1================================ 2Source Level Debugging with LLVM 3================================ 4 5.. contents:: 6 :local: 7 8Introduction 9============ 10 11This document is the central repository for all information pertaining to debug 12information in LLVM. It describes the :ref:`actual format that the LLVM debug 13information takes <format>`, which is useful for those interested in creating 14front-ends or dealing directly with the information. Further, this document 15provides specific examples of what debug information for C/C++ looks like. 16 17Philosophy behind LLVM debugging information 18-------------------------------------------- 19 20The idea of the LLVM debugging information is to capture how the important 21pieces of the source-language's Abstract Syntax Tree map onto LLVM code. 22Several design aspects have shaped the solution that appears here. The 23important ones are: 24 25* Debugging information should have very little impact on the rest of the 26 compiler. No transformations, analyses, or code generators should need to 27 be modified because of debugging information. 28 29* LLVM optimizations should interact in :ref:`well-defined and easily described 30 ways <intro_debugopt>` with the debugging information. 31 32* Because LLVM is designed to support arbitrary programming languages, 33 LLVM-to-LLVM tools should not need to know anything about the semantics of 34 the source-level-language. 35 36* Source-level languages are often **widely** different from one another. 37 LLVM should not put any restrictions of the flavor of the source-language, 38 and the debugging information should work with any language. 39 40* With code generator support, it should be possible to use an LLVM compiler 41 to compile a program to native machine code and standard debugging 42 formats. This allows compatibility with traditional machine-code level 43 debuggers, like GDB or DBX. 44 45The approach used by the LLVM implementation is to use a small set of 46:ref:`intrinsic functions <format_common_intrinsics>` to define a mapping 47between LLVM program objects and the source-level objects. The description of 48the source-level program is maintained in LLVM metadata in an 49:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end 50currently uses working draft 7 of the `DWARF 3 standard 51<http://www.eagercon.com/dwarf/dwarf3std.htm>`_). 52 53When a program is being debugged, a debugger interacts with the user and turns 54the stored debug information into source-language specific information. As 55such, a debugger must be aware of the source-language, and is thus tied to a 56specific language or family of languages. 57 58Debug information consumers 59--------------------------- 60 61The role of debug information is to provide meta information normally stripped 62away during the compilation process. This meta information provides an LLVM 63user a relationship between generated code and the original program source 64code. 65 66Currently, there are two backend consumers of debug info: DwarfDebug and 67CodeViewDebug. DwarfDebug produces DWARF suitable for use with GDB, LLDB, and 68other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView, 69the Microsoft debug info format, which is usable with Microsoft debuggers such 70as Visual Studio and WinDBG. LLVM's debug information format is mostly derived 71from and inspired by DWARF, but it is feasible to translate into other target 72debug info formats such as STABS. 73 74It would also be reasonable to use debug information to feed profiling tools 75for analysis of generated code, or, tools for reconstructing the original 76source from generated code. 77 78.. _intro_debugopt: 79 80Debugging optimized code 81------------------------ 82 83An extremely high priority of LLVM debugging information is to make it interact 84well with optimizations and analysis. In particular, the LLVM debug 85information provides the following guarantees: 86 87* LLVM debug information **always provides information to accurately read 88 the source-level state of the program**, regardless of which LLVM 89 optimizations have been run, and without any modification to the 90 optimizations themselves. However, some optimizations may impact the 91 ability to modify the current state of the program with a debugger, such 92 as setting program variables, or calling functions that have been 93 deleted. 94 95* As desired, LLVM optimizations can be upgraded to be aware of debugging 96 information, allowing them to update the debugging information as they 97 perform aggressive optimizations. This means that, with effort, the LLVM 98 optimizers could optimize debug code just as well as non-debug code. 99 100* LLVM debug information does not prevent optimizations from 101 happening (for example inlining, basic block reordering/merging/cleanup, 102 tail duplication, etc). 103 104* LLVM debug information is automatically optimized along with the rest of 105 the program, using existing facilities. For example, duplicate 106 information is automatically merged by the linker, and unused information 107 is automatically removed. 108 109Basically, the debug information allows you to compile a program with 110"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify 111the program as it executes from a debugger. Compiling a program with 112"``-O3 -g``" gives you full debug information that is always available and 113accurate for reading (e.g., you get accurate stack traces despite tail call 114elimination and inlining), but you might lose the ability to modify the program 115and call functions which were optimized out of the program, or inlined away 116completely. 117 118The :ref:`LLVM test suite <test-suite-quickstart>` provides a framework to test 119optimizer's handling of debugging information. It can be run like this: 120 121.. code-block:: bash 122 123 % cd llvm/projects/test-suite/MultiSource/Benchmarks # or some other level 124 % make TEST=dbgopt 125 126This will test impact of debugging information on optimization passes. If 127debugging information influences optimization passes then it will be reported 128as a failure. See :doc:`TestingGuide` for more information on LLVM test 129infrastructure and how to run various tests. 130 131.. _format: 132 133Debugging information format 134============================ 135 136LLVM debugging information has been carefully designed to make it possible for 137the optimizer to optimize the program and debugging information without 138necessarily having to know anything about debugging information. In 139particular, the use of metadata avoids duplicated debugging information from 140the beginning, and the global dead code elimination pass automatically deletes 141debugging information for a function if it decides to delete the function. 142 143To do this, most of the debugging information (descriptors for types, 144variables, functions, source files, etc) is inserted by the language front-end 145in the form of LLVM metadata. 146 147Debug information is designed to be agnostic about the target debugger and 148debugging information representation (e.g. DWARF/Stabs/etc). It uses a generic 149pass to decode the information that represents variables, types, functions, 150namespaces, etc: this allows for arbitrary source-language semantics and 151type-systems to be used, as long as there is a module written for the target 152debugger to interpret the information. 