1================================ 2Source Level Debugging with LLVM 3================================ 4 5.. contents:: 6 :local: 7 8Introduction 9============ 10 11This document is the central repository for all information pertaining to debug 12information in LLVM. It describes the :ref:`actual format that the LLVM debug 13information takes <format>`, which is useful for those interested in creating 14front-ends or dealing directly with the information. Further, this document 15provides specific examples of what debug information for C/C++ looks like. 16 17Philosophy behind LLVM debugging information 18-------------------------------------------- 19 20The idea of the LLVM debugging information is to capture how the important 21pieces of the source-language's Abstract Syntax Tree map onto LLVM code. 22Several design aspects have shaped the solution that appears here. The 23important ones are: 24 25* Debugging information should have very little impact on the rest of the 26 compiler. No transformations, analyses, or code generators should need to 27 be modified because of debugging information. 28 29* LLVM optimizations should interact in :ref:`well-defined and easily described 30 ways <intro_debugopt>` with the debugging information. 31 32* Because LLVM is designed to support arbitrary programming languages, 33 LLVM-to-LLVM tools should not need to know anything about the semantics of 34 the source-level-language. 35 36* Source-level languages are often **widely** different from one another. 37 LLVM should not put any restrictions of the flavor of the source-language, 38 and the debugging information should work with any language. 39 40* With code generator support, it should be possible to use an LLVM compiler 41 to compile a program to native machine code and standard debugging 42 formats. This allows compatibility with traditional machine-code level 43 debuggers, like GDB or DBX. 44 45The approach used by the LLVM implementation is to use a small set of 46:ref:`intrinsic functions <format_common_intrinsics>` to define a mapping 47between LLVM program objects and the source-level objects. The description of 48the source-level program is maintained in LLVM metadata in an 49:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end 50currently uses working draft 7 of the `DWARF 3 standard 51<http://www.eagercon.com/dwarf/dwarf3std.htm>`_). 52 53When a program is being debugged, a debugger interacts with the user and turns 54the stored debug information into source-language specific information. As 55such, a debugger must be aware of the source-language, and is thus tied to a 56specific language or family of languages. 57 58Debug information consumers 59--------------------------- 60 61The role of debug information is to provide meta information normally stripped 62away during the compilation process. This meta information provides an LLVM 63user a relationship between generated code and the original program source 64code. 65 66Currently, there are two backend consumers of debug info: DwarfDebug and 67CodeViewDebug. DwarfDebug produces DWARF suitable for use with GDB, LLDB, and 68other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView, 69the Microsoft debug info format, which is usable with Microsoft debuggers such 70as Visual Studio and WinDBG. LLVM's debug information format is mostly derived 71from and inspired by DWARF, but it is feasible to translate into other target 72debug info formats such as STABS. 73 74It would also be reasonable to use debug information to feed profiling tools 75for analysis of generated code, or, tools for reconstructing the original 76source from generated code. 77 78.. _intro_debugopt: 79 80Debug information and optimizations 81----------------------------------- 82 83An extremely high priority of LLVM debugging information is to make it interact 84well with optimizations and analysis. In particular, the LLVM debug 85information provides the following guarantees: 86 87* LLVM debug information **always provides information to accurately read 88 the source-level state of the program**, regardless of which LLVM 89 optimizations have been run, and without any modification to the 90 optimizations themselves. However, some optimizations may impact the 91 ability to modify the current state of the program with a debugger, such 92 as setting program variables, or calling functions that have been 93 deleted. 94 95* As desired, LLVM optimizations can be upgraded to be aware of debugging 96 information, allowing them to update the debugging information as they 97 perform aggressive optimizations. This means that, with effort, the LLVM 98 optimizers could optimize debug code just as well as non-debug code. 99 100* LLVM debug information does not prevent optimizations from 101 happening (for example inlining, basic block reordering/merging/cleanup, 102 tail duplication, etc). 103 104* LLVM debug information is automatically optimized along with the rest of 105 the program, using existing facilities. For example, duplicate 106 information is automatically merged by the linker, and unused information 107 is automatically removed. 108 109Basically, the debug information allows you to compile a program with 110"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify 111the program as it executes from a debugger. Compiling a program with 112"``-O3 -g``" gives you full debug information that is always available and 113accurate for reading (e.g., you get accurate stack traces despite tail call 114elimination and inlining), but you might lose the ability to modify the program 115and call functions which were optimized out of the program, or inlined away 116completely. 117 118The :doc:`LLVM test-suite <TestSuiteMakefileGuide>` provides a framework to 119test the optimizer's handling of debugging information. It can be run like 120this: 121 122.. code-block:: bash 123 124 % cd llvm/projects/test-suite/MultiSource/Benchmarks # or some other level 125 % make TEST=dbgopt 126 127This will test impact of debugging information on optimization passes. If 128debugging information influences optimization passes then it will be reported 129as a failure. See :doc:`TestingGuide` for more information on LLVM test 130infrastructure and how to run various tests. 131 132.. _format: 133 134Debugging information format 135============================ 136 137LLVM debugging information has been carefully designed to make it possible for 138the optimizer to optimize the program and debugging information without 139necessarily having to know anything about debugging information. In 140particular, the use of metadata avoids duplicated debugging information from 141the beginning, and the global dead code elimination pass automatically deletes 142debugging information for a function if it decides to delete the function. 143 144To do this, most of the debugging information (descriptors for types, 145variables, functions, source files, etc) is inserted by the language front-end 146in the form of LLVM metadata. 147 148Debug information is designed to be agnostic about the target debugger and 149debugging information representation (e.g. DWARF/Stabs/etc). It uses a generic 150pass to decode the information that represents variables, types, functions, 151namespaces, etc: this allows for arbitrary source-language semantics and 152type-systems to be used, as long as there is a module written for the target 153debugger to interpret the information. 154 155To provide basic functionality, the LLVM debugger does have to make some 156assumptions about the source-level language being debugged, though it keeps 157these to a minimum. The only common features that the LLVM debugger assumes 158exist are `source files <LangRef.html#difile>`_, and `program objects 159<LangRef.html#diglobalvariable>`_. These abstract objects are used by a 160debugger to form stack traces, show information about local variables, etc. 161 162This section of the documentation first describes the representation aspects 163common to any source-language. :ref:`ccxx_frontend` describes the data layout 164conventions used by the C and C++ front-ends. 165 166Debug information descriptors are `specialized metadata nodes 167<LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``. 168 169.. _format_common_intrinsics: 170 171Debugger intrinsic functions 172---------------------------- 173 174LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to 175track source local variables through optimization and code generation. 176 177``llvm.dbg.addr`` 178^^^^^^^^^^^^^^^^^^^^ 179 180.. code-block:: llvm 181 182 void @llvm.dbg.addr(metadata, metadata, metadata) 183 184This intrinsic provides information about a local element (e.g., variable). 185The first argument is metadata holding the address of variable, typically a 186static alloca in the function entry block. The second argument is a 187`local variable <LangRef.html#dilocalvariable>`_ containing a description of 188the variable. The third argument is a `complex expression 189<LangRef.html#diexpression>`_. An `llvm.dbg.addr` intrinsic describes the 190*address* of a source variable. 191 192.. code-block:: text 193 194 %i.addr = alloca i32, align 4 195 call void @llvm.dbg.addr(metadata i32* %i.addr, metadata !1, 196 metadata !DIExpression()), !dbg !2 197 !1 = !DILocalVariable(name: "i", ...) ; int i 198 !2 = !DILocation(...) 