1================================ 2Source Level Debugging with LLVM 3================================ 4 5.. contents:: 6 :local: 7 8Introduction 9============ 10 11This document is the central repository for all information pertaining to debug 12information in LLVM. It describes the :ref:`actual format that the LLVM debug 13information takes <format>`, which is useful for those interested in creating 14front-ends or dealing directly with the information. Further, this document 15provides specific examples of what debug information for C/C++ looks like. 16 17Philosophy behind LLVM debugging information 18-------------------------------------------- 19 20The idea of the LLVM debugging information is to capture how the important 21pieces of the source-language's Abstract Syntax Tree map onto LLVM code. 22Several design aspects have shaped the solution that appears here. The 23important ones are: 24 25* Debugging information should have very little impact on the rest of the 26 compiler. No transformations, analyses, or code generators should need to 27 be modified because of debugging information. 28 29* LLVM optimizations should interact in :ref:`well-defined and easily described 30 ways <intro_debugopt>` with the debugging information. 31 32* Because LLVM is designed to support arbitrary programming languages, 33 LLVM-to-LLVM tools should not need to know anything about the semantics of 34 the source-level-language. 35 36* Source-level languages are often **widely** different from one another. 37 LLVM should not put any restrictions of the flavor of the source-language, 38 and the debugging information should work with any language. 39 40* With code generator support, it should be possible to use an LLVM compiler 41 to compile a program to native machine code and standard debugging 42 formats. This allows compatibility with traditional machine-code level 43 debuggers, like GDB or DBX. 44 45The approach used by the LLVM implementation is to use a small set of 46:ref:`intrinsic functions <format_common_intrinsics>` to define a mapping 47between LLVM program objects and the source-level objects. The description of 48the source-level program is maintained in LLVM metadata in an 49:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end 50currently uses working draft 7 of the `DWARF 3 standard 51<http://www.eagercon.com/dwarf/dwarf3std.htm>`_). 52 53When a program is being debugged, a debugger interacts with the user and turns 54the stored debug information into source-language specific information. As 55such, a debugger must be aware of the source-language, and is thus tied to a 56specific language or family of languages. 57 58Debug information consumers 59--------------------------- 60 61The role of debug information is to provide meta information normally stripped 62away during the compilation process. This meta information provides an LLVM 63user a relationship between generated code and the original program source 64code. 65 66Currently, there are two backend consumers of debug info: DwarfDebug and 67CodeViewDebug. DwarfDebug produces DWARF suitable for use with GDB, LLDB, and 68other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView, 69the Microsoft debug info format, which is usable with Microsoft debuggers such 70as Visual Studio and WinDBG. LLVM's debug information format is mostly derived 71from and inspired by DWARF, but it is feasible to translate into other target 72debug info formats such as STABS. 73 74It would also be reasonable to use debug information to feed profiling tools 75for analysis of generated code, or, tools for reconstructing the original 76source from generated code. 77 78.. _intro_debugopt: 79 80Debug information and optimizations 81----------------------------------- 82 83An extremely high priority of LLVM debugging information is to make it interact 84well with optimizations and analysis. In particular, the LLVM debug 85information provides the following guarantees: 86 87* LLVM debug information **always provides information to accurately read 88 the source-level state of the program**, regardless of which LLVM 89 optimizations have been run, and without any modification to the 90 optimizations themselves. However, some optimizations may impact the 91 ability to modify the current state of the program with a debugger, such 92 as setting program variables, or calling functions that have been 93 deleted. 94 95* As desired, LLVM optimizations can be upgraded to be aware of debugging 96 information, allowing them to update the debugging information as they 97 perform aggressive optimizations. This means that, with effort, the LLVM 98 optimizers could optimize debug code just as well as non-debug code. 99 100* LLVM debug information does not prevent optimizations from 101 happening (for example inlining, basic block reordering/merging/cleanup, 102 tail duplication, etc). 103 104* LLVM debug information is automatically optimized along with the rest of 105 the program, using existing facilities. For example, duplicate 106 information is automatically merged by the linker, and unused information 107 is automatically removed. 108 109Basically, the debug information allows you to compile a program with 110"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify 111the program as it executes from a debugger. Compiling a program with 112"``-O3 -g``" gives you full debug information that is always available and 113accurate for reading (e.g., you get accurate stack traces despite tail call 114elimination and inlining), but you might lose the ability to modify the program 115and call functions which were optimized out of the program, or inlined away 116completely. 117 118The :doc:`LLVM test-suite <TestSuiteMakefileGuide>` provides a framework to 119test the optimizer's handling of debugging information. It can be run like 120this: 121 122.. code-block:: bash 123 124 % cd llvm/projects/test-suite/MultiSource/Benchmarks # or some other level 125 % make TEST=dbgopt 126 127This will test impact of debugging information on optimization passes. If 128debugging information influences optimization passes then it will be reported 129as a failure. See :doc:`TestingGuide` for more information on LLVM test 130infrastructure and how to run various tests. 131 132.. _format: 133 134Debugging information format 135============================ 136 137LLVM debugging information has been carefully designed to make it possible for 138the optimizer to optimize the program and debugging information without 139necessarily having to know anything about debugging information. In 140particular, the use of metadata avoids duplicated debugging information from 141the beginning, and the global dead code elimination pass automatically deletes 142debugging information for a function if it decides to delete the function. 143 144To do this, most of the debugging information (descriptors for types, 145variables, functions, source files, etc) is inserted by the language front-end 146in the form of LLVM metadata. 147 148Debug information is designed to be agnostic about the target debugger and 149debugging information representation (e.g. DWARF/Stabs/etc). It uses a generic 150pass to decode the information that represents variables, types, functions, 151namespaces, etc: this allows for arbitrary source-language semantics and 152type-systems to be used, as long as there is a module written for the target 153debugger to interpret the information. 154 155To provide basic functionality, the LLVM debugger does have to make some 156assumptions about the source-level language being debugged, though it keeps 157these to a minimum. The only common features that the LLVM debugger assumes 158exist are `source files <LangRef.html#difile>`_, and `program objects 159<LangRef.html#diglobalvariable>`_. These abstract objects are used by a 160debugger to form stack traces, show information about local variables, etc. 161 162This section of the documentation first describes the representation aspects 163common to any source-language. :ref:`ccxx_frontend` describes the data layout 164conventions used by the C and C++ front-ends. 165 166Debug information descriptors are `specialized metadata nodes 167<LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``. 168 169.. _format_common_intrinsics: 170 171Debugger intrinsic functions 172---------------------------- 173 174LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to 175track source local variables through optimization and code generation. 