--------------------------------+--------+-----------+
724| DW_AT_APPLE_property_attribute | 0x3feb | Constant  |
725+--------------------------------+--------+-----------+
726
727New DWARF Constants
728^^^^^^^^^^^^^^^^^^^
729
730+--------------------------------------+-------+
731| Name                                 | Value |
732+======================================+=======+
733| DW_APPLE_PROPERTY_readonly           | 0x01  |
734+--------------------------------------+-------+
735| DW_APPLE_PROPERTY_getter             | 0x02  |
736+--------------------------------------+-------+
737| DW_APPLE_PROPERTY_assign             | 0x04  |
738+--------------------------------------+-------+
739| DW_APPLE_PROPERTY_readwrite          | 0x08  |
740+--------------------------------------+-------+
741| DW_APPLE_PROPERTY_retain             | 0x10  |
742+--------------------------------------+-------+
743| DW_APPLE_PROPERTY_copy               | 0x20  |
744+--------------------------------------+-------+
745| DW_APPLE_PROPERTY_nonatomic          | 0x40  |
746+--------------------------------------+-------+
747| DW_APPLE_PROPERTY_setter             | 0x80  |
748+--------------------------------------+-------+
749| DW_APPLE_PROPERTY_atomic             | 0x100 |
750+--------------------------------------+-------+
751| DW_APPLE_PROPERTY_weak               | 0x200 |
752+--------------------------------------+-------+
753| DW_APPLE_PROPERTY_strong             | 0x400 |
754+--------------------------------------+-------+
755| DW_APPLE_PROPERTY_unsafe_unretained  | 0x800 |
756+--------------------------------------+-------+
757| DW_APPLE_PROPERTY_nullability        | 0x1000|
758+--------------------------------------+-------+
759| DW_APPLE_PROPERTY_null_resettable    | 0x2000|
760+--------------------------------------+-------+
761| DW_APPLE_PROPERTY_class              | 0x4000|
762+--------------------------------------+-------+
763
764Name Accelerator Tables
765-----------------------
766
767Introduction
768^^^^^^^^^^^^
769
770The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a
771debugger needs.  The "``pub``" in the section name indicates that the entries
772in the table are publicly visible names only.  This means no static or hidden
773functions show up in the "``.debug_pubnames``".  No static variables or private
774class variables are in the "``.debug_pubtypes``".  Many compilers add different
775things to these tables, so we can't rely upon the contents between gcc, icc, or
776clang.
777
778The typical query given by users tends not to match up with the contents of
779these tables.  For example, the DWARF spec states that "In the case of the name
780of a function member or static data member of a C++ structure, class or union,
781the name presented in the "``.debug_pubnames``" section is not the simple name
782given by the ``DW_AT_name attribute`` of the referenced debugging information
783entry, but rather the fully qualified name of the data or function member."
784So the only names in these tables for complex C++ entries is a fully
785qualified name.  Debugger users tend not to enter their search strings as
786"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or
787"``a::b::c``".  So the name entered in the name table must be demangled in
788order to chop it up appropriately and additional names must be manually entered
789into the table to make it effective as a name lookup table for debuggers to
790use.
791
792All debuggers currently ignore the "``.debug_pubnames``" table as a result of
793its inconsistent and useless public-only name content making it a waste of
794space in the object file.  These tables, when they are written to disk, are not
795sorted in any way, leaving every debugger to do its own parsing and sorting.
796These tables also include an inlined copy of the string values in the table
797itself making the tables much larger than they need to be on disk, especially
798for large C++ programs.
799
800Can't we just fix the sections by adding all of the names we need to this
801table? No, because that is not what the tables are defined to contain and we
802won't know the difference between the old bad tables and the new good tables.
803At best we could make our own renamed sections that contain all of the data we
804need.
805
806These tables are also insufficient for what a debugger like LLDB needs.  LLDB
807uses clang for its expression parsing where LLDB acts as a PCH.  LLDB is then
808often asked to look for type "``foo``" or namespace "``bar``", or list items in
809namespace "``baz``".  Namespaces are not included in the pubnames or pubtypes
810tables.  Since clang asks a lot of questions when it is parsing an expression,
811we need to be very fast when looking up names, as it happens a lot.  Having new
812accelerator tables that are optimized for very quick lookups will benefit this
813type of debugging experience greatly.
814
815We would like to generate name lookup tables that can be mapped into memory
816from disk, and used as is, with little or no up-front parsing.  We would also
817be able to control the exact content of these different tables so they contain
818exactly what we need.  The Name Accelerator Tables were designed to fix these
819issues.  In order to solve these issues we need to:
820
821* Have a format that can be mapped into memory from disk and used as is
822* Lookups should be very fast
823* Extensible table format so these tables can be made by many producers
824* Contain all of the names needed for typical lookups out of the box
825* Strict rules for the contents of tables
826
827Table size is important and the accelerator table format should allow the reuse
828of strings from common string tables so the strings for the names are not
829duplicated.  We also want to make sure the table is ready to be used as-is by
830simply mapping the table into memory with minimal header parsing.
