1================================
2Source Level Debugging with LLVM
3================================
4
5.. contents::
6   :local:
7
8Introduction
9============
10
11This document is the central repository for all information pertaining to debug
12information in LLVM.  It describes the :ref:`actual format that the LLVM debug
13information takes <format>`, which is useful for those interested in creating
14front-ends or dealing directly with the information.  Further, this document
15provides specific examples of what debug information for C/C++ looks like.
16
17Philosophy behind LLVM debugging information
18--------------------------------------------
19
20The idea of the LLVM debugging information is to capture how the important
21pieces of the source-language's Abstract Syntax Tree map onto LLVM code.
22Several design aspects have shaped the solution that appears here.  The
23important ones are:
24
25* Debugging information should have very little impact on the rest of the
26  compiler.  No transformations, analyses, or code generators should need to
27  be modified because of debugging information.
28
29* LLVM optimizations should interact in :ref:`well-defined and easily described
30  ways <intro_debugopt>` with the debugging information.
31
32* Because LLVM is designed to support arbitrary programming languages,
33  LLVM-to-LLVM tools should not need to know anything about the semantics of
34  the source-level-language.
35
36* Source-level languages are often **widely** different from one another.
37  LLVM should not put any restrictions of the flavor of the source-language,
38  and the debugging information should work with any language.
39
40* With code generator support, it should be possible to use an LLVM compiler
41  to compile a program to native machine code and standard debugging
42  formats.  This allows compatibility with traditional machine-code level
43  debuggers, like GDB or DBX.
44
45The approach used by the LLVM implementation is to use a small set of
46:ref:`intrinsic functions <format_common_intrinsics>` to define a mapping
47between LLVM program objects and the source-level objects.  The description of
48the source-level program is maintained in LLVM metadata in an
49:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end
50currently uses working draft 7 of the `DWARF 3 standard
51<http://www.eagercon.com/dwarf/dwarf3std.htm>`_).
52
53When a program is being debugged, a debugger interacts with the user and turns
54the stored debug information into source-language specific information.  As
55such, a debugger must be aware of the source-language, and is thus tied to a
56specific language or family of languages.
57
58Debug information consumers
59---------------------------
60
61The role of debug information is to provide meta information normally stripped
62away during the compilation process.  This meta information provides an LLVM
63user a relationship between generated code and the original program source
64code.
65
66Currently, there are two backend consumers of debug info: DwarfDebug and
67CodeViewDebug. DwarfDebug produces DWARF suitable for use with GDB, LLDB, and
68other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView,
69the Microsoft debug info format, which is usable with Microsoft debuggers such
70as Visual Studio and WinDBG. LLVM's debug information format is mostly derived
71from and inspired by DWARF, but it is feasible to translate into other target
72debug info formats such as STABS.
73
74It would also be reasonable to use debug information to feed profiling tools
75for analysis of generated code, or, tools for reconstructing the original
76source from generated code.
77
78.. _intro_debugopt:
79
80Debugging optimized code
81------------------------
82
83An extremely high priority of LLVM debugging information is to make it interact
84well with optimizations and analysis.  In particular, the LLVM debug
85information provides the following guarantees:
86
87* LLVM debug information **always provides information to accurately read
88  the source-level state of the program**, regardless of which LLVM
89  optimizations have been run, and without any modification to the
90  optimizations themselves.  However, some optimizations may impact the
91  ability to modify the current state of the program with a debugger, such
92  as setting program variables, or calling functions that have been
93  deleted.
94
95* As desired, LLVM optimizations can be upgraded to be aware of debugging
96  information, allowing them to update the debugging information as they
97  perform aggressive optimizations.  This means that, with effort, the LLVM
98  optimizers could optimize debug code just as well as non-debug code.
99
100* LLVM debug information does not prevent optimizations from
101  happening (for example inlining, basic block reordering/merging/cleanup,
102  tail duplication, etc).
103
104* LLVM debug information is automatically optimized along with the rest of
105  the program, using existing facilities.  For example, duplicate
106  information is automatically merged by the linker, and unused information
107  is automatically removed.
108
109Basically, the debug information allows you to compile a program with
110"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify
111the program as it executes from a debugger.  Compiling a program with
112"``-O3 -g``" gives you full debug information that is always available and
113accurate for reading (e.g., you get accurate stack traces despite tail call
114elimination and inlining), but you might lose the ability to modify the program
115and call functions which were optimized out of the program, or inlined away
116completely.
117
118The :ref:`LLVM test suite <test-suite-quickstart>` provides a framework to test
119optimizer's handling of debugging information.  It can be run like this:
120
121.. code-block:: bash
122
123  % cd llvm/projects/test-suite/MultiSource/Benchmarks  # or some other level
124  % make TEST=dbgopt
125
126This will test impact of debugging information on optimization passes.  If
127debugging information influences optimization passes then it will be reported
128as a failure.  See :doc:`TestingGuide` for more information on LLVM test
129infrastructure and how to run various tests.
130
131.. _format:
132
133Debugging information format
134============================
135
136LLVM debugging information has been carefully designed to make it possible for
137the optimizer to optimize the program and debugging information without
138necessarily having to know anything about debugging information.  In
139particular, the use of metadata avoids duplicated debugging information from
140the beginning, and the global dead code elimination pass automatically deletes
141debugging information for a function if it decides to delete the function.
142
143To do this, most of the debugging information (descriptors for types,
144variables, functions, source files, etc) is inserted by the language front-end
145in the form of LLVM metadata.
146
147Debug information is designed to be agnostic about the target debugger and
148debugging information representation (e.g. DWARF/Stabs/etc).  It uses a generic
149pass to decode the information that represents variables, types, functions,
150namespaces, etc: this allows for arbitrary source-language semantics and
151type-systems to be used, as long as there is a module written for the target
152debugger to interpret the information.
153
154To provide basic functionality, the LLVM debugger does have to make some
155assumptions about the source-level language being debugged, though it keeps
156these to a minimum.  The only common features that the LLVM debugger assumes
157exist are `source files <LangRef.html#difile>`_, and `program objects
158<LangRef.html#diglobalvariable>`_.  These abstract objects are used by a
159debugger to form stack traces, show information about local variables, etc.
160
161This section of the documentation first describes the representation aspects
162common to any source-language.  :ref:`ccxx_frontend` describes the data layout
163conventions used by the C and C++ front-ends.
164
165Debug information descriptors are `specialized metadata nodes
166<LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``.
167
168.. _format_common_intrinsics:
169
170Debugger intrinsic functions
171----------------------------
172
173LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to
174provide debug information at various points in generated code.
175
176``llvm.dbg.declare``
177^^^^^^^^^^^^^^^^^^^^
178
179.. code-block:: llvm
180
181  void @llvm.dbg.declare(metadata, metadata, metadata)
182
183This intrinsic provides information about a local element (e.g., variable).
