1================================ 2Source Level Debugging with LLVM 3================================ 4 5.. contents:: 6 :local: 7 8Introduction 9============ 10 11This document is the central repository for all information pertaining to debug 12information in LLVM. It describes the :ref:`actual format that the LLVM debug 13information takes <format>`, which is useful for those interested in creating 14front-ends or dealing directly with the information. Further, this document 15provides specific examples of what debug information for C/C++ looks like. 16 17Philosophy behind LLVM debugging information 18-------------------------------------------- 19 20The idea of the LLVM debugging information is to capture how the important 21pieces of the source-language's Abstract Syntax Tree map onto LLVM code. 22Several design aspects have shaped the solution that appears here. The 23important ones are: 24 25* Debugging information should have very little impact on the rest of the 26 compiler. No transformations, analyses, or code generators should need to 27 be modified because of debugging information. 28 29* LLVM optimizations should interact in :ref:`well-defined and easily described 30 ways <intro_debugopt>` with the debugging information. 31 32* Because LLVM is designed to support arbitrary programming languages, 33 LLVM-to-LLVM tools should not need to know anything about the semantics of 34 the source-level-language. 35 36* Source-level languages are often **widely** different from one another. 37 LLVM should not put any restrictions of the flavor of the source-language, 38 and the debugging information should work with any language. 39 40* With code generator support, it should be possible to use an LLVM compiler 41 to compile a program to native machine code and standard debugging 42 formats. This allows compatibility with traditional machine-code level 43 debuggers, like GDB or DBX. 44 45The approach used by the LLVM implementation is to use a small set of 46:ref:`intrinsic functions <format_common_intrinsics>` to define a mapping 47between LLVM program objects and the source-level objects. The description of 48the source-level program is maintained in LLVM metadata in an 49:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end 50currently uses working draft 7 of the `DWARF 3 standard 51<http://www.eagercon.com/dwarf/dwarf3std.htm>`_). 52 53When a program is being debugged, a debugger interacts with the user and turns 54the stored debug information into source-language specific information. As 55such, a debugger must be aware of the source-language, and is thus tied to a 56specific language or family of languages. 57 58Debug information consumers 59--------------------------- 60 61The role of debug information is to provide meta information normally stripped 62away during the compilation process. This meta information provides an LLVM 63user a relationship between generated code and the original program source 64code. 65 66Currently, debug information is consumed by DwarfDebug to produce dwarf 67information used by the gdb debugger. Other targets could use the same 68information to produce stabs or other debug forms. 69 70It would also be reasonable to use debug information to feed profiling tools 71for analysis of generated code, or, tools for reconstructing the original 72source from generated code. 73 74TODO - expound a bit more. 75 76.. _intro_debugopt: 77 78Debugging optimized code 79------------------------ 80 81An extremely high priority of LLVM debugging information is to make it interact 82well with optimizations and analysis. In particular, the LLVM debug 83information provides the following guarantees: 84 85* LLVM debug information **always provides information to accurately read 86 the source-level state of the program**, regardless of which LLVM 87 optimizations have been run, and without any modification to the 88 optimizations themselves. However, some optimizations may impact the 89 ability to modify the current state of the program with a debugger, such 90 as setting program variables, or calling functions that have been 91 deleted. 92 93* As desired, LLVM optimizations can be upgraded to be aware of the LLVM 94 debugging information, allowing them to update the debugging information 95 as they perform aggressive optimizations. This means that, with effort, 96 the LLVM optimizers could optimize debug code just as well as non-debug 97 code. 98 99* LLVM debug information does not prevent optimizations from 100 happening (for example inlining, basic block reordering/merging/cleanup, 101 tail duplication, etc). 102 103* LLVM debug information is automatically optimized along with the rest of 104 the program, using existing facilities. For example, duplicate 105 information is automatically merged by the linker, and unused information 106 is automatically removed. 107 108Basically, the debug information allows you to compile a program with 109"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify 110the program as it executes from a debugger. Compiling a program with 111"``-O3 -g``" gives you full debug information that is always available and 112accurate for reading (e.g., you get accurate stack traces despite tail call 113elimination and inlining), but you might lose the ability to modify the program 114and call functions where were optimized out of the program, or inlined away 115completely. 116 117:ref:`LLVM test suite <test-suite-quickstart>` provides a framework to test 118optimizer's handling of debugging information. It can be run like this: 119 120.. code-block:: bash 121 122 % cd llvm/projects/test-suite/MultiSource/Benchmarks # or some other level 123 % make TEST=dbgopt 124 125This will test impact of debugging information on optimization passes. If 126debugging information influences optimization passes then it will be reported 127as a failure. See :doc:`TestingGuide` for more information on LLVM test 128infrastructure and how to run various tests. 129 130.. _format: 131 132Debugging information format 133============================ 134 135LLVM debugging information has been carefully designed to make it possible for 136the optimizer to optimize the program and debugging information without 137necessarily having to know anything about debugging information. In 138particular, the use of metadata avoids duplicated debugging information from 139the beginning, and the global dead code elimination pass automatically deletes 140debugging information for a function if it decides to delete the function. 141 142To do this, most of the debugging information (descriptors for types, 143variables, functions, source files, etc) is inserted by the language front-end 144in the form of LLVM metadata. 