1================================ 2Source Level Debugging with LLVM 3================================ 4 5.. contents:: 6 :local: 7 8Introduction 9============ 10 11This document is the central repository for all information pertaining to debug 12information in LLVM. It describes the :ref:`actual format that the LLVM debug 13information takes <format>`, which is useful for those interested in creating 14front-ends or dealing directly with the information. Further, this document 15provides specific examples of what debug information for C/C++ looks like. 16 17Philosophy behind LLVM debugging information 18-------------------------------------------- 19 20The idea of the LLVM debugging information is to capture how the important 21pieces of the source-language's Abstract Syntax Tree map onto LLVM code. 22Several design aspects have shaped the solution that appears here. The 23important ones are: 24 25* Debugging information should have very little impact on the rest of the 26 compiler. No transformations, analyses, or code generators should need to 27 be modified because of debugging information. 28 29* LLVM optimizations should interact in :ref:`well-defined and easily described 30 ways <intro_debugopt>` with the debugging information. 31 32* Because LLVM is designed to support arbitrary programming languages, 33 LLVM-to-LLVM tools should not need to know anything about the semantics of 34 the source-level-language. 35 36* Source-level languages are often **widely** different from one another. 37 LLVM should not put any restrictions of the flavor of the source-language, 38 and the debugging information should work with any language. 39 40* With code generator support, it should be possible to use an LLVM compiler 41 to compile a program to native machine code and standard debugging 42 formats. This allows compatibility with traditional machine-code level 43 debuggers, like GDB or DBX. 44 45The approach used by the LLVM implementation is to use a small set of 46:ref:`intrinsic functions <format_common_intrinsics>` to define a mapping 47between LLVM program objects and the source-level objects. The description of 48the source-level program is maintained in LLVM metadata in an 49:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end 50currently uses working draft 7 of the `DWARF 3 standard 51<http://www.eagercon.com/dwarf/dwarf3std.htm>`_). 52 53When a program is being debugged, a debugger interacts with the user and turns 54the stored debug information into source-language specific information. As 55such, a debugger must be aware of the source-language, and is thus tied to a 56specific language or family of languages. 57 58Debug information consumers 59--------------------------- 60 61The role of debug information is to provide meta information normally stripped 62away during the compilation process. This meta information provides an LLVM 63user a relationship between generated code and the original program source 64code. 65 66Currently, debug information is consumed by DwarfDebug to produce dwarf 67information used by the gdb debugger. Other targets could use the same 68information to produce stabs or other debug forms. 69 70It would also be reasonable to use debug information to feed profiling tools 71for analysis of generated code, or, tools for reconstructing the original 72source from generated code. 73 74TODO - expound a bit more. 75 76.. _intro_debugopt: 77 78Debugging optimized code 79------------------------ 80 81An extremely high priority of LLVM debugging information is to make it interact 82well with optimizations and analysis. In particular, the LLVM debug 83information provides the following guarantees: 84 85* LLVM debug information **always provides information to accurately read 86 the source-level state of the program**, regardless of which LLVM 87 optimizations have been run, and without any modification to the 88 optimizations themselves. However, some optimizations may impact the 89 ability to modify the current state of the program with a debugger, such 90 as setting program variables, or calling functions that have been 91 deleted. 92 93* As desired, LLVM optimizations can be upgraded to be aware of the LLVM 94 debugging information, allowing them to update the debugging information 95 as they perform aggressive optimizations. This means that, with effort, 96 the LLVM optimizers could optimize debug code just as well as non-debug 97 code. 98 99* LLVM debug information does not prevent optimizations from 100 happening (for example inlining, basic block reordering/merging/cleanup, 101 tail duplication, etc). 102 103* LLVM debug information is automatically optimized along with the rest of 104 the program, using existing facilities. For example, duplicate 105 information is automatically merged by the linker, and unused information 106 is automatically removed. 107 108Basically, the debug information allows you to compile a program with 109"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify 110the program as it executes from a debugger. Compiling a program with 111"``-O3 -g``" gives you full debug information that is always available and 112accurate for reading (e.g., you get accurate stack traces despite tail call 113elimination and inlining), but you might lose the ability to modify the program 114and call functions where were optimized out of the program, or inlined away 115completely. 116 117:ref:`LLVM test suite <test-suite-quickstart>` provides a framework to test 118optimizer's handling of debugging information. It can be run like this: 119 120.. code-block:: bash 121 122 % cd llvm/projects/test-suite/MultiSource/Benchmarks # or some other level 123 % make TEST=dbgopt 124 125This will test impact of debugging information on optimization passes. If 126debugging information influences optimization passes then it will be reported 127as a failure. See :doc:`TestingGuide` for more information on LLVM test 128infrastructure and how to run various tests. 129 130.. _format: 131 132Debugging information format 133============================ 134 135LLVM debugging information has been carefully designed to make it possible for 136the optimizer to optimize the program and debugging information without 137necessarily having to know anything about debugging information. In 138particular, the use of metadata avoids duplicated debugging information from 139the beginning, and the global dead code elimination pass automatically deletes 140debugging information for a function if it decides to delete the function. 141 142To do this, most of the debugging information (descriptors for types, 143variables, functions, source files, etc) is inserted by the language front-end 144in the form of LLVM metadata. 