184The first argument is metadata holding the alloca for the variable.  The second
185argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a
186description of the variable.  The third argument is a `complex expression
187<LangRef.html#diexpression>`_.
188
189``llvm.dbg.value``
190^^^^^^^^^^^^^^^^^^
191
192.. code-block:: llvm
193
194  void @llvm.dbg.value(metadata, i64, metadata, metadata)
195
196This intrinsic provides information when a user source variable is set to a new
197value.  The first argument is the new value (wrapped as metadata).  The second
198argument is the offset in the user source variable where the new value is
199written.  The third argument is a `local variable
200<LangRef.html#dilocalvariable>`_ containing a description of the variable.  The
201fourth argument is a `complex expression <LangRef.html#diexpression>`_.
202
203Object lifetimes and scoping
204============================
205
206In many languages, the local variables in functions can have their lifetimes or
207scopes limited to a subset of a function.  In the C family of languages, for
208example, variables are only live (readable and writable) within the source
209block that they are defined in.  In functional languages, values are only
210readable after they have been defined.  Though this is a very obvious concept,
211it is non-trivial to model in LLVM, because it has no notion of scoping in this
212sense, and does not want to be tied to a language's scoping rules.
213
214In order to handle this, the LLVM debug format uses the metadata attached to
215llvm instructions to encode line number and scoping information.  Consider the
216following C fragment, for example:
217
218.. code-block:: c
219
220  1.  void foo() {
221  2.    int X = 21;
222  3.    int Y = 22;
223  4.    {
224  5.      int Z = 23;
225  6.      Z = X;
226  7.    }
227  8.    X = Y;
228  9.  }
229
230Compiled to LLVM, this function would be represented like this:
231
232.. code-block:: text
233
234  ; Function Attrs: nounwind ssp uwtable
235  define void @foo() #0 !dbg !4 {
236  entry:
237    %X = alloca i32, align 4
238    %Y = alloca i32, align 4
239    %Z = alloca i32, align 4
240    call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
241    store i32 21, i32* %X, align 4, !dbg !14
242    call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16
243    store i32 22, i32* %Y, align 4, !dbg !16
244    call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
245    store i32 23, i32* %Z, align 4, !dbg !19
246    %0 = load i32, i32* %X, align 4, !dbg !20
247    store i32 %0, i32* %Z, align 4, !dbg !21
248    %1 = load i32, i32* %Y, align 4, !dbg !22
249    store i32 %1, i32* %X, align 4, !dbg !23
250    ret void, !dbg !24
251  }
252
253  ; Function Attrs: nounwind readnone
254  declare void @llvm.dbg.declare(metadata, metadata, metadata) #1
255
256  attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
257  attributes #1 = { nounwind readnone }
258
259  !llvm.dbg.cu = !{!0}
260  !llvm.module.flags = !{!7, !8, !9}
261  !llvm.ident = !{!10}
262
263  !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2)
264  !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info")
265  !2 = !{}
266  !3 = !{!4}
267  !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, variables: !2)
268  !5 = !DISubroutineType(types: !6)
269  !6 = !{null}
270  !7 = !{i32 2, !"Dwarf Version", i32 2}
271  !8 = !{i32 2, !"Debug Info Version", i32 3}
272  !9 = !{i32 1, !"PIC Level", i32 2}
273  !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"}
274  !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12)
275  !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed)
276  !13 = !DIExpression()
277  !14 = !DILocation(line: 2, column: 9, scope: !4)
278  !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12)
279  !16 = !DILocation(line: 3, column: 9, scope: !4)
280  !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12)
281  !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
282  !19 = !DILocation(line: 5, column: 11, scope: !18)
283  !20 = !DILocation(line: 6, column: 11, scope: !18)
284  !21 = !DILocation(line: 6, column: 9, scope: !18)
285  !22 = !DILocation(line: 8, column: 9, scope: !4)
286  !23 = !DILocation(line: 8, column: 7, scope: !4)
287  !24 = !DILocation(line: 9, column: 3, scope: !4)
288
289
290This example illustrates a few important details about LLVM debugging
291information.  In particular, it shows how the ``llvm.dbg.declare`` intrinsic and
292location information, which are attached to an instruction, are applied
293together to allow a debugger to analyze the relationship between statements,
294variable definitions, and the code used to implement the function.
295
296.. code-block:: llvm
297
298  call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
299    ; [debug line = 2:7] [debug variable = X]
300
301The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the
302variable ``X``.  The metadata ``!dbg !14`` attached to the intrinsic provides
303scope information for the variable ``X``.
304
305.. code-block:: text
306
307  !14 = !DILocation(line: 2, column: 9, scope: !4)
308  !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5,
309                              isLocal: false, isDefinition: true, scopeLine: 1,
310                              isOptimized: false, variables: !2)
311
312Here ``!14`` is metadata providing `location information
313<LangRef.html#dilocation>`_.  In this example, scope is encoded by ``!4``, a
314`subprogram descriptor <LangRef.html#disubprogram>`_.  This way the location
315information attached to the intrinsics indicates that the variable ``X`` is
316declared at line number 2 at a function level scope in function ``foo``.
317
318Now lets take another example.
319
320.. code-block:: llvm
321
322  call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
323    ; [debug line = 5:9] [debug variable = Z]
324
325The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for
326variable ``Z``.  The metadata ``!dbg !19`` attached to the intrinsic provides
327scope information for the variable ``Z``.
328
329.. code-block:: text
330
331  !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
332  !19 = !DILocation(line: 5, column: 11, scope: !18)
333
334Here ``!19`` indicates that ``Z`` is declared at line number 5 and column
335number 0 inside of lexical scope ``!18``.  The lexical scope itself resides
336inside of subprogram ``!4`` described above.
337
338The scope information attached with each instruction provides a straightforward
339way to find instructions covered by a scope.
340
341.. _ccxx_frontend:
342
343C/C++ front-end specific debug information
344==========================================
345
346The C and C++ front-ends represent information about the program in a format
347that is effectively identical to `DWARF 3.0
348<http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information
349content.  This allows code generators to trivially support native debuggers by
350generating standard dwarf information, and contains enough information for
351non-dwarf targets to translate it as needed.
352
353This section describes the forms used to represent C and C++ programs.  Other
354languages could pattern themselves after this (which itself is tuned to
355representing programs in the same way that DWARF 3 does), or they could choose
356to provide completely different forms if they don't fit into the DWARF model.
357As support for debugging information gets added to the various LLVM
358source-language front-ends, the information used should be documented here.
359
360The following sections provide examples of a few C/C++ constructs and the debug
361information that would best describe those constructs.  The canonical
362references are the ``DIDescriptor`` classes defined in
363``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions
364in ``lib/IR/DIBuilder.cpp``.