153 154To provide basic functionality, the LLVM debugger does have to make some 155assumptions about the source-level language being debugged, though it keeps 156these to a minimum. The only common features that the LLVM debugger assumes 157exist are `source files <LangRef.html#difile>`_, and `program objects 158<LangRef.html#diglobalvariable>`_. These abstract objects are used by a 159debugger to form stack traces, show information about local variables, etc. 160 161This section of the documentation first describes the representation aspects 162common to any source-language. :ref:`ccxx_frontend` describes the data layout 163conventions used by the C and C++ front-ends. 164 165Debug information descriptors are `specialized metadata nodes 166<LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``. 167 168.. _format_common_intrinsics: 169 170Debugger intrinsic functions 171---------------------------- 172 173LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to 174provide debug information at various points in generated code. 175 176``llvm.dbg.declare`` 177^^^^^^^^^^^^^^^^^^^^ 178 179.. code-block:: llvm 180 181 void @llvm.dbg.declare(metadata, metadata, metadata) 182 183This intrinsic provides information about a local element (e.g., variable). The 184first argument is metadata holding the alloca for the variable. The second 185argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a 186description of the variable. The third argument is a `complex expression 187<LangRef.html#diexpression>`_. An `llvm.dbg.declare` instrinsic describes the 188*location* of a source variable. 189 190.. code-block:: llvm 191 192 %i.addr = alloca i32, align 4 193 call void @llvm.dbg.declare(metadata i32* %i.addr, metadata !1, metadata !2), !dbg !3 194 !1 = !DILocalVariable(name: "i", ...) ; int i 195 !2 = !DIExpression() 196 !3 = !DILocation(...) 197 ... 198 %buffer = alloca [256 x i8], align 8 199 ; The address of i is buffer+64. 200 call void @llvm.dbg.declare(metadata [256 x i8]* %buffer, metadata !1, metadata !2) 201 !1 = !DILocalVariable(name: "i", ...) ; int i 202 !2 = !DIExpression(DW_OP_plus, 64) 203 204 205``llvm.dbg.value`` 206^^^^^^^^^^^^^^^^^^ 207 208.. code-block:: llvm 209 210 void @llvm.dbg.value(metadata, i64, metadata, metadata) 211 212This intrinsic provides information when a user source variable is set to a new 213value. The first argument is the new value (wrapped as metadata). The second 214argument is the offset in the user source variable where the new value is 215written. The third argument is a `local variable 216<LangRef.html#dilocalvariable>`_ containing a description of the variable. The 217fourth argument is a `complex expression <LangRef.html#diexpression>`_. 218 219Object lifetimes and scoping 220============================ 221 222In many languages, the local variables in functions can have their lifetimes or 223scopes limited to a subset of a function. In the C family of languages, for 224example, variables are only live (readable and writable) within the source 225block that they are defined in. In functional languages, values are only 226readable after they have been defined. Though this is a very obvious concept, 227it is non-trivial to model in LLVM, because it has no notion of scoping in this 228sense, and does not want to be tied to a language's scoping rules. 229 230In order to handle this, the LLVM debug format uses the metadata attached to 231llvm instructions to encode line number and scoping information. Consider the 232following C fragment, for example: 233 234.. code-block:: c 235 236 1. void foo() { 237 2. int X = 21; 238 3. int Y = 22; 239 4. { 240 5. int Z = 23; 241 6. Z = X; 242 7. } 243 8. X = Y; 244 9. } 245 246Compiled to LLVM, this function would be represented like this: 247 248.. code-block:: text 249 250 ; Function Attrs: nounwind ssp uwtable 251 define void @foo() #0 !dbg !4 { 252 entry: 253 %X = alloca i32, align 4 254 %Y = alloca i32, align 4 255 %Z = alloca i32, align 4 256 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 257 store i32 21, i32* %X, align 4, !dbg !14 258 call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16 259 store i32 22, i32* %Y, align 4, !dbg !16 260 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 261 store i32 23, i32* %Z, align 4, !dbg !19 262 %0 = load i32, i32* %X, align 4, !dbg !20 263 store i32 %0, i32* %Z, align 4, !dbg !21 264 %1 = load i32, i32* %Y, align 4, !dbg !22 265 store i32 %1, i32* %X, align 4, !dbg !23 266 ret void, !dbg !24 267 } 268 269 ; Function Attrs: nounwind readnone 270 declare void @llvm.dbg.declare(metadata, metadata, metadata) #1 271 272 attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } 273 attributes #1 = { nounwind readnone } 274 275 !llvm.dbg.cu = !{!0} 276 !llvm.module.flags = !{!7, !8, !9} 277 !llvm.ident = !{!10} 278 279 !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2) 280 !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info") 281 !2 = !{} 282 !3 = !{!4} 283 !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, variables: !2) 284 !5 = !DISubroutineType(types: !6) 285 !6 = !{null} 286 !7 = !{i32 2, !"Dwarf Version", i32 2} 287 !8 = !{i32 2, !"Debug Info Version", i32 3} 288 !9 = !{i32 1, !"PIC Level", i32 2} 289 !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"} 290 !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12) 291 !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed) 292 !13 = !DIExpression() 293 !14 = !DILocation(line: 2, column: 9, scope: !4) 294 !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12) 295 !16 = !DILocation(line: 3, column: 9, scope: !4) 296 !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12) 297 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 298 !19 = !DILocation(line: 5, column: 11, scope: !18) 299 !20 = !DILocation(line: 6, column: 11, scope: !18) 300 !21 = !DILocation(line: 6, column: 9, scope: !18) 301 !22 = !DILocation(line: 8, column: 9, scope: !4) 302 !23 = !DILocation(line: 8, column: 7, scope: !4) 303 !24 = !DILocation(line: 9, column: 3, scope: !4) 304 305 306This example illustrates a few important details about LLVM debugging 307information. In particular, it shows how the ``llvm.dbg.declare`` intrinsic and 308location information, which are attached to an instruction, are applied 309together to allow a debugger to analyze the relationship between statements, 310variable definitions, and the code used to implement the function. 311 312.. code-block:: llvm 313 314 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 315 ; [debug line = 2:7] [debug variable = X] 316 317The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the 318variable ``X``. The metadata ``!dbg !14`` attached to the intrinsic provides 319scope information for the variable ``X``. 320 321.. code-block:: text 322 323 !14 = !DILocation(line: 2, column: 9, scope: !4) 324 !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, 325 isLocal: false, isDefinition: true, scopeLine: 1, 326 isOptimized: false, variables: !2) 327 328Here ``!14`` is metadata providing `location information 329<LangRef.html#dilocation>`_. In this example, scope is encoded by ``!4``, a 330`subprogram descriptor <LangRef.html#disubprogram>`_. This way the location 331information attached to the intrinsics indicates that the variable ``X`` is 332declared at line number 2 at a function level scope in function ``foo``. 