1================================
2Source Level Debugging with LLVM
3================================
4
5.. contents::
6   :local:
7
8Introduction
9============
10
11This document is the central repository for all information pertaining to debug
12information in LLVM.  It describes the :ref:`actual format that the LLVM debug
13information takes <format>`, which is useful for those interested in creating
14front-ends or dealing directly with the information.  Further, this document
15provides specific examples of what debug information for C/C++ looks like.
16
17Philosophy behind LLVM debugging information
18--------------------------------------------
19
20The idea of the LLVM debugging information is to capture how the important
21pieces of the source-language's Abstract Syntax Tree map onto LLVM code.
22Several design aspects have shaped the solution that appears here.  The
23important ones are:
24
25* Debugging information should have very little impact on the rest of the
26  compiler.  No transformations, analyses, or code generators should need to
27  be modified because of debugging information.
28
29* LLVM optimizations should interact in :ref:`well-defined and easily described
30  ways <intro_debugopt>` with the debugging information.
31
32* Because LLVM is designed to support arbitrary programming languages,
33  LLVM-to-LLVM tools should not need to know anything about the semantics of
34  the source-level-language.
35
36* Source-level languages are often **widely** different from one another.
37  LLVM should not put any restrictions of the flavor of the source-language,
38  and the debugging information should work with any language.
39
40* With code generator support, it should be possible to use an LLVM compiler
41  to compile a program to native machine code and standard debugging
42  formats.  This allows compatibility with traditional machine-code level
43  debuggers, like GDB or DBX.
44
45The approach used by the LLVM implementation is to use a small set of
46:ref:`intrinsic functions <format_common_intrinsics>` to define a mapping
47between LLVM program objects and the source-level objects.  The description of
48the source-level program is maintained in LLVM metadata in an
49:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end
50currently uses working draft 7 of the `DWARF 3 standard
51<http://www.eagercon.com/dwarf/dwarf3std.htm>`_).
52
53When a program is being debugged, a debugger interacts with the user and turns
54the stored debug information into source-language specific information.  As
55such, a debugger must be aware of the source-language, and is thus tied to a
56specific language or family of languages.
57
58Debug information consumers
59---------------------------
60
61The role of debug information is to provide meta information normally stripped
62away during the compilation process.  This meta information provides an LLVM
63user a relationship between generated code and the original program source
64code.
65
66Currently, there are two backend consumers of debug info: DwarfDebug and
67CodeViewDebug. DwarfDebug produces DWARF suitable for use with GDB, LLDB, and
68other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView,
69the Microsoft debug info format, which is usable with Microsoft debuggers such
70as Visual Studio and WinDBG. LLVM's debug information format is mostly derived
71from and inspired by DWARF, but it is feasible to translate into other target
72debug info formats such as STABS.
73
74It would also be reasonable to use debug information to feed profiling tools
75for analysis of generated code, or, tools for reconstructing the original
76source from generated code.
77
78.. _intro_debugopt:
79
80Debugging optimized code
81------------------------
82
83An extremely high priority of LLVM debugging information is to make it interact
84well with optimizations and analysis.  In particular, the LLVM debug
85information provides the following guarantees:
86
87* LLVM debug information **always provides information to accurately read
88  the source-level state of the program**, regardless of which LLVM
89  optimizations have been run, and without any modification to the
90  optimizations themselves.  However, some optimizations may impact the
91  ability to modify the current state of the program with a debugger, such
92  as setting program variables, or calling functions that have been
93  deleted.
94
95* As desired, LLVM optimizations can be upgraded to be aware of debugging
96  information, allowing them to update the debugging information as they
97  perform aggressive optimizations.  This means that, with effort, the LLVM
98  optimizers could optimize debug code just as well as non-debug code.
99
100* LLVM debug information does not prevent optimizations from
101  happening (for example inlining, basic block reordering/merging/cleanup,
102  tail duplication, etc).
103
104* LLVM debug information is automatically optimized along with the rest of
105  the program, using existing facilities.  For example, duplicate
106  information is automatically merged by the linker, and unused information
107  is automatically removed.
108
109Basically, the debug information allows you to compile a program with
110"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify
111the program as it executes from a debugger.  Compiling a program with
112"``-O3 -g``" gives you full debug information that is always available and
113accurate for reading (e.g., you get accurate stack traces despite tail call
114elimination and inlining), but you might lose the ability to modify the program
115and call functions which were optimized out of the program, or inlined away
116completely.
117
118The :ref:`LLVM test suite <test-suite-quickstart>` provides a framework to test
119optimizer's handling of debugging information.  It can be run like this:
120
121.. code-block:: bash
122
123  % cd llvm/projects/test-suite/MultiSource/Benchmarks  # or some other level
124  % make TEST=dbgopt
125
126This will test impact of debugging information on optimization passes.  If
127debugging information influences optimization passes then it will be reported
128as a failure.  See :doc:`TestingGuide` for more information on LLVM test
129infrastructure and how to run various tests.
130
131.. _format:
132
133Debugging information format
134============================
135
136LLVM debugging information has been carefully designed to make it possible for
137the optimizer to optimize the program and debugging information without
138necessarily having to know anything about debugging information.  In
139particular, the use of metadata avoids duplicated debugging information from
140the beginning, and the global dead code elimination pass automatically deletes
141debugging information for a function if it decides to delete the function.
142
143To do this, most of the debugging information (descriptors for types,
144variables, functions, source files, etc) is inserted by the language front-end
145in the form of LLVM metadata.
146
147Debug information is designed to be agnostic about the target debugger and
148debugging information representation (e.g. DWARF/Stabs/etc).  It uses a generic
149pass to decode the information that represents variables, types, functions,
150namespaces, etc: this allows for arbitrary source-language semantics and
151type-systems to be used, as long as there is a module written for the target
152debugger to interpret the information.
153
154To provide basic functionality, the LLVM debugger does have to make some
155assumptions about the source-level language being debugged, though it keeps
156these to a minimum.  The only common features that the LLVM debugger assumes
157exist are `source files <LangRef.html#difile>`_, and `program objects
158<LangRef.html#diglobalvariable>`_.  These abstract objects are used by a
159debugger to form stack traces, show information about local variables, etc.
160
161This section of the documentation first describes the representation aspects
162common to any source-language.  :ref:`ccxx_frontend` describes the data layout
163conventions used by the C and C++ front-ends.
164
165Debug information descriptors are `specialized metadata nodes
166<LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``.
167
168.. _format_common_intrinsics:
169
170Debugger intrinsic functions
171----------------------------
172
173LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to
174provide debug information at various points in generated code.
175
176``llvm.dbg.declare``
177^^^^^^^^^^^^^^^^^^^^
178
179.. code-block:: llvm
180
181  void @llvm.dbg.declare(metadata, metadata, metadata)
182
183This intrinsic provides information about a local element (e.g., variable).  The
184first argument is metadata holding the alloca for the variable.  The second
185argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a
186description of the variable.  The third argument is a `complex expression
187<LangRef.html#diexpression>`_.  An `llvm.dbg.declare` instrinsic describes the
188*location* of a source variable.
