1================================ 2Source Level Debugging with LLVM 3================================ 4 5.. contents:: 6 :local: 7 8Introduction 9============ 10 11This document is the central repository for all information pertaining to debug 12information in LLVM. It describes the :ref:`actual format that the LLVM debug 13information takes <format>`, which is useful for those interested in creating 14front-ends or dealing directly with the information. Further, this document 15provides specific examples of what debug information for C/C++ looks like. 16 17Philosophy behind LLVM debugging information 18-------------------------------------------- 19 20The idea of the LLVM debugging information is to capture how the important 21pieces of the source-language's Abstract Syntax Tree map onto LLVM code. 22Several design aspects have shaped the solution that appears here. The 23important ones are: 24 25* Debugging information should have very little impact on the rest of the 26 compiler. No transformations, analyses, or code generators should need to 27 be modified because of debugging information. 28 29* LLVM optimizations should interact in :ref:`well-defined and easily described 30 ways <intro_debugopt>` with the debugging information. 31 32* Because LLVM is designed to support arbitrary programming languages, 33 LLVM-to-LLVM tools should not need to know anything about the semantics of 34 the source-level-language. 35 36* Source-level languages are often **widely** different from one another. 37 LLVM should not put any restrictions of the flavor of the source-language, 38 and the debugging information should work with any language. 39 40* With code generator support, it should be possible to use an LLVM compiler 41 to compile a program to native machine code and standard debugging 42 formats. This allows compatibility with traditional machine-code level 43 debuggers, like GDB or DBX. 44 45The approach used by the LLVM implementation is to use a small set of 46:ref:`intrinsic functions <format_common_intrinsics>` to define a mapping 47between LLVM program objects and the source-level objects. The description of 48the source-level program is maintained in LLVM metadata in an 49:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end 50currently uses working draft 7 of the `DWARF 3 standard 51<http://www.eagercon.com/dwarf/dwarf3std.htm>`_). 52 53When a program is being debugged, a debugger interacts with the user and turns 54the stored debug information into source-language specific information. As 55such, a debugger must be aware of the source-language, and is thus tied to a 56specific language or family of languages. 57 58Debug information consumers 59--------------------------- 60 61The role of debug information is to provide meta information normally stripped 62away during the compilation process. This meta information provides an LLVM 63user a relationship between generated code and the original program source 64code. 65 66Currently, there are two backend consumers of debug info: DwarfDebug and 67CodeViewDebug. DwarfDebug produces DWARF suitable for use with GDB, LLDB, and 68other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView, 69the Microsoft debug info format, which is usable with Microsoft debuggers such 70as Visual Studio and WinDBG. LLVM's debug information format is mostly derived 71from and inspired by DWARF, but it is feasible to translate into other target 72debug info formats such as STABS. 73 74It would also be reasonable to use debug information to feed profiling tools 75for analysis of generated code, or, tools for reconstructing the original 76source from generated code. 77 78.. _intro_debugopt: 79 80Debugging optimized code 81------------------------ 82 83An extremely high priority of LLVM debugging information is to make it interact 84well with optimizations and analysis. In particular, the LLVM debug 85information provides the following guarantees: 86 87* LLVM debug information **always provides information to accurately read 88 the source-level state of the program**, regardless of which LLVM 89 optimizations have been run, and without any modification to the 90 optimizations themselves. However, some optimizations may impact the 91 ability to modify the current state of the program with a debugger, such 92 as setting program variables, or calling functions that have been 93 deleted. 94 95* As desired, LLVM optimizations can be upgraded to be aware of debugging 96 information, allowing them to update the debugging information as they 97 perform aggressive optimizations. This means that, with effort, the LLVM 98 optimizers could optimize debug code just as well as non-debug code. 99 100* LLVM debug information does not prevent optimizations from 101 happening (for example inlining, basic block reordering/merging/cleanup, 102 tail duplication, etc). 103 104* LLVM debug information is automatically optimized along with the rest of 105 the program, using existing facilities. For example, duplicate 106 information is automatically merged by the linker, and unused information 107 is automatically removed. 108 109Basically, the debug information allows you to compile a program with 110"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify 111the program as it executes from a debugger. Compiling a program with 112"``-O3 -g``" gives you full debug information that is always available and 113accurate for reading (e.g., you get accurate stack traces despite tail call 114elimination and inlining), but you might lose the ability to modify the program 115and call functions which were optimized out of the program, or inlined away 116completely. 117 118The :ref:`LLVM test suite <test-suite-quickstart>` provides a framework to test 119optimizer's handling of debugging information. It can be run like this: 120 121.. code-block:: bash 122 123 % cd llvm/projects/test-suite/MultiSource/Benchmarks # or some other level 124 % make TEST=dbgopt 125 126This will test impact of debugging information on optimization passes. If 127debugging information influences optimization passes then it will be reported 128as a failure. See :doc:`TestingGuide` for more information on LLVM test 129infrastructure and how to run various tests. 130 131.. _format: 132 133Debugging information format 134============================ 135 136LLVM debugging information has been carefully designed to make it possible for 137the optimizer to optimize the program and debugging information without 138necessarily having to know anything about debugging information. In 139particular, the use of metadata avoids duplicated debugging information from 140the beginning, and the global dead code elimination pass automatically deletes 141debugging information for a function if it decides to delete the function. 142 143To do this, most of the debugging information (descriptors for types, 144variables, functions, source files, etc) is inserted by the language front-end 145in the form of LLVM metadata. 146 147Debug information is designed to be agnostic about the target debugger and 148debugging information representation (e.g. DWARF/Stabs/etc). It uses a generic 149pass to decode the information that represents variables, types, functions, 150namespaces, etc: this allows for arbitrary source-language semantics and 151type-systems to be used, as long as there is a module written for the target 152debugger to interpret the information. 