176 177``llvm.dbg.addr`` 178^^^^^^^^^^^^^^^^^^^^ 179 180.. code-block:: llvm 181 182 void @llvm.dbg.addr(metadata, metadata, metadata) 183 184This intrinsic provides information about a local element (e.g., variable). 185The first argument is metadata holding the address of variable, typically a 186static alloca in the function entry block. The second argument is a 187`local variable <LangRef.html#dilocalvariable>`_ containing a description of 188the variable. The third argument is a `complex expression 189<LangRef.html#diexpression>`_. An `llvm.dbg.addr` intrinsic describes the 190*address* of a source variable. 191 192.. code-block:: text 193 194 %i.addr = alloca i32, align 4 195 call void @llvm.dbg.addr(metadata i32* %i.addr, metadata !1, 196 metadata !DIExpression()), !dbg !2 197 !1 = !DILocalVariable(name: "i", ...) ; int i 198 !2 = !DILocation(...) 199 ... 200 %buffer = alloca [256 x i8], align 8 201 ; The address of i is buffer+64. 202 call void @llvm.dbg.addr(metadata [256 x i8]* %buffer, metadata !3, 203 metadata !DIExpression(DW_OP_plus, 64)), !dbg !4 204 !3 = !DILocalVariable(name: "i", ...) ; int i 205 !4 = !DILocation(...) 206 207A frontend should generate exactly one call to ``llvm.dbg.addr`` at the point 208of declaration of a source variable. Optimization passes that fully promote the 209variable from memory to SSA values will replace this call with possibly 210multiple calls to `llvm.dbg.value`. Passes that delete stores are effectively 211partial promotion, and they will insert a mix of calls to ``llvm.dbg.value`` 212and ``llvm.dbg.addr`` to track the source variable value when it is available. 213After optimization, there may be multiple calls to ``llvm.dbg.addr`` describing 214the program points where the variables lives in memory. All calls for the same 215concrete source variable must agree on the memory location. 216 217 218``llvm.dbg.declare`` 219^^^^^^^^^^^^^^^^^^^^ 220 221.. code-block:: llvm 222 223 void @llvm.dbg.declare(metadata, metadata, metadata) 224 225This intrinsic is identical to `llvm.dbg.addr`, except that there can only be 226one call to `llvm.dbg.declare` for a given concrete `local variable 227<LangRef.html#dilocalvariable>`_. It is not control-dependent, meaning that if 228a call to `llvm.dbg.declare` exists and has a valid location argument, that 229address is considered to be the true home of the variable across its entire 230lifetime. This makes it hard for optimizations to preserve accurate debug info 231in the presence of ``llvm.dbg.declare``, so we are transitioning away from it, 232and we plan to deprecate it in future LLVM releases. 233 234 235``llvm.dbg.value`` 236^^^^^^^^^^^^^^^^^^ 237 238.. code-block:: llvm 239 240 void @llvm.dbg.value(metadata, metadata, metadata) 241 242This intrinsic provides information when a user source variable is set to a new 243value. The first argument is the new value (wrapped as metadata). The second 244argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a 245description of the variable. The third argument is a `complex expression 246<LangRef.html#diexpression>`_. 247 248An `llvm.dbg.value` intrinsic describes the *value* of a source variable 249directly, not its address. Note that the value operand of this intrinsic may 250be indirect (i.e, a pointer to the source variable), provided that interpreting 251the complex expression derives the direct value. 252 253Object lifetimes and scoping 254============================ 255 256In many languages, the local variables in functions can have their lifetimes or 257scopes limited to a subset of a function. In the C family of languages, for 258example, variables are only live (readable and writable) within the source 259block that they are defined in. In functional languages, values are only 260readable after they have been defined. Though this is a very obvious concept, 261it is non-trivial to model in LLVM, because it has no notion of scoping in this 262sense, and does not want to be tied to a language's scoping rules. 263 264In order to handle this, the LLVM debug format uses the metadata attached to 265llvm instructions to encode line number and scoping information. Consider the 266following C fragment, for example: 267 268.. code-block:: c 269 270 1. void foo() { 271 2. int X = 21; 272 3. int Y = 22; 273 4. { 274 5. int Z = 23; 275 6. Z = X; 276 7. } 277 8. X = Y; 278 9. } 279 280.. FIXME: Update the following example to use llvm.dbg.addr once that is the 281 default in clang. 282 283Compiled to LLVM, this function would be represented like this: 284 285.. code-block:: text 286 287 ; Function Attrs: nounwind ssp uwtable 288 define void @foo() #0 !dbg !4 { 289 entry: 290 %X = alloca i32, align 4 291 %Y = alloca i32, align 4 292 %Z = alloca i32, align 4 293 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 294 store i32 21, i32* %X, align 4, !dbg !14 295 call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16 296 store i32 22, i32* %Y, align 4, !dbg !16 297 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 298 store i32 23, i32* %Z, align 4, !dbg !19 299 %0 = load i32, i32* %X, align 4, !dbg !20 300 store i32 %0, i32* %Z, align 4, !dbg !21 301 %1 = load i32, i32* %Y, align 4, !dbg !22 302 store i32 %1, i32* %X, align 4, !dbg !23 303 ret void, !dbg !24 304 } 305 306 ; Function Attrs: nounwind readnone 307 declare void @llvm.dbg.declare(metadata, metadata, metadata) #1 308 309 attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } 310 attributes #1 = { nounwind readnone } 311 312 !llvm.dbg.cu = !{!0} 313 !llvm.module.flags = !{!7, !8, !9} 314 !llvm.ident = !{!10} 315 316 !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2) 317 !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info") 318 !2 = !{} 319 !3 = !{!4} 320 !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, variables: !2) 321 !5 = !DISubroutineType(types: !6) 322 !6 = !{null} 323 !7 = !{i32 2, !"Dwarf Version", i32 2} 324 !8 = !{i32 2, !"Debug Info Version", i32 3} 325 !9 = !{i32 1, !"PIC Level", i32 2} 326 !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"} 327 !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12) 328 !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed) 329 !13 = !DIExpression() 330 !14 = !DILocation(line: 2, column: 9, scope: !4) 331 !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12) 332 !16 = !DILocation(line: 3, column: 9, scope: !4) 333 !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12) 334 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 335 !19 = !DILocation(line: 5, column: 11, scope: !18) 336 !20 = !DILocation(line: 6, column: 11, scope: !18) 337 !21 = !DILocation(line: 6, column: 9, scope: !18) 338 !22 = !DILocation(line: 8, column: 9, scope: !4) 339 !23 = !DILocation(line: 8, column: 7, scope: !4) 340 !24 = !DILocation(line: 9, column: 3, scope: !4) 341 342 343This example illustrates a few important details about LLVM debugging 344information. In particular, it shows how the ``llvm.dbg.declare`` intrinsic and 345location information, which are attached to an instruction, are applied 346together to allow a debugger to analyze the relationship between statements, 347variable definitions, and the code used to implement the function. 348 349.. code-block:: llvm 350 351 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 352 ; [debug line = 2:7] [debug variable = X] 353 354The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the 355variable ``X``. The metadata ``!dbg !14`` attached to the intrinsic provides 356scope information for the variable ``X``. 357 358.. code-block:: text 359 360 !14 = !DILocation(line: 2, column: 9, scope: !4) 361 !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, 362 isLocal: false, isDefinition: true, scopeLine: 1, 363 isOptimized: false, variables: !2) 364 365Here ``!14`` is metadata providing `location information 366<LangRef.html#dilocation>`_. In this example, scope is encoded by ``!4``, a 367`subprogram descriptor <LangRef.html#disubprogram>`_. This way the location 368information attached to the intrinsics indicates that the variable ``X`` is 369declared at line number 2 at a function level scope in function ``foo``. 370 371Now lets take another example. 372 373.. code-block:: llvm 374 375 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 376 ; [debug line = 5:9] [debug variable = Z] 377 378The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for 379variable ``Z``. The metadata ``!dbg !19`` attached to the intrinsic provides 380scope information for the variable ``Z``. 