145 146Debug information is designed to be agnostic about the target debugger and 147debugging information representation (e.g. DWARF/Stabs/etc). It uses a generic 148pass to decode the information that represents variables, types, functions, 149namespaces, etc: this allows for arbitrary source-language semantics and 150type-systems to be used, as long as there is a module written for the target 151debugger to interpret the information. 152 153To provide basic functionality, the LLVM debugger does have to make some 154assumptions about the source-level language being debugged, though it keeps 155these to a minimum. The only common features that the LLVM debugger assumes 156exist are `source files <LangRef.html#difile>`_, and `program objects 157<LangRef.html#diglobalvariable>`_. These abstract objects are used by a 158debugger to form stack traces, show information about local variables, etc. 159 160This section of the documentation first describes the representation aspects 161common to any source-language. :ref:`ccxx_frontend` describes the data layout 162conventions used by the C and C++ front-ends. 163 164Debug information descriptors are `specialized metadata nodes 165<LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``. 166 167.. _format_common_intrinsics: 168 169Debugger intrinsic functions 170---------------------------- 171 172LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to 173provide debug information at various points in generated code. 174 175``llvm.dbg.declare`` 176^^^^^^^^^^^^^^^^^^^^ 177 178.. code-block:: llvm 179 180 void @llvm.dbg.declare(metadata, metadata, metadata) 181 182This intrinsic provides information about a local element (e.g., variable). 183The first argument is metadata holding the alloca for the variable. The second 184argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a 185description of the variable. The third argument is a `complex expression 186<LangRef.html#diexpression>`_. 187 188``llvm.dbg.value`` 189^^^^^^^^^^^^^^^^^^ 190 191.. code-block:: llvm 192 193 void @llvm.dbg.value(metadata, i64, metadata, metadata) 194 195This intrinsic provides information when a user source variable is set to a new 196value. The first argument is the new value (wrapped as metadata). The second 197argument is the offset in the user source variable where the new value is 198written. The third argument is a `local variable 199<LangRef.html#dilocalvariable>`_ containing a description of the variable. The 200third argument is a `complex expression <LangRef.html#diexpression>`_. 201 202Object lifetimes and scoping 203============================ 204 205In many languages, the local variables in functions can have their lifetimes or 206scopes limited to a subset of a function. In the C family of languages, for 207example, variables are only live (readable and writable) within the source 208block that they are defined in. In functional languages, values are only 209readable after they have been defined. Though this is a very obvious concept, 210it is non-trivial to model in LLVM, because it has no notion of scoping in this 211sense, and does not want to be tied to a language's scoping rules. 212 213In order to handle this, the LLVM debug format uses the metadata attached to 214llvm instructions to encode line number and scoping information. Consider the 215following C fragment, for example: 216 217.. code-block:: c 218 219 1. void foo() { 220 2. int X = 21; 221 3. int Y = 22; 222 4. { 223 5. int Z = 23; 224 6. Z = X; 225 7. } 226 8. X = Y; 227 9. } 228 229Compiled to LLVM, this function would be represented like this: 230 231.. code-block:: llvm 232 233 ; Function Attrs: nounwind ssp uwtable 234 define void @foo() #0 { 235 entry: 236 %X = alloca i32, align 4 237 %Y = alloca i32, align 4 238 %Z = alloca i32, align 4 239 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 240 store i32 21, i32* %X, align 4, !dbg !14 241 call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16 242 store i32 22, i32* %Y, align 4, !dbg !16 243 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 244 store i32 23, i32* %Z, align 4, !dbg !19 245 %0 = load i32, i32* %X, align 4, !dbg !20 246 store i32 %0, i32* %Z, align 4, !dbg !21 247 %1 = load i32, i32* %Y, align 4, !dbg !22 248 store i32 %1, i32* %X, align 4, !dbg !23 249 ret void, !dbg !24 250 } 251 252 ; Function Attrs: nounwind readnone 253 declare void @llvm.dbg.declare(metadata, metadata, metadata) #1 254 255 attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } 256 attributes #1 = { nounwind readnone } 257 258 !llvm.dbg.cu = !{!0} 259 !llvm.module.flags = !{!7, !8, !9} 260 !llvm.ident = !{!10} 261 262 !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: 1, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2) 263 !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info") 264 !2 = !{} 265 !3 = !{!4} 266 !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, function: void ()* @foo, variables: !2) 267 !5 = !DISubroutineType(types: !6) 268 !6 = !{null} 269 !7 = !{i32 2, !"Dwarf Version", i32 2} 270 !8 = !{i32 2, !"Debug Info Version", i32 3} 271 !9 = !{i32 1, !"PIC Level", i32 2} 272 !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"} 273 !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12) 274 !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed) 275 !13 = !DIExpression() 276 !14 = !DILocation(line: 2, column: 9, scope: !4) 277 !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12) 278 !16 = !DILocation(line: 3, column: 9, scope: !4) 279 !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12) 280 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 281 !19 = !DILocation(line: 5, column: 11, scope: !18) 282 !20 = !DILocation(line: 6, column: 11, scope: !18) 283 !21 = !DILocation(line: 6, column: 9, scope: !18) 284 !22 = !DILocation(line: 8, column: 9, scope: !4) 285 !23 = !DILocation(line: 8, column: 7, scope: !4) 286 !24 = !DILocation(line: 9, column: 3, scope: !4) 287 288 289This example illustrates a few important details about LLVM debugging 290information. In particular, it shows how the ``llvm.dbg.declare`` intrinsic and 291location information, which are attached to an instruction, are applied 292together to allow a debugger to analyze the relationship between statements, 293variable definitions, and the code used to implement the function. 294 295.. code-block:: llvm 296 297 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 298 ; [debug line = 2:7] [debug variable = X] 299 300The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the 301variable ``X``. The metadata ``!dbg !14`` attached to the intrinsic provides 302scope information for the variable ``X``. 303 304.. code-block:: llvm 305 306 !14 = !DILocation(line: 2, column: 9, scope: !4) 307 !4 = !