831
832The name lookups need to be fast and optimized for the kinds of lookups that
833debuggers tend to do.  Optimally we would like to touch as few parts of the
834mapped table as possible when doing a name lookup and be able to quickly find
835the name entry we are looking for, or discover there are no matches.  In the
836case of debuggers we optimized for lookups that fail most of the time.
837
838Each table that is defined should have strict rules on exactly what is in the
839accelerator tables and documented so clients can rely on the content.
840
841Hash Tables
842^^^^^^^^^^^
843
844Standard Hash Tables
845""""""""""""""""""""
846
847Typical hash tables have a header, buckets, and each bucket points to the
848bucket contents:
849
850.. code-block:: none
851
852  .------------.
853  |  HEADER    |
854  |------------|
855  |  BUCKETS   |
856  |------------|
857  |  DATA      |
858  `------------'
859
860The BUCKETS are an array of offsets to DATA for each hash:
861
862.. code-block:: none
863
864  .------------.
865  | 0x00001000 | BUCKETS[0]
866  | 0x00002000 | BUCKETS[1]
867  | 0x00002200 | BUCKETS[2]
868  | 0x000034f0 | BUCKETS[3]
869  |            | ...
870  | 0xXXXXXXXX | BUCKETS[n_buckets]
871  '------------'
872
873So for ``bucket[3]`` in the example above, we have an offset into the table
8740x000034f0 which points to a chain of entries for the bucket.  Each bucket must
875contain a next pointer, full 32 bit hash value, the string itself, and the data
876for the current string value.
877
878.. code-block:: none
879
880              .------------.
881  0x000034f0: | 0x00003500 | next pointer
882              | 0x12345678 | 32 bit hash
883              | "erase"    | string value
884              | data[n]    | HashData for this bucket
885              |------------|
886  0x00003500: | 0x00003550 | next pointer
887              | 0x29273623 | 32 bit hash
888              | "dump"     | string value
889              | data[n]    | HashData for this bucket
890              |------------|
891  0x00003550: | 0x00000000 | next pointer
892              | 0x82638293 | 32 bit hash
893              | "main"     | string value
894              | data[n]    | HashData for this bucket
895              `------------'
896
897The problem with this layout for debuggers is that we need to optimize for the
898negative lookup case where the symbol we're searching for is not present.  So
899if we were to lookup "``printf``" in the table above, we would make a 32-bit
900hash for "``printf``", it might match ``bucket[3]``.  We would need to go to
901the offset 0x000034f0 and start looking to see if our 32 bit hash matches.  To
902do so, we need to read the next pointer, then read the hash, compare it, and
903skip to the next bucket.  Each time we are skipping many bytes in memory and
904touching new pages just to do the compare on the full 32 bit hash.  All of
905these accesses then tell us that we didn't have a match.
906
907Name Hash Tables
908""""""""""""""""
909
910To solve the issues mentioned above we have structured the hash tables a bit
911differently: a header, buckets, an array of all unique 32 bit hash values,
912followed by an array of hash value data offsets, one for each hash value, then
913the data for all hash values:
914
915.. code-block:: none
916
917  .-------------.
918  |  HEADER     |
919  |-------------|
920  |  BUCKETS    |
921  |-------------|
922  |  HASHES     |
923  |-------------|
924  |  OFFSETS    |
925  |-------------|
926  |  DATA       |
927  `-------------'
928
929The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array.  By
930making all of the full 32 bit hash values contiguous in memory, we allow
931ourselves to efficiently check for a match while touching as little memory as
932possible.  Most often checking the 32 bit hash values is as far as the lookup
933goes.  If it does match, it usually is a match with no collisions.  So for a
934table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash
935values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and
936``OFFSETS`` as:
937
938.. code-block:: none
939
940  .-------------------------.
941  |  HEADER.magic           | uint32_t
942  |  HEADER.version         | uint16_t
943  |  HEADER.hash_function   | uint16_t
944  |  HEADER.bucket_count    | uint32_t
945  |  HEADER.hashes_count    | uint32_t
946  |  HEADER.header_data_len | uint32_t
947  |  HEADER_DATA            | HeaderData
948  |-------------------------|
949  |  BUCKETS                | uint32_t[n_buckets] // 32 bit hash indexes
950  |-------------------------|
951  |  HASHES                 | uint32_t[n_hashes] // 32 bit hash values
952  |-------------------------|
953  |  OFFSETS                | uint32_t[n_hashes] // 32 bit offsets to hash value data
954  |-------------------------|
955  |  ALL HASH DATA          |
956  `-------------------------'
957
958So taking the exact same data from the standard hash example above we end up
959with:
960
961.. code-block:: none
962
963              .------------.
964              | HEADER     |
965              |------------|
966              |          0 | BUCKETS[0]
967              |          2 | BUCKETS[1]
968              |          5 | BUCKETS[2]
969              |          6 | BUCKETS[3]
970              |            | ...
