1================================
2Source Level Debugging with LLVM
3================================
4
5.. contents::
6   :local:
7
8Introduction
9============
10
11This document is the central repository for all information pertaining to debug
12information in LLVM.  It describes the :ref:`actual format that the LLVM debug
13information takes <format>`, which is useful for those interested in creating
14front-ends or dealing directly with the information.  Further, this document
15provides specific examples of what debug information for C/C++ looks like.
16
17Philosophy behind LLVM debugging information
18--------------------------------------------
19
20The idea of the LLVM debugging information is to capture how the important
21pieces of the source-language's Abstract Syntax Tree map onto LLVM code.
22Several design aspects have shaped the solution that appears here.  The
23important ones are:
24
25* Debugging information should have very little impact on the rest of the
26  compiler.  No transformations, analyses, or code generators should need to
27  be modified because of debugging information.
28
29* LLVM optimizations should interact in :ref:`well-defined and easily described
30  ways <intro_debugopt>` with the debugging information.
31
32* Because LLVM is designed to support arbitrary programming languages,
33  LLVM-to-LLVM tools should not need to know anything about the semantics of
34  the source-level-language.
35
36* Source-level languages are often **widely** different from one another.
37  LLVM should not put any restrictions of the flavor of the source-language,
38  and the debugging information should work with any language.
39
40* With code generator support, it should be possible to use an LLVM compiler
41  to compile a program to native machine code and standard debugging
42  formats.  This allows compatibility with traditional machine-code level
43  debuggers, like GDB or DBX.
44
45The approach used by the LLVM implementation is to use a small set of
46:ref:`intrinsic functions <format_common_intrinsics>` to define a mapping
47between LLVM program objects and the source-level objects.  The description of
48the source-level program is maintained in LLVM metadata in an
49:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end
50currently uses working draft 7 of the `DWARF 3 standard
51<http://www.eagercon.com/dwarf/dwarf3std.htm>`_).
52
53When a program is being debugged, a debugger interacts with the user and turns
54the stored debug information into source-language specific information.  As
55such, a debugger must be aware of the source-language, and is thus tied to a
56specific language or family of languages.
57
58Debug information consumers
59---------------------------
60
61The role of debug information is to provide meta information normally stripped
62away during the compilation process.  This meta information provides an LLVM
63user a relationship between generated code and the original program source
64code.
65
66Currently, there are two backend consumers of debug info: DwarfDebug and
67CodeViewDebug. DwarfDebug produces DWARF suitable for use with GDB, LLDB, and
68other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView,
69the Microsoft debug info format, which is usable with Microsoft debuggers such
70as Visual Studio and WinDBG. LLVM's debug information format is mostly derived
71from and inspired by DWARF, but it is feasible to translate into other target
72debug info formats such as STABS.
73
74It would also be reasonable to use debug information to feed profiling tools
75for analysis of generated code, or, tools for reconstructing the original
76source from generated code.
77
78.. _intro_debugopt:
79
80Debug information and optimizations
81-----------------------------------
82
83An extremely high priority of LLVM debugging information is to make it interact
84well with optimizations and analysis.  In particular, the LLVM debug
85information provides the following guarantees:
86
87* LLVM debug information **always provides information to accurately read
88  the source-level state of the program**, regardless of which LLVM
89  optimizations have been run, and without any modification to the
90  optimizations themselves.  However, some optimizations may impact the
91  ability to modify the current state of the program with a debugger, such
92  as setting program variables, or calling functions that have been
93  deleted.
94
95* As desired, LLVM optimizations can be upgraded to be aware of debugging
96  information, allowing them to update the debugging information as they
97  perform aggressive optimizations.  This means that, with effort, the LLVM
98  optimizers could optimize debug code just as well as non-debug code.
99
100* LLVM debug information does not prevent optimizations from
101  happening (for example inlining, basic block reordering/merging/cleanup,
102  tail duplication, etc).
103
104* LLVM debug information is automatically optimized along with the rest of
105  the program, using existing facilities.  For example, duplicate
106  information is automatically merged by the linker, and unused information
107  is automatically removed.
108
109Basically, the debug information allows you to compile a program with
110"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify
111the program as it executes from a debugger.  Compiling a program with
112"``-O3 -g``" gives you full debug information that is always available and
113accurate for reading (e.g., you get accurate stack traces despite tail call
114elimination and inlining), but you might lose the ability to modify the program
115and call functions which were optimized out of the program, or inlined away
116completely.
117
118The :doc:`LLVM test-suite <TestSuiteMakefileGuide>` provides a framework to
119test the optimizer's handling of debugging information.  It can be run like
120this:
121
122.. code-block:: bash
123
124  % cd llvm/projects/test-suite/MultiSource/Benchmarks  # or some other level
125  % make TEST=dbgopt
126
127This will test impact of debugging information on optimization passes.  If
128debugging information influences optimization passes then it will be reported
129as a failure.  See :doc:`TestingGuide` for more information on LLVM test
130infrastructure and how to run various tests.
131
132.. _format:
133
134Debugging information format
135============================
136
137LLVM debugging information has been carefully designed to make it possible for
138the optimizer to optimize the program and debugging information without
139necessarily having to know anything about debugging information.  In
140particular, the use of metadata avoids duplicated debugging information from
141the beginning, and the global dead code elimination pass automatically deletes
142debugging information for a function if it decides to delete the function.
143
144To do this, most of the debugging information (descriptors for types,
145variables, functions, source files, etc) is inserted by the language front-end
146in the form of LLVM metadata.
147
148Debug information is designed to be agnostic about the target debugger and
149debugging information representation (e.g. DWARF/Stabs/etc).  It uses a generic
150pass to decode the information that represents variables, types, functions,
151namespaces, etc: this allows for arbitrary source-language semantics and
152type-systems to be used, as long as there is a module written for the target
153debugger to interpret the information.
154
155To provide basic functionality, the LLVM debugger does have to make some
156assumptions about the source-level language being debugged, though it keeps
157these to a minimum.  The only common features that the LLVM debugger assumes
158exist are `source files <LangRef.html#difile>`_, and `program objects
159<LangRef.html#diglobalvariable>`_.  These abstract objects are used by a
160debugger to form stack traces, show information about local variables, etc.
161
162This section of the documentation first describes the representation aspects
163common to any source-language.  :ref:`ccxx_frontend` describes the data layout
164conventions used by the C and C++ front-ends.
165
166Debug information descriptors are `specialized metadata nodes
167<LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``.
168
169.. _format_common_intrinsics:
170
171Debugger intrinsic functions
172----------------------------
173
174LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to
175track source local variables through optimization and code generation.
176
177``llvm.dbg.addr``
178^^^^^^^^^^^^^^^^^^^^
179
180.. code-block:: llvm
181
182  void @llvm.dbg.addr(metadata, metadata, metadata)
183
184This intrinsic provides information about a local element (e.g., variable).
185The first argument is metadata holding the address of variable, typically a
186static alloca in the function entry block.  The second argument is a
187`local variable <LangRef.html#dilocalvariable>`_ containing a description of
188the variable.  The third argument is a `complex expression
189<LangRef.html#diexpression>`_.  An `llvm.dbg.addr` intrinsic describes the
190*address* of a source variable.
191
192.. code-block:: text
193
194    %i.addr = alloca i32, align 4
195    call void @llvm.dbg.addr(metadata i32* %i.addr, metadata !1,
196                             metadata !DIExpression()), !dbg !2
197    !1 = !DILocalVariable(name: "i", ...) ; int i
198    !2 = !DILocation(...)
199    ...
200    %buffer = alloca [256 x i8], align 8
201    ; The address of i is buffer+64.
202    call void @llvm.dbg.addr(metadata [256 x i8]* %buffer, metadata !3,
203                             metadata !DIExpression(DW_OP_plus, 64)), !dbg !4
204    !3 = !DILocalVariable(name: "i", ...) ; int i
205    !4 = !DILocation(...)
