1================================ 2Source Level Debugging with LLVM 3================================ 4 5.. contents:: 6 :local: 7 8Introduction 9============ 10 11This document is the central repository for all information pertaining to debug 12information in LLVM. It describes the :ref:`actual format that the LLVM debug 13information takes <format>`, which is useful for those interested in creating 14front-ends or dealing directly with the information. Further, this document 15provides specific examples of what debug information for C/C++ looks like. 16 17Philosophy behind LLVM debugging information 18-------------------------------------------- 19 20The idea of the LLVM debugging information is to capture how the important 21pieces of the source-language's Abstract Syntax Tree map onto LLVM code. 22Several design aspects have shaped the solution that appears here. The 23important ones are: 24 25* Debugging information should have very little impact on the rest of the 26 compiler. No transformations, analyses, or code generators should need to 27 be modified because of debugging information. 28 29* LLVM optimizations should interact in :ref:`well-defined and easily described 30 ways <intro_debugopt>` with the debugging information. 31 32* Because LLVM is designed to support arbitrary programming languages, 33 LLVM-to-LLVM tools should not need to know anything about the semantics of 34 the source-level-language. 35 36* Source-level languages are often **widely** different from one another. 37 LLVM should not put any restrictions of the flavor of the source-language, 38 and the debugging information should work with any language. 39 40* With code generator support, it should be possible to use an LLVM compiler 41 to compile a program to native machine code and standard debugging 42 formats. This allows compatibility with traditional machine-code level 43 debuggers, like GDB or DBX. 44 45The approach used by the LLVM implementation is to use a small set of 46:ref:`intrinsic functions <format_common_intrinsics>` to define a mapping 47between LLVM program objects and the source-level objects. The description of 48the source-level program is maintained in LLVM metadata in an 49:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end 50currently uses working draft 7 of the `DWARF 3 standard 51<http://www.eagercon.com/dwarf/dwarf3std.htm>`_). 52 53When a program is being debugged, a debugger interacts with the user and turns 54the stored debug information into source-language specific information. As 55such, a debugger must be aware of the source-language, and is thus tied to a 56specific language or family of languages. 57 58Debug information consumers 59--------------------------- 60 61The role of debug information is to provide meta information normally stripped 62away during the compilation process. This meta information provides an LLVM 63user a relationship between generated code and the original program source 64code. 65 66Currently, there are two backend consumers of debug info: DwarfDebug and 67CodeViewDebug. DwarfDebug produces DWARF suitable for use with GDB, LLDB, and 68other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView, 69the Microsoft debug info format, which is usable with Microsoft debuggers such 70as Visual Studio and WinDBG. LLVM's debug information format is mostly derived 71from and inspired by DWARF, but it is feasible to translate into other target 72debug info formats such as STABS. 73 74It would also be reasonable to use debug information to feed profiling tools 75for analysis of generated code, or, tools for reconstructing the original 76source from generated code. 77 78.. _intro_debugopt: 79 80Debug information and optimizations 81----------------------------------- 82 83An extremely high priority of LLVM debugging information is to make it interact 84well with optimizations and analysis. In particular, the LLVM debug 85information provides the following guarantees: 86 87* LLVM debug information **always provides information to accurately read 88 the source-level state of the program**, regardless of which LLVM 89 optimizations have been run, and without any modification to the 90 optimizations themselves. However, some optimizations may impact the 91 ability to modify the current state of the program with a debugger, such 92 as setting program variables, or calling functions that have been 93 deleted. 94 95* As desired, LLVM optimizations can be upgraded to be aware of debugging 96 information, allowing them to update the debugging information as they 97 perform aggressive optimizations. This means that, with effort, the LLVM 98 optimizers could optimize debug code just as well as non-debug code. 99 100* LLVM debug information does not prevent optimizations from 101 happening (for example inlining, basic block reordering/merging/cleanup, 102 tail duplication, etc). 103 104* LLVM debug information is automatically optimized along with the rest of 105 the program, using existing facilities. For example, duplicate 106 information is automatically merged by the linker, and unused information 107 is automatically removed. 108 109Basically, the debug information allows you to compile a program with 110"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify 111the program as it executes from a debugger. Compiling a program with 112"``-O3 -g``" gives you full debug information that is always available and 113accurate for reading (e.g., you get accurate stack traces despite tail call 114elimination and inlining), but you might lose the ability to modify the program 115and call functions which were optimized out of the program, or inlined away 116completely. 117 118The :doc:`LLVM test-suite <TestSuiteMakefileGuide>` provides a framework to 119test the optimizer's handling of debugging information. It can be run like 120this: 121 122.. code-block:: bash 123 124 % cd llvm/projects/test-suite/MultiSource/Benchmarks # or some other level 125 % make TEST=dbgopt 126 127This will test impact of debugging information on optimization passes. If 128debugging information influences optimization passes then it will be reported 129as a failure. See :doc:`TestingGuide` for more information on LLVM test 130infrastructure and how to run various tests. 131 132.. _format: 133 134Debugging information format 135============================ 136 137LLVM debugging information has been carefully designed to make it possible for 138the optimizer to optimize the program and debugging information without 139necessarily having to know anything about debugging information. In 140particular, the use of metadata avoids duplicated debugging information from 141the beginning, and the global dead code elimination pass automatically deletes 142debugging information for a function if it decides to delete the function. 143 144To do this, most of the debugging information (descriptors for types, 145variables, functions, source files, etc) is inserted by the language front-end 146in the form of LLVM metadata. 147 148Debug information is designed to be agnostic about the target debugger and 149debugging information representation (e.g. DWARF/Stabs/etc). It uses a generic 150pass to decode the information that represents variables, types, functions, 151namespaces, etc: this allows for arbitrary source-language semantics and 152type-systems to be used, as long as there is a module written for the target 153debugger to interpret the information. 154 155To provide basic functionality, the LLVM debugger does have to make some 156assumptions about the source-level language being debugged, though it keeps 157these to a minimum. The only common features that the LLVM debugger assumes 158exist are `source files <LangRef.html#difile>`_, and `program objects 159<LangRef.html#diglobalvariable>`_. These abstract objects are used by a 160debugger to form stack traces, show information about local variables, etc. 161 162This section of the documentation first describes the representation aspects 163common to any source-language. :ref:`ccxx_frontend` describes the data layout 164conventions used by the C and C++ front-ends. 165 166Debug information descriptors are `specialized metadata nodes 167<LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``. 168 169.. _format_common_intrinsics: 170 171Debugger intrinsic functions 172---------------------------- 173 174LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to 175track source local variables through optimization and code generation. 