189
190.. code-block:: llvm
191
192    %i.addr = alloca i32, align 4
193    call void @llvm.dbg.declare(metadata i32* %i.addr, metadata !1, metadata !2), !dbg !3
194    !1 = !DILocalVariable(name: "i", ...) ; int i
195    !2 = !DIExpression()
196    !3 = !DILocation(...)
197    ...
198    %buffer = alloca [256 x i8], align 8
199    ; The address of i is buffer+64.
200    call void @llvm.dbg.declare(metadata [256 x i8]* %buffer, metadata !1, metadata !2)
201    !1 = !DILocalVariable(name: "i", ...) ; int i
202    !2 = !DIExpression(DW_OP_plus, 64)
203
204
205``llvm.dbg.value``
206^^^^^^^^^^^^^^^^^^
207
208.. code-block:: llvm
209
210  void @llvm.dbg.value(metadata, i64, metadata, metadata)
211
212This intrinsic provides information when a user source variable is set to a new
213value.  The first argument is the new value (wrapped as metadata).  The second
214argument is the offset in the user source variable where the new value is
215written.  The third argument is a `local variable
216<LangRef.html#dilocalvariable>`_ containing a description of the variable.  The
217fourth argument is a `complex expression <LangRef.html#diexpression>`_.
218
219Object lifetimes and scoping
220============================
221
222In many languages, the local variables in functions can have their lifetimes or
223scopes limited to a subset of a function.  In the C family of languages, for
224example, variables are only live (readable and writable) within the source
225block that they are defined in.  In functional languages, values are only
226readable after they have been defined.  Though this is a very obvious concept,
227it is non-trivial to model in LLVM, because it has no notion of scoping in this
228sense, and does not want to be tied to a language's scoping rules.
229
230In order to handle this, the LLVM debug format uses the metadata attached to
231llvm instructions to encode line number and scoping information.  Consider the
232following C fragment, for example:
233
234.. code-block:: c
235
236  1.  void foo() {
237  2.    int X = 21;
238  3.    int Y = 22;
239  4.    {
240  5.      int Z = 23;
241  6.      Z = X;
242  7.    }
243  8.    X = Y;
244  9.  }
245
246Compiled to LLVM, this function would be represented like this:
247
248.. code-block:: text
249
250  ; Function Attrs: nounwind ssp uwtable
251  define void @foo() #0 !dbg !4 {
252  entry:
253    %X = alloca i32, align 4
254    %Y = alloca i32, align 4
255    %Z = alloca i32, align 4
256    call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
257    store i32 21, i32* %X, align 4, !dbg !14
258    call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16
259    store i32 22, i32* %Y, align 4, !dbg !16
260    call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
261    store i32 23, i32* %Z, align 4, !dbg !19
262    %0 = load i32, i32* %X, align 4, !dbg !20
263    store i32 %0, i32* %Z, align 4, !dbg !21
264    %1 = load i32, i32* %Y, align 4, !dbg !22
265    store i32 %1, i32* %X, align 4, !dbg !23
266    ret void, !dbg !24
267  }
268
269  ; Function Attrs: nounwind readnone
270  declare void @llvm.dbg.declare(metadata, metadata, metadata) #1
271
272  attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
273  attributes #1 = { nounwind readnone }
274
275  !llvm.dbg.cu = !{!0}
276  !llvm.module.flags = !{!7, !8, !9}
277  !llvm.ident = !{!10}
278
279  !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2)
280  !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info")
281  !2 = !{}
282  !3 = !{!4}
283  !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, variables: !2)
284  !5 = !DISubroutineType(types: !6)
285  !6 = !{null}
286  !7 = !{i32 2, !"Dwarf Version", i32 2}
287  !8 = !{i32 2, !"Debug Info Version", i32 3}
288  !9 = !{i32 1, !"PIC Level", i32 2}
289  !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"}
290  !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12)
291  !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed)
292  !13 = !DIExpression()
293  !14 = !DILocation(line: 2, column: 9, scope: !4)
294  !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12)
295  !16 = !DILocation(line: 3, column: 9, scope: !4)
296  !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12)
297  !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
298  !19 = !DILocation(line: 5, column: 11, scope: !18)
299  !20 = !DILocation(line: 6, column: 11, scope: !18)
300  !21 = !DILocation(line: 6, column: 9, scope: !18)
301  !22 = !DILocation(line: 8, column: 9, scope: !4)
302  !23 = !DILocation(line: 8, column: 7, scope: !4)
303  !24 = !DILocation(line: 9, column: 3, scope: !4)
304
305
306This example illustrates a few important details about LLVM debugging
307information.  In particular, it shows how the ``llvm.dbg.declare`` intrinsic and
308location information, which are attached to an instruction, are applied
309together to allow a debugger to analyze the relationship between statements,
310variable definitions, and the code used to implement the function.
311
312.. code-block:: llvm
313
314  call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
315    ; [debug line = 2:7] [debug variable = X]
316
317The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the
318variable ``X``.  The metadata ``!dbg !14`` attached to the intrinsic provides
319scope information for the variable ``X``.
320
321.. code-block:: text
322
323  !14 = !DILocation(line: 2, column: 9, scope: !4)
324  !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5,
325                              isLocal: false, isDefinition: true, scopeLine: 1,
326                              isOptimized: false, variables: !2)
327
328Here ``!14`` is metadata providing `location information
329<LangRef.html#dilocation>`_.  In this example, scope is encoded by ``!4``, a
330`subprogram descriptor <LangRef.html#disubprogram>`_.  This way the location
331information attached to the intrinsics indicates that the variable ``X`` is
332declared at line number 2 at a function level scope in function ``foo``.
333
334Now lets take another example.
335
336.. code-block:: llvm
337
338  call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
339    ; [debug line = 5:9] [debug variable = Z]
340
341The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for
342variable ``Z``.  The metadata ``!dbg !19`` attached to the intrinsic provides
343scope information for the variable ``Z``.
344
345.. code-block:: text
346
347  !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
348  !19 = !DILocation(line: 5, column: 11, scope: !18)
349
350Here ``!19`` indicates that ``Z`` is declared at line number 5 and column
351number 0 inside of lexical scope ``!18``.  The lexical scope itself resides
352inside of subprogram ``!4`` described above.
353
354The scope information attached with each instruction provides a straightforward
355way to find instructions covered by a scope.
356
357.. _ccxx_frontend:
358
359C/C++ front-end specific debug information
360==========================================
361
362The C and C++ front-ends represent information about the program in a format
363that is effectively identical to `DWARF 3.0
364<http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information
365content.  This allows code generators to trivially support native debuggers by
366generating standard dwarf information, and contains enough information for
367non-dwarf targets to translate it as needed.
