1 //===-- ThreadPlanStepOverRange.cpp -----------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "lldb/Target/ThreadPlanStepOverRange.h" 11 12 // C Includes 13 // C++ Includes 14 // Other libraries and framework includes 15 // Project includes 16 17 #include "lldb/lldb-private-log.h" 18 #include "lldb/Core/Log.h" 19 #include "lldb/Core/Stream.h" 20 #include "lldb/Target/Process.h" 21 #include "lldb/Target/RegisterContext.h" 22 #include "lldb/Target/Target.h" 23 #include "lldb/Target/Thread.h" 24 #include "lldb/Target/ThreadPlanStepOut.h" 25 #include "lldb/Target/ThreadPlanStepThrough.h" 26 27 using namespace lldb_private; 28 using namespace lldb; 29 30 31 //---------------------------------------------------------------------- 32 // ThreadPlanStepOverRange: Step through a stack range, either stepping over or into 33 // based on the value of \a type. 34 //---------------------------------------------------------------------- 35 36 ThreadPlanStepOverRange::ThreadPlanStepOverRange 37 ( 38 Thread &thread, 39 const AddressRange &range, 40 const SymbolContext &addr_context, 41 lldb::RunMode stop_others, 42 bool okay_to_discard 43 ) : 44 ThreadPlanStepRange (ThreadPlan::eKindStepOverRange, "Step range stepping over", thread, range, addr_context, stop_others) 45 { 46 SetOkayToDiscard (okay_to_discard); 47 } 48 49 ThreadPlanStepOverRange::~ThreadPlanStepOverRange () 50 { 51 } 52 53 void 54 ThreadPlanStepOverRange::GetDescription (Stream *s, lldb::DescriptionLevel level) 55 { 56 if (level == lldb::eDescriptionLevelBrief) 57 s->Printf("step over"); 58 else 59 { 60 s->Printf ("stepping through range (stepping over functions): "); 61 DumpRanges(s); 62 } 63 } 64 65 bool 66 ThreadPlanStepOverRange::PlanExplainsStop () 67 { 68 // We don't explain signals or breakpoints (breakpoints that handle stepping in or 69 // out will be handled by a child plan. 70 StopInfoSP stop_info_sp = GetPrivateStopReason(); 71 if (stop_info_sp) 72 { 73 StopReason reason = stop_info_sp->GetStopReason(); 74 75 switch (reason) 76 { 77 case eStopReasonBreakpoint: 78 case eStopReasonWatchpoint: 79 case eStopReasonSignal: 80 case eStopReasonException: 81 return false; 82 default: 83 return true; 84 } 85 } 86 return true; 87 } 88 89 90 bool 91 ThreadPlanStepOverRange::ShouldStop (Event *event_ptr) 92 { 93 LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); 94 95 if (log) 96 { 97 StreamString s; 98 s.Address (m_thread.GetRegisterContext()->GetPC(), 99 m_thread.GetProcess().GetTarget().GetArchitecture().GetAddressByteSize()); 100 log->Printf("ThreadPlanStepOverRange reached %s.", s.GetData()); 101 } 102 103 // If we're still in the range, keep going. 104 if (InRange()) 105 return false; 106 107 // If we're out of the range but in the same frame or in our caller's frame 108 // then we should stop. 109 // When stepping out we only step if we are forcing running one thread. 110 bool stop_others; 111 if (m_stop_others == lldb::eOnlyThisThread) 112 stop_others = true; 113 else 114 stop_others = false; 115 116 ThreadPlan* new_plan = NULL; 117 118 if (FrameIsOlder()) 119 { 120 // If we're in an older frame then we should stop. 121 // 122 // A caveat to this is if we think the frame is older but we're actually in a trampoline. 123 // I'm going to make the assumption that you wouldn't RETURN to a trampoline. So if we are 124 // in a trampoline we think the frame is older because the trampoline confused the backtracer. 125 // As below, we step through first, and then try to figure out how to get back out again. 126 127 new_plan = m_thread.QueueThreadPlanForStepThrough (false, stop_others); 128 129 if (new_plan != NULL && log) 130 log->Printf("Thought I stepped out, but in fact arrived at a trampoline."); 131 } 132 else if (FrameIsYounger()) 133 { 134 new_plan = m_thread.QueueThreadPlanForStepOut (false, 135 NULL, 136 true, 137 stop_others, 138 eVoteNo, 139 eVoteNoOpinion, 140 0); 141 } 142 else if (!InSymbol()) 143 { 144 // This one is a little tricky. Sometimes we may be in a stub or something similar, 145 // in which case we need to get out of there. But if we are in a stub then it's 146 // likely going to be hard to get out from here. It is probably easiest to step into the 147 // stub, and then it will be straight-forward to step out. 148 new_plan = m_thread.QueueThreadPlanForStepThrough (false, stop_others); 149 } 150 151 if (new_plan == NULL) 152 m_no_more_plans = true; 153 else 154 m_no_more_plans = false; 155 156 if (new_plan == NULL) 157 { 158 // For efficiencies sake, we know we're done here so we don't have to do this 159 // calculation again in MischiefManaged. 160 SetPlanComplete(); 161 return true; 162 } 163 else 164 return false; 165 } 166