1 //===-- ThreadPlanStepOverRange.cpp -----------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 #include "lldb/Target/ThreadPlanStepOverRange.h"
11 #include "lldb/Symbol/Block.h"
12 #include "lldb/Symbol/CompileUnit.h"
13 #include "lldb/Symbol/Function.h"
14 #include "lldb/Symbol/LineTable.h"
15 #include "lldb/Target/Process.h"
16 #include "lldb/Target/RegisterContext.h"
17 #include "lldb/Target/Target.h"
18 #include "lldb/Target/Thread.h"
19 #include "lldb/Target/ThreadPlanStepOut.h"
20 #include "lldb/Target/ThreadPlanStepThrough.h"
21 #include "lldb/Utility/Log.h"
22 #include "lldb/Utility/Stream.h"
23 
24 using namespace lldb_private;
25 using namespace lldb;
26 
27 uint32_t ThreadPlanStepOverRange::s_default_flag_values = 0;
28 
29 //----------------------------------------------------------------------
30 // ThreadPlanStepOverRange: Step through a stack range, either stepping over or
31 // into based on the value of \a type.
32 //----------------------------------------------------------------------
33 
34 ThreadPlanStepOverRange::ThreadPlanStepOverRange(
35     Thread &thread, const AddressRange &range,
36     const SymbolContext &addr_context, lldb::RunMode stop_others,
37     LazyBool step_out_avoids_code_without_debug_info)
38     : ThreadPlanStepRange(ThreadPlan::eKindStepOverRange,
39                           "Step range stepping over", thread, range,
40                           addr_context, stop_others),
41       ThreadPlanShouldStopHere(this), m_first_resume(true) {
42   SetFlagsToDefault();
43   SetupAvoidNoDebug(step_out_avoids_code_without_debug_info);
44 }
45 
46 ThreadPlanStepOverRange::~ThreadPlanStepOverRange() = default;
47 
48 void ThreadPlanStepOverRange::GetDescription(Stream *s,
49                                              lldb::DescriptionLevel level) {
50   if (level == lldb::eDescriptionLevelBrief) {
51     s->Printf("step over");
52     return;
53   }
54   s->Printf("Stepping over");
55   bool printed_line_info = false;
56   if (m_addr_context.line_entry.IsValid()) {
57     s->Printf(" line ");
58     m_addr_context.line_entry.DumpStopContext(s, false);
59     printed_line_info = true;
60   }
61 
62   if (!printed_line_info || level == eDescriptionLevelVerbose) {
63     s->Printf(" using ranges: ");
64     DumpRanges(s);
65   }
66 
67   s->PutChar('.');
68 }
69 
70 void ThreadPlanStepOverRange::SetupAvoidNoDebug(
71     LazyBool step_out_avoids_code_without_debug_info) {
72   bool avoid_nodebug = true;
73   switch (step_out_avoids_code_without_debug_info) {
74   case eLazyBoolYes:
75     avoid_nodebug = true;
76     break;
77   case eLazyBoolNo:
78     avoid_nodebug = false;
79     break;
80   case eLazyBoolCalculate:
81     avoid_nodebug = m_thread.GetStepOutAvoidsNoDebug();
82     break;
83   }
84   if (avoid_nodebug)
85     GetFlags().Set(ThreadPlanShouldStopHere::eStepOutAvoidNoDebug);
86   else
87     GetFlags().Clear(ThreadPlanShouldStopHere::eStepOutAvoidNoDebug);
88   // Step Over plans should always avoid no-debug on step in.  Seems like you
89   // shouldn't have to say this, but a tail call looks more like a step in that
90   // a step out, so we want to catch this case.
91   GetFlags().Set(ThreadPlanShouldStopHere::eStepInAvoidNoDebug);
92 }
93 
94 bool ThreadPlanStepOverRange::IsEquivalentContext(
95     const SymbolContext &context) {
96   // Match as much as is specified in the m_addr_context: This is a fairly
97   // loose sanity check.  Note, sometimes the target doesn't get filled in so I
98   // left out the target check.  And sometimes the module comes in as the .o
99   // file from the inlined range, so I left that out too...