153 154To provide basic functionality, the LLVM debugger does have to make some 155assumptions about the source-level language being debugged, though it keeps 156these to a minimum. The only common features that the LLVM debugger assumes 157exist are `source files <LangRef.html#difile>`_, and `program objects 158<LangRef.html#diglobalvariable>`_. These abstract objects are used by a 159debugger to form stack traces, show information about local variables, etc. 160 161This section of the documentation first describes the representation aspects 162common to any source-language. :ref:`ccxx_frontend` describes the data layout 163conventions used by the C and C++ front-ends. 164 165Debug information descriptors are `specialized metadata nodes 166<LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``. 167 168.. _format_common_intrinsics: 169 170Debugger intrinsic functions 171---------------------------- 172 173LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to 174provide debug information at various points in generated code. 175 176``llvm.dbg.declare`` 177^^^^^^^^^^^^^^^^^^^^ 178 179.. code-block:: llvm 180 181 void @llvm.dbg.declare(metadata, metadata, metadata) 182 183This intrinsic provides information about a local element (e.g., variable). The 184first argument is metadata holding the alloca for the variable. The second 185argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a 186description of the variable. The third argument is a `complex expression 187<LangRef.html#diexpression>`_. An `llvm.dbg.declare` instrinsic describes the 188*location* of a source variable. 189 190.. code-block:: llvm 191 192 %i.addr = alloca i32, align 4 193 call void @llvm.dbg.declare(metadata i32* %i.addr, metadata !1, metadata !2), !dbg !3 194 !1 = !DILocalVariable(name: "i", ...) ; int i 195 !2 = !DIExpression() 196 !3 = !DILocation(...) 197 ... 198 %buffer = alloca [256 x i8], align 8 199 ; The address of i is buffer+64. 200 call void @llvm.dbg.declare(metadata [256 x i8]* %buffer, metadata !1, metadata !2) 201 !1 = !DILocalVariable(name: "i", ...) ; int i 202 !2 = !DIExpression(DW_OP_plus, 64) 203 204 205``llvm.dbg.value`` 206^^^^^^^^^^^^^^^^^^ 207 208.. code-block:: llvm 209 210 void @llvm.dbg.value(metadata, metadata, metadata) 211 212This intrinsic provides information when a user source variable is set to a new 213value. The first argument is the new value (wrapped as metadata). The third 214argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a 215description of the variable. The fourth argument is a `complex expression 216<LangRef.html#diexpression>`_. 217 218Object lifetimes and scoping 219============================ 220 221In many languages, the local variables in functions can have their lifetimes or 222scopes limited to a subset of a function. In the C family of languages, for 223example, variables are only live (readable and writable) within the source 224block that they are defined in. In functional languages, values are only 225readable after they have been defined. Though this is a very obvious concept, 226it is non-trivial to model in LLVM, because it has no notion of scoping in this 227sense, and does not want to be tied to a language's scoping rules. 228 229In order to handle this, the LLVM debug format uses the metadata attached to 230llvm instructions to encode line number and scoping information. Consider the 231following C fragment, for example: 232 233.. code-block:: c 234 235 1. void foo() { 236 2. int X = 21; 237 3. int Y = 22; 238 4. { 239 5. int Z = 23; 240 6. Z = X; 241 7. } 242 8. X = Y; 243 9. } 244 245Compiled to LLVM, this function would be represented like this: 246 247.. code-block:: text 248 249 ; Function Attrs: nounwind ssp uwtable 250 define void @foo() #0 !dbg !4 { 251 entry: 252 %X = alloca i32, align 4 253 %Y = alloca i32, align 4 254 %Z = alloca i32, align 4 255 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 256 store i32 21, i32* %X, align 4, !dbg !14 257 call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16 258 store i32 22, i32* %Y, align 4, !dbg !16 259 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 260 store i32 23, i32* %Z, align 4, !dbg !19 261 %0 = load i32, i32* %X, align 4, !dbg !20 262 store i32 %0, i32* %Z, align 4, !dbg !21 263 %1 = load i32, i32* %Y, align 4, !dbg !22 264 store i32 %1, i32* %X, align 4, !dbg !23 265 ret void, !dbg !24 266 } 267 268 ; Function Attrs: nounwind readnone 269 declare void @llvm.dbg.declare(metadata, metadata, metadata) #1 270 271 attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } 272 attributes #1 = { nounwind readnone } 273 274 !llvm.dbg.cu = !{!0} 275 !llvm.module.flags = !{!7, !8, !9} 276 !llvm.ident = !{!10} 277 278 !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2) 279 !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info") 280 !2 = !{} 281 !3 = !{!4} 282 !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, variables: !2) 283 !5 = !DISubroutineType(types: !6) 284 !6 = !{null} 285 !7 = !{i32 2, !"Dwarf Version", i32 2} 286 !8 = !{i32 2, !"Debug Info Version", i32 3} 287 !9 = !{i32 1, !"PIC Level", i32 2} 288 !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"} 289 !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12) 290 !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed) 291 !13 = !DIExpression() 292 !14 = !DILocation(line: 2, column: 9, scope: !4) 293 !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12) 294 !16 = !DILocation(line: 3, column: 9, scope: !4) 295 !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12) 296 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 297 !19 = !DILocation(line: 5, column: 11, scope: !18) 298 !20 = !DILocation(line: 6, column: 11, scope: !18) 299 !21 = !DILocation(line: 6, column: 9, scope: !18) 300 !22 = !DILocation(line: 8, column: 9, scope: !4) 301 !23 = !DILocation(line: 8, column: 7, scope: !4) 302 !24 = !DILocation(line: 9, column: 3, scope: !4) 303 304 305This example illustrates a few important details about LLVM debugging 306information. In particular, it shows how the ``llvm.dbg.declare`` intrinsic and 307location information, which are attached to an instruction, are applied 308together to allow a debugger to analyze the relationship between statements, 309variable definitions, and the code used to implement the function. 310 311.. code-block:: llvm 312 313 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 314 ; [debug line = 2:7] [debug variable = X] 315 316The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the 317variable ``X``. The metadata ``!dbg !14`` attached to the intrinsic provides 318scope information for the variable ``X``. 319 320.. code-block:: text 321 322 !14 = !DILocation(line: 2, column: 9, scope: !4) 323 !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, 324 isLocal: false, isDefinition: true, scopeLine: 1, 325 isOptimized: false, variables: !2) 326 327Here ``!14`` is metadata providing `location information 328<LangRef.html#dilocation>`_. In this example, scope is encoded by ``!4``, a 329`subprogram descriptor <LangRef.html#disubprogram>`_. This way the location 330information attached to the intrinsics indicates that the variable ``X`` is 331declared at line number 2 at a function level scope in function ``foo``. 