1================================
2Source Level Debugging with LLVM
3================================
4
5.. contents::
6   :local:
7
8Introduction
9============
10
11This document is the central repository for all information pertaining to debug
12information in LLVM.  It describes the :ref:`actual format that the LLVM debug
13information takes <format>`, which is useful for those interested in creating
14front-ends or dealing directly with the information.  Further, this document
15provides specific examples of what debug information for C/C++ looks like.
16
17Philosophy behind LLVM debugging information
18--------------------------------------------
19
20The idea of the LLVM debugging information is to capture how the important
21pieces of the source-language's Abstract Syntax Tree map onto LLVM code.
22Several design aspects have shaped the solution that appears here.  The
23important ones are:
24
25* Debugging information should have very little impact on the rest of the
26  compiler.  No transformations, analyses, or code generators should need to
27  be modified because of debugging information.
28
29* LLVM optimizations should interact in :ref:`well-defined and easily described
30  ways <intro_debugopt>` with the debugging information.
31
32* Because LLVM is designed to support arbitrary programming languages,
33  LLVM-to-LLVM tools should not need to know anything about the semantics of
34  the source-level-language.
35
36* Source-level languages are often **widely** different from one another.
37  LLVM should not put any restrictions of the flavor of the source-language,
38  and the debugging information should work with any language.
39
40* With code generator support, it should be possible to use an LLVM compiler
41  to compile a program to native machine code and standard debugging
42  formats.  This allows compatibility with traditional machine-code level
43  debuggers, like GDB or DBX.
44
45The approach used by the LLVM implementation is to use a small set of
46:ref:`intrinsic functions <format_common_intrinsics>` to define a mapping
47between LLVM program objects and the source-level objects.  The description of
48the source-level program is maintained in LLVM metadata in an
49:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end
50currently uses working draft 7 of the `DWARF 3 standard
51<http://www.eagercon.com/dwarf/dwarf3std.htm>`_).
52
53When a program is being debugged, a debugger interacts with the user and turns
54the stored debug information into source-language specific information.  As
55such, a debugger must be aware of the source-language, and is thus tied to a
56specific language or family of languages.
57
58Debug information consumers
59---------------------------
60
61The role of debug information is to provide meta information normally stripped
62away during the compilation process.  This meta information provides an LLVM
63user a relationship between generated code and the original program source
64code.
65
66Currently, there are two backend consumers of debug info: DwarfDebug and
67CodeViewDebug. DwarfDebug produces DWARF suitable for use with GDB, LLDB, and
68other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView,
69the Microsoft debug info format, which is usable with Microsoft debuggers such
70as Visual Studio and WinDBG. LLVM's debug information format is mostly derived
71from and inspired by DWARF, but it is feasible to translate into other target
72debug info formats such as STABS.
73
74It would also be reasonable to use debug information to feed profiling tools
75for analysis of generated code, or, tools for reconstructing the original
76source from generated code.
77
78.. _intro_debugopt:
79
80Debugging optimized code
81------------------------
82
83An extremely high priority of LLVM debugging information is to make it interact
84well with optimizations and analysis.  In particular, the LLVM debug
85information provides the following guarantees:
86
87* LLVM debug information **always provides information to accurately read
88  the source-level state of the program**, regardless of which LLVM
89  optimizations have been run, and without any modification to the
90  optimizations themselves.  However, some optimizations may impact the
91  ability to modify the current state of the program with a debugger, such
92  as setting program variables, or calling functions that have been
93  deleted.
94
95* As desired, LLVM optimizations can be upgraded to be aware of debugging
96  information, allowing them to update the debugging information as they
97  perform aggressive optimizations.  This means that, with effort, the LLVM
98  optimizers could optimize debug code just as well as non-debug code.
99
100* LLVM debug information does not prevent optimizations from
101  happening (for example inlining, basic block reordering/merging/cleanup,
102  tail duplication, etc).
103
104* LLVM debug information is automatically optimized along with the rest of
105  the program, using existing facilities.  For example, duplicate
106  information is automatically merged by the linker, and unused information
107  is automatically removed.
108
109Basically, the debug information allows you to compile a program with
110"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify
111the program as it executes from a debugger.  Compiling a program with
112"``-O3 -g``" gives you full debug information that is always available and
113accurate for reading (e.g., you get accurate stack traces despite tail call
114elimination and inlining), but you might lose the ability to modify the program
115and call functions which were optimized out of the program, or inlined away
116completely.
117
118The :ref:`LLVM test suite <test-suite-quickstart>` provides a framework to test
119optimizer's handling of debugging information.  It can be run like this:
120
121.. code-block:: bash
122
123  % cd llvm/projects/test-suite/MultiSource/Benchmarks  # or some other level
124  % make TEST=dbgopt
125
126This will test impact of debugging information on optimization passes.  If
127debugging information influences optimization passes then it will be reported
128as a failure.  See :doc:`TestingGuide` for more information on LLVM test
129infrastructure and how to run various tests.
130
131.. _format:
132
133Debugging information format
134============================
135
136LLVM debugging information has been carefully designed to make it possible for
137the optimizer to optimize the program and debugging information without
138necessarily having to know anything about debugging information.  In
139particular, the use of metadata avoids duplicated debugging information from
140the beginning, and the global dead code elimination pass automatically deletes
141debugging information for a function if it decides to delete the function.
142
143To do this, most of the debugging information (descriptors for types,
144variables, functions, source files, etc) is inserted by the language front-end
145in the form of LLVM metadata.
146
147Debug information is designed to be agnostic about the target debugger and
148debugging information representation (e.g. DWARF/Stabs/etc).  It uses a generic
149pass to decode the information that represents variables, types, functions,
150namespaces, etc: this allows for arbitrary source-language semantics and
151type-systems to be used, as long as there is a module written for the target
152debugger to interpret the information.
153
154To provide basic functionality, the LLVM debugger does have to make some
155assumptions about the source-level language being debugged, though it keeps
156these to a minimum.  The only common features that the LLVM debugger assumes
157exist are `source files <LangRef.html#difile>`_, and `program objects
158<LangRef.html#diglobalvariable>`_.  These abstract objects are used by a
159debugger to form stack traces, show information about local variables, etc.
160
161This section of the documentation first describes the representation aspects
162common to any source-language.  :ref:`ccxx_frontend` describes the data layout
163conventions used by the C and C++ front-ends.
164
165Debug information descriptors are `specialized metadata nodes
166<LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``.
167
168.. _format_common_intrinsics:
169
170Debugger intrinsic functions
171----------------------------
172
173LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to
174provide debug information at various points in generated code.
