1===================================== 2The MSF File Format 3===================================== 4 5.. contents:: 6 :local: 7 8.. _msf_layout: 9 10File Layout 11=========== 12 13The MSF file format consists of the following components: 14 151. :ref:`msf_superblock` 162. :ref:`msf_freeblockmap` (also know as Free Page Map, or FPM) 173. Data 18 19Each component is stored as an indexed block, the length of which is specified 20in ``SuperBlock::BlockSize``. The file consists of 1 or more iterations of the 21following pattern (sometimes referred to as an "interval"): 22 231. 1 block of data 242. Free Block Map 1 (corresponds to ``SuperBlock::FreeBlockMapBlock`` 1) 253. Free Block Map 2 (corresponds to ``SuperBlock::FreeBlockMapBlock`` 2) 264. ``SuperBlock::BlockSize - 3`` blocks of data 27 28In the first interval, the first data block is used to store 29:ref:`msf_superblock`. 30 31The following diagram demonstrates the general layout of the file (\| denotes 32the end of an interval, and is for visualization purposes only): 33 34+-------------+-----------------------+------------------+------------------+----------+----+------+------+------+-------------+----+-----+ 35| Block Index | 0 | 1 | 2 | 3 - 4095 | \| | 4096 | 4097 | 4098 | 4099 - 8191 | \| | ... | 36+=============+=======================+==================+==================+==========+====+======+======+======+=============+====+=====+ 37| Meaning | :ref:`msf_superblock` | Free Block Map 1 | Free Block Map 2 | Data | \| | Data | FPM1 | FPM2 | Data | \| | ... | 38+-------------+-----------------------+------------------+------------------+----------+----+------+------+------+-------------+----+-----+ 39 40The file may end after any block, including immediately after a FPM1. 41 42.. note:: 43 LLVM only supports 4096 byte blocks (sometimes referred to as the "BigMsf" 44 variant), so the rest of this document will assume a block size of 4096. 45 46.. _msf_superblock: 47 48The Superblock 49============== 50At file offset 0 in an MSF file is the MSF *SuperBlock*, which is laid out as 51follows: 52 53.. code-block:: c++ 54 55 struct SuperBlock { 56 char FileMagic[sizeof(Magic)]; 57 ulittle32_t BlockSize; 58 ulittle32_t FreeBlockMapBlock; 59 ulittle32_t NumBlocks; 60 ulittle32_t NumDirectoryBytes; 61 ulittle32_t Unknown; 62 ulittle32_t BlockMapAddr; 63 }; 64 65- **FileMagic** - Must be equal to ``"Microsoft C / C++ MSF 7.00\\r\\n"`` 66 followed by the bytes ``1A 44 53 00 00 00``. 67- **BlockSize** - The block size of the internal file system. Valid values are 68 512, 1024, 2048, and 4096 bytes. Certain aspects of the MSF file layout vary 69 depending on the block sizes. For the purposes of LLVM, we handle only block 70 sizes of 4KiB, and all further discussion assumes a block size of 4KiB. 71- **FreeBlockMapBlock** - The index of a block within the file, at which begins 72 a bitfield representing the set of all blocks within the file which are "free" 73 (i.e. the data within that block is not used). See :ref:`msf_freeblockmap` for 74 more information. 75 **Important**: ``FreeBlockMapBlock`` can only be ``1`` or ``2``! 76- **NumBlocks** - The total number of blocks in the file. ``NumBlocks * BlockSize`` 77 should equal the size of the file on disk. 78- **NumDirectoryBytes** - The size of the stream directory, in bytes. The stream 79 directory contains information about each stream's size and the set of blocks 80 that it occupies. It will be described in more detail later. 81- **BlockMapAddr** - The index of a block within the MSF file. At this block is 82 an array of ``ulittle32_t``'s listing the blocks that the stream directory 83 resides on. For large MSF files, the stream directory (which describes the 84 block layout of each stream) may not fit entirely on a single block. As a 85 result, this extra layer of indirection is introduced, whereby this block 86 contains the list of blocks that the stream directory occupies, and the stream 87 directory itself can be stitched together accordingly. The number of 88 ``ulittle32_t``'s in this array is given by ``ceil(NumDirectoryBytes / BlockSize)``. 