332 333Now lets take another example. 334 335.. code-block:: llvm 336 337 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 338 ; [debug line = 5:9] [debug variable = Z] 339 340The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for 341variable ``Z``. The metadata ``!dbg !19`` attached to the intrinsic provides 342scope information for the variable ``Z``. 343 344.. code-block:: text 345 346 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 347 !19 = !DILocation(line: 5, column: 11, scope: !18) 348 349Here ``!19`` indicates that ``Z`` is declared at line number 5 and column 350number 0 inside of lexical scope ``!18``. The lexical scope itself resides 351inside of subprogram ``!4`` described above. 352 353The scope information attached with each instruction provides a straightforward 354way to find instructions covered by a scope. 355 356.. _ccxx_frontend: 357 358C/C++ front-end specific debug information 359========================================== 360 361The C and C++ front-ends represent information about the program in a format 362that is effectively identical to `DWARF 3.0 363<http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information 364content. This allows code generators to trivially support native debuggers by 365generating standard dwarf information, and contains enough information for 366non-dwarf targets to translate it as needed. 367 368This section describes the forms used to represent C and C++ programs. Other 369languages could pattern themselves after this (which itself is tuned to 370representing programs in the same way that DWARF 3 does), or they could choose 371to provide completely different forms if they don't fit into the DWARF model. 372As support for debugging information gets added to the various LLVM 373source-language front-ends, the information used should be documented here. 374 375The following sections provide examples of a few C/C++ constructs and the debug 376information that would best describe those constructs. The canonical 377references are the ``DIDescriptor`` classes defined in 378``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions 379in ``lib/IR/DIBuilder.cpp``. 380 381C/C++ source file information 382----------------------------- 383 384``llvm::Instruction`` provides easy access to metadata attached with an 385instruction. One can extract line number information encoded in LLVM IR using 386``Instruction::getDebugLoc()`` and ``DILocation::getLine()``. 387 388.. code-block:: c++ 389 390 if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction 391 unsigned Line = Loc->getLine(); 392 StringRef File = Loc->getFilename(); 393 StringRef Dir = Loc->getDirectory(); 394 } 395 396C/C++ global variable information 397--------------------------------- 398 399Given an integer global variable declared as follows: 400 401.. code-block:: c 402 403 _Alignas(8) int MyGlobal = 100; 404 405a C/C++ front-end would generate the following descriptors: 406 407.. code-block:: text 408 409 ;; 410 ;; Define the global itself. 411 ;; 412 @MyGlobal = global i32 100, align 8, !dbg !0 413 414 ;; 415 ;; List of debug info of globals 416 ;; 417 !llvm.dbg.cu = !{!1} 418 419 ;; Some unrelated metadata. 420 !llvm.module.flags = !{!6, !7} 421 !llvm.ident = !{!8} 422 423 ;; Define the global variable itself 424 !0 = distinct !DIGlobalVariable(name: "MyGlobal", scope: !1, file: !2, line: 1, type: !5, isLocal: false, isDefinition: true, align: 64) 425 426 ;; Define the compile unit. 427 !1 = distinct !DICompileUnit(language: DW_LANG_C99, file: !2, 428 producer: "clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)", 429 isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, 430 enums: !3, globals: !4) 431 432 ;; 433 ;; Define the file 434 ;; 435 !2 = !DIFile(filename: "/dev/stdin", 436 directory: "/Users/dexonsmith/data/llvm/debug-info") 437 438 ;; An empty array. 439 !3 = !{} 440 441 ;; The Array of Global Variables 442 !4 = !{!0} 443 444 ;; 445 ;; Define the type 446 ;; 447 !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed) 448 449 ;; Dwarf version to output. 450 !6 = !{i32 2, !"Dwarf Version", i32 4} 451 452 ;; Debug info schema version. 453 !7 = !{i32 2, !"Debug Info Version", i32 3} 454 455 ;; Compiler identification 456 !8 = !{!"clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)"} 457 458 459The align value in DIGlobalVariable description specifies variable alignment in 460case it was forced by C11 _Alignas(), C++11 alignas() keywords or compiler 461attribute __attribute__((aligned ())). In other case (when this field is missing) 462alignment is considered default. This is used when producing DWARF output 463for DW_AT_alignment value. 464 465C/C++ function information 466-------------------------- 467 468Given a function declared as follows: 469 470.. code-block:: c 471 472 int main(int argc, char *argv[]) { 473 return 0; 474 } 475 476a C/C++ front-end would generate the following descriptors: 477 478.. code-block:: text 479 480 ;; 481 ;; Define the anchor for subprograms. 482 ;; 483 !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5, 484 isLocal: false, isDefinition: true, scopeLine: 1, 485 flags: DIFlagPrototyped, isOptimized: false, 486 variables: !2) 487 488 ;; 489 ;; Define the subprogram itself. 490 ;; 491 define i32 @main(i32 %argc, i8** %argv) !dbg !4 { 492 ... 493 } 494 495Debugging information format 496============================ 497 498Debugging Information Extension for Objective C Properties 499---------------------------------------------------------- 500 501Introduction 502^^^^^^^^^^^^ 503 504Objective C provides a simpler way to declare and define accessor methods using 505declared properties. The language provides features to declare a property and 506to let compiler synthesize accessor methods. 507 508The debugger lets developer inspect Objective C interfaces and their instance 509variables and class variables. However, the debugger does not know anything 510about the properties defined in Objective C interfaces. The debugger consumes 511information generated by compiler in DWARF format. The format does not support 512encoding of Objective C properties. This proposal describes DWARF extensions to 513encode Objective C properties, which the debugger can use to let developers 514inspect Objective C properties. 515 516Proposal 517^^^^^^^^ 518 519Objective C properties exist separately from class members. A property can be 520defined only by "setter" and "getter" selectors, and be calculated anew on each 521access. Or a property can just be a direct access to some declared ivar. 522Finally it can have an ivar "automatically synthesized" for it by the compiler, 523in which case the property can be referred to in user code directly using the 524standard C dereference syntax as well as through the property "dot" syntax, but 525there is no entry in the ``@interface`` declaration corresponding to this ivar. 526 527To facilitate debugging, these properties we will add a new DWARF TAG into the 528``DW_TAG_structure_type`` definition for the class to hold the description of a 529given property, and a set of DWARF attributes that provide said description. 530The property tag will also contain the name and declared type of the property. 