176 177``llvm.dbg.addr`` 178^^^^^^^^^^^^^^^^^^^^ 179 180.. code-block:: llvm 181 182 void @llvm.dbg.addr(metadata, metadata, metadata) 183 184This intrinsic provides information about a local element (e.g., variable). 185The first argument is metadata holding the address of variable, typically a 186static alloca in the function entry block. The second argument is a 187`local variable <LangRef.html#dilocalvariable>`_ containing a description of 188the variable. The third argument is a `complex expression 189<LangRef.html#diexpression>`_. An `llvm.dbg.addr` intrinsic describes the 190*address* of a source variable. 191 192.. code-block:: text 193 194 %i.addr = alloca i32, align 4 195 call void @llvm.dbg.addr(metadata i32* %i.addr, metadata !1, 196 metadata !DIExpression()), !dbg !2 197 !1 = !DILocalVariable(name: "i", ...) ; int i 198 !2 = !DILocation(...) 199 ... 200 %buffer = alloca [256 x i8], align 8 201 ; The address of i is buffer+64. 202 call void @llvm.dbg.addr(metadata [256 x i8]* %buffer, metadata !3, 203 metadata !DIExpression(DW_OP_plus, 64)), !dbg !4 204 !3 = !DILocalVariable(name: "i", ...) ; int i 205 !4 = !DILocation(...) 206 207A frontend should generate exactly one call to ``llvm.dbg.addr`` at the point 208of declaration of a source variable. Optimization passes that fully promote the 209variable from memory to SSA values will replace this call with possibly 210multiple calls to `llvm.dbg.value`. Passes that delete stores are effectively 211partial promotion, and they will insert a mix of calls to ``llvm.dbg.value`` 212and ``llvm.dbg.addr`` to track the source variable value when it is available. 213After optimization, there may be multiple calls to ``llvm.dbg.addr`` describing 214the program points where the variables lives in memory. All calls for the same 215concrete source variable must agree on the memory location. 216 217 218``llvm.dbg.declare`` 219^^^^^^^^^^^^^^^^^^^^ 220 221.. code-block:: llvm 222 223 void @llvm.dbg.declare(metadata, metadata, metadata) 224 225This intrinsic is identical to `llvm.dbg.addr`, except that there can only be 226one call to `llvm.dbg.declare` for a given concrete `local variable 227<LangRef.html#dilocalvariable>`_. It is not control-dependent, meaning that if 228a call to `llvm.dbg.declare` exists and has a valid location argument, that 229address is considered to be the true home of the variable across its entire 230lifetime. This makes it hard for optimizations to preserve accurate debug info 231in the presence of ``llvm.dbg.declare``, so we are transitioning away from it, 232and we plan to deprecate it in future LLVM releases. 233 234 235``llvm.dbg.value`` 236^^^^^^^^^^^^^^^^^^ 237 238.. code-block:: llvm 239 240 void @llvm.dbg.value(metadata, metadata, metadata) 241 242This intrinsic provides information when a user source variable is set to a new 243value. The first argument is the new value (wrapped as metadata). The second 244argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a 245description of the variable. The third argument is a `complex expression 246<LangRef.html#diexpression>`_. 247 248An `llvm.dbg.value` intrinsic describes the *value* of a source variable 249directly, not its address. Note that the value operand of this intrinsic may 250be indirect (i.e, a pointer to the source variable), provided that interpreting 251the complex expression derives the direct value. 252 253Object lifetimes and scoping 254============================ 255 256In many languages, the local variables in functions can have their lifetimes or 257scopes limited to a subset of a function. In the C family of languages, for 258example, variables are only live (readable and writable) within the source 259block that they are defined in. In functional languages, values are only 260readable after they have been defined. Though this is a very obvious concept, 261it is non-trivial to model in LLVM, because it has no notion of scoping in this 262sense, and does not want to be tied to a language's scoping rules. 263 264In order to handle this, the LLVM debug format uses the metadata attached to 265llvm instructions to encode line number and scoping information. Consider the 266following C fragment, for example: 267 268.. code-block:: c 269 270 1. void foo() { 271 2. int X = 21; 272 3. int Y = 22; 273 4. { 274 5. int Z = 23; 275 6. Z = X; 276 7. } 277 8. X = Y; 278 9. } 279 280.. FIXME: Update the following example to use llvm.dbg.addr once that is the 281 default in clang. 282 283Compiled to LLVM, this function would be represented like this: 284 285.. code-block:: text 286 287 ; Function Attrs: nounwind ssp uwtable 288 define void @foo() #0 !dbg !4 { 289 entry: 290 %X = alloca i32, align 4 291 %Y = alloca i32, align 4 292 %Z = alloca i32, align 4 293 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 294 store i32 21, i32* %X, align 4, !dbg !14 295 call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16 296 store i32 22, i32* %Y, align 4, !dbg !16 297 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 298 store i32 23, i32* %Z, align 4, !dbg !19 299 %0 = load i32, i32* %X, align 4, !dbg !20 300 store i32 %0, i32* %Z, align 4, !dbg !21 301 %1 = load i32, i32* %Y, align 4, !dbg !22 302 store i32 %1, i32* %X, align 4, !dbg !23 303 ret void, !dbg !24 304 } 305 306 ; Function Attrs: nounwind readnone 307 declare void @llvm.dbg.declare(metadata, metadata, metadata) #1 308 309 attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } 310 attributes #1 = { nounwind readnone } 311 312 !llvm.dbg.cu = !{!0} 313 !llvm.module.flags = !{!7, !8, !9} 314 !llvm.ident = !{!10} 315 316 !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2) 317 !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info") 318 !2 = !{} 319 !3 = !{!4} 320 !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, variables: !2) 321 !5 = !DISubroutineType(types: !6) 322 !6 = !{null} 323 !7 = !{i32 2, !"Dwarf Version", i32 2} 324 !8 = !{i32 2, !"Debug Info Version", i32 3} 325 !9 = !{i32 1, !"PIC Level", i32 2} 326 !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"} 327 !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12) 328 !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed) 329 !13 = !DIExpression() 330 !14 = !DILocation(line: 2, column: 9, scope: !4) 331 !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12) 332 !16 = !DILocation(line: 3, column: 9, scope: !4) 333 !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12) 334 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 335 !19 = !DILocation(line: 5, column: 11, scope: !18) 336 !20 = !DILocation(line: 6, column: 11, scope: !18) 337 !21 = !DILocation(line: 6, column: 9, scope: !18) 338 !22 = !DILocation(line: 8, column: 9, scope: !4) 339 !23 = !DILocation(line: 8, column: 7, scope: !4) 340 !24 = !DILocation(line: 9, column: 3, scope: !4) 341 342 343This example illustrates a few important details about LLVM debugging 344information. In particular, it shows how the ``llvm.dbg.declare`` intrinsic and 345location information, which are attached to an instruction, are applied 346together to allow a debugger to analyze the relationship between statements, 347variable definitions, and the code used to implement the function. 348 349.. code-block:: llvm 350 351 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 352 ; [debug line = 2:7] [debug variable = X] 353 354The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the 355variable ``X``. The metadata ``!dbg !14`` attached to the intrinsic provides 356scope information for the variable ``X``. 357 358.. code-block:: text 359 360 !14 = !DILocation(line: 2, column: 9, scope: !4) 361 !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, 362 isLocal: false, isDefinition: true, scopeLine: 1, 363 isOptimized: false, variables: !2) 364 365Here ``!14`` is metadata providing `location information 366<LangRef.html#dilocation>`_. In this example, scope is encoded by ``!4``, a 367`subprogram descriptor <LangRef.html#disubprogram>`_. This way the location 368information attached to the intrinsics indicates that the variable ``X`` is 369declared at line number 2 at a function level scope in function ``foo``. 370 371Now lets take another example. 372 373.. code-block:: llvm 374 375 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 376 ; [debug line = 5:9] [debug variable = Z] 377 378The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for 379variable ``Z``. The metadata ``!dbg !19`` attached to the intrinsic provides 380scope information for the variable ``Z``. 