1=================================== 2Compiling CUDA C/C++ with LLVM 3=================================== 4 5.. contents:: 6 :local: 7 8Introduction 9============ 10 11This document contains the user guides and the internals of compiling CUDA 12C/C++ with LLVM. It is aimed at both users who want to compile CUDA with LLVM 13and developers who want to improve LLVM for GPUs. This document assumes a basic 14familiarity with CUDA. Information about CUDA programming can be found in the 15`CUDA programming guide 16<http://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html>`_. 17 18How to Build LLVM with CUDA Support 19=================================== 20 21CUDA support is still in development and works the best in the trunk version 22of LLVM. Below is a quick summary of downloading and building the trunk 23version. Consult the `Getting Started 24<http://llvm.org/docs/GettingStarted.html>`_ page for more details on setting 25up LLVM. 26 27#. Checkout LLVM 28 29 .. code-block:: console 30 31 $ cd where-you-want-llvm-to-live 32 $ svn co http://llvm.org/svn/llvm-project/llvm/trunk llvm 33 34#. Checkout Clang 35 36 .. code-block:: console 37 38 $ cd where-you-want-llvm-to-live 39 $ cd llvm/tools 40 $ svn co http://llvm.org/svn/llvm-project/cfe/trunk clang 41 42#. Configure and build LLVM and Clang 43 44 .. code-block:: console 45 46 $ cd where-you-want-llvm-to-live 47 $ mkdir build 48 $ cd build 49 $ cmake [options] .. 50 $ make 51 52How to Compile CUDA C/C++ with LLVM 53=================================== 54 55We assume you have installed the CUDA driver and runtime. Consult the `NVIDIA 56CUDA installation Guide 57<https://docs.nvidia.com/cuda/cuda-installation-guide-linux/index.html>`_ if 58you have not. 59 60Suppose you want to compile and run the following CUDA program (``axpy.cu``) 61which multiplies a ``float`` array by a ``float`` scalar (AXPY). 62 63.. code-block:: c++ 64 65 #include <iostream> 66 67 __global__ void axpy(float a, float* x, float* y) { 68 y[threadIdx.x] = a * x[threadIdx.x]; 69 } 70 71 int main(int argc, char* argv[]) { 72 const int kDataLen = 4; 73 74 float a = 2.0f; 75 float host_x[kDataLen] = {1.0f, 2.0f, 3.0f, 4.0f}; 76 float host_y[kDataLen]; 77 78 // Copy input data to device. 79 float* device_x; 80 float* device_y; 81 cudaMalloc(&device_x, kDataLen * sizeof(float)); 82 cudaMalloc(&device_y, kDataLen * sizeof(float)); 83 cudaMemcpy(device_x, host_x, kDataLen * sizeof(float), 84 cudaMemcpyHostToDevice); 85 86 // Launch the kernel. 87 axpy<<<1, kDataLen>>>(a, device_x, device_y); 88 89 // Copy output data to host. 90 cudaDeviceSynchronize(); 91 cudaMemcpy(host_y, device_y, kDataLen * sizeof(float), 92 cudaMemcpyDeviceToHost); 93 94 // Print the results. 95 for (int i = 0; i < kDataLen; ++i) { 96 std::cout << "y[" << i << "] = " << host_y[i] << "\n"; 97 } 98 99 cudaDeviceReset(); 100 return 0; 101 } 102 103The command line for compilation is similar to what you would use for C++. 104 105.. code-block:: console 106 107 $ clang++ axpy.cu -o axpy --cuda-gpu-arch=<GPU arch> \ 108 -L<CUDA install path>/<lib64 or lib> \ 109 -lcudart_static -ldl -lrt -pthread 110 $ ./axpy 111 y[0] = 2 112 y[1] = 4 113 y[2] = 6 114 y[3] = 8 115 116``<CUDA install path>`` is the root directory where you installed CUDA SDK, 117typically ``/usr/local/cuda``. ``<GPU arch>`` is `the compute capability of 118your GPU <https://developer.nvidia.com/cuda-gpus>`_. For example, if you want 119to run your program on a GPU with compute capability of 3.5, you should specify 120``--cuda-gpu-arch=sm_35``. 121 122Optimizations 123============= 124 125CPU and GPU have different design philosophies and architectures. For example, a 126typical CPU has branch prediction, out-of-order execution, and is superscalar, 127whereas a typical GPU has none of these. Due to such differences, an 128optimization pipeline well-tuned for CPUs may be not suitable for GPUs. 129 130LLVM performs several general and CUDA-specific optimizations for GPUs. The 131list below shows some of the more important optimizations for GPUs. Most of 132them have been upstreamed to ``lib/Transforms/Scalar`` and 133``lib/Target/NVPTX``. A few of them have not been upstreamed due to lack of a 134customizable target-independent optimization pipeline. 135 136* **Straight-line scalar optimizations**. These optimizations reduce redundancy 137 in straight-line code. Details can be found in the `design document for 138 straight-line scalar optimizations <https://goo.gl/4Rb9As>`_. 139 140* **Inferring memory spaces**. `This optimization 141 <http://www.llvm.org/docs/doxygen/html/NVPTXFavorNonGenericAddrSpaces_8cpp_source.html>`_ 142 infers the memory space of an address so that the backend can emit faster 143 special loads and stores from it. Details can be found in the `design 144 document for memory space inference <https://goo.gl/5wH2Ct>`_. 145 146* **Aggressive loop unrooling and function inlining**. Loop unrolling and 147 function inlining need to be more aggressive for GPUs than for CPUs because 148 control flow transfer in GPU is more expensive. They also promote other 149 optimizations such as constant propagation and SROA which sometimes speed up 150 code by over 10x. An empirical inline threshold for GPUs is 1100. This 151 configuration has yet to be upstreamed with a target-specific optimization 152 pipeline. LLVM also provides `loop unrolling pragmas 153 <http://clang.llvm.org/docs/AttributeReference.html#pragma-unroll-pragma-nounroll>`_ 154 and ``__attribute__((always_inline))`` for programmers to force unrolling and 155 inling. 156 157* **Aggressive speculative execution**. `This transformation 158 <http://llvm.org/docs/doxygen/html/SpeculativeExecution_8cpp_source.html>`_ is 159 mainly for promoting straight-line scalar optimizations which are most 160 effective on code along dominator paths. 161 162* **Memory-space alias analysis**. `This alias analysis 163 <http://reviews.llvm.org/D12414>`_ infers that two pointers in different 164 special memory spaces do not alias. It has yet to be integrated to the new 165 alias analysis infrastructure; the new infrastructure does not run 166 target-specific alias analysis. 167 168* **Bypassing 64-bit divides**. `An existing optimization 169 <http://llvm.org/docs/doxygen/html/BypassSlowDivision_8cpp_source.html>`_ 170 enabled in the NVPTX backend. 64-bit integer divides are much slower than 171 32-bit ones on NVIDIA GPUs due to lack of a divide unit. Many of the 64-bit 172 divides in our benchmarks have a divisor and dividend which fit in 32-bits at 173 runtime. This optimization provides a fast path for this common case. 174 175Obtaining Help 176============== 177 178To obtain help on LLVM in general and its CUDA support, see `the LLVM 179community <http://llvm.org/docs/#mailing-lists>`_. 180