175
176``llvm.dbg.declare``
177^^^^^^^^^^^^^^^^^^^^
178
179.. code-block:: llvm
180
181  void @llvm.dbg.declare(metadata, metadata, metadata)
182
183This intrinsic provides information about a local element (e.g., variable).  The
184first argument is metadata holding the alloca for the variable.  The second
185argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a
186description of the variable.  The third argument is a `complex expression
187<LangRef.html#diexpression>`_.  An `llvm.dbg.declare` instrinsic describes the
188*location* of a source variable.
189
190.. code-block:: llvm
191
192    %i.addr = alloca i32, align 4
193    call void @llvm.dbg.declare(metadata i32* %i.addr, metadata !1, metadata !2), !dbg !3
194    !1 = !DILocalVariable(name: "i", ...) ; int i
195    !2 = !DIExpression()
196    !3 = !DILocation(...)
197    ...
198    %buffer = alloca [256 x i8], align 8
199    ; The address of i is buffer+64.
200    call void @llvm.dbg.declare(metadata [256 x i8]* %buffer, metadata !1, metadata !2)
201    !1 = !DILocalVariable(name: "i", ...) ; int i
202    !2 = !DIExpression(DW_OP_plus, 64)
203
204
205``llvm.dbg.value``
206^^^^^^^^^^^^^^^^^^
207
208.. code-block:: llvm
209
210  void @llvm.dbg.value(metadata, metadata, metadata)
211
212This intrinsic provides information when a user source variable is set to a new
213value.  The first argument is the new value (wrapped as metadata).  The third
214argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a
215description of the variable.  The fourth argument is a `complex expression
216<LangRef.html#diexpression>`_.
217
218Object lifetimes and scoping
219============================
220
221In many languages, the local variables in functions can have their lifetimes or
222scopes limited to a subset of a function.  In the C family of languages, for
223example, variables are only live (readable and writable) within the source
224block that they are defined in.  In functional languages, values are only
225readable after they have been defined.  Though this is a very obvious concept,
226it is non-trivial to model in LLVM, because it has no notion of scoping in this
227sense, and does not want to be tied to a language's scoping rules.
228
229In order to handle this, the LLVM debug format uses the metadata attached to
230llvm instructions to encode line number and scoping information.  Consider the
231following C fragment, for example:
232
233.. code-block:: c
234
235  1.  void foo() {
236  2.    int X = 21;
237  3.    int Y = 22;
238  4.    {
239  5.      int Z = 23;
240  6.      Z = X;
241  7.    }
242  8.    X = Y;
243  9.  }
244
245Compiled to LLVM, this function would be represented like this:
246
247.. code-block:: text
248
249  ; Function Attrs: nounwind ssp uwtable
250  define void @foo() #0 !dbg !4 {
251  entry:
252    %X = alloca i32, align 4
253    %Y = alloca i32, align 4
254    %Z = alloca i32, align 4
255    call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
256    store i32 21, i32* %X, align 4, !dbg !14
257    call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16
258    store i32 22, i32* %Y, align 4, !dbg !16
259    call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
260    store i32 23, i32* %Z, align 4, !dbg !19
261    %0 = load i32, i32* %X, align 4, !dbg !20
262    store i32 %0, i32* %Z, align 4, !dbg !21
263    %1 = load i32, i32* %Y, align 4, !dbg !22
264    store i32 %1, i32* %X, align 4, !dbg !23
265    ret void, !dbg !24
266  }
267
268  ; Function Attrs: nounwind readnone
269  declare void @llvm.dbg.declare(metadata, metadata, metadata) #1
270
271  attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
272  attributes #1 = { nounwind readnone }
273
274  !llvm.dbg.cu = !{!0}
275  !llvm.module.flags = !{!7, !8, !9}
276  !llvm.ident = !{!10}
277
278  !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2)
279  !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info")
280  !2 = !{}
281  !3 = !{!4}
282  !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, variables: !2)
283  !5 = !DISubroutineType(types: !6)
284  !6 = !{null}
285  !7 = !{i32 2, !"Dwarf Version", i32 2}
286  !8 = !{i32 2, !"Debug Info Version", i32 3}
287  !9 = !{i32 1, !"PIC Level", i32 2}
288  !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"}
289  !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12)
290  !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed)
291  !13 = !DIExpression()
292  !14 = !DILocation(line: 2, column: 9, scope: !4)
293  !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12)
294  !16 = !DILocation(line: 3, column: 9, scope: !4)
295  !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12)
296  !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
297  !19 = !DILocation(line: 5, column: 11, scope: !18)
298  !20 = !DILocation(line: 6, column: 11, scope: !18)
299  !21 = !DILocation(line: 6, column: 9, scope: !18)
300  !22 = !DILocation(line: 8, column: 9, scope: !4)
301  !23 = !DILocation(line: 8, column: 7, scope: !4)
302  !24 = !DILocation(line: 9, column: 3, scope: !4)
303
304
305This example illustrates a few important details about LLVM debugging
306information.  In particular, it shows how the ``llvm.dbg.declare`` intrinsic and
307location information, which are attached to an instruction, are applied
308together to allow a debugger to analyze the relationship between statements,
309variable definitions, and the code used to implement the function.
310
311.. code-block:: llvm
312
313  call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
314    ; [debug line = 2:7] [debug variable = X]
315
316The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the
317variable ``X``.  The metadata ``!dbg !14`` attached to the intrinsic provides
318scope information for the variable ``X``.
319
320.. code-block:: text
321
322  !14 = !DILocation(line: 2, column: 9, scope: !4)
323  !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5,
324                              isLocal: false, isDefinition: true, scopeLine: 1,
325                              isOptimized: false, variables: !2)
326
327Here ``!14`` is metadata providing `location information
328<LangRef.html#dilocation>`_.  In this example, scope is encoded by ``!4``, a
329`subprogram descriptor <LangRef.html#disubprogram>`_.  This way the location
330information attached to the intrinsics indicates that the variable ``X`` is
331declared at line number 2 at a function level scope in function ``foo``.
332
333Now lets take another example.
334
335.. code-block:: llvm
336
337  call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
338    ; [debug line = 5:9] [debug variable = Z]
339
340The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for
341variable ``Z``.  The metadata ``!dbg !19`` attached to the intrinsic provides
342scope information for the variable ``Z``.
343
344.. code-block:: text
345
346  !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
347  !19 = !DILocation(line: 5, column: 11, scope: !18)
348
349Here ``!19`` indicates that ``Z`` is declared at line number 5 and column
350number 0 inside of lexical scope ``!18``.  The lexical scope itself resides
351inside of subprogram ``!4`` described above.
352
353The scope information attached with each instruction provides a straightforward
354way to find instructions covered by a scope.
355
356.. _ccxx_frontend:
357
358C/C++ front-end specific debug information
359==========================================
360
361The C and C++ front-ends represent information about the program in a format
362that is effectively identical to `DWARF 3.0
363<http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information
364content.  This allows code generators to trivially support native debuggers by
365generating standard dwarf information, and contains enough information for
366non-dwarf targets to translate it as needed.