381 382.. code-block:: text 383 384 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) 385 !19 = !DILocation(line: 5, column: 11, scope: !18) 386 387Here ``!19`` indicates that ``Z`` is declared at line number 5 and column 388number 11 inside of lexical scope ``!18``. The lexical scope itself resides 389inside of subprogram ``!4`` described above. 390 391The scope information attached with each instruction provides a straightforward 392way to find instructions covered by a scope. 393 394.. _ccxx_frontend: 395 396C/C++ front-end specific debug information 397========================================== 398 399The C and C++ front-ends represent information about the program in a format 400that is effectively identical to `DWARF 3.0 401<http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information 402content. This allows code generators to trivially support native debuggers by 403generating standard dwarf information, and contains enough information for 404non-dwarf targets to translate it as needed. 405 406This section describes the forms used to represent C and C++ programs. Other 407languages could pattern themselves after this (which itself is tuned to 408representing programs in the same way that DWARF 3 does), or they could choose 409to provide completely different forms if they don't fit into the DWARF model. 410As support for debugging information gets added to the various LLVM 411source-language front-ends, the information used should be documented here. 412 413The following sections provide examples of a few C/C++ constructs and the debug 414information that would best describe those constructs. The canonical 415references are the ``DIDescriptor`` classes defined in 416``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions 417in ``lib/IR/DIBuilder.cpp``. 418 419C/C++ source file information 420----------------------------- 421 422``llvm::Instruction`` provides easy access to metadata attached with an 423instruction. One can extract line number information encoded in LLVM IR using 424``Instruction::getDebugLoc()`` and ``DILocation::getLine()``. 425 426.. code-block:: c++ 427 428 if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction 429 unsigned Line = Loc->getLine(); 430 StringRef File = Loc->getFilename(); 431 StringRef Dir = Loc->getDirectory(); 432 bool ImplicitCode = Loc->isImplicitCode(); 433 } 434 435When the flag ImplicitCode is true then it means that the Instruction has been 436added by the front-end but doesn't correspond to source code written by the user. For example 437 438.. code-block:: c++ 439 440 if (MyBoolean) { 441 MyObject MO; 442 ... 443 } 444 445At the end of the scope the MyObject's destructor is called but it isn't written 446explicitly. This information is useful to avoid to have counters on brackets when 447making code coverage. 448 449C/C++ global variable information 450--------------------------------- 451 452Given an integer global variable declared as follows: 453 454.. code-block:: c 455 456 _Alignas(8) int MyGlobal = 100; 457 458a C/C++ front-end would generate the following descriptors: 459 460.. code-block:: text 461 462 ;; 463 ;; Define the global itself. 464 ;; 465 @MyGlobal = global i32 100, align 8, !dbg !0 466 467 ;; 468 ;; List of debug info of globals 469 ;; 470 !llvm.dbg.cu = !{!1} 471 472 ;; Some unrelated metadata. 473 !llvm.module.flags = !{!6, !7} 474 !llvm.ident = !{!8} 475 476 ;; Define the global variable itself 477 !0 = distinct !DIGlobalVariable(name: "MyGlobal", scope: !1, file: !2, line: 1, type: !5, isLocal: false, isDefinition: true, align: 64) 478 479 ;; Define the compile unit. 480 !1 = distinct !DICompileUnit(language: DW_LANG_C99, file: !2, 481 producer: "clang version 4.0.0", 482 isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, 483 enums: !3, globals: !4) 484 485 ;; 486 ;; Define the file 487 ;; 488 !2 = !DIFile(filename: "/dev/stdin", 489 directory: "/Users/dexonsmith/data/llvm/debug-info") 490 491 ;; An empty array. 492 !3 = !{} 493 494 ;; The Array of Global Variables 495 !4 = !{!0} 496 497 ;; 498 ;; Define the type 499 ;; 500 !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed) 501 502 ;; Dwarf version to output. 503 !6 = !{i32 2, !"Dwarf Version", i32 4} 504 505 ;; Debug info schema version. 506 !7 = !{i32 2, !"Debug Info Version", i32 3} 507 508 ;; Compiler identification 509 !8 = !{!"clang version 4.0.0"} 510 511 512The align value in DIGlobalVariable description specifies variable alignment in 513case it was forced by C11 _Alignas(), C++11 alignas() keywords or compiler 514attribute __attribute__((aligned ())). In other case (when this field is missing) 515alignment is considered default. This is used when producing DWARF output 516for DW_AT_alignment value. 517 518C/C++ function information 519-------------------------- 520 521Given a function declared as follows: 522 523.. code-block:: c 524 525 int main(int argc, char *argv[]) { 526 return 0; 527 } 528 529a C/C++ front-end would generate the following descriptors: 530 531.. code-block:: text 532 533 ;; 534 ;; Define the anchor for subprograms. 535 ;; 536 !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5, 537 isLocal: false, isDefinition: true, scopeLine: 1, 538 flags: DIFlagPrototyped, isOptimized: false, 539 variables: !2) 540 541 ;; 542 ;; Define the subprogram itself. 543 ;; 544 define i32 @main(i32 %argc, i8** %argv) !dbg !4 { 545 ... 546 } 547 548Debugging information format 549============================ 550 551Debugging Information Extension for Objective C Properties 552---------------------------------------------------------- 553 554Introduction 555^^^^^^^^^^^^ 556 557Objective C provides a simpler way to declare and define accessor methods using 558declared properties. The language provides features to declare a property and 559to let compiler synthesize accessor methods. 560 561The debugger lets developer inspect Objective C interfaces and their instance 562variables and class variables. However, the debugger does not know anything 563about the properties defined in Objective C interfaces. The debugger consumes 564information generated by compiler in DWARF format. The format does not support 565encoding of Objective C properties. This proposal describes DWARF extensions to 566encode Objective C properties, which the debugger can use to let developers 567inspect Objective C properties. 568 569Proposal 570^^^^^^^^ 571 572Objective C properties exist separately from class members. A property can be 573defined only by "setter" and "getter" selectors, and be calculated anew on each 574access. Or a property can just be a direct access to some declared ivar. 575Finally it can have an ivar "automatically synthesized" for it by the compiler, 576in which case the property can be referred to in user code directly using the 577standard C dereference syntax as well as through the property "dot" syntax, but 578there is no entry in the ``@interface`` declaration corresponding to this ivar. 579 580To facilitate debugging, these properties we will add a new DWARF TAG into the 581``DW_TAG_structure_type`` definition for the class to hold the description of a 582given property, and a set of DWARF attributes that provide said description. 583The property tag will also contain the name and declared type of the property. 584 585If there is a related ivar, there will also be a DWARF property attribute placed 586in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG 587for that property. And in the case where the compiler synthesizes the ivar 588directly, the compiler is expected to generate a ``DW_TAG_member`` for that 589ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used 590to access this ivar directly in code, and with the property attribute pointing 591back to the property it is backing. 592 593The following examples will serve as illustration for our discussion: 594 595.. code-block:: objc 596 597 @interface I1 { 598 int n2; 599 } 600 601 @property int p1; 602 @property int p2; 603 @end 604 605 @implementation I1 606 @synthesize p1; 607 @synthesize p2 = n2; 608 @end 609 610This produces the following DWARF (this is a "pseudo dwarfdump" output): 611 612.. code-block:: none 613 614 0x00000100: TAG_structure_type [7] * 615 AT_APPLE_runtime_class( 0x10 ) 616 AT_name( "I1" ) 617 AT_decl_file( "Objc_Property.m" ) 618 AT_decl_line( 3 ) 619 620 0x00000110 TAG_APPLE_property 621 AT_name ( "p1" ) 622 AT_type ( {0x00000150} ( int ) ) 623 624 0x00000120: TAG_APPLE_property 625 AT_name ( "p2" ) 626 AT_type ( {0x00000150} ( int ) ) 627 628 0x00000130: TAG_member [8] 629 AT_name( "_p1" ) 630 AT_APPLE_property ( {0x00000110} "p1" ) 631 AT_type( {0x00000150} ( int ) ) 632 AT_artificial ( 0x1 ) 633 634 0x00000140: TAG_member [8] 635 AT_name( "n2" ) 636 AT_APPLE_property ( {0x00000120} "p2" ) 637 AT_type( {0x00000150} ( int ) ) 638 639 0x00000150: AT_type( ( int ) ) 640 641Note, the current convention is that the name of the ivar for an 642auto-synthesized property is the name of the property from which it derives 643with an underscore prepended, as is shown in the example. But we actually 644don't need to know this convention, since we are given the name of the ivar 645directly. 