333 334Now lets take another example. 335 336.. code-block:: llvm 337 338 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 339 ; [debug line = 5:9] [debug variable = Z] 340 341The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for 342variable ``Z``. The metadata ``!dbg !19`` attached to the intrinsic provides 343scope information for the variable ``Z``. 344 345.. code-block:: text 346 347 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 348 !19 = !DILocation(line: 5, column: 11, scope: !18) 349 350Here ``!19`` indicates that ``Z`` is declared at line number 5 and column 351number 0 inside of lexical scope ``!18``. The lexical scope itself resides 352inside of subprogram ``!4`` described above. 353 354The scope information attached with each instruction provides a straightforward 355way to find instructions covered by a scope. 356 357.. _ccxx_frontend: 358 359C/C++ front-end specific debug information 360========================================== 361 362The C and C++ front-ends represent information about the program in a format 363that is effectively identical to `DWARF 3.0 364<http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information 365content. This allows code generators to trivially support native debuggers by 366generating standard dwarf information, and contains enough information for 367non-dwarf targets to translate it as needed. 368 369This section describes the forms used to represent C and C++ programs. Other 370languages could pattern themselves after this (which itself is tuned to 371representing programs in the same way that DWARF 3 does), or they could choose 372to provide completely different forms if they don't fit into the DWARF model. 373As support for debugging information gets added to the various LLVM 374source-language front-ends, the information used should be documented here. 375 376The following sections provide examples of a few C/C++ constructs and the debug 377information that would best describe those constructs. The canonical 378references are the ``DIDescriptor`` classes defined in 379``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions 380in ``lib/IR/DIBuilder.cpp``. 381 382C/C++ source file information 383----------------------------- 384 385``llvm::Instruction`` provides easy access to metadata attached with an 386instruction. One can extract line number information encoded in LLVM IR using 387``Instruction::getDebugLoc()`` and ``DILocation::getLine()``. 388 389.. code-block:: c++ 390 391 if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction 392 unsigned Line = Loc->getLine(); 393 StringRef File = Loc->getFilename(); 394 StringRef Dir = Loc->getDirectory(); 395 } 396 397C/C++ global variable information 398--------------------------------- 399 400Given an integer global variable declared as follows: 401 402.. code-block:: c 403 404 _Alignas(8) int MyGlobal = 100; 405 406a C/C++ front-end would generate the following descriptors: 407 408.. code-block:: text 409 410 ;; 411 ;; Define the global itself. 412 ;; 413 @MyGlobal = global i32 100, align 8, !dbg !0 414 415 ;; 416 ;; List of debug info of globals 417 ;; 418 !llvm.dbg.cu = !{!1} 419 420 ;; Some unrelated metadata. 421 !llvm.module.flags = !{!6, !7} 422 !llvm.ident = !{!8} 423 424 ;; Define the global variable itself 425 !0 = distinct !DIGlobalVariable(name: "MyGlobal", scope: !1, file: !2, line: 1, type: !5, isLocal: false, isDefinition: true, align: 64) 426 427 ;; Define the compile unit. 428 !1 = distinct !DICompileUnit(language: DW_LANG_C99, file: !2, 429 producer: "clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)", 430 isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, 431 enums: !3, globals: !4) 432 433 ;; 434 ;; Define the file 435 ;; 436 !2 = !DIFile(filename: "/dev/stdin", 437 directory: "/Users/dexonsmith/data/llvm/debug-info") 438 439 ;; An empty array. 440 !3 = !{} 441 442 ;; The Array of Global Variables 443 !4 = !{!0} 444 445 ;; 446 ;; Define the type 447 ;; 448 !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed) 449 450 ;; Dwarf version to output. 451 !6 = !{i32 2, !"Dwarf Version", i32 4} 452 453 ;; Debug info schema version. 454 !7 = !{i32 2, !"Debug Info Version", i32 3} 455 456 ;; Compiler identification 457 !8 = !{!"clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)"} 458 459 460The align value in DIGlobalVariable description specifies variable alignment in 461case it was forced by C11 _Alignas(), C++11 alignas() keywords or compiler 462attribute __attribute__((aligned ())). In other case (when this field is missing) 463alignment is considered default. This is used when producing DWARF output 464for DW_AT_alignment value. 465 466C/C++ function information 467-------------------------- 468 469Given a function declared as follows: 470 471.. code-block:: c 472 473 int main(int argc, char *argv[]) { 474 return 0; 475 } 476 477a C/C++ front-end would generate the following descriptors: 478 479.. code-block:: text 480 481 ;; 482 ;; Define the anchor for subprograms. 483 ;; 484 !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5, 485 isLocal: false, isDefinition: true, scopeLine: 1, 486 flags: DIFlagPrototyped, isOptimized: false, 487 variables: !2) 488 489 ;; 490 ;; Define the subprogram itself. 491 ;; 492 define i32 @main(i32 %argc, i8** %argv) !dbg !4 { 493 ... 494 } 495 496Debugging information format 497============================ 498 499Debugging Information Extension for Objective C Properties 500---------------------------------------------------------- 501 502Introduction 503^^^^^^^^^^^^ 504 505Objective C provides a simpler way to declare and define accessor methods using 506declared properties. The language provides features to declare a property and 507to let compiler synthesize accessor methods. 508 509The debugger lets developer inspect Objective C interfaces and their instance 510variables and class variables. However, the debugger does not know anything 511about the properties defined in Objective C interfaces. The debugger consumes 512information generated by compiler in DWARF format. The format does not support 513encoding of Objective C properties. This proposal describes DWARF extensions to 514encode Objective C properties, which the debugger can use to let developers 515inspect Objective C properties. 516 517Proposal 518^^^^^^^^ 519 520Objective C properties exist separately from class members. A property can be 521defined only by "setter" and "getter" selectors, and be calculated anew on each 522access. Or a property can just be a direct access to some declared ivar. 523Finally it can have an ivar "automatically synthesized" for it by the compiler, 524in which case the property can be referred to in user code directly using the 525standard C dereference syntax as well as through the property "dot" syntax, but 526there is no entry in the ``@interface`` declaration corresponding to this ivar. 527 528To facilitate debugging, these properties we will add a new DWARF TAG into the 529``DW_TAG_structure_type`` definition for the class to hold the description of a 530given property, and a set of DWARF attributes that provide said description. 531The property tag will also contain the name and declared type of the property. 