381 382.. code-block:: text 383 384 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 385 !19 = !DILocation(line: 5, column: 11, scope: !18) 386 387Here ``!19`` indicates that ``Z`` is declared at line number 5 and column 388number 11 inside of lexical scope ``!18``. The lexical scope itself resides 389inside of subprogram ``!4`` described above. 390 391The scope information attached with each instruction provides a straightforward 392way to find instructions covered by a scope. 393 394.. _ccxx_frontend: 395 396C/C++ front-end specific debug information 397========================================== 398 399The C and C++ front-ends represent information about the program in a format 400that is effectively identical to `DWARF 3.0 401<http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information 402content. This allows code generators to trivially support native debuggers by 403generating standard dwarf information, and contains enough information for 404non-dwarf targets to translate it as needed. 405 406This section describes the forms used to represent C and C++ programs. Other 407languages could pattern themselves after this (which itself is tuned to 408representing programs in the same way that DWARF 3 does), or they could choose 409to provide completely different forms if they don't fit into the DWARF model. 410As support for debugging information gets added to the various LLVM 411source-language front-ends, the information used should be documented here. 412 413The following sections provide examples of a few C/C++ constructs and the debug 414information that would best describe those constructs. The canonical 415references are the ``DIDescriptor`` classes defined in 416``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions 417in ``lib/IR/DIBuilder.cpp``. 418 419C/C++ source file information 420----------------------------- 421 422``llvm::Instruction`` provides easy access to metadata attached with an 423instruction. One can extract line number information encoded in LLVM IR using 424``Instruction::getDebugLoc()`` and ``DILocation::getLine()``. 425 426.. code-block:: c++ 427 428 if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction 429 unsigned Line = Loc->getLine(); 430 StringRef File = Loc->getFilename(); 431 StringRef Dir = Loc->getDirectory(); 432 } 433 434C/C++ global variable information 435--------------------------------- 436 437Given an integer global variable declared as follows: 438 439.. code-block:: c 440 441 _Alignas(8) int MyGlobal = 100; 442 443a C/C++ front-end would generate the following descriptors: 444 445.. code-block:: text 446 447 ;; 448 ;; Define the global itself. 449 ;; 450 @MyGlobal = global i32 100, align 8, !dbg !0 451 452 ;; 453 ;; List of debug info of globals 454 ;; 455 !llvm.dbg.cu = !{!1} 456 457 ;; Some unrelated metadata. 458 !llvm.module.flags = !{!6, !7} 459 !llvm.ident = !{!8} 460 461 ;; Define the global variable itself 462 !0 = distinct !DIGlobalVariable(name: "MyGlobal", scope: !1, file: !2, line: 1, type: !5, isLocal: false, isDefinition: true, align: 64) 463 464 ;; Define the compile unit. 465 !1 = distinct !DICompileUnit(language: DW_LANG_C99, file: !2, 466 producer: "clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)", 467 isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, 468 enums: !3, globals: !4) 469 470 ;; 471 ;; Define the file 472 ;; 473 !2 = !DIFile(filename: "/dev/stdin", 474 directory: "/Users/dexonsmith/data/llvm/debug-info") 475 476 ;; An empty array. 477 !3 = !{} 478 479 ;; The Array of Global Variables 480 !4 = !{!0} 481 482 ;; 483 ;; Define the type 484 ;; 485 !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed) 486 487 ;; Dwarf version to output. 488 !6 = !{i32 2, !"Dwarf Version", i32 4} 489 490 ;; Debug info schema version. 491 !7 = !{i32 2, !"Debug Info Version", i32 3} 492 493 ;; Compiler identification 494 !8 = !{!"clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)"} 495 496 497The align value in DIGlobalVariable description specifies variable alignment in 498case it was forced by C11 _Alignas(), C++11 alignas() keywords or compiler 499attribute __attribute__((aligned ())). In other case (when this field is missing) 500alignment is considered default. This is used when producing DWARF output 501for DW_AT_alignment value. 502 503C/C++ function information 504-------------------------- 505 506Given a function declared as follows: 507 508.. code-block:: c 509 510 int main(int argc, char *argv[]) { 511 return 0; 512 } 513 514a C/C++ front-end would generate the following descriptors: 515 516.. code-block:: text 517 518 ;; 519 ;; Define the anchor for subprograms. 520 ;; 521 !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5, 522 isLocal: false, isDefinition: true, scopeLine: 1, 523 flags: DIFlagPrototyped, isOptimized: false, 524 variables: !2) 525 526 ;; 527 ;; Define the subprogram itself. 528 ;; 529 define i32 @main(i32 %argc, i8** %argv) !dbg !4 { 530 ... 531 } 532 533Debugging information format 534============================ 535 536Debugging Information Extension for Objective C Properties 537---------------------------------------------------------- 538 539Introduction 540^^^^^^^^^^^^ 541 542Objective C provides a simpler way to declare and define accessor methods using 543declared properties. The language provides features to declare a property and 544to let compiler synthesize accessor methods. 545 546The debugger lets developer inspect Objective C interfaces and their instance 547variables and class variables. However, the debugger does not know anything 548about the properties defined in Objective C interfaces. The debugger consumes 549information generated by compiler in DWARF format. The format does not support 550encoding of Objective C properties. This proposal describes DWARF extensions to 551encode Objective C properties, which the debugger can use to let developers 552inspect Objective C properties. 553 554Proposal 555^^^^^^^^ 556 557Objective C properties exist separately from class members. A property can be 558defined only by "setter" and "getter" selectors, and be calculated anew on each 559access. Or a property can just be a direct access to some declared ivar. 560Finally it can have an ivar "automatically synthesized" for it by the compiler, 561in which case the property can be referred to in user code directly using the 562standard C dereference syntax as well as through the property "dot" syntax, but 563there is no entry in the ``@interface`` declaration corresponding to this ivar. 564 565To facilitate debugging, these properties we will add a new DWARF TAG into the 566``DW_TAG_structure_type`` definition for the class to hold the description of a 567given property, and a set of DWARF attributes that provide said description. 568The property tag will also contain the name and declared type of the property. 569 570If there is a related ivar, there will also be a DWARF property attribute placed 571in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG 572for that property. And in the case where the compiler synthesizes the ivar 573directly, the compiler is expected to generate a ``DW_TAG_member`` for that 574ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used 575to access this ivar directly in code, and with the property attribute pointing 576back to the property it is backing. 577 578The following examples will serve as illustration for our discussion: 579 580.. code-block:: objc 581 582 @interface I1 { 583 int n2; 584 } 585 586 @property int p1; 587 @property int p2; 588 @end 589 590 @implementation I1 591 @synthesize p1; 592 @synthesize p2 = n2; 593 @end 594 595This produces the following DWARF (this is a "pseudo dwarfdump" output): 596 597.. code-block:: none 598 599 0x00000100: TAG_structure_type [7] * 600 AT_APPLE_runtime_class( 0x10 ) 601 AT_name( "I1" ) 602 AT_decl_file( "Objc_Property.m" ) 603 AT_decl_line( 3 ) 604 605 0x00000110 TAG_APPLE_property 606 AT_name ( "p1" ) 607 AT_type ( {0x00000150} ( int ) ) 608 609 0x00000120: TAG_APPLE_property 610 AT_name ( "p2" ) 611 AT_type ( {0x00000150} ( int ) ) 612 613 0x00000130: TAG_member [8] 614 AT_name( "_p1" ) 615 AT_APPLE_property ( {0x00000110} "p1" ) 616 AT_type( {0x00000150} ( int ) ) 617 AT_artificial ( 0x1 ) 618 619 0x00000140: TAG_member [8] 620 AT_name( "n2" ) 621 AT_APPLE_property ( {0x00000120} "p2" ) 622 AT_type( {0x00000150} ( int ) ) 623 624 0x00000150: AT_type( ( int ) ) 625 626Note, the current convention is that the name of the ivar for an 627auto-synthesized property is the name of the property from which it derives 628with an underscore prepended, as is shown in the example. But we actually 629don't need to know this convention, since we are given the name of the ivar 630directly. 