971              |        ... | BUCKETS[n_buckets]
972              |------------|
973              | 0x........ | HASHES[0]
974              | 0x........ | HASHES[1]
975              | 0x........ | HASHES[2]
976              | 0x........ | HASHES[3]
977              | 0x........ | HASHES[4]
978              | 0x........ | HASHES[5]
979              | 0x12345678 | HASHES[6]    hash for BUCKETS[3]
980              | 0x29273623 | HASHES[7]    hash for BUCKETS[3]
981              | 0x82638293 | HASHES[8]    hash for BUCKETS[3]
982              | 0x........ | HASHES[9]
983              | 0x........ | HASHES[10]
984              | 0x........ | HASHES[11]
985              | 0x........ | HASHES[12]
986              | 0x........ | HASHES[13]
987              | 0x........ | HASHES[n_hashes]
988              |------------|
989              | 0x........ | OFFSETS[0]
990              | 0x........ | OFFSETS[1]
991              | 0x........ | OFFSETS[2]
992              | 0x........ | OFFSETS[3]
993              | 0x........ | OFFSETS[4]
994              | 0x........ | OFFSETS[5]
995              | 0x000034f0 | OFFSETS[6]   offset for BUCKETS[3]
996              | 0x00003500 | OFFSETS[7]   offset for BUCKETS[3]
997              | 0x00003550 | OFFSETS[8]   offset for BUCKETS[3]
998              | 0x........ | OFFSETS[9]
999              | 0x........ | OFFSETS[10]
1000              | 0x........ | OFFSETS[11]
1001              | 0x........ | OFFSETS[12]
1002              | 0x........ | OFFSETS[13]
1003              | 0x........ | OFFSETS[n_hashes]
1004              |------------|
1005              |            |
1006              |            |
1007              |            |
1008              |            |
1009              |            |
1010              |------------|
1011  0x000034f0: | 0x00001203 | .debug_str ("erase")
1012              | 0x00000004 | A 32 bit array count - number of HashData with name "erase"
1013              | 0x........ | HashData[0]
1014              | 0x........ | HashData[1]
1015              | 0x........ | HashData[2]
1016              | 0x........ | HashData[3]
1017              | 0x00000000 | String offset into .debug_str (terminate data for hash)
1018              |------------|
1019  0x00003500: | 0x00001203 | String offset into .debug_str ("collision")
1020              | 0x00000002 | A 32 bit array count - number of HashData with name "collision"
1021              | 0x........ | HashData[0]
1022              | 0x........ | HashData[1]
1023              | 0x00001203 | String offset into .debug_str ("dump")
1024              | 0x00000003 | A 32 bit array count - number of HashData with name "dump"
1025              | 0x........ | HashData[0]
1026              | 0x........ | HashData[1]
1027              | 0x........ | HashData[2]
1028              | 0x00000000 | String offset into .debug_str (terminate data for hash)
1029              |------------|
1030  0x00003550: | 0x00001203 | String offset into .debug_str ("main")
1031              | 0x00000009 | A 32 bit array count - number of HashData with name "main"
1032              | 0x........ | HashData[0]
1033              | 0x........ | HashData[1]
1034              | 0x........ | HashData[2]
1035              | 0x........ | HashData[3]
1036              | 0x........ | HashData[4]
1037              | 0x........ | HashData[5]
1038              | 0x........ | HashData[6]
1039              | 0x........ | HashData[7]
1040              | 0x........ | HashData[8]
1041              | 0x00000000 | String offset into .debug_str (terminate data for hash)
1042              `------------'
1043
1044So we still have all of the same data, we just organize it more efficiently for
1045debugger lookup.  If we repeat the same "``printf``" lookup from above, we
1046would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit
1047hash value and modulo it by ``n_buckets``.  ``BUCKETS[3]`` contains "6" which
1048is the index into the ``HASHES`` table.  We would then compare any consecutive
104932 bit hashes values in the ``HASHES`` array as long as the hashes would be in
1050``BUCKETS[3]``.  We do this by verifying that each subsequent hash value modulo
1051``n_buckets`` is still 3.  In the case of a failed lookup we would access the
1052memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes
1053before we know that we have no match.  We don't end up marching through
1054multiple words of memory and we really keep the number of processor data cache
1055lines being accessed as small as possible.
1056
1057The string hash that is used for these lookup tables is the Daniel J.
1058Bernstein hash which is also used in the ELF ``GNU_HASH`` sections.  It is a
1059very good hash for all kinds of names in programs with very few hash
1060collisions.
1061
1062Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``.
1063
1064Details
1065^^^^^^^
1066
1067These name hash tables are designed to be generic where specializations of the
1068table get to define additional data that goes into the header ("``HeaderData``"),
1069how the string value is stored ("``KeyType``") and the content of the data for each
1070hash value.