206
207A frontend should generate exactly one call to ``llvm.dbg.addr`` at the point
208of declaration of a source variable. Optimization passes that fully promote the
209variable from memory to SSA values will replace this call with possibly
210multiple calls to `llvm.dbg.value`. Passes that delete stores are effectively
211partial promotion, and they will insert a mix of calls to ``llvm.dbg.value``
212and ``llvm.dbg.addr`` to track the source variable value when it is available.
213After optimization, there may be multiple calls to ``llvm.dbg.addr`` describing
214the program points where the variables lives in memory. All calls for the same
215concrete source variable must agree on the memory location.
216
217
218``llvm.dbg.declare``
219^^^^^^^^^^^^^^^^^^^^
220
221.. code-block:: llvm
222
223  void @llvm.dbg.declare(metadata, metadata, metadata)
224
225This intrinsic is identical to `llvm.dbg.addr`, except that there can only be
226one call to `llvm.dbg.declare` for a given concrete `local variable
227<LangRef.html#dilocalvariable>`_. It is not control-dependent, meaning that if
228a call to `llvm.dbg.declare` exists and has a valid location argument, that
229address is considered to be the true home of the variable across its entire
230lifetime. This makes it hard for optimizations to preserve accurate debug info
231in the presence of ``llvm.dbg.declare``, so we are transitioning away from it,
232and we plan to deprecate it in future LLVM releases.
233
234
235``llvm.dbg.value``
236^^^^^^^^^^^^^^^^^^
237
238.. code-block:: llvm
239
240  void @llvm.dbg.value(metadata, metadata, metadata)
241
242This intrinsic provides information when a user source variable is set to a new
243value.  The first argument is the new value (wrapped as metadata).  The second
244argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a
245description of the variable.  The third argument is a `complex expression
246<LangRef.html#diexpression>`_.
247
248An `llvm.dbg.value` intrinsic describes the *value* of a source variable
249directly, not its address.  Note that the value operand of this intrinsic may
250be indirect (i.e, a pointer to the source variable), provided that interpreting
251the complex expression derives the direct value.
252
253Object lifetimes and scoping
254============================
255
256In many languages, the local variables in functions can have their lifetimes or
257scopes limited to a subset of a function.  In the C family of languages, for
258example, variables are only live (readable and writable) within the source
259block that they are defined in.  In functional languages, values are only
260readable after they have been defined.  Though this is a very obvious concept,
261it is non-trivial to model in LLVM, because it has no notion of scoping in this
262sense, and does not want to be tied to a language's scoping rules.
263
264In order to handle this, the LLVM debug format uses the metadata attached to
265llvm instructions to encode line number and scoping information.  Consider the
266following C fragment, for example:
267
268.. code-block:: c
269
270  1.  void foo() {
271  2.    int X = 21;
272  3.    int Y = 22;
273  4.    {
274  5.      int Z = 23;
275  6.      Z = X;
276  7.    }
277  8.    X = Y;
278  9.  }
279
280.. FIXME: Update the following example to use llvm.dbg.addr once that is the
281   default in clang.
282
283Compiled to LLVM, this function would be represented like this:
284
285.. code-block:: text
286
287  ; Function Attrs: nounwind ssp uwtable
288  define void @foo() #0 !dbg !4 {
289  entry:
290    %X = alloca i32, align 4
291    %Y = alloca i32, align 4
292    %Z = alloca i32, align 4
293    call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
294    store i32 21, i32* %X, align 4, !dbg !14
295    call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16
296    store i32 22, i32* %Y, align 4, !dbg !16
297    call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
298    store i32 23, i32* %Z, align 4, !dbg !19
299    %0 = load i32, i32* %X, align 4, !dbg !20
300    store i32 %0, i32* %Z, align 4, !dbg !21
301    %1 = load i32, i32* %Y, align 4, !dbg !22
302    store i32 %1, i32* %X, align 4, !dbg !23
303    ret void, !dbg !24
304  }
305
306  ; Function Attrs: nounwind readnone
307  declare void @llvm.dbg.declare(metadata, metadata, metadata) #1
308
309  attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
310  attributes #1 = { nounwind readnone }
311
312  !llvm.dbg.cu = !{!0}
313  !llvm.module.flags = !{!7, !8, !9}
314  !llvm.ident = !{!10}
315
316  !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2)
317  !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info")
318  !2 = !{}
319  !3 = !{!4}
320  !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, variables: !2)
321  !5 = !DISubroutineType(types: !6)
322  !6 = !{null}
323  !7 = !{i32 2, !"Dwarf Version", i32 2}
324  !8 = !{i32 2, !"Debug Info Version", i32 3}
325  !9 = !{i32 1, !"PIC Level", i32 2}
326  !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"}
327  !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12)
328  !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed)
329  !13 = !DIExpression()
330  !14 = !DILocation(line: 2, column: 9, scope: !4)
331  !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12)
332  !16 = !DILocation(line: 3, column: 9, scope: !4)
333  !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12)
334  !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
335  !19 = !DILocation(line: 5, column: 11, scope: !18)
336  !20 = !DILocation(line: 6, column: 11, scope: !18)
337  !21 = !DILocation(line: 6, column: 9, scope: !18)
338  !22 = !DILocation(line: 8, column: 9, scope: !4)
339  !23 = !DILocation(line: 8, column: 7, scope: !4)
340  !24 = !DILocation(line: 9, column: 3, scope: !4)
341
342
343This example illustrates a few important details about LLVM debugging
344information.  In particular, it shows how the ``llvm.dbg.declare`` intrinsic and
345location information, which are attached to an instruction, are applied
346together to allow a debugger to analyze the relationship between statements,
347variable definitions, and the code used to implement the function.
348
349.. code-block:: llvm
350
351  call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
352    ; [debug line = 2:7] [debug variable = X]
353
354The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the
355variable ``X``.  The metadata ``!dbg !14`` attached to the intrinsic provides
356scope information for the variable ``X``.
357
358.. code-block:: text
359
360  !14 = !DILocation(line: 2, column: 9, scope: !4)
361  !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5,
362                              isLocal: false, isDefinition: true, scopeLine: 1,
363                              isOptimized: false, variables: !2)
364
365Here ``!14`` is metadata providing `location information
366<LangRef.html#dilocation>`_.  In this example, scope is encoded by ``!4``, a
367`subprogram descriptor <LangRef.html#disubprogram>`_.  This way the location
368information attached to the intrinsics indicates that the variable ``X`` is
369declared at line number 2 at a function level scope in function ``foo``.
370
371Now lets take another example.
372
373.. code-block:: llvm
374
375  call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
376    ; [debug line = 5:9] [debug variable = Z]
377
378The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for
379variable ``Z``.  The metadata ``!dbg !19`` attached to the intrinsic provides
380scope information for the variable ``Z``.
381
382.. code-block:: text
383
384  !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
385  !19 = !DILocation(line: 5, column: 11, scope: !18)
386
387Here ``!19`` indicates that ``Z`` is declared at line number 5 and column
388number 11 inside of lexical scope ``!18``.  The lexical scope itself resides
389inside of subprogram ``!4`` described above.
390
391The scope information attached with each instruction provides a straightforward
392way to find instructions covered by a scope.
393
394.. _ccxx_frontend:
395
396C/C++ front-end specific debug information
397==========================================
398
399The C and C++ front-ends represent information about the program in a format
400that is effectively identical to `DWARF 3.0
401<http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information
402content.  This allows code generators to trivially support native debuggers by
403generating standard dwarf information, and contains enough information for
404non-dwarf targets to translate it as needed.
405
406This section describes the forms used to represent C and C++ programs.  Other
407languages could pattern themselves after this (which itself is tuned to
408representing programs in the same way that DWARF 3 does), or they could choose
409to provide completely different forms if they don't fit into the DWARF model.
410As support for debugging information gets added to the various LLVM
411source-language front-ends, the information used should be documented here.
412
413The following sections provide examples of a few C/C++ constructs and the debug
414information that would best describe those constructs.  The canonical
415references are the ``DIDescriptor`` classes defined in
416``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions
417in ``lib/IR/DIBuilder.cpp``.