199 ... 200 %buffer = alloca [256 x i8], align 8 201 ; The address of i is buffer+64. 202 call void @llvm.dbg.addr(metadata [256 x i8]* %buffer, metadata !3, 203 metadata !DIExpression(DW_OP_plus, 64)), !dbg !4 204 !3 = !DILocalVariable(name: "i", ...) ; int i 205 !4 = !DILocation(...) 206 207A frontend should generate exactly one call to ``llvm.dbg.addr`` at the point 208of declaration of a source variable. Optimization passes that fully promote the 209variable from memory to SSA values will replace this call with possibly 210multiple calls to `llvm.dbg.value`. Passes that delete stores are effectively 211partial promotion, and they will insert a mix of calls to ``llvm.dbg.value`` 212and ``llvm.dbg.addr`` to track the source variable value when it is available. 213After optimization, there may be multiple calls to ``llvm.dbg.addr`` describing 214the program points where the variables lives in memory. All calls for the same 215concrete source variable must agree on the memory location. 216 217 218``llvm.dbg.declare`` 219^^^^^^^^^^^^^^^^^^^^ 220 221.. code-block:: llvm 222 223 void @llvm.dbg.declare(metadata, metadata, metadata) 224 225This intrinsic is identical to `llvm.dbg.addr`, except that there can only be 226one call to `llvm.dbg.declare` for a given concrete `local variable 227<LangRef.html#dilocalvariable>`_. It is not control-dependent, meaning that if 228a call to `llvm.dbg.declare` exists and has a valid location argument, that 229address is considered to be the true home of the variable across its entire 230lifetime. This makes it hard for optimizations to preserve accurate debug info 231in the presence of ``llvm.dbg.declare``, so we are transitioning away from it, 232and we plan to deprecate it in future LLVM releases. 233 234 235``llvm.dbg.value`` 236^^^^^^^^^^^^^^^^^^ 237 238.. code-block:: llvm 239 240 void @llvm.dbg.value(metadata, metadata, metadata) 241 242This intrinsic provides information when a user source variable is set to a new 243value. The first argument is the new value (wrapped as metadata). The second 244argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a 245description of the variable. The third argument is a `complex expression 246<LangRef.html#diexpression>`_. 247 248An `llvm.dbg.value` intrinsic describes the *value* of a source variable 249directly, not its address. Note that the value operand of this intrinsic may 250be indirect (i.e, a pointer to the source variable), provided that interpreting 251the complex expression derives the direct value. 252 253Object lifetimes and scoping 254============================ 255 256In many languages, the local variables in functions can have their lifetimes or 257scopes limited to a subset of a function. In the C family of languages, for 258example, variables are only live (readable and writable) within the source 259block that they are defined in. In functional languages, values are only 260readable after they have been defined. Though this is a very obvious concept, 261it is non-trivial to model in LLVM, because it has no notion of scoping in this 262sense, and does not want to be tied to a language's scoping rules. 263 264In order to handle this, the LLVM debug format uses the metadata attached to 265llvm instructions to encode line number and scoping information. Consider the 266following C fragment, for example: 267 268.. code-block:: c 269 270 1. void foo() { 271 2. int X = 21; 272 3. int Y = 22; 273 4. { 274 5. int Z = 23; 275 6. Z = X; 276 7. } 277 8. X = Y; 278 9. } 279 280.. FIXME: Update the following example to use llvm.dbg.addr once that is the 281 default in clang. 282 283Compiled to LLVM, this function would be represented like this: 284 285.. code-block:: text 286 287 ; Function Attrs: nounwind ssp uwtable 288 define void @foo() #0 !dbg !4 { 289 entry: 290 %X = alloca i32, align 4 291 %Y = alloca i32, align 4 292 %Z = alloca i32, align 4 293 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 294 store i32 21, i32* %X, align 4, !dbg !14 295 call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16 296 store i32 22, i32* %Y, align 4, !dbg !16 297 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 298 store i32 23, i32* %Z, align 4, !dbg !19 299 %0 = load i32, i32* %X, align 4, !dbg !20 300 store i32 %0, i32* %Z, align 4, !dbg !21 301 %1 = load i32, i32* %Y, align 4, !dbg !22 302 store i32 %1, i32* %X, align 4, !dbg !23 303 ret void, !dbg !24 304 } 305 306 ; Function Attrs: nounwind readnone 307 declare void @llvm.dbg.declare(metadata, metadata, metadata) #1 308 309 attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } 310 attributes #1 = { nounwind readnone } 311 312 !llvm.dbg.cu = !{!0} 313 !llvm.module.flags = !{!7, !8, !9} 314 !llvm.ident = !{!10} 315 316 !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2) 317 !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info") 318 !2 = !{} 319 !3 = !{!4} 320 !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, variables: !2) 321 !5 = !DISubroutineType(types: !6) 322 !6 = !{null} 323 !7 = !{i32 2, !"Dwarf Version", i32 2} 324 !8 = !{i32 2, !"Debug Info Version", i32 3} 325 !9 = !{i32 1, !"PIC Level", i32 2} 326 !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"} 327 !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12) 328 !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed) 329 !13 = !DIExpression() 330 !14 = !DILocation(line: 2, column: 9, scope: !4) 331 !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12) 332 !16 = !DILocation(line: 3, column: 9, scope: !4) 333 !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12) 334 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 335 !19 = !DILocation(line: 5, column: 11, scope: !18) 336 !20 = !DILocation(line: 6, column: 11, scope: !18) 337 !21 = !DILocation(line: 6, column: 9, scope: !18) 338 !22 = !DILocation(line: 8, column: 9, scope: !4) 339 !23 = !DILocation(line: 8, column: 7, scope: !4) 340 !24 = !DILocation(line: 9, column: 3, scope: !4) 341 342 343This example illustrates a few important details about LLVM debugging 344information. In particular, it shows how the ``llvm.dbg.declare`` intrinsic and 345location information, which are attached to an instruction, are applied 346together to allow a debugger to analyze the relationship between statements, 347variable definitions, and the code used to implement the function. 348 349.. code-block:: llvm 350 351 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 352 ; [debug line = 2:7] [debug variable = X] 353 354The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the 355variable ``X``. The metadata ``!dbg !14`` attached to the intrinsic provides 356scope information for the variable ``X``. 357 358.. code-block:: text 359 360 !14 = !DILocation(line: 2, column: 9, scope: !4) 361 !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, 362 isLocal: false, isDefinition: true, scopeLine: 1, 363 isOptimized: false, variables: !2) 364 365Here ``!14`` is metadata providing `location information 366<LangRef.html#dilocation>`_. In this example, scope is encoded by ``!4``, a 367`subprogram descriptor <LangRef.html#disubprogram>`_. This way the location 368information attached to the intrinsics indicates that the variable ``X`` is 369declared at line number 2 at a function level scope in function ``foo``. 370 371Now lets take another example. 372 373.. code-block:: llvm 374 375 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 376 ; [debug line = 5:9] [debug variable = Z] 377 378The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for 379variable ``Z``. The metadata ``!dbg !19`` attached to the intrinsic provides 380scope information for the variable ``Z``. 381 382.. code-block:: text 383 384 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 385 !19 = !DILocation(line: 5, column: 11, scope: !18) 386 387Here ``!19`` indicates that ``Z`` is declared at line number 5 and column 388number 11 inside of lexical scope ``!18``. The lexical scope itself resides 389inside of subprogram ``!4`` described above. 390 391The scope information attached with each instruction provides a straightforward 392way to find instructions covered by a scope. 393 394Object lifetime in optimized code 395================================= 396 397In the example above, every variable assignment uniquely corresponds to a 398memory store to the variable's position on the stack. However in heavily 399optimized code LLVM promotes most variables into SSA values, which can 400eventually be placed in physical registers or memory locations. To track SSA 401values through compilation, when objects are promoted to SSA values an 402``llvm.dbg.value`` intrinsic is created for each assignment, recording the 403variable's new location. Compared with the ``llvm.dbg.declare`` intrinsic: 404 405* A dbg.value terminates the effect of any preceeding dbg.values for (any 406 overlapping fragments of) the specified variable. 407* The dbg.value's position in the IR defines where in the instruction stream 408 the variable's value changes. 409* Operands can be constants, indicating the variable is assigned a 410 constant value. 