631 632Also, it is common practice in ObjC to have different property declarations in 633the @interface and @implementation - e.g. to provide a read-only property in 634the interface,and a read-write interface in the implementation. In that case, 635the compiler should emit whichever property declaration will be in force in the 636current translation unit. 637 638Developers can decorate a property with attributes which are encoded using 639``DW_AT_APPLE_property_attribute``. 640 641.. code-block:: objc 642 643 @property (readonly, nonatomic) int pr; 644 645.. code-block:: none 646 647 TAG_APPLE_property [8] 648 AT_name( "pr" ) 649 AT_type ( {0x00000147} (int) ) 650 AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic) 651 652The setter and getter method names are attached to the property using 653``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes. 654 655.. code-block:: objc 656 657 @interface I1 658 @property (setter=myOwnP3Setter:) int p3; 659 -(void)myOwnP3Setter:(int)a; 660 @end 661 662 @implementation I1 663 @synthesize p3; 664 -(void)myOwnP3Setter:(int)a{ } 665 @end 666 667The DWARF for this would be: 668 669.. code-block:: none 670 671 0x000003bd: TAG_structure_type [7] * 672 AT_APPLE_runtime_class( 0x10 ) 673 AT_name( "I1" ) 674 AT_decl_file( "Objc_Property.m" ) 675 AT_decl_line( 3 ) 676 677 0x000003cd TAG_APPLE_property 678 AT_name ( "p3" ) 679 AT_APPLE_property_setter ( "myOwnP3Setter:" ) 680 AT_type( {0x00000147} ( int ) ) 681 682 0x000003f3: TAG_member [8] 683 AT_name( "_p3" ) 684 AT_type ( {0x00000147} ( int ) ) 685 AT_APPLE_property ( {0x000003cd} ) 686 AT_artificial ( 0x1 ) 687 688New DWARF Tags 689^^^^^^^^^^^^^^ 690 691+-----------------------+--------+ 692| TAG | Value | 693+=======================+========+ 694| DW_TAG_APPLE_property | 0x4200 | 695+-----------------------+--------+ 696 697New DWARF Attributes 698^^^^^^^^^^^^^^^^^^^^ 699 700+--------------------------------+--------+-----------+ 701| Attribute | Value | Classes | 702+================================+========+===========+ 703| DW_AT_APPLE_property | 0x3fed | Reference | 704+--------------------------------+--------+-----------+ 705| DW_AT_APPLE_property_getter | 0x3fe9 | String | 706+--------------------------------+--------+-----------+ 707| DW_AT_APPLE_property_setter | 0x3fea | String | 708+--------------------------------+--------+-----------+ 709| DW_AT_APPLE_property_attribute | 0x3feb | Constant | 710+--------------------------------+--------+-----------+ 711 712New DWARF Constants 713^^^^^^^^^^^^^^^^^^^ 714 715+--------------------------------------+-------+ 716| Name | Value | 717+======================================+=======+ 718| DW_APPLE_PROPERTY_readonly | 0x01 | 719+--------------------------------------+-------+ 720| DW_APPLE_PROPERTY_getter | 0x02 | 721+--------------------------------------+-------+ 722| DW_APPLE_PROPERTY_assign | 0x04 | 723+--------------------------------------+-------+ 724| DW_APPLE_PROPERTY_readwrite | 0x08 | 725+--------------------------------------+-------+ 726| DW_APPLE_PROPERTY_retain | 0x10 | 727+--------------------------------------+-------+ 728| DW_APPLE_PROPERTY_copy | 0x20 | 729+--------------------------------------+-------+ 730| DW_APPLE_PROPERTY_nonatomic | 0x40 | 731+--------------------------------------+-------+ 732| DW_APPLE_PROPERTY_setter | 0x80 | 733+--------------------------------------+-------+ 734| DW_APPLE_PROPERTY_atomic | 0x100 | 735+--------------------------------------+-------+ 736| DW_APPLE_PROPERTY_weak | 0x200 | 737+--------------------------------------+-------+ 738| DW_APPLE_PROPERTY_strong | 0x400 | 739+--------------------------------------+-------+ 740| DW_APPLE_PROPERTY_unsafe_unretained | 0x800 | 741+--------------------------------------+-------+ 742| DW_APPLE_PROPERTY_nullability | 0x1000| 743+--------------------------------------+-------+ 744| DW_APPLE_PROPERTY_null_resettable | 0x2000| 745+--------------------------------------+-------+ 746| DW_APPLE_PROPERTY_class | 0x4000| 747+--------------------------------------+-------+ 748 749Name Accelerator Tables 750----------------------- 751 752Introduction 753^^^^^^^^^^^^ 754 755The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a 756debugger needs. The "``pub``" in the section name indicates that the entries 757in the table are publicly visible names only. This means no static or hidden 758functions show up in the "``.debug_pubnames``". No static variables or private 759class variables are in the "``.debug_pubtypes``". Many compilers add different 760things to these tables, so we can't rely upon the contents between gcc, icc, or 761clang. 762 763The typical query given by users tends not to match up with the contents of 764these tables. For example, the DWARF spec states that "In the case of the name 765of a function member or static data member of a C++ structure, class or union, 766the name presented in the "``.debug_pubnames``" section is not the simple name 767given by the ``DW_AT_name attribute`` of the referenced debugging information 768entry, but rather the fully qualified name of the data or function member." 769So the only names in these tables for complex C++ entries is a fully 770qualified name. Debugger users tend not to enter their search strings as 771"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or 772"``a::b::c``". So the name entered in the name table must be demangled in 773order to chop it up appropriately and additional names must be manually entered 774into the table to make it effective as a name lookup table for debuggers to 775use. 776 777All debuggers currently ignore the "``.debug_pubnames``" table as a result of 778its inconsistent and useless public-only name content making it a waste of 779space in the object file. These tables, when they are written to disk, are not 780sorted in any way, leaving every debugger to do its own parsing and sorting. 781These tables also include an inlined copy of the string values in the table 782itself making the tables much larger than they need to be on disk, especially 783for large C++ programs. 784 785Can't we just fix the sections by adding all of the names we need to this 786table? No, because that is not what the tables are defined to contain and we 787won't know the difference between the old bad tables and the new good tables. 788At best we could make our own renamed sections that contain all of the data we 789need. 790 791These tables are also insufficient for what a debugger like LLDB needs. LLDB 792uses clang for its expression parsing where LLDB acts as a PCH. LLDB is then 793often asked to look for type "``foo``" or namespace "``bar``", or list items in 794namespace "``baz``". Namespaces are not included in the pubnames or pubtypes 795tables. Since clang asks a lot of questions when it is parsing an expression, 796we need to be very fast when looking up names, as it happens a lot. Having new 797accelerator tables that are optimized for very quick lookups will benefit this 798type of debugging experience greatly. 799 800We would like to generate name lookup tables that can be mapped into memory 801from disk, and used as is, with little or no up-front parsing. We would also 802be able to control the exact content of these different tables so they contain 803exactly what we need. The Name Accelerator Tables were designed to fix these 804issues. In order to solve these issues we need to: 805 806* Have a format that can be mapped into memory from disk and used as is 807* Lookups should be very fast 808* Extensible table format so these tables can be made by many producers 809* Contain all of the names needed for typical lookups out of the box 810* Strict rules for the contents of tables 811 812Table size is important and the accelerator table format should allow the reuse 813of strings from common string tables so the strings for the names are not 814duplicated. We also want to make sure the table is ready to be used as-is by 815simply mapping the table into memory with minimal header parsing. 816 817The name lookups need to be fast and optimized for the kinds of lookups that 818debuggers tend to do. Optimally we would like to touch as few parts of the 819mapped table as possible when doing a name lookup and be able to quickly find 820the name entry we are looking for, or discover there are no matches. In the 821case of debuggers we optimized for lookups that fail most of the time. 822 823Each table that is defined should have strict rules on exactly what is in the 824accelerator tables and documented so clients can rely on the content. 