418
419C/C++ source file information
420-----------------------------
421
422``llvm::Instruction`` provides easy access to metadata attached with an
423instruction.  One can extract line number information encoded in LLVM IR using
424``Instruction::getDebugLoc()`` and ``DILocation::getLine()``.
425
426.. code-block:: c++
427
428  if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction
429    unsigned Line = Loc->getLine();
430    StringRef File = Loc->getFilename();
431    StringRef Dir = Loc->getDirectory();
432  }
433
434C/C++ global variable information
435---------------------------------
436
437Given an integer global variable declared as follows:
438
439.. code-block:: c
440
441  _Alignas(8) int MyGlobal = 100;
442
443a C/C++ front-end would generate the following descriptors:
444
445.. code-block:: text
446
447  ;;
448  ;; Define the global itself.
449  ;;
450  @MyGlobal = global i32 100, align 8, !dbg !0
451
452  ;;
453  ;; List of debug info of globals
454  ;;
455  !llvm.dbg.cu = !{!1}
456
457  ;; Some unrelated metadata.
458  !llvm.module.flags = !{!6, !7}
459  !llvm.ident = !{!8}
460
461  ;; Define the global variable itself
462  !0 = distinct !DIGlobalVariable(name: "MyGlobal", scope: !1, file: !2, line: 1, type: !5, isLocal: false, isDefinition: true, align: 64)
463
464  ;; Define the compile unit.
465  !1 = distinct !DICompileUnit(language: DW_LANG_C99, file: !2,
466                               producer: "clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)",
467                               isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug,
468                               enums: !3, globals: !4)
469
470  ;;
471  ;; Define the file
472  ;;
473  !2 = !DIFile(filename: "/dev/stdin",
474               directory: "/Users/dexonsmith/data/llvm/debug-info")
475
476  ;; An empty array.
477  !3 = !{}
478
479  ;; The Array of Global Variables
480  !4 = !{!0}
481
482  ;;
483  ;; Define the type
484  ;;
485  !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed)
486
487  ;; Dwarf version to output.
488  !6 = !{i32 2, !"Dwarf Version", i32 4}
489
490  ;; Debug info schema version.
491  !7 = !{i32 2, !"Debug Info Version", i32 3}
492
493  ;; Compiler identification
494  !8 = !{!"clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)"}
495
496
497The align value in DIGlobalVariable description specifies variable alignment in
498case it was forced by C11 _Alignas(), C++11 alignas() keywords or compiler
499attribute __attribute__((aligned ())). In other case (when this field is missing)
500alignment is considered default. This is used when producing DWARF output
501for DW_AT_alignment value.
502
503C/C++ function information
504--------------------------
505
506Given a function declared as follows:
507
508.. code-block:: c
509
510  int main(int argc, char *argv[]) {
511    return 0;
512  }
513
514a C/C++ front-end would generate the following descriptors:
515
516.. code-block:: text
517
518  ;;
519  ;; Define the anchor for subprograms.
520  ;;
521  !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5,
522                     isLocal: false, isDefinition: true, scopeLine: 1,
523                     flags: DIFlagPrototyped, isOptimized: false,
524                     variables: !2)
525
526  ;;
527  ;; Define the subprogram itself.
528  ;;
529  define i32 @main(i32 %argc, i8** %argv) !dbg !4 {
530  ...
531  }
532
533Debugging information format
534============================
535
536Debugging Information Extension for Objective C Properties
537----------------------------------------------------------
538
539Introduction
540^^^^^^^^^^^^
541
542Objective C provides a simpler way to declare and define accessor methods using
543declared properties.  The language provides features to declare a property and
544to let compiler synthesize accessor methods.
545
546The debugger lets developer inspect Objective C interfaces and their instance
547variables and class variables.  However, the debugger does not know anything
548about the properties defined in Objective C interfaces.  The debugger consumes
549information generated by compiler in DWARF format.  The format does not support
550encoding of Objective C properties.  This proposal describes DWARF extensions to
551encode Objective C properties, which the debugger can use to let developers
552inspect Objective C properties.
553
554Proposal
555^^^^^^^^
556
557Objective C properties exist separately from class members.  A property can be
558defined only by "setter" and "getter" selectors, and be calculated anew on each
559access.  Or a property can just be a direct access to some declared ivar.
560Finally it can have an ivar "automatically synthesized" for it by the compiler,
561in which case the property can be referred to in user code directly using the
562standard C dereference syntax as well as through the property "dot" syntax, but
563there is no entry in the ``@interface`` declaration corresponding to this ivar.
564
565To facilitate debugging, these properties we will add a new DWARF TAG into the
566``DW_TAG_structure_type`` definition for the class to hold the description of a
567given property, and a set of DWARF attributes that provide said description.
568The property tag will also contain the name and declared type of the property.
569
570If there is a related ivar, there will also be a DWARF property attribute placed
571in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG
572for that property.  And in the case where the compiler synthesizes the ivar
573directly, the compiler is expected to generate a ``DW_TAG_member`` for that
574ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used
575to access this ivar directly in code, and with the property attribute pointing
576back to the property it is backing.
577
578The following examples will serve as illustration for our discussion:
579
580.. code-block:: objc
581
582  @interface I1 {
583    int n2;
584  }
585
586  @property int p1;
587  @property int p2;
588  @end
589
590  @implementation I1
591  @synthesize p1;
592  @synthesize p2 = n2;
593  @end
594
595This produces the following DWARF (this is a "pseudo dwarfdump" output):
596
597.. code-block:: none
598
599  0x00000100:  TAG_structure_type [7] *
600                 AT_APPLE_runtime_class( 0x10 )
601                 AT_name( "I1" )
602                 AT_decl_file( "Objc_Property.m" )
603                 AT_decl_line( 3 )
604
605  0x00000110    TAG_APPLE_property
606                  AT_name ( "p1" )
607                  AT_type ( {0x00000150} ( int ) )
608
609  0x00000120:   TAG_APPLE_property
610                  AT_name ( "p2" )
611                  AT_type ( {0x00000150} ( int ) )
612
613  0x00000130:   TAG_member [8]
614                  AT_name( "_p1" )
615                  AT_APPLE_property ( {0x00000110} "p1" )
616                  AT_type( {0x00000150} ( int ) )
617                  AT_artificial ( 0x1 )
618
619  0x00000140:    TAG_member [8]
620                   AT_name( "n2" )
621                   AT_APPLE_property ( {0x00000120} "p2" )
622                   AT_type( {0x00000150} ( int ) )
623
624  0x00000150:  AT_type( ( int ) )
625
626Note, the current convention is that the name of the ivar for an
627auto-synthesized property is the name of the property from which it derives
628with an underscore prepended, as is shown in the example.  But we actually
629don't need to know this convention, since we are given the name of the ivar
630directly.
631
632Also, it is common practice in ObjC to have different property declarations in
633the @interface and @implementation - e.g. to provide a read-only property in
634the interface,and a read-write interface in the implementation.  In that case,
635the compiler should emit whichever property declaration will be in force in the
636current translation unit.
637
638Developers can decorate a property with attributes which are encoded using
639``DW_AT_APPLE_property_attribute``.
640
641.. code-block:: objc
642
643  @property (readonly, nonatomic) int pr;
644
645.. code-block:: none
646
647  TAG_APPLE_property [8]
648    AT_name( "pr" )
649    AT_type ( {0x00000147} (int) )
650    AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic)
651
652The setter and getter method names are attached to the property using
653``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes.
