1 //===-- ThreadPlanStepOverRange.cpp -----------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 #include "lldb/Target/ThreadPlanStepOverRange.h"
11 #include "lldb/Symbol/Block.h"
12 #include "lldb/Symbol/CompileUnit.h"
13 #include "lldb/Symbol/Function.h"
14 #include "lldb/Symbol/LineTable.h"
15 #include "lldb/Target/Process.h"
16 #include "lldb/Target/RegisterContext.h"
17 #include "lldb/Target/Target.h"
18 #include "lldb/Target/Thread.h"
19 #include "lldb/Target/ThreadPlanStepOut.h"
20 #include "lldb/Target/ThreadPlanStepThrough.h"
21 #include "lldb/Utility/Log.h"
22 #include "lldb/Utility/Stream.h"
23 
24 using namespace lldb_private;
25 using namespace lldb;
26 
27 uint32_t ThreadPlanStepOverRange::s_default_flag_values = 0;
28 
29 //----------------------------------------------------------------------
30 // ThreadPlanStepOverRange: Step through a stack range, either stepping over or
31 // into based on the value of \a type.
32 //----------------------------------------------------------------------
33 
34 ThreadPlanStepOverRange::ThreadPlanStepOverRange(
35     Thread &thread, const AddressRange &range,
36     const SymbolContext &addr_context, lldb::RunMode stop_others,
37     LazyBool step_out_avoids_code_without_debug_info)
38     : ThreadPlanStepRange(ThreadPlan::eKindStepOverRange,
39                           "Step range stepping over", thread, range,
40                           addr_context, stop_others),
41       ThreadPlanShouldStopHere(this), m_first_resume(true) {
42   SetFlagsToDefault();
43   SetupAvoidNoDebug(step_out_avoids_code_without_debug_info);
44 }
45 
46 ThreadPlanStepOverRange::~ThreadPlanStepOverRange() = default;
47 
48 void ThreadPlanStepOverRange::GetDescription(Stream *s,
49                                              lldb::DescriptionLevel level) {
50   auto PrintFailureIfAny = [&]() {
51     if (m_status.Success())
52       return;
53     s->Printf(" failed (%s)", m_status.AsCString());
54   };
55 
56   if (level == lldb::eDescriptionLevelBrief) {
57     s->Printf("step over");
58     PrintFailureIfAny();
59     return;
60   }
61 
62   s->Printf("Stepping over");
63   bool printed_line_info = false;
64   if (m_addr_context.line_entry.IsValid()) {
65     s->Printf(" line ");
66     m_addr_context.line_entry.DumpStopContext(s, false);
67     printed_line_info = true;
68   }
69 
70   if (!printed_line_info || level == eDescriptionLevelVerbose) {
71     s->Printf(" using ranges: ");
72     DumpRanges(s);
73   }
74 
75   PrintFailureIfAny();
76 
77   s->PutChar('.');
78 }
79 
80 void ThreadPlanStepOverRange::SetupAvoidNoDebug(
81     LazyBool step_out_avoids_code_without_debug_info) {
82   bool avoid_nodebug = true;
83   switch (step_out_avoids_code_without_debug_info) {
84   case eLazyBoolYes:
85     avoid_nodebug = true;
86     break;
87   case eLazyBoolNo:
88     avoid_nodebug = false;
89     break;
90   case eLazyBoolCalculate:
91     avoid_nodebug = m_thread.GetStepOutAvoidsNoDebug();
92     break;
93   }
94   if (avoid_nodebug)
95     GetFlags().Set(ThreadPlanShouldStopHere::eStepOutAvoidNoDebug);
96   else
97     GetFlags().Clear(ThreadPlanShouldStopHere::eStepOutAvoidNoDebug);
98   // Step Over plans should always avoid no-debug on step in.  Seems like you
99   // shouldn't have to say this, but a tail call looks more like a step in that
100   // a step out, so we want to catch this case.
101   GetFlags().Set(ThreadPlanShouldStopHere::eStepInAvoidNoDebug);
102 }
103 
104 bool ThreadPlanStepOverRange::IsEquivalentContext(
105     const SymbolContext &context) {
106   // Match as much as is specified in the m_addr_context: This is a fairly
107   // loose sanity check.  Note, sometimes the target doesn't get filled in so I
108   // left out the target check.  And sometimes the module comes in as the .o
109   // file from the inlined range, so I left that out too...