1071
1072Header Layout
1073"""""""""""""
1074
1075The header has a fixed part, and the specialized part.  The exact format of the
1076header is:
1077
1078.. code-block:: c
1079
1080  struct Header
1081  {
1082    uint32_t   magic;           // 'HASH' magic value to allow endian detection
1083    uint16_t   version;         // Version number
1084    uint16_t   hash_function;   // The hash function enumeration that was used
1085    uint32_t   bucket_count;    // The number of buckets in this hash table
1086    uint32_t   hashes_count;    // The total number of unique hash values and hash data offsets in this table
1087    uint32_t   header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment
1088                                // Specifically the length of the following HeaderData field - this does not
1089                                // include the size of the preceding fields
1090    HeaderData header_data;     // Implementation specific header data
1091  };
1092
1093The header starts with a 32 bit "``magic``" value which must be ``'HASH'``
1094encoded as an ASCII integer.  This allows the detection of the start of the
1095hash table and also allows the table's byte order to be determined so the table
1096can be correctly extracted.  The "``magic``" value is followed by a 16 bit
1097``version`` number which allows the table to be revised and modified in the
1098future.  The current version number is 1. ``hash_function`` is a ``uint16_t``
1099enumeration that specifies which hash function was used to produce this table.
1100The current values for the hash function enumerations include:
1101
1102.. code-block:: c
1103
1104  enum HashFunctionType
1105  {
1106    eHashFunctionDJB = 0u, // Daniel J Bernstein hash function
1107  };
1108
1109``bucket_count`` is a 32 bit unsigned integer that represents how many buckets
1110are in the ``BUCKETS`` array.  ``hashes_count`` is the number of unique 32 bit
1111hash values that are in the ``HASHES`` array, and is the same number of offsets
1112are contained in the ``OFFSETS`` array.  ``header_data_len`` specifies the size
1113in bytes of the ``HeaderData`` that is filled in by specialized versions of
1114this table.
1115
1116Fixed Lookup
1117""""""""""""
1118
1119The header is followed by the buckets, hashes, offsets, and hash value data.
1120
1121.. code-block:: c
1122
1123  struct FixedTable
1124  {
1125    uint32_t buckets[Header.bucket_count];  // An array of hash indexes into the "hashes[]" array below
1126    uint32_t hashes [Header.hashes_count];  // Every unique 32 bit hash for the entire table is in this table
1127    uint32_t offsets[Header.hashes_count];  // An offset that corresponds to each item in the "hashes[]" array above
1128  };
1129
1130``buckets`` is an array of 32 bit indexes into the ``hashes`` array.  The
1131``hashes`` array contains all of the 32 bit hash values for all names in the
1132hash table.  Each hash in the ``hashes`` table has an offset in the ``offsets``
1133array that points to the data for the hash value.
1134
1135This table setup makes it very easy to repurpose these tables to contain
1136different data, while keeping the lookup mechanism the same for all tables.
1137This layout also makes it possible to save the table to disk and map it in
1138later and do very efficient name lookups with little or no parsing.
1139
1140DWARF lookup tables can be implemented in a variety of ways and can store a lot
1141of information for each name.  We want to make the DWARF tables extensible and
1142able to store the data efficiently so we have used some of the DWARF features
1143that enable efficient data storage to define exactly what kind of data we store
1144for each name.
1145
1146The ``HeaderData`` contains a definition of the contents of each HashData chunk.
1147We might want to store an offset to all of the debug information entries (DIEs)
1148for each name.  To keep things extensible, we create a list of items, or
1149Atoms, that are contained in the data for each name.  First comes the type of
1150the data in each atom:
1151
1152.. code-block:: c
1153
1154  enum AtomType
1155  {
1156    eAtomTypeNULL       = 0u,
1157    eAtomTypeDIEOffset  = 1u,   // DIE offset, check form for encoding
1158    eAtomTypeCUOffset   = 2u,   // DIE offset of the compiler unit header that contains the item in question
1159    eAtomTypeTag        = 3u,   // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2
1160    eAtomTypeNameFlags  = 4u,   // Flags from enum NameFlags
1161    eAtomTypeTypeFlags  = 5u,   // Flags from enum TypeFlags
1162  };
1163
1164The enumeration values and their meanings are:
1165
1166.. code-block:: none
1167
1168  eAtomTypeNULL       - a termination atom that specifies the end of the atom list
1169  eAtomTypeDIEOffset  - an offset into the .debug_info section for the DWARF DIE for this name
1170  eAtomTypeCUOffset   - an offset into the .debug_info section for the CU that contains the DIE
1171  eAtomTypeDIETag     - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is
1172  eAtomTypeNameFlags  - Flags for functions and global variables (isFunction, isInlined, isExternal...)
1173  eAtomTypeTypeFlags  - Flags for types (isCXXClass, isObjCClass, ...)
1174
1175Then we allow each atom type to define the atom type and how the data for each
1176atom type data is encoded:
1177
1178.. code-block:: c
1179
1180  struct Atom
1181  {
1182    uint16_t type;  // AtomType enum value
1183    uint16_t form;  // DWARF DW_FORM_XXX defines
1184  };
1185
1186The ``form`` type above is from the DWARF specification and defines the exact
1187encoding of the data for the Atom type.  See the DWARF specification for the
1188``DW_FORM_`` definitions.