654
655.. code-block:: objc
656
657  @interface I1
658  @property (setter=myOwnP3Setter:) int p3;
659  -(void)myOwnP3Setter:(int)a;
660  @end
661
662  @implementation I1
663  @synthesize p3;
664  -(void)myOwnP3Setter:(int)a{ }
665  @end
666
667The DWARF for this would be:
668
669.. code-block:: none
670
671  0x000003bd: TAG_structure_type [7] *
672                AT_APPLE_runtime_class( 0x10 )
673                AT_name( "I1" )
674                AT_decl_file( "Objc_Property.m" )
675                AT_decl_line( 3 )
676
677  0x000003cd      TAG_APPLE_property
678                    AT_name ( "p3" )
679                    AT_APPLE_property_setter ( "myOwnP3Setter:" )
680                    AT_type( {0x00000147} ( int ) )
681
682  0x000003f3:     TAG_member [8]
683                    AT_name( "_p3" )
684                    AT_type ( {0x00000147} ( int ) )
685                    AT_APPLE_property ( {0x000003cd} )
686                    AT_artificial ( 0x1 )
687
688New DWARF Tags
689^^^^^^^^^^^^^^
690
691+-----------------------+--------+
692| TAG                   | Value  |
693+=======================+========+
694| DW_TAG_APPLE_property | 0x4200 |
695+-----------------------+--------+
696
697New DWARF Attributes
698^^^^^^^^^^^^^^^^^^^^
699
700+--------------------------------+--------+-----------+
701| Attribute                      | Value  | Classes   |
702+================================+========+===========+
703| DW_AT_APPLE_property           | 0x3fed | Reference |
704+--------------------------------+--------+-----------+
705| DW_AT_APPLE_property_getter    | 0x3fe9 | String    |
706+--------------------------------+--------+-----------+
707| DW_AT_APPLE_property_setter    | 0x3fea | String    |
708+--------------------------------+--------+-----------+
709| DW_AT_APPLE_property_attribute | 0x3feb | Constant  |
710+--------------------------------+--------+-----------+
711
712New DWARF Constants
713^^^^^^^^^^^^^^^^^^^
714
715+--------------------------------------+-------+
716| Name                                 | Value |
717+======================================+=======+
718| DW_APPLE_PROPERTY_readonly           | 0x01  |
719+--------------------------------------+-------+
720| DW_APPLE_PROPERTY_getter             | 0x02  |
721+--------------------------------------+-------+
722| DW_APPLE_PROPERTY_assign             | 0x04  |
723+--------------------------------------+-------+
724| DW_APPLE_PROPERTY_readwrite          | 0x08  |
725+--------------------------------------+-------+
726| DW_APPLE_PROPERTY_retain             | 0x10  |
727+--------------------------------------+-------+
728| DW_APPLE_PROPERTY_copy               | 0x20  |
729+--------------------------------------+-------+
730| DW_APPLE_PROPERTY_nonatomic          | 0x40  |
731+--------------------------------------+-------+
732| DW_APPLE_PROPERTY_setter             | 0x80  |
733+--------------------------------------+-------+
734| DW_APPLE_PROPERTY_atomic             | 0x100 |
735+--------------------------------------+-------+
736| DW_APPLE_PROPERTY_weak               | 0x200 |
737+--------------------------------------+-------+
738| DW_APPLE_PROPERTY_strong             | 0x400 |
739+--------------------------------------+-------+
740| DW_APPLE_PROPERTY_unsafe_unretained  | 0x800 |
741+--------------------------------------+-------+
742| DW_APPLE_PROPERTY_nullability        | 0x1000|
743+--------------------------------------+-------+
744| DW_APPLE_PROPERTY_null_resettable    | 0x2000|
745+--------------------------------------+-------+
746| DW_APPLE_PROPERTY_class              | 0x4000|
747+--------------------------------------+-------+
748
749Name Accelerator Tables
750-----------------------
751
752Introduction
753^^^^^^^^^^^^
754
755The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a
756debugger needs.  The "``pub``" in the section name indicates that the entries
757in the table are publicly visible names only.  This means no static or hidden
758functions show up in the "``.debug_pubnames``".  No static variables or private
759class variables are in the "``.debug_pubtypes``".  Many compilers add different
760things to these tables, so we can't rely upon the contents between gcc, icc, or
761clang.
762
763The typical query given by users tends not to match up with the contents of
764these tables.  For example, the DWARF spec states that "In the case of the name
765of a function member or static data member of a C++ structure, class or union,
766the name presented in the "``.debug_pubnames``" section is not the simple name
767given by the ``DW_AT_name attribute`` of the referenced debugging information
768entry, but rather the fully qualified name of the data or function member."
769So the only names in these tables for complex C++ entries is a fully
770qualified name.  Debugger users tend not to enter their search strings as
771"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or
772"``a::b::c``".  So the name entered in the name table must be demangled in
773order to chop it up appropriately and additional names must be manually entered
774into the table to make it effective as a name lookup table for debuggers to
775use.
776
777All debuggers currently ignore the "``.debug_pubnames``" table as a result of
778its inconsistent and useless public-only name content making it a waste of
779space in the object file.  These tables, when they are written to disk, are not
780sorted in any way, leaving every debugger to do its own parsing and sorting.
781These tables also include an inlined copy of the string values in the table
782itself making the tables much larger than they need to be on disk, especially
783for large C++ programs.
784
785Can't we just fix the sections by adding all of the names we need to this
786table? No, because that is not what the tables are defined to contain and we
787won't know the difference between the old bad tables and the new good tables.
788At best we could make our own renamed sections that contain all of the data we
789need.
790
791These tables are also insufficient for what a debugger like LLDB needs.  LLDB
792uses clang for its expression parsing where LLDB acts as a PCH.  LLDB is then
793often asked to look for type "``foo``" or namespace "``bar``", or list items in
794namespace "``baz``".  Namespaces are not included in the pubnames or pubtypes
795tables.  Since clang asks a lot of questions when it is parsing an expression,
796we need to be very fast when looking up names, as it happens a lot.  Having new
797accelerator tables that are optimized for very quick lookups will benefit this
798type of debugging experience greatly.
799
800We would like to generate name lookup tables that can be mapped into memory
801from disk, and used as is, with little or no up-front parsing.  We would also
802be able to control the exact content of these different tables so they contain
803exactly what we need.  The Name Accelerator Tables were designed to fix these
804issues.  In order to solve these issues we need to:
805
806* Have a format that can be mapped into memory from disk and used as is
807* Lookups should be very fast
808* Extensible table format so these tables can be made by many producers
809* Contain all of the names needed for typical lookups out of the box
810* Strict rules for the contents of tables
811
812Table size is important and the accelerator table format should allow the reuse
813of strings from common string tables so the strings for the names are not
814duplicated.  We also want to make sure the table is ready to be used as-is by
815simply mapping the table into memory with minimal header parsing.
816
817The name lookups need to be fast and optimized for the kinds of lookups that
818debuggers tend to do.  Optimally we would like to touch as few parts of the
819mapped table as possible when doing a name lookup and be able to quickly find
820the name entry we are looking for, or discover there are no matches.  In the
821case of debuggers we optimized for lookups that fail most of the time.
822
823Each table that is defined should have strict rules on exactly what is in the
824accelerator tables and documented so clients can rely on the content.
825
826Hash Tables
827^^^^^^^^^^^
828
829Standard Hash Tables
830""""""""""""""""""""
831
832Typical hash tables have a header, buckets, and each bucket points to the
833bucket contents:
834
835.. code-block:: none
836
837  .------------.
838  |  HEADER    |
839  |------------|
840  |  BUCKETS   |
841  |------------|
842  |  DATA      |
843  `------------'
844
845The BUCKETS are an array of offsets to DATA for each hash:
846
847.. code-block:: none
848
849  .------------.
850  | 0x00001000 | BUCKETS[0]
851  | 0x00002000 | BUCKETS[1]
852  | 0x00002200 | BUCKETS[2]
853  | 0x000034f0 | BUCKETS[3]
854  |            | ...
855  | 0xXXXXXXXX | BUCKETS[n_buckets]
856  '------------'
857
858So for ``bucket[3]`` in the example above, we have an offset into the table
8590x000034f0 which points to a chain of entries for the bucket.  Each bucket must
860contain a next pointer, full 32 bit hash value, the string itself, and the data
861for the current string value.
862
863.. code-block:: none
864
865              .------------.