100   if (m_addr_context.comp_unit) {
101     if (m_addr_context.comp_unit != context.comp_unit)
102       return false;
103     if (m_addr_context.function) {
104       if (m_addr_context.function != context.function)
105         return false;
106       // It is okay to return to a different block of a straight function, we
107       // only have to be more careful if returning from one inlined block to
108       // another.
109       if (m_addr_context.block->GetInlinedFunctionInfo() == nullptr &&
110           context.block->GetInlinedFunctionInfo() == nullptr)
111         return true;
112       return m_addr_context.block == context.block;
113     }
114   }
115   // Fall back to symbol if we have no decision from comp_unit/function/block.
116   if (m_addr_context.symbol && m_addr_context.symbol == context.symbol) {
117     return true;
118   }
119   return false;
120 }
121 
122 bool ThreadPlanStepOverRange::ShouldStop(Event *event_ptr) {
123   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
124 
125   if (log) {
126     StreamString s;
127     s.Address(
128         m_thread.GetRegisterContext()->GetPC(),
129         m_thread.CalculateTarget()->GetArchitecture().GetAddressByteSize());
130     log->Printf("ThreadPlanStepOverRange reached %s.", s.GetData());
131   }
132 
133   // If we're out of the range but in the same frame or in our caller's frame
134   // then we should stop. When stepping out we only stop others if we are
135   // forcing running one thread.
136   bool stop_others = (m_stop_others == lldb::eOnlyThisThread);
137   ThreadPlanSP new_plan_sp;
138   FrameComparison frame_order = CompareCurrentFrameToStartFrame();
139 
140   if (frame_order == eFrameCompareOlder) {
141     // If we're in an older frame then we should stop.
142     //
143     // A caveat to this is if we think the frame is older but we're actually in
144     // a trampoline.
145     // I'm going to make the assumption that you wouldn't RETURN to a
146     // trampoline.  So if we are in a trampoline we think the frame is older
147     // because the trampoline confused the backtracer. As below, we step
148     // through first, and then try to figure out how to get back out again.
149 
150     new_plan_sp =
151         m_thread.QueueThreadPlanForStepThrough(m_stack_id, false, stop_others);
152 
153     if (new_plan_sp && log)
154       log->Printf(
155           "Thought I stepped out, but in fact arrived at a trampoline.");
156   } else if (frame_order == eFrameCompareYounger) {
157     // Make sure we really are in a new frame.  Do that by unwinding and seeing
158     // if the start function really is our start function...
159     for (uint32_t i = 1;; ++i) {
160       StackFrameSP older_frame_sp = m_thread.GetStackFrameAtIndex(i);
161       if (!older_frame_sp) {
162         // We can't unwind the next frame we should just get out of here &
163         // stop...
164         break;
165       }
166 
167       const SymbolContext &older_context =
168           older_frame_sp->GetSymbolContext(eSymbolContextEverything);
169       if (IsEquivalentContext(older_context)) {
170         new_plan_sp = m_thread.QueueThreadPlanForStepOutNoShouldStop(
171             false, nullptr, true, stop_others, eVoteNo, eVoteNoOpinion, 0,
172             true);
173         break;
174       } else {
175         new_plan_sp = m_thread.QueueThreadPlanForStepThrough(m_stack_id, false,
176                                                              stop_others);
177         // If we found a way through, then we should stop recursing.
178         if (new_plan_sp)
179           break;
180       }
181     }
182   } else {
183     // If we're still in the range, keep going.
184     if (InRange()) {
185       SetNextBranchBreakpoint();
186       return false;
187     }
188 
189     if (!InSymbol()) {
190       // This one is a little tricky.  Sometimes we may be in a stub or
191       // something similar, in which case we need to get out of there.  But if
192       // we are in a stub then it's likely going to be hard to get out from
193       // here.  It is probably easiest to step into the stub, and then it will
194       // be straight-forward to step out.
