1.. _loop-terminology:
2
3===========================================
4LLVM Loop Terminology (and Canonical Forms)
5===========================================
6
7.. contents::
8   :local:
9
10Introduction
11============
12
13Loops are a core concept in any optimizer.  This page spells out some
14of the common terminology used within LLVM code to describe loop
15structures.
16
17First, let's start with the basics. In LLVM, a Loop is a maximal set of basic
18blocks that form a strongly connected component (SCC) in the Control
19Flow Graph (CFG) where there exists a dedicated entry/header block that
20dominates all other blocks within the loop. Thus, without leaving the
21loop, one can reach every block in the loop from the header block and
22the header block from every block in the loop.
23
24Note that there are some important implications of this definition:
25
26* Not all SCCs are loops.  There exist SCCs that do not meet the
27  dominance requirement and such are not considered loops.
28
29* Loops can contain non-loop SCCs and non-loop SCCs may contain
30  loops.  Loops may also contain sub-loops.
31
32* A header block is uniquely associated with one loop.  There can be
33  multiple SCC within that loop, but the strongly connected component
34  (SCC) formed from their union must always be unique.
35
36* Given the use of dominance in the definition, all loops are
37  statically reachable from the entry of the function.
38
39* Every loop must have a header block, and some set of predecessors
40  outside the loop.  A loop is allowed to be statically infinite, so
41  there need not be any exiting edges.
42
43* Any two loops are either fully disjoint (no intersecting blocks), or
44  one must be a sub-loop of the other.
45
46* Loops in a function form a forest. One implication of this fact
47  is that a loop either has no parent or a single parent.
48
49A loop may have an arbitrary number of exits, both explicit (via
50control flow) and implicit (via throwing calls which transfer control
51out of the containing function).  There is no special requirement on
52the form or structure of exit blocks (the block outside the loop which
53is branched to).  They may have multiple predecessors, phis, etc...
54
55Key Terminology
56===============
57
58Header Block - The basic block which dominates all other blocks
59contained within the loop.  As such, it is the first one executed if
60the loop executes at all.  Note that a block can be the header of
61two separate loops at the same time, but only if one is a sub-loop
62of the other.
63
64Exiting Block - A basic block contained within a given loop which has
65at least one successor outside of the loop and one successor inside the
66loop.  (The latter is a consequence of the block being contained within
67an SCC which is part of the loop.)  That is, it has a successor which
68is an Exit Block.
69
70Exit Block - A basic block outside of the associated loop which has a
71predecessor inside the loop.  That is, it has a predecessor which is
72an Exiting Block.
73
74Latch Block - A basic block within the loop whose successors include
75the header block of the loop.  Thus, a latch is a source of backedge.
76A loop may have multiple latch blocks.  A latch block may be either
77conditional or unconditional.
78
79Backedge(s) - The edge(s) in the CFG from latch blocks to the header
80block.  Note that there can be multiple such edges, and even multiple
81such edges leaving a single latch block.
82
83Loop Predecessor -  The predecessor blocks of the loop header which
84are not contained by the loop itself.  These are the only blocks
85through which execution can enter the loop.  When used in the
86singular form implies that there is only one such unique block.
87
88Preheader Block - A preheader is a (singular) loop predecessor which
89ends in an unconditional transfer of control to the loop header.  Note
90that not all loops have such blocks.
91
92Backedge Taken Count - The number of times the backedge will execute
93before some interesting event happens.  Commonly used without
94qualification of the event as a shorthand for when some exiting block
95branches to some exit block. May be zero, or not statically computable.
96
97Iteration Count - The number of times the header will execute before
98some interesting event happens.  Commonly used without qualification to
99refer to the iteration count at which the loop exits.  Will always be
100one greater than the backedge taken count.  *Warning*: Preceding
101statement is true in the *integer domain*; if you're dealing with fixed
102width integers (such as LLVM Values or SCEVs), you need to be cautious
103of overflow when converting one to the other.