145 146Debug information is designed to be agnostic about the target debugger and 147debugging information representation (e.g. DWARF/Stabs/etc). It uses a generic 148pass to decode the information that represents variables, types, functions, 149namespaces, etc: this allows for arbitrary source-language semantics and 150type-systems to be used, as long as there is a module written for the target 151debugger to interpret the information. 152 153To provide basic functionality, the LLVM debugger does have to make some 154assumptions about the source-level language being debugged, though it keeps 155these to a minimum. The only common features that the LLVM debugger assumes 156exist are `source files <LangRef.html#difile>`_, and `program objects 157<LangRef.html#diglobalvariable>`_. These abstract objects are used by a 158debugger to form stack traces, show information about local variables, etc. 159 160This section of the documentation first describes the representation aspects 161common to any source-language. :ref:`ccxx_frontend` describes the data layout 162conventions used by the C and C++ front-ends. 163 164Debug information descriptors are `specialized metadata nodes 165<LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``. 166 167.. _format_common_intrinsics: 168 169Debugger intrinsic functions 170---------------------------- 171 172LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to 173provide debug information at various points in generated code. 174 175``llvm.dbg.declare`` 176^^^^^^^^^^^^^^^^^^^^ 177 178.. code-block:: llvm 179 180 void @llvm.dbg.declare(metadata, metadata, metadata) 181 182This intrinsic provides information about a local element (e.g., variable). 183The first argument is metadata holding the alloca for the variable. The second 184argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a 185description of the variable. The third argument is a `complex expression 186<LangRef.html#diexpression>`_. 187 188``llvm.dbg.value`` 189^^^^^^^^^^^^^^^^^^ 190 191.. code-block:: llvm 192 193 void @llvm.dbg.value(metadata, i64, metadata, metadata) 194 195This intrinsic provides information when a user source variable is set to a new 196value. The first argument is the new value (wrapped as metadata). The second 197argument is the offset in the user source variable where the new value is 198written. The third argument is a `local variable 199<LangRef.html#dilocalvariable>`_ containing a description of the variable. The 200third argument is a `complex expression <LangRef.html#diexpression>`_. 201 202Object lifetimes and scoping 203============================ 204 205In many languages, the local variables in functions can have their lifetimes or 206scopes limited to a subset of a function. In the C family of languages, for 207example, variables are only live (readable and writable) within the source 208block that they are defined in. In functional languages, values are only 209readable after they have been defined. Though this is a very obvious concept, 210it is non-trivial to model in LLVM, because it has no notion of scoping in this 211sense, and does not want to be tied to a language's scoping rules. 212 213In order to handle this, the LLVM debug format uses the metadata attached to 214llvm instructions to encode line number and scoping information. Consider the 215following C fragment, for example: 216 217.. code-block:: c 218 219 1. void foo() { 220 2. int X = 21; 221 3. int Y = 22; 222 4. { 223 5. int Z = 23; 224 6. Z = X; 225 7. } 226 8. X = Y; 227 9. } 228 229Compiled to LLVM, this function would be represented like this: 230 231.. code-block:: llvm 232 233 ; Function Attrs: nounwind ssp uwtable 234 define void @foo() #0 { 235 entry: 236 %X = alloca i32, align 4 237 %Y = alloca i32, align 4 238 %Z = alloca i32, align 4 239 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 240 store i32 21, i32* %X, align 4, !dbg !14 241 call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16 242 store i32 22, i32* %Y, align 4, !dbg !16 243 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 244 store i32 23, i32* %Z, align 4, !dbg !19 245 %0 = load i32, i32* %X, align 4, !dbg !20 246 store i32 %0, i32* %Z, align 4, !dbg !21 247 %1 = load i32, i32* %Y, align 4, !dbg !22 248 store i32 %1, i32* %X, align 4, !dbg !23 249 ret void, !dbg !24 250 } 251 252 ; Function Attrs: nounwind readnone 253 declare void @llvm.dbg.declare(metadata, metadata, metadata) #1 254 255 attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } 256 attributes #1 = { nounwind readnone } 257 258 !llvm.dbg.cu = !{!0} 259 !llvm.module.flags = !{!7, !8, !9} 260 !llvm.ident = !{!10} 261 262 !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: 1, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2) 263 !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info") 264 !2 = !{} 265 !3 = !{!4} 266 !4 = !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, function: void ()* @foo, variables: !2) 267 !5 = !DISubroutineType(types: !6) 268 !6 = !{null} 269 !7 = !{i32 2, !"Dwarf Version", i32 2} 270 !8 = !{i32 2, !"Debug Info Version", i32 3} 271 !9 = !{i32 1, !"PIC Level", i32 2} 272 !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"} 273 !11 = !DILocalVariable(tag: DW_TAG_auto_variable, name: "X", scope: !4, file: !1, line: 2, type: !12) 274 !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed) 275 !13 = !DIExpression() 276 !14 = !DILocation(line: 2, column: 9, scope: !4) 277 !15 = !DILocalVariable(tag: DW_TAG_auto_variable, name: "Y", scope: !4, file: !1, line: 3, type: !12) 278 !16 = !DILocation(line: 3, column: 9, scope: !4) 279 !17 = !DILocalVariable(tag: DW_TAG_auto_variable, name: "Z", scope: !18, file: !1, line: 5, type: !12) 280 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 281 !19 = !DILocation(line: 5, column: 11, scope: !18) 282 !20 = !DILocation(line: 6, column: 11, scope: !18) 283 !21 = !DILocation(line: 6, column: 9, scope: !18) 284 !22 = !DILocation(line: 8, column: 9, scope: !4) 285 !23 = !DILocation(line: 8, column: 7, scope: !4) 286 !24 = !DILocation(line: 9, column: 3, scope: !4) 287 288 289This example illustrates a few important details about LLVM debugging 290information. In particular, it shows how the ``llvm.dbg.declare`` intrinsic and 291location information, which are attached to an instruction, are applied 292together to allow a debugger to analyze the relationship between statements, 293variable definitions, and the code used to implement the function. 294 295.. code-block:: llvm 296 297 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 298 ; [debug line = 2:7] [debug variable = X] 299 300The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the 301variable ``X``. The metadata ``!dbg !14`` attached to the intrinsic provides 302scope information for the variable ``X``. 