365
366C/C++ source file information
367-----------------------------
368
369``llvm::Instruction`` provides easy access to metadata attached with an
370instruction.  One can extract line number information encoded in LLVM IR using
371``Instruction::getDebugLoc()`` and ``DILocation::getLine()``.
372
373.. code-block:: c++
374
375  if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction
376    unsigned Line = Loc->getLine();
377    StringRef File = Loc->getFilename();
378    StringRef Dir = Loc->getDirectory();
379  }
380
381C/C++ global variable information
382---------------------------------
383
384Given an integer global variable declared as follows:
385
386.. code-block:: c
387
388  _Alignas(8) int MyGlobal = 100;
389
390a C/C++ front-end would generate the following descriptors:
391
392.. code-block:: text
393
394  ;;
395  ;; Define the global itself.
396  ;;
397  @MyGlobal = global i32 100, align 8, !dbg !0
398
399  ;;
400  ;; List of debug info of globals
401  ;;
402  !llvm.dbg.cu = !{!1}
403
404  ;; Some unrelated metadata.
405  !llvm.module.flags = !{!6, !7}
406  !llvm.ident = !{!8}
407
408  ;; Define the global variable itself
409  !0 = distinct !DIGlobalVariable(name: "MyGlobal", scope: !1, file: !2, line: 1, type: !5, isLocal: false, isDefinition: true, align: 64)
410
411  ;; Define the compile unit.
412  !1 = distinct !DICompileUnit(language: DW_LANG_C99, file: !2,
413                               producer: "clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)",
414                               isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug,
415                               enums: !3, globals: !4)
416
417  ;;
418  ;; Define the file
419  ;;
420  !2 = !DIFile(filename: "/dev/stdin",
421               directory: "/Users/dexonsmith/data/llvm/debug-info")
422
423  ;; An empty array.
424  !3 = !{}
425
426  ;; The Array of Global Variables
427  !4 = !{!0}
428
429  ;;
430  ;; Define the type
431  ;;
432  !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed)
433
434  ;; Dwarf version to output.
435  !6 = !{i32 2, !"Dwarf Version", i32 4}
436
437  ;; Debug info schema version.
438  !7 = !{i32 2, !"Debug Info Version", i32 3}
439
440  ;; Compiler identification
441  !8 = !{!"clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)"}
442
443
444The align value in DIGlobalVariable description specifies variable alignment in
445case it was forced by C11 _Alignas(), C++11 alignas() keywords or compiler
446attribute __attribute__((aligned ())). In other case (when this field is missing)
447alignment is considered default. This is used when producing DWARF output
448for DW_AT_alignment value.
449
450C/C++ function information
451--------------------------
452
453Given a function declared as follows:
454
455.. code-block:: c
456
457  int main(int argc, char *argv[]) {
458    return 0;
459  }
460
461a C/C++ front-end would generate the following descriptors:
462
463.. code-block:: text
464
465  ;;
466  ;; Define the anchor for subprograms.
467  ;;
468  !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5,
469                     isLocal: false, isDefinition: true, scopeLine: 1,
470                     flags: DIFlagPrototyped, isOptimized: false,
471                     variables: !2)
472
473  ;;
474  ;; Define the subprogram itself.
475  ;;
476  define i32 @main(i32 %argc, i8** %argv) !dbg !4 {
477  ...
478  }
479
480Debugging information format
481============================
482
483Debugging Information Extension for Objective C Properties
484----------------------------------------------------------
485
486Introduction
487^^^^^^^^^^^^
488
489Objective C provides a simpler way to declare and define accessor methods using
490declared properties.  The language provides features to declare a property and
491to let compiler synthesize accessor methods.
492
493The debugger lets developer inspect Objective C interfaces and their instance
494variables and class variables.  However, the debugger does not know anything
495about the properties defined in Objective C interfaces.  The debugger consumes
496information generated by compiler in DWARF format.  The format does not support
497encoding of Objective C properties.  This proposal describes DWARF extensions to
498encode Objective C properties, which the debugger can use to let developers
499inspect Objective C properties.
500
501Proposal
502^^^^^^^^
503
504Objective C properties exist separately from class members.  A property can be
505defined only by "setter" and "getter" selectors, and be calculated anew on each
506access.  Or a property can just be a direct access to some declared ivar.
507Finally it can have an ivar "automatically synthesized" for it by the compiler,
508in which case the property can be referred to in user code directly using the
509standard C dereference syntax as well as through the property "dot" syntax, but
510there is no entry in the ``@interface`` declaration corresponding to this ivar.
511
512To facilitate debugging, these properties we will add a new DWARF TAG into the
513``DW_TAG_structure_type`` definition for the class to hold the description of a
514given property, and a set of DWARF attributes that provide said description.
515The property tag will also contain the name and declared type of the property.
516
517If there is a related ivar, there will also be a DWARF property attribute placed
518in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG
519for that property.  And in the case where the compiler synthesizes the ivar
520directly, the compiler is expected to generate a ``DW_TAG_member`` for that
521ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used
522to access this ivar directly in code, and with the property attribute pointing
523back to the property it is backing.
524
525The following examples will serve as illustration for our discussion:
526
527.. code-block:: objc
528
529  @interface I1 {
530    int n2;
531  }
532
533  @property int p1;
534  @property int p2;
535  @end
536
537  @implementation I1
538  @synthesize p1;
539  @synthesize p2 = n2;
540  @end
541
542This produces the following DWARF (this is a "pseudo dwarfdump" output):
543
544.. code-block:: none
545
546  0x00000100:  TAG_structure_type [7] *
547                 AT_APPLE_runtime_class( 0x10 )
548                 AT_name( "I1" )
549                 AT_decl_file( "Objc_Property.m" )
550                 AT_decl_line( 3 )
551
552  0x00000110    TAG_APPLE_property
553                  AT_name ( "p1" )
554                  AT_type ( {0x00000150} ( int ) )
555
556  0x00000120:   TAG_APPLE_property
557                  AT_name ( "p2" )
558                  AT_type ( {0x00000150} ( int ) )
559
560  0x00000130:   TAG_member [8]
561                  AT_name( "_p1" )
562                  AT_APPLE_property ( {0x00000110} "p1" )
563                  AT_type( {0x00000150} ( int ) )
564                  AT_artificial ( 0x1 )
565
566  0x00000140:    TAG_member [8]
567                   AT_name( "n2" )
568                   AT_APPLE_property ( {0x00000120} "p2" )
569                   AT_type( {0x00000150} ( int ) )
570
571  0x00000150:  AT_type( ( int ) )
572
573Note, the current convention is that the name of the ivar for an
574auto-synthesized property is the name of the property from which it derives
575with an underscore prepended, as is shown in the example.  But we actually
576don't need to know this convention, since we are given the name of the ivar
577directly.