646 647Also, it is common practice in ObjC to have different property declarations in 648the @interface and @implementation - e.g. to provide a read-only property in 649the interface,and a read-write interface in the implementation. In that case, 650the compiler should emit whichever property declaration will be in force in the 651current translation unit. 652 653Developers can decorate a property with attributes which are encoded using 654``DW_AT_APPLE_property_attribute``. 655 656.. code-block:: objc 657 658 @property (readonly, nonatomic) int pr; 659 660.. code-block:: none 661 662 TAG_APPLE_property [8] 663 AT_name( "pr" ) 664 AT_type ( {0x00000147} (int) ) 665 AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic) 666 667The setter and getter method names are attached to the property using 668``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes. 669 670.. code-block:: objc 671 672 @interface I1 673 @property (setter=myOwnP3Setter:) int p3; 674 -(void)myOwnP3Setter:(int)a; 675 @end 676 677 @implementation I1 678 @synthesize p3; 679 -(void)myOwnP3Setter:(int)a{ } 680 @end 681 682The DWARF for this would be: 683 684.. code-block:: none 685 686 0x000003bd: TAG_structure_type [7] * 687 AT_APPLE_runtime_class( 0x10 ) 688 AT_name( "I1" ) 689 AT_decl_file( "Objc_Property.m" ) 690 AT_decl_line( 3 ) 691 692 0x000003cd TAG_APPLE_property 693 AT_name ( "p3" ) 694 AT_APPLE_property_setter ( "myOwnP3Setter:" ) 695 AT_type( {0x00000147} ( int ) ) 696 697 0x000003f3: TAG_member [8] 698 AT_name( "_p3" ) 699 AT_type ( {0x00000147} ( int ) ) 700 AT_APPLE_property ( {0x000003cd} ) 701 AT_artificial ( 0x1 ) 702 703New DWARF Tags 704^^^^^^^^^^^^^^ 705 706+-----------------------+--------+ 707| TAG | Value | 708+=======================+========+ 709| DW_TAG_APPLE_property | 0x4200 | 710+-----------------------+--------+ 711 712New DWARF Attributes 713^^^^^^^^^^^^^^^^^^^^ 714 715+--------------------------------+--------+-----------+ 716| Attribute | Value | Classes | 717+================================+========+===========+ 718| DW_AT_APPLE_property | 0x3fed | Reference | 719+--------------------------------+--------+-----------+ 720| DW_AT_APPLE_property_getter | 0x3fe9 | String | 721+--------------------------------+--------+-----------+ 722| DW_AT_APPLE_property_setter | 0x3fea | String | 723+--------------------------------+--------+-----------+ 724| DW_AT_APPLE_property_attribute | 0x3feb | Constant | 725+--------------------------------+--------+-----------+ 726 727New DWARF Constants 728^^^^^^^^^^^^^^^^^^^ 729 730+--------------------------------------+-------+ 731| Name | Value | 732+======================================+=======+ 733| DW_APPLE_PROPERTY_readonly | 0x01 | 734+--------------------------------------+-------+ 735| DW_APPLE_PROPERTY_getter | 0x02 | 736+--------------------------------------+-------+ 737| DW_APPLE_PROPERTY_assign | 0x04 | 738+--------------------------------------+-------+ 739| DW_APPLE_PROPERTY_readwrite | 0x08 | 740+--------------------------------------+-------+ 741| DW_APPLE_PROPERTY_retain | 0x10 | 742+--------------------------------------+-------+ 743| DW_APPLE_PROPERTY_copy | 0x20 | 744+--------------------------------------+-------+ 745| DW_APPLE_PROPERTY_nonatomic | 0x40 | 746+--------------------------------------+-------+ 747| DW_APPLE_PROPERTY_setter | 0x80 | 748+--------------------------------------+-------+ 749| DW_APPLE_PROPERTY_atomic | 0x100 | 750+--------------------------------------+-------+ 751| DW_APPLE_PROPERTY_weak | 0x200 | 752+--------------------------------------+-------+ 753| DW_APPLE_PROPERTY_strong | 0x400 | 754+--------------------------------------+-------+ 755| DW_APPLE_PROPERTY_unsafe_unretained | 0x800 | 756+--------------------------------------+-------+ 757| DW_APPLE_PROPERTY_nullability | 0x1000| 758+--------------------------------------+-------+ 759| DW_APPLE_PROPERTY_null_resettable | 0x2000| 760+--------------------------------------+-------+ 761| DW_APPLE_PROPERTY_class | 0x4000| 762+--------------------------------------+-------+ 763 764Name Accelerator Tables 765----------------------- 766 767Introduction 768^^^^^^^^^^^^ 769 770The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a 771debugger needs. The "``pub``" in the section name indicates that the entries 772in the table are publicly visible names only. This means no static or hidden 773functions show up in the "``.debug_pubnames``". No static variables or private 774class variables are in the "``.debug_pubtypes``". Many compilers add different 775things to these tables, so we can't rely upon the contents between gcc, icc, or 776clang. 777 778The typical query given by users tends not to match up with the contents of 779these tables. For example, the DWARF spec states that "In the case of the name 780of a function member or static data member of a C++ structure, class or union, 781the name presented in the "``.debug_pubnames``" section is not the simple name 782given by the ``DW_AT_name attribute`` of the referenced debugging information 783entry, but rather the fully qualified name of the data or function member." 784So the only names in these tables for complex C++ entries is a fully 785qualified name. Debugger users tend not to enter their search strings as 786"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or 787"``a::b::c``". So the name entered in the name table must be demangled in 788order to chop it up appropriately and additional names must be manually entered 789into the table to make it effective as a name lookup table for debuggers to 790use. 791 792All debuggers currently ignore the "``.debug_pubnames``" table as a result of 793its inconsistent and useless public-only name content making it a waste of 794space in the object file. These tables, when they are written to disk, are not 795sorted in any way, leaving every debugger to do its own parsing and sorting. 796These tables also include an inlined copy of the string values in the table 797itself making the tables much larger than they need to be on disk, especially 798for large C++ programs. 799 800Can't we just fix the sections by adding all of the names we need to this 801table? No, because that is not what the tables are defined to contain and we 802won't know the difference between the old bad tables and the new good tables. 803At best we could make our own renamed sections that contain all of the data we 804need. 805 806These tables are also insufficient for what a debugger like LLDB needs. LLDB 807uses clang for its expression parsing where LLDB acts as a PCH. LLDB is then 808often asked to look for type "``foo``" or namespace "``bar``", or list items in 809namespace "``baz``". Namespaces are not included in the pubnames or pubtypes 810tables. Since clang asks a lot of questions when it is parsing an expression, 811we need to be very fast when looking up names, as it happens a lot. Having new 812accelerator tables that are optimized for very quick lookups will benefit this 813type of debugging experience greatly. 814 815We would like to generate name lookup tables that can be mapped into memory 816from disk, and used as is, with little or no up-front parsing. We would also 817be able to control the exact content of these different tables so they contain 818exactly what we need. The Name Accelerator Tables were designed to fix these 819issues. In order to solve these issues we need to: 820 821* Have a format that can be mapped into memory from disk and used as is 822* Lookups should be very fast 823* Extensible table format so these tables can be made by many producers 824* Contain all of the names needed for typical lookups out of the box 825* Strict rules for the contents of tables 826 827Table size is important and the accelerator table format should allow the reuse 828of strings from common string tables so the strings for the names are not 829duplicated. We also want to make sure the table is ready to be used as-is by 830simply mapping the table into memory with minimal header parsing. 