367
368This section describes the forms used to represent C and C++ programs.  Other
369languages could pattern themselves after this (which itself is tuned to
370representing programs in the same way that DWARF 3 does), or they could choose
371to provide completely different forms if they don't fit into the DWARF model.
372As support for debugging information gets added to the various LLVM
373source-language front-ends, the information used should be documented here.
374
375The following sections provide examples of a few C/C++ constructs and the debug
376information that would best describe those constructs.  The canonical
377references are the ``DIDescriptor`` classes defined in
378``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions
379in ``lib/IR/DIBuilder.cpp``.
380
381C/C++ source file information
382-----------------------------
383
384``llvm::Instruction`` provides easy access to metadata attached with an
385instruction.  One can extract line number information encoded in LLVM IR using
386``Instruction::getDebugLoc()`` and ``DILocation::getLine()``.
387
388.. code-block:: c++
389
390  if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction
391    unsigned Line = Loc->getLine();
392    StringRef File = Loc->getFilename();
393    StringRef Dir = Loc->getDirectory();
394  }
395
396C/C++ global variable information
397---------------------------------
398
399Given an integer global variable declared as follows:
400
401.. code-block:: c
402
403  _Alignas(8) int MyGlobal = 100;
404
405a C/C++ front-end would generate the following descriptors:
406
407.. code-block:: text
408
409  ;;
410  ;; Define the global itself.
411  ;;
412  @MyGlobal = global i32 100, align 8, !dbg !0
413
414  ;;
415  ;; List of debug info of globals
416  ;;
417  !llvm.dbg.cu = !{!1}
418
419  ;; Some unrelated metadata.
420  !llvm.module.flags = !{!6, !7}
421  !llvm.ident = !{!8}
422
423  ;; Define the global variable itself
424  !0 = distinct !DIGlobalVariable(name: "MyGlobal", scope: !1, file: !2, line: 1, type: !5, isLocal: false, isDefinition: true, align: 64)
425
426  ;; Define the compile unit.
427  !1 = distinct !DICompileUnit(language: DW_LANG_C99, file: !2,
428                               producer: "clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)",
429                               isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug,
430                               enums: !3, globals: !4)
431
432  ;;
433  ;; Define the file
434  ;;
435  !2 = !DIFile(filename: "/dev/stdin",
436               directory: "/Users/dexonsmith/data/llvm/debug-info")
437
438  ;; An empty array.
439  !3 = !{}
440
441  ;; The Array of Global Variables
442  !4 = !{!0}
443
444  ;;
445  ;; Define the type
446  ;;
447  !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed)
448
449  ;; Dwarf version to output.
450  !6 = !{i32 2, !"Dwarf Version", i32 4}
451
452  ;; Debug info schema version.
453  !7 = !{i32 2, !"Debug Info Version", i32 3}
454
455  ;; Compiler identification
456  !8 = !{!"clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)"}
457
458
459The align value in DIGlobalVariable description specifies variable alignment in
460case it was forced by C11 _Alignas(), C++11 alignas() keywords or compiler
461attribute __attribute__((aligned ())). In other case (when this field is missing)
462alignment is considered default. This is used when producing DWARF output
463for DW_AT_alignment value.
464
465C/C++ function information
466--------------------------
467
468Given a function declared as follows:
469
470.. code-block:: c
471
472  int main(int argc, char *argv[]) {
473    return 0;
474  }
475
476a C/C++ front-end would generate the following descriptors:
477
478.. code-block:: text
479
480  ;;
481  ;; Define the anchor for subprograms.
482  ;;
483  !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5,
484                     isLocal: false, isDefinition: true, scopeLine: 1,
485                     flags: DIFlagPrototyped, isOptimized: false,
486                     variables: !2)
487
488  ;;
489  ;; Define the subprogram itself.
490  ;;
491  define i32 @main(i32 %argc, i8** %argv) !dbg !4 {
492  ...
493  }
494
495Debugging information format
496============================
497
498Debugging Information Extension for Objective C Properties
499----------------------------------------------------------
500
501Introduction
502^^^^^^^^^^^^
503
504Objective C provides a simpler way to declare and define accessor methods using
505declared properties.  The language provides features to declare a property and
506to let compiler synthesize accessor methods.
507
508The debugger lets developer inspect Objective C interfaces and their instance
509variables and class variables.  However, the debugger does not know anything
510about the properties defined in Objective C interfaces.  The debugger consumes
511information generated by compiler in DWARF format.  The format does not support
512encoding of Objective C properties.  This proposal describes DWARF extensions to
513encode Objective C properties, which the debugger can use to let developers
514inspect Objective C properties.
515
516Proposal
517^^^^^^^^
518
519Objective C properties exist separately from class members.  A property can be
520defined only by "setter" and "getter" selectors, and be calculated anew on each
521access.  Or a property can just be a direct access to some declared ivar.
522Finally it can have an ivar "automatically synthesized" for it by the compiler,
523in which case the property can be referred to in user code directly using the
524standard C dereference syntax as well as through the property "dot" syntax, but
525there is no entry in the ``@interface`` declaration corresponding to this ivar.
526
527To facilitate debugging, these properties we will add a new DWARF TAG into the
528``DW_TAG_structure_type`` definition for the class to hold the description of a
529given property, and a set of DWARF attributes that provide said description.
530The property tag will also contain the name and declared type of the property.
531
532If there is a related ivar, there will also be a DWARF property attribute placed
533in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG
534for that property.  And in the case where the compiler synthesizes the ivar
535directly, the compiler is expected to generate a ``DW_TAG_member`` for that
536ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used
537to access this ivar directly in code, and with the property attribute pointing
538back to the property it is backing.
539
540The following examples will serve as illustration for our discussion:
541
542.. code-block:: objc
543
544  @interface I1 {
545    int n2;
546  }
547
548  @property int p1;
549  @property int p2;
550  @end
551
552  @implementation I1
553  @synthesize p1;
554  @synthesize p2 = n2;
555  @end
556
557This produces the following DWARF (this is a "pseudo dwarfdump" output):
558
559.. code-block:: none
560
561  0x00000100:  TAG_structure_type [7] *
562                 AT_APPLE_runtime_class( 0x10 )
563                 AT_name( "I1" )
564                 AT_decl_file( "Objc_Property.m" )
565                 AT_decl_line( 3 )
566
567  0x00000110    TAG_APPLE_property
568                  AT_name ( "p1" )
569                  AT_type ( {0x00000150} ( int ) )
570
571  0x00000120:   TAG_APPLE_property
572                  AT_name ( "p2" )
573                  AT_type ( {0x00000150} ( int ) )
574
575  0x00000130:   TAG_member [8]
576                  AT_name( "_p1" )
577                  AT_APPLE_property ( {0x00000110} "p1" )
578                  AT_type( {0x00000150} ( int ) )
579                  AT_artificial ( 0x1 )
580
581  0x00000140:    TAG_member [8]
582                   AT_name( "n2" )
583                   AT_APPLE_property ( {0x00000120} "p2" )
584                   AT_type( {0x00000150} ( int ) )
585
586  0x00000150:  AT_type( ( int ) )
587
588Note, the current convention is that the name of the ivar for an
589auto-synthesized property is the name of the property from which it derives
590with an underscore prepended, as is shown in the example.  But we actually
591don't need to know this convention, since we are given the name of the ivar
592directly.