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, 308 isLocal: false, isDefinition: true, scopeLine: 1, 309 isOptimized: false, function: void ()* @foo, 310 variables: !2) 311 312Here ``!14`` is metadata providing `location information 313<LangRef.html#dilocation>`_. In this example, scope is encoded by ``!4``, a 314`subprogram descriptor <LangRef.html#disubprogram>`_. This way the location 315information attached to the intrinsics indicates that the variable ``X`` is 316declared at line number 2 at a function level scope in function ``foo``. 317 318Now lets take another example. 319 320.. code-block:: llvm 321 322 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 323 ; [debug line = 5:9] [debug variable = Z] 324 325The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for 326variable ``Z``. The metadata ``!dbg !19`` attached to the intrinsic provides 327scope information for the variable ``Z``. 328 329.. code-block:: llvm 330 331 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 332 !19 = !DILocation(line: 5, column: 11, scope: !18) 333 334Here ``!19`` indicates that ``Z`` is declared at line number 5 and column 335number 0 inside of lexical scope ``!18``. The lexical scope itself resides 336inside of subprogram ``!4`` described above. 337 338The scope information attached with each instruction provides a straightforward 339way to find instructions covered by a scope. 340 341.. _ccxx_frontend: 342 343C/C++ front-end specific debug information 344========================================== 345 346The C and C++ front-ends represent information about the program in a format 347that is effectively identical to `DWARF 3.0 348<http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information 349content. This allows code generators to trivially support native debuggers by 350generating standard dwarf information, and contains enough information for 351non-dwarf targets to translate it as needed. 352 353This section describes the forms used to represent C and C++ programs. Other 354languages could pattern themselves after this (which itself is tuned to 355representing programs in the same way that DWARF 3 does), or they could choose 356to provide completely different forms if they don't fit into the DWARF model. 357As support for debugging information gets added to the various LLVM 358source-language front-ends, the information used should be documented here. 359 360The following sections provide examples of a few C/C++ constructs and the debug 361information that would best describe those constructs. The canonical 362references are the ``DIDescriptor`` classes defined in 363``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions 364in ``lib/IR/DIBuilder.cpp``. 365 366C/C++ source file information 367----------------------------- 368 369``llvm::Instruction`` provides easy access to metadata attached with an 370instruction. One can extract line number information encoded in LLVM IR using 371``Instruction::getDebugLoc()`` and ``DILocation::getLine()``. 372 373.. code-block:: c++ 374 375 if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction 376 unsigned Line = Loc->getLine(); 377 StringRef File = Loc->getFilename(); 378 StringRef Dir = Loc->getDirectory(); 379 } 380 381C/C++ global variable information 382--------------------------------- 383 384Given an integer global variable declared as follows: 385 386.. code-block:: c 387 388 int MyGlobal = 100; 389 390a C/C++ front-end would generate the following descriptors: 391 392.. code-block:: llvm 393 394 ;; 395 ;; Define the global itself. 396 ;; 397 @MyGlobal = global i32 100, align 4 398 399 ;; 400 ;; List of debug info of globals 401 ;; 402 !llvm.dbg.cu = !{!0} 403 404 ;; Some unrelated metadata. 405 !llvm.module.flags = !{!6, !7} 406 407 ;; Define the compile unit. 408 !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, 409 producer: 410 "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", 411 isOptimized: false, runtimeVersion: 0, emissionKind: 1, 412 enums: !2, retainedTypes: !2, subprograms: !2, globals: 413 !3, imports: !2) 414 415 ;; 416 ;; Define the file 417 ;; 418 !1 = !DIFile(filename: "/dev/stdin", 419 directory: "/Users/dexonsmith/data/llvm/debug-info") 420 421 ;; An empty array. 422 !2 = !{} 423 424 ;; The Array of Global Variables 425 !3 = !{!4} 426 427 ;; 428 ;; Define the global variable itself. 429 ;; 430 !4 = !DIGlobalVariable(name: "MyGlobal", scope: !0, file: !1, line: 1, 431 type: !5, isLocal: false, isDefinition: true, 432 variable: i32* @MyGlobal) 433 434 ;; 435 ;; Define the type 436 ;; 437 !5 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed) 438 439 ;; Dwarf version to output. 440 !6 = !{i32 2, !"Dwarf Version", i32 2} 441 442 ;; Debug info schema version. 443 !7 = !{i32 2, !"Debug Info Version", i32 3} 444 445C/C++ function information 446-------------------------- 447 448Given a function declared as follows: 449 450.. code-block:: c 451 452 int main(int argc, char *argv[]) { 453 return 0; 454 } 455 456a C/C++ front-end would generate the following descriptors: 457 458.. code-block:: llvm 459 460 ;; 461 ;; Define the anchor for subprograms. 462 ;; 463 !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5, 464 isLocal: false, isDefinition: true, scopeLine: 1, 465 flags: DIFlagPrototyped, isOptimized: false, 466 function: i32 (i32, i8**)* @main, variables: !2) 467 468 ;; 469 ;; Define the subprogram itself. 470 ;; 471 define i32 @main(i32 %argc, i8** %argv) { 472 ... 473 } 474 475Debugging information format 476============================ 477 478Debugging Information Extension for Objective C Properties 479---------------------------------------------------------- 480 481Introduction 482^^^^^^^^^^^^ 483 484Objective C provides a simpler way to declare and define accessor methods using 485declared properties. The language provides features to declare a property and 486to let compiler synthesize accessor methods. 487 488The debugger lets developer inspect Objective C interfaces and their instance 489variables and class variables. However, the debugger does not know anything 490about the properties defined in Objective C interfaces. The debugger consumes 491information generated by compiler in DWARF format. The format does not support 492encoding of Objective C properties. This proposal describes DWARF extensions to 493encode Objective C properties, which the debugger can use to let developers 494inspect Objective C properties. 