1189
1190.. code-block:: c
1191
1192  struct HeaderData
1193  {
1194    uint32_t die_offset_base;
1195    uint32_t atom_count;
1196    Atoms    atoms[atom_count0];
1197  };
1198
1199``HeaderData`` defines the base DIE offset that should be added to any atoms
1200that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``,
1201``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``.  It also defines
1202what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large
1203each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data
1204should be interpreted.
1205
1206For the current implementations of the "``.apple_names``" (all functions +
1207globals), the "``.apple_types``" (names of all types that are defined), and
1208the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom``
1209array to be:
1210
1211.. code-block:: c
1212
1213  HeaderData.atom_count = 1;
1214  HeaderData.atoms[0].type = eAtomTypeDIEOffset;
1215  HeaderData.atoms[0].form = DW_FORM_data4;
1216
1217This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is
1218encoded as a 32 bit value (DW_FORM_data4).  This allows a single name to have
1219multiple matching DIEs in a single file, which could come up with an inlined
1220function for instance.  Future tables could include more information about the
1221DIE such as flags indicating if the DIE is a function, method, block,
1222or inlined.
1223
1224The KeyType for the DWARF table is a 32 bit string table offset into the
1225".debug_str" table.  The ".debug_str" is the string table for the DWARF which
1226may already contain copies of all of the strings.  This helps make sure, with
1227help from the compiler, that we reuse the strings between all of the DWARF
1228sections and keeps the hash table size down.  Another benefit to having the
1229compiler generate all strings as DW_FORM_strp in the debug info, is that
1230DWARF parsing can be made much faster.
1231
1232After a lookup is made, we get an offset into the hash data.  The hash data
1233needs to be able to deal with 32 bit hash collisions, so the chunk of data
1234at the offset in the hash data consists of a triple:
1235
1236.. code-block:: c
1237
1238  uint32_t str_offset
1239  uint32_t hash_data_count
1240  HashData[hash_data_count]
1241
1242If "str_offset" is zero, then the bucket contents are done. 99.9% of the
1243hash data chunks contain a single item (no 32 bit hash collision):
1244
1245.. code-block:: none
1246
1247  .------------.
1248  | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1249  | 0x00000004 | uint32_t HashData count
1250  | 0x........ | uint32_t HashData[0] DIE offset
1251  | 0x........ | uint32_t HashData[1] DIE offset
1252  | 0x........ | uint32_t HashData[2] DIE offset
1253  | 0x........ | uint32_t HashData[3] DIE offset
1254  | 0x00000000 | uint32_t KeyType (end of hash chain)
1255  `------------'
1256
1257If there are collisions, you will have multiple valid string offsets:
1258
1259.. code-block:: none
1260
1261  .------------.
1262  | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1263  | 0x00000004 | uint32_t HashData count
1264  | 0x........ | uint32_t HashData[0] DIE offset
1265  | 0x........ | uint32_t HashData[1] DIE offset
1266  | 0x........ | uint32_t HashData[2] DIE offset
1267  | 0x........ | uint32_t HashData[3] DIE offset
1268  | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print")
1269  | 0x00000002 | uint32_t HashData count
1270  | 0x........ | uint32_t HashData[0] DIE offset
1271  | 0x........ | uint32_t HashData[1] DIE offset
1272  | 0x00000000 | uint32_t KeyType (end of hash chain)
1273  `------------'
1274
1275Current testing with real world C++ binaries has shown that there is around 1
127632 bit hash collision per 100,000 name entries.
1277
1278Contents
1279^^^^^^^^
1280
1281As we said, we want to strictly define exactly what is included in the
1282different tables.  For DWARF, we have 3 tables: "``.apple_names``",
1283"``.apple_types``", and "``.apple_namespaces``".
1284
1285"``.apple_names``" sections should contain an entry for each DWARF DIE whose
1286``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or
1287``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``,
1288``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``.  It also contains
1289``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and
1290static variables).  All global and static variables should be included,
1291including those scoped within functions and classes.  For example using the
1292following code:
1293
1294.. code-block:: c
1295
1296  static int var = 0;
1297
1298  void f ()
1299  {
1300    static int var = 0;
1301  }
1302
1303Both of the static ``var`` variables would be included in the table.  All
1304functions should emit both their full names and their basenames.  For C or C++,
1305the full name is the mangled name (if available) which is usually in the
1306``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the
1307function basename.  If global or static variables have a mangled name in a
1308``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the
1309simple name found in the ``DW_AT_name`` attribute.