110   if (m_addr_context.comp_unit) {
111     if (m_addr_context.comp_unit != context.comp_unit)
112       return false;
113     if (m_addr_context.function) {
114       if (m_addr_context.function != context.function)
115         return false;
116       // It is okay to return to a different block of a straight function, we
117       // only have to be more careful if returning from one inlined block to
118       // another.
119       if (m_addr_context.block->GetInlinedFunctionInfo() == nullptr &&
120           context.block->GetInlinedFunctionInfo() == nullptr)
121         return true;
122       return m_addr_context.block == context.block;
123     }
124   }
125   // Fall back to symbol if we have no decision from comp_unit/function/block.
126   if (m_addr_context.symbol && m_addr_context.symbol == context.symbol) {
127     return true;
128   }
129   return false;
130 }
131 
132 bool ThreadPlanStepOverRange::ShouldStop(Event *event_ptr) {
133   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
134 
135   if (log) {
136     StreamString s;
137     s.Address(
138         m_thread.GetRegisterContext()->GetPC(),
139         m_thread.CalculateTarget()->GetArchitecture().GetAddressByteSize());
140     log->Printf("ThreadPlanStepOverRange reached %s.", s.GetData());
141   }
142 
143   // If we're out of the range but in the same frame or in our caller's frame
144   // then we should stop. When stepping out we only stop others if we are
145   // forcing running one thread.
146   bool stop_others = (m_stop_others == lldb::eOnlyThisThread);
147   ThreadPlanSP new_plan_sp;
148   FrameComparison frame_order = CompareCurrentFrameToStartFrame();
149 
150   if (frame_order == eFrameCompareOlder) {
151     // If we're in an older frame then we should stop.
152     //
153     // A caveat to this is if we think the frame is older but we're actually in
154     // a trampoline.
155     // I'm going to make the assumption that you wouldn't RETURN to a
156     // trampoline.  So if we are in a trampoline we think the frame is older
157     // because the trampoline confused the backtracer. As below, we step
158     // through first, and then try to figure out how to get back out again.
159 
160     new_plan_sp = m_thread.QueueThreadPlanForStepThrough(m_stack_id, false,
161                                                          stop_others, m_status);
162 
163     if (new_plan_sp && log)
164       log->Printf(
165           "Thought I stepped out, but in fact arrived at a trampoline.");
166   } else if (frame_order == eFrameCompareYounger) {
167     // Make sure we really are in a new frame.  Do that by unwinding and seeing
168     // if the start function really is our start function...
169     for (uint32_t i = 1;; ++i) {
170       StackFrameSP older_frame_sp = m_thread.GetStackFrameAtIndex(i);
171       if (!older_frame_sp) {
172         // We can't unwind the next frame we should just get out of here &
173         // stop...
174         break;
175       }
176 
177       const SymbolContext &older_context =
178           older_frame_sp->GetSymbolContext(eSymbolContextEverything);
179       if (IsEquivalentContext(older_context)) {
180         new_plan_sp = m_thread.QueueThreadPlanForStepOutNoShouldStop(
181             false, nullptr, true, stop_others, eVoteNo, eVoteNoOpinion, 0,
182             m_status, true);
183         break;
184       } else {
185         new_plan_sp = m_thread.QueueThreadPlanForStepThrough(
186             m_stack_id, false, stop_others, m_status);
187         // If we found a way through, then we should stop recursing.
188         if (new_plan_sp)
189           break;
190       }
191     }
192   } else {
193     // If we're still in the range, keep going.
194     if (InRange()) {
195       SetNextBranchBreakpoint();
196       return false;
197     }
198 
199     if (!InSymbol()) {
200       // This one is a little tricky.  Sometimes we may be in a stub or
201       // something similar, in which case we need to get out of there.  But if
202       // we are in a stub then it's likely going to be hard to get out from
203       // here.  It is probably easiest to step into the stub, and then it will
204       // be straight-forward to step out.