495 496Proposal 497^^^^^^^^ 498 499Objective C properties exist separately from class members. A property can be 500defined only by "setter" and "getter" selectors, and be calculated anew on each 501access. Or a property can just be a direct access to some declared ivar. 502Finally it can have an ivar "automatically synthesized" for it by the compiler, 503in which case the property can be referred to in user code directly using the 504standard C dereference syntax as well as through the property "dot" syntax, but 505there is no entry in the ``@interface`` declaration corresponding to this ivar. 506 507To facilitate debugging, these properties we will add a new DWARF TAG into the 508``DW_TAG_structure_type`` definition for the class to hold the description of a 509given property, and a set of DWARF attributes that provide said description. 510The property tag will also contain the name and declared type of the property. 511 512If there is a related ivar, there will also be a DWARF property attribute placed 513in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG 514for that property. And in the case where the compiler synthesizes the ivar 515directly, the compiler is expected to generate a ``DW_TAG_member`` for that 516ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used 517to access this ivar directly in code, and with the property attribute pointing 518back to the property it is backing. 519 520The following examples will serve as illustration for our discussion: 521 522.. code-block:: objc 523 524 @interface I1 { 525 int n2; 526 } 527 528 @property int p1; 529 @property int p2; 530 @end 531 532 @implementation I1 533 @synthesize p1; 534 @synthesize p2 = n2; 535 @end 536 537This produces the following DWARF (this is a "pseudo dwarfdump" output): 538 539.. code-block:: none 540 541 0x00000100: TAG_structure_type [7] * 542 AT_APPLE_runtime_class( 0x10 ) 543 AT_name( "I1" ) 544 AT_decl_file( "Objc_Property.m" ) 545 AT_decl_line( 3 ) 546 547 0x00000110 TAG_APPLE_property 548 AT_name ( "p1" ) 549 AT_type ( {0x00000150} ( int ) ) 550 551 0x00000120: TAG_APPLE_property 552 AT_name ( "p2" ) 553 AT_type ( {0x00000150} ( int ) ) 554 555 0x00000130: TAG_member [8] 556 AT_name( "_p1" ) 557 AT_APPLE_property ( {0x00000110} "p1" ) 558 AT_type( {0x00000150} ( int ) ) 559 AT_artificial ( 0x1 ) 560 561 0x00000140: TAG_member [8] 562 AT_name( "n2" ) 563 AT_APPLE_property ( {0x00000120} "p2" ) 564 AT_type( {0x00000150} ( int ) ) 565 566 0x00000150: AT_type( ( int ) ) 567 568Note, the current convention is that the name of the ivar for an 569auto-synthesized property is the name of the property from which it derives 570with an underscore prepended, as is shown in the example. But we actually 571don't need to know this convention, since we are given the name of the ivar 572directly. 573 574Also, it is common practice in ObjC to have different property declarations in 575the @interface and @implementation - e.g. to provide a read-only property in 576the interface,and a read-write interface in the implementation. In that case, 577the compiler should emit whichever property declaration will be in force in the 578current translation unit. 579 580Developers can decorate a property with attributes which are encoded using 581``DW_AT_APPLE_property_attribute``. 582 583.. code-block:: objc 584 585 @property (readonly, nonatomic) int pr; 586 587.. code-block:: none 588 589 TAG_APPLE_property [8] 590 AT_name( "pr" ) 591 AT_type ( {0x00000147} (int) ) 592 AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic) 593 594The setter and getter method names are attached to the property using 595``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes. 596 597.. code-block:: objc 598 599 @interface I1 600 @property (setter=myOwnP3Setter:) int p3; 601 -(void)myOwnP3Setter:(int)a; 602 @end 603 604 @implementation I1 605 @synthesize p3; 606 -(void)myOwnP3Setter:(int)a{ } 607 @end 608 609The DWARF for this would be: 610 611.. code-block:: none 612 613 0x000003bd: TAG_structure_type [7] * 614 AT_APPLE_runtime_class( 0x10 ) 615 AT_name( "I1" ) 616 AT_decl_file( "Objc_Property.m" ) 617 AT_decl_line( 3 ) 618 619 0x000003cd TAG_APPLE_property 620 AT_name ( "p3" ) 621 AT_APPLE_property_setter ( "myOwnP3Setter:" ) 622 AT_type( {0x00000147} ( int ) ) 623 624 0x000003f3: TAG_member [8] 625 AT_name( "_p3" ) 626 AT_type ( {0x00000147} ( int ) ) 627 AT_APPLE_property ( {0x000003cd} ) 628 AT_artificial ( 0x1 ) 629 630New DWARF Tags 631^^^^^^^^^^^^^^ 632 633+-----------------------+--------+ 634| TAG | Value | 635+=======================+========+ 636| DW_TAG_APPLE_property | 0x4200 | 637+-----------------------+--------+ 638 639New DWARF Attributes 640^^^^^^^^^^^^^^^^^^^^ 641 642+--------------------------------+--------+-----------+ 643| Attribute | Value | Classes | 644+================================+========+===========+ 645| DW_AT_APPLE_property | 0x3fed | Reference | 646+--------------------------------+--------+-----------+ 647| DW_AT_APPLE_property_getter | 0x3fe9 | String | 648+--------------------------------+--------+-----------+ 649| DW_AT_APPLE_property_setter | 0x3fea | String | 650+--------------------------------+--------+-----------+ 651| DW_AT_APPLE_property_attribute | 0x3feb | Constant | 652+--------------------------------+--------+-----------+ 653 654New DWARF Constants 655^^^^^^^^^^^^^^^^^^^ 656 657+--------------------------------------+-------+ 658| Name | Value | 659+======================================+=======+ 660| DW_APPLE_PROPERTY_readonly | 0x01 | 661+--------------------------------------+-------+ 662| DW_APPLE_PROPERTY_getter | 0x02 | 663+--------------------------------------+-------+ 664| DW_APPLE_PROPERTY_assign | 0x04 | 665+--------------------------------------+-------+ 666| DW_APPLE_PROPERTY_readwrite | 0x08 | 667+--------------------------------------+-------+ 668| DW_APPLE_PROPERTY_retain | 0x10 | 669+--------------------------------------+-------+ 670| DW_APPLE_PROPERTY_copy | 0x20 | 671+--------------------------------------+-------+ 672| DW_APPLE_PROPERTY_nonatomic | 0x40 | 673+--------------------------------------+-------+ 674| DW_APPLE_PROPERTY_setter | 0x80 | 675+--------------------------------------+-------+ 676| DW_APPLE_PROPERTY_atomic | 0x100 | 677+--------------------------------------+-------+ 678| DW_APPLE_PROPERTY_weak | 0x200 | 679+--------------------------------------+-------+ 680| DW_APPLE_PROPERTY_strong | 0x400 | 681+--------------------------------------+-------+ 682| DW_APPLE_PROPERTY_unsafe_unretained | 0x800 | 683+--------------------------------+-----+-------+ 684 685Name Accelerator Tables 686----------------------- 687 688Introduction 689^^^^^^^^^^^^ 690 691The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a 692debugger needs. The "``pub``" in the section name indicates that the entries 693in the table are publicly visible names only. This means no static or hidden 694functions show up in the "``.debug_pubnames``". No static variables or private 695class variables are in the "``.debug_pubtypes``". Many compilers add different 696things to these tables, so we can't rely upon the contents between gcc, icc, or 697clang. 