593
594Also, it is common practice in ObjC to have different property declarations in
595the @interface and @implementation - e.g. to provide a read-only property in
596the interface,and a read-write interface in the implementation.  In that case,
597the compiler should emit whichever property declaration will be in force in the
598current translation unit.
599
600Developers can decorate a property with attributes which are encoded using
601``DW_AT_APPLE_property_attribute``.
602
603.. code-block:: objc
604
605  @property (readonly, nonatomic) int pr;
606
607.. code-block:: none
608
609  TAG_APPLE_property [8]
610    AT_name( "pr" )
611    AT_type ( {0x00000147} (int) )
612    AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic)
613
614The setter and getter method names are attached to the property using
615``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes.
616
617.. code-block:: objc
618
619  @interface I1
620  @property (setter=myOwnP3Setter:) int p3;
621  -(void)myOwnP3Setter:(int)a;
622  @end
623
624  @implementation I1
625  @synthesize p3;
626  -(void)myOwnP3Setter:(int)a{ }
627  @end
628
629The DWARF for this would be:
630
631.. code-block:: none
632
633  0x000003bd: TAG_structure_type [7] *
634                AT_APPLE_runtime_class( 0x10 )
635                AT_name( "I1" )
636                AT_decl_file( "Objc_Property.m" )
637                AT_decl_line( 3 )
638
639  0x000003cd      TAG_APPLE_property
640                    AT_name ( "p3" )
641                    AT_APPLE_property_setter ( "myOwnP3Setter:" )
642                    AT_type( {0x00000147} ( int ) )
643
644  0x000003f3:     TAG_member [8]
645                    AT_name( "_p3" )
646                    AT_type ( {0x00000147} ( int ) )
647                    AT_APPLE_property ( {0x000003cd} )
648                    AT_artificial ( 0x1 )
649
650New DWARF Tags
651^^^^^^^^^^^^^^
652
653+-----------------------+--------+
654| TAG                   | Value  |
655+=======================+========+
656| DW_TAG_APPLE_property | 0x4200 |
657+-----------------------+--------+
658
659New DWARF Attributes
660^^^^^^^^^^^^^^^^^^^^
661
662+--------------------------------+--------+-----------+
663| Attribute                      | Value  | Classes   |
664+================================+========+===========+
665| DW_AT_APPLE_property           | 0x3fed | Reference |
666+--------------------------------+--------+-----------+
667| DW_AT_APPLE_property_getter    | 0x3fe9 | String    |
668+--------------------------------+--------+-----------+
669| DW_AT_APPLE_property_setter    | 0x3fea | String    |
670+--------------------------------+--------+-----------+
671| DW_AT_APPLE_property_attribute | 0x3feb | Constant  |
672+--------------------------------+--------+-----------+
673
674New DWARF Constants
675^^^^^^^^^^^^^^^^^^^
676
677+--------------------------------------+-------+
678| Name                                 | Value |
679+======================================+=======+
680| DW_APPLE_PROPERTY_readonly           | 0x01  |
681+--------------------------------------+-------+
682| DW_APPLE_PROPERTY_getter             | 0x02  |
683+--------------------------------------+-------+
684| DW_APPLE_PROPERTY_assign             | 0x04  |
685+--------------------------------------+-------+
686| DW_APPLE_PROPERTY_readwrite          | 0x08  |
687+--------------------------------------+-------+
688| DW_APPLE_PROPERTY_retain             | 0x10  |
689+--------------------------------------+-------+
690| DW_APPLE_PROPERTY_copy               | 0x20  |
691+--------------------------------------+-------+
692| DW_APPLE_PROPERTY_nonatomic          | 0x40  |
693+--------------------------------------+-------+
694| DW_APPLE_PROPERTY_setter             | 0x80  |
695+--------------------------------------+-------+
696| DW_APPLE_PROPERTY_atomic             | 0x100 |
697+--------------------------------------+-------+
698| DW_APPLE_PROPERTY_weak               | 0x200 |
699+--------------------------------------+-------+
700| DW_APPLE_PROPERTY_strong             | 0x400 |
701+--------------------------------------+-------+
702| DW_APPLE_PROPERTY_unsafe_unretained  | 0x800 |
703+--------------------------------------+-------+
704| DW_APPLE_PROPERTY_nullability        | 0x1000|
705+--------------------------------------+-------+
706| DW_APPLE_PROPERTY_null_resettable    | 0x2000|
707+--------------------------------------+-------+
708| DW_APPLE_PROPERTY_class              | 0x4000|
709+--------------------------------------+-------+
710
711Name Accelerator Tables
712-----------------------
713
714Introduction
715^^^^^^^^^^^^
716
717The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a
718debugger needs.  The "``pub``" in the section name indicates that the entries
719in the table are publicly visible names only.  This means no static or hidden
720functions show up in the "``.debug_pubnames``".  No static variables or private
721class variables are in the "``.debug_pubtypes``".  Many compilers add different
722things to these tables, so we can't rely upon the contents between gcc, icc, or
723clang.
724
725The typical query given by users tends not to match up with the contents of
726these tables.  For example, the DWARF spec states that "In the case of the name
727of a function member or static data member of a C++ structure, class or union,
728the name presented in the "``.debug_pubnames``" section is not the simple name
729given by the ``DW_AT_name attribute`` of the referenced debugging information
730entry, but rather the fully qualified name of the data or function member."
731So the only names in these tables for complex C++ entries is a fully
732qualified name.  Debugger users tend not to enter their search strings as
733"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or
734"``a::b::c``".  So the name entered in the name table must be demangled in
735order to chop it up appropriately and additional names must be manually entered
736into the table to make it effective as a name lookup table for debuggers to
737use.
738
739All debuggers currently ignore the "``.debug_pubnames``" table as a result of
740its inconsistent and useless public-only name content making it a waste of
741space in the object file.  These tables, when they are written to disk, are not
742sorted in any way, leaving every debugger to do its own parsing and sorting.
743These tables also include an inlined copy of the string values in the table
744itself making the tables much larger than they need to be on disk, especially
745for large C++ programs.
746
747Can't we just fix the sections by adding all of the names we need to this
748table? No, because that is not what the tables are defined to contain and we
749won't know the difference between the old bad tables and the new good tables.
750At best we could make our own renamed sections that contain all of the data we
751need.