531 532If there is a related ivar, there will also be a DWARF property attribute placed 533in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG 534for that property. And in the case where the compiler synthesizes the ivar 535directly, the compiler is expected to generate a ``DW_TAG_member`` for that 536ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used 537to access this ivar directly in code, and with the property attribute pointing 538back to the property it is backing. 539 540The following examples will serve as illustration for our discussion: 541 542.. code-block:: objc 543 544 @interface I1 { 545 int n2; 546 } 547 548 @property int p1; 549 @property int p2; 550 @end 551 552 @implementation I1 553 @synthesize p1; 554 @synthesize p2 = n2; 555 @end 556 557This produces the following DWARF (this is a "pseudo dwarfdump" output): 558 559.. code-block:: none 560 561 0x00000100: TAG_structure_type [7] * 562 AT_APPLE_runtime_class( 0x10 ) 563 AT_name( "I1" ) 564 AT_decl_file( "Objc_Property.m" ) 565 AT_decl_line( 3 ) 566 567 0x00000110 TAG_APPLE_property 568 AT_name ( "p1" ) 569 AT_type ( {0x00000150} ( int ) ) 570 571 0x00000120: TAG_APPLE_property 572 AT_name ( "p2" ) 573 AT_type ( {0x00000150} ( int ) ) 574 575 0x00000130: TAG_member [8] 576 AT_name( "_p1" ) 577 AT_APPLE_property ( {0x00000110} "p1" ) 578 AT_type( {0x00000150} ( int ) ) 579 AT_artificial ( 0x1 ) 580 581 0x00000140: TAG_member [8] 582 AT_name( "n2" ) 583 AT_APPLE_property ( {0x00000120} "p2" ) 584 AT_type( {0x00000150} ( int ) ) 585 586 0x00000150: AT_type( ( int ) ) 587 588Note, the current convention is that the name of the ivar for an 589auto-synthesized property is the name of the property from which it derives 590with an underscore prepended, as is shown in the example. But we actually 591don't need to know this convention, since we are given the name of the ivar 592directly. 593 594Also, it is common practice in ObjC to have different property declarations in 595the @interface and @implementation - e.g. to provide a read-only property in 596the interface,and a read-write interface in the implementation. In that case, 597the compiler should emit whichever property declaration will be in force in the 598current translation unit. 599 600Developers can decorate a property with attributes which are encoded using 601``DW_AT_APPLE_property_attribute``. 602 603.. code-block:: objc 604 605 @property (readonly, nonatomic) int pr; 606 607.. code-block:: none 608 609 TAG_APPLE_property [8] 610 AT_name( "pr" ) 611 AT_type ( {0x00000147} (int) ) 612 AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic) 613 614The setter and getter method names are attached to the property using 615``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes. 616 617.. code-block:: objc 618 619 @interface I1 620 @property (setter=myOwnP3Setter:) int p3; 621 -(void)myOwnP3Setter:(int)a; 622 @end 623 624 @implementation I1 625 @synthesize p3; 626 -(void)myOwnP3Setter:(int)a{ } 627 @end 628 629The DWARF for this would be: 630 631.. code-block:: none 632 633 0x000003bd: TAG_structure_type [7] * 634 AT_APPLE_runtime_class( 0x10 ) 635 AT_name( "I1" ) 636 AT_decl_file( "Objc_Property.m" ) 637 AT_decl_line( 3 ) 638 639 0x000003cd TAG_APPLE_property 640 AT_name ( "p3" ) 641 AT_APPLE_property_setter ( "myOwnP3Setter:" ) 642 AT_type( {0x00000147} ( int ) ) 643 644 0x000003f3: TAG_member [8] 645 AT_name( "_p3" ) 646 AT_type ( {0x00000147} ( int ) ) 647 AT_APPLE_property ( {0x000003cd} ) 648 AT_artificial ( 0x1 ) 649 650New DWARF Tags 651^^^^^^^^^^^^^^ 652 653+-----------------------+--------+ 654| TAG | Value | 655+=======================+========+ 656| DW_TAG_APPLE_property | 0x4200 | 657+-----------------------+--------+ 658 659New DWARF Attributes 660^^^^^^^^^^^^^^^^^^^^ 661 662+--------------------------------+--------+-----------+ 663| Attribute | Value | Classes | 664+================================+========+===========+ 665| DW_AT_APPLE_property | 0x3fed | Reference | 666+--------------------------------+--------+-----------+ 667| DW_AT_APPLE_property_getter | 0x3fe9 | String | 668+--------------------------------+--------+-----------+ 669| DW_AT_APPLE_property_setter | 0x3fea | String | 670+--------------------------------+--------+-----------+ 671| DW_AT_APPLE_property_attribute | 0x3feb | Constant | 672+--------------------------------+--------+-----------+ 673 674New DWARF Constants 675^^^^^^^^^^^^^^^^^^^ 676 677+--------------------------------------+-------+ 678| Name | Value | 679+======================================+=======+ 680| DW_APPLE_PROPERTY_readonly | 0x01 | 681+--------------------------------------+-------+ 682| DW_APPLE_PROPERTY_getter | 0x02 | 683+--------------------------------------+-------+ 684| DW_APPLE_PROPERTY_assign | 0x04 | 685+--------------------------------------+-------+ 686| DW_APPLE_PROPERTY_readwrite | 0x08 | 687+--------------------------------------+-------+ 688| DW_APPLE_PROPERTY_retain | 0x10 | 689+--------------------------------------+-------+ 690| DW_APPLE_PROPERTY_copy | 0x20 | 691+--------------------------------------+-------+ 692| DW_APPLE_PROPERTY_nonatomic | 0x40 | 693+--------------------------------------+-------+ 694| DW_APPLE_PROPERTY_setter | 0x80 | 695+--------------------------------------+-------+ 696| DW_APPLE_PROPERTY_atomic | 0x100 | 697+--------------------------------------+-------+ 698| DW_APPLE_PROPERTY_weak | 0x200 | 699+--------------------------------------+-------+ 700| DW_APPLE_PROPERTY_strong | 0x400 | 701+--------------------------------------+-------+ 702| DW_APPLE_PROPERTY_unsafe_unretained | 0x800 | 703+--------------------------------------+-------+ 704| DW_APPLE_PROPERTY_nullability | 0x1000| 705+--------------------------------------+-------+ 706| DW_APPLE_PROPERTY_null_resettable | 0x2000| 707+--------------------------------------+-------+ 708| DW_APPLE_PROPERTY_class | 0x4000| 709+--------------------------------------+-------+ 710 711Name Accelerator Tables 712----------------------- 713 714Introduction 715^^^^^^^^^^^^ 716 717The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a 718debugger needs. The "``pub``" in the section name indicates that the entries 719in the table are publicly visible names only. This means no static or hidden 720functions show up in the "``.debug_pubnames``". No static variables or private 721class variables are in the "``.debug_pubtypes``". Many compilers add different 722things to these tables, so we can't rely upon the contents between gcc, icc, or 723clang. 724 725The typical query given by users tends not to match up with the contents of 726these tables. For example, the DWARF spec states that "In the case of the name 727of a function member or static data member of a C++ structure, class or union, 728the name presented in the "``.debug_pubnames``" section is not the simple name 729given by the ``DW_AT_name attribute`` of the referenced debugging information 730entry, but rather the fully qualified name of the data or function member." 731So the only names in these tables for complex C++ entries is a fully 732qualified name. Debugger users tend not to enter their search strings as 733"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or 734"``a::b::c``". So the name entered in the name table must be demangled in 735order to chop it up appropriately and additional names must be manually entered 736into the table to make it effective as a name lookup table for debuggers to 737use. 738 739All debuggers currently ignore the "``.debug_pubnames``" table as a result of 740its inconsistent and useless public-only name content making it a waste of 741space in the object file. These tables, when they are written to disk, are not 742sorted in any way, leaving every debugger to do its own parsing and sorting. 