698 699The typical query given by users tends not to match up with the contents of 700these tables. For example, the DWARF spec states that "In the case of the name 701of a function member or static data member of a C++ structure, class or union, 702the name presented in the "``.debug_pubnames``" section is not the simple name 703given by the ``DW_AT_name attribute`` of the referenced debugging information 704entry, but rather the fully qualified name of the data or function member." 705So the only names in these tables for complex C++ entries is a fully 706qualified name. Debugger users tend not to enter their search strings as 707"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or 708"``a::b::c``". So the name entered in the name table must be demangled in 709order to chop it up appropriately and additional names must be manually entered 710into the table to make it effective as a name lookup table for debuggers to 711use. 712 713All debuggers currently ignore the "``.debug_pubnames``" table as a result of 714its inconsistent and useless public-only name content making it a waste of 715space in the object file. These tables, when they are written to disk, are not 716sorted in any way, leaving every debugger to do its own parsing and sorting. 717These tables also include an inlined copy of the string values in the table 718itself making the tables much larger than they need to be on disk, especially 719for large C++ programs. 720 721Can't we just fix the sections by adding all of the names we need to this 722table? No, because that is not what the tables are defined to contain and we 723won't know the difference between the old bad tables and the new good tables. 724At best we could make our own renamed sections that contain all of the data we 725need. 726 727These tables are also insufficient for what a debugger like LLDB needs. LLDB 728uses clang for its expression parsing where LLDB acts as a PCH. LLDB is then 729often asked to look for type "``foo``" or namespace "``bar``", or list items in 730namespace "``baz``". Namespaces are not included in the pubnames or pubtypes 731tables. Since clang asks a lot of questions when it is parsing an expression, 732we need to be very fast when looking up names, as it happens a lot. Having new 733accelerator tables that are optimized for very quick lookups will benefit this 734type of debugging experience greatly. 735 736We would like to generate name lookup tables that can be mapped into memory 737from disk, and used as is, with little or no up-front parsing. We would also 738be able to control the exact content of these different tables so they contain 739exactly what we need. The Name Accelerator Tables were designed to fix these 740issues. In order to solve these issues we need to: 741 742* Have a format that can be mapped into memory from disk and used as is 743* Lookups should be very fast 744* Extensible table format so these tables can be made by many producers 745* Contain all of the names needed for typical lookups out of the box 746* Strict rules for the contents of tables 747 748Table size is important and the accelerator table format should allow the reuse 749of strings from common string tables so the strings for the names are not 750duplicated. We also want to make sure the table is ready to be used as-is by 751simply mapping the table into memory with minimal header parsing. 752 753The name lookups need to be fast and optimized for the kinds of lookups that 754debuggers tend to do. Optimally we would like to touch as few parts of the 755mapped table as possible when doing a name lookup and be able to quickly find 756the name entry we are looking for, or discover there are no matches. In the 757case of debuggers we optimized for lookups that fail most of the time. 758 759Each table that is defined should have strict rules on exactly what is in the 760accelerator tables and documented so clients can rely on the content. 761 762Hash Tables 763^^^^^^^^^^^ 764 765Standard Hash Tables 766"""""""""""""""""""" 767 768Typical hash tables have a header, buckets, and each bucket points to the 769bucket contents: 770 771.. code-block:: none 772 773 .------------. 774 | HEADER | 775 |------------| 776 | BUCKETS | 777 |------------| 778 | DATA | 779 `------------' 780 781The BUCKETS are an array of offsets to DATA for each hash: 782 783.. code-block:: none 784 785 .------------. 786 | 0x00001000 | BUCKETS[0] 787 | 0x00002000 | BUCKETS[1] 788 | 0x00002200 | BUCKETS[2] 789 | 0x000034f0 | BUCKETS[3] 790 | | ... 791 | 0xXXXXXXXX | BUCKETS[n_buckets] 792 '------------' 793 794So for ``bucket[3]`` in the example above, we have an offset into the table 7950x000034f0 which points to a chain of entries for the bucket. Each bucket must 796contain a next pointer, full 32 bit hash value, the string itself, and the data 797for the current string value. 798 799.. code-block:: none 800 801 .------------. 802 0x000034f0: | 0x00003500 | next pointer 803 | 0x12345678 | 32 bit hash 804 | "erase" | string value 805 | data[n] | HashData for this bucket 806 |------------| 807 0x00003500: | 0x00003550 | next pointer 808 | 0x29273623 | 32 bit hash 809 | "dump" | string value 810 | data[n] | HashData for this bucket 811 |------------| 812 0x00003550: | 0x00000000 | next pointer 813 | 0x82638293 | 32 bit hash 814 | "main" | string value 815 | data[n] | HashData for this bucket 816 `------------' 817 818The problem with this layout for debuggers is that we need to optimize for the 819negative lookup case where the symbol we're searching for is not present. So 820if we were to lookup "``printf``" in the table above, we would make a 32 hash 821for "``printf``", it might match ``bucket[3]``. We would need to go to the 822offset 0x000034f0 and start looking to see if our 32 bit hash matches. To do 823so, we need to read the next pointer, then read the hash, compare it, and skip 824to the next bucket. Each time we are skipping many bytes in memory and 825touching new cache pages just to do the compare on the full 32 bit hash. All 826of these accesses then tell us that we didn't have a match. 827 828Name Hash Tables 829"""""""""""""""" 830 831To solve the issues mentioned above we have structured the hash tables a bit 832differently: a header, buckets, an array of all unique 32 bit hash values, 833followed by an array of hash value data offsets, one for each hash value, then 834the data for all hash values: 835 836.. code-block:: none 837 838 .-------------. 