303 304.. code-block:: llvm 305 306 !14 = !DILocation(line: 2, column: 9, scope: !4) 307 !4 = !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, 308 isLocal: false, isDefinition: true, scopeLine: 1, 309 isOptimized: false, function: void ()* @foo, 310 variables: !2) 311 312Here ``!14`` is metadata providing `location information 313<LangRef.html#dilocation>`_. In this example, scope is encoded by ``!4``, a 314`subprogram descriptor <LangRef.html#disubprogram>`_. This way the location 315information attached to the intrinsics indicates that the variable ``X`` is 316declared at line number 2 at a function level scope in function ``foo``. 317 318Now lets take another example. 319 320.. code-block:: llvm 321 322 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 323 ; [debug line = 5:9] [debug variable = Z] 324 325The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for 326variable ``Z``. The metadata ``!dbg !19`` attached to the intrinsic provides 327scope information for the variable ``Z``. 328 329.. code-block:: llvm 330 331 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 332 !19 = !DILocation(line: 5, column: 11, scope: !18) 333 334Here ``!19`` indicates that ``Z`` is declared at line number 5 and column 335number 0 inside of lexical scope ``!18``. The lexical scope itself resides 336inside of subprogram ``!4`` described above. 337 338The scope information attached with each instruction provides a straightforward 339way to find instructions covered by a scope. 340 341.. _ccxx_frontend: 342 343C/C++ front-end specific debug information 344========================================== 345 346The C and C++ front-ends represent information about the program in a format 347that is effectively identical to `DWARF 3.0 348<http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information 349content. This allows code generators to trivially support native debuggers by 350generating standard dwarf information, and contains enough information for 351non-dwarf targets to translate it as needed. 352 353This section describes the forms used to represent C and C++ programs. Other 354languages could pattern themselves after this (which itself is tuned to 355representing programs in the same way that DWARF 3 does), or they could choose 356to provide completely different forms if they don't fit into the DWARF model. 357As support for debugging information gets added to the various LLVM 358source-language front-ends, the information used should be documented here. 359 360The following sections provide examples of a few C/C++ constructs and the debug 361information that would best describe those constructs. The canonical 362references are the ``DIDescriptor`` classes defined in 363``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions 364in ``lib/IR/DIBuilder.cpp``. 365 366C/C++ source file information 367----------------------------- 368 369``llvm::Instruction`` provides easy access to metadata attached with an 370instruction. One can extract line number information encoded in LLVM IR using 371``Instruction::getMetadata()`` and ``DILocation::getLineNumber()``. 372 373.. code-block:: c++ 374 375 if (MDNode *N = I->getMetadata("dbg")) { // Here I is an LLVM instruction 376 DILocation Loc(N); // DILocation is in DebugInfo.h 377 unsigned Line = Loc.getLineNumber(); 378 StringRef File = Loc.getFilename(); 379 StringRef Dir = Loc.getDirectory(); 380 } 381 382C/C++ global variable information 383--------------------------------- 384 385Given an integer global variable declared as follows: 386 387.. code-block:: c 388 389 int MyGlobal = 100; 390 391a C/C++ front-end would generate the following descriptors: 392 393.. code-block:: llvm 394 395 ;; 396 ;; Define the global itself. 397 ;; 398 @MyGlobal = global i32 100, align 4 399 400 ;; 401 ;; List of debug info of globals 402 ;; 403 !llvm.dbg.cu = !{!0} 404 405 ;; Some unrelated metadata. 406 !llvm.module.flags = !{!6, !7} 407 408 ;; Define the compile unit. 409 !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, 410 producer: 411 "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", 412 isOptimized: false, runtimeVersion: 0, emissionKind: 1, 413 enums: !2, retainedTypes: !2, subprograms: !2, globals: 414 !3, imports: !2) 415 416 ;; 417 ;; Define the file 418 ;; 419 !1 = !DIFile(filename: "/dev/stdin", 420 directory: "/Users/dexonsmith/data/llvm/debug-info") 421 422 ;; An empty array. 423 !2 = !{} 424 425 ;; The Array of Global Variables 426 !3 = !{!4} 427 428 ;; 429 ;; Define the global variable itself. 430 ;; 431 !4 = !DIGlobalVariable(name: "MyGlobal", scope: !0, file: !1, line: 1, 432 type: !5, isLocal: false, isDefinition: true, 433 variable: i32* @MyGlobal) 434 435 ;; 436 ;; Define the type 437 ;; 438 !5 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed) 439 440 ;; Dwarf version to output. 441 !6 = !{i32 2, !"Dwarf Version", i32 2} 442 443 ;; Debug info schema version. 444 !7 = !{i32 2, !"Debug Info Version", i32 3} 445 446C/C++ function information 447-------------------------- 448 449Given a function declared as follows: 450 451.. code-block:: c 452 453 int main(int argc, char *argv[]) { 454 return 0; 455 } 456 457a C/C++ front-end would generate the following descriptors: 458 459.. code-block:: llvm 460 461 ;; 462 ;; Define the anchor for subprograms. 463 ;; 464 !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5, 465 isLocal: false, isDefinition: true, scopeLine: 1, 466 flags: DIFlagPrototyped, isOptimized: false, 467 function: i32 (i32, i8**)* @main, variables: !2) 468 469 ;; 470 ;; Define the subprogram itself. 471 ;; 472 define i32 @main(i32 %argc, i8** %argv) { 473 ... 474 } 475 476Debugging information format 477============================ 478 479Debugging Information Extension for Objective C Properties 480---------------------------------------------------------- 481 482Introduction 483^^^^^^^^^^^^ 484 485Objective C provides a simpler way to declare and define accessor methods using 486declared properties. The language provides features to declare a property and 487to let compiler synthesize accessor methods. 488 489The debugger lets developer inspect Objective C interfaces and their instance 490variables and class variables. However, the debugger does not know anything 491about the properties defined in Objective C interfaces. The debugger consumes 492information generated by compiler in DWARF format. The format does not support 493encoding of Objective C properties. This proposal describes DWARF extensions to 494encode Objective C properties, which the debugger can use to let developers 495inspect Objective C properties. 