866  0x000034f0: | 0x00003500 | next pointer
867              | 0x12345678 | 32 bit hash
868              | "erase"    | string value
869              | data[n]    | HashData for this bucket
870              |------------|
871  0x00003500: | 0x00003550 | next pointer
872              | 0x29273623 | 32 bit hash
873              | "dump"     | string value
874              | data[n]    | HashData for this bucket
875              |------------|
876  0x00003550: | 0x00000000 | next pointer
877              | 0x82638293 | 32 bit hash
878              | "main"     | string value
879              | data[n]    | HashData for this bucket
880              `------------'
881
882The problem with this layout for debuggers is that we need to optimize for the
883negative lookup case where the symbol we're searching for is not present.  So
884if we were to lookup "``printf``" in the table above, we would make a 32-bit
885hash for "``printf``", it might match ``bucket[3]``.  We would need to go to
886the offset 0x000034f0 and start looking to see if our 32 bit hash matches.  To
887do so, we need to read the next pointer, then read the hash, compare it, and
888skip to the next bucket.  Each time we are skipping many bytes in memory and
889touching new pages just to do the compare on the full 32 bit hash.  All of
890these accesses then tell us that we didn't have a match.
891
892Name Hash Tables
893""""""""""""""""
894
895To solve the issues mentioned above we have structured the hash tables a bit
896differently: a header, buckets, an array of all unique 32 bit hash values,
897followed by an array of hash value data offsets, one for each hash value, then
898the data for all hash values:
899
900.. code-block:: none
901
902  .-------------.
903  |  HEADER     |
904  |-------------|
905  |  BUCKETS    |
906  |-------------|
907  |  HASHES     |
908  |-------------|
909  |  OFFSETS    |
910  |-------------|
911  |  DATA       |
912  `-------------'
913
914The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array.  By
915making all of the full 32 bit hash values contiguous in memory, we allow
916ourselves to efficiently check for a match while touching as little memory as
917possible.  Most often checking the 32 bit hash values is as far as the lookup
918goes.  If it does match, it usually is a match with no collisions.  So for a
919table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash
920values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and
921``OFFSETS`` as:
922
923.. code-block:: none
924
925  .-------------------------.
926  |  HEADER.magic           | uint32_t
927  |  HEADER.version         | uint16_t
928  |  HEADER.hash_function   | uint16_t
929  |  HEADER.bucket_count    | uint32_t
930  |  HEADER.hashes_count    | uint32_t
931  |  HEADER.header_data_len | uint32_t
932  |  HEADER_DATA            | HeaderData
933  |-------------------------|
934  |  BUCKETS                | uint32_t[n_buckets] // 32 bit hash indexes
935  |-------------------------|
936  |  HASHES                 | uint32_t[n_hashes] // 32 bit hash values
937  |-------------------------|
938  |  OFFSETS                | uint32_t[n_hashes] // 32 bit offsets to hash value data
939  |-------------------------|
940  |  ALL HASH DATA          |
941  `-------------------------'
942
943So taking the exact same data from the standard hash example above we end up
944with:
945
946.. code-block:: none
947
948              .------------.
949              | HEADER     |
950              |------------|
951              |          0 | BUCKETS[0]
952              |          2 | BUCKETS[1]
953              |          5 | BUCKETS[2]
954              |          6 | BUCKETS[3]
955              |            | ...
956              |        ... | BUCKETS[n_buckets]
957              |------------|
958              | 0x........ | HASHES[0]
959              | 0x........ | HASHES[1]
960              | 0x........ | HASHES[2]
961              | 0x........ | HASHES[3]
962              | 0x........ | HASHES[4]
963              | 0x........ | HASHES[5]
964              | 0x12345678 | HASHES[6]    hash for BUCKETS[3]
965              | 0x29273623 | HASHES[7]    hash for BUCKETS[3]
966              | 0x82638293 | HASHES[8]    hash for BUCKETS[3]
967              | 0x........ | HASHES[9]
968              | 0x........ | HASHES[10]
969              | 0x........ | HASHES[11]
970              | 0x........ | HASHES[12]
971              | 0x........ | HASHES[13]
972              | 0x........ | HASHES[n_hashes]
973              |------------|
974              | 0x........ | OFFSETS[0]
975              | 0x........ | OFFSETS[1]
976              | 0x........ | OFFSETS[2]
977              | 0x........ | OFFSETS[3]
978              | 0x........ | OFFSETS[4]
979              | 0x........ | OFFSETS[5]
980              | 0x000034f0 | OFFSETS[6]   offset for BUCKETS[3]
981              | 0x00003500 | OFFSETS[7]   offset for BUCKETS[3]
982              | 0x00003550 | OFFSETS[8]   offset for BUCKETS[3]
983              | 0x........ | OFFSETS[9]
984              | 0x........ | OFFSETS[10]
985              | 0x........ | OFFSETS[11]
986              | 0x........ | OFFSETS[12]
987              | 0x........ | OFFSETS[13]
988              | 0x........ | OFFSETS[n_hashes]
989              |------------|
990              |            |
991              |            |
992              |            |
993              |            |
994              |            |
995              |------------|
996  0x000034f0: | 0x00001203 | .debug_str ("erase")
997              | 0x00000004 | A 32 bit array count - number of HashData with name "erase"
998              | 0x........ | HashData[0]
999              | 0x........ | HashData[1]
1000              | 0x........ | HashData[2]
1001              | 0x........ | HashData[3]
1002              | 0x00000000 | String offset into .debug_str (terminate data for hash)
1003              |------------|
1004  0x00003500: | 0x00001203 | String offset into .debug_str ("collision")
1005              | 0x00000002 | A 32 bit array count - number of HashData with name "collision"
1006              | 0x........ | HashData[0]
1007              | 0x........ | HashData[1]
1008              | 0x00001203 | String offset into .debug_str ("dump")
1009              | 0x00000003 | A 32 bit array count - number of HashData with name "dump"
1010              | 0x........ | HashData[0]
1011              | 0x........ | HashData[1]
1012              | 0x........ | HashData[2]
1013              | 0x00000000 | String offset into .debug_str (terminate data for hash)
1014              |------------|
1015  0x00003550: | 0x00001203 | String offset into .debug_str ("main")
1016              | 0x00000009 | A 32 bit array count - number of HashData with name "main"
1017              | 0x........ | HashData[0]
1018              | 0x........ | HashData[1]
1019              | 0x........ | HashData[2]
1020              | 0x........ | HashData[3]
1021              | 0x........ | HashData[4]
1022              | 0x........ | HashData[5]
1023              | 0x........ | HashData[6]
1024              | 0x........ | HashData[7]
1025              | 0x........ | HashData[8]
1026              | 0x00000000 | String offset into .debug_str (terminate data for hash)
1027              `------------'
1028
1029So we still have all of the same data, we just organize it more efficiently for
1030debugger lookup.  If we repeat the same "``printf``" lookup from above, we
1031would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit
1032hash value and modulo it by ``n_buckets``.  ``BUCKETS[3]`` contains "6" which
1033is the index into the ``HASHES`` table.  We would then compare any consecutive
103432 bit hashes values in the ``HASHES`` array as long as the hashes would be in
1035``BUCKETS[3]``.  We do this by verifying that each subsequent hash value modulo
1036``n_buckets`` is still 3.  In the case of a failed lookup we would access the
1037memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes
1038before we know that we have no match.  We don't end up marching through
1039multiple words of memory and we really keep the number of processor data cache
1040lines being accessed as small as possible.
1041
1042The string hash that is used for these lookup tables is the Daniel J.
1043Bernstein hash which is also used in the ELF ``GNU_HASH`` sections.  It is a
1044very good hash for all kinds of names in programs with very few hash
1045collisions.
1046
1047Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``.
1048
1049Details
1050^^^^^^^
1051
1052These name hash tables are designed to be generic where specializations of the
1053table get to define additional data that goes into the header ("``HeaderData``"),
1054how the string value is stored ("``KeyType``") and the content of the data for each
1055hash value.