839 | HEADER | 840 |-------------| 841 | BUCKETS | 842 |-------------| 843 | HASHES | 844 |-------------| 845 | OFFSETS | 846 |-------------| 847 | DATA | 848 `-------------' 849 850The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array. By 851making all of the full 32 bit hash values contiguous in memory, we allow 852ourselves to efficiently check for a match while touching as little memory as 853possible. Most often checking the 32 bit hash values is as far as the lookup 854goes. If it does match, it usually is a match with no collisions. So for a 855table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash 856values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and 857``OFFSETS`` as: 858 859.. code-block:: none 860 861 .-------------------------. 862 | HEADER.magic | uint32_t 863 | HEADER.version | uint16_t 864 | HEADER.hash_function | uint16_t 865 | HEADER.bucket_count | uint32_t 866 | HEADER.hashes_count | uint32_t 867 | HEADER.header_data_len | uint32_t 868 | HEADER_DATA | HeaderData 869 |-------------------------| 870 | BUCKETS | uint32_t[n_buckets] // 32 bit hash indexes 871 |-------------------------| 872 | HASHES | uint32_t[n_hashes] // 32 bit hash values 873 |-------------------------| 874 | OFFSETS | uint32_t[n_hashes] // 32 bit offsets to hash value data 875 |-------------------------| 876 | ALL HASH DATA | 877 `-------------------------' 878 879So taking the exact same data from the standard hash example above we end up 880with: 881 882.. code-block:: none 883 884 .------------. 885 | HEADER | 886 |------------| 887 | 0 | BUCKETS[0] 888 | 2 | BUCKETS[1] 889 | 5 | BUCKETS[2] 890 | 6 | BUCKETS[3] 891 | | ... 892 | ... | BUCKETS[n_buckets] 893 |------------| 894 | 0x........ | HASHES[0] 895 | 0x........ | HASHES[1] 896 | 0x........ | HASHES[2] 897 | 0x........ | HASHES[3] 898 | 0x........ | HASHES[4] 899 | 0x........ | HASHES[5] 900 | 0x12345678 | HASHES[6] hash for BUCKETS[3] 901 | 0x29273623 | HASHES[7] hash for BUCKETS[3] 902 | 0x82638293 | HASHES[8] hash for BUCKETS[3] 903 | 0x........ | HASHES[9] 904 | 0x........ | HASHES[10] 905 | 0x........ | HASHES[11] 906 | 0x........ | HASHES[12] 907 | 0x........ | HASHES[13] 908 | 0x........ | HASHES[n_hashes] 909 |------------| 910 | 0x........ | OFFSETS[0] 911 | 0x........ | OFFSETS[1] 912 | 0x........ | OFFSETS[2] 913 | 0x........ | OFFSETS[3] 914 | 0x........ | OFFSETS[4] 915 | 0x........ | OFFSETS[5] 916 | 0x000034f0 | OFFSETS[6] offset for BUCKETS[3] 917 | 0x00003500 | OFFSETS[7] offset for BUCKETS[3] 918 | 0x00003550 | OFFSETS[8] offset for BUCKETS[3] 919 | 0x........ | OFFSETS[9] 920 | 0x........ | OFFSETS[10] 921 | 0x........ | OFFSETS[11] 922 | 0x........ | OFFSETS[12] 923 | 0x........ | OFFSETS[13] 924 | 0x........ | OFFSETS[n_hashes] 925 |------------| 926 | | 927 | | 928 | | 929 | | 930 | | 931 |------------| 932 0x000034f0: | 0x00001203 | .debug_str ("erase") 933 | 0x00000004 | A 32 bit array count - number of HashData with name "erase" 934 | 0x........ | HashData[0] 935 | 0x........ | HashData[1] 936 | 0x........ | HashData[2] 937 | 0x........ | HashData[3] 938 | 0x00000000 | String offset into .debug_str (terminate data for hash) 939 |------------| 940 0x00003500: | 0x00001203 | String offset into .debug_str ("collision") 941 | 0x00000002 | A 32 bit array count - number of HashData with name "collision" 942 | 0x........ | HashData[0] 943 | 0x........ | HashData[1] 944 | 0x00001203 | String offset into .debug_str ("dump") 945 | 0x00000003 | A 32 bit array count - number of HashData with name "dump" 946 | 0x........ | HashData[0] 947 | 0x........ | HashData[1] 948 | 0x........ | HashData[2] 949 | 0x00000000 | String offset into .debug_str (terminate data for hash) 950 |------------| 951 0x00003550: | 0x00001203 | String offset into .debug_str ("main") 952 | 0x00000009 | A 32 bit array count - number of HashData with name "main" 953 | 0x........ | HashData[0] 954 | 0x........ | HashData[1] 955 | 0x........ | HashData[2] 956 | 0x........ | HashData[3] 957 | 0x........ | HashData[4] 958 | 0x........ | HashData[5] 959 | 0x........ | HashData[6] 960 | 0x........ | HashData[7] 961 | 0x........ | HashData[8] 962 | 0x00000000 | String offset into .debug_str (terminate data for hash) 963 `------------' 964 965So we still have all of the same data, we just organize it more efficiently for 966debugger lookup. If we repeat the same "``printf``" lookup from above, we 967would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit 968hash value and modulo it by ``n_buckets``. ``BUCKETS[3]`` contains "6" which 969is the index into the ``HASHES`` table. We would then compare any consecutive 97032 bit hashes values in the ``HASHES`` array as long as the hashes would be in 971``BUCKETS[3]``. We do this by verifying that each subsequent hash value modulo 972``n_buckets`` is still 3. In the case of a failed lookup we would access the 973memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes 974before we know that we have no match. We don't end up marching through 975multiple words of memory and we really keep the number of processor data cache 976lines being accessed as small as possible. 977 978The string hash that is used for these lookup tables is the Daniel J. 979Bernstein hash which is also used in the ELF ``GNU_HASH`` sections. It is a 980very good hash for all kinds of names in programs with very few hash 981collisions. 982 983Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``. 984 985Details 986^^^^^^^ 987 988These name hash tables are designed to be generic where specializations of the 989table get to define additional data that goes into the header ("``HeaderData``"), 990how the string value is stored ("``KeyType``") and the content of the data for each 991hash value. 992 993Header Layout 994""""""""""""" 995 996The header has a fixed part, and the specialized part. The exact format of the 997header is: 998 999.. code-block:: c 1000 1001 struct Header 1002 { 1003 uint32_t magic; // 'HASH' magic value to allow endian detection 1004 uint16_t version; // Version number 1005 uint16_t hash_function; // The hash function enumeration that was used 1006 uint32_t bucket_count; // The number of buckets in this hash table 1007 uint32_t hashes_count; // The total number of unique hash values and hash data offsets in this table 1008 uint32_t header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment 1009 // Specifically the length of the following HeaderData field - this does not 1010 // include the size of the preceding fields 1011 HeaderData header_data; // Implementation specific header data 1012 }; 1013 1014The header starts with a 32 bit "``magic``" value which must be ``'HASH'`` 1015encoded as an ASCII integer. This allows the detection of the start of the 1016hash table and also allows the table's byte order to be determined so the table 1017can be correctly extracted. The "``magic``" value is followed by a 16 bit 1018``version`` number which allows the table to be revised and modified in the 1019future. The current version number is 1. ``hash_function`` is a ``uint16_t`` 1020enumeration that specifies which hash function was used to produce this table. 