831 832The name lookups need to be fast and optimized for the kinds of lookups that 833debuggers tend to do. Optimally we would like to touch as few parts of the 834mapped table as possible when doing a name lookup and be able to quickly find 835the name entry we are looking for, or discover there are no matches. In the 836case of debuggers we optimized for lookups that fail most of the time. 837 838Each table that is defined should have strict rules on exactly what is in the 839accelerator tables and documented so clients can rely on the content. 840 841Hash Tables 842^^^^^^^^^^^ 843 844Standard Hash Tables 845"""""""""""""""""""" 846 847Typical hash tables have a header, buckets, and each bucket points to the 848bucket contents: 849 850.. code-block:: none 851 852 .------------. 853 | HEADER | 854 |------------| 855 | BUCKETS | 856 |------------| 857 | DATA | 858 `------------' 859 860The BUCKETS are an array of offsets to DATA for each hash: 861 862.. code-block:: none 863 864 .------------. 865 | 0x00001000 | BUCKETS[0] 866 | 0x00002000 | BUCKETS[1] 867 | 0x00002200 | BUCKETS[2] 868 | 0x000034f0 | BUCKETS[3] 869 | | ... 870 | 0xXXXXXXXX | BUCKETS[n_buckets] 871 '------------' 872 873So for ``bucket[3]`` in the example above, we have an offset into the table 8740x000034f0 which points to a chain of entries for the bucket. Each bucket must 875contain a next pointer, full 32 bit hash value, the string itself, and the data 876for the current string value. 877 878.. code-block:: none 879 880 .------------. 881 0x000034f0: | 0x00003500 | next pointer 882 | 0x12345678 | 32 bit hash 883 | "erase" | string value 884 | data[n] | HashData for this bucket 885 |------------| 886 0x00003500: | 0x00003550 | next pointer 887 | 0x29273623 | 32 bit hash 888 | "dump" | string value 889 | data[n] | HashData for this bucket 890 |------------| 891 0x00003550: | 0x00000000 | next pointer 892 | 0x82638293 | 32 bit hash 893 | "main" | string value 894 | data[n] | HashData for this bucket 895 `------------' 896 897The problem with this layout for debuggers is that we need to optimize for the 898negative lookup case where the symbol we're searching for is not present. So 899if we were to lookup "``printf``" in the table above, we would make a 32-bit 900hash for "``printf``", it might match ``bucket[3]``. We would need to go to 901the offset 0x000034f0 and start looking to see if our 32 bit hash matches. To 902do so, we need to read the next pointer, then read the hash, compare it, and 903skip to the next bucket. Each time we are skipping many bytes in memory and 904touching new pages just to do the compare on the full 32 bit hash. All of 905these accesses then tell us that we didn't have a match. 906 907Name Hash Tables 908"""""""""""""""" 909 910To solve the issues mentioned above we have structured the hash tables a bit 911differently: a header, buckets, an array of all unique 32 bit hash values, 912followed by an array of hash value data offsets, one for each hash value, then 913the data for all hash values: 914 915.. code-block:: none 916 917 .-------------. 918 | HEADER | 919 |-------------| 920 | BUCKETS | 921 |-------------| 922 | HASHES | 923 |-------------| 924 | OFFSETS | 925 |-------------| 926 | DATA | 927 `-------------' 928 929The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array. By 930making all of the full 32 bit hash values contiguous in memory, we allow 931ourselves to efficiently check for a match while touching as little memory as 932possible. Most often checking the 32 bit hash values is as far as the lookup 933goes. If it does match, it usually is a match with no collisions. So for a 934table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash 935values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and 936``OFFSETS`` as: 937 938.. code-block:: none 939 940 .-------------------------. 941 | HEADER.magic | uint32_t 942 | HEADER.version | uint16_t 943 | HEADER.hash_function | uint16_t 944 | HEADER.bucket_count | uint32_t 945 | HEADER.hashes_count | uint32_t 946 | HEADER.header_data_len | uint32_t 947 | HEADER_DATA | HeaderData 948 |-------------------------| 949 | BUCKETS | uint32_t[n_buckets] // 32 bit hash indexes 950 |-------------------------| 951 | HASHES | uint32_t[n_hashes] // 32 bit hash values 952 |-------------------------| 953 | OFFSETS | uint32_t[n_hashes] // 32 bit offsets to hash value data 954 |-------------------------| 955 | ALL HASH DATA | 956 `-------------------------' 957 958So taking the exact same data from the standard hash example above we end up 959with: 960 961.. code-block:: none 962 963 .------------. 964 | HEADER | 965 |------------| 966 | 0 | BUCKETS[0] 967 | 2 | BUCKETS[1] 968 | 5 | BUCKETS[2] 969 | 6 | BUCKETS[3] 970 | | ... 971 | ... | BUCKETS[n_buckets] 972 |------------| 973 | 0x........ | HASHES[0] 974 | 0x........ | HASHES[1] 975 | 0x........ | HASHES[2] 976 | 0x........ | HASHES[3] 977 | 0x........ | HASHES[4] 978 | 0x........ | HASHES[5] 979 | 0x12345678 | HASHES[6] hash for BUCKETS[3] 980 | 0x29273623 | HASHES[7] hash for BUCKETS[3] 981 | 0x82638293 | HASHES[8] hash for BUCKETS[3] 982 | 0x........ | HASHES[9] 983 | 0x........ | HASHES[10] 984 | 0x........ | HASHES[11] 985 | 0x........ | HASHES[12] 986 | 0x........ | HASHES[13] 987 | 0x........ | HASHES[n_hashes] 988 |------------| 989 | 0x........ | OFFSETS[0] 990 | 0x........ | OFFSETS[1] 991 | 0x........ | OFFSETS[2] 992 | 0x........ | OFFSETS[3] 993 | 0x........ | OFFSETS[4] 994 | 0x........ | OFFSETS[5] 995 | 0x000034f0 | OFFSETS[6] offset for BUCKETS[3] 996 | 0x00003500 | OFFSETS[7] offset for BUCKETS[3] 997 | 0x00003550 | OFFSETS[8] offset for BUCKETS[3] 998 | 0x........ | OFFSETS[9] 999 | 0x........ | OFFSETS[10] 1000 | 0x........ | OFFSETS[11] 1001 | 0x........ | OFFSETS[12] 1002 | 0x........ | OFFSETS[13] 1003 | 0x........ | OFFSETS[n_hashes] 1004 |------------| 1005 | | 1006 | | 1007 | | 1008 | | 1009 | | 1010 |------------| 1011 0x000034f0: | 0x00001203 | .debug_str ("erase") 1012 | 0x00000004 | A 32 bit array count - number of HashData with name "erase" 1013 | 0x........ | HashData[0] 1014 | 0x........ | HashData[1] 1015 | 0x........ | HashData[2] 1016 | 0x........ | HashData[3] 1017 | 0x00000000 | String offset into .debug_str (terminate data for hash) 1018 |------------| 1019 0x00003500: | 0x00001203 | String offset into .debug_str ("collision") 1020 | 0x00000002 | A 32 bit array count - number of HashData with name "collision" 1021 | 0x........ | HashData[0] 1022 | 0x........ | HashData[1] 1023 | 0x00001203 | String offset into .debug_str ("dump") 1024 | 0x00000003 | A 32 bit array count - number of HashData with name "dump" 1025 | 0x........ | HashData[0] 1026 | 0x........ | HashData[1] 1027 | 0x........ | HashData[2] 1028 | 0x00000000 | String offset into .debug_str (terminate data for hash) 1029 |------------| 1030 0x00003550: | 0x00001203 | String offset into .debug_str ("main") 1031 | 0x00000009 | A 32 bit array count - number of HashData with name "main" 1032 | 0x........ | HashData[0] 1033 | 0x........ | HashData[1] 1034 | 0x........ | HashData[2] 1035 | 0x........ | HashData[3] 1036 | 0x........ | HashData[4] 1037 | 0x........ | HashData[5] 1038 | 0x........ | HashData[6] 1039 | 0x........ | HashData[7] 1040 | 0x........ | HashData[8] 1041 | 0x00000000 | String offset into .debug_str (terminate data for hash) 1042 `------------' 1043 1044So we still have all of the same data, we just organize it more efficiently for 1045debugger lookup. If we repeat the same "``printf``" lookup from above, we 1046would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit 1047hash value and modulo it by ``n_buckets``. ``BUCKETS[3]`` contains "6" which 1048is the index into the ``HASHES`` table. We would then compare any consecutive 104932 bit hashes values in the ``HASHES`` array as long as the hashes would be in 1050``BUCKETS[3]``. We do this by verifying that each subsequent hash value modulo 1051``n_buckets`` is still 3. In the case of a failed lookup we would access the 1052memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes 1053before we know that we have no match. We don't end up marching through 1054multiple words of memory and we really keep the number of processor data cache 1055lines being accessed as small as possible. 1056 1057The string hash that is used for these lookup tables is the Daniel J. 1058Bernstein hash which is also used in the ELF ``GNU_HASH`` sections. It is a 1059very good hash for all kinds of names in programs with very few hash 1060collisions. 1061 1062Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``. 