411 412Care must be taken to update ``llvm.dbg.value`` intrinsics when optimization 413passes alter or move instructions and blocks -- the developer could observe such 414changes reflected in the value of variables when debugging the program. For any 415execution of the optimized program, the set of variable values presented to the 416developer by the debugger should not show a state that would never have existed 417in the execution of the unoptimized program, given the same input. Doing so 418risks misleading the developer by reporting a state that does not exist, 419damaging their understanding of the optimized program and undermining their 420trust in the debugger. 421 422Sometimes perfectly preserving variable locations is not possible, often when a 423redundant calculation is optimized out. In such cases, a ``llvm.dbg.value`` 424with operand ``undef`` should be used, to terminate earlier variable locations 425and let the debugger present ``optimized out`` to the developer. Withholding 426these potentially stale variable values from the developer diminishes the 427amount of available debug information, but increases the reliability of the 428remaining information. 429 430To illustrate some potential issues, consider the following example: 431 432.. code-block:: llvm 433 434 define i32 @foo(i32 %bar, i1 %cond) { 435 entry: 436 call @llvm.dbg.value(metadata i32 0, metadata !1, metadata !2) 437 br i1 %cond, label %truebr, label %falsebr 438 truebr: 439 %tval = add i32 %bar, 1 440 call @llvm.dbg.value(metadata i32 %tval, metadata !1, metadata !2) 441 %g1 = call i32 @gazonk() 442 br label %exit 443 falsebr: 444 %fval = add i32 %bar, 2 445 call @llvm.dbg.value(metadata i32 %fval, metadata !1, metadata !2) 446 %g2 = call i32 @gazonk() 447 br label %exit 448 exit: 449 %merge = phi [ %tval, %truebr ], [ %fval, %falsebr ] 450 %g = phi [ %g1, %truebr ], [ %g2, %falsebr ] 451 call @llvm.dbg.value(metadata i32 %merge, metadata !1, metadata !2) 452 call @llvm.dbg.value(metadata i32 %g, metadata !3, metadata !2) 453 %plusten = add i32 %merge, 10 454 %toret = add i32 %plusten, %g 455 call @llvm.dbg.value(metadata i32 %toret, metadata !1, metadata !2) 456 ret i32 %toret 457 } 458 459Containing two source-level variables in ``!1`` and ``!3``. The function could, 460perhaps, be optimized into the following code: 461 462.. code-block:: llvm 463 464 define i32 @foo(i32 %bar, i1 %cond) { 465 entry: 466 %g = call i32 @gazonk() 467 %addoper = select i1 %cond, i32 11, i32 12 468 %plusten = add i32 %bar, %addoper 469 %toret = add i32 %plusten, %g 470 ret i32 %toret 471 } 472 473What ``llvm.dbg.value`` intrinsics should be placed to represent the original variable 474locations in this code? Unfortunately the the second, third and fourth 475dbg.values for ``!1`` in the source function have had their operands 476(%tval, %fval, %merge) optimized out. Assuming we cannot recover them, we 477might consider this placement of dbg.values: 478 479.. code-block:: llvm 480 481 define i32 @foo(i32 %bar, i1 %cond) { 482 entry: 483 call @llvm.dbg.value(metadata i32 0, metadata !1, metadata !2) 484 %g = call i32 @gazonk() 485 call @llvm.dbg.value(metadata i32 %g, metadata !3, metadata !2) 486 %addoper = select i1 %cond, i32 11, i32 12 487 %plusten = add i32 %bar, %addoper 488 %toret = add i32 %plusten, %g 489 call @llvm.dbg.value(metadata i32 %toret, metadata !1, metadata !2) 490 ret i32 %toret 491 } 492 493However, this will cause ``!3`` to have the return value of ``@gazonk()`` at 494the same time as ``!1`` has the constant value zero -- a pair of assignments 495that never occurred in the unoptimized program. To avoid this, we must terminate 496the range that ``!1`` has the constant value assignment by inserting an undef 497dbg.value before the dbg.value for ``!3``: 498 499.. code-block:: llvm 500 501 define i32 @foo(i32 %bar, i1 %cond) { 502 entry: 503 call @llvm.dbg.value(metadata i32 0, metadata !1, metadata !2) 504 %g = call i32 @gazonk() 505 call @llvm.dbg.value(metadata i32 undef, metadata !1, metadata !2) 506 call @llvm.dbg.value(metadata i32 %g, metadata !3, metadata !2) 507 %addoper = select i1 %cond, i32 11, i32 12 508 %plusten = add i32 %bar, %addoper 509 %toret = add i32 %plusten, %g 510 call @llvm.dbg.value(metadata i32 %toret, metadata !1, metadata !2) 511 ret i32 %toret 512 } 513 514In general, if any dbg.value has its operand optimized out and cannot be 515recovered, then an undef dbg.value is necessary to terminate earlier variable 516locations. Additional undef dbg.values may be necessary when the debugger can 517observe re-ordering of assignments. 518 519.. _ccxx_frontend: 520 521C/C++ front-end specific debug information 522========================================== 523 524The C and C++ front-ends represent information about the program in a format 525that is effectively identical to `DWARF 3.0 526<http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information 527content. This allows code generators to trivially support native debuggers by 528generating standard dwarf information, and contains enough information for 529non-dwarf targets to translate it as needed. 530 531This section describes the forms used to represent C and C++ programs. Other 532languages could pattern themselves after this (which itself is tuned to 533representing programs in the same way that DWARF 3 does), or they could choose 534to provide completely different forms if they don't fit into the DWARF model. 535As support for debugging information gets added to the various LLVM 536source-language front-ends, the information used should be documented here. 537 538The following sections provide examples of a few C/C++ constructs and the debug 539information that would best describe those constructs. The canonical 540references are the ``DIDescriptor`` classes defined in 541``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions 542in ``lib/IR/DIBuilder.cpp``. 543 544C/C++ source file information 545----------------------------- 546 547``llvm::Instruction`` provides easy access to metadata attached with an 548instruction. One can extract line number information encoded in LLVM IR using 549``Instruction::getDebugLoc()`` and ``DILocation::getLine()``. 550 551.. code-block:: c++ 552 553 if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction 554 unsigned Line = Loc->getLine(); 555 StringRef File = Loc->getFilename(); 556 StringRef Dir = Loc->getDirectory(); 557 bool ImplicitCode = Loc->isImplicitCode(); 558 } 559 560When the flag ImplicitCode is true then it means that the Instruction has been 561added by the front-end but doesn't correspond to source code written by the user. For example 562 563.. code-block:: c++ 564 565 if (MyBoolean) { 566 MyObject MO; 567 ... 568 } 569 570At the end of the scope the MyObject's destructor is called but it isn't written 571explicitly. This information is useful to avoid to have counters on brackets when 572making code coverage. 573 574C/C++ global variable information 575--------------------------------- 576 577Given an integer global variable declared as follows: 578 579.. code-block:: c 580 581 _Alignas(8) int MyGlobal = 100; 582 583a C/C++ front-end would generate the following descriptors: 584 585.. code-block:: text 586 587 ;; 588 ;; Define the global itself. 589 ;; 590 @MyGlobal = global i32 100, align 8, !dbg !0 591 592 ;; 593 ;; List of debug info of globals 594 ;; 595 !llvm.dbg.cu = !{!1} 596 597 ;; Some unrelated metadata. 598 !llvm.module.flags = !{!6, !7} 599 !llvm.ident = !{!8} 600 601 ;; Define the global variable itself 602 !0 = distinct !DIGlobalVariable(name: "MyGlobal", scope: !1, file: !2, line: 1, type: !5, isLocal: false, isDefinition: true, align: 64) 603 604 ;; Define the compile unit. 605 !1 = distinct !DICompileUnit(language: DW_LANG_C99, file: !2, 606 producer: "clang version 4.0.0", 607 isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, 608 enums: !3, globals: !4) 609 610 ;; 611 ;; Define the file 612 ;; 613 !2 = !DIFile(filename: "/dev/stdin", 614 directory: "/Users/dexonsmith/data/llvm/debug-info") 615 616 ;; An empty array. 617 !3 = !{} 618 619 ;; The Array of Global Variables 620 !4 = !{!0} 621 622 ;; 623 ;; Define the type 624 ;; 625 !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed) 626 627 ;; Dwarf version to output. 628 !6 = !{i32 2, !"Dwarf Version", i32 4} 629 630 ;; Debug info schema version. 631 !7 = !{i32 2, !"Debug Info Version", i32 3} 632 633 ;; Compiler identification 634 !8 = !{!"clang version 4.0.0"} 635 636 637The align value in DIGlobalVariable description specifies variable alignment in 638case it was forced by C11 _Alignas(), C++11 alignas() keywords or compiler 639attribute __attribute__((aligned ())). In other case (when this field is missing) 640alignment is considered default. This is used when producing DWARF output 641for DW_AT_alignment value. 642 643C/C++ function information 644-------------------------- 645 646Given a function declared as follows: 647 648.. code-block:: c 649 650 int main(int argc, char *argv[]) { 651 return 0; 652 } 653 654a C/C++ front-end would generate the following descriptors: 655 656.. code-block:: text 657 658 ;; 659 ;; Define the anchor for subprograms. 660 ;; 661 !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5, 662 isLocal: false, isDefinition: true, scopeLine: 1, 663 flags: DIFlagPrototyped, isOptimized: false, 664 variables: !2) 665 666 ;; 667 ;; Define the subprogram itself. 