1310
1311"``.apple_types``" sections should contain an entry for each DWARF DIE whose
1312tag is one of:
1313
1314* DW_TAG_array_type
1315* DW_TAG_class_type
1316* DW_TAG_enumeration_type
1317* DW_TAG_pointer_type
1318* DW_TAG_reference_type
1319* DW_TAG_string_type
1320* DW_TAG_structure_type
1321* DW_TAG_subroutine_type
1322* DW_TAG_typedef
1323* DW_TAG_union_type
1324* DW_TAG_ptr_to_member_type
1325* DW_TAG_set_type
1326* DW_TAG_subrange_type
1327* DW_TAG_base_type
1328* DW_TAG_const_type
1329* DW_TAG_file_type
1330* DW_TAG_namelist
1331* DW_TAG_packed_type
1332* DW_TAG_volatile_type
1333* DW_TAG_restrict_type
1334* DW_TAG_atomic_type
1335* DW_TAG_interface_type
1336* DW_TAG_unspecified_type
1337* DW_TAG_shared_type
1338
1339Only entries with a ``DW_AT_name`` attribute are included, and the entry must
1340not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero
1341value).  For example, using the following code:
1342
1343.. code-block:: c
1344
1345  int main ()
1346  {
1347    int *b = 0;
1348    return *b;
1349  }
1350
1351We get a few type DIEs:
1352
1353.. code-block:: none
1354
1355  0x00000067:     TAG_base_type [5]
1356                  AT_encoding( DW_ATE_signed )
1357                  AT_name( "int" )
1358                  AT_byte_size( 0x04 )
1359
1360  0x0000006e:     TAG_pointer_type [6]
1361                  AT_type( {0x00000067} ( int ) )
1362                  AT_byte_size( 0x08 )
1363
1364The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``.
1365
1366"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs.
1367If we run into a namespace that has no name this is an anonymous namespace, and
1368the name should be output as "``(anonymous namespace)``" (without the quotes).
1369Why?  This matches the output of the ``abi::cxa_demangle()`` that is in the
1370standard C++ library that demangles mangled names.
1371
1372
1373Language Extensions and File Format Changes
1374^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1375
1376Objective-C Extensions
1377""""""""""""""""""""""
1378
1379"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an
1380Objective-C class.  The name used in the hash table is the name of the
1381Objective-C class itself.  If the Objective-C class has a category, then an
1382entry is made for both the class name without the category, and for the class
1383name with the category.  So if we have a DIE at offset 0x1234 with a name of
1384method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add
1385an entry for "``NSString``" that points to DIE 0x1234, and an entry for
1386"``NSString(my_additions)``" that points to 0x1234.  This allows us to quickly
1387track down all Objective-C methods for an Objective-C class when doing
1388expressions.  It is needed because of the dynamic nature of Objective-C where
1389anyone can add methods to a class.  The DWARF for Objective-C methods is also
1390emitted differently from C++ classes where the methods are not usually
1391contained in the class definition, they are scattered about across one or more
1392compile units.  Categories can also be defined in different shared libraries.
1393So we need to be able to quickly find all of the methods and class functions
1394given the Objective-C class name, or quickly find all methods and class
1395functions for a class + category name.  This table does not contain any
1396selector names, it just maps Objective-C class names (or class names +
1397category) to all of the methods and class functions.  The selectors are added
1398as function basenames in the "``.debug_names``" section.
1399
1400In the "``.apple_names``" section for Objective-C functions, the full name is
1401the entire function name with the brackets ("``-[NSString
1402stringWithCString:]``") and the basename is the selector only
1403("``stringWithCString:``").
1404
1405Mach-O Changes
1406""""""""""""""
1407
1408The sections names for the apple hash tables are for non-mach-o files.  For
1409mach-o files, the sections should be contained in the ``__DWARF`` segment with
1410names as follows:
1411
1412* "``.apple_names``" -> "``__apple_names``"
1413* "``.apple_types``" -> "``__apple_types``"
1414* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit)
1415* "``.apple_objc``" -> "``__apple_objc``"
1416
1417.. _codeview:
1418
1419CodeView Debug Info Format
1420==========================
1421
1422LLVM supports emitting CodeView, the Microsoft debug info format, and this
1423section describes the design and implementation of that support.
1424
1425Format Background
1426-----------------
1427
1428CodeView as a format is clearly oriented around C++ debugging, and in C++, the
1429majority of debug information tends to be type information. Therefore, the
1430overriding design constraint of CodeView is the separation of type information
1431from other "symbol" information so that type information can be efficiently
1432merged across translation units. Both type information and symbol information is
1433generally stored as a sequence of records, where each record begins with a
143416-bit record size and a 16-bit record kind.
1435
1436Type information is usually stored in the ``.debug$T`` section of the object
1437file.  All other debug info, such as line info, string table, symbol info, and
1438inlinee info, is stored in one or more ``.debug$S`` sections. There may only be
1439one ``.debug$T`` section per object file, since all other debug info refers to
1440it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation,
1441the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing
1442to the PDB. When using PDBs, symbol information appears to remain in the object
1443file ``.debug$S`` sections.