532 533If there is a related ivar, there will also be a DWARF property attribute placed 534in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG 535for that property. And in the case where the compiler synthesizes the ivar 536directly, the compiler is expected to generate a ``DW_TAG_member`` for that 537ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used 538to access this ivar directly in code, and with the property attribute pointing 539back to the property it is backing. 540 541The following examples will serve as illustration for our discussion: 542 543.. code-block:: objc 544 545 @interface I1 { 546 int n2; 547 } 548 549 @property int p1; 550 @property int p2; 551 @end 552 553 @implementation I1 554 @synthesize p1; 555 @synthesize p2 = n2; 556 @end 557 558This produces the following DWARF (this is a "pseudo dwarfdump" output): 559 560.. code-block:: none 561 562 0x00000100: TAG_structure_type [7] * 563 AT_APPLE_runtime_class( 0x10 ) 564 AT_name( "I1" ) 565 AT_decl_file( "Objc_Property.m" ) 566 AT_decl_line( 3 ) 567 568 0x00000110 TAG_APPLE_property 569 AT_name ( "p1" ) 570 AT_type ( {0x00000150} ( int ) ) 571 572 0x00000120: TAG_APPLE_property 573 AT_name ( "p2" ) 574 AT_type ( {0x00000150} ( int ) ) 575 576 0x00000130: TAG_member [8] 577 AT_name( "_p1" ) 578 AT_APPLE_property ( {0x00000110} "p1" ) 579 AT_type( {0x00000150} ( int ) ) 580 AT_artificial ( 0x1 ) 581 582 0x00000140: TAG_member [8] 583 AT_name( "n2" ) 584 AT_APPLE_property ( {0x00000120} "p2" ) 585 AT_type( {0x00000150} ( int ) ) 586 587 0x00000150: AT_type( ( int ) ) 588 589Note, the current convention is that the name of the ivar for an 590auto-synthesized property is the name of the property from which it derives 591with an underscore prepended, as is shown in the example. But we actually 592don't need to know this convention, since we are given the name of the ivar 593directly. 594 595Also, it is common practice in ObjC to have different property declarations in 596the @interface and @implementation - e.g. to provide a read-only property in 597the interface,and a read-write interface in the implementation. In that case, 598the compiler should emit whichever property declaration will be in force in the 599current translation unit. 600 601Developers can decorate a property with attributes which are encoded using 602``DW_AT_APPLE_property_attribute``. 603 604.. code-block:: objc 605 606 @property (readonly, nonatomic) int pr; 607 608.. code-block:: none 609 610 TAG_APPLE_property [8] 611 AT_name( "pr" ) 612 AT_type ( {0x00000147} (int) ) 613 AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic) 614 615The setter and getter method names are attached to the property using 616``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes. 617 618.. code-block:: objc 619 620 @interface I1 621 @property (setter=myOwnP3Setter:) int p3; 622 -(void)myOwnP3Setter:(int)a; 623 @end 624 625 @implementation I1 626 @synthesize p3; 627 -(void)myOwnP3Setter:(int)a{ } 628 @end 629 630The DWARF for this would be: 631 632.. code-block:: none 633 634 0x000003bd: TAG_structure_type [7] * 635 AT_APPLE_runtime_class( 0x10 ) 636 AT_name( "I1" ) 637 AT_decl_file( "Objc_Property.m" ) 638 AT_decl_line( 3 ) 639 640 0x000003cd TAG_APPLE_property 641 AT_name ( "p3" ) 642 AT_APPLE_property_setter ( "myOwnP3Setter:" ) 643 AT_type( {0x00000147} ( int ) ) 644 645 0x000003f3: TAG_member [8] 646 AT_name( "_p3" ) 647 AT_type ( {0x00000147} ( int ) ) 648 AT_APPLE_property ( {0x000003cd} ) 649 AT_artificial ( 0x1 ) 650 651New DWARF Tags 652^^^^^^^^^^^^^^ 653 654+-----------------------+--------+ 655| TAG | Value | 656+=======================+========+ 657| DW_TAG_APPLE_property | 0x4200 | 658+-----------------------+--------+ 659 660New DWARF Attributes 661^^^^^^^^^^^^^^^^^^^^ 662 663+--------------------------------+--------+-----------+ 664| Attribute | Value | Classes | 665+================================+========+===========+ 666| DW_AT_APPLE_property | 0x3fed | Reference | 667+--------------------------------+--------+-----------+ 668| DW_AT_APPLE_property_getter | 0x3fe9 | String | 669+--------------------------------+--------+-----------+ 670| DW_AT_APPLE_property_setter | 0x3fea | String | 671+--------------------------------+--------+-----------+ 672| DW_AT_APPLE_property_attribute | 0x3feb | Constant | 673+--------------------------------+--------+-----------+ 674 675New DWARF Constants 676^^^^^^^^^^^^^^^^^^^ 677 678+--------------------------------------+-------+ 679| Name | Value | 680+======================================+=======+ 681| DW_APPLE_PROPERTY_readonly | 0x01 | 682+--------------------------------------+-------+ 683| DW_APPLE_PROPERTY_getter | 0x02 | 684+--------------------------------------+-------+ 685| DW_APPLE_PROPERTY_assign | 0x04 | 686+--------------------------------------+-------+ 687| DW_APPLE_PROPERTY_readwrite | 0x08 | 688+--------------------------------------+-------+ 689| DW_APPLE_PROPERTY_retain | 0x10 | 690+--------------------------------------+-------+ 691| DW_APPLE_PROPERTY_copy | 0x20 | 692+--------------------------------------+-------+ 693| DW_APPLE_PROPERTY_nonatomic | 0x40 | 694+--------------------------------------+-------+ 695| DW_APPLE_PROPERTY_setter | 0x80 | 696+--------------------------------------+-------+ 697| DW_APPLE_PROPERTY_atomic | 0x100 | 698+--------------------------------------+-------+ 699| DW_APPLE_PROPERTY_weak | 0x200 | 700+--------------------------------------+-------+ 701| DW_APPLE_PROPERTY_strong | 0x400 | 702+--------------------------------------+-------+ 703| DW_APPLE_PROPERTY_unsafe_unretained | 0x800 | 704+--------------------------------------+-------+ 705| DW_APPLE_PROPERTY_nullability | 0x1000| 706+--------------------------------------+-------+ 707| DW_APPLE_PROPERTY_null_resettable | 0x2000| 708+--------------------------------------+-------+ 709| DW_APPLE_PROPERTY_class | 0x4000| 710+--------------------------------------+-------+ 711 712Name Accelerator Tables 713----------------------- 714 715Introduction 716^^^^^^^^^^^^ 717 718The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a 719debugger needs. The "``pub``" in the section name indicates that the entries 720in the table are publicly visible names only. This means no static or hidden 721functions show up in the "``.debug_pubnames``". No static variables or private 722class variables are in the "``.debug_pubtypes``". Many compilers add different 723things to these tables, so we can't rely upon the contents between gcc, icc, or 724clang. 725 726The typical query given by users tends not to match up with the contents of 727these tables. For example, the DWARF spec states that "In the case of the name 728of a function member or static data member of a C++ structure, class or union, 729the name presented in the "``.debug_pubnames``" section is not the simple name 730given by the ``DW_AT_name attribute`` of the referenced debugging information 731entry, but rather the fully qualified name of the data or function member." 732So the only names in these tables for complex C++ entries is a fully 733qualified name. Debugger users tend not to enter their search strings as 734"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or 735"``a::b::c``". So the name entered in the name table must be demangled in 736order to chop it up appropriately and additional names must be manually entered 737into the table to make it effective as a name lookup table for debuggers to 738use. 739 740All debuggers currently ignore the "``.debug_pubnames``" table as a result of 741its inconsistent and useless public-only name content making it a waste of 742space in the object file. These tables, when they are written to disk, are not 743sorted in any way, leaving every debugger to do its own parsing and sorting. 