1056
1057Header Layout
1058"""""""""""""
1059
1060The header has a fixed part, and the specialized part.  The exact format of the
1061header is:
1062
1063.. code-block:: c
1064
1065  struct Header
1066  {
1067    uint32_t   magic;           // 'HASH' magic value to allow endian detection
1068    uint16_t   version;         // Version number
1069    uint16_t   hash_function;   // The hash function enumeration that was used
1070    uint32_t   bucket_count;    // The number of buckets in this hash table
1071    uint32_t   hashes_count;    // The total number of unique hash values and hash data offsets in this table
1072    uint32_t   header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment
1073                                // Specifically the length of the following HeaderData field - this does not
1074                                // include the size of the preceding fields
1075    HeaderData header_data;     // Implementation specific header data
1076  };
1077
1078The header starts with a 32 bit "``magic``" value which must be ``'HASH'``
1079encoded as an ASCII integer.  This allows the detection of the start of the
1080hash table and also allows the table's byte order to be determined so the table
1081can be correctly extracted.  The "``magic``" value is followed by a 16 bit
1082``version`` number which allows the table to be revised and modified in the
1083future.  The current version number is 1. ``hash_function`` is a ``uint16_t``
1084enumeration that specifies which hash function was used to produce this table.
1085The current values for the hash function enumerations include:
1086
1087.. code-block:: c
1088
1089  enum HashFunctionType
1090  {
1091    eHashFunctionDJB = 0u, // Daniel J Bernstein hash function
1092  };
1093
1094``bucket_count`` is a 32 bit unsigned integer that represents how many buckets
1095are in the ``BUCKETS`` array.  ``hashes_count`` is the number of unique 32 bit
1096hash values that are in the ``HASHES`` array, and is the same number of offsets
1097are contained in the ``OFFSETS`` array.  ``header_data_len`` specifies the size
1098in bytes of the ``HeaderData`` that is filled in by specialized versions of
1099this table.
1100
1101Fixed Lookup
1102""""""""""""
1103
1104The header is followed by the buckets, hashes, offsets, and hash value data.
1105
1106.. code-block:: c
1107
1108  struct FixedTable
1109  {
1110    uint32_t buckets[Header.bucket_count];  // An array of hash indexes into the "hashes[]" array below
1111    uint32_t hashes [Header.hashes_count];  // Every unique 32 bit hash for the entire table is in this table
1112    uint32_t offsets[Header.hashes_count];  // An offset that corresponds to each item in the "hashes[]" array above
1113  };
1114
1115``buckets`` is an array of 32 bit indexes into the ``hashes`` array.  The
1116``hashes`` array contains all of the 32 bit hash values for all names in the
1117hash table.  Each hash in the ``hashes`` table has an offset in the ``offsets``
1118array that points to the data for the hash value.
1119
1120This table setup makes it very easy to repurpose these tables to contain
1121different data, while keeping the lookup mechanism the same for all tables.
1122This layout also makes it possible to save the table to disk and map it in
1123later and do very efficient name lookups with little or no parsing.
1124
1125DWARF lookup tables can be implemented in a variety of ways and can store a lot
1126of information for each name.  We want to make the DWARF tables extensible and
1127able to store the data efficiently so we have used some of the DWARF features
1128that enable efficient data storage to define exactly what kind of data we store
1129for each name.
1130
1131The ``HeaderData`` contains a definition of the contents of each HashData chunk.
1132We might want to store an offset to all of the debug information entries (DIEs)
1133for each name.  To keep things extensible, we create a list of items, or
1134Atoms, that are contained in the data for each name.  First comes the type of
1135the data in each atom:
1136
1137.. code-block:: c
1138
1139  enum AtomType
1140  {
1141    eAtomTypeNULL       = 0u,
1142    eAtomTypeDIEOffset  = 1u,   // DIE offset, check form for encoding
1143    eAtomTypeCUOffset   = 2u,   // DIE offset of the compiler unit header that contains the item in question
1144    eAtomTypeTag        = 3u,   // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2
1145    eAtomTypeNameFlags  = 4u,   // Flags from enum NameFlags
1146    eAtomTypeTypeFlags  = 5u,   // Flags from enum TypeFlags
1147  };
1148
1149The enumeration values and their meanings are:
1150
1151.. code-block:: none
1152
1153  eAtomTypeNULL       - a termination atom that specifies the end of the atom list
1154  eAtomTypeDIEOffset  - an offset into the .debug_info section for the DWARF DIE for this name
1155  eAtomTypeCUOffset   - an offset into the .debug_info section for the CU that contains the DIE
1156  eAtomTypeDIETag     - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is
1157  eAtomTypeNameFlags  - Flags for functions and global variables (isFunction, isInlined, isExternal...)
1158  eAtomTypeTypeFlags  - Flags for types (isCXXClass, isObjCClass, ...)
1159
1160Then we allow each atom type to define the atom type and how the data for each
1161atom type data is encoded:
1162
1163.. code-block:: c
1164
1165  struct Atom
1166  {
1167    uint16_t type;  // AtomType enum value
1168    uint16_t form;  // DWARF DW_FORM_XXX defines
1169  };
1170
1171The ``form`` type above is from the DWARF specification and defines the exact
1172encoding of the data for the Atom type.  See the DWARF specification for the
1173``DW_FORM_`` definitions.
1174
1175.. code-block:: c
1176
1177  struct HeaderData
1178  {
1179    uint32_t die_offset_base;
1180    uint32_t atom_count;
1181    Atoms    atoms[atom_count0];
1182  };
1183
1184``HeaderData`` defines the base DIE offset that should be added to any atoms
1185that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``,
1186``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``.  It also defines
1187what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large
1188each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data
1189should be interpreted.
1190
1191For the current implementations of the "``.apple_names``" (all functions +
1192globals), the "``.apple_types``" (names of all types that are defined), and
1193the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom``
1194array to be:
1195
1196.. code-block:: c
1197
1198  HeaderData.atom_count = 1;
1199  HeaderData.atoms[0].type = eAtomTypeDIEOffset;
1200  HeaderData.atoms[0].form = DW_FORM_data4;
1201
1202This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is
1203encoded as a 32 bit value (DW_FORM_data4).  This allows a single name to have
1204multiple matching DIEs in a single file, which could come up with an inlined
1205function for instance.  Future tables could include more information about the
1206DIE such as flags indicating if the DIE is a function, method, block,
1207or inlined.
1208
1209The KeyType for the DWARF table is a 32 bit string table offset into the
1210".debug_str" table.  The ".debug_str" is the string table for the DWARF which
1211may already contain copies of all of the strings.  This helps make sure, with
1212help from the compiler, that we reuse the strings between all of the DWARF
1213sections and keeps the hash table size down.  Another benefit to having the
1214compiler generate all strings as DW_FORM_strp in the debug info, is that
1215DWARF parsing can be made much faster.
1216
1217After a lookup is made, we get an offset into the hash data.  The hash data
1218needs to be able to deal with 32 bit hash collisions, so the chunk of data
1219at the offset in the hash data consists of a triple:
1220
1221.. code-block:: c
1222
1223  uint32_t str_offset
1224  uint32_t hash_data_count
1225  HashData[hash_data_count]
1226
1227If "str_offset" is zero, then the bucket contents are done. 99.9% of the
1228hash data chunks contain a single item (no 32 bit hash collision):
1229
1230.. code-block:: none
1231
1232  .------------.
1233  | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1234  | 0x00000004 | uint32_t HashData count
1235  | 0x........ | uint32_t HashData[0] DIE offset
1236  | 0x........ | uint32_t HashData[1] DIE offset
1237  | 0x........ | uint32_t HashData[2] DIE offset
1238  | 0x........ | uint32_t HashData[3] DIE offset
1239  | 0x00000000 | uint32_t KeyType (end of hash chain)
1240  `------------'
1241
1242If there are collisions, you will have multiple valid string offsets:
1243
1244.. code-block:: none
1245
1246  .------------.
1247  | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1248  | 0x00000004 | uint32_t HashData count
1249  | 0x........ | uint32_t HashData[0] DIE offset
1250  | 0x........ | uint32_t HashData[1] DIE offset
1251  | 0x........ | uint32_t HashData[2] DIE offset
1252  | 0x........ | uint32_t HashData[3] DIE offset
1253  | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print")
1254  | 0x00000002 | uint32_t HashData count
1255  | 0x........ | uint32_t HashData[0] DIE offset
1256  | 0x........ | uint32_t HashData[1] DIE offset
1257  | 0x00000000 | uint32_t KeyType (end of hash chain)
1258  `------------'
1259
1260Current testing with real world C++ binaries has shown that there is around 1
126132 bit hash collision per 100,000 name entries.