368
369This section describes the forms used to represent C and C++ programs.  Other
370languages could pattern themselves after this (which itself is tuned to
371representing programs in the same way that DWARF 3 does), or they could choose
372to provide completely different forms if they don't fit into the DWARF model.
373As support for debugging information gets added to the various LLVM
374source-language front-ends, the information used should be documented here.
375
376The following sections provide examples of a few C/C++ constructs and the debug
377information that would best describe those constructs.  The canonical
378references are the ``DIDescriptor`` classes defined in
379``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions
380in ``lib/IR/DIBuilder.cpp``.
381
382C/C++ source file information
383-----------------------------
384
385``llvm::Instruction`` provides easy access to metadata attached with an
386instruction.  One can extract line number information encoded in LLVM IR using
387``Instruction::getDebugLoc()`` and ``DILocation::getLine()``.
388
389.. code-block:: c++
390
391  if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction
392    unsigned Line = Loc->getLine();
393    StringRef File = Loc->getFilename();
394    StringRef Dir = Loc->getDirectory();
395  }
396
397C/C++ global variable information
398---------------------------------
399
400Given an integer global variable declared as follows:
401
402.. code-block:: c
403
404  _Alignas(8) int MyGlobal = 100;
405
406a C/C++ front-end would generate the following descriptors:
407
408.. code-block:: text
409
410  ;;
411  ;; Define the global itself.
412  ;;
413  @MyGlobal = global i32 100, align 8, !dbg !0
414
415  ;;
416  ;; List of debug info of globals
417  ;;
418  !llvm.dbg.cu = !{!1}
419
420  ;; Some unrelated metadata.
421  !llvm.module.flags = !{!6, !7}
422  !llvm.ident = !{!8}
423
424  ;; Define the global variable itself
425  !0 = distinct !DIGlobalVariable(name: "MyGlobal", scope: !1, file: !2, line: 1, type: !5, isLocal: false, isDefinition: true, align: 64)
426
427  ;; Define the compile unit.
428  !1 = distinct !DICompileUnit(language: DW_LANG_C99, file: !2,
429                               producer: "clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)",
430                               isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug,
431                               enums: !3, globals: !4)
432
433  ;;
434  ;; Define the file
435  ;;
436  !2 = !DIFile(filename: "/dev/stdin",
437               directory: "/Users/dexonsmith/data/llvm/debug-info")
438
439  ;; An empty array.
440  !3 = !{}
441
442  ;; The Array of Global Variables
443  !4 = !{!0}
444
445  ;;
446  ;; Define the type
447  ;;
448  !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed)
449
450  ;; Dwarf version to output.
451  !6 = !{i32 2, !"Dwarf Version", i32 4}
452
453  ;; Debug info schema version.
454  !7 = !{i32 2, !"Debug Info Version", i32 3}
455
456  ;; Compiler identification
457  !8 = !{!"clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)"}
458
459
460The align value in DIGlobalVariable description specifies variable alignment in
461case it was forced by C11 _Alignas(), C++11 alignas() keywords or compiler
462attribute __attribute__((aligned ())). In other case (when this field is missing)
463alignment is considered default. This is used when producing DWARF output
464for DW_AT_alignment value.
465
466C/C++ function information
467--------------------------
468
469Given a function declared as follows:
470
471.. code-block:: c
472
473  int main(int argc, char *argv[]) {
474    return 0;
475  }
476
477a C/C++ front-end would generate the following descriptors:
478
479.. code-block:: text
480
481  ;;
482  ;; Define the anchor for subprograms.
483  ;;
484  !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5,
485                     isLocal: false, isDefinition: true, scopeLine: 1,
486                     flags: DIFlagPrototyped, isOptimized: false,
487                     variables: !2)
488
489  ;;
490  ;; Define the subprogram itself.
491  ;;
492  define i32 @main(i32 %argc, i8** %argv) !dbg !4 {
493  ...
494  }
495
496Debugging information format
497============================
498
499Debugging Information Extension for Objective C Properties
500----------------------------------------------------------
501
502Introduction
503^^^^^^^^^^^^
504
505Objective C provides a simpler way to declare and define accessor methods using
506declared properties.  The language provides features to declare a property and
507to let compiler synthesize accessor methods.
508
509The debugger lets developer inspect Objective C interfaces and their instance
510variables and class variables.  However, the debugger does not know anything
511about the properties defined in Objective C interfaces.  The debugger consumes
512information generated by compiler in DWARF format.  The format does not support
513encoding of Objective C properties.  This proposal describes DWARF extensions to
514encode Objective C properties, which the debugger can use to let developers
515inspect Objective C properties.
516
517Proposal
518^^^^^^^^
519
520Objective C properties exist separately from class members.  A property can be
521defined only by "setter" and "getter" selectors, and be calculated anew on each
522access.  Or a property can just be a direct access to some declared ivar.
523Finally it can have an ivar "automatically synthesized" for it by the compiler,
524in which case the property can be referred to in user code directly using the
525standard C dereference syntax as well as through the property "dot" syntax, but
526there is no entry in the ``@interface`` declaration corresponding to this ivar.
527
528To facilitate debugging, these properties we will add a new DWARF TAG into the
529``DW_TAG_structure_type`` definition for the class to hold the description of a
530given property, and a set of DWARF attributes that provide said description.
531The property tag will also contain the name and declared type of the property.
532
533If there is a related ivar, there will also be a DWARF property attribute placed
534in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG
535for that property.  And in the case where the compiler synthesizes the ivar
536directly, the compiler is expected to generate a ``DW_TAG_member`` for that
537ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used
538to access this ivar directly in code, and with the property attribute pointing
539back to the property it is backing.
540
541The following examples will serve as illustration for our discussion:
542
543.. code-block:: objc
544
545  @interface I1 {
546    int n2;
547  }
548
549  @property int p1;
550  @property int p2;
551  @end
552
553  @implementation I1
554  @synthesize p1;
555  @synthesize p2 = n2;
556  @end
557
558This produces the following DWARF (this is a "pseudo dwarfdump" output):
559
560.. code-block:: none
561
562  0x00000100:  TAG_structure_type [7] *
563                 AT_APPLE_runtime_class( 0x10 )
564                 AT_name( "I1" )
565                 AT_decl_file( "Objc_Property.m" )
566                 AT_decl_line( 3 )
567
568  0x00000110    TAG_APPLE_property
569                  AT_name ( "p1" )
570                  AT_type ( {0x00000150} ( int ) )
571
572  0x00000120:   TAG_APPLE_property
573                  AT_name ( "p2" )
574                  AT_type ( {0x00000150} ( int ) )
575
576  0x00000130:   TAG_member [8]
577                  AT_name( "_p1" )
578                  AT_APPLE_property ( {0x00000110} "p1" )
579                  AT_type( {0x00000150} ( int ) )
580                  AT_artificial ( 0x1 )
581
582  0x00000140:    TAG_member [8]
583                   AT_name( "n2" )
584                   AT_APPLE_property ( {0x00000120} "p2" )
585                   AT_type( {0x00000150} ( int ) )
586
587  0x00000150:  AT_type( ( int ) )
588
589Note, the current convention is that the name of the ivar for an
590auto-synthesized property is the name of the property from which it derives
591with an underscore prepended, as is shown in the example.  But we actually
592don't need to know this convention, since we are given the name of the ivar
593directly.