578
579Also, it is common practice in ObjC to have different property declarations in
580the @interface and @implementation - e.g. to provide a read-only property in
581the interface,and a read-write interface in the implementation.  In that case,
582the compiler should emit whichever property declaration will be in force in the
583current translation unit.
584
585Developers can decorate a property with attributes which are encoded using
586``DW_AT_APPLE_property_attribute``.
587
588.. code-block:: objc
589
590  @property (readonly, nonatomic) int pr;
591
592.. code-block:: none
593
594  TAG_APPLE_property [8]
595    AT_name( "pr" )
596    AT_type ( {0x00000147} (int) )
597    AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic)
598
599The setter and getter method names are attached to the property using
600``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes.
601
602.. code-block:: objc
603
604  @interface I1
605  @property (setter=myOwnP3Setter:) int p3;
606  -(void)myOwnP3Setter:(int)a;
607  @end
608
609  @implementation I1
610  @synthesize p3;
611  -(void)myOwnP3Setter:(int)a{ }
612  @end
613
614The DWARF for this would be:
615
616.. code-block:: none
617
618  0x000003bd: TAG_structure_type [7] *
619                AT_APPLE_runtime_class( 0x10 )
620                AT_name( "I1" )
621                AT_decl_file( "Objc_Property.m" )
622                AT_decl_line( 3 )
623
624  0x000003cd      TAG_APPLE_property
625                    AT_name ( "p3" )
626                    AT_APPLE_property_setter ( "myOwnP3Setter:" )
627                    AT_type( {0x00000147} ( int ) )
628
629  0x000003f3:     TAG_member [8]
630                    AT_name( "_p3" )
631                    AT_type ( {0x00000147} ( int ) )
632                    AT_APPLE_property ( {0x000003cd} )
633                    AT_artificial ( 0x1 )
634
635New DWARF Tags
636^^^^^^^^^^^^^^
637
638+-----------------------+--------+
639| TAG                   | Value  |
640+=======================+========+
641| DW_TAG_APPLE_property | 0x4200 |
642+-----------------------+--------+
643
644New DWARF Attributes
645^^^^^^^^^^^^^^^^^^^^
646
647+--------------------------------+--------+-----------+
648| Attribute                      | Value  | Classes   |
649+================================+========+===========+
650| DW_AT_APPLE_property           | 0x3fed | Reference |
651+--------------------------------+--------+-----------+
652| DW_AT_APPLE_property_getter    | 0x3fe9 | String    |
653+--------------------------------+--------+-----------+
654| DW_AT_APPLE_property_setter    | 0x3fea | String    |
655+--------------------------------+--------+-----------+
656| DW_AT_APPLE_property_attribute | 0x3feb | Constant  |
657+--------------------------------+--------+-----------+
658
659New DWARF Constants
660^^^^^^^^^^^^^^^^^^^
661
662+--------------------------------------+-------+
663| Name                                 | Value |
664+======================================+=======+
665| DW_APPLE_PROPERTY_readonly           | 0x01  |
666+--------------------------------------+-------+
667| DW_APPLE_PROPERTY_getter             | 0x02  |
668+--------------------------------------+-------+
669| DW_APPLE_PROPERTY_assign             | 0x04  |
670+--------------------------------------+-------+
671| DW_APPLE_PROPERTY_readwrite          | 0x08  |
672+--------------------------------------+-------+
673| DW_APPLE_PROPERTY_retain             | 0x10  |
674+--------------------------------------+-------+
675| DW_APPLE_PROPERTY_copy               | 0x20  |
676+--------------------------------------+-------+
677| DW_APPLE_PROPERTY_nonatomic          | 0x40  |
678+--------------------------------------+-------+
679| DW_APPLE_PROPERTY_setter             | 0x80  |
680+--------------------------------------+-------+
681| DW_APPLE_PROPERTY_atomic             | 0x100 |
682+--------------------------------------+-------+
683| DW_APPLE_PROPERTY_weak               | 0x200 |
684+--------------------------------------+-------+
685| DW_APPLE_PROPERTY_strong             | 0x400 |
686+--------------------------------------+-------+
687| DW_APPLE_PROPERTY_unsafe_unretained  | 0x800 |
688+--------------------------------------+-------+
689| DW_APPLE_PROPERTY_nullability        | 0x1000|
690+--------------------------------------+-------+
691| DW_APPLE_PROPERTY_null_resettable    | 0x2000|
692+--------------------------------------+-------+
693| DW_APPLE_PROPERTY_class              | 0x4000|
694+--------------------------------------+-------+
695
696Name Accelerator Tables
697-----------------------
698
699Introduction
700^^^^^^^^^^^^
701
702The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a
703debugger needs.  The "``pub``" in the section name indicates that the entries
704in the table are publicly visible names only.  This means no static or hidden
705functions show up in the "``.debug_pubnames``".  No static variables or private
706class variables are in the "``.debug_pubtypes``".  Many compilers add different
707things to these tables, so we can't rely upon the contents between gcc, icc, or
708clang.
709
710The typical query given by users tends not to match up with the contents of
711these tables.  For example, the DWARF spec states that "In the case of the name
712of a function member or static data member of a C++ structure, class or union,
713the name presented in the "``.debug_pubnames``" section is not the simple name
714given by the ``DW_AT_name attribute`` of the referenced debugging information
715entry, but rather the fully qualified name of the data or function member."
716So the only names in these tables for complex C++ entries is a fully
717qualified name.  Debugger users tend not to enter their search strings as
718"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or
719"``a::b::c``".  So the name entered in the name table must be demangled in
720order to chop it up appropriately and additional names must be manually entered
721into the table to make it effective as a name lookup table for debuggers to
722use.
723
724All debuggers currently ignore the "``.debug_pubnames``" table as a result of
725its inconsistent and useless public-only name content making it a waste of
726space in the object file.  These tables, when they are written to disk, are not
727sorted in any way, leaving every debugger to do its own parsing and sorting.
728These tables also include an inlined copy of the string values in the table
729itself making the tables much larger than they need to be on disk, especially
730for large C++ programs.
731
732Can't we just fix the sections by adding all of the names we need to this
733table? No, because that is not what the tables are defined to contain and we
734won't know the difference between the old bad tables and the new good tables.
735At best we could make our own renamed sections that contain all of the data we
736need.
737
738These tables are also insufficient for what a debugger like LLDB needs.  LLDB
739uses clang for its expression parsing where LLDB acts as a PCH.  LLDB is then
740often asked to look for type "``foo``" or namespace "``bar``", or list items in
741namespace "``baz``".  Namespaces are not included in the pubnames or pubtypes
742tables.  Since clang asks a lot of questions when it is parsing an expression,
743we need to be very fast when looking up names, as it happens a lot.  Having new
744accelerator tables that are optimized for very quick lookups will benefit this
745type of debugging experience greatly.