1444
1445Type records are referred to by their index, which is the number of records in
1446the stream before a given record plus ``0x1000``. Many common basic types, such
1447as the basic integral types and unqualified pointers to them, are represented
1448using type indices less than ``0x1000``. Such basic types are built in to
1449CodeView consumers and do not require type records.
1450
1451Each type record may only contain type indices that are less than its own type
1452index. This ensures that the graph of type stream references is acyclic. While
1453the source-level type graph may contain cycles through pointer types (consider a
1454linked list struct), these cycles are removed from the type stream by always
1455referring to the forward declaration record of user-defined record types. Only
1456"symbol" records in the ``.debug$S`` streams may refer to complete,
1457non-forward-declaration type records.
1458
1459Working with CodeView
1460---------------------
1461
1462These are instructions for some common tasks for developers working to improve
1463LLVM's CodeView support. Most of them revolve around using the CodeView dumper
1464embedded in ``llvm-readobj``.
1465
1466* Testing MSVC's output::
1467
1468    $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file
1469    $ llvm-readobj -codeview foo.obj
1470
1471* Getting LLVM IR debug info out of Clang::
1472
1473    $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm
1474
1475  Use this to generate LLVM IR for LLVM test cases.
1476
1477* Generate and dump CodeView from LLVM IR metadata::
1478
1479    $ llc foo.ll -filetype=obj -o foo.obj
1480    $ llvm-readobj -codeview foo.obj > foo.txt
1481
1482  Use this pattern in lit test cases and FileCheck the output of llvm-readobj
1483
1484Improving LLVM's CodeView support is a process of finding interesting type
1485records, constructing a C++ test case that makes MSVC emit those records,
1486dumping the records, understanding them, and then generating equivalent records
1487in LLVM's backend.
1488
1489Testing Debug Info Preservation in Optimizations
1490================================================
1491
1492The following paragraphs are an introduction to the debugify utility
1493and examples of how to use it in regression tests to check debug info
1494preservation after optimizations.
1495
1496The ``debugify`` utility
1497------------------------
1498
1499The ``debugify`` synthetic debug info testing utility consists of two
1500main parts. The ``debugify`` pass and the ``check-debugify`` one. They are
1501meant to be used with ``opt`` for development purposes.
1502
1503The first applies synthetic debug information to every instruction of the module,
1504while the latter checks that this DI is still available after an optimization
1505has occurred, reporting any errors/warnings while doing so.
1506
1507The instructions are assigned sequentially increasing line locations,
1508and are immediately used by debug value intrinsics when possible.
1509
1510For example, here is a module before:
1511
1512.. code-block:: llvm
1513
1514   define void @f(i32* %x) {
1515   entry:
1516     %x.addr = alloca i32*, align 8
1517     store i32* %x, i32** %x.addr, align 8
1518     %0 = load i32*, i32** %x.addr, align 8
1519     store i32 10, i32* %0, align 4
1520     ret void
1521   }
1522
1523and after running ``opt -debugify``  on it we get:
1524
1525.. code-block:: text
1526
1527   define void @f(i32* %x) !dbg !6 {
1528   entry:
1529     %x.addr = alloca i32*, align 8, !dbg !12
1530     call void @llvm.dbg.value(metadata i32** %x.addr, metadata !9, metadata !DIExpression()), !dbg !12
1531     store i32* %x, i32** %x.addr, align 8, !dbg !13
1532     %0 = load i32*, i32** %x.addr, align 8, !dbg !14
1533     call void @llvm.dbg.value(metadata i32* %0, metadata !11, metadata !DIExpression()), !dbg !14
1534     store i32 10, i32* %0, align 4, !dbg !15
1535     ret void, !dbg !16
1536   }
1537
1538   !llvm.dbg.cu = !{!0}
1539   !llvm.debugify = !{!3, !4}
1540   !llvm.module.flags = !{!5}
1541
1542   !0 = distinct !DICompileUnit(language: DW_LANG_C, file: !1, producer: "debugify", isOptimized: true, runtimeVersion: 0, emissionKind: FullDebug, enums: !2)
1543   !1 = !DIFile(filename: "debugify-sample.ll", directory: "/")
1544   !2 = !{}
1545   !3 = !{i32 5}
1546   !4 = !{i32 2}
1547   !5 = !{i32 2, !"Debug Info Version", i32 3}
1548   !6 = distinct !DISubprogram(name: "f", linkageName: "f", scope: null, file: !1, line: 1, type: !7, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: true, unit: !0, retainedNodes: !8)
1549   !7 = !DISubroutineType(types: !2)
1550   !8 = !{!9, !11}
1551   !9 = !DILocalVariable(name: "1", scope: !6, file: !1, line: 1, type: !10)
1552   !10 = !DIBasicType(name: "ty64", size: 64, encoding: DW_ATE_unsigned)
1553   !11 = !DILocalVariable(name: "2", scope: !6, file: !1, line: 3, type: !10)
1554   !12 = !DILocation(line: 1, column: 1, scope: !6)
1555   !13 = !DILocation(line: 2, column: 1, scope: !6)
1556   !14 = !DILocation(line: 3, column: 1, scope: !6)
1557   !15 = !DILocation(line: 4, column: 1, scope: !6)
1558   !16 = !DILocation(line: 5, column: 1, scope: !6)
1559
1560The following is an example of the -check-debugify output:
1561
1562.. code-block:: none
1563
1564   $ opt -enable-debugify -loop-vectorize llvm/test/Transforms/LoopVectorize/i8-induction.ll -disable-output
1565   ERROR: Instruction with empty DebugLoc in function f --  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
1566
1567Errors/warnings can range from instructions with empty debug location to an
1568instruction having a type that's incompatible with the source variable it describes,
1569all the way to missing lines and missing debug value intrinsics.