496 497Proposal 498^^^^^^^^ 499 500Objective C properties exist separately from class members. A property can be 501defined only by "setter" and "getter" selectors, and be calculated anew on each 502access. Or a property can just be a direct access to some declared ivar. 503Finally it can have an ivar "automatically synthesized" for it by the compiler, 504in which case the property can be referred to in user code directly using the 505standard C dereference syntax as well as through the property "dot" syntax, but 506there is no entry in the ``@interface`` declaration corresponding to this ivar. 507 508To facilitate debugging, these properties we will add a new DWARF TAG into the 509``DW_TAG_structure_type`` definition for the class to hold the description of a 510given property, and a set of DWARF attributes that provide said description. 511The property tag will also contain the name and declared type of the property. 512 513If there is a related ivar, there will also be a DWARF property attribute placed 514in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG 515for that property. And in the case where the compiler synthesizes the ivar 516directly, the compiler is expected to generate a ``DW_TAG_member`` for that 517ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used 518to access this ivar directly in code, and with the property attribute pointing 519back to the property it is backing. 520 521The following examples will serve as illustration for our discussion: 522 523.. code-block:: objc 524 525 @interface I1 { 526 int n2; 527 } 528 529 @property int p1; 530 @property int p2; 531 @end 532 533 @implementation I1 534 @synthesize p1; 535 @synthesize p2 = n2; 536 @end 537 538This produces the following DWARF (this is a "pseudo dwarfdump" output): 539 540.. code-block:: none 541 542 0x00000100: TAG_structure_type [7] * 543 AT_APPLE_runtime_class( 0x10 ) 544 AT_name( "I1" ) 545 AT_decl_file( "Objc_Property.m" ) 546 AT_decl_line( 3 ) 547 548 0x00000110 TAG_APPLE_property 549 AT_name ( "p1" ) 550 AT_type ( {0x00000150} ( int ) ) 551 552 0x00000120: TAG_APPLE_property 553 AT_name ( "p2" ) 554 AT_type ( {0x00000150} ( int ) ) 555 556 0x00000130: TAG_member [8] 557 AT_name( "_p1" ) 558 AT_APPLE_property ( {0x00000110} "p1" ) 559 AT_type( {0x00000150} ( int ) ) 560 AT_artificial ( 0x1 ) 561 562 0x00000140: TAG_member [8] 563 AT_name( "n2" ) 564 AT_APPLE_property ( {0x00000120} "p2" ) 565 AT_type( {0x00000150} ( int ) ) 566 567 0x00000150: AT_type( ( int ) ) 568 569Note, the current convention is that the name of the ivar for an 570auto-synthesized property is the name of the property from which it derives 571with an underscore prepended, as is shown in the example. But we actually 572don't need to know this convention, since we are given the name of the ivar 573directly. 574 575Also, it is common practice in ObjC to have different property declarations in 576the @interface and @implementation - e.g. to provide a read-only property in 577the interface,and a read-write interface in the implementation. In that case, 578the compiler should emit whichever property declaration will be in force in the 579current translation unit. 580 581Developers can decorate a property with attributes which are encoded using 582``DW_AT_APPLE_property_attribute``. 583 584.. code-block:: objc 585 586 @property (readonly, nonatomic) int pr; 587 588.. code-block:: none 589 590 TAG_APPLE_property [8] 591 AT_name( "pr" ) 592 AT_type ( {0x00000147} (int) ) 593 AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic) 594 595The setter and getter method names are attached to the property using 596``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes. 597 598.. code-block:: objc 599 600 @interface I1 601 @property (setter=myOwnP3Setter:) int p3; 602 -(void)myOwnP3Setter:(int)a; 603 @end 604 605 @implementation I1 606 @synthesize p3; 607 -(void)myOwnP3Setter:(int)a{ } 608 @end 609 610The DWARF for this would be: 611 612.. code-block:: none 613 614 0x000003bd: TAG_structure_type [7] * 615 AT_APPLE_runtime_class( 0x10 ) 616 AT_name( "I1" ) 617 AT_decl_file( "Objc_Property.m" ) 618 AT_decl_line( 3 ) 619 620 0x000003cd TAG_APPLE_property 621 AT_name ( "p3" ) 622 AT_APPLE_property_setter ( "myOwnP3Setter:" ) 623 AT_type( {0x00000147} ( int ) ) 624 625 0x000003f3: TAG_member [8] 626 AT_name( "_p3" ) 627 AT_type ( {0x00000147} ( int ) ) 628 AT_APPLE_property ( {0x000003cd} ) 629 AT_artificial ( 0x1 ) 630 631New DWARF Tags 632^^^^^^^^^^^^^^ 633 634+-----------------------+--------+ 635| TAG | Value | 636+=======================+========+ 637| DW_TAG_APPLE_property | 0x4200 | 638+-----------------------+--------+ 639 640New DWARF Attributes 641^^^^^^^^^^^^^^^^^^^^ 642 643+--------------------------------+--------+-----------+ 644| Attribute | Value | Classes | 645+================================+========+===========+ 646| DW_AT_APPLE_property | 0x3fed | Reference | 647+--------------------------------+--------+-----------+ 648| DW_AT_APPLE_property_getter | 0x3fe9 | String | 649+--------------------------------+--------+-----------+ 650| DW_AT_APPLE_property_setter | 0x3fea | String | 651+--------------------------------+--------+-----------+ 652| DW_AT_APPLE_property_attribute | 0x3feb | Constant | 653+--------------------------------+--------+-----------+ 654 655New DWARF Constants 656^^^^^^^^^^^^^^^^^^^ 657 658+--------------------------------------+-------+ 659| Name | Value | 660+======================================+=======+ 661| DW_APPLE_PROPERTY_readonly | 0x01 | 662+--------------------------------------+-------+ 663| DW_APPLE_PROPERTY_getter | 0x02 | 664+--------------------------------------+-------+ 665| DW_APPLE_PROPERTY_assign | 0x04 | 666+--------------------------------------+-------+ 667| DW_APPLE_PROPERTY_readwrite | 0x08 | 668+--------------------------------------+-------+ 669| DW_APPLE_PROPERTY_retain | 0x10 | 670+--------------------------------------+-------+ 671| DW_APPLE_PROPERTY_copy | 0x20 | 672+--------------------------------------+-------+ 673| DW_APPLE_PROPERTY_nonatomic | 0x40 | 674+--------------------------------------+-------+ 675| DW_APPLE_PROPERTY_setter | 0x80 | 676+--------------------------------------+-------+ 677| DW_APPLE_PROPERTY_atomic | 0x100 | 678+--------------------------------------+-------+ 679| DW_APPLE_PROPERTY_weak | 0x200 | 680+--------------------------------------+-------+ 681| DW_APPLE_PROPERTY_strong | 0x400 | 682+--------------------------------------+-------+ 683| DW_APPLE_PROPERTY_unsafe_unretained | 0x800 | 684+--------------------------------+-----+-------+ 685 686Name Accelerator Tables 687----------------------- 688 689Introduction 690^^^^^^^^^^^^ 691 692The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a 693debugger needs. The "``pub``" in the section name indicates that the entries 694in the table are publicly visible names only. This means no static or hidden 695functions show up in the "``.debug_pubnames``". No static variables or private 696class variables are in the "``.debug_pubtypes``". Many compilers add different 697things to these tables, so we can't rely upon the contents between gcc, icc, or 698clang. 