743These tables also include an inlined copy of the string values in the table 744itself making the tables much larger than they need to be on disk, especially 745for large C++ programs. 746 747Can't we just fix the sections by adding all of the names we need to this 748table? No, because that is not what the tables are defined to contain and we 749won't know the difference between the old bad tables and the new good tables. 750At best we could make our own renamed sections that contain all of the data we 751need. 752 753These tables are also insufficient for what a debugger like LLDB needs. LLDB 754uses clang for its expression parsing where LLDB acts as a PCH. LLDB is then 755often asked to look for type "``foo``" or namespace "``bar``", or list items in 756namespace "``baz``". Namespaces are not included in the pubnames or pubtypes 757tables. Since clang asks a lot of questions when it is parsing an expression, 758we need to be very fast when looking up names, as it happens a lot. Having new 759accelerator tables that are optimized for very quick lookups will benefit this 760type of debugging experience greatly. 761 762We would like to generate name lookup tables that can be mapped into memory 763from disk, and used as is, with little or no up-front parsing. We would also 764be able to control the exact content of these different tables so they contain 765exactly what we need. The Name Accelerator Tables were designed to fix these 766issues. In order to solve these issues we need to: 767 768* Have a format that can be mapped into memory from disk and used as is 769* Lookups should be very fast 770* Extensible table format so these tables can be made by many producers 771* Contain all of the names needed for typical lookups out of the box 772* Strict rules for the contents of tables 773 774Table size is important and the accelerator table format should allow the reuse 775of strings from common string tables so the strings for the names are not 776duplicated. We also want to make sure the table is ready to be used as-is by 777simply mapping the table into memory with minimal header parsing. 778 779The name lookups need to be fast and optimized for the kinds of lookups that 780debuggers tend to do. Optimally we would like to touch as few parts of the 781mapped table as possible when doing a name lookup and be able to quickly find 782the name entry we are looking for, or discover there are no matches. In the 783case of debuggers we optimized for lookups that fail most of the time. 784 785Each table that is defined should have strict rules on exactly what is in the 786accelerator tables and documented so clients can rely on the content. 787 788Hash Tables 789^^^^^^^^^^^ 790 791Standard Hash Tables 792"""""""""""""""""""" 793 794Typical hash tables have a header, buckets, and each bucket points to the 795bucket contents: 796 797.. code-block:: none 798 799 .------------. 800 | HEADER | 801 |------------| 802 | BUCKETS | 803 |------------| 804 | DATA | 805 `------------' 806 807The BUCKETS are an array of offsets to DATA for each hash: 808 809.. code-block:: none 810 811 .------------. 812 | 0x00001000 | BUCKETS[0] 813 | 0x00002000 | BUCKETS[1] 814 | 0x00002200 | BUCKETS[2] 815 | 0x000034f0 | BUCKETS[3] 816 | | ... 817 | 0xXXXXXXXX | BUCKETS[n_buckets] 818 '------------' 819 820So for ``bucket[3]`` in the example above, we have an offset into the table 8210x000034f0 which points to a chain of entries for the bucket. Each bucket must 822contain a next pointer, full 32 bit hash value, the string itself, and the data 823for the current string value. 824 825.. code-block:: none 826 827 .------------. 828 0x000034f0: | 0x00003500 | next pointer 829 | 0x12345678 | 32 bit hash 830 | "erase" | string value 831 | data[n] | HashData for this bucket 832 |------------| 833 0x00003500: | 0x00003550 | next pointer 834 | 0x29273623 | 32 bit hash 835 | "dump" | string value 836 | data[n] | HashData for this bucket 837 |------------| 838 0x00003550: | 0x00000000 | next pointer 839 | 0x82638293 | 32 bit hash 840 | "main" | string value 841 | data[n] | HashData for this bucket 842 `------------' 843 844The problem with this layout for debuggers is that we need to optimize for the 845negative lookup case where the symbol we're searching for is not present. So 846if we were to lookup "``printf``" in the table above, we would make a 32-bit 847hash for "``printf``", it might match ``bucket[3]``. We would need to go to 848the offset 0x000034f0 and start looking to see if our 32 bit hash matches. To 849do so, we need to read the next pointer, then read the hash, compare it, and 850skip to the next bucket. Each time we are skipping many bytes in memory and 851touching new pages just to do the compare on the full 32 bit hash. All of 852these accesses then tell us that we didn't have a match. 853 854Name Hash Tables 855"""""""""""""""" 856 857To solve the issues mentioned above we have structured the hash tables a bit 858differently: a header, buckets, an array of all unique 32 bit hash values, 859followed by an array of hash value data offsets, one for each hash value, then 860the data for all hash values: 861 862.. code-block:: none 863 864 .-------------. 865 | HEADER | 866 |-------------| 867 | BUCKETS | 868 |-------------| 869 | HASHES | 870 |-------------| 871 | OFFSETS | 872 |-------------| 873 | DATA | 874 `-------------' 875 876The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array. By 877making all of the full 32 bit hash values contiguous in memory, we allow 878ourselves to efficiently check for a match while touching as little memory as 879possible. Most often checking the 32 bit hash values is as far as the lookup 880goes. If it does match, it usually is a match with no collisions. So for a 881table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash 882values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and 883``OFFSETS`` as: 884 885.. code-block:: none 886 887 .-------------------------. 888 | HEADER.magic | uint32_t 889 | HEADER.version | uint16_t 890 | HEADER.hash_function | uint16_t 891 | HEADER.bucket_count | uint32_t 892 | HEADER.hashes_count | uint32_t 893 | HEADER.header_data_len | uint32_t 894 | HEADER_DATA | HeaderData 895 |-------------------------| 896 | BUCKETS | uint32_t[n_buckets] // 32 bit hash indexes 897 |-------------------------| 898 | HASHES | uint32_t[n_hashes] // 32 bit hash values 899 |-------------------------| 900 | OFFSETS | uint32_t[n_hashes] // 32 bit offsets to hash value data 901 |-------------------------| 902 | ALL HASH DATA | 903 `-------------------------' 904 905So taking the exact same data from the standard hash example above we end up 906with: 907 908.. code-block:: none 909 910 .------------. 911 | HEADER | 912 |------------| 913 | 0 | BUCKETS[0] 914 | 2 | BUCKETS[1] 915 | 5 | BUCKETS[2] 916 | 6 | BUCKETS[3] 917 | | ... 918 | ... | BUCKETS[n_buckets] 919 |------------| 920 | 0x........ | HASHES[0] 921 | 0x........ | HASHES[1] 922 | 0x........ | HASHES[2] 923 | 0x........ | HASHES[3] 924 | 0x........ | HASHES[4] 925 | 0x........ | HASHES[5] 926 | 0x12345678 | HASHES[6] hash for BUCKETS[3] 927 | 0x29273623 | HASHES[7] hash for BUCKETS[3] 928 | 0x82638293 | HASHES[8] hash for BUCKETS[3] 929 | 0x........ | HASHES[9] 930 | 0x........ | HASHES[10] 931 | 0x........ | HASHES[11] 932 | 0x........ | HASHES[12] 933 | 0x........ | HASHES[13] 934 | 0x........ | HASHES[n_hashes] 935 |------------| 936 | 0x........ | OFFSETS[0] 937 | 0x........ | OFFSETS[1] 938 | 0x........ | OFFSETS[2] 939 | 0x........ | OFFSETS[3] 940 | 0x........ | OFFSETS[4] 941 | 0x........ | OFFSETS[5] 942 | 0x000034f0 | OFFSETS[6] offset for BUCKETS[3] 943 | 0x00003500 | OFFSETS[7] offset for BUCKETS[3] 944 | 0x00003550 | OFFSETS[8] offset for BUCKETS[3] 945 | 0x........ | OFFSETS[9] 946 | 0x........ | OFFSETS[10] 947 | 0x........ | OFFSETS[11] 948 | 0x........ | OFFSETS[12] 949 | 0x........ | OFFSETS[13] 950 | 0x........ | OFFSETS[n_hashes] 951 |------------| 952 | | 953 | | 954 | | 955 | | 956 | | 957 |------------| 958 0x000034f0: | 0x00001203 | .debug_str ("erase") 959 | 0x00000004 | A 32 bit array count - number of HashData with name "erase" 960 | 0x........ | HashData[0] 961 | 0x........ | HashData[1] 962 | 0x........ | HashData[2] 963 | 0x........ | HashData[3] 964 | 0x00000000 | String offset into .debug_str (terminate data for hash) 965 |------------| 966 0x00003500: | 0x00001203 | String offset into .debug_str ("collision") 967 | 0x00000002 | A 32 bit array count - number of HashData with name "collision" 968 | 0x........ | HashData[0] 969 | 0x........ | HashData[1] 970 | 0x00001203 | String offset into .debug_str ("dump") 971 | 0x00000003 | A 32 bit array count - number of HashData with name "dump" 972 | 0x........ | HashData[0] 973 | 0x........ | HashData[1] 974 | 0x........ | HashData[2] 975 | 0x00000000 | String offset into .debug_str (terminate data for hash) 976 |------------| 977 0x00003550: | 0x00001203 | String offset into .debug_str ("main") 978 | 0x00000009 | A 32 bit array count - number of HashData with name "main" 979 | 0x........ | HashData[0] 980 | 0x........ | HashData[1] 981 | 0x........ | HashData[2] 982 | 0x........ | HashData[3] 983 | 0x........ | HashData[4] 984 | 0x........ | HashData[5] 985 | 0x........ | HashData[6] 986 | 0x........ | HashData[7] 987 | 0x........ | HashData[8] 988 | 0x00000000 | String offset into .debug_str (terminate data for hash) 989 `------------' 990 991So we still have all of the same data, we just organize it more efficiently for 992debugger lookup. If we repeat the same "``printf``" lookup from above, we 993would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit 994hash value and modulo it by ``n_buckets``. ``BUCKETS[3]`` contains "6" which 995is the index into the ``HASHES`` table. We would then compare any consecutive 99632 bit hashes values in the ``HASHES`` array as long as the hashes would be in 997``BUCKETS[3]``. We do this by verifying that each subsequent hash value modulo 998``n_buckets`` is still 3. In the case of a failed lookup we would access the 999memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes 1000before we know that we have no match. We don't end up marching through 1001multiple words of memory and we really keep the number of processor data cache 1002lines being accessed as small as possible. 1003 1004The string hash that is used for these lookup tables is the Daniel J. 1005Bernstein hash which is also used in the ELF ``GNU_HASH`` sections. It is a 1006very good hash for all kinds of names in programs with very few hash 1007collisions. 1008 1009Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``. 1010 1011Details 1012^^^^^^^ 1013 1014These name hash tables are designed to be generic where specializations of the 1015table get to define additional data that goes into the header ("``HeaderData``"), 1016how the string value is stored ("``KeyType``") and the content of the data for each 1017hash value. 1018 1019Header Layout 1020""""""""""""" 1021 1022The header has a fixed part, and the specialized part. The exact format of the 1023header is: 1024 1025.. code-block:: c 1026 1027 struct Header 1028 { 1029 uint32_t magic; // 'HASH' magic value to allow endian detection 1030 uint16_t version; // Version number 1031 uint16_t hash_function; // The hash function enumeration that was used 1032 uint32_t bucket_count; // The number of buckets in this hash table 1033 uint32_t hashes_count; // The total number of unique hash values and hash data offsets in this table 1034 uint32_t header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment 1035 // Specifically the length of the following HeaderData field - this does not 1036 // include the size of the preceding fields 1037 HeaderData header_data; // Implementation specific header data 1038 }; 1039 1040The header starts with a 32 bit "``magic``" value which must be ``'HASH'`` 1041encoded as an ASCII integer. This allows the detection of the start of the 1042hash table and also allows the table's byte order to be determined so the table 1043can be correctly extracted. The "``magic``" value is followed by a 16 bit 1044``version`` number which allows the table to be revised and modified in the 1045future. The current version number is 1. ``hash_function`` is a ``uint16_t`` 1046enumeration that specifies which hash function was used to produce this table. 1047The current values for the hash function enumerations include: 1048 1049.. code-block:: c 1050 1051 enum HashFunctionType 1052 { 1053 eHashFunctionDJB = 0u, // Daniel J Bernstein hash function 1054 }; 1055 1056``bucket_count`` is a 32 bit unsigned integer that represents how many buckets 1057are in the ``BUCKETS`` array. ``hashes_count`` is the number of unique 32 bit 1058hash values that are in the ``HASHES`` array, and is the same number of offsets 1059are contained in the ``OFFSETS`` array. ``header_data_len`` specifies the size 1060in bytes of the ``HeaderData`` that is filled in by specialized versions of 1061this table. 1062 1063Fixed Lookup 1064"""""""""""" 1065 1066The header is followed by the buckets, hashes, offsets, and hash value data. 1067 1068.. code-block:: c 1069 1070 struct FixedTable 1071 { 1072 uint32_t buckets[Header.bucket_count]; // An array of hash indexes into the "hashes[]" array below 1073 uint32_t hashes [Header.hashes_count]; // Every unique 32 bit hash for the entire table is in this table 1074 uint32_t offsets[Header.hashes_count]; // An offset that corresponds to each item in the "hashes[]" array above 1075 }; 1076 1077``buckets`` is an array of 32 bit indexes into the ``hashes`` array. The 1078``hashes`` array contains all of the 32 bit hash values for all names in the 1079hash table. Each hash in the ``hashes`` table has an offset in the ``offsets`` 1080array that points to the data for the hash value. 1081 1082This table setup makes it very easy to repurpose these tables to contain 1083different data, while keeping the lookup mechanism the same for all tables. 1084This layout also makes it possible to save the table to disk and map it in 1085later and do very efficient name lookups with little or no parsing. 