744These tables also include an inlined copy of the string values in the table 745itself making the tables much larger than they need to be on disk, especially 746for large C++ programs. 747 748Can't we just fix the sections by adding all of the names we need to this 749table? No, because that is not what the tables are defined to contain and we 750won't know the difference between the old bad tables and the new good tables. 751At best we could make our own renamed sections that contain all of the data we 752need. 753 754These tables are also insufficient for what a debugger like LLDB needs. LLDB 755uses clang for its expression parsing where LLDB acts as a PCH. LLDB is then 756often asked to look for type "``foo``" or namespace "``bar``", or list items in 757namespace "``baz``". Namespaces are not included in the pubnames or pubtypes 758tables. Since clang asks a lot of questions when it is parsing an expression, 759we need to be very fast when looking up names, as it happens a lot. Having new 760accelerator tables that are optimized for very quick lookups will benefit this 761type of debugging experience greatly. 762 763We would like to generate name lookup tables that can be mapped into memory 764from disk, and used as is, with little or no up-front parsing. We would also 765be able to control the exact content of these different tables so they contain 766exactly what we need. The Name Accelerator Tables were designed to fix these 767issues. In order to solve these issues we need to: 768 769* Have a format that can be mapped into memory from disk and used as is 770* Lookups should be very fast 771* Extensible table format so these tables can be made by many producers 772* Contain all of the names needed for typical lookups out of the box 773* Strict rules for the contents of tables 774 775Table size is important and the accelerator table format should allow the reuse 776of strings from common string tables so the strings for the names are not 777duplicated. We also want to make sure the table is ready to be used as-is by 778simply mapping the table into memory with minimal header parsing. 779 780The name lookups need to be fast and optimized for the kinds of lookups that 781debuggers tend to do. Optimally we would like to touch as few parts of the 782mapped table as possible when doing a name lookup and be able to quickly find 783the name entry we are looking for, or discover there are no matches. In the 784case of debuggers we optimized for lookups that fail most of the time. 785 786Each table that is defined should have strict rules on exactly what is in the 787accelerator tables and documented so clients can rely on the content. 788 789Hash Tables 790^^^^^^^^^^^ 791 792Standard Hash Tables 793"""""""""""""""""""" 794 795Typical hash tables have a header, buckets, and each bucket points to the 796bucket contents: 797 798.. code-block:: none 799 800 .------------. 801 | HEADER | 802 |------------| 803 | BUCKETS | 804 |------------| 805 | DATA | 806 `------------' 807 808The BUCKETS are an array of offsets to DATA for each hash: 809 810.. code-block:: none 811 812 .------------. 813 | 0x00001000 | BUCKETS[0] 814 | 0x00002000 | BUCKETS[1] 815 | 0x00002200 | BUCKETS[2] 816 | 0x000034f0 | BUCKETS[3] 817 | | ... 818 | 0xXXXXXXXX | BUCKETS[n_buckets] 819 '------------' 820 821So for ``bucket[3]`` in the example above, we have an offset into the table 8220x000034f0 which points to a chain of entries for the bucket. Each bucket must 823contain a next pointer, full 32 bit hash value, the string itself, and the data 824for the current string value. 825 826.. code-block:: none 827 828 .------------. 829 0x000034f0: | 0x00003500 | next pointer 830 | 0x12345678 | 32 bit hash 831 | "erase" | string value 832 | data[n] | HashData for this bucket 833 |------------| 834 0x00003500: | 0x00003550 | next pointer 835 | 0x29273623 | 32 bit hash 836 | "dump" | string value 837 | data[n] | HashData for this bucket 838 |------------| 839 0x00003550: | 0x00000000 | next pointer 840 | 0x82638293 | 32 bit hash 841 | "main" | string value 842 | data[n] | HashData for this bucket 843 `------------' 844 845The problem with this layout for debuggers is that we need to optimize for the 846negative lookup case where the symbol we're searching for is not present. So 847if we were to lookup "``printf``" in the table above, we would make a 32-bit 848hash for "``printf``", it might match ``bucket[3]``. We would need to go to 849the offset 0x000034f0 and start looking to see if our 32 bit hash matches. To 850do so, we need to read the next pointer, then read the hash, compare it, and 851skip to the next bucket. Each time we are skipping many bytes in memory and 852touching new pages just to do the compare on the full 32 bit hash. All of 853these accesses then tell us that we didn't have a match. 854 855Name Hash Tables 856"""""""""""""""" 857 858To solve the issues mentioned above we have structured the hash tables a bit 859differently: a header, buckets, an array of all unique 32 bit hash values, 860followed by an array of hash value data offsets, one for each hash value, then 861the data for all hash values: 862 863.. code-block:: none 864 865 .-------------. 866 | HEADER | 867 |-------------| 868 | BUCKETS | 869 |-------------| 870 | HASHES | 871 |-------------| 872 | OFFSETS | 873 |-------------| 874 | DATA | 875 `-------------' 876 877The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array. By 878making all of the full 32 bit hash values contiguous in memory, we allow 879ourselves to efficiently check for a match while touching as little memory as 880possible. Most often checking the 32 bit hash values is as far as the lookup 881goes. If it does match, it usually is a match with no collisions. So for a 882table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash 883values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and 884``OFFSETS`` as: 885 886.. code-block:: none 887 888 .-------------------------. 889 | HEADER.magic | uint32_t 890 | HEADER.version | uint16_t 891 | HEADER.hash_function | uint16_t 892 | HEADER.bucket_count | uint32_t 893 | HEADER.hashes_count | uint32_t 894 | HEADER.header_data_len | uint32_t 895 | HEADER_DATA | HeaderData 896 |-------------------------| 897 | BUCKETS | uint32_t[n_buckets] // 32 bit hash indexes 898 |-------------------------| 899 | HASHES | uint32_t[n_hashes] // 32 bit hash values 900 |-------------------------| 901 | OFFSETS | uint32_t[n_hashes] // 32 bit offsets to hash value data 902 |-------------------------| 903 | ALL HASH DATA | 904 `-------------------------' 905 906So taking the exact same data from the standard hash example above we end up 907with: 908 909.. code-block:: none 910 911 .------------. 912 | HEADER | 913 |------------| 914 | 0 | BUCKETS[0] 915 | 2 | BUCKETS[1] 916 | 5 | BUCKETS[2] 917 | 6 | BUCKETS[3] 918 | | ... 919 | ... | BUCKETS[n_buckets] 920 |------------| 921 | 0x........ | HASHES[0] 922 | 0x........ | HASHES[1] 923 | 0x........ | HASHES[2] 924 | 0x........ | HASHES[3] 925 | 0x........ | HASHES[4] 926 | 0x........ | HASHES[5] 927 | 0x12345678 | HASHES[6] hash for BUCKETS[3] 928 | 0x29273623 | HASHES[7] hash for BUCKETS[3] 929 | 0x82638293 | HASHES[8] hash for BUCKETS[3] 930 | 0x........ | HASHES[9] 931 | 0x........ | HASHES[10] 932 | 0x........ | HASHES[11] 933 | 0x........ | HASHES[12] 934 | 0x........ | HASHES[13] 935 | 0x........ | HASHES[n_hashes] 936 |------------| 937 | 0x........ | OFFSETS[0] 938 | 0x........ | OFFSETS[1] 939 | 0x........ | OFFSETS[2] 940 | 0x........ | OFFSETS[3] 941 | 0x........ | OFFSETS[4] 942 | 0x........ | OFFSETS[5] 943 | 0x000034f0 | OFFSETS[6] offset for BUCKETS[3] 944 | 0x00003500 | OFFSETS[7] offset for BUCKETS[3] 945 | 0x00003550 | OFFSETS[8] offset for BUCKETS[3] 946 | 0x........ | OFFSETS[9] 947 | 0x........ | OFFSETS[10] 948 | 0x........ | OFFSETS[11] 949 | 0x........ | OFFSETS[12] 950 | 0x........ | OFFSETS[13] 951 | 0x........ | OFFSETS[n_hashes] 952 |------------| 953 | | 954 | | 955 | | 956 | | 957 | | 958 |------------| 959 0x000034f0: | 0x00001203 | .debug_str ("erase") 960 | 0x00000004 | A 32 bit array count - number of HashData with name "erase" 961 | 0x........ | HashData[0] 962 | 0x........ | HashData[1] 963 | 0x........ | HashData[2] 964 | 0x........ | HashData[3] 965 | 0x00000000 | String offset into .debug_str (terminate data for hash) 966 |------------| 967 0x00003500: | 0x00001203 | String offset into .debug_str ("collision") 968 | 0x00000002 | A 32 bit array count - number of HashData with name "collision" 969 | 0x........ | HashData[0] 970 | 0x........ | HashData[1] 971 | 0x00001203 | String offset into .debug_str ("dump") 972 | 0x00000003 | A 32 bit array count - number of HashData with name "dump" 973 | 0x........ | HashData[0] 974 | 0x........ | HashData[1] 975 | 0x........ | HashData[2] 976 | 0x00000000 | String offset into .debug_str (terminate data for hash) 977 |------------| 978 0x00003550: | 0x00001203 | String offset into .debug_str ("main") 979 | 0x00000009 | A 32 bit array count - number of HashData with name "main" 980 | 0x........ | HashData[0] 981 | 0x........ | HashData[1] 982 | 0x........ | HashData[2] 983 | 0x........ | HashData[3] 984 | 0x........ | HashData[4] 985 | 0x........ | HashData[5] 986 | 0x........ | HashData[6] 987 | 0x........ | HashData[7] 988 | 0x........ | HashData[8] 989 | 0x00000000 | String offset into .debug_str (terminate data for hash) 990 `------------' 991 992So we still have all of the same data, we just organize it more efficiently for 993debugger lookup. If we repeat the same "``printf``" lookup from above, we 994would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit 995hash value and modulo it by ``n_buckets``. ``BUCKETS[3]`` contains "6" which 996is the index into the ``HASHES`` table. We would then compare any consecutive 99732 bit hashes values in the ``HASHES`` array as long as the hashes would be in 998``BUCKETS[3]``. We do this by verifying that each subsequent hash value modulo 999``n_buckets`` is still 3. In the case of a failed lookup we would access the 1000memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes 1001before we know that we have no match. We don't end up marching through 1002multiple words of memory and we really keep the number of processor data cache 1003lines being accessed as small as possible. 1004 1005The string hash that is used for these lookup tables is the Daniel J. 1006Bernstein hash which is also used in the ELF ``GNU_HASH`` sections. It is a 1007very good hash for all kinds of names in programs with very few hash 1008collisions. 1009 1010Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``. 1011 1012Details 1013^^^^^^^ 1014 1015These name hash tables are designed to be generic where specializations of the 1016table get to define additional data that goes into the header ("``HeaderData``"), 1017how the string value is stored ("``KeyType``") and the content of the data for each 1018hash value. 1019 1020Header Layout 1021""""""""""""" 1022 1023The header has a fixed part, and the specialized part. The exact format of the 1024header is: 1025 1026.. code-block:: c 1027 1028 struct Header 1029 { 1030 uint32_t magic; // 'HASH' magic value to allow endian detection 1031 uint16_t version; // Version number 1032 uint16_t hash_function; // The hash function enumeration that was used 1033 uint32_t bucket_count; // The number of buckets in this hash table 1034 uint32_t hashes_count; // The total number of unique hash values and hash data offsets in this table 1035 uint32_t header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment 1036 // Specifically the length of the following HeaderData field - this does not 1037 // include the size of the preceding fields 1038 HeaderData header_data; // Implementation specific header data 1039 }; 1040 1041The header starts with a 32 bit "``magic``" value which must be ``'HASH'`` 1042encoded as an ASCII integer. This allows the detection of the start of the 1043hash table and also allows the table's byte order to be determined so the table 1044can be correctly extracted. The "``magic``" value is followed by a 16 bit 1045``version`` number which allows the table to be revised and modified in the 1046future. The current version number is 1. ``hash_function`` is a ``uint16_t`` 1047enumeration that specifies which hash function was used to produce this table. 1048The current values for the hash function enumerations include: 1049 1050.. code-block:: c 1051 1052 enum HashFunctionType 1053 { 1054 eHashFunctionDJB = 0u, // Daniel J Bernstein hash function 1055 }; 1056 1057``bucket_count`` is a 32 bit unsigned integer that represents how many buckets 1058are in the ``BUCKETS`` array. ``hashes_count`` is the number of unique 32 bit 1059hash values that are in the ``HASHES`` array, and is the same number of offsets 1060are contained in the ``OFFSETS`` array. ``header_data_len`` specifies the size 1061in bytes of the ``HeaderData`` that is filled in by specialized versions of 1062this table. 1063 1064Fixed Lookup 1065"""""""""""" 1066 1067The header is followed by the buckets, hashes, offsets, and hash value data. 1068 1069.. code-block:: c 1070 1071 struct FixedTable 1072 { 1073 uint32_t buckets[Header.bucket_count]; // An array of hash indexes into the "hashes[]" array below 1074 uint32_t hashes [Header.hashes_count]; // Every unique 32 bit hash for the entire table is in this table 1075 uint32_t offsets[Header.hashes_count]; // An offset that corresponds to each item in the "hashes[]" array above 1076 }; 1077 1078``buckets`` is an array of 32 bit indexes into the ``hashes`` array. The 1079``hashes`` array contains all of the 32 bit hash values for all names in the 1080hash table. Each hash in the ``hashes`` table has an offset in the ``offsets`` 1081array that points to the data for the hash value. 1082 1083This table setup makes it very easy to repurpose these tables to contain 1084different data, while keeping the lookup mechanism the same for all tables. 1085This layout also makes it possible to save the table to disk and map it in 1086later and do very efficient name lookups with little or no parsing. 