699 700The typical query given by users tends not to match up with the contents of 701these tables. For example, the DWARF spec states that "In the case of the name 702of a function member or static data member of a C++ structure, class or union, 703the name presented in the "``.debug_pubnames``" section is not the simple name 704given by the ``DW_AT_name attribute`` of the referenced debugging information 705entry, but rather the fully qualified name of the data or function member." 706So the only names in these tables for complex C++ entries is a fully 707qualified name. Debugger users tend not to enter their search strings as 708"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or 709"``a::b::c``". So the name entered in the name table must be demangled in 710order to chop it up appropriately and additional names must be manually entered 711into the table to make it effective as a name lookup table for debuggers to 712se. 713 714All debuggers currently ignore the "``.debug_pubnames``" table as a result of 715its inconsistent and useless public-only name content making it a waste of 716space in the object file. These tables, when they are written to disk, are not 717sorted in any way, leaving every debugger to do its own parsing and sorting. 718These tables also include an inlined copy of the string values in the table 719itself making the tables much larger than they need to be on disk, especially 720for large C++ programs. 721 722Can't we just fix the sections by adding all of the names we need to this 723table? No, because that is not what the tables are defined to contain and we 724won't know the difference between the old bad tables and the new good tables. 725At best we could make our own renamed sections that contain all of the data we 726need. 727 728These tables are also insufficient for what a debugger like LLDB needs. LLDB 729uses clang for its expression parsing where LLDB acts as a PCH. LLDB is then 730often asked to look for type "``foo``" or namespace "``bar``", or list items in 731namespace "``baz``". Namespaces are not included in the pubnames or pubtypes 732tables. Since clang asks a lot of questions when it is parsing an expression, 733we need to be very fast when looking up names, as it happens a lot. Having new 734accelerator tables that are optimized for very quick lookups will benefit this 735type of debugging experience greatly. 736 737We would like to generate name lookup tables that can be mapped into memory 738from disk, and used as is, with little or no up-front parsing. We would also 739be able to control the exact content of these different tables so they contain 740exactly what we need. The Name Accelerator Tables were designed to fix these 741issues. In order to solve these issues we need to: 742 743* Have a format that can be mapped into memory from disk and used as is 744* Lookups should be very fast 745* Extensible table format so these tables can be made by many producers 746* Contain all of the names needed for typical lookups out of the box 747* Strict rules for the contents of tables 748 749Table size is important and the accelerator table format should allow the reuse 750of strings from common string tables so the strings for the names are not 751duplicated. We also want to make sure the table is ready to be used as-is by 752simply mapping the table into memory with minimal header parsing. 753 754The name lookups need to be fast and optimized for the kinds of lookups that 755debuggers tend to do. Optimally we would like to touch as few parts of the 756mapped table as possible when doing a name lookup and be able to quickly find 757the name entry we are looking for, or discover there are no matches. In the 758case of debuggers we optimized for lookups that fail most of the time. 759 760Each table that is defined should have strict rules on exactly what is in the 761accelerator tables and documented so clients can rely on the content. 762 763Hash Tables 764^^^^^^^^^^^ 765 766Standard Hash Tables 767"""""""""""""""""""" 768 769Typical hash tables have a header, buckets, and each bucket points to the 770bucket contents: 771 772.. code-block:: none 773 774 .------------. 775 | HEADER | 776 |------------| 777 | BUCKETS | 778 |------------| 779 | DATA | 780 `------------' 781 782The BUCKETS are an array of offsets to DATA for each hash: 783 784.. code-block:: none 785 786 .------------. 787 | 0x00001000 | BUCKETS[0] 788 | 0x00002000 | BUCKETS[1] 789 | 0x00002200 | BUCKETS[2] 790 | 0x000034f0 | BUCKETS[3] 791 | | ... 792 | 0xXXXXXXXX | BUCKETS[n_buckets] 793 '------------' 794 795So for ``bucket[3]`` in the example above, we have an offset into the table 7960x000034f0 which points to a chain of entries for the bucket. Each bucket must 797contain a next pointer, full 32 bit hash value, the string itself, and the data 798for the current string value. 799 800.. code-block:: none 801 802 .------------. 803 0x000034f0: | 0x00003500 | next pointer 804 | 0x12345678 | 32 bit hash 805 | "erase" | string value 806 | data[n] | HashData for this bucket 807 |------------| 808 0x00003500: | 0x00003550 | next pointer 809 | 0x29273623 | 32 bit hash 810 | "dump" | string value 811 | data[n] | HashData for this bucket 812 |------------| 813 0x00003550: | 0x00000000 | next pointer 814 | 0x82638293 | 32 bit hash 815 | "main" | string value 816 | data[n] | HashData for this bucket 817 `------------' 818 819The problem with this layout for debuggers is that we need to optimize for the 820negative lookup case where the symbol we're searching for is not present. So 821if we were to lookup "``printf``" in the table above, we would make a 32 hash 822for "``printf``", it might match ``bucket[3]``. We would need to go to the 823offset 0x000034f0 and start looking to see if our 32 bit hash matches. To do 824so, we need to read the next pointer, then read the hash, compare it, and skip 825to the next bucket. Each time we are skipping many bytes in memory and 826touching new cache pages just to do the compare on the full 32 bit hash. All 827of these accesses then tell us that we didn't have a match. 828 829Name Hash Tables 830"""""""""""""""" 831 832To solve the issues mentioned above we have structured the hash tables a bit 833differently: a header, buckets, an array of all unique 32 bit hash values, 834followed by an array of hash value data offsets, one for each hash value, then 835the data for all hash values: 836 837.. code-block:: none 838 839 .-------------. 