1.. _loop-terminology: 2 3=========================================== 4LLVM Loop Terminology (and Canonical Forms) 5=========================================== 6 7.. contents:: 8 :local: 9 10Introduction 11============ 12 13Loops are a core concept in any optimizer. This page spells out some 14of the common terminology used within LLVM code to describe loop 15structures. 16 17First, let's start with the basics. In LLVM, a Loop is a maximal set of basic 18blocks that form a strongly connected component (SCC) in the Control 19Flow Graph (CFG) where there exists a dedicated entry/header block that 20dominates all other blocks within the loop. Thus, without leaving the 21loop, one can reach every block in the loop from the header block and 22the header block from every block in the loop. 23 24Note that there are some important implications of this definition: 25 26* Not all SCCs are loops. There exist SCCs that do not meet the 27 dominance requirement and such are not considered loops. 28 29* Loops can contain non-loop SCCs and non-loop SCCs may contain 30 loops. Loops may also contain sub-loops. 31 32* A header block is uniquely associated with one loop. There can be 33 multiple SCC within that loop, but the strongly connected component 34 (SCC) formed from their union must always be unique. 35 36* Given the use of dominance in the definition, all loops are 37 statically reachable from the entry of the function. 38 39* Every loop must have a header block, and some set of predecessors 40 outside the loop. A loop is allowed to be statically infinite, so 41 there need not be any exiting edges. 42 43* Any two loops are either fully disjoint (no intersecting blocks), or 44 one must be a sub-loop of the other. 45 46* Loops in a function form a forest. One implication of this fact 47 is that a loop either has no parent or a single parent. 48 49A loop may have an arbitrary number of exits, both explicit (via 50control flow) and implicit (via throwing calls which transfer control 51out of the containing function). There is no special requirement on 52the form or structure of exit blocks (the block outside the loop which 53is branched to). They may have multiple predecessors, phis, etc... 54 55Key Terminology 56=============== 57 58Header Block - The basic block which dominates all other blocks 59contained within the loop. As such, it is the first one executed if 60the loop executes at all. Note that a block can be the header of 61two separate loops at the same time, but only if one is a sub-loop 62of the other. 63 64Exiting Block - A basic block contained within a given loop which has 65at least one successor outside of the loop and one successor inside the 66loop. (The latter is a consequence of the block being contained within 67an SCC which is part of the loop.) That is, it has a successor which 68is an Exit Block. 69 70Exit Block - A basic block outside of the associated loop which has a 71predecessor inside the loop. That is, it has a predecessor which is 72an Exiting Block. 73 74Latch Block - A basic block within the loop whose successors include 75the header block of the loop. Thus, a latch is a source of backedge. 76A loop may have multiple latch blocks. A latch block may be either 77conditional or unconditional. 78 79Backedge(s) - The edge(s) in the CFG from latch blocks to the header 80block. Note that there can be multiple such edges, and even multiple 81such edges leaving a single latch block. 82 83Loop Predecessor - The predecessor blocks of the loop header which 84are not contained by the loop itself. These are the only blocks 85through which execution can enter the loop. When used in the 86singular form implies that there is only one such unique block. 87 88Preheader Block - A preheader is a (singular) loop predecessor which 89ends in an unconditional transfer of control to the loop header. Note 90that not all loops have such blocks. 91 92Backedge Taken Count - The number of times the backedge will execute 93before some interesting event happens. Commonly used without 94qualification of the event as a shorthand for when some exiting block 95branches to some exit block. May be zero, or not statically computable. 96 97Iteration Count - The number of times the header will execute before 98some interesting event happens. Commonly used without qualification to 99refer to the iteration count at which the loop exits. Will always be 100one greater than the backedge taken count. *Warning*: Preceding 101statement is true in the *integer domain*; if you're dealing with fixed 102width integers (such as LLVM Values or SCEVs), you need to be cautious 103of overflow when converting one to the other. 104 105It's important to note that the same basic block can play multiple 106roles in the same loop, or in different loops at once. For example, a 107single block can be the header for two nested loops at once, while 108also being an exiting block for the inner one only, and an exit block 109for a sibling loop. Example: 110 111.. code-block:: C 112 113 while (..) { 114 for (..) {} 115 do { 116 do { 117 // <-- block of interest 118 if (exit) break; 119 } while (..); 120 } while (..) 121 } 122 123LoopInfo 124======== 125 126LoopInfo is the core analysis for obtaining information about loops. 127There are few key implications of the definitions given above which 128are important for working successfully with this interface. 129 130* LoopInfo does not contain information about non-loop cycles. As a 131 result, it is not suitable for any algorithm which requires complete 132 cycle detection for correctness. 133 134* LoopInfo provides an interface for enumerating all top level loops 135 (e.g. those not contained in any other loop). From there, you may 136 walk the tree of sub-loops rooted in that top level loop. 137 138* Loops which become statically unreachable during optimization *must* 139 be removed from LoopInfo. If this can not be done for some reason, 140 then the optimization is *required* to preserve the static 141 reachability of the loop. 142 143 144Loop Simplify Form 145================== 146 147TBD 148 149 150Loop Closed SSA (LCSSA) 151======================= 152 153TBD 154 155"More Canonical" Loops 156====================== 157 158TBD 159