668 ;; 669 define i32 @main(i32 %argc, i8** %argv) !dbg !4 { 670 ... 671 } 672 673Debugging information format 674============================ 675 676Debugging Information Extension for Objective C Properties 677---------------------------------------------------------- 678 679Introduction 680^^^^^^^^^^^^ 681 682Objective C provides a simpler way to declare and define accessor methods using 683declared properties. The language provides features to declare a property and 684to let compiler synthesize accessor methods. 685 686The debugger lets developer inspect Objective C interfaces and their instance 687variables and class variables. However, the debugger does not know anything 688about the properties defined in Objective C interfaces. The debugger consumes 689information generated by compiler in DWARF format. The format does not support 690encoding of Objective C properties. This proposal describes DWARF extensions to 691encode Objective C properties, which the debugger can use to let developers 692inspect Objective C properties. 693 694Proposal 695^^^^^^^^ 696 697Objective C properties exist separately from class members. A property can be 698defined only by "setter" and "getter" selectors, and be calculated anew on each 699access. Or a property can just be a direct access to some declared ivar. 700Finally it can have an ivar "automatically synthesized" for it by the compiler, 701in which case the property can be referred to in user code directly using the 702standard C dereference syntax as well as through the property "dot" syntax, but 703there is no entry in the ``@interface`` declaration corresponding to this ivar. 704 705To facilitate debugging, these properties we will add a new DWARF TAG into the 706``DW_TAG_structure_type`` definition for the class to hold the description of a 707given property, and a set of DWARF attributes that provide said description. 708The property tag will also contain the name and declared type of the property. 709 710If there is a related ivar, there will also be a DWARF property attribute placed 711in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG 712for that property. And in the case where the compiler synthesizes the ivar 713directly, the compiler is expected to generate a ``DW_TAG_member`` for that 714ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used 715to access this ivar directly in code, and with the property attribute pointing 716back to the property it is backing. 717 718The following examples will serve as illustration for our discussion: 719 720.. code-block:: objc 721 722 @interface I1 { 723 int n2; 724 } 725 726 @property int p1; 727 @property int p2; 728 @end 729 730 @implementation I1 731 @synthesize p1; 732 @synthesize p2 = n2; 733 @end 734 735This produces the following DWARF (this is a "pseudo dwarfdump" output): 736 737.. code-block:: none 738 739 0x00000100: TAG_structure_type [7] * 740 AT_APPLE_runtime_class( 0x10 ) 741 AT_name( "I1" ) 742 AT_decl_file( "Objc_Property.m" ) 743 AT_decl_line( 3 ) 744 745 0x00000110 TAG_APPLE_property 746 AT_name ( "p1" ) 747 AT_type ( {0x00000150} ( int ) ) 748 749 0x00000120: TAG_APPLE_property 750 AT_name ( "p2" ) 751 AT_type ( {0x00000150} ( int ) ) 752 753 0x00000130: TAG_member [8] 754 AT_name( "_p1" ) 755 AT_APPLE_property ( {0x00000110} "p1" ) 756 AT_type( {0x00000150} ( int ) ) 757 AT_artificial ( 0x1 ) 758 759 0x00000140: TAG_member [8] 760 AT_name( "n2" ) 761 AT_APPLE_property ( {0x00000120} "p2" ) 762 AT_type( {0x00000150} ( int ) ) 763 764 0x00000150: AT_type( ( int ) ) 765 766Note, the current convention is that the name of the ivar for an 767auto-synthesized property is the name of the property from which it derives 768with an underscore prepended, as is shown in the example. But we actually 769don't need to know this convention, since we are given the name of the ivar 770directly. 771 772Also, it is common practice in ObjC to have different property declarations in 773the @interface and @implementation - e.g. to provide a read-only property in 774the interface,and a read-write interface in the implementation. In that case, 775the compiler should emit whichever property declaration will be in force in the 776current translation unit. 777 778Developers can decorate a property with attributes which are encoded using 779``DW_AT_APPLE_property_attribute``. 780 781.. code-block:: objc 782 783 @property (readonly, nonatomic) int pr; 784 785.. code-block:: none 786 787 TAG_APPLE_property [8] 788 AT_name( "pr" ) 789 AT_type ( {0x00000147} (int) ) 790 AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic) 791 792The setter and getter method names are attached to the property using 793``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes. 794 795.. code-block:: objc 796 797 @interface I1 798 @property (setter=myOwnP3Setter:) int p3; 799 -(void)myOwnP3Setter:(int)a; 800 @end 801 802 @implementation I1 803 @synthesize p3; 804 -(void)myOwnP3Setter:(int)a{ } 805 @end 806 807The DWARF for this would be: 808 809.. code-block:: none 810 811 0x000003bd: TAG_structure_type [7] * 812 AT_APPLE_runtime_class( 0x10 ) 813 AT_name( "I1" ) 814 AT_decl_file( "Objc_Property.m" ) 815 AT_decl_line( 3 ) 816 817 0x000003cd TAG_APPLE_property 818 AT_name ( "p3" ) 819 AT_APPLE_property_setter ( "myOwnP3Setter:" ) 820 AT_type( {0x00000147} ( int ) ) 821 822 0x000003f3: TAG_member [8] 823 AT_name( "_p3" ) 824 AT_type ( {0x00000147} ( int ) ) 825 AT_APPLE_property ( {0x000003cd} ) 826 AT_artificial ( 0x1 ) 827 828New DWARF Tags 829^^^^^^^^^^^^^^ 830 831+-----------------------+--------+ 832| TAG | Value | 833+=======================+========+ 834| DW_TAG_APPLE_property | 0x4200 | 835+-----------------------+--------+ 836 837New DWARF Attributes 838^^^^^^^^^^^^^^^^^^^^ 839 840+--------------------------------+--------+-----------+ 841| Attribute | Value | Classes | 842+================================+========+===========+ 843| DW_AT_APPLE_property | 0x3fed | Reference | 844+--------------------------------+--------+-----------+ 845| DW_AT_APPLE_property_getter | 0x3fe9 | String | 846+--------------------------------+--------+-----------+ 847| DW_AT_APPLE_property_setter | 0x3fea | String | 848+--------------------------------+--------+-----------+ 849| DW_AT_APPLE_property_attribute | 0x3feb | Constant | 850+--------------------------------+--------+-----------+ 851 852New DWARF Constants 853^^^^^^^^^^^^^^^^^^^ 854 855+--------------------------------------+-------+ 856| Name | Value | 857+======================================+=======+ 858| DW_APPLE_PROPERTY_readonly | 0x01 | 859+--------------------------------------+-------+ 860| DW_APPLE_PROPERTY_getter | 0x02 | 861+--------------------------------------+-------+ 862| DW_APPLE_PROPERTY_assign | 0x04 | 863+--------------------------------------+-------+ 864| DW_APPLE_PROPERTY_readwrite | 0x08 | 865+--------------------------------------+-------+ 866| DW_APPLE_PROPERTY_retain | 0x10 | 867+--------------------------------------+-------+ 868| DW_APPLE_PROPERTY_copy | 0x20 | 869+--------------------------------------+-------+ 870| DW_APPLE_PROPERTY_nonatomic | 0x40 | 871+--------------------------------------+-------+ 872| DW_APPLE_PROPERTY_setter | 0x80 | 873+--------------------------------------+-------+ 874| DW_APPLE_PROPERTY_atomic | 0x100 | 875+--------------------------------------+-------+ 876| DW_APPLE_PROPERTY_weak | 0x200 | 877+--------------------------------------+-------+ 878| DW_APPLE_PROPERTY_strong | 0x400 | 879+--------------------------------------+-------+ 880| DW_APPLE_PROPERTY_unsafe_unretained | 0x800 | 881+--------------------------------------+-------+ 882| DW_APPLE_PROPERTY_nullability | 0x1000| 883+--------------------------------------+-------+ 884| DW_APPLE_PROPERTY_null_resettable | 0x2000| 885+--------------------------------------+-------+ 886| DW_APPLE_PROPERTY_class | 0x4000| 887+--------------------------------------+-------+ 888 889Name Accelerator Tables 890----------------------- 891 892Introduction 893^^^^^^^^^^^^ 894 895The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a 896debugger needs. The "``pub``" in the section name indicates that the entries 897in the table are publicly visible names only. This means no static or hidden 898functions show up in the "``.debug_pubnames``". No static variables or private 899class variables are in the "``.debug_pubtypes``". Many compilers add different 900things to these tables, so we can't rely upon the contents between gcc, icc, or 901clang. 902 903The typical query given by users tends not to match up with the contents of 904these tables. For example, the DWARF spec states that "In the case of the name 905of a function member or static data member of a C++ structure, class or union, 906the name presented in the "``.debug_pubnames``" section is not the simple name 907given by the ``DW_AT_name attribute`` of the referenced debugging information 908entry, but rather the fully qualified name of the data or function member." 