1087 1088DWARF lookup tables can be implemented in a variety of ways and can store a lot 1089of information for each name. We want to make the DWARF tables extensible and 1090able to store the data efficiently so we have used some of the DWARF features 1091that enable efficient data storage to define exactly what kind of data we store 1092for each name. 1093 1094The ``HeaderData`` contains a definition of the contents of each HashData chunk. 1095We might want to store an offset to all of the debug information entries (DIEs) 1096for each name. To keep things extensible, we create a list of items, or 1097Atoms, that are contained in the data for each name. First comes the type of 1098the data in each atom: 1099 1100.. code-block:: c 1101 1102 enum AtomType 1103 { 1104 eAtomTypeNULL = 0u, 1105 eAtomTypeDIEOffset = 1u, // DIE offset, check form for encoding 1106 eAtomTypeCUOffset = 2u, // DIE offset of the compiler unit header that contains the item in question 1107 eAtomTypeTag = 3u, // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2 1108 eAtomTypeNameFlags = 4u, // Flags from enum NameFlags 1109 eAtomTypeTypeFlags = 5u, // Flags from enum TypeFlags 1110 }; 1111 1112The enumeration values and their meanings are: 1113 1114.. code-block:: none 1115 1116 eAtomTypeNULL - a termination atom that specifies the end of the atom list 1117 eAtomTypeDIEOffset - an offset into the .debug_info section for the DWARF DIE for this name 1118 eAtomTypeCUOffset - an offset into the .debug_info section for the CU that contains the DIE 1119 eAtomTypeDIETag - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is 1120 eAtomTypeNameFlags - Flags for functions and global variables (isFunction, isInlined, isExternal...) 1121 eAtomTypeTypeFlags - Flags for types (isCXXClass, isObjCClass, ...) 1122 1123Then we allow each atom type to define the atom type and how the data for each 1124atom type data is encoded: 1125 1126.. code-block:: c 1127 1128 struct Atom 1129 { 1130 uint16_t type; // AtomType enum value 1131 uint16_t form; // DWARF DW_FORM_XXX defines 1132 }; 1133 1134The ``form`` type above is from the DWARF specification and defines the exact 1135encoding of the data for the Atom type. See the DWARF specification for the 1136``DW_FORM_`` definitions. 1137 1138.. code-block:: c 1139 1140 struct HeaderData 1141 { 1142 uint32_t die_offset_base; 1143 uint32_t atom_count; 1144 Atoms atoms[atom_count0]; 1145 }; 1146 1147``HeaderData`` defines the base DIE offset that should be added to any atoms 1148that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``, 1149``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``. It also defines 1150what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large 1151each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data 1152should be interpreted. 1153 1154For the current implementations of the "``.apple_names``" (all functions + 1155globals), the "``.apple_types``" (names of all types that are defined), and 1156the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom`` 1157array to be: 1158 1159.. code-block:: c 1160 1161 HeaderData.atom_count = 1; 1162 HeaderData.atoms[0].type = eAtomTypeDIEOffset; 1163 HeaderData.atoms[0].form = DW_FORM_data4; 1164 1165This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is 1166encoded as a 32 bit value (DW_FORM_data4). This allows a single name to have 1167multiple matching DIEs in a single file, which could come up with an inlined 1168function for instance. Future tables could include more information about the 1169DIE such as flags indicating if the DIE is a function, method, block, 1170or inlined. 1171 1172The KeyType for the DWARF table is a 32 bit string table offset into the 1173".debug_str" table. The ".debug_str" is the string table for the DWARF which 1174may already contain copies of all of the strings. This helps make sure, with 1175help from the compiler, that we reuse the strings between all of the DWARF 1176sections and keeps the hash table size down. Another benefit to having the 1177compiler generate all strings as DW_FORM_strp in the debug info, is that 1178DWARF parsing can be made much faster. 1179 1180After a lookup is made, we get an offset into the hash data. The hash data 1181needs to be able to deal with 32 bit hash collisions, so the chunk of data 1182at the offset in the hash data consists of a triple: 1183 1184.. code-block:: c 1185 1186 uint32_t str_offset 1187 uint32_t hash_data_count 1188 HashData[hash_data_count] 1189 1190If "str_offset" is zero, then the bucket contents are done. 99.9% of the 1191hash data chunks contain a single item (no 32 bit hash collision): 1192 1193.. code-block:: none 1194 1195 .------------. 1196 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1197 | 0x00000004 | uint32_t HashData count 1198 | 0x........ | uint32_t HashData[0] DIE offset 1199 | 0x........ | uint32_t HashData[1] DIE offset 1200 | 0x........ | uint32_t HashData[2] DIE offset 1201 | 0x........ | uint32_t HashData[3] DIE offset 1202 | 0x00000000 | uint32_t KeyType (end of hash chain) 1203 `------------' 1204 1205If there are collisions, you will have multiple valid string offsets: 1206 1207.. code-block:: none 1208 1209 .------------. 1210 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1211 | 0x00000004 | uint32_t HashData count 1212 | 0x........ | uint32_t HashData[0] DIE offset 1213 | 0x........ | uint32_t HashData[1] DIE offset 1214 | 0x........ | uint32_t HashData[2] DIE offset 1215 | 0x........ | uint32_t HashData[3] DIE offset 1216 | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print") 1217 | 0x00000002 | uint32_t HashData count 1218 | 0x........ | uint32_t HashData[0] DIE offset 1219 | 0x........ | uint32_t HashData[1] DIE offset 1220 | 0x00000000 | uint32_t KeyType (end of hash chain) 1221 `------------' 1222 1223Current testing with real world C++ binaries has shown that there is around 1 122432 bit hash collision per 100,000 name entries. 1225 1226Contents 1227^^^^^^^^ 1228 1229As we said, we want to strictly define exactly what is included in the 1230different tables. For DWARF, we have 3 tables: "``.apple_names``", 1231"``.apple_types``", and "``.apple_namespaces``". 1232 1233"``.apple_names``" sections should contain an entry for each DWARF DIE whose 1234``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or 1235``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``, 1236``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``. It also contains 1237``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and 1238static variables). All global and static variables should be included, 1239including those scoped within functions and classes. For example using the 1240following code: 1241 1242.. code-block:: c 1243 1244 static int var = 0; 1245 1246 void f () 1247 { 1248 static int var = 0; 1249 } 1250 1251Both of the static ``var`` variables would be included in the table. All 1252functions should emit both their full names and their basenames. For C or C++, 1253the full name is the mangled name (if available) which is usually in the 1254``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the 1255function basename. If global or static variables have a mangled name in a 1256``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the 1257simple name found in the ``DW_AT_name`` attribute. 