840 | HEADER | 841 |-------------| 842 | BUCKETS | 843 |-------------| 844 | HASHES | 845 |-------------| 846 | OFFSETS | 847 |-------------| 848 | DATA | 849 `-------------' 850 851The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array. By 852making all of the full 32 bit hash values contiguous in memory, we allow 853ourselves to efficiently check for a match while touching as little memory as 854possible. Most often checking the 32 bit hash values is as far as the lookup 855goes. If it does match, it usually is a match with no collisions. So for a 856table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash 857values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and 858``OFFSETS`` as: 859 860.. code-block:: none 861 862 .-------------------------. 863 | HEADER.magic | uint32_t 864 | HEADER.version | uint16_t 865 | HEADER.hash_function | uint16_t 866 | HEADER.bucket_count | uint32_t 867 | HEADER.hashes_count | uint32_t 868 | HEADER.header_data_len | uint32_t 869 | HEADER_DATA | HeaderData 870 |-------------------------| 871 | BUCKETS | uint32_t[n_buckets] // 32 bit hash indexes 872 |-------------------------| 873 | HASHES | uint32_t[n_hashes] // 32 bit hash values 874 |-------------------------| 875 | OFFSETS | uint32_t[n_hashes] // 32 bit offsets to hash value data 876 |-------------------------| 877 | ALL HASH DATA | 878 `-------------------------' 879 880So taking the exact same data from the standard hash example above we end up 881with: 882 883.. code-block:: none 884 885 .------------. 886 | HEADER | 887 |------------| 888 | 0 | BUCKETS[0] 889 | 2 | BUCKETS[1] 890 | 5 | BUCKETS[2] 891 | 6 | BUCKETS[3] 892 | | ... 893 | ... | BUCKETS[n_buckets] 894 |------------| 895 | 0x........ | HASHES[0] 896 | 0x........ | HASHES[1] 897 | 0x........ | HASHES[2] 898 | 0x........ | HASHES[3] 899 | 0x........ | HASHES[4] 900 | 0x........ | HASHES[5] 901 | 0x12345678 | HASHES[6] hash for BUCKETS[3] 902 | 0x29273623 | HASHES[7] hash for BUCKETS[3] 903 | 0x82638293 | HASHES[8] hash for BUCKETS[3] 904 | 0x........ | HASHES[9] 905 | 0x........ | HASHES[10] 906 | 0x........ | HASHES[11] 907 | 0x........ | HASHES[12] 908 | 0x........ | HASHES[13] 909 | 0x........ | HASHES[n_hashes] 910 |------------| 911 | 0x........ | OFFSETS[0] 912 | 0x........ | OFFSETS[1] 913 | 0x........ | OFFSETS[2] 914 | 0x........ | OFFSETS[3] 915 | 0x........ | OFFSETS[4] 916 | 0x........ | OFFSETS[5] 917 | 0x000034f0 | OFFSETS[6] offset for BUCKETS[3] 918 | 0x00003500 | OFFSETS[7] offset for BUCKETS[3] 919 | 0x00003550 | OFFSETS[8] offset for BUCKETS[3] 920 | 0x........ | OFFSETS[9] 921 | 0x........ | OFFSETS[10] 922 | 0x........ | OFFSETS[11] 923 | 0x........ | OFFSETS[12] 924 | 0x........ | OFFSETS[13] 925 | 0x........ | OFFSETS[n_hashes] 926 |------------| 927 | | 928 | | 929 | | 930 | | 931 | | 932 |------------| 933 0x000034f0: | 0x00001203 | .debug_str ("erase") 934 | 0x00000004 | A 32 bit array count - number of HashData with name "erase" 935 | 0x........ | HashData[0] 936 | 0x........ | HashData[1] 937 | 0x........ | HashData[2] 938 | 0x........ | HashData[3] 939 | 0x00000000 | String offset into .debug_str (terminate data for hash) 940 |------------| 941 0x00003500: | 0x00001203 | String offset into .debug_str ("collision") 942 | 0x00000002 | A 32 bit array count - number of HashData with name "collision" 943 | 0x........ | HashData[0] 944 | 0x........ | HashData[1] 945 | 0x00001203 | String offset into .debug_str ("dump") 946 | 0x00000003 | A 32 bit array count - number of HashData with name "dump" 947 | 0x........ | HashData[0] 948 | 0x........ | HashData[1] 949 | 0x........ | HashData[2] 950 | 0x00000000 | String offset into .debug_str (terminate data for hash) 951 |------------| 952 0x00003550: | 0x00001203 | String offset into .debug_str ("main") 953 | 0x00000009 | A 32 bit array count - number of HashData with name "main" 954 | 0x........ | HashData[0] 955 | 0x........ | HashData[1] 956 | 0x........ | HashData[2] 957 | 0x........ | HashData[3] 958 | 0x........ | HashData[4] 959 | 0x........ | HashData[5] 960 | 0x........ | HashData[6] 961 | 0x........ | HashData[7] 962 | 0x........ | HashData[8] 963 | 0x00000000 | String offset into .debug_str (terminate data for hash) 964 `------------' 965 966So we still have all of the same data, we just organize it more efficiently for 967debugger lookup. If we repeat the same "``printf``" lookup from above, we 968would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit 969hash value and modulo it by ``n_buckets``. ``BUCKETS[3]`` contains "6" which 970is the index into the ``HASHES`` table. We would then compare any consecutive 97132 bit hashes values in the ``HASHES`` array as long as the hashes would be in 972``BUCKETS[3]``. We do this by verifying that each subsequent hash value modulo 973``n_buckets`` is still 3. In the case of a failed lookup we would access the 974memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes 975before we know that we have no match. We don't end up marching through 976multiple words of memory and we really keep the number of processor data cache 977lines being accessed as small as possible. 978 979The string hash that is used for these lookup tables is the Daniel J. 980Bernstein hash which is also used in the ELF ``GNU_HASH`` sections. It is a 981very good hash for all kinds of names in programs with very few hash 982collisions. 983 984Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``. 985 986Details 987^^^^^^^ 988 989These name hash tables are designed to be generic where specializations of the 990table get to define additional data that goes into the header ("``HeaderData``"), 991how the string value is stored ("``KeyType``") and the content of the data for each 992hash value. 993 994Header Layout 995""""""""""""" 996 997The header has a fixed part, and the specialized part. The exact format of the 998header is: 999 1000.. code-block:: c 1001 1002 struct Header 1003 { 1004 uint32_t magic; // 'HASH' magic value to allow endian detection 1005 uint16_t version; // Version number 1006 uint16_t hash_function; // The hash function enumeration that was used 1007 uint32_t bucket_count; // The number of buckets in this hash table 1008 uint32_t hashes_count; // The total number of unique hash values and hash data offsets in this table 1009 uint32_t header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment 1010 // Specifically the length of the following HeaderData field - this does not 1011 // include the size of the preceding fields 1012 HeaderData header_data; // Implementation specific header data 1013 }; 1014 1015The header starts with a 32 bit "``magic``" value which must be ``'HASH'`` 1016encoded as an ASCII integer. This allows the detection of the start of the 1017hash table and also allows the table's byte order to be determined so the table 1018can be correctly extracted. The "``magic``" value is followed by a 16 bit 1019``version`` number which allows the table to be revised and modified in the 1020future. The current version number is 1. ``hash_function`` is a ``uint16_t`` 1021enumeration that specifies which hash function was used to produce this table. 