195       new_plan_sp = m_thread.QueueThreadPlanForStepThrough(m_stack_id, false,
196                                                            stop_others);
197     } else {
198       // The current clang (at least through 424) doesn't always get the
199       // address range for the DW_TAG_inlined_subroutines right, so that when
200       // you leave the inlined range the line table says you are still in the
201       // source file of the inlining function.  This is bad, because now you
202       // are missing the stack frame for the function containing the inlining,
203       // and if you sensibly do "finish" to get out of this function you will
204       // instead exit the containing function. To work around this, we check
205       // whether we are still in the source file we started in, and if not
206       // assume it is an error, and push a plan to get us out of this line and
207       // back to the containing file.
208 
209       if (m_addr_context.line_entry.IsValid()) {
210         SymbolContext sc;
211         StackFrameSP frame_sp = m_thread.GetStackFrameAtIndex(0);
212         sc = frame_sp->GetSymbolContext(eSymbolContextEverything);
213         if (sc.line_entry.IsValid()) {
214           if (sc.line_entry.original_file !=
215                   m_addr_context.line_entry.original_file &&
216               sc.comp_unit == m_addr_context.comp_unit &&
217               sc.function == m_addr_context.function) {
218             // Okay, find the next occurrence of this file in the line table:
219             LineTable *line_table = m_addr_context.comp_unit->GetLineTable();
220             if (line_table) {
221               Address cur_address = frame_sp->GetFrameCodeAddress();
222               uint32_t entry_idx;
223               LineEntry line_entry;
224               if (line_table->FindLineEntryByAddress(cur_address, line_entry,
225                                                      &entry_idx)) {
226                 LineEntry next_line_entry;
227                 bool step_past_remaining_inline = false;
228                 if (entry_idx > 0) {
229                   // We require the previous line entry and the current line
230                   // entry come from the same file. The other requirement is
231                   // that the previous line table entry be part of an inlined
232                   // block, we don't want to step past cases where people have
233                   // inlined some code fragment by using #include <source-
234                   // fragment.c> directly.
235                   LineEntry prev_line_entry;
236                   if (line_table->GetLineEntryAtIndex(entry_idx - 1,
237                                                       prev_line_entry) &&
238                       prev_line_entry.original_file ==
239                           line_entry.original_file) {
240                     SymbolContext prev_sc;
241                     Address prev_address =
242                         prev_line_entry.range.GetBaseAddress();
243                     prev_address.CalculateSymbolContext(&prev_sc);
244                     if (prev_sc.block) {
245                       Block *inlined_block =
246                           prev_sc.block->GetContainingInlinedBlock();
247                       if (inlined_block) {
248                         AddressRange inline_range;
249                         inlined_block->GetRangeContainingAddress(prev_address,
250                                                                  inline_range);
251                         if (!inline_range.ContainsFileAddress(cur_address)) {
252 
253                           step_past_remaining_inline = true;
254                         }
255                       }
256                     }
257                   }
258                 }
259 
260                 if (step_past_remaining_inline) {
261                   uint32_t look_ahead_step = 1;
262                   while (line_table->GetLineEntryAtIndex(
263                       entry_idx + look_ahead_step, next_line_entry)) {
264                     // Make sure we haven't wandered out of the function we
265                     // started from...
266                     Address next_line_address =
267                         next_line_entry.range.GetBaseAddress();
268                     Function *next_line_function =
269                         next_line_address.CalculateSymbolContextFunction();
270                     if (next_line_function != m_addr_context.function)
271                       break;
272 
273                     if (next_line_entry.original_file ==
274                         m_addr_context.line_entry.original_file) {
275                       const bool abort_other_plans = false;
276                       const RunMode stop_other_threads = RunMode::eAllThreads;
277                       lldb::addr_t cur_pc = m_thread.GetStackFrameAtIndex(0)
278                                                 ->GetRegisterContext()
279                                                 ->GetPC();
280                       AddressRange step_range(
281                           cur_pc,
282                           next_line_address.GetLoadAddress(&GetTarget()) -
283                               cur_pc);
284 
285                       new_plan_sp = m_thread.QueueThreadPlanForStepOverRange(
286                           abort_other_plans, step_range, sc,
287                           stop_other_threads);
288                       break;
289                     }
290                     look_ahead_step++;
291                   }
292                 }
293               }
294             }
295           }
296         }
297       }
298     }
299   }
300 
301   // If we get to this point, we're not going to use a previously set "next
302   // branch" breakpoint, so delete it:
303   ClearNextBranchBreakpoint();
304 
305   // If we haven't figured out something to do yet, then ask the ShouldStopHere
306   // callback:
307   if (!new_plan_sp) {
308     new_plan_sp = CheckShouldStopHereAndQueueStepOut(frame_order);
309   }
310 
311   if (!new_plan_sp)
312     m_no_more_plans = true;
313   else {
314     // Any new plan will be an implementation plan, so mark it private:
315     new_plan_sp->SetPrivate(true);
316     m_no_more_plans = false;
317   }
318 
319   if (!new_plan_sp) {
320     // For efficiencies sake, we know we're done here so we don't have to do
321     // this calculation again in MischiefManaged.