1570
1571Fixing errors
1572^^^^^^^^^^^^^
1573
1574Each of the errors above has a relevant API available to fix it.
1575
1576* In the case of missing debug location, ``Instruction::setDebugLoc`` or possibly
1577  ``IRBuilder::setCurrentDebugLocation`` when using a Builder and the new location
1578  should be reused.
1579
1580* When a debug value has incompatible type ``llvm::replaceAllDbgUsesWith`` can be used.
1581  After a RAUW call an incompatible type error can occur because RAUW does not handle
1582  widening and narrowing of variables while ``llvm::replaceAllDbgUsesWith`` does. It is
1583  also capable of changing the DWARF expression used by the debugger to describe the variable.
1584  It also prevents use-before-def by salvaging or deleting invalid debug values.
1585
1586* When a debug value is missing ``llvm::salvageDebugInfo`` can be used when no replacement
1587  exists, or ``llvm::replaceAllDbgUsesWith`` when a replacement exists.
1588
1589Using ``debugify``
1590------------------
1591
1592In order for ``check-debugify`` to work, the DI must be coming from
1593``debugify``. Thus, modules with existing DI will be skipped.
1594
1595The most straightforward way to use ``debugify`` is as follows::
1596
1597  $ opt -debugify -pass-to-test -check-debugify sample.ll
1598
1599This will inject synthetic DI to ``sample.ll`` run the ``pass-to-test``
1600and then check for missing DI.
1601
1602Some other ways to run debugify are avaliable:
1603
1604.. code-block:: bash
1605
1606   # Same as the above example.
1607   $ opt -enable-debugify -pass-to-test sample.ll
1608
1609   # Suppresses verbose debugify output.
1610   $ opt -enable-debugify -debugify-quiet -pass-to-test sample.ll
1611
1612   # Prepend -debugify before and append -check-debugify -strip after
1613   # each pass on the pipeline (similar to -verify-each).
1614   $ opt -debugify-each -O2 sample.ll
1615
1616``debugify`` can also be used to test a backend, e.g:
1617
1618.. code-block:: bash
1619
1620   $ opt -debugify < sample.ll | llc -o -
1621
1622``debugify`` in regression tests
1623^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1624
1625The ``-debugify`` pass is especially helpful when it comes to testing that
1626a given pass preserves DI while transforming the module. For this to work,
1627the ``-debugify`` output must be stable enough to use in regression tests.
1628Changes to this pass are not allowed to break existing tests.
1629
1630It allows us to test for DI loss in the same tests we check that the
1631transformation is actually doing what it should.
1632
1633Here is an example from ``test/Transforms/InstCombine/cast-mul-select.ll``:
1634
1635.. code-block:: llvm
1636
1637   ; RUN: opt < %s -debugify -instcombine -S | FileCheck %s --check-prefix=DEBUGINFO
1638
1639   define i32 @mul(i32 %x, i32 %y) {
1640   ; DBGINFO-LABEL: @mul(
1641   ; DBGINFO-NEXT:    [[C:%.*]] = mul i32 {{.*}}
1642   ; DBGINFO-NEXT:    call void @llvm.dbg.value(metadata i32 [[C]]
1643   ; DBGINFO-NEXT:    [[D:%.*]] = and i32 {{.*}}
1644   ; DBGINFO-NEXT:    call void @llvm.dbg.value(metadata i32 [[D]]
1645
1646     %A = trunc i32 %x to i8
1647     %B = trunc i32 %y to i8
1648     %C = mul i8 %A, %B
1649     %D = zext i8 %C to i32
1650     ret i32 %D
1651   }
1652
1653Here we test that the two ``dbg.value`` instrinsics are preserved and
1654are correctly pointing to the ``[[C]]`` and ``[[D]]`` variables.
1655
1656.. note::
1657
1658   Note, that when writing this kind of regression tests, it is important
1659   to make them as robust as possible. That's why we should try to avoid
1660   hardcoding line/variable numbers in check lines. If for example you test
1661   for a ``DILocation`` to have a specific line number, and someone later adds
1662   an instruction before the one we check the test will fail. In the cases this
1663   can't be avoided (say, if a test wouldn't be precise enough), moving the
1664   test to it's own file is preferred.
1665