1021The current values for the hash function enumerations include: 1022 1023.. code-block:: c 1024 1025 enum HashFunctionType 1026 { 1027 eHashFunctionDJB = 0u, // Daniel J Bernstein hash function 1028 }; 1029 1030``bucket_count`` is a 32 bit unsigned integer that represents how many buckets 1031are in the ``BUCKETS`` array. ``hashes_count`` is the number of unique 32 bit 1032hash values that are in the ``HASHES`` array, and is the same number of offsets 1033are contained in the ``OFFSETS`` array. ``header_data_len`` specifies the size 1034in bytes of the ``HeaderData`` that is filled in by specialized versions of 1035this table. 1036 1037Fixed Lookup 1038"""""""""""" 1039 1040The header is followed by the buckets, hashes, offsets, and hash value data. 1041 1042.. code-block:: c 1043 1044 struct FixedTable 1045 { 1046 uint32_t buckets[Header.bucket_count]; // An array of hash indexes into the "hashes[]" array below 1047 uint32_t hashes [Header.hashes_count]; // Every unique 32 bit hash for the entire table is in this table 1048 uint32_t offsets[Header.hashes_count]; // An offset that corresponds to each item in the "hashes[]" array above 1049 }; 1050 1051``buckets`` is an array of 32 bit indexes into the ``hashes`` array. The 1052``hashes`` array contains all of the 32 bit hash values for all names in the 1053hash table. Each hash in the ``hashes`` table has an offset in the ``offsets`` 1054array that points to the data for the hash value. 1055 1056This table setup makes it very easy to repurpose these tables to contain 1057different data, while keeping the lookup mechanism the same for all tables. 1058This layout also makes it possible to save the table to disk and map it in 1059later and do very efficient name lookups with little or no parsing. 1060 1061DWARF lookup tables can be implemented in a variety of ways and can store a lot 1062of information for each name. We want to make the DWARF tables extensible and 1063able to store the data efficiently so we have used some of the DWARF features 1064that enable efficient data storage to define exactly what kind of data we store 1065for each name. 1066 1067The ``HeaderData`` contains a definition of the contents of each HashData chunk. 1068We might want to store an offset to all of the debug information entries (DIEs) 1069for each name. To keep things extensible, we create a list of items, or 1070Atoms, that are contained in the data for each name. First comes the type of 1071the data in each atom: 1072 1073.. code-block:: c 1074 1075 enum AtomType 1076 { 1077 eAtomTypeNULL = 0u, 1078 eAtomTypeDIEOffset = 1u, // DIE offset, check form for encoding 1079 eAtomTypeCUOffset = 2u, // DIE offset of the compiler unit header that contains the item in question 1080 eAtomTypeTag = 3u, // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2 1081 eAtomTypeNameFlags = 4u, // Flags from enum NameFlags 1082 eAtomTypeTypeFlags = 5u, // Flags from enum TypeFlags 1083 }; 1084 1085The enumeration values and their meanings are: 1086 1087.. code-block:: none 1088 1089 eAtomTypeNULL - a termination atom that specifies the end of the atom list 1090 eAtomTypeDIEOffset - an offset into the .debug_info section for the DWARF DIE for this name 1091 eAtomTypeCUOffset - an offset into the .debug_info section for the CU that contains the DIE 1092 eAtomTypeDIETag - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is 1093 eAtomTypeNameFlags - Flags for functions and global variables (isFunction, isInlined, isExternal...) 1094 eAtomTypeTypeFlags - Flags for types (isCXXClass, isObjCClass, ...) 1095 1096Then we allow each atom type to define the atom type and how the data for each 1097atom type data is encoded: 1098 1099.. code-block:: c 1100 1101 struct Atom 1102 { 1103 uint16_t type; // AtomType enum value 1104 uint16_t form; // DWARF DW_FORM_XXX defines 1105 }; 1106 1107The ``form`` type above is from the DWARF specification and defines the exact 1108encoding of the data for the Atom type. See the DWARF specification for the 1109``DW_FORM_`` definitions. 1110 1111.. code-block:: c 1112 1113 struct HeaderData 1114 { 1115 uint32_t die_offset_base; 1116 uint32_t atom_count; 1117 Atoms atoms[atom_count0]; 1118 }; 1119 1120``HeaderData`` defines the base DIE offset that should be added to any atoms 1121that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``, 1122``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``. It also defines 1123what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large 1124each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data 1125should be interpreted. 1126 1127For the current implementations of the "``.apple_names``" (all functions + 1128globals), the "``.apple_types``" (names of all types that are defined), and 1129the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom`` 1130array to be: 1131 1132.. code-block:: c 1133 1134 HeaderData.atom_count = 1; 1135 HeaderData.atoms[0].type = eAtomTypeDIEOffset; 1136 HeaderData.atoms[0].form = DW_FORM_data4; 1137 1138This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is 1139encoded as a 32 bit value (DW_FORM_data4). This allows a single name to have 1140multiple matching DIEs in a single file, which could come up with an inlined 1141function for instance. Future tables could include more information about the 1142DIE such as flags indicating if the DIE is a function, method, block, 1143or inlined. 1144 1145The KeyType for the DWARF table is a 32 bit string table offset into the 1146".debug_str" table. The ".debug_str" is the string table for the DWARF which 1147may already contain copies of all of the strings. This helps make sure, with 1148help from the compiler, that we reuse the strings between all of the DWARF 1149sections and keeps the hash table size down. Another benefit to having the 1150compiler generate all strings as DW_FORM_strp in the debug info, is that 1151DWARF parsing can be made much faster. 1152 1153After a lookup is made, we get an offset into the hash data. The hash data 1154needs to be able to deal with 32 bit hash collisions, so the chunk of data 1155at the offset in the hash data consists of a triple: 1156 1157.. code-block:: c 1158 1159 uint32_t str_offset 1160 uint32_t hash_data_count 1161 HashData[hash_data_count] 1162 1163If "str_offset" is zero, then the bucket contents are done. 99.9% of the 1164hash data chunks contain a single item (no 32 bit hash collision): 1165 1166.. code-block:: none 1167 1168 .------------. 