746
747We would like to generate name lookup tables that can be mapped into memory
748from disk, and used as is, with little or no up-front parsing.  We would also
749be able to control the exact content of these different tables so they contain
750exactly what we need.  The Name Accelerator Tables were designed to fix these
751issues.  In order to solve these issues we need to:
752
753* Have a format that can be mapped into memory from disk and used as is
754* Lookups should be very fast
755* Extensible table format so these tables can be made by many producers
756* Contain all of the names needed for typical lookups out of the box
757* Strict rules for the contents of tables
758
759Table size is important and the accelerator table format should allow the reuse
760of strings from common string tables so the strings for the names are not
761duplicated.  We also want to make sure the table is ready to be used as-is by
762simply mapping the table into memory with minimal header parsing.
763
764The name lookups need to be fast and optimized for the kinds of lookups that
765debuggers tend to do.  Optimally we would like to touch as few parts of the
766mapped table as possible when doing a name lookup and be able to quickly find
767the name entry we are looking for, or discover there are no matches.  In the
768case of debuggers we optimized for lookups that fail most of the time.
769
770Each table that is defined should have strict rules on exactly what is in the
771accelerator tables and documented so clients can rely on the content.
772
773Hash Tables
774^^^^^^^^^^^
775
776Standard Hash Tables
777""""""""""""""""""""
778
779Typical hash tables have a header, buckets, and each bucket points to the
780bucket contents:
781
782.. code-block:: none
783
784  .------------.
785  |  HEADER    |
786  |------------|
787  |  BUCKETS   |
788  |------------|
789  |  DATA      |
790  `------------'
791
792The BUCKETS are an array of offsets to DATA for each hash:
793
794.. code-block:: none
795
796  .------------.
797  | 0x00001000 | BUCKETS[0]
798  | 0x00002000 | BUCKETS[1]
799  | 0x00002200 | BUCKETS[2]
800  | 0x000034f0 | BUCKETS[3]
801  |            | ...
802  | 0xXXXXXXXX | BUCKETS[n_buckets]
803  '------------'
804
805So for ``bucket[3]`` in the example above, we have an offset into the table
8060x000034f0 which points to a chain of entries for the bucket.  Each bucket must
807contain a next pointer, full 32 bit hash value, the string itself, and the data
808for the current string value.
809
810.. code-block:: none
811
812              .------------.
813  0x000034f0: | 0x00003500 | next pointer
814              | 0x12345678 | 32 bit hash
815              | "erase"    | string value
816              | data[n]    | HashData for this bucket
817              |------------|
818  0x00003500: | 0x00003550 | next pointer
819              | 0x29273623 | 32 bit hash
820              | "dump"     | string value
821              | data[n]    | HashData for this bucket
822              |------------|
823  0x00003550: | 0x00000000 | next pointer
824              | 0x82638293 | 32 bit hash
825              | "main"     | string value
826              | data[n]    | HashData for this bucket
827              `------------'
828
829The problem with this layout for debuggers is that we need to optimize for the
830negative lookup case where the symbol we're searching for is not present.  So
831if we were to lookup "``printf``" in the table above, we would make a 32-bit
832hash for "``printf``", it might match ``bucket[3]``.  We would need to go to
833the offset 0x000034f0 and start looking to see if our 32 bit hash matches.  To
834do so, we need to read the next pointer, then read the hash, compare it, and
835skip to the next bucket.  Each time we are skipping many bytes in memory and
836touching new pages just to do the compare on the full 32 bit hash.  All of
837these accesses then tell us that we didn't have a match.
838
839Name Hash Tables
840""""""""""""""""
841
842To solve the issues mentioned above we have structured the hash tables a bit
843differently: a header, buckets, an array of all unique 32 bit hash values,
844followed by an array of hash value data offsets, one for each hash value, then
845the data for all hash values:
846
847.. code-block:: none
848
849  .-------------.
850  |  HEADER     |
851  |-------------|
852  |  BUCKETS    |
853  |-------------|
854  |  HASHES     |
855  |-------------|
856  |  OFFSETS    |
857  |-------------|
858  |  DATA       |
859  `-------------'
860
861The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array.  By
862making all of the full 32 bit hash values contiguous in memory, we allow
863ourselves to efficiently check for a match while touching as little memory as
864possible.  Most often checking the 32 bit hash values is as far as the lookup
865goes.  If it does match, it usually is a match with no collisions.  So for a
866table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash
867values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and
868``OFFSETS`` as:
869
870.. code-block:: none
871
872  .-------------------------.
873  |  HEADER.magic           | uint32_t
874  |  HEADER.version         | uint16_t
875  |  HEADER.hash_function   | uint16_t
876  |  HEADER.bucket_count    | uint32_t
877  |  HEADER.hashes_count    | uint32_t
878  |  HEADER.header_data_len | uint32_t
879  |  HEADER_DATA            | HeaderData
880  |-------------------------|
881  |  BUCKETS                | uint32_t[n_buckets] // 32 bit hash indexes
882  |-------------------------|
883  |  HASHES                 | uint32_t[n_hashes] // 32 bit hash values
884  |-------------------------|
885  |  OFFSETS                | uint32_t[n_hashes] // 32 bit offsets to hash value data
886  |-------------------------|
887  |  ALL HASH DATA          |
888  `-------------------------'
889
890So taking the exact same data from the standard hash example above we end up
891with:
892
893.. code-block:: none
894
895              .------------.
896              | HEADER     |
897              |------------|
898              |          0 | BUCKETS[0]
899              |          2 | BUCKETS[1]
900              |          5 | BUCKETS[2]
901              |          6 | BUCKETS[3]
902              |            | ...