1063 1064Details 1065^^^^^^^ 1066 1067These name hash tables are designed to be generic where specializations of the 1068table get to define additional data that goes into the header ("``HeaderData``"), 1069how the string value is stored ("``KeyType``") and the content of the data for each 1070hash value. 1071 1072Header Layout 1073""""""""""""" 1074 1075The header has a fixed part, and the specialized part. The exact format of the 1076header is: 1077 1078.. code-block:: c 1079 1080 struct Header 1081 { 1082 uint32_t magic; // 'HASH' magic value to allow endian detection 1083 uint16_t version; // Version number 1084 uint16_t hash_function; // The hash function enumeration that was used 1085 uint32_t bucket_count; // The number of buckets in this hash table 1086 uint32_t hashes_count; // The total number of unique hash values and hash data offsets in this table 1087 uint32_t header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment 1088 // Specifically the length of the following HeaderData field - this does not 1089 // include the size of the preceding fields 1090 HeaderData header_data; // Implementation specific header data 1091 }; 1092 1093The header starts with a 32 bit "``magic``" value which must be ``'HASH'`` 1094encoded as an ASCII integer. This allows the detection of the start of the 1095hash table and also allows the table's byte order to be determined so the table 1096can be correctly extracted. The "``magic``" value is followed by a 16 bit 1097``version`` number which allows the table to be revised and modified in the 1098future. The current version number is 1. ``hash_function`` is a ``uint16_t`` 1099enumeration that specifies which hash function was used to produce this table. 1100The current values for the hash function enumerations include: 1101 1102.. code-block:: c 1103 1104 enum HashFunctionType 1105 { 1106 eHashFunctionDJB = 0u, // Daniel J Bernstein hash function 1107 }; 1108 1109``bucket_count`` is a 32 bit unsigned integer that represents how many buckets 1110are in the ``BUCKETS`` array. ``hashes_count`` is the number of unique 32 bit 1111hash values that are in the ``HASHES`` array, and is the same number of offsets 1112are contained in the ``OFFSETS`` array. ``header_data_len`` specifies the size 1113in bytes of the ``HeaderData`` that is filled in by specialized versions of 1114this table. 1115 1116Fixed Lookup 1117"""""""""""" 1118 1119The header is followed by the buckets, hashes, offsets, and hash value data. 1120 1121.. code-block:: c 1122 1123 struct FixedTable 1124 { 1125 uint32_t buckets[Header.bucket_count]; // An array of hash indexes into the "hashes[]" array below 1126 uint32_t hashes [Header.hashes_count]; // Every unique 32 bit hash for the entire table is in this table 1127 uint32_t offsets[Header.hashes_count]; // An offset that corresponds to each item in the "hashes[]" array above 1128 }; 1129 1130``buckets`` is an array of 32 bit indexes into the ``hashes`` array. The 1131``hashes`` array contains all of the 32 bit hash values for all names in the 1132hash table. Each hash in the ``hashes`` table has an offset in the ``offsets`` 1133array that points to the data for the hash value. 1134 1135This table setup makes it very easy to repurpose these tables to contain 1136different data, while keeping the lookup mechanism the same for all tables. 1137This layout also makes it possible to save the table to disk and map it in 1138later and do very efficient name lookups with little or no parsing. 1139 1140DWARF lookup tables can be implemented in a variety of ways and can store a lot 1141of information for each name. We want to make the DWARF tables extensible and 1142able to store the data efficiently so we have used some of the DWARF features 1143that enable efficient data storage to define exactly what kind of data we store 1144for each name. 1145 1146The ``HeaderData`` contains a definition of the contents of each HashData chunk. 1147We might want to store an offset to all of the debug information entries (DIEs) 1148for each name. To keep things extensible, we create a list of items, or 1149Atoms, that are contained in the data for each name. First comes the type of 1150the data in each atom: 1151 1152.. code-block:: c 1153 1154 enum AtomType 1155 { 1156 eAtomTypeNULL = 0u, 1157 eAtomTypeDIEOffset = 1u, // DIE offset, check form for encoding 1158 eAtomTypeCUOffset = 2u, // DIE offset of the compiler unit header that contains the item in question 1159 eAtomTypeTag = 3u, // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2 1160 eAtomTypeNameFlags = 4u, // Flags from enum NameFlags 1161 eAtomTypeTypeFlags = 5u, // Flags from enum TypeFlags 1162 }; 1163 1164The enumeration values and their meanings are: 1165 1166.. code-block:: none 1167 1168 eAtomTypeNULL - a termination atom that specifies the end of the atom list 1169 eAtomTypeDIEOffset - an offset into the .debug_info section for the DWARF DIE for this name 1170 eAtomTypeCUOffset - an offset into the .debug_info section for the CU that contains the DIE 1171 eAtomTypeDIETag - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is 1172 eAtomTypeNameFlags - Flags for functions and global variables (isFunction, isInlined, isExternal...) 1173 eAtomTypeTypeFlags - Flags for types (isCXXClass, isObjCClass, ...) 1174 1175Then we allow each atom type to define the atom type and how the data for each 1176atom type data is encoded: 1177 1178.. code-block:: c 1179 1180 struct Atom 1181 { 1182 uint16_t type; // AtomType enum value 1183 uint16_t form; // DWARF DW_FORM_XXX defines 1184 }; 1185 1186The ``form`` type above is from the DWARF specification and defines the exact 1187encoding of the data for the Atom type. See the DWARF specification for the 1188``DW_FORM_`` definitions. 1189 1190.. code-block:: c 1191 1192 struct HeaderData 1193 { 1194 uint32_t die_offset_base; 1195 uint32_t atom_count; 1196 Atoms atoms[atom_count0]; 1197 }; 1198 1199``HeaderData`` defines the base DIE offset that should be added to any atoms 1200that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``, 1201``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``. It also defines 1202what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large 1203each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data 1204should be interpreted. 1205 1206For the current implementations of the "``.apple_names``" (all functions + 1207globals), the "``.apple_types``" (names of all types that are defined), and 1208the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom`` 1209array to be: 1210 1211.. code-block:: c 1212 1213 HeaderData.atom_count = 1; 1214 HeaderData.atoms[0].type = eAtomTypeDIEOffset; 1215 HeaderData.atoms[0].form = DW_FORM_data4; 1216 1217This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is 1218encoded as a 32 bit value (DW_FORM_data4). This allows a single name to have 1219multiple matching DIEs in a single file, which could come up with an inlined 1220function for instance. Future tables could include more information about the 1221DIE such as flags indicating if the DIE is a function, method, block, 1222or inlined. 1223 1224The KeyType for the DWARF table is a 32 bit string table offset into the 1225".debug_str" table. The ".debug_str" is the string table for the DWARF which 1226may already contain copies of all of the strings. This helps make sure, with 1227help from the compiler, that we reuse the strings between all of the DWARF 1228sections and keeps the hash table size down. Another benefit to having the 1229compiler generate all strings as DW_FORM_strp in the debug info, is that 1230DWARF parsing can be made much faster. 1231 1232After a lookup is made, we get an offset into the hash data. The hash data 1233needs to be able to deal with 32 bit hash collisions, so the chunk of data 1234at the offset in the hash data consists of a triple: 1235 1236.. code-block:: c 1237 1238 uint32_t str_offset 1239 uint32_t hash_data_count 1240 HashData[hash_data_count] 1241 1242If "str_offset" is zero, then the bucket contents are done. 99.9% of the 1243hash data chunks contain a single item (no 32 bit hash collision): 1244 1245.. code-block:: none 1246 1247 .------------. 1248 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1249 | 0x00000004 | uint32_t HashData count 1250 | 0x........ | uint32_t HashData[0] DIE offset 1251 | 0x........ | uint32_t HashData[1] DIE offset 1252 | 0x........ | uint32_t HashData[2] DIE offset 1253 | 0x........ | uint32_t HashData[3] DIE offset 1254 | 0x00000000 | uint32_t KeyType (end of hash chain) 1255 `------------' 1256 1257If there are collisions, you will have multiple valid string offsets: 1258 1259.. code-block:: none 1260 1261 .