1258 1259"``.apple_types``" sections should contain an entry for each DWARF DIE whose 1260tag is one of: 1261 1262* DW_TAG_array_type 1263* DW_TAG_class_type 1264* DW_TAG_enumeration_type 1265* DW_TAG_pointer_type 1266* DW_TAG_reference_type 1267* DW_TAG_string_type 1268* DW_TAG_structure_type 1269* DW_TAG_subroutine_type 1270* DW_TAG_typedef 1271* DW_TAG_union_type 1272* DW_TAG_ptr_to_member_type 1273* DW_TAG_set_type 1274* DW_TAG_subrange_type 1275* DW_TAG_base_type 1276* DW_TAG_const_type 1277* DW_TAG_file_type 1278* DW_TAG_namelist 1279* DW_TAG_packed_type 1280* DW_TAG_volatile_type 1281* DW_TAG_restrict_type 1282* DW_TAG_atomic_type 1283* DW_TAG_interface_type 1284* DW_TAG_unspecified_type 1285* DW_TAG_shared_type 1286 1287Only entries with a ``DW_AT_name`` attribute are included, and the entry must 1288not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero 1289value). For example, using the following code: 1290 1291.. code-block:: c 1292 1293 int main () 1294 { 1295 int *b = 0; 1296 return *b; 1297 } 1298 1299We get a few type DIEs: 1300 1301.. code-block:: none 1302 1303 0x00000067: TAG_base_type [5] 1304 AT_encoding( DW_ATE_signed ) 1305 AT_name( "int" ) 1306 AT_byte_size( 0x04 ) 1307 1308 0x0000006e: TAG_pointer_type [6] 1309 AT_type( {0x00000067} ( int ) ) 1310 AT_byte_size( 0x08 ) 1311 1312The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``. 1313 1314"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs. 1315If we run into a namespace that has no name this is an anonymous namespace, and 1316the name should be output as "``(anonymous namespace)``" (without the quotes). 1317Why? This matches the output of the ``abi::cxa_demangle()`` that is in the 1318standard C++ library that demangles mangled names. 1319 1320 1321Language Extensions and File Format Changes 1322^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1323 1324Objective-C Extensions 1325"""""""""""""""""""""" 1326 1327"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an 1328Objective-C class. The name used in the hash table is the name of the 1329Objective-C class itself. If the Objective-C class has a category, then an 1330entry is made for both the class name without the category, and for the class 1331name with the category. So if we have a DIE at offset 0x1234 with a name of 1332method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add 1333an entry for "``NSString``" that points to DIE 0x1234, and an entry for 1334"``NSString(my_additions)``" that points to 0x1234. This allows us to quickly 1335track down all Objective-C methods for an Objective-C class when doing 1336expressions. It is needed because of the dynamic nature of Objective-C where 1337anyone can add methods to a class. The DWARF for Objective-C methods is also 1338emitted differently from C++ classes where the methods are not usually 1339contained in the class definition, they are scattered about across one or more 1340compile units. Categories can also be defined in different shared libraries. 1341So we need to be able to quickly find all of the methods and class functions 1342given the Objective-C class name, or quickly find all methods and class 1343functions for a class + category name. This table does not contain any 1344selector names, it just maps Objective-C class names (or class names + 1345category) to all of the methods and class functions. The selectors are added 1346as function basenames in the "``.debug_names``" section. 1347 1348In the "``.apple_names``" section for Objective-C functions, the full name is 1349the entire function name with the brackets ("``-[NSString 1350stringWithCString:]``") and the basename is the selector only 1351("``stringWithCString:``"). 1352 1353Mach-O Changes 1354"""""""""""""" 1355 1356The sections names for the apple hash tables are for non-mach-o files. For 1357mach-o files, the sections should be contained in the ``__DWARF`` segment with 1358names as follows: 1359 1360* "``.apple_names``" -> "``__apple_names``" 1361* "``.apple_types``" -> "``__apple_types``" 1362* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit) 1363* "``.apple_objc``" -> "``__apple_objc``" 1364 1365.. _codeview: 1366 1367CodeView Debug Info Format 1368========================== 1369 1370LLVM supports emitting CodeView, the Microsoft debug info format, and this 1371section describes the design and implementation of that support. 1372 1373Format Background 1374----------------- 1375 1376CodeView as a format is clearly oriented around C++ debugging, and in C++, the 1377majority of debug information tends to be type information. Therefore, the 1378overriding design constraint of CodeView is the separation of type information 1379from other "symbol" information so that type information can be efficiently 1380merged across translation units. Both type information and symbol information is 1381generally stored as a sequence of records, where each record begins with a 138216-bit record size and a 16-bit record kind. 1383 1384Type information is usually stored in the ``.debug$T`` section of the object 1385file. All other debug info, such as line info, string table, symbol info, and 1386inlinee info, is stored in one or more ``.debug$S`` sections. There may only be 1387one ``.debug$T`` section per object file, since all other debug info refers to 1388it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation, 1389the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing 1390to the PDB. When using PDBs, symbol information appears to remain in the object 1391file ``.debug$S`` sections. 1392 1393Type records are referred to by their index, which is the number of records in 1394the stream before a given record plus ``0x1000``. Many common basic types, such 1395as the basic integral types and unqualified pointers to them, are represented 1396using type indices less than ``0x1000``. Such basic types are built in to 1397CodeView consumers and do not require type records. 1398 1399Each type record may only contain type indices that are less than its own type 1400index. This ensures that the graph of type stream references is acyclic. While 1401the source-level type graph may contain cycles through pointer types (consider a 1402linked list struct), these cycles are removed from the type stream by always 1403referring to the forward declaration record of user-defined record types. Only 1404"symbol" records in the ``.debug$S`` streams may refer to complete, 1405non-forward-declaration type records. 1406 1407Working with CodeView 1408--------------------- 1409 1410These are instructions for some common tasks for developers working to improve 1411LLVM's CodeView support. Most of them revolve around using the CodeView dumper 1412embedded in ``llvm-readobj``. 1413 1414* Testing MSVC's output:: 1415 1416 $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file 1417 $ llvm-readobj -codeview foo.obj 1418 1419* Getting LLVM IR debug info out of Clang:: 1420 1421 $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm 1422 1423 Use this to generate LLVM IR for LLVM test cases. 1424 1425* Generate and dump CodeView from LLVM IR metadata:: 1426 1427 $ llc foo.ll -filetype=obj -o foo.obj 1428 $ llvm-readobj -codeview foo.obj > foo.txt 1429 1430 Use this pattern in lit test cases and FileCheck the output of llvm-readobj 1431 1432Improving LLVM's CodeView support is a process of finding interesting type 1433records, constructing a C++ test case that makes MSVC emit those records, 1434dumping the records, understanding them, and then generating equivalent records 1435in LLVM's backend. 1436