752
753These tables are also insufficient for what a debugger like LLDB needs.  LLDB
754uses clang for its expression parsing where LLDB acts as a PCH.  LLDB is then
755often asked to look for type "``foo``" or namespace "``bar``", or list items in
756namespace "``baz``".  Namespaces are not included in the pubnames or pubtypes
757tables.  Since clang asks a lot of questions when it is parsing an expression,
758we need to be very fast when looking up names, as it happens a lot.  Having new
759accelerator tables that are optimized for very quick lookups will benefit this
760type of debugging experience greatly.
761
762We would like to generate name lookup tables that can be mapped into memory
763from disk, and used as is, with little or no up-front parsing.  We would also
764be able to control the exact content of these different tables so they contain
765exactly what we need.  The Name Accelerator Tables were designed to fix these
766issues.  In order to solve these issues we need to:
767
768* Have a format that can be mapped into memory from disk and used as is
769* Lookups should be very fast
770* Extensible table format so these tables can be made by many producers
771* Contain all of the names needed for typical lookups out of the box
772* Strict rules for the contents of tables
773
774Table size is important and the accelerator table format should allow the reuse
775of strings from common string tables so the strings for the names are not
776duplicated.  We also want to make sure the table is ready to be used as-is by
777simply mapping the table into memory with minimal header parsing.
778
779The name lookups need to be fast and optimized for the kinds of lookups that
780debuggers tend to do.  Optimally we would like to touch as few parts of the
781mapped table as possible when doing a name lookup and be able to quickly find
782the name entry we are looking for, or discover there are no matches.  In the
783case of debuggers we optimized for lookups that fail most of the time.
784
785Each table that is defined should have strict rules on exactly what is in the
786accelerator tables and documented so clients can rely on the content.
787
788Hash Tables
789^^^^^^^^^^^
790
791Standard Hash Tables
792""""""""""""""""""""
793
794Typical hash tables have a header, buckets, and each bucket points to the
795bucket contents:
796
797.. code-block:: none
798
799  .------------.
800  |  HEADER    |
801  |------------|
802  |  BUCKETS   |
803  |------------|
804  |  DATA      |
805  `------------'
806
807The BUCKETS are an array of offsets to DATA for each hash:
808
809.. code-block:: none
810
811  .------------.
812  | 0x00001000 | BUCKETS[0]
813  | 0x00002000 | BUCKETS[1]
814  | 0x00002200 | BUCKETS[2]
815  | 0x000034f0 | BUCKETS[3]
816  |            | ...
817  | 0xXXXXXXXX | BUCKETS[n_buckets]
818  '------------'
819
820So for ``bucket[3]`` in the example above, we have an offset into the table
8210x000034f0 which points to a chain of entries for the bucket.  Each bucket must
822contain a next pointer, full 32 bit hash value, the string itself, and the data
823for the current string value.
824
825.. code-block:: none
826
827              .------------.
828  0x000034f0: | 0x00003500 | next pointer
829              | 0x12345678 | 32 bit hash
830              | "erase"    | string value
831              | data[n]    | HashData for this bucket
832              |------------|
833  0x00003500: | 0x00003550 | next pointer
834              | 0x29273623 | 32 bit hash
835              | "dump"     | string value
836              | data[n]    | HashData for this bucket
837              |------------|
838  0x00003550: | 0x00000000 | next pointer
839              | 0x82638293 | 32 bit hash
840              | "main"     | string value
841              | data[n]    | HashData for this bucket
842              `------------'
843
844The problem with this layout for debuggers is that we need to optimize for the
845negative lookup case where the symbol we're searching for is not present.  So
846if we were to lookup "``printf``" in the table above, we would make a 32-bit
847hash for "``printf``", it might match ``bucket[3]``.  We would need to go to
848the offset 0x000034f0 and start looking to see if our 32 bit hash matches.  To
849do so, we need to read the next pointer, then read the hash, compare it, and
850skip to the next bucket.  Each time we are skipping many bytes in memory and
851touching new pages just to do the compare on the full 32 bit hash.  All of
852these accesses then tell us that we didn't have a match.
853
854Name Hash Tables
855""""""""""""""""
856
857To solve the issues mentioned above we have structured the hash tables a bit
858differently: a header, buckets, an array of all unique 32 bit hash values,
859followed by an array of hash value data offsets, one for each hash value, then
860the data for all hash values:
861
862.. code-block:: none
863
864  .-------------.
865  |  HEADER     |
866  |-------------|
867  |  BUCKETS    |
868  |-------------|
869  |  HASHES     |
870  |-------------|
871  |  OFFSETS    |
872  |-------------|
873  |  DATA       |
874  `-------------'
875
876The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array.  By
877making all of the full 32 bit hash values contiguous in memory, we allow
878ourselves to efficiently check for a match while touching as little memory as
879possible.  Most often checking the 32 bit hash values is as far as the lookup
880goes.  If it does match, it usually is a match with no collisions.  So for a
881table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash
882values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and
883``OFFSETS`` as:
884
885.. code-block:: none
886
887  .-------------------------.
888  |  HEADER.magic           | uint32_t
889  |  HEADER.version         | uint16_t
890  |  HEADER.hash_function   | uint16_t
891  |  HEADER.bucket_count    | uint32_t
892  |  HEADER.hashes_count    | uint32_t
893  |  HEADER.header_data_len | uint32_t
894  |  HEADER_DATA            | HeaderData
895  |-------------------------|
896  |  BUCKETS                | uint32_t[n_buckets] // 32 bit hash indexes
897  |-------------------------|
898  |  HASHES                 | uint32_t[n_hashes] // 32 bit hash values
899  |-------------------------|
900  |  OFFSETS                | uint32_t[n_hashes] // 32 bit offsets to hash value data
901  |-------------------------|
902  |  ALL HASH DATA          |
903  `-------------------------'
904
905So taking the exact same data from the standard hash example above we end up
906with:
907
908.. code-block:: none
909
910              .------------.
911              | HEADER     |
912              |------------|
913              |          0 | BUCKETS[0]
914              |          2 | BUCKETS[1]
915              |          5 | BUCKETS[2]
916              |          6 | BUCKETS[3]
917              |            | ...