909So the only names in these tables for complex C++ entries is a fully 910qualified name. Debugger users tend not to enter their search strings as 911"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or 912"``a::b::c``". So the name entered in the name table must be demangled in 913order to chop it up appropriately and additional names must be manually entered 914into the table to make it effective as a name lookup table for debuggers to 915use. 916 917All debuggers currently ignore the "``.debug_pubnames``" table as a result of 918its inconsistent and useless public-only name content making it a waste of 919space in the object file. These tables, when they are written to disk, are not 920sorted in any way, leaving every debugger to do its own parsing and sorting. 921These tables also include an inlined copy of the string values in the table 922itself making the tables much larger than they need to be on disk, especially 923for large C++ programs. 924 925Can't we just fix the sections by adding all of the names we need to this 926table? No, because that is not what the tables are defined to contain and we 927won't know the difference between the old bad tables and the new good tables. 928At best we could make our own renamed sections that contain all of the data we 929need. 930 931These tables are also insufficient for what a debugger like LLDB needs. LLDB 932uses clang for its expression parsing where LLDB acts as a PCH. LLDB is then 933often asked to look for type "``foo``" or namespace "``bar``", or list items in 934namespace "``baz``". Namespaces are not included in the pubnames or pubtypes 935tables. Since clang asks a lot of questions when it is parsing an expression, 936we need to be very fast when looking up names, as it happens a lot. Having new 937accelerator tables that are optimized for very quick lookups will benefit this 938type of debugging experience greatly. 939 940We would like to generate name lookup tables that can be mapped into memory 941from disk, and used as is, with little or no up-front parsing. We would also 942be able to control the exact content of these different tables so they contain 943exactly what we need. The Name Accelerator Tables were designed to fix these 944issues. In order to solve these issues we need to: 945 946* Have a format that can be mapped into memory from disk and used as is 947* Lookups should be very fast 948* Extensible table format so these tables can be made by many producers 949* Contain all of the names needed for typical lookups out of the box 950* Strict rules for the contents of tables 951 952Table size is important and the accelerator table format should allow the reuse 953of strings from common string tables so the strings for the names are not 954duplicated. We also want to make sure the table is ready to be used as-is by 955simply mapping the table into memory with minimal header parsing. 956 957The name lookups need to be fast and optimized for the kinds of lookups that 958debuggers tend to do. Optimally we would like to touch as few parts of the 959mapped table as possible when doing a name lookup and be able to quickly find 960the name entry we are looking for, or discover there are no matches. In the 961case of debuggers we optimized for lookups that fail most of the time. 962 963Each table that is defined should have strict rules on exactly what is in the 964accelerator tables and documented so clients can rely on the content. 965 966Hash Tables 967^^^^^^^^^^^ 968 969Standard Hash Tables 970"""""""""""""""""""" 971 972Typical hash tables have a header, buckets, and each bucket points to the 973bucket contents: 974 975.. code-block:: none 976 977 .------------. 978 | HEADER | 979 |------------| 980 | BUCKETS | 981 |------------| 982 | DATA | 983 `------------' 984 985The BUCKETS are an array of offsets to DATA for each hash: 986 987.. code-block:: none 988 989 .------------. 990 | 0x00001000 | BUCKETS[0] 991 | 0x00002000 | BUCKETS[1] 992 | 0x00002200 | BUCKETS[2] 993 | 0x000034f0 | BUCKETS[3] 994 | | ... 995 | 0xXXXXXXXX | BUCKETS[n_buckets] 996 '------------' 997 998So for ``bucket[3]`` in the example above, we have an offset into the table 9990x000034f0 which points to a chain of entries for the bucket. Each bucket must 1000contain a next pointer, full 32 bit hash value, the string itself, and the data 1001for the current string value. 1002 1003.. code-block:: none 1004 1005 .------------. 1006 0x000034f0: | 0x00003500 | next pointer 1007 | 0x12345678 | 32 bit hash 1008 | "erase" | string value 1009 | data[n] | HashData for this bucket 1010 |------------| 1011 0x00003500: | 0x00003550 | next pointer 1012 | 0x29273623 | 32 bit hash 1013 | "dump" | string value 1014 | data[n] | HashData for this bucket 1015 |------------| 1016 0x00003550: | 0x00000000 | next pointer 1017 | 0x82638293 | 32 bit hash 1018 | "main" | string value 1019 | data[n] | HashData for this bucket 1020 `------------' 1021 1022The problem with this layout for debuggers is that we need to optimize for the 1023negative lookup case where the symbol we're searching for is not present. So 1024if we were to lookup "``printf``" in the table above, we would make a 32-bit 1025hash for "``printf``", it might match ``bucket[3]``. We would need to go to 1026the offset 0x000034f0 and start looking to see if our 32 bit hash matches. To 1027do so, we need to read the next pointer, then read the hash, compare it, and 1028skip to the next bucket. Each time we are skipping many bytes in memory and 1029touching new pages just to do the compare on the full 32 bit hash. All of 1030these accesses then tell us that we didn't have a match. 1031 1032Name Hash Tables 1033"""""""""""""""" 1034 1035To solve the issues mentioned above we have structured the hash tables a bit 1036differently: a header, buckets, an array of all unique 32 bit hash values, 1037followed by an array of hash value data offsets, one for each hash value, then 1038the data for all hash values: 1039 1040.. code-block:: none 1041 1042 .-------------. 1043 | HEADER | 1044 |-------------| 1045 | BUCKETS | 1046 |-------------| 1047 | HASHES | 1048 |-------------| 1049 | OFFSETS | 1050 |-------------| 1051 | DATA | 1052 `-------------' 1053 1054The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array. By 1055making all of the full 32 bit hash values contiguous in memory, we allow 1056ourselves to efficiently check for a match while touching as little memory as 1057possible. Most often checking the 32 bit hash values is as far as the lookup 1058goes. If it does match, it usually is a match with no collisions. So for a 1059table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash 1060values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and 1061``OFFSETS`` as: 1062 1063.. code-block:: none 1064 1065 .-------------------------. 1066 | HEADER.magic | uint32_t 1067 | HEADER.version | uint16_t 1068 | HEADER.hash_function | uint16_t 1069 | HEADER.bucket_count | uint32_t 1070 | HEADER.hashes_count | uint32_t 1071 | HEADER.header_data_len | uint32_t 1072 | HEADER_DATA | HeaderData 1073 |-------------------------| 1074 | BUCKETS | uint32_t[n_buckets] // 32 bit hash indexes 1075 |-------------------------| 1076 | HASHES | uint32_t[n_hashes] // 32 bit hash values 1077 |-------------------------| 1078 | OFFSETS | uint32_t[n_hashes] // 32 bit offsets to hash value data 1079 |-------------------------| 1080 | ALL HASH DATA | 1081 `-------------------------' 1082 1083So taking the exact same data from the standard hash example above we end up 1084with: 1085 1086.. code-block:: none 1087 1088 .------------. 1089 | HEADER | 1090 |------------| 1091 | 0 | BUCKETS[0] 1092 | 2 | BUCKETS[1] 1093 | 5 | BUCKETS[2] 1094 | 6 | BUCKETS[3] 1095 | | ... 1096 | ... | BUCKETS[n_buckets] 1097 |------------| 1098 | 0x........ | HASHES[0] 1099 | 0x........ | HASHES[1] 1100 | 0x........ | HASHES[2] 1101 | 0x........ | HASHES[3] 1102 | 0x........ | HASHES[4] 1103 | 0x........ | HASHES[5] 1104 | 0x12345678 | HASHES[6] hash for BUCKETS[3] 1105 | 0x29273623 | HASHES[7] hash for BUCKETS[3] 1106 | 0x82638293 | HASHES[8] hash for BUCKETS[3] 1107 | 0x........ | HASHES[9] 1108 | 0x........ | HASHES[10] 1109 | 0x........ | HASHES[11] 1110 | 0x........ | HASHES[12] 1111 | 0x........ | HASHES[13] 1112 | 0x........ | HASHES[n_hashes] 1113 |------------| 1114 | 0x........ | OFFSETS[0] 1115 | 0x........ | OFFSETS[1] 1116 | 0x........ | OFFSETS[2] 1117 | 0x........ | OFFSETS[3] 1118 | 0x........ | OFFSETS[4] 1119 | 0x........ | OFFSETS[5] 1120 | 0x000034f0 | OFFSETS[6] offset for BUCKETS[3] 1121 | 0x00003500 | OFFSETS[7] offset for BUCKETS[3] 1122 | 0x00003550 | OFFSETS[8] offset for BUCKETS[3] 1123 | 0x........ | OFFSETS[9] 1124 | 0x........ | OFFSETS[10] 1125 | 0x........ | OFFSETS[11] 1126 | 0x........ | OFFSETS[12] 1127 | 0x........ | OFFSETS[13] 1128 | 0x........ | OFFSETS[n_hashes] 1129 |------------| 1130 | | 1131 | | 1132 | | 1133 | | 1134 | | 1135 |------------| 1136 0x000034f0: | 0x00001203 | .debug_str ("erase") 1137 | 0x00000004 | A 32 bit array count - number of HashData with name "erase" 1138 | 0x........ | HashData[0] 1139 | 0x........ | HashData[1] 1140 | 0x........ | HashData[2] 1141 | 0x........ | HashData[3] 1142 | 0x00000000 | String offset into .debug_str (terminate data for hash) 1143 |------------| 1144 0x00003500: | 0x00001203 | String offset into .debug_str ("collision") 1145 | 0x00000002 | A 32 bit array count - number of HashData with name "collision" 1146 | 0x........ | HashData[0] 1147 | 0x........ | HashData[1] 1148 | 0x00001203 | String offset into .debug_str ("dump") 1149 | 0x00000003 | A 32 bit array count - number of HashData with name "dump" 1150 | 0x........ | HashData[0] 1151 | 0x........ | HashData[1] 1152 | 0x........ | HashData[2] 1153 | 0x00000000 | String offset into .debug_str (terminate data for hash) 1154 |------------| 1155 0x00003550: | 0x00001203 | String offset into .debug_str ("main") 1156 | 0x00000009 | A 32 bit array count - number of HashData with name "main" 1157 | 0x........ | HashData[0] 1158 | 0x........ | HashData[1] 1159 | 0x........ | HashData[2] 1160 | 0x........ | HashData[3] 1161 | 0x........ | HashData[4] 1162 | 0x........ | HashData[5] 1163 | 0x........ | HashData[6] 1164 | 0x........ | HashData[7] 1165 | 0x........ | HashData[8] 1166 | 0x00000000 | String offset into .debug_str (terminate data for hash) 1167 `------------' 1168 1169So we still have all of the same data, we just organize it more efficiently for 1170debugger lookup. If we repeat the same "``printf``" lookup from above, we 1171would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit 1172hash value and modulo it by ``n_buckets``. ``BUCKETS[3]`` contains "6" which 1173is the index into the ``HASHES`` table. We would then compare any consecutive 117432 bit hashes values in the ``HASHES`` array as long as the hashes would be in 1175``BUCKETS[3]``. We do this by verifying that each subsequent hash value modulo 1176``n_buckets`` is still 3. In the case of a failed lookup we would access the 1177memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes 1178before we know that we have no match. We don't end up marching through 1179multiple words of memory and we really keep the number of processor data cache 1180lines being accessed as small as possible. 1181 1182The string hash that is used for these lookup tables is the Daniel J. 1183Bernstein hash which is also used in the ELF ``GNU_HASH`` sections. It is a 1184very good hash for all kinds of names in programs with very few hash 1185collisions. 1186 1187Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``. 1188 1189Details 1190^^^^^^^ 1191 1192These name hash tables are designed to be generic where specializations of the 1193table get to define additional data that goes into the header ("``HeaderData``"), 1194how the string value is stored ("``KeyType``") and the content of the data for each 1195hash value. 1196 1197Header Layout 1198""""""""""""" 1199 1200The header has a fixed part, and the specialized part. The exact format of the 1201header is: 1202 1203.. code-block:: c 1204 1205 struct Header 1206 { 1207 uint32_t magic; // 'HASH' magic value to allow endian detection 1208 uint16_t version; // Version number 1209 uint16_t hash_function; // The hash function enumeration that was used 1210 uint32_t bucket_count; // The number of buckets in this hash table 1211 uint32_t hashes_count; // The total number of unique hash values and hash data offsets in this table 1212 uint32_t header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment 1213 // Specifically the length of the following HeaderData field - this does not 1214 // include the size of the preceding fields 1215 HeaderData header_data; // Implementation specific header data 1216 }; 1217 1218The header starts with a 32 bit "``magic``" value which must be ``'HASH'`` 1219encoded as an ASCII integer. This allows the detection of the start of the 1220hash table and also allows the table's byte order to be determined so the table 1221can be correctly extracted. The "``magic``" value is followed by a 16 bit 1222``version`` number which allows the table to be revised and modified in the 1223future. The current version number is 1. ``hash_function`` is a ``uint16_t`` 1224enumeration that specifies which hash function was used to produce this table. 1225The current values for the hash function enumerations include: 1226 1227.. code-block:: c 1228 1229 enum HashFunctionType 1230 { 1231 eHashFunctionDJB = 0u, // Daniel J Bernstein hash function 1232 }; 1233 1234``bucket_count`` is a 32 bit unsigned integer that represents how many buckets 1235are in the ``BUCKETS`` array. ``hashes_count`` is the number of unique 32 bit 1236hash values that are in the ``HASHES`` array, and is the same number of offsets 1237are contained in the ``OFFSETS`` array. ``header_data_len`` specifies the size 1238in bytes of the ``HeaderData`` that is filled in by specialized versions of 1239this table. 1240 1241Fixed Lookup 1242"""""""""""" 1243 1244The header is followed by the buckets, hashes, offsets, and hash value data. 1245 1246.. code-block:: c 1247 1248 struct FixedTable 1249 { 1250 uint32_t buckets[Header.bucket_count]; // An array of hash indexes into the "hashes[]" array below 1251 uint32_t hashes [Header.hashes_count]; // Every unique 32 bit hash for the entire table is in this table 1252 uint32_t offsets[Header.hashes_count]; // An offset that corresponds to each item in the "hashes[]" array above 1253 }; 1254 1255``buckets`` is an array of 32 bit indexes into the ``hashes`` array. The 1256``hashes`` array contains all of the 32 bit hash values for all names in the 1257hash table. Each hash in the ``hashes`` table has an offset in the ``offsets`` 1258array that points to the data for the hash value. 1259 1260This table setup makes it very easy to repurpose these tables to contain 1261different data, while keeping the lookup mechanism the same for all tables. 1262This layout also makes it possible to save the table to disk and map it in 1263later and do very efficient name lookups with little or no parsing. 1264 1265DWARF lookup tables can be implemented in a variety of ways and can store a lot 1266of information for each name. We want to make the DWARF tables extensible and 1267able to store the data efficiently so we have used some of the DWARF features 1268that enable efficient data storage to define exactly what kind of data we store 1269for each name. 1270 1271The ``HeaderData`` contains a definition of the contents of each HashData chunk. 1272We might want to store an offset to all of the debug information entries (DIEs) 1273for each name. To keep things extensible, we create a list of items, or 1274Atoms, that are contained in the data for each name. First comes the type of 1275the data in each atom: 1276 1277.. code-block:: c 1278 1279 enum AtomType 1280 { 1281 eAtomTypeNULL = 0u, 1282 eAtomTypeDIEOffset = 1u, // DIE offset, check form for encoding 1283 eAtomTypeCUOffset = 2u, // DIE offset of the compiler unit header that contains the item in question 1284 eAtomTypeTag = 3u, // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2 1285 eAtomTypeNameFlags = 4u, // Flags from enum NameFlags 1286 eAtomTypeTypeFlags = 5u, // Flags from enum TypeFlags 1287 }; 1288 1289The enumeration values and their meanings are: 1290 1291.. code-block:: none 1292 1293 eAtomTypeNULL - a termination atom that specifies the end of the atom list 1294 eAtomTypeDIEOffset - an offset into the .debug_info section for the DWARF DIE for this name 1295 eAtomTypeCUOffset - an offset into the .debug_info section for the CU that contains the DIE 1296 eAtomTypeDIETag - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is 1297 eAtomTypeNameFlags - Flags for functions and global variables (isFunction, isInlined, isExternal...) 1298 eAtomTypeTypeFlags - Flags for types (isCXXClass, isObjCClass, ...) 1299 1300Then we allow each atom type to define the atom type and how the data for each 1301atom type data is encoded: 1302 1303.. code-block:: c 1304 1305 struct Atom 1306 { 1307 uint16_t type; // AtomType enum value 1308 uint16_t form; // DWARF DW_FORM_XXX defines 1309 }; 1310 1311The ``form`` type above is from the DWARF specification and defines the exact 1312encoding of the data for the Atom type. See the DWARF specification for the 1313``DW_FORM_`` definitions. 1314 1315.. code-block:: c 1316 1317 struct HeaderData 1318 { 1319 uint32_t die_offset_base; 1320 uint32_t atom_count; 1321 Atoms atoms[atom_count0]; 1322 }; 1323 1324``HeaderData`` defines the base DIE offset that should be added to any atoms 1325that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``, 1326``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``. It also defines 1327what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large 1328each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data 1329should be interpreted. 1330 1331For the current implementations of the "``.apple_names``" (all functions + 1332globals), the "``.apple_types``" (names of all types that are defined), and 1333the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom`` 1334array to be: 1335 1336.. code-block:: c 1337 1338 HeaderData.atom_count = 1; 1339 HeaderData.atoms[0].type = eAtomTypeDIEOffset; 1340 HeaderData.atoms[0].form = DW_FORM_data4; 1341 1342This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is 1343encoded as a 32 bit value (DW_FORM_data4). This allows a single name to have 1344multiple matching DIEs in a single file, which could come up with an inlined 1345function for instance. Future tables could include more information about the 1346DIE such as flags indicating if the DIE is a function, method, block, 1347or inlined. 