1022The current values for the hash function enumerations include: 1023 1024.. code-block:: c 1025 1026 enum HashFunctionType 1027 { 1028 eHashFunctionDJB = 0u, // Daniel J Bernstein hash function 1029 }; 1030 1031``bucket_count`` is a 32 bit unsigned integer that represents how many buckets 1032are in the ``BUCKETS`` array. ``hashes_count`` is the number of unique 32 bit 1033hash values that are in the ``HASHES`` array, and is the same number of offsets 1034are contained in the ``OFFSETS`` array. ``header_data_len`` specifies the size 1035in bytes of the ``HeaderData`` that is filled in by specialized versions of 1036this table. 1037 1038Fixed Lookup 1039"""""""""""" 1040 1041The header is followed by the buckets, hashes, offsets, and hash value data. 1042 1043.. code-block:: c 1044 1045 struct FixedTable 1046 { 1047 uint32_t buckets[Header.bucket_count]; // An array of hash indexes into the "hashes[]" array below 1048 uint32_t hashes [Header.hashes_count]; // Every unique 32 bit hash for the entire table is in this table 1049 uint32_t offsets[Header.hashes_count]; // An offset that corresponds to each item in the "hashes[]" array above 1050 }; 1051 1052``buckets`` is an array of 32 bit indexes into the ``hashes`` array. The 1053``hashes`` array contains all of the 32 bit hash values for all names in the 1054hash table. Each hash in the ``hashes`` table has an offset in the ``offsets`` 1055array that points to the data for the hash value. 1056 1057This table setup makes it very easy to repurpose these tables to contain 1058different data, while keeping the lookup mechanism the same for all tables. 1059This layout also makes it possible to save the table to disk and map it in 1060later and do very efficient name lookups with little or no parsing. 1061 1062DWARF lookup tables can be implemented in a variety of ways and can store a lot 1063of information for each name. We want to make the DWARF tables extensible and 1064able to store the data efficiently so we have used some of the DWARF features 1065that enable efficient data storage to define exactly what kind of data we store 1066for each name. 1067 1068The ``HeaderData`` contains a definition of the contents of each HashData chunk. 1069We might want to store an offset to all of the debug information entries (DIEs) 1070for each name. To keep things extensible, we create a list of items, or 1071Atoms, that are contained in the data for each name. First comes the type of 1072the data in each atom: 1073 1074.. code-block:: c 1075 1076 enum AtomType 1077 { 1078 eAtomTypeNULL = 0u, 1079 eAtomTypeDIEOffset = 1u, // DIE offset, check form for encoding 1080 eAtomTypeCUOffset = 2u, // DIE offset of the compiler unit header that contains the item in question 1081 eAtomTypeTag = 3u, // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2 1082 eAtomTypeNameFlags = 4u, // Flags from enum NameFlags 1083 eAtomTypeTypeFlags = 5u, // Flags from enum TypeFlags 1084 }; 1085 1086The enumeration values and their meanings are: 1087 1088.. code-block:: none 1089 1090 eAtomTypeNULL - a termination atom that specifies the end of the atom list 1091 eAtomTypeDIEOffset - an offset into the .debug_info section for the DWARF DIE for this name 1092 eAtomTypeCUOffset - an offset into the .debug_info section for the CU that contains the DIE 1093 eAtomTypeDIETag - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is 1094 eAtomTypeNameFlags - Flags for functions and global variables (isFunction, isInlined, isExternal...) 1095 eAtomTypeTypeFlags - Flags for types (isCXXClass, isObjCClass, ...) 1096 1097Then we allow each atom type to define the atom type and how the data for each 1098atom type data is encoded: 1099 1100.. code-block:: c 1101 1102 struct Atom 1103 { 1104 uint16_t type; // AtomType enum value 1105 uint16_t form; // DWARF DW_FORM_XXX defines 1106 }; 1107 1108The ``form`` type above is from the DWARF specification and defines the exact 1109encoding of the data for the Atom type. See the DWARF specification for the 1110``DW_FORM_`` definitions. 1111 1112.. code-block:: c 1113 1114 struct HeaderData 1115 { 1116 uint32_t die_offset_base; 1117 uint32_t atom_count; 1118 Atoms atoms[atom_count0]; 1119 }; 1120 1121``HeaderData`` defines the base DIE offset that should be added to any atoms 1122that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``, 1123``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``. It also defines 1124what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large 1125each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data 1126should be interpreted. 1127 1128For the current implementations of the "``.apple_names``" (all functions + 1129globals), the "``.apple_types``" (names of all types that are defined), and 1130the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom`` 1131array to be: 1132 1133.. code-block:: c 1134 1135 HeaderData.atom_count = 1; 1136 HeaderData.atoms[0].type = eAtomTypeDIEOffset; 1137 HeaderData.atoms[0].form = DW_FORM_data4; 1138 1139This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is 1140encoded as a 32 bit value (DW_FORM_data4). This allows a single name to have 1141multiple matching DIEs in a single file, which could come up with an inlined 1142function for instance. Future tables could include more information about the 1143DIE such as flags indicating if the DIE is a function, method, block, 1144or inlined. 1145 1146The KeyType for the DWARF table is a 32 bit string table offset into the 1147".debug_str" table. The ".debug_str" is the string table for the DWARF which 1148may already contain copies of all of the strings. This helps make sure, with 1149help from the compiler, that we reuse the strings between all of the DWARF 1150sections and keeps the hash table size down. Another benefit to having the 1151compiler generate all strings as DW_FORM_strp in the debug info, is that 1152DWARF parsing can be made much faster. 1153 1154After a lookup is made, we get an offset into the hash data. The hash data 1155needs to be able to deal with 32 bit hash collisions, so the chunk of data 1156at the offset in the hash data consists of a triple: 1157 1158.. code-block:: c 1159 1160 uint32_t str_offset 1161 uint32_t hash_data_count 1162 HashData[hash_data_count] 1163 1164If "str_offset" is zero, then the bucket contents are done. 99.9% of the 1165hash data chunks contain a single item (no 32 bit hash collision): 1166 1167.. code-block:: none 1168 1169 .