89 90.. _msf_freeblockmap: 91 92The Free Block Map 93================== 94 95The Free Block Map (sometimes referred to as the Free Page Map, or FPM) is a 96series of blocks which contains a bit flag for every block in the file. The 97flag will be set to 0 if the block is in use, and 1 if the block is unused. 98 99Each file contains two FPMs, one of which is active at any given time. This 100feature is designed to support incremental and atomic updates of the underlying 101MSF file. While writing to an MSF file, if the active FPM is FPM1, you can 102write your new modified bitfield to FPM2, and vice versa. Only when you commit 103the file to disk do you need to swap the value in the SuperBlock to point to 104the new ``FreeBlockMapBlock``. 105 106The Free Block Maps are stored as a series of single blocks thoughout the file 107at intervals of BlockSize. Because each FPM block is of size ``BlockSize`` 108bytes, it contains 8 times as many bits as an interval has blocks. This means 109that the first block of each FPM refers to the first 8 intervals of the file 110(the first 32768 blocks), the second block of each FPM refers to the next 8 111blocks, and so on. This results in far more FPM blocks being present than are 112required, but in order to maintain backwards compatibility the format must stay 113this way. 114 115The Stream Directory 116==================== 117The Stream Directory is the root of all access to the other streams in an MSF 118file. Beginning at byte 0 of the stream directory is the following structure: 119 120.. code-block:: c++ 121 122 struct StreamDirectory { 123 ulittle32_t NumStreams; 124 ulittle32_t StreamSizes[NumStreams]; 125 ulittle32_t StreamBlocks[NumStreams][]; 126 }; 127 128And this structure occupies exactly ``SuperBlock->NumDirectoryBytes`` bytes. 129Note that each of the last two arrays is of variable length, and in particular 130that the second array is jagged. 131 132**Example:** Suppose a hypothetical PDB file with a 4KiB block size, and 4 133streams of lengths {1000 bytes, 8000 bytes, 16000 bytes, 9000 bytes}. 134 135Stream 0: ceil(1000 / 4096) = 1 block 136 137Stream 1: ceil(8000 / 4096) = 2 blocks 138 139Stream 2: ceil(16000 / 4096) = 4 blocks 140 141Stream 3: ceil(9000 / 4096) = 3 blocks 142 143In total, 10 blocks are used. Let's see what the stream directory might look 144like: 145 146.. code-block:: c++ 147 148 struct StreamDirectory { 149 ulittle32_t NumStreams = 4; 150 ulittle32_t StreamSizes[] = {1000, 8000, 16000, 9000}; 151 ulittle32_t StreamBlocks[][] = { 152 {4}, 153 {5, 6}, 154 {11, 9, 7, 8}, 155 {10, 15, 12} 156 }; 157 }; 158 159In total, this occupies ``15 * 4 = 60`` bytes, so ``SuperBlock->NumDirectoryBytes`` 160would equal ``60``, and ``SuperBlock->BlockMapAddr`` would be an array of one 161``ulittle32_t``, since ``60 <= SuperBlock->BlockSize``. 162 163Note also that the streams are discontiguous, and that part of stream 3 is in the 164middle of part of stream 2. You cannot assume anything about the layout of the 165blocks! 166 167Alignment and Block Boundaries 168============================== 169As may be clear by now, it is possible for a single field (whether it be a high 170level record, a long string field, or even a single ``uint16``) to begin and 171end in separate blocks. For example, if the block size is 4096 bytes, and a 172``uint16`` field begins at the last byte of the current block, then it would 173need to end on the first byte of the next block. Since blocks are not 174necessarily contiguously laid out in the file, this means that both the consumer 175and the producer of an MSF file must be prepared to split data apart 176accordingly. In the aforementioned example, the high byte of the ``uint16`` 177would be written to the last byte of block N, and the low byte would be written 178to the first byte of block N+1, which could be tens of thousands of bytes later 179(or even earlier!) in the file, depending on what the stream directory says. 180