903              |        ... | BUCKETS[n_buckets]
904              |------------|
905              | 0x........ | HASHES[0]
906              | 0x........ | HASHES[1]
907              | 0x........ | HASHES[2]
908              | 0x........ | HASHES[3]
909              | 0x........ | HASHES[4]
910              | 0x........ | HASHES[5]
911              | 0x12345678 | HASHES[6]    hash for BUCKETS[3]
912              | 0x29273623 | HASHES[7]    hash for BUCKETS[3]
913              | 0x82638293 | HASHES[8]    hash for BUCKETS[3]
914              | 0x........ | HASHES[9]
915              | 0x........ | HASHES[10]
916              | 0x........ | HASHES[11]
917              | 0x........ | HASHES[12]
918              | 0x........ | HASHES[13]
919              | 0x........ | HASHES[n_hashes]
920              |------------|
921              | 0x........ | OFFSETS[0]
922              | 0x........ | OFFSETS[1]
923              | 0x........ | OFFSETS[2]
924              | 0x........ | OFFSETS[3]
925              | 0x........ | OFFSETS[4]
926              | 0x........ | OFFSETS[5]
927              | 0x000034f0 | OFFSETS[6]   offset for BUCKETS[3]
928              | 0x00003500 | OFFSETS[7]   offset for BUCKETS[3]
929              | 0x00003550 | OFFSETS[8]   offset for BUCKETS[3]
930              | 0x........ | OFFSETS[9]
931              | 0x........ | OFFSETS[10]
932              | 0x........ | OFFSETS[11]
933              | 0x........ | OFFSETS[12]
934              | 0x........ | OFFSETS[13]
935              | 0x........ | OFFSETS[n_hashes]
936              |------------|
937              |            |
938              |            |
939              |            |
940              |            |
941              |            |
942              |------------|
943  0x000034f0: | 0x00001203 | .debug_str ("erase")
944              | 0x00000004 | A 32 bit array count - number of HashData with name "erase"
945              | 0x........ | HashData[0]
946              | 0x........ | HashData[1]
947              | 0x........ | HashData[2]
948              | 0x........ | HashData[3]
949              | 0x00000000 | String offset into .debug_str (terminate data for hash)
950              |------------|
951  0x00003500: | 0x00001203 | String offset into .debug_str ("collision")
952              | 0x00000002 | A 32 bit array count - number of HashData with name "collision"
953              | 0x........ | HashData[0]
954              | 0x........ | HashData[1]
955              | 0x00001203 | String offset into .debug_str ("dump")
956              | 0x00000003 | A 32 bit array count - number of HashData with name "dump"
957              | 0x........ | HashData[0]
958              | 0x........ | HashData[1]
959              | 0x........ | HashData[2]
960              | 0x00000000 | String offset into .debug_str (terminate data for hash)
961              |------------|
962  0x00003550: | 0x00001203 | String offset into .debug_str ("main")
963              | 0x00000009 | A 32 bit array count - number of HashData with name "main"
964              | 0x........ | HashData[0]
965              | 0x........ | HashData[1]
966              | 0x........ | HashData[2]
967              | 0x........ | HashData[3]
968              | 0x........ | HashData[4]
969              | 0x........ | HashData[5]
970              | 0x........ | HashData[6]
971              | 0x........ | HashData[7]
972              | 0x........ | HashData[8]
973              | 0x00000000 | String offset into .debug_str (terminate data for hash)
974              `------------'
975
976So we still have all of the same data, we just organize it more efficiently for
977debugger lookup.  If we repeat the same "``printf``" lookup from above, we
978would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit
979hash value and modulo it by ``n_buckets``.  ``BUCKETS[3]`` contains "6" which
980is the index into the ``HASHES`` table.  We would then compare any consecutive
98132 bit hashes values in the ``HASHES`` array as long as the hashes would be in
982``BUCKETS[3]``.  We do this by verifying that each subsequent hash value modulo
983``n_buckets`` is still 3.  In the case of a failed lookup we would access the
984memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes
985before we know that we have no match.  We don't end up marching through
986multiple words of memory and we really keep the number of processor data cache
987lines being accessed as small as possible.
988
989The string hash that is used for these lookup tables is the Daniel J.
990Bernstein hash which is also used in the ELF ``GNU_HASH`` sections.  It is a
991very good hash for all kinds of names in programs with very few hash
992collisions.
993
994Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``.
995
996Details
997^^^^^^^
998
999These name hash tables are designed to be generic where specializations of the
1000table get to define additional data that goes into the header ("``HeaderData``"),
1001how the string value is stored ("``KeyType``") and the content of the data for each
1002hash value.
1003
1004Header Layout
1005"""""""""""""
1006
1007The header has a fixed part, and the specialized part.  The exact format of the
1008header is:
1009
1010.. code-block:: c
1011
1012  struct Header
1013  {
1014    uint32_t   magic;           // 'HASH' magic value to allow endian detection
1015    uint16_t   version;         // Version number
1016    uint16_t   hash_function;   // The hash function enumeration that was used
1017    uint32_t   bucket_count;    // The number of buckets in this hash table
1018    uint32_t   hashes_count;    // The total number of unique hash values and hash data offsets in this table
1019    uint32_t   header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment
1020                                // Specifically the length of the following HeaderData field - this does not
1021                                // include the size of the preceding fields
1022    HeaderData header_data;     // Implementation specific header data
1023  };
1024
1025The header starts with a 32 bit "``magic``" value which must be ``'HASH'``
1026encoded as an ASCII integer.  This allows the detection of the start of the
1027hash table and also allows the table's byte order to be determined so the table
1028can be correctly extracted.  The "``magic``" value is followed by a 16 bit
1029``version`` number which allows the table to be revised and modified in the
1030future.  The current version number is 1. ``hash_function`` is a ``uint16_t``
1031enumeration that specifies which hash function was used to produce this table.
1032The current values for the hash function enumerations include:
1033
1034.. code-block:: c
1035
1036  enum HashFunctionType
1037  {
1038    eHashFunctionDJB = 0u, // Daniel J Bernstein hash function
1039  };
1040
1041``bucket_count`` is a 32 bit unsigned integer that represents how many buckets
1042are in the ``BUCKETS`` array.  ``hashes_count`` is the number of unique 32 bit
1043hash values that are in the ``HASHES`` array, and is the same number of offsets
1044are contained in the ``OFFSETS`` array.  ``header_data_len`` specifies the size
1045in bytes of the ``HeaderData`` that is filled in by specialized versions of
1046this table.
1047
1048Fixed Lookup
1049""""""""""""
1050
1051The header is followed by the buckets, hashes, offsets, and hash value data.
1052
1053.. code-block:: c
1054
1055  struct FixedTable
1056  {
1057    uint32_t buckets[Header.bucket_count];  // An array of hash indexes into the "hashes[]" array below
1058    uint32_t hashes [Header.hashes_count];  // Every unique 32 bit hash for the entire table is in this table
1059    uint32_t offsets[Header.hashes_count];  // An offset that corresponds to each item in the "hashes[]" array above
1060  };
1061
1062``buckets`` is an array of 32 bit indexes into the ``hashes`` array.  The
1063``hashes`` array contains all of the 32 bit hash values for all names in the
1064hash table.  Each hash in the ``hashes`` table has an offset in the ``offsets``
1065array that points to the data for the hash value.
1066
1067This table setup makes it very easy to repurpose these tables to contain
1068different data, while keeping the lookup mechanism the same for all tables.
1069This layout also makes it possible to save the table to disk and map it in
1070later and do very efficient name lookups with little or no parsing.