594
595Also, it is common practice in ObjC to have different property declarations in
596the @interface and @implementation - e.g. to provide a read-only property in
597the interface,and a read-write interface in the implementation.  In that case,
598the compiler should emit whichever property declaration will be in force in the
599current translation unit.
600
601Developers can decorate a property with attributes which are encoded using
602``DW_AT_APPLE_property_attribute``.
603
604.. code-block:: objc
605
606  @property (readonly, nonatomic) int pr;
607
608.. code-block:: none
609
610  TAG_APPLE_property [8]
611    AT_name( "pr" )
612    AT_type ( {0x00000147} (int) )
613    AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic)
614
615The setter and getter method names are attached to the property using
616``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes.
617
618.. code-block:: objc
619
620  @interface I1
621  @property (setter=myOwnP3Setter:) int p3;
622  -(void)myOwnP3Setter:(int)a;
623  @end
624
625  @implementation I1
626  @synthesize p3;
627  -(void)myOwnP3Setter:(int)a{ }
628  @end
629
630The DWARF for this would be:
631
632.. code-block:: none
633
634  0x000003bd: TAG_structure_type [7] *
635                AT_APPLE_runtime_class( 0x10 )
636                AT_name( "I1" )
637                AT_decl_file( "Objc_Property.m" )
638                AT_decl_line( 3 )
639
640  0x000003cd      TAG_APPLE_property
641                    AT_name ( "p3" )
642                    AT_APPLE_property_setter ( "myOwnP3Setter:" )
643                    AT_type( {0x00000147} ( int ) )
644
645  0x000003f3:     TAG_member [8]
646                    AT_name( "_p3" )
647                    AT_type ( {0x00000147} ( int ) )
648                    AT_APPLE_property ( {0x000003cd} )
649                    AT_artificial ( 0x1 )
650
651New DWARF Tags
652^^^^^^^^^^^^^^
653
654+-----------------------+--------+
655| TAG                   | Value  |
656+=======================+========+
657| DW_TAG_APPLE_property | 0x4200 |
658+-----------------------+--------+
659
660New DWARF Attributes
661^^^^^^^^^^^^^^^^^^^^
662
663+--------------------------------+--------+-----------+
664| Attribute                      | Value  | Classes   |
665+================================+========+===========+
666| DW_AT_APPLE_property           | 0x3fed | Reference |
667+--------------------------------+--------+-----------+
668| DW_AT_APPLE_property_getter    | 0x3fe9 | String    |
669+--------------------------------+--------+-----------+
670| DW_AT_APPLE_property_setter    | 0x3fea | String    |
671+--------------------------------+--------+-----------+
672| DW_AT_APPLE_property_attribute | 0x3feb | Constant  |
673+--------------------------------+--------+-----------+
674
675New DWARF Constants
676^^^^^^^^^^^^^^^^^^^
677
678+--------------------------------------+-------+
679| Name                                 | Value |
680+======================================+=======+
681| DW_APPLE_PROPERTY_readonly           | 0x01  |
682+--------------------------------------+-------+
683| DW_APPLE_PROPERTY_getter             | 0x02  |
684+--------------------------------------+-------+
685| DW_APPLE_PROPERTY_assign             | 0x04  |
686+--------------------------------------+-------+
687| DW_APPLE_PROPERTY_readwrite          | 0x08  |
688+--------------------------------------+-------+
689| DW_APPLE_PROPERTY_retain             | 0x10  |
690+--------------------------------------+-------+
691| DW_APPLE_PROPERTY_copy               | 0x20  |
692+--------------------------------------+-------+
693| DW_APPLE_PROPERTY_nonatomic          | 0x40  |
694+--------------------------------------+-------+
695| DW_APPLE_PROPERTY_setter             | 0x80  |
696+--------------------------------------+-------+
697| DW_APPLE_PROPERTY_atomic             | 0x100 |
698+--------------------------------------+-------+
699| DW_APPLE_PROPERTY_weak               | 0x200 |
700+--------------------------------------+-------+
701| DW_APPLE_PROPERTY_strong             | 0x400 |
702+--------------------------------------+-------+
703| DW_APPLE_PROPERTY_unsafe_unretained  | 0x800 |
704+--------------------------------------+-------+
705| DW_APPLE_PROPERTY_nullability        | 0x1000|
706+--------------------------------------+-------+
707| DW_APPLE_PROPERTY_null_resettable    | 0x2000|
708+--------------------------------------+-------+
709| DW_APPLE_PROPERTY_class              | 0x4000|
710+--------------------------------------+-------+
711
712Name Accelerator Tables
713-----------------------
714
715Introduction
716^^^^^^^^^^^^
717
718The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a
719debugger needs.  The "``pub``" in the section name indicates that the entries
720in the table are publicly visible names only.  This means no static or hidden
721functions show up in the "``.debug_pubnames``".  No static variables or private
722class variables are in the "``.debug_pubtypes``".  Many compilers add different
723things to these tables, so we can't rely upon the contents between gcc, icc, or
724clang.
725
726The typical query given by users tends not to match up with the contents of
727these tables.  For example, the DWARF spec states that "In the case of the name
728of a function member or static data member of a C++ structure, class or union,
729the name presented in the "``.debug_pubnames``" section is not the simple name
730given by the ``DW_AT_name attribute`` of the referenced debugging information
731entry, but rather the fully qualified name of the data or function member."
732So the only names in these tables for complex C++ entries is a fully
733qualified name.  Debugger users tend not to enter their search strings as
734"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or
735"``a::b::c``".  So the name entered in the name table must be demangled in
736order to chop it up appropriately and additional names must be manually entered
737into the table to make it effective as a name lookup table for debuggers to
738use.
739
740All debuggers currently ignore the "``.debug_pubnames``" table as a result of
741its inconsistent and useless public-only name content making it a waste of
742space in the object file.  These tables, when they are written to disk, are not
743sorted in any way, leaving every debugger to do its own parsing and sorting.
744These tables also include an inlined copy of the string values in the table
745itself making the tables much larger than they need to be on disk, especially
746for large C++ programs.
747
748Can't we just fix the sections by adding all of the names we need to this
749table? No, because that is not what the tables are defined to contain and we
750won't know the difference between the old bad tables and the new good tables.