------------. 1170 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1171 | 0x00000004 | uint32_t HashData count 1172 | 0x........ | uint32_t HashData[0] DIE offset 1173 | 0x........ | uint32_t HashData[1] DIE offset 1174 | 0x........ | uint32_t HashData[2] DIE offset 1175 | 0x........ | uint32_t HashData[3] DIE offset 1176 | 0x00000000 | uint32_t KeyType (end of hash chain) 1177 `------------' 1178 1179If there are collisions, you will have multiple valid string offsets: 1180 1181.. code-block:: none 1182 1183 .------------. 1184 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1185 | 0x00000004 | uint32_t HashData count 1186 | 0x........ | uint32_t HashData[0] DIE offset 1187 | 0x........ | uint32_t HashData[1] DIE offset 1188 | 0x........ | uint32_t HashData[2] DIE offset 1189 | 0x........ | uint32_t HashData[3] DIE offset 1190 | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print") 1191 | 0x00000002 | uint32_t HashData count 1192 | 0x........ | uint32_t HashData[0] DIE offset 1193 | 0x........ | uint32_t HashData[1] DIE offset 1194 | 0x00000000 | uint32_t KeyType (end of hash chain) 1195 `------------' 1196 1197Current testing with real world C++ binaries has shown that there is around 1 119832 bit hash collision per 100,000 name entries. 1199 1200Contents 1201^^^^^^^^ 1202 1203As we said, we want to strictly define exactly what is included in the 1204different tables. For DWARF, we have 3 tables: "``.apple_names``", 1205"``.apple_types``", and "``.apple_namespaces``". 1206 1207"``.apple_names``" sections should contain an entry for each DWARF DIE whose 1208``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or 1209``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``, 1210``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``. It also contains 1211``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and 1212static variables). All global and static variables should be included, 1213including those scoped within functions and classes. For example using the 1214following code: 1215 1216.. code-block:: c 1217 1218 static int var = 0; 1219 1220 void f () 1221 { 1222 static int var = 0; 1223 } 1224 1225Both of the static ``var`` variables would be included in the table. All 1226functions should emit both their full names and their basenames. For C or C++, 1227the full name is the mangled name (if available) which is usually in the 1228``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the 1229function basename. If global or static variables have a mangled name in a 1230``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the 1231simple name found in the ``DW_AT_name`` attribute. 1232 1233"``.apple_types``" sections should contain an entry for each DWARF DIE whose 1234tag is one of: 1235 1236* DW_TAG_array_type 1237* DW_TAG_class_type 1238* DW_TAG_enumeration_type 1239* DW_TAG_pointer_type 1240* DW_TAG_reference_type 1241* DW_TAG_string_type 1242* DW_TAG_structure_type 1243* DW_TAG_subroutine_type 1244* DW_TAG_typedef 1245* DW_TAG_union_type 1246* DW_TAG_ptr_to_member_type 1247* DW_TAG_set_type 1248* DW_TAG_subrange_type 1249* DW_TAG_base_type 1250* DW_TAG_const_type 1251* DW_TAG_file_type 1252* DW_TAG_namelist 1253* DW_TAG_packed_type 1254* DW_TAG_volatile_type 1255* DW_TAG_restrict_type 1256* DW_TAG_interface_type 1257* DW_TAG_unspecified_type 1258* DW_TAG_shared_type 1259 1260Only entries with a ``DW_AT_name`` attribute are included, and the entry must 1261not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero 1262value). For example, using the following code: 1263 1264.. code-block:: c 1265 1266 int main () 1267 { 1268 int *b = 0; 1269 return *b; 1270 } 1271 1272We get a few type DIEs: 1273 1274.. code-block:: none 1275 1276 0x00000067: TAG_base_type [5] 1277 AT_encoding( DW_ATE_signed ) 1278 AT_name( "int" ) 1279 AT_byte_size( 0x04 ) 1280 1281 0x0000006e: TAG_pointer_type [6] 1282 AT_type( {0x00000067} ( int ) ) 1283 AT_byte_size( 0x08 ) 1284 1285The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``. 1286 1287"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs. 1288If we run into a namespace that has no name this is an anonymous namespace, and 1289the name should be output as "``(anonymous namespace)``" (without the quotes). 1290Why? This matches the output of the ``abi::cxa_demangle()`` that is in the 1291standard C++ library that demangles mangled names. 1292 1293 1294Language Extensions and File Format Changes 1295^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1296 1297Objective-C Extensions 1298"""""""""""""""""""""" 1299 1300"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an 1301Objective-C class. The name used in the hash table is the name of the 1302Objective-C class itself. If the Objective-C class has a category, then an 1303entry is made for both the class name without the category, and for the class 1304name with the category. So if we have a DIE at offset 0x1234 with a name of 1305method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add 1306an entry for "``NSString``" that points to DIE 0x1234, and an entry for 1307"``NSString(my_additions)``" that points to 0x1234. This allows us to quickly 1308track down all Objective-C methods for an Objective-C class when doing 1309expressions. It is needed because of the dynamic nature of Objective-C where 1310anyone can add methods to a class. The DWARF for Objective-C methods is also 1311emitted differently from C++ classes where the methods are not usually 1312contained in the class definition, they are scattered about across one or more 1313compile units. Categories can also be defined in different shared libraries. 1314So we need to be able to quickly find all of the methods and class functions 1315given the Objective-C class name, or quickly find all methods and class 1316functions for a class + category name. This table does not contain any 1317selector names, it just maps Objective-C class names (or class names + 1318category) to all of the methods and class functions. The selectors are added 1319as function basenames in the "``.debug_names``" section. 1320 1321In the "``.apple_names``" section for Objective-C functions, the full name is 1322the entire function name with the brackets ("``-[NSString 1323stringWithCString:]``") and the basename is the selector only 1324("``stringWithCString:``"). 1325 1326Mach-O Changes 1327"""""""""""""" 1328 1329The sections names for the apple hash tables are for non-mach-o files. For 1330mach-o files, the sections should be contained in the ``__DWARF`` segment with 1331names as follows: 1332 1333* "``.apple_names``" -> "``__apple_names``" 1334* "``.apple_types``" -> "``__apple_types``" 1335* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit) 1336* "``.apple_objc``" -> "``__apple_objc``" 1337 1338