1086 1087DWARF lookup tables can be implemented in a variety of ways and can store a lot 1088of information for each name. We want to make the DWARF tables extensible and 1089able to store the data efficiently so we have used some of the DWARF features 1090that enable efficient data storage to define exactly what kind of data we store 1091for each name. 1092 1093The ``HeaderData`` contains a definition of the contents of each HashData chunk. 1094We might want to store an offset to all of the debug information entries (DIEs) 1095for each name. To keep things extensible, we create a list of items, or 1096Atoms, that are contained in the data for each name. First comes the type of 1097the data in each atom: 1098 1099.. code-block:: c 1100 1101 enum AtomType 1102 { 1103 eAtomTypeNULL = 0u, 1104 eAtomTypeDIEOffset = 1u, // DIE offset, check form for encoding 1105 eAtomTypeCUOffset = 2u, // DIE offset of the compiler unit header that contains the item in question 1106 eAtomTypeTag = 3u, // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2 1107 eAtomTypeNameFlags = 4u, // Flags from enum NameFlags 1108 eAtomTypeTypeFlags = 5u, // Flags from enum TypeFlags 1109 }; 1110 1111The enumeration values and their meanings are: 1112 1113.. code-block:: none 1114 1115 eAtomTypeNULL - a termination atom that specifies the end of the atom list 1116 eAtomTypeDIEOffset - an offset into the .debug_info section for the DWARF DIE for this name 1117 eAtomTypeCUOffset - an offset into the .debug_info section for the CU that contains the DIE 1118 eAtomTypeDIETag - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is 1119 eAtomTypeNameFlags - Flags for functions and global variables (isFunction, isInlined, isExternal...) 1120 eAtomTypeTypeFlags - Flags for types (isCXXClass, isObjCClass, ...) 1121 1122Then we allow each atom type to define the atom type and how the data for each 1123atom type data is encoded: 1124 1125.. code-block:: c 1126 1127 struct Atom 1128 { 1129 uint16_t type; // AtomType enum value 1130 uint16_t form; // DWARF DW_FORM_XXX defines 1131 }; 1132 1133The ``form`` type above is from the DWARF specification and defines the exact 1134encoding of the data for the Atom type. See the DWARF specification for the 1135``DW_FORM_`` definitions. 1136 1137.. code-block:: c 1138 1139 struct HeaderData 1140 { 1141 uint32_t die_offset_base; 1142 uint32_t atom_count; 1143 Atoms atoms[atom_count0]; 1144 }; 1145 1146``HeaderData`` defines the base DIE offset that should be added to any atoms 1147that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``, 1148``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``. It also defines 1149what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large 1150each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data 1151should be interpreted. 1152 1153For the current implementations of the "``.apple_names``" (all functions + 1154globals), the "``.apple_types``" (names of all types that are defined), and 1155the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom`` 1156array to be: 1157 1158.. code-block:: c 1159 1160 HeaderData.atom_count = 1; 1161 HeaderData.atoms[0].type = eAtomTypeDIEOffset; 1162 HeaderData.atoms[0].form = DW_FORM_data4; 1163 1164This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is 1165encoded as a 32 bit value (DW_FORM_data4). This allows a single name to have 1166multiple matching DIEs in a single file, which could come up with an inlined 1167function for instance. Future tables could include more information about the 1168DIE such as flags indicating if the DIE is a function, method, block, 1169or inlined. 1170 1171The KeyType for the DWARF table is a 32 bit string table offset into the 1172".debug_str" table. The ".debug_str" is the string table for the DWARF which 1173may already contain copies of all of the strings. This helps make sure, with 1174help from the compiler, that we reuse the strings between all of the DWARF 1175sections and keeps the hash table size down. Another benefit to having the 1176compiler generate all strings as DW_FORM_strp in the debug info, is that 1177DWARF parsing can be made much faster. 1178 1179After a lookup is made, we get an offset into the hash data. The hash data 1180needs to be able to deal with 32 bit hash collisions, so the chunk of data 1181at the offset in the hash data consists of a triple: 1182 1183.. code-block:: c 1184 1185 uint32_t str_offset 1186 uint32_t hash_data_count 1187 HashData[hash_data_count] 1188 1189If "str_offset" is zero, then the bucket contents are done. 99.9% of the 1190hash data chunks contain a single item (no 32 bit hash collision): 1191 1192.. code-block:: none 1193 1194 .------------. 1195 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1196 | 0x00000004 | uint32_t HashData count 1197 | 0x........ | uint32_t HashData[0] DIE offset 1198 | 0x........ | uint32_t HashData[1] DIE offset 1199 | 0x........ | uint32_t HashData[2] DIE offset 1200 | 0x........ | uint32_t HashData[3] DIE offset 1201 | 0x00000000 | uint32_t KeyType (end of hash chain) 1202 `------------' 1203 1204If there are collisions, you will have multiple valid string offsets: 1205 1206.. code-block:: none 1207 1208 .------------. 1209 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1210 | 0x00000004 | uint32_t HashData count 1211 | 0x........ | uint32_t HashData[0] DIE offset 1212 | 0x........ | uint32_t HashData[1] DIE offset 1213 | 0x........ | uint32_t HashData[2] DIE offset 1214 | 0x........ | uint32_t HashData[3] DIE offset 1215 | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print") 1216 | 0x00000002 | uint32_t HashData count 1217 | 0x........ | uint32_t HashData[0] DIE offset 1218 | 0x........ | uint32_t HashData[1] DIE offset 1219 | 0x00000000 | uint32_t KeyType (end of hash chain) 1220 `------------' 1221 1222Current testing with real world C++ binaries has shown that there is around 1 122332 bit hash collision per 100,000 name entries. 1224 1225Contents 1226^^^^^^^^ 1227 1228As we said, we want to strictly define exactly what is included in the 1229different tables. For DWARF, we have 3 tables: "``.apple_names``", 1230"``.apple_types``", and "``.apple_namespaces``". 1231 1232"``.apple_names``" sections should contain an entry for each DWARF DIE whose 1233``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or 1234``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``, 1235``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``. It also contains 1236``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and 1237static variables). All global and static variables should be included, 1238including those scoped within functions and classes. For example using the 1239following code: 1240 1241.. code-block:: c 1242 1243 static int var = 0; 1244 1245 void f () 1246 { 1247 static int var = 0; 1248 } 1249 1250Both of the static ``var`` variables would be included in the table. All 1251functions should emit both their full names and their basenames. For C or C++, 1252the full name is the mangled name (if available) which is usually in the 1253``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the 1254function basename. If global or static variables have a mangled name in a 1255``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the 1256simple name found in the ``DW_AT_name`` attribute. 