1348 1349The KeyType for the DWARF table is a 32 bit string table offset into the 1350".debug_str" table. The ".debug_str" is the string table for the DWARF which 1351may already contain copies of all of the strings. This helps make sure, with 1352help from the compiler, that we reuse the strings between all of the DWARF 1353sections and keeps the hash table size down. Another benefit to having the 1354compiler generate all strings as DW_FORM_strp in the debug info, is that 1355DWARF parsing can be made much faster. 1356 1357After a lookup is made, we get an offset into the hash data. The hash data 1358needs to be able to deal with 32 bit hash collisions, so the chunk of data 1359at the offset in the hash data consists of a triple: 1360 1361.. code-block:: c 1362 1363 uint32_t str_offset 1364 uint32_t hash_data_count 1365 HashData[hash_data_count] 1366 1367If "str_offset" is zero, then the bucket contents are done. 99.9% of the 1368hash data chunks contain a single item (no 32 bit hash collision): 1369 1370.. code-block:: none 1371 1372 .------------. 1373 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1374 | 0x00000004 | uint32_t HashData count 1375 | 0x........ | uint32_t HashData[0] DIE offset 1376 | 0x........ | uint32_t HashData[1] DIE offset 1377 | 0x........ | uint32_t HashData[2] DIE offset 1378 | 0x........ | uint32_t HashData[3] DIE offset 1379 | 0x00000000 | uint32_t KeyType (end of hash chain) 1380 `------------' 1381 1382If there are collisions, you will have multiple valid string offsets: 1383 1384.. code-block:: none 1385 1386 .------------. 1387 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1388 | 0x00000004 | uint32_t HashData count 1389 | 0x........ | uint32_t HashData[0] DIE offset 1390 | 0x........ | uint32_t HashData[1] DIE offset 1391 | 0x........ | uint32_t HashData[2] DIE offset 1392 | 0x........ | uint32_t HashData[3] DIE offset 1393 | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print") 1394 | 0x00000002 | uint32_t HashData count 1395 | 0x........ | uint32_t HashData[0] DIE offset 1396 | 0x........ | uint32_t HashData[1] DIE offset 1397 | 0x00000000 | uint32_t KeyType (end of hash chain) 1398 `------------' 1399 1400Current testing with real world C++ binaries has shown that there is around 1 140132 bit hash collision per 100,000 name entries. 1402 1403Contents 1404^^^^^^^^ 1405 1406As we said, we want to strictly define exactly what is included in the 1407different tables. For DWARF, we have 3 tables: "``.apple_names``", 1408"``.apple_types``", and "``.apple_namespaces``". 1409 1410"``.apple_names``" sections should contain an entry for each DWARF DIE whose 1411``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or 1412``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``, 1413``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``. It also contains 1414``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and 1415static variables). All global and static variables should be included, 1416including those scoped within functions and classes. For example using the 1417following code: 1418 1419.. code-block:: c 1420 1421 static int var = 0; 1422 1423 void f () 1424 { 1425 static int var = 0; 1426 } 1427 1428Both of the static ``var`` variables would be included in the table. All 1429functions should emit both their full names and their basenames. For C or C++, 1430the full name is the mangled name (if available) which is usually in the 1431``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the 1432function basename. If global or static variables have a mangled name in a 1433``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the 1434simple name found in the ``DW_AT_name`` attribute. 1435 1436"``.apple_types``" sections should contain an entry for each DWARF DIE whose 1437tag is one of: 1438 1439* DW_TAG_array_type 1440* DW_TAG_class_type 1441* DW_TAG_enumeration_type 1442* DW_TAG_pointer_type 1443* DW_TAG_reference_type 1444* DW_TAG_string_type 1445* DW_TAG_structure_type 1446* DW_TAG_subroutine_type 1447* DW_TAG_typedef 1448* DW_TAG_union_type 1449* DW_TAG_ptr_to_member_type 1450* DW_TAG_set_type 1451* DW_TAG_subrange_type 1452* DW_TAG_base_type 1453* DW_TAG_const_type 1454* DW_TAG_file_type 1455* DW_TAG_namelist 1456* DW_TAG_packed_type 1457* DW_TAG_volatile_type 1458* DW_TAG_restrict_type 1459* DW_TAG_atomic_type 1460* DW_TAG_interface_type 1461* DW_TAG_unspecified_type 1462* DW_TAG_shared_type 1463 1464Only entries with a ``DW_AT_name`` attribute are included, and the entry must 1465not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero 1466value). For example, using the following code: 1467 1468.. code-block:: c 1469 1470 int main () 1471 { 1472 int *b = 0; 1473 return *b; 1474 } 1475 1476We get a few type DIEs: 1477 1478.. code-block:: none 1479 1480 0x00000067: TAG_base_type [5] 1481 AT_encoding( DW_ATE_signed ) 1482 AT_name( "int" ) 1483 AT_byte_size( 0x04 ) 1484 1485 0x0000006e: TAG_pointer_type [6] 1486 AT_type( {0x00000067} ( int ) ) 1487 AT_byte_size( 0x08 ) 1488 1489The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``. 1490 1491"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs. 1492If we run into a namespace that has no name this is an anonymous namespace, and 1493the name should be output as "``(anonymous namespace)``" (without the quotes). 1494Why? This matches the output of the ``abi::cxa_demangle()`` that is in the 1495standard C++ library that demangles mangled names. 1496 1497 1498Language Extensions and File Format Changes 1499^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1500 1501Objective-C Extensions 1502"""""""""""""""""""""" 1503 1504"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an 1505Objective-C class. The name used in the hash table is the name of the 1506Objective-C class itself. If the Objective-C class has a category, then an 1507entry is made for both the class name without the category, and for the class 1508name with the category. So if we have a DIE at offset 0x1234 with a name of 1509method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add 1510an entry for "``NSString``" that points to DIE 0x1234, and an entry for 1511"``NSString(my_additions)``" that points to 0x1234. This allows us to quickly 1512track down all Objective-C methods for an Objective-C class when doing 1513expressions. It is needed because of the dynamic nature of Objective-C where 1514anyone can add methods to a class. The DWARF for Objective-C methods is also 1515emitted differently from C++ classes where the methods are not usually 1516contained in the class definition, they are scattered about across one or more 1517compile units. Categories can also be defined in different shared libraries. 1518So we need to be able to quickly find all of the methods and class functions 1519given the Objective-C class name, or quickly find all methods and class 1520functions for a class + category name. This table does not contain any 1521selector names, it just maps Objective-C class names (or class names + 1522category) to all of the methods and class functions. The selectors are added 1523as function basenames in the "``.debug_names``" section. 1524 1525In the "``.apple_names``" section for Objective-C functions, the full name is 1526the entire function name with the brackets ("``-[NSString 1527stringWithCString:]``") and the basename is the selector only 1528("``stringWithCString:``"). 1529 1530Mach-O Changes 1531"""""""""""""" 1532 1533The sections names for the apple hash tables are for non-mach-o files. For 1534mach-o files, the sections should be contained in the ``__DWARF`` segment with 1535names as follows: 1536 1537* "``.apple_names``" -> "``__apple_names``" 1538* "``.apple_types``" -> "``__apple_types``" 1539* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit) 1540* "``.apple_objc``" -> "``__apple_objc``" 1541 1542.. _codeview: 1543 1544CodeView Debug Info Format 1545========================== 1546 1547LLVM supports emitting CodeView, the Microsoft debug info format, and this 1548section describes the design and implementation of that support. 1549 1550Format Background 1551----------------- 1552 1553CodeView as a format is clearly oriented around C++ debugging, and in C++, the 1554majority of debug information tends to be type information. Therefore, the 1555overriding design constraint of CodeView is the separation of type information 1556from other "symbol" information so that type information can be efficiently 1557merged across translation units. Both type information and symbol information is 1558generally stored as a sequence of records, where each record begins with a 155916-bit record size and a 16-bit record kind. 1560 1561Type information is usually stored in the ``.debug$T`` section of the object 1562file. All other debug info, such as line info, string table, symbol info, and 1563inlinee info, is stored in one or more ``.debug$S`` sections. There may only be 1564one ``.debug$T`` section per object file, since all other debug info refers to 1565it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation, 1566the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing 1567to the PDB. When using PDBs, symbol information appears to remain in the object 1568file ``.debug$S`` sections. 