1071
1072DWARF lookup tables can be implemented in a variety of ways and can store a lot
1073of information for each name.  We want to make the DWARF tables extensible and
1074able to store the data efficiently so we have used some of the DWARF features
1075that enable efficient data storage to define exactly what kind of data we store
1076for each name.
1077
1078The ``HeaderData`` contains a definition of the contents of each HashData chunk.
1079We might want to store an offset to all of the debug information entries (DIEs)
1080for each name.  To keep things extensible, we create a list of items, or
1081Atoms, that are contained in the data for each name.  First comes the type of
1082the data in each atom:
1083
1084.. code-block:: c
1085
1086  enum AtomType
1087  {
1088    eAtomTypeNULL       = 0u,
1089    eAtomTypeDIEOffset  = 1u,   // DIE offset, check form for encoding
1090    eAtomTypeCUOffset   = 2u,   // DIE offset of the compiler unit header that contains the item in question
1091    eAtomTypeTag        = 3u,   // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2
1092    eAtomTypeNameFlags  = 4u,   // Flags from enum NameFlags
1093    eAtomTypeTypeFlags  = 5u,   // Flags from enum TypeFlags
1094  };
1095
1096The enumeration values and their meanings are:
1097
1098.. code-block:: none
1099
1100  eAtomTypeNULL       - a termination atom that specifies the end of the atom list
1101  eAtomTypeDIEOffset  - an offset into the .debug_info section for the DWARF DIE for this name
1102  eAtomTypeCUOffset   - an offset into the .debug_info section for the CU that contains the DIE
1103  eAtomTypeDIETag     - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is
1104  eAtomTypeNameFlags  - Flags for functions and global variables (isFunction, isInlined, isExternal...)
1105  eAtomTypeTypeFlags  - Flags for types (isCXXClass, isObjCClass, ...)
1106
1107Then we allow each atom type to define the atom type and how the data for each
1108atom type data is encoded:
1109
1110.. code-block:: c
1111
1112  struct Atom
1113  {
1114    uint16_t type;  // AtomType enum value
1115    uint16_t form;  // DWARF DW_FORM_XXX defines
1116  };
1117
1118The ``form`` type above is from the DWARF specification and defines the exact
1119encoding of the data for the Atom type.  See the DWARF specification for the
1120``DW_FORM_`` definitions.
1121
1122.. code-block:: c
1123
1124  struct HeaderData
1125  {
1126    uint32_t die_offset_base;
1127    uint32_t atom_count;
1128    Atoms    atoms[atom_count0];
1129  };
1130
1131``HeaderData`` defines the base DIE offset that should be added to any atoms
1132that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``,
1133``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``.  It also defines
1134what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large
1135each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data
1136should be interpreted.
1137
1138For the current implementations of the "``.apple_names``" (all functions +
1139globals), the "``.apple_types``" (names of all types that are defined), and
1140the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom``
1141array to be:
1142
1143.. code-block:: c
1144
1145  HeaderData.atom_count = 1;
1146  HeaderData.atoms[0].type = eAtomTypeDIEOffset;
1147  HeaderData.atoms[0].form = DW_FORM_data4;
1148
1149This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is
1150encoded as a 32 bit value (DW_FORM_data4).  This allows a single name to have
1151multiple matching DIEs in a single file, which could come up with an inlined
1152function for instance.  Future tables could include more information about the
1153DIE such as flags indicating if the DIE is a function, method, block,
1154or inlined.
1155
1156The KeyType for the DWARF table is a 32 bit string table offset into the
1157".debug_str" table.  The ".debug_str" is the string table for the DWARF which
1158may already contain copies of all of the strings.  This helps make sure, with
1159help from the compiler, that we reuse the strings between all of the DWARF
1160sections and keeps the hash table size down.  Another benefit to having the
1161compiler generate all strings as DW_FORM_strp in the debug info, is that
1162DWARF parsing can be made much faster.
1163
1164After a lookup is made, we get an offset into the hash data.  The hash data
1165needs to be able to deal with 32 bit hash collisions, so the chunk of data
1166at the offset in the hash data consists of a triple:
1167
1168.. code-block:: c
1169
1170  uint32_t str_offset
1171  uint32_t hash_data_count
1172  HashData[hash_data_count]
1173
1174If "str_offset" is zero, then the bucket contents are done. 99.9% of the
1175hash data chunks contain a single item (no 32 bit hash collision):
1176
1177.. code-block:: none
1178
1179  .------------.
1180  | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1181  | 0x00000004 | uint32_t HashData count
1182  | 0x........ | uint32_t HashData[0] DIE offset
1183  | 0x........ | uint32_t HashData[1] DIE offset
1184  | 0x........ | uint32_t HashData[2] DIE offset
1185  | 0x........ | uint32_t HashData[3] DIE offset
1186  | 0x00000000 | uint32_t KeyType (end of hash chain)
1187  `------------'
1188
1189If there are collisions, you will have multiple valid string offsets:
1190
1191.. code-block:: none
1192
1193  .------------.
1194  | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1195  | 0x00000004 | uint32_t HashData count
1196  | 0x........ | uint32_t HashData[0] DIE offset
1197  | 0x........ | uint32_t HashData[1] DIE offset
1198  | 0x........ | uint32_t HashData[2] DIE offset
1199  | 0x........ | uint32_t HashData[3] DIE offset
1200  | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print")
1201  | 0x00000002 | uint32_t HashData count
1202  | 0x........ | uint32_t HashData[0] DIE offset
1203  | 0x........ | uint32_t HashData[1] DIE offset
1204  | 0x00000000 | uint32_t KeyType (end of hash chain)
1205  `------------'
1206
1207Current testing with real world C++ binaries has shown that there is around 1
120832 bit hash collision per 100,000 name entries.
1209
1210Contents
1211^^^^^^^^
1212
1213As we said, we want to strictly define exactly what is included in the
1214different tables.  For DWARF, we have 3 tables: "``.apple_names``",
1215"``.apple_types``", and "``.apple_namespaces``".
1216
1217"``.apple_names``" sections should contain an entry for each DWARF DIE whose
1218``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or
1219``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``,
1220``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``.  It also contains
1221``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and
1222static variables).  All global and static variables should be included,
1223including those scoped within functions and classes.  For example using the
1224following code:
1225
1226.. code-block:: c
1227
1228  static int var = 0;
1229
1230  void f ()
1231  {
1232    static int var = 0;
1233  }
1234
1235Both of the static ``var`` variables would be included in the table.  All
1236functions should emit both their full names and their basenames.  For C or C++,
1237the full name is the mangled name (if available) which is usually in the
1238``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the
1239function basename.  If global or static variables have a mangled name in a
1240``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the
1241simple name found in the ``DW_AT_name`` attribute.