1262
1263Contents
1264^^^^^^^^
1265
1266As we said, we want to strictly define exactly what is included in the
1267different tables.  For DWARF, we have 3 tables: "``.apple_names``",
1268"``.apple_types``", and "``.apple_namespaces``".
1269
1270"``.apple_names``" sections should contain an entry for each DWARF DIE whose
1271``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or
1272``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``,
1273``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``.  It also contains
1274``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and
1275static variables).  All global and static variables should be included,
1276including those scoped within functions and classes.  For example using the
1277following code:
1278
1279.. code-block:: c
1280
1281  static int var = 0;
1282
1283  void f ()
1284  {
1285    static int var = 0;
1286  }
1287
1288Both of the static ``var`` variables would be included in the table.  All
1289functions should emit both their full names and their basenames.  For C or C++,
1290the full name is the mangled name (if available) which is usually in the
1291``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the
1292function basename.  If global or static variables have a mangled name in a
1293``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the
1294simple name found in the ``DW_AT_name`` attribute.
1295
1296"``.apple_types``" sections should contain an entry for each DWARF DIE whose
1297tag is one of:
1298
1299* DW_TAG_array_type
1300* DW_TAG_class_type
1301* DW_TAG_enumeration_type
1302* DW_TAG_pointer_type
1303* DW_TAG_reference_type
1304* DW_TAG_string_type
1305* DW_TAG_structure_type
1306* DW_TAG_subroutine_type
1307* DW_TAG_typedef
1308* DW_TAG_union_type
1309* DW_TAG_ptr_to_member_type
1310* DW_TAG_set_type
1311* DW_TAG_subrange_type
1312* DW_TAG_base_type
1313* DW_TAG_const_type
1314* DW_TAG_file_type
1315* DW_TAG_namelist
1316* DW_TAG_packed_type
1317* DW_TAG_volatile_type
1318* DW_TAG_restrict_type
1319* DW_TAG_atomic_type
1320* DW_TAG_interface_type
1321* DW_TAG_unspecified_type
1322* DW_TAG_shared_type
1323
1324Only entries with a ``DW_AT_name`` attribute are included, and the entry must
1325not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero
1326value).  For example, using the following code:
1327
1328.. code-block:: c
1329
1330  int main ()
1331  {
1332    int *b = 0;
1333    return *b;
1334  }
1335
1336We get a few type DIEs:
1337
1338.. code-block:: none
1339
1340  0x00000067:     TAG_base_type [5]
1341                  AT_encoding( DW_ATE_signed )
1342                  AT_name( "int" )
1343                  AT_byte_size( 0x04 )
1344
1345  0x0000006e:     TAG_pointer_type [6]
1346                  AT_type( {0x00000067} ( int ) )
1347                  AT_byte_size( 0x08 )
1348
1349The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``.
1350
1351"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs.
1352If we run into a namespace that has no name this is an anonymous namespace, and
1353the name should be output as "``(anonymous namespace)``" (without the quotes).
1354Why?  This matches the output of the ``abi::cxa_demangle()`` that is in the
1355standard C++ library that demangles mangled names.
1356
1357
1358Language Extensions and File Format Changes
1359^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1360
1361Objective-C Extensions
1362""""""""""""""""""""""
1363
1364"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an
1365Objective-C class.  The name used in the hash table is the name of the
1366Objective-C class itself.  If the Objective-C class has a category, then an
1367entry is made for both the class name without the category, and for the class
1368name with the category.  So if we have a DIE at offset 0x1234 with a name of
1369method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add
1370an entry for "``NSString``" that points to DIE 0x1234, and an entry for
1371"``NSString(my_additions)``" that points to 0x1234.  This allows us to quickly
1372track down all Objective-C methods for an Objective-C class when doing
1373expressions.  It is needed because of the dynamic nature of Objective-C where
1374anyone can add methods to a class.  The DWARF for Objective-C methods is also
1375emitted differently from C++ classes where the methods are not usually
1376contained in the class definition, they are scattered about across one or more
1377compile units.  Categories can also be defined in different shared libraries.
1378So we need to be able to quickly find all of the methods and class functions
1379given the Objective-C class name, or quickly find all methods and class
1380functions for a class + category name.  This table does not contain any
1381selector names, it just maps Objective-C class names (or class names +
1382category) to all of the methods and class functions.  The selectors are added
1383as function basenames in the "``.debug_names``" section.
1384
1385In the "``.apple_names``" section for Objective-C functions, the full name is
1386the entire function name with the brackets ("``-[NSString
1387stringWithCString:]``") and the basename is the selector only
1388("``stringWithCString:``").
1389
1390Mach-O Changes
1391""""""""""""""
1392
1393The sections names for the apple hash tables are for non-mach-o files.  For
1394mach-o files, the sections should be contained in the ``__DWARF`` segment with
1395names as follows:
1396
1397* "``.apple_names``" -> "``__apple_names``"
1398* "``.apple_types``" -> "``__apple_types``"
1399* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit)
1400* "``.apple_objc``" -> "``__apple_objc``"
1401
1402.. _codeview:
1403
1404CodeView Debug Info Format
1405==========================
1406
1407LLVM supports emitting CodeView, the Microsoft debug info format, and this
1408section describes the design and implementation of that support.
1409
1410Format Background
1411-----------------
1412
1413CodeView as a format is clearly oriented around C++ debugging, and in C++, the
1414majority of debug information tends to be type information. Therefore, the
1415overriding design constraint of CodeView is the separation of type information
1416from other "symbol" information so that type information can be efficiently
1417merged across translation units. Both type information and symbol information is
1418generally stored as a sequence of records, where each record begins with a
141916-bit record size and a 16-bit record kind.
1420
1421Type information is usually stored in the ``.debug$T`` section of the object
1422file.  All other debug info, such as line info, string table, symbol info, and
1423inlinee info, is stored in one or more ``.debug$S`` sections. There may only be
1424one ``.debug$T`` section per object file, since all other debug info refers to
1425it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation,
1426the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing
1427to the PDB. When using PDBs, symbol information appears to remain in the object
1428file ``.debug$S`` sections.
1429
1430Type records are referred to by their index, which is the number of records in
1431the stream before a given record plus ``0x1000``. Many common basic types, such
1432as the basic integral types and unqualified pointers to them, are represented
1433using type indices less than ``0x1000``. Such basic types are built in to
1434CodeView consumers and do not require type records.
1435
1436Each type record may only contain type indices that are less than its own type
1437index. This ensures that the graph of type stream references is acyclic. While
1438the source-level type graph may contain cycles through pointer types (consider a
1439linked list struct), these cycles are removed from the type stream by always
1440referring to the forward declaration record of user-defined record types. Only
1441"symbol" records in the ``.debug$S`` streams may refer to complete,
1442non-forward-declaration type records.
1443
1444Working with CodeView
1445---------------------
1446
1447These are instructions for some common tasks for developers working to improve
1448LLVM's CodeView support. Most of them revolve around using the CodeView dumper
1449embedded in ``llvm-readobj``.
1450
1451* Testing MSVC's output::
1452
1453    $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file
1454    $ llvm-readobj -codeview foo.obj
1455
1456* Getting LLVM IR debug info out of Clang::
1457
1458    $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm
1459
1460  Use this to generate LLVM IR for LLVM test cases.
1461
1462* Generate and dump CodeView from LLVM IR metadata::
1463
1464    $ llc foo.ll -filetype=obj -o foo.obj
1465    $ llvm-readobj -codeview foo.obj > foo.txt
1466
1467  Use this pattern in lit test cases and FileCheck the output of llvm-readobj
1468
1469Improving LLVM's CodeView support is a process of finding interesting type
1470records, constructing a C++ test case that makes MSVC emit those records,
1471dumping the records, understanding them, and then generating equivalent records
1472in LLVM's backend.