751At best we could make our own renamed sections that contain all of the data we
752need.
753
754These tables are also insufficient for what a debugger like LLDB needs.  LLDB
755uses clang for its expression parsing where LLDB acts as a PCH.  LLDB is then
756often asked to look for type "``foo``" or namespace "``bar``", or list items in
757namespace "``baz``".  Namespaces are not included in the pubnames or pubtypes
758tables.  Since clang asks a lot of questions when it is parsing an expression,
759we need to be very fast when looking up names, as it happens a lot.  Having new
760accelerator tables that are optimized for very quick lookups will benefit this
761type of debugging experience greatly.
762
763We would like to generate name lookup tables that can be mapped into memory
764from disk, and used as is, with little or no up-front parsing.  We would also
765be able to control the exact content of these different tables so they contain
766exactly what we need.  The Name Accelerator Tables were designed to fix these
767issues.  In order to solve these issues we need to:
768
769* Have a format that can be mapped into memory from disk and used as is
770* Lookups should be very fast
771* Extensible table format so these tables can be made by many producers
772* Contain all of the names needed for typical lookups out of the box
773* Strict rules for the contents of tables
774
775Table size is important and the accelerator table format should allow the reuse
776of strings from common string tables so the strings for the names are not
777duplicated.  We also want to make sure the table is ready to be used as-is by
778simply mapping the table into memory with minimal header parsing.
779
780The name lookups need to be fast and optimized for the kinds of lookups that
781debuggers tend to do.  Optimally we would like to touch as few parts of the
782mapped table as possible when doing a name lookup and be able to quickly find
783the name entry we are looking for, or discover there are no matches.  In the
784case of debuggers we optimized for lookups that fail most of the time.
785
786Each table that is defined should have strict rules on exactly what is in the
787accelerator tables and documented so clients can rely on the content.
788
789Hash Tables
790^^^^^^^^^^^
791
792Standard Hash Tables
793""""""""""""""""""""
794
795Typical hash tables have a header, buckets, and each bucket points to the
796bucket contents:
797
798.. code-block:: none
799
800  .------------.
801  |  HEADER    |
802  |------------|
803  |  BUCKETS   |
804  |------------|
805  |  DATA      |
806  `------------'
807
808The BUCKETS are an array of offsets to DATA for each hash:
809
810.. code-block:: none
811
812  .------------.
813  | 0x00001000 | BUCKETS[0]
814  | 0x00002000 | BUCKETS[1]
815  | 0x00002200 | BUCKETS[2]
816  | 0x000034f0 | BUCKETS[3]
817  |            | ...
818  | 0xXXXXXXXX | BUCKETS[n_buckets]
819  '------------'
820
821So for ``bucket[3]`` in the example above, we have an offset into the table
8220x000034f0 which points to a chain of entries for the bucket.  Each bucket must
823contain a next pointer, full 32 bit hash value, the string itself, and the data
824for the current string value.
825
826.. code-block:: none
827
828              .------------.
829  0x000034f0: | 0x00003500 | next pointer
830              | 0x12345678 | 32 bit hash
831              | "erase"    | string value
832              | data[n]    | HashData for this bucket
833              |------------|
834  0x00003500: | 0x00003550 | next pointer
835              | 0x29273623 | 32 bit hash
836              | "dump"     | string value
837              | data[n]    | HashData for this bucket
838              |------------|
839  0x00003550: | 0x00000000 | next pointer
840              | 0x82638293 | 32 bit hash
841              | "main"     | string value
842              | data[n]    | HashData for this bucket
843              `------------'
844
845The problem with this layout for debuggers is that we need to optimize for the
846negative lookup case where the symbol we're searching for is not present.  So
847if we were to lookup "``printf``" in the table above, we would make a 32-bit
848hash for "``printf``", it might match ``bucket[3]``.  We would need to go to
849the offset 0x000034f0 and start looking to see if our 32 bit hash matches.  To
850do so, we need to read the next pointer, then read the hash, compare it, and
851skip to the next bucket.  Each time we are skipping many bytes in memory and
852touching new pages just to do the compare on the full 32 bit hash.  All of
853these accesses then tell us that we didn't have a match.
854
855Name Hash Tables
856""""""""""""""""
857
858To solve the issues mentioned above we have structured the hash tables a bit
859differently: a header, buckets, an array of all unique 32 bit hash values,
860followed by an array of hash value data offsets, one for each hash value, then
861the data for all hash values:
862
863.. code-block:: none
864
865  .-------------.
866  |  HEADER     |
867  |-------------|
868  |  BUCKETS    |
869  |-------------|
870  |  HASHES     |
871  |-------------|
872  |  OFFSETS    |
873  |-------------|
874  |  DATA       |
875  `-------------'
876
877The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array.  By
878making all of the full 32 bit hash values contiguous in memory, we allow
879ourselves to efficiently check for a match while touching as little memory as
880possible.  Most often checking the 32 bit hash values is as far as the lookup
881goes.  If it does match, it usually is a match with no collisions.  So for a
882table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash
883values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and
884``OFFSETS`` as:
885
886.. code-block:: none
887
888  .-------------------------.
889  |  HEADER.magic           | uint32_t
890  |  HEADER.version         | uint16_t
891  |  HEADER.hash_function   | uint16_t
892  |  HEADER.bucket_count    | uint32_t
893  |  HEADER.hashes_count    | uint32_t
894  |  HEADER.header_data_len | uint32_t
895  |  HEADER_DATA            | HeaderData
896  |-------------------------|
897  |  BUCKETS                | uint32_t[n_buckets] // 32 bit hash indexes
898  |-------------------------|
899  |  HASHES                 | uint32_t[n_hashes] // 32 bit hash values
900  |-------------------------|
901  |  OFFSETS                | uint32_t[n_hashes] // 32 bit offsets to hash value data
902  |-------------------------|
903  |  ALL HASH DATA          |
904  `-------------------------'
905
906So taking the exact same data from the standard hash example above we end up
907with:
908
909.. code-block:: none
910
911              .------------.
912              | HEADER     |
913              |------------|
914              |          0 | BUCKETS[0]
915              |          2 | BUCKETS[1]
916              |          5 | BUCKETS[2]
917              |          6 | BUCKETS[3]
918              |            | ...