1242
1243"``.apple_types``" sections should contain an entry for each DWARF DIE whose
1244tag is one of:
1245
1246* DW_TAG_array_type
1247* DW_TAG_class_type
1248* DW_TAG_enumeration_type
1249* DW_TAG_pointer_type
1250* DW_TAG_reference_type
1251* DW_TAG_string_type
1252* DW_TAG_structure_type
1253* DW_TAG_subroutine_type
1254* DW_TAG_typedef
1255* DW_TAG_union_type
1256* DW_TAG_ptr_to_member_type
1257* DW_TAG_set_type
1258* DW_TAG_subrange_type
1259* DW_TAG_base_type
1260* DW_TAG_const_type
1261* DW_TAG_file_type
1262* DW_TAG_namelist
1263* DW_TAG_packed_type
1264* DW_TAG_volatile_type
1265* DW_TAG_restrict_type
1266* DW_TAG_atomic_type
1267* DW_TAG_interface_type
1268* DW_TAG_unspecified_type
1269* DW_TAG_shared_type
1270
1271Only entries with a ``DW_AT_name`` attribute are included, and the entry must
1272not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero
1273value).  For example, using the following code:
1274
1275.. code-block:: c
1276
1277  int main ()
1278  {
1279    int *b = 0;
1280    return *b;
1281  }
1282
1283We get a few type DIEs:
1284
1285.. code-block:: none
1286
1287  0x00000067:     TAG_base_type [5]
1288                  AT_encoding( DW_ATE_signed )
1289                  AT_name( "int" )
1290                  AT_byte_size( 0x04 )
1291
1292  0x0000006e:     TAG_pointer_type [6]
1293                  AT_type( {0x00000067} ( int ) )
1294                  AT_byte_size( 0x08 )
1295
1296The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``.
1297
1298"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs.
1299If we run into a namespace that has no name this is an anonymous namespace, and
1300the name should be output as "``(anonymous namespace)``" (without the quotes).
1301Why?  This matches the output of the ``abi::cxa_demangle()`` that is in the
1302standard C++ library that demangles mangled names.
1303
1304
1305Language Extensions and File Format Changes
1306^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1307
1308Objective-C Extensions
1309""""""""""""""""""""""
1310
1311"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an
1312Objective-C class.  The name used in the hash table is the name of the
1313Objective-C class itself.  If the Objective-C class has a category, then an
1314entry is made for both the class name without the category, and for the class
1315name with the category.  So if we have a DIE at offset 0x1234 with a name of
1316method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add
1317an entry for "``NSString``" that points to DIE 0x1234, and an entry for
1318"``NSString(my_additions)``" that points to 0x1234.  This allows us to quickly
1319track down all Objective-C methods for an Objective-C class when doing
1320expressions.  It is needed because of the dynamic nature of Objective-C where
1321anyone can add methods to a class.  The DWARF for Objective-C methods is also
1322emitted differently from C++ classes where the methods are not usually
1323contained in the class definition, they are scattered about across one or more
1324compile units.  Categories can also be defined in different shared libraries.
1325So we need to be able to quickly find all of the methods and class functions
1326given the Objective-C class name, or quickly find all methods and class
1327functions for a class + category name.  This table does not contain any
1328selector names, it just maps Objective-C class names (or class names +
1329category) to all of the methods and class functions.  The selectors are added
1330as function basenames in the "``.debug_names``" section.
1331
1332In the "``.apple_names``" section for Objective-C functions, the full name is
1333the entire function name with the brackets ("``-[NSString
1334stringWithCString:]``") and the basename is the selector only
1335("``stringWithCString:``").
1336
1337Mach-O Changes
1338""""""""""""""
1339
1340The sections names for the apple hash tables are for non-mach-o files.  For
1341mach-o files, the sections should be contained in the ``__DWARF`` segment with
1342names as follows:
1343
1344* "``.apple_names``" -> "``__apple_names``"
1345* "``.apple_types``" -> "``__apple_types``"
1346* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit)
1347* "``.apple_objc``" -> "``__apple_objc``"
1348
1349.. _codeview:
1350
1351CodeView Debug Info Format
1352==========================
1353
1354LLVM supports emitting CodeView, the Microsoft debug info format, and this
1355section describes the design and implementation of that support.
1356
1357Format Background
1358-----------------
1359
1360CodeView as a format is clearly oriented around C++ debugging, and in C++, the
1361majority of debug information tends to be type information. Therefore, the
1362overriding design constraint of CodeView is the separation of type information
1363from other "symbol" information so that type information can be efficiently
1364merged across translation units. Both type information and symbol information is
1365generally stored as a sequence of records, where each record begins with a
136616-bit record size and a 16-bit record kind.
1367
1368Type information is usually stored in the ``.debug$T`` section of the object
1369file.  All other debug info, such as line info, string table, symbol info, and
1370inlinee info, is stored in one or more ``.debug$S`` sections. There may only be
1371one ``.debug$T`` section per object file, since all other debug info refers to
1372it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation,
1373the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing
1374to the PDB. When using PDBs, symbol information appears to remain in the object
1375file ``.debug$S`` sections.
1376
1377Type records are referred to by their index, which is the number of records in
1378the stream before a given record plus ``0x1000``. Many common basic types, such
1379as the basic integral types and unqualified pointers to them, are represented
1380using type indices less than ``0x1000``. Such basic types are built in to
1381CodeView consumers and do not require type records.
1382
1383Each type record may only contain type indices that are less than its own type
1384index. This ensures that the graph of type stream references is acyclic. While
1385the source-level type graph may contain cycles through pointer types (consider a
1386linked list struct), these cycles are removed from the type stream by always
1387referring to the forward declaration record of user-defined record types. Only
1388"symbol" records in the ``.debug$S`` streams may refer to complete,
1389non-forward-declaration type records.
1390
1391Working with CodeView
1392---------------------
1393
1394These are instructions for some common tasks for developers working to improve
1395LLVM's CodeView support. Most of them revolve around using the CodeView dumper
1396embedded in ``llvm-readobj``.
1397
1398* Testing MSVC's output::
1399
1400    $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file
1401    $ llvm-readobj -codeview foo.obj
1402
1403* Getting LLVM IR debug info out of Clang::
1404
1405    $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm
1406
1407  Use this to generate LLVM IR for LLVM test cases.
1408
1409* Generate and dump CodeView from LLVM IR metadata::
1410
1411    $ llc foo.ll -filetype=obj -o foo.obj
1412    $ llvm-readobj -codeview foo.obj > foo.txt
1413
1414  Use this pattern in lit test cases and FileCheck the output of llvm-readobj
1415
1416Improving LLVM's CodeView support is a process of finding interesting type
1417records, constructing a C++ test case that makes MSVC emit those records,
1418dumping the records, understanding them, and then generating equivalent records
1419in LLVM's backend.
1420