1473
1474Testing Debug Info Preservation in Optimizations
1475================================================
1476
1477The following paragraphs are an introduction to the debugify utility
1478and examples of how to use it in regression tests to check debug info
1479preservation after optimizations.
1480
1481The ``debugify`` utility
1482------------------------
1483
1484The ``debugify`` synthetic debug info testing utility consists of two
1485main parts. The ``debugify`` pass and the ``check-debugify`` one. They are
1486meant to be used with ``opt`` for development purposes.
1487
1488The first applies synthetic debug information to every instruction of the module,
1489while the latter checks that this DI is still available after an optimization
1490has occurred, reporting any errors/warnings while doing so.
1491
1492The instructions are assigned sequentially increasing line locations,
1493and are immediately used by debug value intrinsics when possible.
1494
1495For example, here is a module before:
1496
1497.. code-block:: llvm
1498
1499   define void @f(i32* %x) {
1500   entry:
1501     %x.addr = alloca i32*, align 8
1502     store i32* %x, i32** %x.addr, align 8
1503     %0 = load i32*, i32** %x.addr, align 8
1504     store i32 10, i32* %0, align 4
1505     ret void
1506   }
1507
1508and after running ``opt -debugify``  on it we get:
1509
1510.. code-block:: text
1511
1512   define void @f(i32* %x) !dbg !6 {
1513   entry:
1514     %x.addr = alloca i32*, align 8, !dbg !12
1515     call void @llvm.dbg.value(metadata i32** %x.addr, metadata !9, metadata !DIExpression()), !dbg !12
1516     store i32* %x, i32** %x.addr, align 8, !dbg !13
1517     %0 = load i32*, i32** %x.addr, align 8, !dbg !14
1518     call void @llvm.dbg.value(metadata i32* %0, metadata !11, metadata !DIExpression()), !dbg !14
1519     store i32 10, i32* %0, align 4, !dbg !15
1520     ret void, !dbg !16
1521   }
1522
1523   !llvm.dbg.cu = !{!0}
1524   !llvm.debugify = !{!3, !4}
1525   !llvm.module.flags = !{!5}
1526
1527   !0 = distinct !DICompileUnit(language: DW_LANG_C, file: !1, producer: "debugify", isOptimized: true, runtimeVersion: 0, emissionKind: FullDebug, enums: !2)
1528   !1 = !DIFile(filename: "debugify-sample.ll", directory: "/")
1529   !2 = !{}
1530   !3 = !{i32 5}
1531   !4 = !{i32 2}
1532   !5 = !{i32 2, !"Debug Info Version", i32 3}
1533   !6 = distinct !DISubprogram(name: "f", linkageName: "f", scope: null, file: !1, line: 1, type: !7, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: true, unit: !0, retainedNodes: !8)
1534   !7 = !DISubroutineType(types: !2)
1535   !8 = !{!9, !11}
1536   !9 = !DILocalVariable(name: "1", scope: !6, file: !1, line: 1, type: !10)
1537   !10 = !DIBasicType(name: "ty64", size: 64, encoding: DW_ATE_unsigned)
1538   !11 = !DILocalVariable(name: "2", scope: !6, file: !1, line: 3, type: !10)
1539   !12 = !DILocation(line: 1, column: 1, scope: !6)
1540   !13 = !DILocation(line: 2, column: 1, scope: !6)
1541   !14 = !DILocation(line: 3, column: 1, scope: !6)
1542   !15 = !DILocation(line: 4, column: 1, scope: !6)
1543   !16 = !DILocation(line: 5, column: 1, scope: !6)
1544
1545The following is an example of the -check-debugify output:
1546
1547.. code-block:: none
1548
1549   $ opt -enable-debugify -loop-vectorize llvm/test/Transforms/LoopVectorize/i8-induction.ll -disable-output
1550   ERROR: Instruction with empty DebugLoc in function f --  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
1551
1552Errors/warnings can range from instructions with empty debug location to an
1553instruction having a type that's incompatible with the source variable it describes,
1554all the way to missing lines and missing debug value intrinsics.
1555
1556Fixing errors
1557^^^^^^^^^^^^^
1558
1559Each of the errors above has a relevant API available to fix it.
1560
1561* In the case of missing debug location, ``Instruction::setDebugLoc`` or possibly
1562  ``IRBuilder::setCurrentDebugLocation`` when using a Builder and the new location
1563  should be reused.
1564
1565* When a debug value has incompatible type ``llvm::replaceAllDbgUsesWith`` can be used.
1566  After a RAUW call an incompatible type error can occur because RAUW does not handle
1567  widening and narrowing of variables while ``llvm::replaceAllDbgUsesWith`` does. It is
1568  also capable of changing the DWARF expression used by the debugger to describe the variable.
1569  It also prevents use-before-def by salvaging or deleting invalid debug values.
1570
1571* When a debug value is missing ``llvm::salvageDebugInfo`` can be used when no replacement
1572  exists, or ``llvm::replaceAllDbgUsesWith`` when a replacement exists.
1573
1574Using ``debugify``
1575------------------
1576
1577In order for ``check-debugify`` to work, the DI must be coming from
1578``debugify``. Thus, modules with existing DI will be skipped.
1579
1580The most straightforward way to use ``debugify`` is as follows::
1581
1582  $ opt -debugify -pass-to-test -check-debugify sample.ll
1583
1584This will inject synthetic DI to ``sample.ll`` run the ``pass-to-test``
1585and then check for missing DI.
1586
1587Some other ways to run debugify are avaliable:
1588
1589.. code-block:: bash
1590
1591   # Same as the above example.
1592   $ opt -enable-debugify -pass-to-test sample.ll
1593
1594   # Suppresses verbose debugify output.
1595   $ opt -enable-debugify -debugify-quiet -pass-to-test sample.ll
1596
1597   # Prepend -debugify before and append -check-debugify -strip after
1598   # each pass on the pipeline (similar to -verify-each).
1599   $ opt -debugify-each -O2 sample.ll
1600
1601``debugify`` can also be used to test a backend, e.g:
1602
1603.. code-block:: bash
1604
1605   $ opt -debugify < sample.ll | llc -o -
1606
1607``debugify`` in regression tests
1608^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1609
1610The ``-debugify`` pass is especially helpful when it comes to testing that
1611a given pass preserves DI while transforming the module. For this to work,
1612the ``-debugify`` output must be stable enough to use in regression tests.
1613Changes to this pass are not allowed to break existing tests.
1614
1615It allows us to test for DI loss in the same tests we check that the
1616transformation is actually doing what it should.
1617
1618Here is an example from ``test/Transforms/InstCombine/cast-mul-select.ll``:
1619
1620.. code-block:: llvm
1621
1622   ; RUN: opt < %s -debugify -instcombine -S | FileCheck %s --check-prefix=DEBUGINFO
1623
1624   define i32 @mul(i32 %x, i32 %y) {
1625   ; DBGINFO-LABEL: @mul(
1626   ; DBGINFO-NEXT:    [[C:%.*]] = mul i32 {{.*}}
1627   ; DBGINFO-NEXT:    call void @llvm.dbg.value(metadata i32 [[C]]
1628   ; DBGINFO-NEXT:    [[D:%.*]] = and i32 {{.*}}
1629   ; DBGINFO-NEXT:    call void @llvm.dbg.value(metadata i32 [[D]]
1630
1631     %A = trunc i32 %x to i8
1632     %B = trunc i32 %y to i8
1633     %C = mul i8 %A, %B
1634     %D = zext i8 %C to i32
1635     ret i32 %D
1636   }
1637
1638Here we test that the two ``dbg.value`` instrinsics are preserved and
1639are correctly pointing to the ``[[C]]`` and ``[[D]]`` variables.
1640
1641.. note::
1642
1643   Note, that when writing this kind of regression tests, it is important
1644   to make them as robust as possible. That's why we should try to avoid
1645   hardcoding line/variable numbers in check lines. If for example you test
1646   for a ``DILocation`` to have a specific line number, and someone later adds
1647   an instruction before the one we check the test will fail. In the cases this
1648   can't be avoided (say, if a test wouldn't be precise enough), moving the
1649   test to it's own file is preferred.
1650