1169 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1170 | 0x00000004 | uint32_t HashData count 1171 | 0x........ | uint32_t HashData[0] DIE offset 1172 | 0x........ | uint32_t HashData[1] DIE offset 1173 | 0x........ | uint32_t HashData[2] DIE offset 1174 | 0x........ | uint32_t HashData[3] DIE offset 1175 | 0x00000000 | uint32_t KeyType (end of hash chain) 1176 `------------' 1177 1178If there are collisions, you will have multiple valid string offsets: 1179 1180.. code-block:: none 1181 1182 .------------. 1183 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1184 | 0x00000004 | uint32_t HashData count 1185 | 0x........ | uint32_t HashData[0] DIE offset 1186 | 0x........ | uint32_t HashData[1] DIE offset 1187 | 0x........ | uint32_t HashData[2] DIE offset 1188 | 0x........ | uint32_t HashData[3] DIE offset 1189 | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print") 1190 | 0x00000002 | uint32_t HashData count 1191 | 0x........ | uint32_t HashData[0] DIE offset 1192 | 0x........ | uint32_t HashData[1] DIE offset 1193 | 0x00000000 | uint32_t KeyType (end of hash chain) 1194 `------------' 1195 1196Current testing with real world C++ binaries has shown that there is around 1 119732 bit hash collision per 100,000 name entries. 1198 1199Contents 1200^^^^^^^^ 1201 1202As we said, we want to strictly define exactly what is included in the 1203different tables. For DWARF, we have 3 tables: "``.apple_names``", 1204"``.apple_types``", and "``.apple_namespaces``". 1205 1206"``.apple_names``" sections should contain an entry for each DWARF DIE whose 1207``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or 1208``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``, 1209``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``. It also contains 1210``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and 1211static variables). All global and static variables should be included, 1212including those scoped within functions and classes. For example using the 1213following code: 1214 1215.. code-block:: c 1216 1217 static int var = 0; 1218 1219 void f () 1220 { 1221 static int var = 0; 1222 } 1223 1224Both of the static ``var`` variables would be included in the table. All 1225functions should emit both their full names and their basenames. For C or C++, 1226the full name is the mangled name (if available) which is usually in the 1227``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the 1228function basename. If global or static variables have a mangled name in a 1229``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the 1230simple name found in the ``DW_AT_name`` attribute. 1231 1232"``.apple_types``" sections should contain an entry for each DWARF DIE whose 1233tag is one of: 1234 1235* DW_TAG_array_type 1236* DW_TAG_class_type 1237* DW_TAG_enumeration_type 1238* DW_TAG_pointer_type 1239* DW_TAG_reference_type 1240* DW_TAG_string_type 1241* DW_TAG_structure_type 1242* DW_TAG_subroutine_type 1243* DW_TAG_typedef 1244* DW_TAG_union_type 1245* DW_TAG_ptr_to_member_type 1246* DW_TAG_set_type 1247* DW_TAG_subrange_type 1248* DW_TAG_base_type 1249* DW_TAG_const_type 1250* DW_TAG_file_type 1251* DW_TAG_namelist 1252* DW_TAG_packed_type 1253* DW_TAG_volatile_type 1254* DW_TAG_restrict_type 1255* DW_TAG_interface_type 1256* DW_TAG_unspecified_type 1257* DW_TAG_shared_type 1258 1259Only entries with a ``DW_AT_name`` attribute are included, and the entry must 1260not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero 1261value). For example, using the following code: 1262 1263.. code-block:: c 1264 1265 int main () 1266 { 1267 int *b = 0; 1268 return *b; 1269 } 1270 1271We get a few type DIEs: 1272 1273.. code-block:: none 1274 1275 0x00000067: TAG_base_type [5] 1276 AT_encoding( DW_ATE_signed ) 1277 AT_name( "int" ) 1278 AT_byte_size( 0x04 ) 1279 1280 0x0000006e: TAG_pointer_type [6] 1281 AT_type( {0x00000067} ( int ) ) 1282 AT_byte_size( 0x08 ) 1283 1284The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``. 1285 1286"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs. 1287If we run into a namespace that has no name this is an anonymous namespace, and 1288the name should be output as "``(anonymous namespace)``" (without the quotes). 1289Why? This matches the output of the ``abi::cxa_demangle()`` that is in the 1290standard C++ library that demangles mangled names. 1291 1292 1293Language Extensions and File Format Changes 1294^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1295 1296Objective-C Extensions 1297"""""""""""""""""""""" 1298 1299"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an 1300Objective-C class. The name used in the hash table is the name of the 1301Objective-C class itself. If the Objective-C class has a category, then an 1302entry is made for both the class name without the category, and for the class 1303name with the category. So if we have a DIE at offset 0x1234 with a name of 1304method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add 1305an entry for "``NSString``" that points to DIE 0x1234, and an entry for 1306"``NSString(my_additions)``" that points to 0x1234. This allows us to quickly 1307track down all Objective-C methods for an Objective-C class when doing 1308expressions. It is needed because of the dynamic nature of Objective-C where 1309anyone can add methods to a class. The DWARF for Objective-C methods is also 1310emitted differently from C++ classes where the methods are not usually 1311contained in the class definition, they are scattered about across one or more 1312compile units. Categories can also be defined in different shared libraries. 1313So we need to be able to quickly find all of the methods and class functions 1314given the Objective-C class name, or quickly find all methods and class 1315functions for a class + category name. This table does not contain any 1316selector names, it just maps Objective-C class names (or class names + 1317category) to all of the methods and class functions. The selectors are added 1318as function basenames in the "``.debug_names``" section. 1319 1320In the "``.apple_names``" section for Objective-C functions, the full name is 1321the entire function name with the brackets ("``-[NSString 1322stringWithCString:]``") and the basename is the selector only 1323("``stringWithCString:``"). 1324 1325Mach-O Changes 1326"""""""""""""" 1327 1328The sections names for the apple hash tables are for non-mach-o files. For 1329mach-o files, the sections should be contained in the ``__DWARF`` segment with 1330names as follows: 1331 1332* "``.apple_names``" -> "``__apple_names``" 1333* "``.apple_types``" -> "``__apple_types``" 1334* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit) 1335* "``.apple_objc``" -> "``__apple_objc``" 1336 1337