825 826Hash Tables 827^^^^^^^^^^^ 828 829Standard Hash Tables 830"""""""""""""""""""" 831 832Typical hash tables have a header, buckets, and each bucket points to the 833bucket contents: 834 835.. code-block:: none 836 837 .------------. 838 | HEADER | 839 |------------| 840 | BUCKETS | 841 |------------| 842 | DATA | 843 `------------' 844 845The BUCKETS are an array of offsets to DATA for each hash: 846 847.. code-block:: none 848 849 .------------. 850 | 0x00001000 | BUCKETS[0] 851 | 0x00002000 | BUCKETS[1] 852 | 0x00002200 | BUCKETS[2] 853 | 0x000034f0 | BUCKETS[3] 854 | | ... 855 | 0xXXXXXXXX | BUCKETS[n_buckets] 856 '------------' 857 858So for ``bucket[3]`` in the example above, we have an offset into the table 8590x000034f0 which points to a chain of entries for the bucket. Each bucket must 860contain a next pointer, full 32 bit hash value, the string itself, and the data 861for the current string value. 862 863.. code-block:: none 864 865 .------------. 866 0x000034f0: | 0x00003500 | next pointer 867 | 0x12345678 | 32 bit hash 868 | "erase" | string value 869 | data[n] | HashData for this bucket 870 |------------| 871 0x00003500: | 0x00003550 | next pointer 872 | 0x29273623 | 32 bit hash 873 | "dump" | string value 874 | data[n] | HashData for this bucket 875 |------------| 876 0x00003550: | 0x00000000 | next pointer 877 | 0x82638293 | 32 bit hash 878 | "main" | string value 879 | data[n] | HashData for this bucket 880 `------------' 881 882The problem with this layout for debuggers is that we need to optimize for the 883negative lookup case where the symbol we're searching for is not present. So 884if we were to lookup "``printf``" in the table above, we would make a 32-bit 885hash for "``printf``", it might match ``bucket[3]``. We would need to go to 886the offset 0x000034f0 and start looking to see if our 32 bit hash matches. To 887do so, we need to read the next pointer, then read the hash, compare it, and 888skip to the next bucket. Each time we are skipping many bytes in memory and 889touching new pages just to do the compare on the full 32 bit hash. All of 890these accesses then tell us that we didn't have a match. 891 892Name Hash Tables 893"""""""""""""""" 894 895To solve the issues mentioned above we have structured the hash tables a bit 896differently: a header, buckets, an array of all unique 32 bit hash values, 897followed by an array of hash value data offsets, one for each hash value, then 898the data for all hash values: 899 900.. code-block:: none 901 902 .-------------. 903 | HEADER | 904 |-------------| 905 | BUCKETS | 906 |-------------| 907 | HASHES | 908 |-------------| 909 | OFFSETS | 910 |-------------| 911 | DATA | 912 `-------------' 913 914The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array. By 915making all of the full 32 bit hash values contiguous in memory, we allow 916ourselves to efficiently check for a match while touching as little memory as 917possible. Most often checking the 32 bit hash values is as far as the lookup 918goes. If it does match, it usually is a match with no collisions. So for a 919table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash 920values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and 921``OFFSETS`` as: 922 923.. code-block:: none 924 925 .-------------------------. 926 | HEADER.magic | uint32_t 927 | HEADER.version | uint16_t 928 | HEADER.hash_function | uint16_t 929 | HEADER.bucket_count | uint32_t 930 | HEADER.hashes_count | uint32_t 931 | HEADER.header_data_len | uint32_t 932 | HEADER_DATA | HeaderData 933 |-------------------------| 934 | BUCKETS | uint32_t[n_buckets] // 32 bit hash indexes 935 |-------------------------| 936 | HASHES | uint32_t[n_hashes] // 32 bit hash values 937 |-------------------------| 938 | OFFSETS | uint32_t[n_hashes] // 32 bit offsets to hash value data 939 |-------------------------| 940 | ALL HASH DATA | 941 `-------------------------' 942 943So taking the exact same data from the standard hash example above we end up 944with: 945 946.. code-block:: none 947 948 .------------. 949 | HEADER | 950 |------------| 951 | 0 | BUCKETS[0] 952 | 2 | BUCKETS[1] 953 | 5 | BUCKETS[2] 954 | 6 | BUCKETS[3] 955 | | ... 956 | ... | BUCKETS[n_buckets] 957 |------------| 958 | 0x........ | HASHES[0] 959 | 0x........ | HASHES[1] 960 | 0x........ | HASHES[2] 961 | 0x........ | HASHES[3] 962 | 0x........ | HASHES[4] 963 | 0x........ | HASHES[5] 964 | 0x12345678 | HASHES[6] hash for BUCKETS[3] 965 | 0x29273623 | HASHES[7] hash for BUCKETS[3] 966 | 0x82638293 | HASHES[8] hash for BUCKETS[3] 967 | 0x........ | HASHES[9] 968 | 0x........ | HASHES[10] 969 | 0x........ | HASHES[11] 970 | 0x........ | HASHES[12] 971 | 0x........ | HASHES[13] 972 | 0x........ | HASHES[n_hashes] 973 |------------| 974 | 0x........ | OFFSETS[0] 975 | 0x........ | OFFSETS[1] 976 | 0x........ | OFFSETS[2] 977 | 0x........ | OFFSETS[3] 978 | 0x........ | OFFSETS[4] 979 | 0x........ | OFFSETS[5] 980 | 0x000034f0 | OFFSETS[6] offset for BUCKETS[3] 981 | 0x00003500 | OFFSETS[7] offset for BUCKETS[3] 982 | 0x00003550 | OFFSETS[8] offset for BUCKETS[3] 983 | 0x........ | OFFSETS[9] 984 | 0x........ | OFFSETS[10] 985 | 0x........ | OFFSETS[11] 986 | 0x........ | OFFSETS[12] 987 | 0x........ | OFFSETS[13] 988 | 0x........ | OFFSETS[n_hashes] 989 |------------| 990 | | 991 | | 992 | | 993 | | 994 | | 995 |------------| 996 0x000034f0: | 0x00001203 | .debug_str ("erase") 997 | 0x00000004 | A 32 bit array count - number of HashData with name "erase" 998 | 0x........ | HashData[0] 999 | 0x........ | HashData[1] 1000 | 0x........ | HashData[2] 1001 | 0x........ | HashData[3] 1002 | 0x00000000 | String offset into .debug_str (terminate data for hash) 1003 |------------| 1004 0x00003500: | 0x00001203 | String offset into .debug_str ("collision") 1005 | 0x00000002 | A 32 bit array count - number of HashData with name "collision" 1006 | 0x........ | HashData[0] 1007 | 0x........ | HashData[1] 1008 | 0x00001203 | String offset into .debug_str ("dump") 1009 | 0x00000003 | A 32 bit array count - number of HashData with name "dump" 1010 | 0x........ | HashData[0] 1011 | 0x........ | HashData[1] 1012 | 0x........ | HashData[2] 1013 | 0x00000000 | String offset into .debug_str (terminate data for hash) 1014 |------------| 1015 0x00003550: | 0x00001203 | String offset into .debug_str ("main") 1016 | 0x00000009 | A 32 bit array count - number of HashData with name "main" 1017 | 0x........ | HashData[0] 1018 | 0x........ | HashData[1] 1019 | 0x........ | HashData[2] 1020 | 0x........ | HashData[3] 1021 | 0x........ | HashData[4] 1022 | 0x........ | HashData[5] 1023 | 0x........ | HashData[6] 1024 | 0x........ | HashData[7] 1025 | 0x........ | HashData[8] 1026 | 0x00000000 | String offset into .debug_str (terminate data for hash) 1027 `------------' 1028 1029So we still have all of the same data, we just organize it more efficiently for 1030debugger lookup. If we repeat the same "``printf``" lookup from above, we 1031would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit 1032hash value and modulo it by ``n_buckets``. ``BUCKETS[3]`` contains "6" which 1033is the index into the ``HASHES`` table. We would then compare any consecutive 103432 bit hashes values in the ``HASHES`` array as long as the hashes would be in 1035``BUCKETS[3]``. We do this by verifying that each subsequent hash value modulo 1036``n_buckets`` is still 3. In the case of a failed lookup we would access the 1037memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes 1038before we know that we have no match. We don't end up marching through 1039multiple words of memory and we really keep the number of processor data cache 1040lines being accessed as small as possible. 1041 1042The string hash that is used for these lookup tables is the Daniel J. 1043Bernstein hash which is also used in the ELF ``GNU_HASH`` sections. It is a 1044very good hash for all kinds of names in programs with very few hash 1045collisions. 1046 1047Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``. 1048 1049Details 1050^^^^^^^ 1051 1052These name hash tables are designed to be generic where specializations of the 1053table get to define additional data that goes into the header ("``HeaderData``"), 1054how the string value is stored ("``KeyType``") and the content of the data for each 1055hash value. 