104
105It's important to note that the same basic block can play multiple
106roles in the same loop, or in different loops at once.  For example, a
107single block can be the header for two nested loops at once, while
108also being an exiting block for the inner one only, and an exit block
109for a sibling loop.  Example:
110
111.. code-block:: C
112
113  while (..) {
114    for (..) {}
115    do {
116      do {
117        // <-- block of interest
118        if (exit) break;
119      } while (..);
120    } while (..)
121  }
122
123LoopInfo
124========
125
126LoopInfo is the core analysis for obtaining information about loops.
127There are few key implications of the definitions given above which
128are important for working successfully with this interface.
129
130* LoopInfo does not contain information about non-loop cycles.  As a
131  result, it is not suitable for any algorithm which requires complete
132  cycle detection for correctness.
133
134* LoopInfo provides an interface for enumerating all top level loops
135  (e.g. those not contained in any other loop).  From there, you may
136  walk the tree of sub-loops rooted in that top level loop.
137
138* Loops which become statically unreachable during optimization *must*
139  be removed from LoopInfo. If this can not be done for some reason,
140  then the optimization is *required* to preserve the static
141  reachability of the loop.
142
143
144.. _loop-terminology-loop-simplify:
145
146Loop Simplify Form
147==================
148
149The Loop Simplify Form is a canonical form that makes
150several analyses and transformations simpler and more effective.
151It is ensured by the LoopSimplify
152(:ref:`-loop-simplify <passes-loop-simplify>`) pass and is automatically
153added by the pass managers when scheduling a LoopPass.
154This pass is implemented in
155`LoopSimplify.h <https://llvm.org/doxygen/LoopSimplify_8h_source.html>`_.
156When it is successful, the loop has:
157
158* A preheader.
159* A single backedge (which implies that there is a single latch).
160* Dedicated exits. That is, no exit block for the loop
161  has a predecessor that is outside the loop. This implies
162  that all exit blocks are dominated by the loop header.
163
164
165Loop Closed SSA (LCSSA)
166=======================
167
168TBD
169
170"More Canonical" Loops
171======================
172
173.. _loop-terminology-loop-rotate:
174
175Rotated Loops
176-------------
177
178Loops are rotated by the LoopRotate (:ref:`loop-rotate <passes-loop-rotate>`)
179pass, which converts loops into do/while style loops and is
180implemented in
181`LoopRotation.h <https://llvm.org/doxygen/LoopRotation_8h_source.html>`_.  Example:
182
183.. code-block:: C
184
185  void test(int n) {
186    for (int i = 0; i < n; i += 1)
187      // Loop body
188  }
189
190is transformed to:
191
192.. code-block:: C
193
194  void test(int n) {
195    int i = 0;
196    do {
197      // Loop body
198      i += 1;
199    } while (i < n);
200  }
201
202**Warning**: This transformation is valid only if the compiler
203can prove that the loop body will be executed at least once. Otherwise,
204it has to insert a guard which will test it at runtime. In the example
205above, that would be:
206
207.. code-block:: C
208
209  void test(int n) {
210    int i = 0;
211    if (n > 0) {
212      do {
213        // Loop body
214        i += 1;
215      } while (i < n);
216    }
217  }
218
219It's important to understand the effect of loop rotation
220at the LLVM IR level. We follow with the previous examples
221in LLVM IR while also providing a graphical representation
222of the control-flow graphs (CFG). You can get the same graphical
223results by utilizing the :ref:`view-cfg <passes-view-cfg>` pass.
224
225The initial **for** loop could be translated to:
226
227.. code-block:: none
228
229  define void @test(i32 %n) {
230  entry:
231    br label %for.header
232
233  for.header:
234    %i = phi i32 [ 0, %entry ], [ %i.next, %latch ]
235    %cond = icmp slt i32 %i, %n
236    br i1 %cond, label %body, label %exit
237
238  body:
239    ; Loop body
240    br label %latch
241
242  latch:
243    %i.next = add nsw i32 %i, 1
244    br label %for.header
245
246  exit:
247    ret void
248  }
249
250.. image:: ./loop-terminology-initial-loop.png
251  :width: 400 px
252
253Before we explain how LoopRotate will actually
254transform this loop, here's how we could convert
255it (by hand) to a do-while style loop.