1569 1570Type records are referred to by their index, which is the number of records in 1571the stream before a given record plus ``0x1000``. Many common basic types, such 1572as the basic integral types and unqualified pointers to them, are represented 1573using type indices less than ``0x1000``. Such basic types are built in to 1574CodeView consumers and do not require type records. 1575 1576Each type record may only contain type indices that are less than its own type 1577index. This ensures that the graph of type stream references is acyclic. While 1578the source-level type graph may contain cycles through pointer types (consider a 1579linked list struct), these cycles are removed from the type stream by always 1580referring to the forward declaration record of user-defined record types. Only 1581"symbol" records in the ``.debug$S`` streams may refer to complete, 1582non-forward-declaration type records. 1583 1584Working with CodeView 1585--------------------- 1586 1587These are instructions for some common tasks for developers working to improve 1588LLVM's CodeView support. Most of them revolve around using the CodeView dumper 1589embedded in ``llvm-readobj``. 1590 1591* Testing MSVC's output:: 1592 1593 $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file 1594 $ llvm-readobj -codeview foo.obj 1595 1596* Getting LLVM IR debug info out of Clang:: 1597 1598 $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm 1599 1600 Use this to generate LLVM IR for LLVM test cases. 1601 1602* Generate and dump CodeView from LLVM IR metadata:: 1603 1604 $ llc foo.ll -filetype=obj -o foo.obj 1605 $ llvm-readobj -codeview foo.obj > foo.txt 1606 1607 Use this pattern in lit test cases and FileCheck the output of llvm-readobj 1608 1609Improving LLVM's CodeView support is a process of finding interesting type 1610records, constructing a C++ test case that makes MSVC emit those records, 1611dumping the records, understanding them, and then generating equivalent records 1612in LLVM's backend. 1613 1614Testing Debug Info Preservation in Optimizations 1615================================================ 1616 1617The following paragraphs are an introduction to the debugify utility 1618and examples of how to use it in regression tests to check debug info 1619preservation after optimizations. 1620 1621The ``debugify`` utility 1622------------------------ 1623 1624The ``debugify`` synthetic debug info testing utility consists of two 1625main parts. The ``debugify`` pass and the ``check-debugify`` one. They are 1626meant to be used with ``opt`` for development purposes. 1627 1628The first applies synthetic debug information to every instruction of the module, 1629while the latter checks that this DI is still available after an optimization 1630has occurred, reporting any errors/warnings while doing so. 1631 1632The instructions are assigned sequentially increasing line locations, 1633and are immediately used by debug value intrinsics when possible. 1634 1635For example, here is a module before: 1636 1637.. code-block:: llvm 1638 1639 define void @f(i32* %x) { 1640 entry: 1641 %x.addr = alloca i32*, align 8 1642 store i32* %x, i32** %x.addr, align 8 1643 %0 = load i32*, i32** %x.addr, align 8 1644 store i32 10, i32* %0, align 4 1645 ret void 1646 } 1647 1648and after running ``opt -debugify`` on it we get: 1649 1650.. code-block:: text 1651 1652 define void @f(i32* %x) !dbg !6 { 1653 entry: 1654 %x.addr = alloca i32*, align 8, !dbg !12 1655 call void @llvm.dbg.value(metadata i32** %x.addr, metadata !9, metadata !DIExpression()), !dbg !12 1656 store i32* %x, i32** %x.addr, align 8, !dbg !13 1657 %0 = load i32*, i32** %x.addr, align 8, !dbg !14 1658 call void @llvm.dbg.value(metadata i32* %0, metadata !11, metadata !DIExpression()), !dbg !14 1659 store i32 10, i32* %0, align 4, !dbg !15 1660 ret void, !dbg !16 1661 } 1662 1663 !llvm.dbg.cu = !{!0} 1664 !llvm.debugify = !{!3, !4} 1665 !llvm.module.flags = !{!5} 1666 1667 !0 = distinct !DICompileUnit(language: DW_LANG_C, file: !1, producer: "debugify", isOptimized: true, runtimeVersion: 0, emissionKind: FullDebug, enums: !2) 1668 !1 = !DIFile(filename: "debugify-sample.ll", directory: "/") 1669 !2 = !{} 1670 !3 = !{i32 5} 1671 !4 = !{i32 2} 1672 !5 = !{i32 2, !"Debug Info Version", i32 3} 1673 !6 = distinct !DISubprogram(name: "f", linkageName: "f", scope: null, file: !1, line: 1, type: !7, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: true, unit: !0, retainedNodes: !8) 1674 !7 = !DISubroutineType(types: !2) 1675 !8 = !{!9, !11} 1676 !9 = !DILocalVariable(name: "1", scope: !6, file: !1, line: 1, type: !10) 1677 !10 = !DIBasicType(name: "ty64", size: 64, encoding: DW_ATE_unsigned) 1678 !11 = !DILocalVariable(name: "2", scope: !6, file: !1, line: 3, type: !10) 1679 !12 = !DILocation(line: 1, column: 1, scope: !6) 1680 !13 = !DILocation(line: 2, column: 1, scope: !6) 1681 !14 = !DILocation(line: 3, column: 1, scope: !6) 1682 !15 = !DILocation(line: 4, column: 1, scope: !6) 1683 !16 = !DILocation(line: 5, column: 1, scope: !6) 1684 1685The following is an example of the -check-debugify output: 1686 1687.. code-block:: none 1688 1689 $ opt -enable-debugify -loop-vectorize llvm/test/Transforms/LoopVectorize/i8-induction.ll -disable-output 1690 ERROR: Instruction with empty DebugLoc in function f -- %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] 1691 1692Errors/warnings can range from instructions with empty debug location to an 1693instruction having a type that's incompatible with the source variable it describes, 1694all the way to missing lines and missing debug value intrinsics. 1695 1696Fixing errors 1697^^^^^^^^^^^^^ 1698 1699Each of the errors above has a relevant API available to fix it. 1700 1701* In the case of missing debug location, ``Instruction::setDebugLoc`` or possibly 1702 ``IRBuilder::setCurrentDebugLocation`` when using a Builder and the new location 1703 should be reused. 1704 1705* When a debug value has incompatible type ``llvm::replaceAllDbgUsesWith`` can be used. 1706 After a RAUW call an incompatible type error can occur because RAUW does not handle 1707 widening and narrowing of variables while ``llvm::replaceAllDbgUsesWith`` does. It is 1708 also capable of changing the DWARF expression used by the debugger to describe the variable. 1709 It also prevents use-before-def by salvaging or deleting invalid debug values. 1710 1711* When a debug value is missing ``llvm::salvageDebugInfo`` can be used when no replacement 1712 exists, or ``llvm::replaceAllDbgUsesWith`` when a replacement exists. 1713 1714Using ``debugify`` 1715------------------ 1716 1717In order for ``check-debugify`` to work, the DI must be coming from 1718``debugify``. Thus, modules with existing DI will be skipped. 1719 1720The most straightforward way to use ``debugify`` is as follows:: 1721 1722 $ opt -debugify -pass-to-test -check-debugify sample.ll 1723 1724This will inject synthetic DI to ``sample.ll`` run the ``pass-to-test`` 1725and then check for missing DI. 1726 1727Some other ways to run debugify are avaliable: 1728 1729.. code-block:: bash 1730 1731 # Same as the above example. 1732 $ opt -enable-debugify -pass-to-test sample.ll 1733 1734 # Suppresses verbose debugify output. 1735 $ opt -enable-debugify -debugify-quiet -pass-to-test sample.ll 1736 1737 # Prepend -debugify before and append -check-debugify -strip after 1738 # each pass on the pipeline (similar to -verify-each). 1739 $ opt -debugify-each -O2 sample.ll 1740 1741``debugify`` can also be used to test a backend, e.g: 1742 1743.. code-block:: bash 1744 1745 $ opt -debugify < sample.ll | llc -o - 1746 1747``debugify`` in regression tests 1748^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1749 1750The ``-debugify`` pass is especially helpful when it comes to testing that 1751a given pass preserves DI while transforming the module. For this to work, 1752the ``-debugify`` output must be stable enough to use in regression tests. 1753Changes to this pass are not allowed to break existing tests. 1754 1755It allows us to test for DI loss in the same tests we check that the 1756transformation is actually doing what it should. 1757 1758Here is an example from ``test/Transforms/InstCombine/cast-mul-select.ll``: 1759 1760.. code-block:: llvm 1761 1762 ; RUN: opt < %s -debugify -instcombine -S | FileCheck %s --check-prefix=DEBUGINFO 1763 1764 define i32 @mul(i32 %x, i32 %y) { 1765 ; DBGINFO-LABEL: @mul( 1766 ; DBGINFO-NEXT: [[C:%.*]] = mul i32 {{.*}} 1767 ; DBGINFO-NEXT: call void @llvm.dbg.value(metadata i32 [[C]] 1768 ; DBGINFO-NEXT: [[D:%.*]] = and i32 {{.*}} 1769 ; DBGINFO-NEXT: call void @llvm.dbg.value(metadata i32 [[D]] 1770 1771 %A = trunc i32 %x to i8 1772 %B = trunc i32 %y to i8 1773 %C = mul i8 %A, %B 1774 %D = zext i8 %C to i32 1775 ret i32 %D 1776 } 1777 1778Here we test that the two ``dbg.value`` instrinsics are preserved and 1779are correctly pointing to the ``[[C]]`` and ``[[D]]`` variables. 1780 1781.. note:: 1782 1783 Note, that when writing this kind of regression tests, it is important 1784 to make them as robust as possible. That's why we should try to avoid 1785 hardcoding line/variable numbers in check lines. If for example you test 1786 for a ``DILocation`` to have a specific line number, and someone later adds 1787 an instruction before the one we check the test will fail. In the cases this 1788 can't be avoided (say, if a test wouldn't be precise enough), moving the 1789 test to its own file is preferred. 1790