205       new_plan_sp = m_thread.QueueThreadPlanForStepThrough(
206           m_stack_id, false, stop_others, m_status);
207     } else {
208       // The current clang (at least through 424) doesn't always get the
209       // address range for the DW_TAG_inlined_subroutines right, so that when
210       // you leave the inlined range the line table says you are still in the
211       // source file of the inlining function.  This is bad, because now you
212       // are missing the stack frame for the function containing the inlining,
213       // and if you sensibly do "finish" to get out of this function you will
214       // instead exit the containing function. To work around this, we check
215       // whether we are still in the source file we started in, and if not
216       // assume it is an error, and push a plan to get us out of this line and
217       // back to the containing file.
218 
219       if (m_addr_context.line_entry.IsValid()) {
220         SymbolContext sc;
221         StackFrameSP frame_sp = m_thread.GetStackFrameAtIndex(0);
222         sc = frame_sp->GetSymbolContext(eSymbolContextEverything);
223         if (sc.line_entry.IsValid()) {
224           if (sc.line_entry.original_file !=
225                   m_addr_context.line_entry.original_file &&
226               sc.comp_unit == m_addr_context.comp_unit &&
227               sc.function == m_addr_context.function) {
228             // Okay, find the next occurrence of this file in the line table:
229             LineTable *line_table = m_addr_context.comp_unit->GetLineTable();
230             if (line_table) {
231               Address cur_address = frame_sp->GetFrameCodeAddress();
232               uint32_t entry_idx;
233               LineEntry line_entry;
234               if (line_table->FindLineEntryByAddress(cur_address, line_entry,
235                                                      &entry_idx)) {
236                 LineEntry next_line_entry;
237                 bool step_past_remaining_inline = false;
238                 if (entry_idx > 0) {
239                   // We require the previous line entry and the current line
240                   // entry come from the same file. The other requirement is
241                   // that the previous line table entry be part of an inlined
242                   // block, we don't want to step past cases where people have
243                   // inlined some code fragment by using #include <source-
244                   // fragment.c> directly.
245                   LineEntry prev_line_entry;
246                   if (line_table->GetLineEntryAtIndex(entry_idx - 1,
247                                                       prev_line_entry) &&
248                       prev_line_entry.original_file ==
249                           line_entry.original_file) {
250                     SymbolContext prev_sc;
251                     Address prev_address =
252                         prev_line_entry.range.GetBaseAddress();
253                     prev_address.CalculateSymbolContext(&prev_sc);
254                     if (prev_sc.block) {
255                       Block *inlined_block =
256                           prev_sc.block->GetContainingInlinedBlock();
257                       if (inlined_block) {
258                         AddressRange inline_range;
259                         inlined_block->GetRangeContainingAddress(prev_address,
260                                                                  inline_range);
261                         if (!inline_range.ContainsFileAddress(cur_address)) {
262 
263                           step_past_remaining_inline = true;
264                         }
265                       }
266                     }
267                   }
268                 }
269 
270                 if (step_past_remaining_inline) {
271                   uint32_t look_ahead_step = 1;
272                   while (line_table->GetLineEntryAtIndex(
273                       entry_idx + look_ahead_step, next_line_entry)) {
274                     // Make sure we haven't wandered out of the function we
275                     // started from...
276                     Address next_line_address =
277                         next_line_entry.range.GetBaseAddress();
278                     Function *next_line_function =
279                         next_line_address.CalculateSymbolContextFunction();
280                     if (next_line_function != m_addr_context.function)
281                       break;
282 
283                     if (next_line_entry.original_file ==
284                         m_addr_context.line_entry.original_file) {
285                       const bool abort_other_plans = false;
286                       const RunMode stop_other_threads = RunMode::eAllThreads;
287                       lldb::addr_t cur_pc = m_thread.GetStackFrameAtIndex(0)
288                                                 ->GetRegisterContext()
289                                                 ->GetPC();
290                       AddressRange step_range(
291                           cur_pc,
292                           next_line_address.GetLoadAddress(&GetTarget()) -
293                               cur_pc);
294 
295                       new_plan_sp = m_thread.QueueThreadPlanForStepOverRange(
296                           abort_other_plans, step_range, sc, stop_other_threads,
297                           m_status);
298                       break;
299                     }
300                     look_ahead_step++;
301                   }
302                 }
303               }
304             }
305           }
306         }
307       }
308     }
309   }
310 
311   // If we get to this point, we're not going to use a previously set "next
312   // branch" breakpoint, so delete it:
313   ClearNextBranchBreakpoint();
314 
315   // If we haven't figured out something to do yet, then ask the ShouldStopHere
316   // callback:
317   if (!new_plan_sp) {
318     new_plan_sp = CheckShouldStopHereAndQueueStepOut(frame_order, m_status);
319   }
320 
321   if (!new_plan_sp)
322     m_no_more_plans = true;
323   else {
324     // Any new plan will be an implementation plan, so mark it private:
325     new_plan_sp->SetPrivate(true);
326     m_no_more_plans = false;
327   }
328 
329   if (!new_plan_sp) {
330     // For efficiencies sake, we know we're done here so we don't have to do
331     // this calculation again in MischiefManaged.