256
257.. code-block:: none
258
259  define void @test(i32 %n) {
260  entry:
261    br label %body
262
263  body:
264    %i = phi i32 [ 0, %entry ], [ %i.next, %latch ]
265    ; Loop body
266    br label %latch
267
268  latch:
269    %i.next = add nsw i32 %i, 1
270    %cond = icmp slt i32 %i.next, %n
271    br i1 %cond, label %body, label %exit
272
273  exit:
274    ret void
275  }
276
277.. image:: ./loop-terminology-rotated-loop.png
278  :width: 400 px
279
280Note two things:
281
282* The condition check was moved to the "bottom" of the loop, i.e.
283  the latch. This is something that LoopRotate does by copying the header
284  of the loop to the latch.
285* The compiler in this case can't deduce that the loop will
286  definitely execute at least once so the above transformation
287  is not valid. As mentioned above, a guard has to be inserted,
288  which is something that LoopRotate will do.
289
290This is how LoopRotate transforms this loop:
291
292.. code-block:: none
293
294  define void @test(i32 %n) {
295  entry:
296    %guard_cond = icmp slt i32 0, %n
297    br i1 %guard_cond, label %loop.preheader, label %exit
298
299  loop.preheader:
300    br label %body
301
302  body:
303    %i2 = phi i32 [ 0, %loop.preheader ], [ %i.next, %latch ]
304    br label %latch
305
306  latch:
307    %i.next = add nsw i32 %i2, 1
308    %cond = icmp slt i32 %i.next, %n
309    br i1 %cond, label %body, label %loop.exit
310
311  loop.exit:
312    br label %exit
313
314  exit:
315    ret void
316  }
317
318.. image:: ./loop-terminology-guarded-loop.png
319  :width: 500 px
320
321The result is a little bit more complicated than we may expect
322because LoopRotate ensures that the loop is in
323:ref:`Loop Simplify Form <loop-terminology-loop-simplify>`
324after rotation.
325In this case, it inserted the %loop.preheader basic block so
326that the loop has a preheader and it introduced the %loop.exit
327basic block so that the loop has dedicated exits
328(otherwise, %exit would be jumped from both %latch and %entry,
329but %entry is not contained in the loop).
330Note that a loop has to be in Loop Simplify Form beforehand
331too for LoopRotate to be applied successfully.
332
333The main advantage of this form is that it allows hoisting
334invariant instructions, especially loads, into the preheader.
335That could be done in non-rotated loops as well but with
336some disadvantages.  Let's illustrate them with an example:
337
338.. code-block:: C
339
340  for (int i = 0; i < n; ++i) {
341    auto v = *p;
342    use(v);
343  }
344
345We assume that loading from p is invariant and use(v) is some
346statement that uses v.
347If we wanted to execute the load only once we could move it
348"out" of the loop body, resulting in this:
349
350.. code-block:: C
351
352  auto v = *p;
353  for (int i = 0; i < n; ++i) {
354    use(v);
355  }
356
357However, now, in the case that n <= 0, in the initial form,
358the loop body would never execute, and so, the load would
359never execute.  This is a problem mainly for semantic reasons.
360Consider the case in which n <= 0 and loading from p is invalid.
361In the initial program there would be no error.  However, with this
362transformation we would introduce one, effectively breaking
363the initial semantics.
364
365To avoid both of these problems, we can insert a guard:
366
367.. code-block:: C
368
369  if (n > 0) {  // loop guard
370    auto v = *p;
371    for (int i = 0; i < n; ++i) {
372      use(v);
373    }
374  }
375
376This is certainly better but it could be improved slightly. Notice
377that the check for whether n is bigger than 0 is executed twice (and
378n does not change in between).  Once when we check the guard condition
379and once in the first execution of the loop.  To avoid that, we could
380do an unconditional first execution and insert the loop condition
381in the end. This effectively means transforming the loop into a do-while loop:
382
383.. code-block:: C
384
385  if (0 < n) {
386    auto v = *p;
387    do {
388      use(v);
389      ++i;
390    } while (i < n);
391  }
392
393Note that LoopRotate does not generally do such
394hoisting.  Rather, it is an enabling transformation for other
395passes like Loop-Invariant Code Motion (:ref:`-licm <passes-licm>`).
396