919              |        ... | BUCKETS[n_buckets]
920              |------------|
921              | 0x........ | HASHES[0]
922              | 0x........ | HASHES[1]
923              | 0x........ | HASHES[2]
924              | 0x........ | HASHES[3]
925              | 0x........ | HASHES[4]
926              | 0x........ | HASHES[5]
927              | 0x12345678 | HASHES[6]    hash for BUCKETS[3]
928              | 0x29273623 | HASHES[7]    hash for BUCKETS[3]
929              | 0x82638293 | HASHES[8]    hash for BUCKETS[3]
930              | 0x........ | HASHES[9]
931              | 0x........ | HASHES[10]
932              | 0x........ | HASHES[11]
933              | 0x........ | HASHES[12]
934              | 0x........ | HASHES[13]
935              | 0x........ | HASHES[n_hashes]
936              |------------|
937              | 0x........ | OFFSETS[0]
938              | 0x........ | OFFSETS[1]
939              | 0x........ | OFFSETS[2]
940              | 0x........ | OFFSETS[3]
941              | 0x........ | OFFSETS[4]
942              | 0x........ | OFFSETS[5]
943              | 0x000034f0 | OFFSETS[6]   offset for BUCKETS[3]
944              | 0x00003500 | OFFSETS[7]   offset for BUCKETS[3]
945              | 0x00003550 | OFFSETS[8]   offset for BUCKETS[3]
946              | 0x........ | OFFSETS[9]
947              | 0x........ | OFFSETS[10]
948              | 0x........ | OFFSETS[11]
949              | 0x........ | OFFSETS[12]
950              | 0x........ | OFFSETS[13]
951              | 0x........ | OFFSETS[n_hashes]
952              |------------|
953              |            |
954              |            |
955              |            |
956              |            |
957              |            |
958              |------------|
959  0x000034f0: | 0x00001203 | .debug_str ("erase")
960              | 0x00000004 | A 32 bit array count - number of HashData with name "erase"
961              | 0x........ | HashData[0]
962              | 0x........ | HashData[1]
963              | 0x........ | HashData[2]
964              | 0x........ | HashData[3]
965              | 0x00000000 | String offset into .debug_str (terminate data for hash)
966              |------------|
967  0x00003500: | 0x00001203 | String offset into .debug_str ("collision")
968              | 0x00000002 | A 32 bit array count - number of HashData with name "collision"
969              | 0x........ | HashData[0]
970              | 0x........ | HashData[1]
971              | 0x00001203 | String offset into .debug_str ("dump")
972              | 0x00000003 | A 32 bit array count - number of HashData with name "dump"
973              | 0x........ | HashData[0]
974              | 0x........ | HashData[1]
975              | 0x........ | HashData[2]
976              | 0x00000000 | String offset into .debug_str (terminate data for hash)
977              |------------|
978  0x00003550: | 0x00001203 | String offset into .debug_str ("main")
979              | 0x00000009 | A 32 bit array count - number of HashData with name "main"
980              | 0x........ | HashData[0]
981              | 0x........ | HashData[1]
982              | 0x........ | HashData[2]
983              | 0x........ | HashData[3]
984              | 0x........ | HashData[4]
985              | 0x........ | HashData[5]
986              | 0x........ | HashData[6]
987              | 0x........ | HashData[7]
988              | 0x........ | HashData[8]
989              | 0x00000000 | String offset into .debug_str (terminate data for hash)
990              `------------'
991
992So we still have all of the same data, we just organize it more efficiently for
993debugger lookup.  If we repeat the same "``printf``" lookup from above, we
994would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit
995hash value and modulo it by ``n_buckets``.  ``BUCKETS[3]`` contains "6" which
996is the index into the ``HASHES`` table.  We would then compare any consecutive
99732 bit hashes values in the ``HASHES`` array as long as the hashes would be in
998``BUCKETS[3]``.  We do this by verifying that each subsequent hash value modulo
999``n_buckets`` is still 3.  In the case of a failed lookup we would access the
1000memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes
1001before we know that we have no match.  We don't end up marching through
1002multiple words of memory and we really keep the number of processor data cache
1003lines being accessed as small as possible.
1004
1005The string hash that is used for these lookup tables is the Daniel J.
1006Bernstein hash which is also used in the ELF ``GNU_HASH`` sections.  It is a
1007very good hash for all kinds of names in programs with very few hash
1008collisions.
1009
1010Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``.
1011
1012Details
1013^^^^^^^
1014
1015These name hash tables are designed to be generic where specializations of the
1016table get to define additional data that goes into the header ("``HeaderData``"),
1017how the string value is stored ("``KeyType``") and the content of the data for each
1018hash value.
1019
1020Header Layout
1021"""""""""""""
1022
1023The header has a fixed part, and the specialized part.  The exact format of the
1024header is:
1025
1026.. code-block:: c
1027
1028  struct Header
1029  {
1030    uint32_t   magic;           // 'HASH' magic value to allow endian detection
1031    uint16_t   version;         // Version number
1032    uint16_t   hash_function;   // The hash function enumeration that was used
1033    uint32_t   bucket_count;    // The number of buckets in this hash table
1034    uint32_t   hashes_count;    // The total number of unique hash values and hash data offsets in this table
1035    uint32_t   header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment
1036                                // Specifically the length of the following HeaderData field - this does not
1037                                // include the size of the preceding fields
1038    HeaderData header_data;     // Implementation specific header data
1039  };
1040
1041The header starts with a 32 bit "``magic``" value which must be ``'HASH'``
1042encoded as an ASCII integer.  This allows the detection of the start of the
1043hash table and also allows the table's byte order to be determined so the table
1044can be correctly extracted.  The "``magic``" value is followed by a 16 bit
1045``version`` number which allows the table to be revised and modified in the
1046future.  The current version number is 1. ``hash_function`` is a ``uint16_t``
1047enumeration that specifies which hash function was used to produce this table.
1048The current values for the hash function enumerations include:
1049
1050.. code-block:: c
1051
1052  enum HashFunctionType
1053  {
1054    eHashFunctionDJB = 0u, // Daniel J Bernstein hash function
1055  };
1056
1057``bucket_count`` is a 32 bit unsigned integer that represents how many buckets
1058are in the ``BUCKETS`` array.  ``hashes_count`` is the number of unique 32 bit
1059hash values that are in the ``HASHES`` array, and is the same number of offsets
1060are contained in the ``OFFSETS`` array.  ``header_data_len`` specifies the size
1061in bytes of the ``HeaderData`` that is filled in by specialized versions of
1062this table.
1063
1064Fixed Lookup
1065""""""""""""
1066
1067The header is followed by the buckets, hashes, offsets, and hash value data.
1068
1069.. code-block:: c
1070
1071  struct FixedTable
1072  {
1073    uint32_t buckets[Header.bucket_count];  // An array of hash indexes into the "hashes[]" array below
1074    uint32_t hashes [Header.hashes_count];  // Every unique 32 bit hash for the entire table is in this table
1075    uint32_t offsets[Header.hashes_count];  // An offset that corresponds to each item in the "hashes[]" array above
1076  };
1077
1078``buckets`` is an array of 32 bit indexes into the ``hashes`` array.  The
1079``hashes`` array contains all of the 32 bit hash values for all names in the
1080hash table.  Each hash in the ``hashes`` table has an offset in the ``offsets``
1081array that points to the data for the hash value.
1082
1083This table setup makes it very easy to repurpose these tables to contain
1084different data, while keeping the lookup mechanism the same for all tables.