------------. 1262 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") 1263 | 0x00000004 | uint32_t HashData count 1264 | 0x........ | uint32_t HashData[0] DIE offset 1265 | 0x........ | uint32_t HashData[1] DIE offset 1266 | 0x........ | uint32_t HashData[2] DIE offset 1267 | 0x........ | uint32_t HashData[3] DIE offset 1268 | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print") 1269 | 0x00000002 | uint32_t HashData count 1270 | 0x........ | uint32_t HashData[0] DIE offset 1271 | 0x........ | uint32_t HashData[1] DIE offset 1272 | 0x00000000 | uint32_t KeyType (end of hash chain) 1273 `------------' 1274 1275Current testing with real world C++ binaries has shown that there is around 1 127632 bit hash collision per 100,000 name entries. 1277 1278Contents 1279^^^^^^^^ 1280 1281As we said, we want to strictly define exactly what is included in the 1282different tables. For DWARF, we have 3 tables: "``.apple_names``", 1283"``.apple_types``", and "``.apple_namespaces``". 1284 1285"``.apple_names``" sections should contain an entry for each DWARF DIE whose 1286``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or 1287``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``, 1288``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``. It also contains 1289``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and 1290static variables). All global and static variables should be included, 1291including those scoped within functions and classes. For example using the 1292following code: 1293 1294.. code-block:: c 1295 1296 static int var = 0; 1297 1298 void f () 1299 { 1300 static int var = 0; 1301 } 1302 1303Both of the static ``var`` variables would be included in the table. All 1304functions should emit both their full names and their basenames. For C or C++, 1305the full name is the mangled name (if available) which is usually in the 1306``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the 1307function basename. If global or static variables have a mangled name in a 1308``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the 1309simple name found in the ``DW_AT_name`` attribute. 1310 1311"``.apple_types``" sections should contain an entry for each DWARF DIE whose 1312tag is one of: 1313 1314* DW_TAG_array_type 1315* DW_TAG_class_type 1316* DW_TAG_enumeration_type 1317* DW_TAG_pointer_type 1318* DW_TAG_reference_type 1319* DW_TAG_string_type 1320* DW_TAG_structure_type 1321* DW_TAG_subroutine_type 1322* DW_TAG_typedef 1323* DW_TAG_union_type 1324* DW_TAG_ptr_to_member_type 1325* DW_TAG_set_type 1326* DW_TAG_subrange_type 1327* DW_TAG_base_type 1328* DW_TAG_const_type 1329* DW_TAG_file_type 1330* DW_TAG_namelist 1331* DW_TAG_packed_type 1332* DW_TAG_volatile_type 1333* DW_TAG_restrict_type 1334* DW_TAG_atomic_type 1335* DW_TAG_interface_type 1336* DW_TAG_unspecified_type 1337* DW_TAG_shared_type 1338 1339Only entries with a ``DW_AT_name`` attribute are included, and the entry must 1340not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero 1341value). For example, using the following code: 1342 1343.. code-block:: c 1344 1345 int main () 1346 { 1347 int *b = 0; 1348 return *b; 1349 } 1350 1351We get a few type DIEs: 1352 1353.. code-block:: none 1354 1355 0x00000067: TAG_base_type [5] 1356 AT_encoding( DW_ATE_signed ) 1357 AT_name( "int" ) 1358 AT_byte_size( 0x04 ) 1359 1360 0x0000006e: TAG_pointer_type [6] 1361 AT_type( {0x00000067} ( int ) ) 1362 AT_byte_size( 0x08 ) 1363 1364The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``. 1365 1366"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs. 1367If we run into a namespace that has no name this is an anonymous namespace, and 1368the name should be output as "``(anonymous namespace)``" (without the quotes). 1369Why? This matches the output of the ``abi::cxa_demangle()`` that is in the 1370standard C++ library that demangles mangled names. 1371 1372 1373Language Extensions and File Format Changes 1374^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1375 1376Objective-C Extensions 1377"""""""""""""""""""""" 1378 1379"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an 1380Objective-C class. The name used in the hash table is the name of the 1381Objective-C class itself. If the Objective-C class has a category, then an 1382entry is made for both the class name without the category, and for the class 1383name with the category. So if we have a DIE at offset 0x1234 with a name of 1384method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add 1385an entry for "``NSString``" that points to DIE 0x1234, and an entry for 1386"``NSString(my_additions)``" that points to 0x1234. This allows us to quickly 1387track down all Objective-C methods for an Objective-C class when doing 1388expressions. It is needed because of the dynamic nature of Objective-C where 1389anyone can add methods to a class. The DWARF for Objective-C methods is also 1390emitted differently from C++ classes where the methods are not usually 1391contained in the class definition, they are scattered about across one or more 1392compile units. Categories can also be defined in different shared libraries. 1393So we need to be able to quickly find all of the methods and class functions 1394given the Objective-C class name, or quickly find all methods and class 1395functions for a class + category name. This table does not contain any 1396selector names, it just maps Objective-C class names (or class names + 1397category) to all of the methods and class functions. The selectors are added 1398as function basenames in the "``.debug_names``" section. 1399 1400In the "``.apple_names``" section for Objective-C functions, the full name is 1401the entire function name with the brackets ("``-[NSString 1402stringWithCString:]``") and the basename is the selector only 1403("``stringWithCString:``"). 1404 1405Mach-O Changes 1406"""""""""""""" 1407 1408The sections names for the apple hash tables are for non-mach-o files. For 1409mach-o files, the sections should be contained in the ``__DWARF`` segment with 1410names as follows: 1411 1412* "``.apple_names``" -> "``__apple_names``" 1413* "``.apple_types``" -> "``__apple_types``" 1414* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit) 1415* "``.apple_objc``" -> "``__apple_objc``" 1416 1417.. _codeview: 1418 1419CodeView Debug Info Format 1420========================== 1421 1422LLVM supports emitting CodeView, the Microsoft debug info format, and this 1423section describes the design and implementation of that support. 1424 1425Format Background 1426----------------- 1427 1428CodeView as a format is clearly oriented around C++ debugging, and in C++, the 1429majority of debug information tends to be type information. Therefore, the 1430overriding design constraint of CodeView is the separation of type information 1431from other "symbol" information so that type information can be efficiently 1432merged across translation units. Both type information and symbol information is 1433generally stored as a sequence of records, where each record begins with a 143416-bit record size and a 16-bit record kind. 1435 1436Type information is usually stored in the ``.debug$T`` section of the object 1437file. All other debug info, such as line info, string table, symbol info, and 1438inlinee info, is stored in one or more ``.debug$S`` sections. There may only be 1439one ``.debug$T`` section per object file, since all other debug info refers to 1440it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation, 1441the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing 1442to the PDB. When using PDBs, symbol information appears to remain in the object 1443file ``.debug$S`` sections. 1444 1445Type records are referred to by their index, which is the number of records in 1446the stream before a given record plus ``0x1000``. Many common basic types, such 1447as the basic integral types and unqualified pointers to them, are represented 1448using type indices less than ``0x1000``. Such basic types are built in to 1449CodeView consumers and do not require type records. 1450 1451Each type record may only contain type indices that are less than its own type 1452index. This ensures that the graph of type stream references is acyclic. While 1453the source-level type graph may contain cycles through pointer types (consider a 1454linked list struct), these cycles are removed from the type stream by always 1455referring to the forward declaration record of user-defined record types. Only 1456"symbol" records in the ``.debug$S`` streams may refer to complete, 1457non-forward-declaration type records. 