918              |        ... | BUCKETS[n_buckets]
919              |------------|
920              | 0x........ | HASHES[0]
921              | 0x........ | HASHES[1]
922              | 0x........ | HASHES[2]
923              | 0x........ | HASHES[3]
924              | 0x........ | HASHES[4]
925              | 0x........ | HASHES[5]
926              | 0x12345678 | HASHES[6]    hash for BUCKETS[3]
927              | 0x29273623 | HASHES[7]    hash for BUCKETS[3]
928              | 0x82638293 | HASHES[8]    hash for BUCKETS[3]
929              | 0x........ | HASHES[9]
930              | 0x........ | HASHES[10]
931              | 0x........ | HASHES[11]
932              | 0x........ | HASHES[12]
933              | 0x........ | HASHES[13]
934              | 0x........ | HASHES[n_hashes]
935              |------------|
936              | 0x........ | OFFSETS[0]
937              | 0x........ | OFFSETS[1]
938              | 0x........ | OFFSETS[2]
939              | 0x........ | OFFSETS[3]
940              | 0x........ | OFFSETS[4]
941              | 0x........ | OFFSETS[5]
942              | 0x000034f0 | OFFSETS[6]   offset for BUCKETS[3]
943              | 0x00003500 | OFFSETS[7]   offset for BUCKETS[3]
944              | 0x00003550 | OFFSETS[8]   offset for BUCKETS[3]
945              | 0x........ | OFFSETS[9]
946              | 0x........ | OFFSETS[10]
947              | 0x........ | OFFSETS[11]
948              | 0x........ | OFFSETS[12]
949              | 0x........ | OFFSETS[13]
950              | 0x........ | OFFSETS[n_hashes]
951              |------------|
952              |            |
953              |            |
954              |            |
955              |            |
956              |            |
957              |------------|
958  0x000034f0: | 0x00001203 | .debug_str ("erase")
959              | 0x00000004 | A 32 bit array count - number of HashData with name "erase"
960              | 0x........ | HashData[0]
961              | 0x........ | HashData[1]
962              | 0x........ | HashData[2]
963              | 0x........ | HashData[3]
964              | 0x00000000 | String offset into .debug_str (terminate data for hash)
965              |------------|
966  0x00003500: | 0x00001203 | String offset into .debug_str ("collision")
967              | 0x00000002 | A 32 bit array count - number of HashData with name "collision"
968              | 0x........ | HashData[0]
969              | 0x........ | HashData[1]
970              | 0x00001203 | String offset into .debug_str ("dump")
971              | 0x00000003 | A 32 bit array count - number of HashData with name "dump"
972              | 0x........ | HashData[0]
973              | 0x........ | HashData[1]
974              | 0x........ | HashData[2]
975              | 0x00000000 | String offset into .debug_str (terminate data for hash)
976              |------------|
977  0x00003550: | 0x00001203 | String offset into .debug_str ("main")
978              | 0x00000009 | A 32 bit array count - number of HashData with name "main"
979              | 0x........ | HashData[0]
980              | 0x........ | HashData[1]
981              | 0x........ | HashData[2]
982              | 0x........ | HashData[3]
983              | 0x........ | HashData[4]
984              | 0x........ | HashData[5]
985              | 0x........ | HashData[6]
986              | 0x........ | HashData[7]
987              | 0x........ | HashData[8]
988              | 0x00000000 | String offset into .debug_str (terminate data for hash)
989              `------------'
990
991So we still have all of the same data, we just organize it more efficiently for
992debugger lookup.  If we repeat the same "``printf``" lookup from above, we
993would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit
994hash value and modulo it by ``n_buckets``.  ``BUCKETS[3]`` contains "6" which
995is the index into the ``HASHES`` table.  We would then compare any consecutive
99632 bit hashes values in the ``HASHES`` array as long as the hashes would be in
997``BUCKETS[3]``.  We do this by verifying that each subsequent hash value modulo
998``n_buckets`` is still 3.  In the case of a failed lookup we would access the
999memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes
1000before we know that we have no match.  We don't end up marching through
1001multiple words of memory and we really keep the number of processor data cache
1002lines being accessed as small as possible.
1003
1004The string hash that is used for these lookup tables is the Daniel J.
1005Bernstein hash which is also used in the ELF ``GNU_HASH`` sections.  It is a
1006very good hash for all kinds of names in programs with very few hash
1007collisions.
1008
1009Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``.
1010
1011Details
1012^^^^^^^
1013
1014These name hash tables are designed to be generic where specializations of the
1015table get to define additional data that goes into the header ("``HeaderData``"),
1016how the string value is stored ("``KeyType``") and the content of the data for each
1017hash value.
1018
1019Header Layout
1020"""""""""""""
1021
1022The header has a fixed part, and the specialized part.  The exact format of the
1023header is:
1024
1025.. code-block:: c
1026
1027  struct Header
1028  {
1029    uint32_t   magic;           // 'HASH' magic value to allow endian detection
1030    uint16_t   version;         // Version number
1031    uint16_t   hash_function;   // The hash function enumeration that was used
1032    uint32_t   bucket_count;    // The number of buckets in this hash table
1033    uint32_t   hashes_count;    // The total number of unique hash values and hash data offsets in this table
1034    uint32_t   header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment
1035                                // Specifically the length of the following HeaderData field - this does not
1036                                // include the size of the preceding fields
1037    HeaderData header_data;     // Implementation specific header data
1038  };
1039
1040The header starts with a 32 bit "``magic``" value which must be ``'HASH'``
1041encoded as an ASCII integer.  This allows the detection of the start of the
1042hash table and also allows the table's byte order to be determined so the table
1043can be correctly extracted.  The "``magic``" value is followed by a 16 bit
1044``version`` number which allows the table to be revised and modified in the
1045future.  The current version number is 1. ``hash_function`` is a ``uint16_t``
1046enumeration that specifies which hash function was used to produce this table.
1047The current values for the hash function enumerations include:
1048
1049.. code-block:: c
1050
1051  enum HashFunctionType
1052  {
1053    eHashFunctionDJB = 0u, // Daniel J Bernstein hash function
1054  };
1055
1056``bucket_count`` is a 32 bit unsigned integer that represents how many buckets
1057are in the ``BUCKETS`` array.  ``hashes_count`` is the number of unique 32 bit
1058hash values that are in the ``HASHES`` array, and is the same number of offsets
1059are contained in the ``OFFSETS`` array.  ``header_data_len`` specifies the size
1060in bytes of the ``HeaderData`` that is filled in by specialized versions of
1061this table.
1062
1063Fixed Lookup
1064""""""""""""
1065
1066The header is followed by the buckets, hashes, offsets, and hash value data.
1067
1068.. code-block:: c
1069
1070  struct FixedTable
1071  {
1072    uint32_t buckets[Header.bucket_count];  // An array of hash indexes into the "hashes[]" array below
1073    uint32_t hashes [Header.hashes_count];  // Every unique 32 bit hash for the entire table is in this table
1074    uint32_t offsets[Header.hashes_count];  // An offset that corresponds to each item in the "hashes[]" array above
1075  };
1076
1077``buckets`` is an array of 32 bit indexes into the ``hashes`` array.  The
1078``hashes`` array contains all of the 32 bit hash values for all names in the
1079hash table.  Each hash in the ``hashes`` table has an offset in the ``offsets``
1080array that points to the data for the hash value.
1081
1082This table setup makes it very easy to repurpose these tables to contain
1083different data, while keeping the lookup mechanism the same for all tables.
