1 #include <Accelerate/Accelerate.h> 2 3 int main() 4 { 5 vFloat valueFL = {1.25,0,0.25,0}; 6 vDouble valueDL = {1.25,2.25}; 7 int16_t valueI16[8] = {1,0,4,0,0,1,0,4}; 8 int32_t valueI32[4] = {1,0,4,0}; 9 vUInt8 valueU8 = {1,0,4,0,0,1,0,4}; 10 vUInt16 valueU16 = {1,0,4,0,0,1,0,4}; 11 vUInt32 valueU32 = {1,2,3,4}; 12 vSInt8 valueS8 = {1,0,4,0,0,1,0,4}; 13 vSInt16 valueS16 = {1,0,4,0,0,1,0,4}; 14 vSInt32 valueS32 = {4,3,2,1}; 15 vBool32 valueBool32 = {false,true,false,true}; 16 return 0; // Set break point at this line. 17 } 18