322     SetPlanComplete();
323     return true;
324   } else
325     return false;
326 }
327 
328 bool ThreadPlanStepOverRange::DoPlanExplainsStop(Event *event_ptr) {
329   // For crashes, breakpoint hits, signals, etc, let the base plan (or some
330   // plan above us) handle the stop.  That way the user can see the stop, step
331   // around, and then when they are done, continue and have their step
332   // complete.  The exception is if we've hit our "run to next branch"
333   // breakpoint. Note, unlike the step in range plan, we don't mark ourselves
334   // complete if we hit an unexplained breakpoint/crash.
335 
336   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
337   StopInfoSP stop_info_sp = GetPrivateStopInfo();
338   bool return_value;
339 
340   if (stop_info_sp) {
341     StopReason reason = stop_info_sp->GetStopReason();
342 
343     if (reason == eStopReasonTrace) {
344       return_value = true;
345     } else if (reason == eStopReasonBreakpoint) {
346       return_value = NextRangeBreakpointExplainsStop(stop_info_sp);
347     } else {
348       if (log)
349         log->PutCString("ThreadPlanStepInRange got asked if it explains the "
350                         "stop for some reason other than step.");
351       return_value = false;
352     }
353   } else
354     return_value = true;
355 
356   return return_value;
357 }
358 
359 bool ThreadPlanStepOverRange::DoWillResume(lldb::StateType resume_state,
360                                            bool current_plan) {
361   if (resume_state != eStateSuspended && m_first_resume) {
362     m_first_resume = false;
363     if (resume_state == eStateStepping && current_plan) {
364       // See if we are about to step over an inlined call in the middle of the
365       // inlined stack, if so figure out its extents and reset our range to
366       // step over that.
367       bool in_inlined_stack = m_thread.DecrementCurrentInlinedDepth();
368       if (in_inlined_stack) {
369         Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
370         if (log)
371           log->Printf("ThreadPlanStepInRange::DoWillResume: adjusting range to "
372                       "the frame at inlined depth %d.",
373                       m_thread.GetCurrentInlinedDepth());
374         StackFrameSP stack_sp = m_thread.GetStackFrameAtIndex(0);
375         if (stack_sp) {
376           Block *frame_block = stack_sp->GetFrameBlock();
377           lldb::addr_t curr_pc = m_thread.GetRegisterContext()->GetPC();
378           AddressRange my_range;
379           if (frame_block->GetRangeContainingLoadAddress(
380                   curr_pc, m_thread.GetProcess()->GetTarget(), my_range)) {
381             m_address_ranges.clear();
382             m_address_ranges.push_back(my_range);
383             if (log) {
384               StreamString s;
385               const InlineFunctionInfo *inline_info =
386                   frame_block->GetInlinedFunctionInfo();
387               const char *name;
388               if (inline_info)
389                 name =
390                     inline_info
391                         ->GetName(frame_block->CalculateSymbolContextFunction()
392                                       ->GetLanguage())
393                         .AsCString();
394               else
395                 name = "<unknown-notinlined>";
396 
397               s.Printf(
398                   "Stepping over inlined function \"%s\" in inlined stack: ",
399                   name);
400               DumpRanges(&s);
401               log->PutString(s.GetString());
402             }
403           }
404         }
405       }
406     }
407   }
408 
409   return true;
410 }
411