1056 1057Header Layout 1058""""""""""""" 1059 1060The header has a fixed part, and the specialized part. The exact format of the 1061header is: 1062 1063.. code-block:: c 1064 1065 struct Header 1066 { 1067 uint32_t magic; // 'HASH' magic value to allow endian detection 1068 uint16_t version; // Version number 1069 uint16_t hash_function; // The hash function enumeration that was used 1070 uint32_t bucket_count; // The number of buckets in this hash table 1071 uint32_t hashes_count; // The total number of unique hash values and hash data offsets in this table 1072 uint32_t header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment 1073 // Specifically the length of the following HeaderData field - this does not 1074 // include the size of the preceding fields 1075 HeaderData header_data; // Implementation specific header data 1076 }; 1077 1078The header starts with a 32 bit "``magic``" value which must be ``'HASH'`` 1079encoded as an ASCII integer. This allows the detection of the start of the 1080hash table and also allows the table's byte order to be determined so the table 1081can be correctly extracted. The "``magic``" value is followed by a 16 bit 1082``version`` number which allows the table to be revised and modified in the 1083future. The current version number is 1. ``hash_function`` is a ``uint16_t`` 1084enumeration that specifies which hash function was used to produce this table. 1085The current values for the hash function enumerations include: 1086 1087.. code-block:: c 1088 1089 enum HashFunctionType 1090 { 1091 eHashFunctionDJB = 0u, // Daniel J Bernstein hash function 1092 }; 1093 1094``bucket_count`` is a 32 bit unsigned integer that represents how many buckets 1095are in the ``BUCKETS`` array. ``hashes_count`` is the number of unique 32 bit 1096hash values that are in the ``HASHES`` array, and is the same number of offsets 1097are contained in the ``OFFSETS`` array. ``header_data_len`` specifies the size 1098in bytes of the ``HeaderData`` that is filled in by specialized versions of 1099this table. 1100 1101Fixed Lookup 1102"""""""""""" 1103 1104The header is followed by the buckets, hashes, offsets, and hash value data. 1105 1106.. code-block:: c 1107 1108 struct FixedTable 1109 { 1110 uint32_t buckets[Header.bucket_count]; // An array of hash indexes into the "hashes[]" array below 1111 uint32_t hashes [Header.hashes_count]; // Every unique 32 bit hash for the entire table is in this table 1112 uint32_t offsets[Header.hashes_count]; // An offset that corresponds to each item in the "hashes[]" array above 1113 }; 1114 1115``buckets`` is an array of 32 bit indexes into the ``hashes`` array. The 1116``hashes`` array contains all of the 32 bit hash values for all names in the 1117hash table. Each hash in the ``hashes`` table has an offset in the ``offsets`` 1118array that points to the data for the hash value. 1119 1120This table setup makes it very easy to repurpose these tables to contain 1121different data, while keeping the lookup mechanism the same for all tables. 1122This layout also makes it possible to save the table to disk and map it in 1123later and do very efficient name lookups with little or no parsing. 1124 1125DWARF lookup tables can be implemented in a variety of ways and can store a lot 1126of information for each name. We want to make the DWARF tables extensible and 1127able to store the data efficiently so we have used some of the DWARF features 1128that enable efficient data storage to define exactly what kind of data we store 1129for each name. 1130 1131The ``HeaderData`` contains a definition of the contents of each HashData chunk. 1132We might want to store an offset to all of the debug information entries (DIEs) 1133for each name. To keep things extensible, we create a list of items, or 1134Atoms, that are contained in the data for each name. First comes the type of 1135the data in each atom: 1136 1137.. code-block:: c 1138 1139 enum AtomType 1140 { 1141 eAtomTypeNULL = 0u, 1142 eAtomTypeDIEOffset = 1u, // DIE offset, check form for encoding 1143 eAtomTypeCUOffset = 2u, // DIE offset of the compiler unit header that contains the item in question 1144 eAtomTypeTag = 3u, // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2 1145 eAtomTypeNameFlags = 4u, // Flags from enum NameFlags 1146 eAtomTypeTypeFlags = 5u, // Flags from enum TypeFlags 1147 }; 1148 1149The enumeration values and their meanings are: 1150 1151.. code-block:: none 1152 1153 eAtomTypeNULL - a termination atom that specifies the end of the atom list 1154 eAtomTypeDIEOffset - an offset into the .debug_info section for the DWARF DIE for this name 1155 eAtomTypeCUOffset - an offset into the .debug_info section for the CU that contains the DIE 1156 eAtomTypeDIETag - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is 1157 eAtomTypeNameFlags - Flags for functions and global variables (isFunction, isInlined, isExternal...) 1158 eAtomTypeTypeFlags - Flags for types (isCXXClass, isObjCClass, ...) 1159 1160Then we allow each atom type to define the atom type and how the data for each 1161atom type data is encoded: 1162 1163.. code-block:: c 1164 1165 struct Atom 1166 { 1167 uint16_t type; // AtomType enum value 1168 uint16_t form; // DWARF DW_FORM_XXX defines 1169 }; 1170 1171The ``form`` type above is from the DWARF specification and defines the exact 1172encoding of the data for the Atom type. See the DWARF specification for the 1173``DW_FORM_`` definitions. 1174 1175.. code-block:: c 1176 1177 struct HeaderData 1178 { 1179 uint32_t die_offset_base; 1180 uint32_t atom_count; 1181 Atoms atoms[atom_count0]; 1182 }; 1183 1184``HeaderData`` defines the base DIE offset that should be added to any atoms 1185that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``, 1186``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``. It also defines 1187what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large 1188each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data 1189should be interpreted. 1190 1191For the current implementations of the "``.apple_names``" (all functions + 1192globals), the "``.apple_types``" (names of all types that are defined), and 1193the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom`` 1194array to be: 1195 1196.. code-block:: c 1197 1198 HeaderData.atom_count = 1; 1199 HeaderData.atoms[0].type = eAtomTypeDIEOffset; 1200 HeaderData.atoms[0].form = DW_FORM_data4; 1201 1202This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is 1203encoded as a 32 bit value (DW_FORM_data4). This allows a single name to have 1204multiple matching DIEs in a single file, which could come up with an inlined 1205function for instance. Future tables could include more information about the 1206DIE such as flags indicating if the DIE is a function, method, block, 1207or inlined. 1208 1209The KeyType for the DWARF table is a 32 bit string table offset into the 1210".debug_str" table. The ".debug_str" is the string table for the DWARF which 1211may already contain copies of all of the strings. This helps make sure, with 1212help from the compiler, that we reuse the strings between all of the DWARF 1213sections and keeps the hash table size down. Another benefit to having the 1214compiler generate all strings as DW_FORM_strp in the debug info, is that 1215DWARF parsing can be made much faster. 1216 1217After a lookup is made, we get an offset into the hash data. The hash data 1218needs to be able to deal with 32 bit hash collisions, so the chunk of data 1219at the offset in the hash data consists of a triple: 1220 1221.. code-block:: c 1222 1223 uint32_t str_offset 1224 uint32_t hash_data_count 1225 HashData[hash_data_count] 1226 1227If "str_offset" is zero, then the bucket contents are done. 99.9% of the 1228hash data chunks contain a single item (no 32 bit hash collision): 1229 1230.. code-block:: none 1231 1232 .------------. 1233 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1234 | 0x00000004 | uint32_t HashData count 1235 | 0x........ | uint32_t HashData[0] DIE offset 1236 | 0x........ | uint32_t HashData[1] DIE offset 1237 | 0x........ | uint32_t HashData[2] DIE offset 1238 | 0x........ | uint32_t HashData[3] DIE offset 1239 | 0x00000000 | uint32_t KeyType (end of hash chain) 1240 `------------' 1241 1242If there are collisions, you will have multiple valid string offsets: 1243 1244.. code-block:: none 1245 1246 .------------. 1247 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1248 | 0x00000004 | uint32_t HashData count 1249 | 0x........ | uint32_t HashData[0] DIE offset 1250 | 0x........ | uint32_t HashData[1] DIE offset 1251 | 0x........ | uint32_t HashData[2] DIE offset 1252 | 0x........ | uint32_t HashData[3] DIE offset 1253 | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print") 1254 | 0x00000002 | uint32_t HashData count 1255 | 0x........ | uint32_t HashData[0] DIE offset 1256 | 0x........ | uint32_t HashData[1] DIE offset 1257 | 0x00000000 | uint32_t KeyType (end of hash chain) 1258 `------------' 1259 1260Current testing with real world C++ binaries has shown that there is around 1 126132 bit hash collision per 100,000 name entries. 1262 1263Contents 1264^^^^^^^^ 1265 1266As we said, we want to strictly define exactly what is included in the 1267different tables. For DWARF, we have 3 tables: "``.apple_names``", 1268"``.apple_types``", and "``.apple_namespaces``". 1269 1270"``.apple_names``" sections should contain an entry for each DWARF DIE whose 1271``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or 1272``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``, 1273``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``. It also contains 1274``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and 1275static variables). All global and static variables should be included, 1276including those scoped within functions and classes. For example using the 1277following code: 1278 1279.. code-block:: c 1280 1281 static int var = 0; 1282 1283 void f () 1284 { 1285 static int var = 0; 1286 } 1287 1288Both of the static ``var`` variables would be included in the table. All 1289functions should emit both their full names and their basenames. For C or C++, 1290the full name is the mangled name (if available) which is usually in the 1291``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the 1292function basename. If global or static variables have a mangled name in a 1293``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the 1294simple name found in the ``DW_AT_name`` attribute. 1295 1296"``.apple_types``" sections should contain an entry for each DWARF DIE whose 1297tag is one of: 1298 1299* DW_TAG_array_type 1300* DW_TAG_class_type 1301* DW_TAG_enumeration_type 1302* DW_TAG_pointer_type 1303* DW_TAG_reference_type 1304* DW_TAG_string_type 1305* DW_TAG_structure_type 1306* DW_TAG_subroutine_type 1307* DW_TAG_typedef 1308* DW_TAG_union_type 1309* DW_TAG_ptr_to_member_type 1310* DW_TAG_set_type 1311* DW_TAG_subrange_type 1312* DW_TAG_base_type 1313* DW_TAG_const_type 1314* DW_TAG_file_type 1315* DW_TAG_namelist 1316* DW_TAG_packed_type 1317* DW_TAG_volatile_type 1318* DW_TAG_restrict_type 1319* DW_TAG_atomic_type 1320* DW_TAG_interface_type 1321* DW_TAG_unspecified_type 1322* DW_TAG_shared_type 1323 1324Only entries with a ``DW_AT_name`` attribute are included, and the entry must 1325not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero 1326value). For example, using the following code: 1327 1328.. code-block:: c 1329 1330 int main () 1331 { 1332 int *b = 0; 1333 return *b; 1334 } 1335 1336We get a few type DIEs: 1337 1338.. code-block:: none 1339 1340 0x00000067: TAG_base_type [5] 1341 AT_encoding( DW_ATE_signed ) 1342 AT_name( "int" ) 1343 AT_byte_size( 0x04 ) 1344 1345 0x0000006e: TAG_pointer_type [6] 1346 AT_type( {0x00000067} ( int ) ) 1347 AT_byte_size( 0x08 ) 1348 1349The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``. 1350 1351"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs. 1352If we run into a namespace that has no name this is an anonymous namespace, and 1353the name should be output as "``(anonymous namespace)``" (without the quotes). 1354Why? This matches the output of the ``abi::cxa_demangle()`` that is in the 1355standard C++ library that demangles mangled names. 1356 1357 1358Language Extensions and File Format Changes 1359^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1360 1361Objective-C Extensions 1362"""""""""""""""""""""" 1363 1364"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an 1365Objective-C class. The name used in the hash table is the name of the 1366Objective-C class itself. If the Objective-C class has a category, then an 1367entry is made for both the class name without the category, and for the class 1368name with the category. So if we have a DIE at offset 0x1234 with a name of 1369method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add 1370an entry for "``NSString``" that points to DIE 0x1234, and an entry for 1371"``NSString(my_additions)``" that points to 0x1234. This allows us to quickly 1372track down all Objective-C methods for an Objective-C class when doing 1373expressions. It is needed because of the dynamic nature of Objective-C where 1374anyone can add methods to a class. The DWARF for Objective-C methods is also 1375emitted differently from C++ classes where the methods are not usually 1376contained in the class definition, they are scattered about across one or more 1377compile units. Categories can also be defined in different shared libraries. 1378So we need to be able to quickly find all of the methods and class functions 1379given the Objective-C class name, or quickly find all methods and class 1380functions for a class + category name. This table does not contain any 1381selector names, it just maps Objective-C class names (or class names + 1382category) to all of the methods and class functions. The selectors are added 1383as function basenames in the "``.debug_names``" section. 1384 1385In the "``.apple_names``" section for Objective-C functions, the full name is 1386the entire function name with the brackets ("``-[NSString 1387stringWithCString:]``") and the basename is the selector only 1388("``stringWithCString:``"). 1389 1390Mach-O Changes 1391"""""""""""""" 1392 1393The sections names for the apple hash tables are for non-mach-o files. For 1394mach-o files, the sections should be contained in the ``__DWARF`` segment with 1395names as follows: 1396 1397* "``.apple_names``" -> "``__apple_names``" 1398* "``.apple_types``" -> "``__apple_types``" 1399* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit) 1400* "``.apple_objc``" -> "``__apple_objc``" 1401 1402.. _codeview: 1403 1404CodeView Debug Info Format 1405========================== 1406 1407LLVM supports emitting CodeView, the Microsoft debug info format, and this 1408section describes the design and implementation of that support. 1409 1410Format Background 1411----------------- 1412 1413CodeView as a format is clearly oriented around C++ debugging, and in C++, the 1414majority of debug information tends to be type information. Therefore, the 1415overriding design constraint of CodeView is the separation of type information 1416from other "symbol" information so that type information can be efficiently 1417merged across translation units. Both type information and symbol information is 1418generally stored as a sequence of records, where each record begins with a 141916-bit record size and a 16-bit record kind. 1420 1421Type information is usually stored in the ``.debug$T`` section of the object 1422file. All other debug info, such as line info, string table, symbol info, and 1423inlinee info, is stored in one or more ``.debug$S`` sections. There may only be 1424one ``.debug$T`` section per object file, since all other debug info refers to 1425it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation, 1426the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing 1427to the PDB. When using PDBs, symbol information appears to remain in the object 1428file ``.debug$S`` sections. 1429 1430Type records are referred to by their index, which is the number of records in 1431the stream before a given record plus ``0x1000``. Many common basic types, such 1432as the basic integral types and unqualified pointers to them, are represented 1433using type indices less than ``0x1000``. Such basic types are built in to 1434CodeView consumers and do not require type records. 1435 1436Each type record may only contain type indices that are less than its own type 1437index. This ensures that the graph of type stream references is acyclic. While 1438the source-level type graph may contain cycles through pointer types (consider a 1439linked list struct), these cycles are removed from the type stream by always 1440referring to the forward declaration record of user-defined record types. Only 1441"symbol" records in the ``.debug$S`` streams may refer to complete, 1442non-forward-declaration type records. 