332     SetPlanComplete(m_status.Success());
333     return true;
334   } else
335     return false;
336 }
337 
338 bool ThreadPlanStepOverRange::DoPlanExplainsStop(Event *event_ptr) {
339   // For crashes, breakpoint hits, signals, etc, let the base plan (or some
340   // plan above us) handle the stop.  That way the user can see the stop, step
341   // around, and then when they are done, continue and have their step
342   // complete.  The exception is if we've hit our "run to next branch"
343   // breakpoint. Note, unlike the step in range plan, we don't mark ourselves
344   // complete if we hit an unexplained breakpoint/crash.
345 
346   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
347   StopInfoSP stop_info_sp = GetPrivateStopInfo();
348   bool return_value;
349 
350   if (stop_info_sp) {
351     StopReason reason = stop_info_sp->GetStopReason();
352 
353     if (reason == eStopReasonTrace) {
354       return_value = true;
355     } else if (reason == eStopReasonBreakpoint) {
356       return_value = NextRangeBreakpointExplainsStop(stop_info_sp);
357     } else {
358       if (log)
359         log->PutCString("ThreadPlanStepInRange got asked if it explains the "
360                         "stop for some reason other than step.");
361       return_value = false;
362     }
363   } else
364     return_value = true;
365 
366   return return_value;
367 }
368 
369 bool ThreadPlanStepOverRange::DoWillResume(lldb::StateType resume_state,
370                                            bool current_plan) {
371   if (resume_state != eStateSuspended && m_first_resume) {
372     m_first_resume = false;
373     if (resume_state == eStateStepping && current_plan) {
374       // See if we are about to step over an inlined call in the middle of the
375       // inlined stack, if so figure out its extents and reset our range to
376       // step over that.
377       bool in_inlined_stack = m_thread.DecrementCurrentInlinedDepth();
378       if (in_inlined_stack) {
379         Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
380         if (log)
381           log->Printf("ThreadPlanStepInRange::DoWillResume: adjusting range to "
382                       "the frame at inlined depth %d.",
383                       m_thread.GetCurrentInlinedDepth());
384         StackFrameSP stack_sp = m_thread.GetStackFrameAtIndex(0);
385         if (stack_sp) {
386           Block *frame_block = stack_sp->GetFrameBlock();
387           lldb::addr_t curr_pc = m_thread.GetRegisterContext()->GetPC();
388           AddressRange my_range;
389           if (frame_block->GetRangeContainingLoadAddress(
390                   curr_pc, m_thread.GetProcess()->GetTarget(), my_range)) {
391             m_address_ranges.clear();
392             m_address_ranges.push_back(my_range);
393             if (log) {
394               StreamString s;
395               const InlineFunctionInfo *inline_info =
396                   frame_block->GetInlinedFunctionInfo();
397               const char *name;
398               if (inline_info)
399                 name =
400                     inline_info
401                         ->GetName(frame_block->CalculateSymbolContextFunction()
402                                       ->GetLanguage())
403                         .AsCString();
404               else
405                 name = "<unknown-notinlined>";
406 
407               s.Printf(
408                   "Stepping over inlined function \"%s\" in inlined stack: ",
409                   name);
410               DumpRanges(&s);
411               log->PutString(s.GetString());
412             }
413           }
414         }
415       }
416     }
417   }
418 
419   return true;
420 }
421