1084This layout also makes it possible to save the table to disk and map it in
1085later and do very efficient name lookups with little or no parsing.
1086
1087DWARF lookup tables can be implemented in a variety of ways and can store a lot
1088of information for each name.  We want to make the DWARF tables extensible and
1089able to store the data efficiently so we have used some of the DWARF features
1090that enable efficient data storage to define exactly what kind of data we store
1091for each name.
1092
1093The ``HeaderData`` contains a definition of the contents of each HashData chunk.
1094We might want to store an offset to all of the debug information entries (DIEs)
1095for each name.  To keep things extensible, we create a list of items, or
1096Atoms, that are contained in the data for each name.  First comes the type of
1097the data in each atom:
1098
1099.. code-block:: c
1100
1101  enum AtomType
1102  {
1103    eAtomTypeNULL       = 0u,
1104    eAtomTypeDIEOffset  = 1u,   // DIE offset, check form for encoding
1105    eAtomTypeCUOffset   = 2u,   // DIE offset of the compiler unit header that contains the item in question
1106    eAtomTypeTag        = 3u,   // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2
1107    eAtomTypeNameFlags  = 4u,   // Flags from enum NameFlags
1108    eAtomTypeTypeFlags  = 5u,   // Flags from enum TypeFlags
1109  };
1110
1111The enumeration values and their meanings are:
1112
1113.. code-block:: none
1114
1115  eAtomTypeNULL       - a termination atom that specifies the end of the atom list
1116  eAtomTypeDIEOffset  - an offset into the .debug_info section for the DWARF DIE for this name
1117  eAtomTypeCUOffset   - an offset into the .debug_info section for the CU that contains the DIE
1118  eAtomTypeDIETag     - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is
1119  eAtomTypeNameFlags  - Flags for functions and global variables (isFunction, isInlined, isExternal...)
1120  eAtomTypeTypeFlags  - Flags for types (isCXXClass, isObjCClass, ...)
1121
1122Then we allow each atom type to define the atom type and how the data for each
1123atom type data is encoded:
1124
1125.. code-block:: c
1126
1127  struct Atom
1128  {
1129    uint16_t type;  // AtomType enum value
1130    uint16_t form;  // DWARF DW_FORM_XXX defines
1131  };
1132
1133The ``form`` type above is from the DWARF specification and defines the exact
1134encoding of the data for the Atom type.  See the DWARF specification for the
1135``DW_FORM_`` definitions.
1136
1137.. code-block:: c
1138
1139  struct HeaderData
1140  {
1141    uint32_t die_offset_base;
1142    uint32_t atom_count;
1143    Atoms    atoms[atom_count0];
1144  };
1145
1146``HeaderData`` defines the base DIE offset that should be added to any atoms
1147that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``,
1148``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``.  It also defines
1149what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large
1150each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data
1151should be interpreted.
1152
1153For the current implementations of the "``.apple_names``" (all functions +
1154globals), the "``.apple_types``" (names of all types that are defined), and
1155the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom``
1156array to be:
1157
1158.. code-block:: c
1159
1160  HeaderData.atom_count = 1;
1161  HeaderData.atoms[0].type = eAtomTypeDIEOffset;
1162  HeaderData.atoms[0].form = DW_FORM_data4;
1163
1164This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is
1165encoded as a 32 bit value (DW_FORM_data4).  This allows a single name to have
1166multiple matching DIEs in a single file, which could come up with an inlined
1167function for instance.  Future tables could include more information about the
1168DIE such as flags indicating if the DIE is a function, method, block,
1169or inlined.
1170
1171The KeyType for the DWARF table is a 32 bit string table offset into the
1172".debug_str" table.  The ".debug_str" is the string table for the DWARF which
1173may already contain copies of all of the strings.  This helps make sure, with
1174help from the compiler, that we reuse the strings between all of the DWARF
1175sections and keeps the hash table size down.  Another benefit to having the
1176compiler generate all strings as DW_FORM_strp in the debug info, is that
1177DWARF parsing can be made much faster.
1178
1179After a lookup is made, we get an offset into the hash data.  The hash data
1180needs to be able to deal with 32 bit hash collisions, so the chunk of data
1181at the offset in the hash data consists of a triple:
1182
1183.. code-block:: c
1184
1185  uint32_t str_offset
1186  uint32_t hash_data_count
1187  HashData[hash_data_count]
1188
1189If "str_offset" is zero, then the bucket contents are done. 99.9% of the
1190hash data chunks contain a single item (no 32 bit hash collision):
1191
1192.. code-block:: none
1193
1194  .------------.
1195  | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1196  | 0x00000004 | uint32_t HashData count
1197  | 0x........ | uint32_t HashData[0] DIE offset
1198  | 0x........ | uint32_t HashData[1] DIE offset
1199  | 0x........ | uint32_t HashData[2] DIE offset
1200  | 0x........ | uint32_t HashData[3] DIE offset
1201  | 0x00000000 | uint32_t KeyType (end of hash chain)
1202  `------------'
1203
1204If there are collisions, you will have multiple valid string offsets:
1205
1206.. code-block:: none
1207
1208  .------------.
1209  | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1210  | 0x00000004 | uint32_t HashData count
1211  | 0x........ | uint32_t HashData[0] DIE offset
1212  | 0x........ | uint32_t HashData[1] DIE offset
1213  | 0x........ | uint32_t HashData[2] DIE offset
1214  | 0x........ | uint32_t HashData[3] DIE offset
1215  | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print")
1216  | 0x00000002 | uint32_t HashData count
1217  | 0x........ | uint32_t HashData[0] DIE offset
1218  | 0x........ | uint32_t HashData[1] DIE offset
1219  | 0x00000000 | uint32_t KeyType (end of hash chain)
1220  `------------'
1221
1222Current testing with real world C++ binaries has shown that there is around 1
122332 bit hash collision per 100,000 name entries.
1224
1225Contents
1226^^^^^^^^
1227
1228As we said, we want to strictly define exactly what is included in the
1229different tables.  For DWARF, we have 3 tables: "``.apple_names``",
1230"``.apple_types``", and "``.apple_namespaces``".
1231
1232"``.apple_names``" sections should contain an entry for each DWARF DIE whose
1233``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or
1234``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``,
1235``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``.  It also contains
1236``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and
1237static variables).  All global and static variables should be included,
1238including those scoped within functions and classes.  For example using the
1239following code:
1240
1241.. code-block:: c
1242
1243  static int var = 0;
1244
1245  void f ()
1246  {
1247    static int var = 0;
1248  }
1249
1250Both of the static ``var`` variables would be included in the table.  All
1251functions should emit both their full names and their basenames.  For C or C++,
1252the full name is the mangled name (if available) which is usually in the
1253``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the
1254function basename.  If global or static variables have a mangled name in a
1255``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the
1256simple name found in the ``DW_AT_name`` attribute.