1443 1444Working with CodeView 1445--------------------- 1446 1447These are instructions for some common tasks for developers working to improve 1448LLVM's CodeView support. Most of them revolve around using the CodeView dumper 1449embedded in ``llvm-readobj``. 1450 1451* Testing MSVC's output:: 1452 1453 $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file 1454 $ llvm-readobj -codeview foo.obj 1455 1456* Getting LLVM IR debug info out of Clang:: 1457 1458 $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm 1459 1460 Use this to generate LLVM IR for LLVM test cases. 1461 1462* Generate and dump CodeView from LLVM IR metadata:: 1463 1464 $ llc foo.ll -filetype=obj -o foo.obj 1465 $ llvm-readobj -codeview foo.obj > foo.txt 1466 1467 Use this pattern in lit test cases and FileCheck the output of llvm-readobj 1468 1469Improving LLVM's CodeView support is a process of finding interesting type 1470records, constructing a C++ test case that makes MSVC emit those records, 1471dumping the records, understanding them, and then generating equivalent records 1472in LLVM's backend. 1473 1474Testing Debug Info Preservation in Optimizations 1475================================================ 1476 1477The following paragraphs are an introduction to the debugify utility 1478and examples of how to use it in regression tests to check debug info 1479preservation after optimizations. 1480 1481The ``debugify`` utility 1482------------------------ 1483 1484The ``debugify`` synthetic debug info testing utility consists of two 1485main parts. The ``debugify`` pass and the ``check-debugify`` one. They are 1486meant to be used with ``opt`` for development purposes. 1487 1488The first applies synthetic debug information to every instruction of the module, 1489while the latter checks that this DI is still available after an optimization 1490has occurred, reporting any errors/warnings while doing so. 1491 1492The instructions are assigned sequentially increasing line locations, 1493and are immediately used by debug value intrinsics when possible. 1494 1495For example, here is a module before: 1496 1497.. code-block:: llvm 1498 1499 define void @f(i32* %x) { 1500 entry: 1501 %x.addr = alloca i32*, align 8 1502 store i32* %x, i32** %x.addr, align 8 1503 %0 = load i32*, i32** %x.addr, align 8 1504 store i32 10, i32* %0, align 4 1505 ret void 1506 } 1507 1508and after running ``opt -debugify`` on it we get: 1509 1510.. code-block:: text 1511 1512 define void @f(i32* %x) !dbg !6 { 1513 entry: 1514 %x.addr = alloca i32*, align 8, !dbg !12 1515 call void @llvm.dbg.value(metadata i32** %x.addr, metadata !9, metadata !DIExpression()), !dbg !12 1516 store i32* %x, i32** %x.addr, align 8, !dbg !13 1517 %0 = load i32*, i32** %x.addr, align 8, !dbg !14 1518 call void @llvm.dbg.value(metadata i32* %0, metadata !11, metadata !DIExpression()), !dbg !14 1519 store i32 10, i32* %0, align 4, !dbg !15 1520 ret void, !dbg !16 1521 } 1522 1523 !llvm.dbg.cu = !{!0} 1524 !llvm.debugify = !{!3, !4} 1525 !llvm.module.flags = !{!5} 1526 1527 !0 = distinct !DICompileUnit(language: DW_LANG_C, file: !1, producer: "debugify", isOptimized: true, runtimeVersion: 0, emissionKind: FullDebug, enums: !2) 1528 !1 = !DIFile(filename: "debugify-sample.ll", directory: "/") 1529 !2 = !{} 1530 !3 = !{i32 5} 1531 !4 = !{i32 2} 1532 !5 = !{i32 2, !"Debug Info Version", i32 3} 1533 !6 = distinct !DISubprogram(name: "f", linkageName: "f", scope: null, file: !1, line: 1, type: !7, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: true, unit: !0, retainedNodes: !8) 1534 !7 = !DISubroutineType(types: !2) 1535 !8 = !{!9, !11} 1536 !9 = !DILocalVariable(name: "1", scope: !6, file: !1, line: 1, type: !10) 1537 !10 = !DIBasicType(name: "ty64", size: 64, encoding: DW_ATE_unsigned) 1538 !11 = !DILocalVariable(name: "2", scope: !6, file: !1, line: 3, type: !10) 1539 !12 = !DILocation(line: 1, column: 1, scope: !6) 1540 !13 = !DILocation(line: 2, column: 1, scope: !6) 1541 !14 = !DILocation(line: 3, column: 1, scope: !6) 1542 !15 = !DILocation(line: 4, column: 1, scope: !6) 1543 !16 = !DILocation(line: 5, column: 1, scope: !6) 1544 1545The following is an example of the -check-debugify output: 1546 1547.. code-block:: none 1548 1549 $ opt -enable-debugify -loop-vectorize llvm/test/Transforms/LoopVectorize/i8-induction.ll -disable-output 1550 ERROR: Instruction with empty DebugLoc in function f -- %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] 1551 1552Errors/warnings can range from instructions with empty debug location to an 1553instruction having a type that's incompatible with the source variable it describes, 1554all the way to missing lines and missing debug value intrinsics. 1555 1556Fixing errors 1557^^^^^^^^^^^^^ 1558 1559Each of the errors above has a relevant API available to fix it. 1560 1561* In the case of missing debug location, ``Instruction::setDebugLoc`` or possibly 1562 ``IRBuilder::setCurrentDebugLocation`` when using a Builder and the new location 1563 should be reused. 1564 1565* When a debug value has incompatible type ``llvm::replaceAllDbgUsesWith`` can be used. 1566 After a RAUW call an incompatible type error can occur because RAUW does not handle 1567 widening and narrowing of variables while ``llvm::replaceAllDbgUsesWith`` does. It is 1568 also capable of changing the DWARF expression used by the debugger to describe the variable. 1569 It also prevents use-before-def by salvaging or deleting invalid debug values. 1570 1571* When a debug value is missing ``llvm::salvageDebugInfo`` can be used when no replacement 1572 exists, or ``llvm::replaceAllDbgUsesWith`` when a replacement exists. 1573 1574Using ``debugify`` 1575------------------ 1576 1577In order for ``check-debugify`` to work, the DI must be coming from 1578``debugify``. Thus, modules with existing DI will be skipped. 1579 1580The most straightforward way to use ``debugify`` is as follows:: 1581 1582 $ opt -debugify -pass-to-test -check-debugify sample.ll 1583 1584This will inject synthetic DI to ``sample.ll`` run the ``pass-to-test`` 1585and then check for missing DI. 1586 1587Some other ways to run debugify are avaliable: 1588 1589.. code-block:: bash 1590 1591 # Same as the above example. 1592 $ opt -enable-debugify -pass-to-test sample.ll 1593 1594 # Suppresses verbose debugify output. 1595 $ opt -enable-debugify -debugify-quiet -pass-to-test sample.ll 1596 1597 # Prepend -debugify before and append -check-debugify -strip after 1598 # each pass on the pipeline (similar to -verify-each). 1599 $ opt -debugify-each -O2 sample.ll 1600 1601``debugify`` can also be used to test a backend, e.g: 1602 1603.. code-block:: bash 1604 1605 $ opt -debugify < sample.ll | llc -o - 1606 1607``debugify`` in regression tests 1608^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1609 1610The ``-debugify`` pass is especially helpful when it comes to testing that 1611a given pass preserves DI while transforming the module. For this to work, 1612the ``-debugify`` output must be stable enough to use in regression tests. 1613Changes to this pass are not allowed to break existing tests. 1614 1615It allows us to test for DI loss in the same tests we check that the 1616transformation is actually doing what it should. 1617 1618Here is an example from ``test/Transforms/InstCombine/cast-mul-select.ll``: 1619 1620.. code-block:: llvm 1621 1622 ; RUN: opt < %s -debugify -instcombine -S | FileCheck %s --check-prefix=DEBUGINFO 1623 1624 define i32 @mul(i32 %x, i32 %y) { 1625 ; DBGINFO-LABEL: @mul( 1626 ; DBGINFO-NEXT: [[C:%.*]] = mul i32 {{.*}} 1627 ; DBGINFO-NEXT: call void @llvm.dbg.value(metadata i32 [[C]] 1628 ; DBGINFO-NEXT: [[D:%.*]] = and i32 {{.*}} 1629 ; DBGINFO-NEXT: call void @llvm.dbg.value(metadata i32 [[D]] 1630 1631 %A = trunc i32 %x to i8 1632 %B = trunc i32 %y to i8 1633 %C = mul i8 %A, %B 1634 %D = zext i8 %C to i32 1635 ret i32 %D 1636 } 1637 1638Here we test that the two ``dbg.value`` instrinsics are preserved and 1639are correctly pointing to the ``[[C]]`` and ``[[D]]`` variables. 1640 1641.. note:: 1642 1643 Note, that when writing this kind of regression tests, it is important 1644 to make them as robust as possible. That's why we should try to avoid 1645 hardcoding line/variable numbers in check lines. If for example you test 1646 for a ``DILocation`` to have a specific line number, and someone later adds 1647 an instruction before the one we check the test will fail. In the cases this 1648 can't be avoided (say, if a test wouldn't be precise enough), moving the 1649 test to it's own file is preferred. 1650