1085This layout also makes it possible to save the table to disk and map it in
1086later and do very efficient name lookups with little or no parsing.
1087
1088DWARF lookup tables can be implemented in a variety of ways and can store a lot
1089of information for each name.  We want to make the DWARF tables extensible and
1090able to store the data efficiently so we have used some of the DWARF features
1091that enable efficient data storage to define exactly what kind of data we store
1092for each name.
1093
1094The ``HeaderData`` contains a definition of the contents of each HashData chunk.
1095We might want to store an offset to all of the debug information entries (DIEs)
1096for each name.  To keep things extensible, we create a list of items, or
1097Atoms, that are contained in the data for each name.  First comes the type of
1098the data in each atom:
1099
1100.. code-block:: c
1101
1102  enum AtomType
1103  {
1104    eAtomTypeNULL       = 0u,
1105    eAtomTypeDIEOffset  = 1u,   // DIE offset, check form for encoding
1106    eAtomTypeCUOffset   = 2u,   // DIE offset of the compiler unit header that contains the item in question
1107    eAtomTypeTag        = 3u,   // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2
1108    eAtomTypeNameFlags  = 4u,   // Flags from enum NameFlags
1109    eAtomTypeTypeFlags  = 5u,   // Flags from enum TypeFlags
1110  };
1111
1112The enumeration values and their meanings are:
1113
1114.. code-block:: none
1115
1116  eAtomTypeNULL       - a termination atom that specifies the end of the atom list
1117  eAtomTypeDIEOffset  - an offset into the .debug_info section for the DWARF DIE for this name
1118  eAtomTypeCUOffset   - an offset into the .debug_info section for the CU that contains the DIE
1119  eAtomTypeDIETag     - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is
1120  eAtomTypeNameFlags  - Flags for functions and global variables (isFunction, isInlined, isExternal...)
1121  eAtomTypeTypeFlags  - Flags for types (isCXXClass, isObjCClass, ...)
1122
1123Then we allow each atom type to define the atom type and how the data for each
1124atom type data is encoded:
1125
1126.. code-block:: c
1127
1128  struct Atom
1129  {
1130    uint16_t type;  // AtomType enum value
1131    uint16_t form;  // DWARF DW_FORM_XXX defines
1132  };
1133
1134The ``form`` type above is from the DWARF specification and defines the exact
1135encoding of the data for the Atom type.  See the DWARF specification for the
1136``DW_FORM_`` definitions.
1137
1138.. code-block:: c
1139
1140  struct HeaderData
1141  {
1142    uint32_t die_offset_base;
1143    uint32_t atom_count;
1144    Atoms    atoms[atom_count0];
1145  };
1146
1147``HeaderData`` defines the base DIE offset that should be added to any atoms
1148that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``,
1149``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``.  It also defines
1150what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large
1151each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data
1152should be interpreted.
1153
1154For the current implementations of the "``.apple_names``" (all functions +
1155globals), the "``.apple_types``" (names of all types that are defined), and
1156the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom``
1157array to be:
1158
1159.. code-block:: c
1160
1161  HeaderData.atom_count = 1;
1162  HeaderData.atoms[0].type = eAtomTypeDIEOffset;
1163  HeaderData.atoms[0].form = DW_FORM_data4;
1164
1165This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is
1166encoded as a 32 bit value (DW_FORM_data4).  This allows a single name to have
1167multiple matching DIEs in a single file, which could come up with an inlined
1168function for instance.  Future tables could include more information about the
1169DIE such as flags indicating if the DIE is a function, method, block,
1170or inlined.
1171
1172The KeyType for the DWARF table is a 32 bit string table offset into the
1173".debug_str" table.  The ".debug_str" is the string table for the DWARF which
1174may already contain copies of all of the strings.  This helps make sure, with
1175help from the compiler, that we reuse the strings between all of the DWARF
1176sections and keeps the hash table size down.  Another benefit to having the
1177compiler generate all strings as DW_FORM_strp in the debug info, is that
1178DWARF parsing can be made much faster.
1179
1180After a lookup is made, we get an offset into the hash data.  The hash data
1181needs to be able to deal with 32 bit hash collisions, so the chunk of data
1182at the offset in the hash data consists of a triple:
1183
1184.. code-block:: c
1185
1186  uint32_t str_offset
1187  uint32_t hash_data_count
1188  HashData[hash_data_count]
1189
1190If "str_offset" is zero, then the bucket contents are done. 99.9% of the
1191hash data chunks contain a single item (no 32 bit hash collision):
1192
1193.. code-block:: none
1194
1195  .------------.
1196  | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1197  | 0x00000004 | uint32_t HashData count
1198  | 0x........ | uint32_t HashData[0] DIE offset
1199  | 0x........ | uint32_t HashData[1] DIE offset
1200  | 0x........ | uint32_t HashData[2] DIE offset
1201  | 0x........ | uint32_t HashData[3] DIE offset
1202  | 0x00000000 | uint32_t KeyType (end of hash chain)
1203  `------------'
1204
1205If there are collisions, you will have multiple valid string offsets:
1206
1207.. code-block:: none
1208
1209  .------------.
1210  | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1211  | 0x00000004 | uint32_t HashData count
1212  | 0x........ | uint32_t HashData[0] DIE offset
1213  | 0x........ | uint32_t HashData[1] DIE offset
1214  | 0x........ | uint32_t HashData[2] DIE offset
1215  | 0x........ | uint32_t HashData[3] DIE offset
1216  | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print")
1217  | 0x00000002 | uint32_t HashData count
1218  | 0x........ | uint32_t HashData[0] DIE offset
1219  | 0x........ | uint32_t HashData[1] DIE offset
1220  | 0x00000000 | uint32_t KeyType (end of hash chain)
1221  `------------'
1222
1223Current testing with real world C++ binaries has shown that there is around 1
122432 bit hash collision per 100,000 name entries.
1225
1226Contents
1227^^^^^^^^
1228
1229As we said, we want to strictly define exactly what is included in the
1230different tables.  For DWARF, we have 3 tables: "``.apple_names``",
1231"``.apple_types``", and "``.apple_namespaces``".
1232
1233"``.apple_names``" sections should contain an entry for each DWARF DIE whose
1234``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or
1235``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``,
1236``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``.  It also contains
1237``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and
1238static variables).  All global and static variables should be included,
1239including those scoped within functions and classes.  For example using the
1240following code:
1241
1242.. code-block:: c
1243
1244  static int var = 0;
1245
1246  void f ()
1247  {
1248    static int var = 0;
1249  }
1250
1251Both of the static ``var`` variables would be included in the table.  All
1252functions should emit both their full names and their basenames.  For C or C++,
1253the full name is the mangled name (if available) which is usually in the
1254``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the
1255function basename.  If global or static variables have a mangled name in a
1256``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the
1257simple name found in the ``DW_AT_name`` attribute.