1257
1258"``.apple_types``" sections should contain an entry for each DWARF DIE whose
1259tag is one of:
1260
1261* DW_TAG_array_type
1262* DW_TAG_class_type
1263* DW_TAG_enumeration_type
1264* DW_TAG_pointer_type
1265* DW_TAG_reference_type
1266* DW_TAG_string_type
1267* DW_TAG_structure_type
1268* DW_TAG_subroutine_type
1269* DW_TAG_typedef
1270* DW_TAG_union_type
1271* DW_TAG_ptr_to_member_type
1272* DW_TAG_set_type
1273* DW_TAG_subrange_type
1274* DW_TAG_base_type
1275* DW_TAG_const_type
1276* DW_TAG_file_type
1277* DW_TAG_namelist
1278* DW_TAG_packed_type
1279* DW_TAG_volatile_type
1280* DW_TAG_restrict_type
1281* DW_TAG_atomic_type
1282* DW_TAG_interface_type
1283* DW_TAG_unspecified_type
1284* DW_TAG_shared_type
1285
1286Only entries with a ``DW_AT_name`` attribute are included, and the entry must
1287not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero
1288value).  For example, using the following code:
1289
1290.. code-block:: c
1291
1292  int main ()
1293  {
1294    int *b = 0;
1295    return *b;
1296  }
1297
1298We get a few type DIEs:
1299
1300.. code-block:: none
1301
1302  0x00000067:     TAG_base_type [5]
1303                  AT_encoding( DW_ATE_signed )
1304                  AT_name( "int" )
1305                  AT_byte_size( 0x04 )
1306
1307  0x0000006e:     TAG_pointer_type [6]
1308                  AT_type( {0x00000067} ( int ) )
1309                  AT_byte_size( 0x08 )
1310
1311The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``.
1312
1313"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs.
1314If we run into a namespace that has no name this is an anonymous namespace, and
1315the name should be output as "``(anonymous namespace)``" (without the quotes).
1316Why?  This matches the output of the ``abi::cxa_demangle()`` that is in the
1317standard C++ library that demangles mangled names.
1318
1319
1320Language Extensions and File Format Changes
1321^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1322
1323Objective-C Extensions
1324""""""""""""""""""""""
1325
1326"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an
1327Objective-C class.  The name used in the hash table is the name of the
1328Objective-C class itself.  If the Objective-C class has a category, then an
1329entry is made for both the class name without the category, and for the class
1330name with the category.  So if we have a DIE at offset 0x1234 with a name of
1331method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add
1332an entry for "``NSString``" that points to DIE 0x1234, and an entry for
1333"``NSString(my_additions)``" that points to 0x1234.  This allows us to quickly
1334track down all Objective-C methods for an Objective-C class when doing
1335expressions.  It is needed because of the dynamic nature of Objective-C where
1336anyone can add methods to a class.  The DWARF for Objective-C methods is also
1337emitted differently from C++ classes where the methods are not usually
1338contained in the class definition, they are scattered about across one or more
1339compile units.  Categories can also be defined in different shared libraries.
1340So we need to be able to quickly find all of the methods and class functions
1341given the Objective-C class name, or quickly find all methods and class
1342functions for a class + category name.  This table does not contain any
1343selector names, it just maps Objective-C class names (or class names +
1344category) to all of the methods and class functions.  The selectors are added
1345as function basenames in the "``.debug_names``" section.
1346
1347In the "``.apple_names``" section for Objective-C functions, the full name is
1348the entire function name with the brackets ("``-[NSString
1349stringWithCString:]``") and the basename is the selector only
1350("``stringWithCString:``").
1351
1352Mach-O Changes
1353""""""""""""""
1354
1355The sections names for the apple hash tables are for non-mach-o files.  For
1356mach-o files, the sections should be contained in the ``__DWARF`` segment with
1357names as follows:
1358
1359* "``.apple_names``" -> "``__apple_names``"
1360* "``.apple_types``" -> "``__apple_types``"
1361* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit)
1362* "``.apple_objc``" -> "``__apple_objc``"
1363
1364.. _codeview:
1365
1366CodeView Debug Info Format
1367==========================
1368
1369LLVM supports emitting CodeView, the Microsoft debug info format, and this
1370section describes the design and implementation of that support.
1371
1372Format Background
1373-----------------
1374
1375CodeView as a format is clearly oriented around C++ debugging, and in C++, the
1376majority of debug information tends to be type information. Therefore, the
1377overriding design constraint of CodeView is the separation of type information
1378from other "symbol" information so that type information can be efficiently
1379merged across translation units. Both type information and symbol information is
1380generally stored as a sequence of records, where each record begins with a
138116-bit record size and a 16-bit record kind.
1382
1383Type information is usually stored in the ``.debug$T`` section of the object
1384file.  All other debug info, such as line info, string table, symbol info, and
1385inlinee info, is stored in one or more ``.debug$S`` sections. There may only be
1386one ``.debug$T`` section per object file, since all other debug info refers to
1387it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation,
1388the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing
1389to the PDB. When using PDBs, symbol information appears to remain in the object
1390file ``.debug$S`` sections.
1391
1392Type records are referred to by their index, which is the number of records in
1393the stream before a given record plus ``0x1000``. Many common basic types, such
1394as the basic integral types and unqualified pointers to them, are represented
1395using type indices less than ``0x1000``. Such basic types are built in to
1396CodeView consumers and do not require type records.
1397
1398Each type record may only contain type indices that are less than its own type
1399index. This ensures that the graph of type stream references is acyclic. While
1400the source-level type graph may contain cycles through pointer types (consider a
1401linked list struct), these cycles are removed from the type stream by always
1402referring to the forward declaration record of user-defined record types. Only
1403"symbol" records in the ``.debug$S`` streams may refer to complete,
1404non-forward-declaration type records.
1405
1406Working with CodeView
1407---------------------
1408
1409These are instructions for some common tasks for developers working to improve
1410LLVM's CodeView support. Most of them revolve around using the CodeView dumper
1411embedded in ``llvm-readobj``.
1412
1413* Testing MSVC's output::
1414
1415    $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file
1416    $ llvm-readobj -codeview foo.obj
1417
1418* Getting LLVM IR debug info out of Clang::
1419
1420    $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm
1421
1422  Use this to generate LLVM IR for LLVM test cases.
1423
1424* Generate and dump CodeView from LLVM IR metadata::
1425
1426    $ llc foo.ll -filetype=obj -o foo.obj
1427    $ llvm-readobj -codeview foo.obj > foo.txt
1428
1429  Use this pattern in lit test cases and FileCheck the output of llvm-readobj
1430
1431Improving LLVM's CodeView support is a process of finding interesting type
1432records, constructing a C++ test case that makes MSVC emit those records,
1433dumping the records, understanding them, and then generating equivalent records
1434in LLVM's backend.
1435