1257 1258"``.apple_types``" sections should contain an entry for each DWARF DIE whose 1259tag is one of: 1260 1261* DW_TAG_array_type 1262* DW_TAG_class_type 1263* DW_TAG_enumeration_type 1264* DW_TAG_pointer_type 1265* DW_TAG_reference_type 1266* DW_TAG_string_type 1267* DW_TAG_structure_type 1268* DW_TAG_subroutine_type 1269* DW_TAG_typedef 1270* DW_TAG_union_type 1271* DW_TAG_ptr_to_member_type 1272* DW_TAG_set_type 1273* DW_TAG_subrange_type 1274* DW_TAG_base_type 1275* DW_TAG_const_type 1276* DW_TAG_file_type 1277* DW_TAG_namelist 1278* DW_TAG_packed_type 1279* DW_TAG_volatile_type 1280* DW_TAG_restrict_type 1281* DW_TAG_atomic_type 1282* DW_TAG_interface_type 1283* DW_TAG_unspecified_type 1284* DW_TAG_shared_type 1285 1286Only entries with a ``DW_AT_name`` attribute are included, and the entry must 1287not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero 1288value). For example, using the following code: 1289 1290.. code-block:: c 1291 1292 int main () 1293 { 1294 int *b = 0; 1295 return *b; 1296 } 1297 1298We get a few type DIEs: 1299 1300.. code-block:: none 1301 1302 0x00000067: TAG_base_type [5] 1303 AT_encoding( DW_ATE_signed ) 1304 AT_name( "int" ) 1305 AT_byte_size( 0x04 ) 1306 1307 0x0000006e: TAG_pointer_type [6] 1308 AT_type( {0x00000067} ( int ) ) 1309 AT_byte_size( 0x08 ) 1310 1311The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``. 1312 1313"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs. 1314If we run into a namespace that has no name this is an anonymous namespace, and 1315the name should be output as "``(anonymous namespace)``" (without the quotes). 1316Why? This matches the output of the ``abi::cxa_demangle()`` that is in the 1317standard C++ library that demangles mangled names. 1318 1319 1320Language Extensions and File Format Changes 1321^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1322 1323Objective-C Extensions 1324"""""""""""""""""""""" 1325 1326"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an 1327Objective-C class. The name used in the hash table is the name of the 1328Objective-C class itself. If the Objective-C class has a category, then an 1329entry is made for both the class name without the category, and for the class 1330name with the category. So if we have a DIE at offset 0x1234 with a name of 1331method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add 1332an entry for "``NSString``" that points to DIE 0x1234, and an entry for 1333"``NSString(my_additions)``" that points to 0x1234. This allows us to quickly 1334track down all Objective-C methods for an Objective-C class when doing 1335expressions. It is needed because of the dynamic nature of Objective-C where 1336anyone can add methods to a class. The DWARF for Objective-C methods is also 1337emitted differently from C++ classes where the methods are not usually 1338contained in the class definition, they are scattered about across one or more 1339compile units. Categories can also be defined in different shared libraries. 1340So we need to be able to quickly find all of the methods and class functions 1341given the Objective-C class name, or quickly find all methods and class 1342functions for a class + category name. This table does not contain any 1343selector names, it just maps Objective-C class names (or class names + 1344category) to all of the methods and class functions. The selectors are added 1345as function basenames in the "``.debug_names``" section. 1346 1347In the "``.apple_names``" section for Objective-C functions, the full name is 1348the entire function name with the brackets ("``-[NSString 1349stringWithCString:]``") and the basename is the selector only 1350("``stringWithCString:``"). 1351 1352Mach-O Changes 1353"""""""""""""" 1354 1355The sections names for the apple hash tables are for non-mach-o files. For 1356mach-o files, the sections should be contained in the ``__DWARF`` segment with 1357names as follows: 1358 1359* "``.apple_names``" -> "``__apple_names``" 1360* "``.apple_types``" -> "``__apple_types``" 1361* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit) 1362* "``.apple_objc``" -> "``__apple_objc``" 1363 1364.. _codeview: 1365 1366CodeView Debug Info Format 1367========================== 1368 1369LLVM supports emitting CodeView, the Microsoft debug info format, and this 1370section describes the design and implementation of that support. 1371 1372Format Background 1373----------------- 1374 1375CodeView as a format is clearly oriented around C++ debugging, and in C++, the 1376majority of debug information tends to be type information. Therefore, the 1377overriding design constraint of CodeView is the separation of type information 1378from other "symbol" information so that type information can be efficiently 1379merged across translation units. Both type information and symbol information is 1380generally stored as a sequence of records, where each record begins with a 138116-bit record size and a 16-bit record kind. 1382 1383Type information is usually stored in the ``.debug$T`` section of the object 1384file. All other debug info, such as line info, string table, symbol info, and 1385inlinee info, is stored in one or more ``.debug$S`` sections. There may only be 1386one ``.debug$T`` section per object file, since all other debug info refers to 1387it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation, 1388the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing 1389to the PDB. When using PDBs, symbol information appears to remain in the object 1390file ``.debug$S`` sections. 1391 1392Type records are referred to by their index, which is the number of records in 1393the stream before a given record plus ``0x1000``. Many common basic types, such 1394as the basic integral types and unqualified pointers to them, are represented 1395using type indices less than ``0x1000``. Such basic types are built in to 1396CodeView consumers and do not require type records. 1397 1398Each type record may only contain type indices that are less than its own type 1399index. This ensures that the graph of type stream references is acyclic. While 1400the source-level type graph may contain cycles through pointer types (consider a 1401linked list struct), these cycles are removed from the type stream by always 1402referring to the forward declaration record of user-defined record types. Only 1403"symbol" records in the ``.debug$S`` streams may refer to complete, 1404non-forward-declaration type records. 1405 1406Working with CodeView 1407--------------------- 1408 1409These are instructions for some common tasks for developers working to improve 1410LLVM's CodeView support. Most of them revolve around using the CodeView dumper 1411embedded in ``llvm-readobj``. 1412 1413* Testing MSVC's output:: 1414 1415 $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file 1416 $ llvm-readobj -codeview foo.obj 1417 1418* Getting LLVM IR debug info out of Clang:: 1419 1420 $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm 1421 1422 Use this to generate LLVM IR for LLVM test cases. 1423 1424* Generate and dump CodeView from LLVM IR metadata:: 1425 1426 $ llc foo.ll -filetype=obj -o foo.obj 1427 $ llvm-readobj -codeview foo.obj > foo.txt 1428 1429 Use this pattern in lit test cases and FileCheck the output of llvm-readobj 1430 1431Improving LLVM's CodeView support is a process of finding interesting type 1432records, constructing a C++ test case that makes MSVC emit those records, 1433dumping the records, understanding them, and then generating equivalent records 1434in LLVM's backend. 1435