1258
1259"``.apple_types``" sections should contain an entry for each DWARF DIE whose
1260tag is one of:
1261
1262* DW_TAG_array_type
1263* DW_TAG_class_type
1264* DW_TAG_enumeration_type
1265* DW_TAG_pointer_type
1266* DW_TAG_reference_type
1267* DW_TAG_string_type
1268* DW_TAG_structure_type
1269* DW_TAG_subroutine_type
1270* DW_TAG_typedef
1271* DW_TAG_union_type
1272* DW_TAG_ptr_to_member_type
1273* DW_TAG_set_type
1274* DW_TAG_subrange_type
1275* DW_TAG_base_type
1276* DW_TAG_const_type
1277* DW_TAG_file_type
1278* DW_TAG_namelist
1279* DW_TAG_packed_type
1280* DW_TAG_volatile_type
1281* DW_TAG_restrict_type
1282* DW_TAG_atomic_type
1283* DW_TAG_interface_type
1284* DW_TAG_unspecified_type
1285* DW_TAG_shared_type
1286
1287Only entries with a ``DW_AT_name`` attribute are included, and the entry must
1288not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero
1289value).  For example, using the following code:
1290
1291.. code-block:: c
1292
1293  int main ()
1294  {
1295    int *b = 0;
1296    return *b;
1297  }
1298
1299We get a few type DIEs:
1300
1301.. code-block:: none
1302
1303  0x00000067:     TAG_base_type [5]
1304                  AT_encoding( DW_ATE_signed )
1305                  AT_name( "int" )
1306                  AT_byte_size( 0x04 )
1307
1308  0x0000006e:     TAG_pointer_type [6]
1309                  AT_type( {0x00000067} ( int ) )
1310                  AT_byte_size( 0x08 )
1311
1312The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``.
1313
1314"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs.
1315If we run into a namespace that has no name this is an anonymous namespace, and
1316the name should be output as "``(anonymous namespace)``" (without the quotes).
1317Why?  This matches the output of the ``abi::cxa_demangle()`` that is in the
1318standard C++ library that demangles mangled names.
1319
1320
1321Language Extensions and File Format Changes
1322^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1323
1324Objective-C Extensions
1325""""""""""""""""""""""
1326
1327"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an
1328Objective-C class.  The name used in the hash table is the name of the
1329Objective-C class itself.  If the Objective-C class has a category, then an
1330entry is made for both the class name without the category, and for the class
1331name with the category.  So if we have a DIE at offset 0x1234 with a name of
1332method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add
1333an entry for "``NSString``" that points to DIE 0x1234, and an entry for
1334"``NSString(my_additions)``" that points to 0x1234.  This allows us to quickly
1335track down all Objective-C methods for an Objective-C class when doing
1336expressions.  It is needed because of the dynamic nature of Objective-C where
1337anyone can add methods to a class.  The DWARF for Objective-C methods is also
1338emitted differently from C++ classes where the methods are not usually
1339contained in the class definition, they are scattered about across one or more
1340compile units.  Categories can also be defined in different shared libraries.
1341So we need to be able to quickly find all of the methods and class functions
1342given the Objective-C class name, or quickly find all methods and class
1343functions for a class + category name.  This table does not contain any
1344selector names, it just maps Objective-C class names (or class names +
1345category) to all of the methods and class functions.  The selectors are added
1346as function basenames in the "``.debug_names``" section.
1347
1348In the "``.apple_names``" section for Objective-C functions, the full name is
1349the entire function name with the brackets ("``-[NSString
1350stringWithCString:]``") and the basename is the selector only
1351("``stringWithCString:``").
1352
1353Mach-O Changes
1354""""""""""""""
1355
1356The sections names for the apple hash tables are for non-mach-o files.  For
1357mach-o files, the sections should be contained in the ``__DWARF`` segment with
1358names as follows:
1359
1360* "``.apple_names``" -> "``__apple_names``"
1361* "``.apple_types``" -> "``__apple_types``"
1362* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit)
1363* "``.apple_objc``" -> "``__apple_objc``"
1364
1365.. _codeview:
1366
1367CodeView Debug Info Format
1368==========================
1369
1370LLVM supports emitting CodeView, the Microsoft debug info format, and this
1371section describes the design and implementation of that support.
1372
1373Format Background
1374-----------------
1375
1376CodeView as a format is clearly oriented around C++ debugging, and in C++, the
1377majority of debug information tends to be type information. Therefore, the
1378overriding design constraint of CodeView is the separation of type information
1379from other "symbol" information so that type information can be efficiently
1380merged across translation units. Both type information and symbol information is
1381generally stored as a sequence of records, where each record begins with a
138216-bit record size and a 16-bit record kind.
1383
1384Type information is usually stored in the ``.debug$T`` section of the object
1385file.  All other debug info, such as line info, string table, symbol info, and
1386inlinee info, is stored in one or more ``.debug$S`` sections. There may only be
1387one ``.debug$T`` section per object file, since all other debug info refers to
1388it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation,
1389the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing
1390to the PDB. When using PDBs, symbol information appears to remain in the object
1391file ``.debug$S`` sections.
1392
1393Type records are referred to by their index, which is the number of records in
1394the stream before a given record plus ``0x1000``. Many common basic types, such
1395as the basic integral types and unqualified pointers to them, are represented
1396using type indices less than ``0x1000``. Such basic types are built in to
1397CodeView consumers and do not require type records.
1398
1399Each type record may only contain type indices that are less than its own type
1400index. This ensures that the graph of type stream references is acyclic. While
1401the source-level type graph may contain cycles through pointer types (consider a
1402linked list struct), these cycles are removed from the type stream by always
1403referring to the forward declaration record of user-defined record types. Only
1404"symbol" records in the ``.debug$S`` streams may refer to complete,
1405non-forward-declaration type records.
1406
1407Working with CodeView
1408---------------------
1409
1410These are instructions for some common tasks for developers working to improve
1411LLVM's CodeView support. Most of them revolve around using the CodeView dumper
1412embedded in ``llvm-readobj``.
1413
1414* Testing MSVC's output::
1415
1416    $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file
1417    $ llvm-readobj -codeview foo.obj
1418
1419* Getting LLVM IR debug info out of Clang::
1420
1421    $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm
1422
1423  Use this to generate LLVM IR for LLVM test cases.
1424
1425* Generate and dump CodeView from LLVM IR metadata::
1426
1427    $ llc foo.ll -filetype=obj -o foo.obj
1428    $ llvm-readobj -codeview foo.obj > foo.txt
1429
1430  Use this pattern in lit test cases and FileCheck the output of llvm-readobj
1431
1432Improving LLVM's CodeView support is a process of finding interesting type
1433records, constructing a C++ test case that makes MSVC emit those records,
1434dumping the records, understanding them, and then generating equivalent records
1435in LLVM's backend.
1436