1458 1459Working with CodeView 1460--------------------- 1461 1462These are instructions for some common tasks for developers working to improve 1463LLVM's CodeView support. Most of them revolve around using the CodeView dumper 1464embedded in ``llvm-readobj``. 1465 1466* Testing MSVC's output:: 1467 1468 $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file 1469 $ llvm-readobj -codeview foo.obj 1470 1471* Getting LLVM IR debug info out of Clang:: 1472 1473 $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm 1474 1475 Use this to generate LLVM IR for LLVM test cases. 1476 1477* Generate and dump CodeView from LLVM IR metadata:: 1478 1479 $ llc foo.ll -filetype=obj -o foo.obj 1480 $ llvm-readobj -codeview foo.obj > foo.txt 1481 1482 Use this pattern in lit test cases and FileCheck the output of llvm-readobj 1483 1484Improving LLVM's CodeView support is a process of finding interesting type 1485records, constructing a C++ test case that makes MSVC emit those records, 1486dumping the records, understanding them, and then generating equivalent records 1487in LLVM's backend. 1488 1489Testing Debug Info Preservation in Optimizations 1490================================================ 1491 1492The following paragraphs are an introduction to the debugify utility 1493and examples of how to use it in regression tests to check debug info 1494preservation after optimizations. 1495 1496The ``debugify`` utility 1497------------------------ 1498 1499The ``debugify`` synthetic debug info testing utility consists of two 1500main parts. The ``debugify`` pass and the ``check-debugify`` one. They are 1501meant to be used with ``opt`` for development purposes. 1502 1503The first applies synthetic debug information to every instruction of the module, 1504while the latter checks that this DI is still available after an optimization 1505has occurred, reporting any errors/warnings while doing so. 1506 1507The instructions are assigned sequentially increasing line locations, 1508and are immediately used by debug value intrinsics when possible. 1509 1510For example, here is a module before: 1511 1512.. code-block:: llvm 1513 1514 define void @f(i32* %x) { 1515 entry: 1516 %x.addr = alloca i32*, align 8 1517 store i32* %x, i32** %x.addr, align 8 1518 %0 = load i32*, i32** %x.addr, align 8 1519 store i32 10, i32* %0, align 4 1520 ret void 1521 } 1522 1523and after running ``opt -debugify`` on it we get: 1524 1525.. code-block:: text 1526 1527 define void @f(i32* %x) !dbg !6 { 1528 entry: 1529 %x.addr = alloca i32*, align 8, !dbg !12 1530 call void @llvm.dbg.value(metadata i32** %x.addr, metadata !9, metadata !DIExpression()), !dbg !12 1531 store i32* %x, i32** %x.addr, align 8, !dbg !13 1532 %0 = load i32*, i32** %x.addr, align 8, !dbg !14 1533 call void @llvm.dbg.value(metadata i32* %0, metadata !11, metadata !DIExpression()), !dbg !14 1534 store i32 10, i32* %0, align 4, !dbg !15 1535 ret void, !dbg !16 1536 } 1537 1538 !llvm.dbg.cu = !{!0} 1539 !llvm.debugify = !{!3, !4} 1540 !llvm.module.flags = !{!5} 1541 1542 !0 = distinct !DICompileUnit(language: DW_LANG_C, file: !1, producer: "debugify", isOptimized: true, runtimeVersion: 0, emissionKind: FullDebug, enums: !2) 1543 !1 = !DIFile(filename: "debugify-sample.ll", directory: "/") 1544 !2 = !{} 1545 !3 = !{i32 5} 1546 !4 = !{i32 2} 1547 !5 = !{i32 2, !"Debug Info Version", i32 3} 1548 !6 = distinct !DISubprogram(name: "f", linkageName: "f", scope: null, file: !1, line: 1, type: !7, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: true, unit: !0, retainedNodes: !8) 1549 !7 = !DISubroutineType(types: !2) 1550 !8 = !{!9, !11} 1551 !9 = !DILocalVariable(name: "1", scope: !6, file: !1, line: 1, type: !10) 1552 !10 = !DIBasicType(name: "ty64", size: 64, encoding: DW_ATE_unsigned) 1553 !11 = !DILocalVariable(name: "2", scope: !6, file: !1, line: 3, type: !10) 1554 !12 = !DILocation(line: 1, column: 1, scope: !6) 1555 !13 = !DILocation(line: 2, column: 1, scope: !6) 1556 !14 = !DILocation(line: 3, column: 1, scope: !6) 1557 !15 = !DILocation(line: 4, column: 1, scope: !6) 1558 !16 = !DILocation(line: 5, column: 1, scope: !6) 1559 1560The following is an example of the -check-debugify output: 1561 1562.. code-block:: none 1563 1564 $ opt -enable-debugify -loop-vectorize llvm/test/Transforms/LoopVectorize/i8-induction.ll -disable-output 1565 ERROR: Instruction with empty DebugLoc in function f -- %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] 1566 1567Errors/warnings can range from instructions with empty debug location to an 1568instruction having a type that's incompatible with the source variable it describes, 1569all the way to missing lines and missing debug value intrinsics. 1570 1571Fixing errors 1572^^^^^^^^^^^^^ 1573 1574Each of the errors above has a relevant API available to fix it. 1575 1576* In the case of missing debug location, ``Instruction::setDebugLoc`` or possibly 1577 ``IRBuilder::setCurrentDebugLocation`` when using a Builder and the new location 1578 should be reused. 1579 1580* When a debug value has incompatible type ``llvm::replaceAllDbgUsesWith`` can be used. 1581 After a RAUW call an incompatible type error can occur because RAUW does not handle 1582 widening and narrowing of variables while ``llvm::replaceAllDbgUsesWith`` does. It is 1583 also capable of changing the DWARF expression used by the debugger to describe the variable. 1584 It also prevents use-before-def by salvaging or deleting invalid debug values. 1585 1586* When a debug value is missing ``llvm::salvageDebugInfo`` can be used when no replacement 1587 exists, or ``llvm::replaceAllDbgUsesWith`` when a replacement exists. 1588 1589Using ``debugify`` 1590------------------ 1591 1592In order for ``check-debugify`` to work, the DI must be coming from 1593``debugify``. Thus, modules with existing DI will be skipped. 1594 1595The most straightforward way to use ``debugify`` is as follows:: 1596 1597 $ opt -debugify -pass-to-test -check-debugify sample.ll 1598 1599This will inject synthetic DI to ``sample.ll`` run the ``pass-to-test`` 1600and then check for missing DI. 1601 1602Some other ways to run debugify are avaliable: 1603 1604.. code-block:: bash 1605 1606 # Same as the above example. 1607 $ opt -enable-debugify -pass-to-test sample.ll 1608 1609 # Suppresses verbose debugify output. 1610 $ opt -enable-debugify -debugify-quiet -pass-to-test sample.ll 1611 1612 # Prepend -debugify before and append -check-debugify -strip after 1613 # each pass on the pipeline (similar to -verify-each). 1614 $ opt -debugify-each -O2 sample.ll 1615 1616``debugify`` can also be used to test a backend, e.g: 1617 1618.. code-block:: bash 1619 1620 $ opt -debugify < sample.ll | llc -o - 1621 1622``debugify`` in regression tests 1623^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1624 1625The ``-debugify`` pass is especially helpful when it comes to testing that 1626a given pass preserves DI while transforming the module. For this to work, 1627the ``-debugify`` output must be stable enough to use in regression tests. 1628Changes to this pass are not allowed to break existing tests. 1629 1630It allows us to test for DI loss in the same tests we check that the 1631transformation is actually doing what it should. 1632 1633Here is an example from ``test/Transforms/InstCombine/cast-mul-select.ll``: 1634 1635.. code-block:: llvm 1636 1637 ; RUN: opt < %s -debugify -instcombine -S | FileCheck %s --check-prefix=DEBUGINFO 1638 1639 define i32 @mul(i32 %x, i32 %y) { 1640 ; DBGINFO-LABEL: @mul( 1641 ; DBGINFO-NEXT: [[C:%.*]] = mul i32 {{.*}} 1642 ; DBGINFO-NEXT: call void @llvm.dbg.value(metadata i32 [[C]] 1643 ; DBGINFO-NEXT: [[D:%.*]] = and i32 {{.*}} 1644 ; DBGINFO-NEXT: call void @llvm.dbg.value(metadata i32 [[D]] 1645 1646 %A = trunc i32 %x to i8 1647 %B = trunc i32 %y to i8 1648 %C = mul i8 %A, %B 1649 %D = zext i8 %C to i32 1650 ret i32 %D 1651 } 1652 1653Here we test that the two ``dbg.value`` instrinsics are preserved and 1654are correctly pointing to the ``[[C]]`` and ``[[D]]`` variables. 1655 1656.. note:: 1657 1658 Note, that when writing this kind of regression tests, it is important 1659 to make them as robust as possible. That's why we should try to avoid 1660 hardcoding line/variable numbers in check lines. If for example you test 1661 for a ``DILocation`` to have a specific line number, and someone later adds 1662 an instruction before the one we check the test will fail. In the cases this 1663 can't be avoided (say, if a test wouldn't be precise enough), moving the 1664 test to its own file is preferred. 1665