1 //===-- ThreadPlanStepOverRange.cpp -----------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 #include "lldb/Target/ThreadPlanStepOverRange.h"
11 
12 // C Includes
13 // C++ Includes
14 // Other libraries and framework includes
15 // Project includes
16 
17 #include "lldb/lldb-private-log.h"
18 #include "lldb/Core/Log.h"
19 #include "lldb/Core/Stream.h"
20 #include "lldb/Target/Process.h"
21 #include "lldb/Target/RegisterContext.h"
22 #include "lldb/Target/Target.h"
23 #include "lldb/Target/Thread.h"
24 #include "lldb/Target/ThreadPlanStepOut.h"
25 #include "lldb/Target/ThreadPlanStepThrough.h"
26 
27 using namespace lldb_private;
28 using namespace lldb;
29 
30 
31 //----------------------------------------------------------------------
32 // ThreadPlanStepOverRange: Step through a stack range, either stepping over or into
33 // based on the value of \a type.
34 //----------------------------------------------------------------------
35 
36 ThreadPlanStepOverRange::ThreadPlanStepOverRange
37 (
38     Thread &thread,
39     const AddressRange &range,
40     const SymbolContext &addr_context,
41     lldb::RunMode stop_others,
42     bool okay_to_discard
43 ) :
44     ThreadPlanStepRange (ThreadPlan::eKindStepOverRange, "Step range stepping over", thread, range, addr_context, stop_others)
45 {
46     SetOkayToDiscard (okay_to_discard);
47 }
48 
49 ThreadPlanStepOverRange::~ThreadPlanStepOverRange ()
50 {
51 }
52 
53 void
54 ThreadPlanStepOverRange::GetDescription (Stream *s, lldb::DescriptionLevel level)
55 {
56     if (level == lldb::eDescriptionLevelBrief)
57         s->Printf("step over");
58     else
59     {
60         s->Printf ("stepping through range (stepping over functions): ");
61         m_address_range.Dump (s, &m_thread.GetProcess().GetTarget(), Address::DumpStyleLoadAddress);
62     }
63 }
64 
65 bool
66 ThreadPlanStepOverRange::ShouldStop (Event *event_ptr)
67 {
68     LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
69 
70     if (log)
71     {
72         StreamString s;
73         s.Address (m_thread.GetRegisterContext()->GetPC(),
74                    m_thread.GetProcess().GetTarget().GetArchitecture().GetAddressByteSize());
75         log->Printf("ThreadPlanStepOverRange reached %s.", s.GetData());
76     }
77 
78     // If we're still in the range, keep going.
79     if (InRange())
80         return false;
81 
82     // If we're out of the range but in the same frame or in our caller's frame
83     // then we should stop.
84     // When stepping out we only step if we are forcing running one thread.
85     bool stop_others;
86     if (m_stop_others == lldb::eOnlyThisThread)
87         stop_others = true;
88     else
89         stop_others = false;
90 
91     ThreadPlan* new_plan = NULL;
92 
93     if (FrameIsOlder())
94     {
95         // If we're in an older frame then we should stop.
96         //
97         // A caveat to this is if we think the frame is older but we're actually in a trampoline.
98         // I'm going to make the assumption that you wouldn't RETURN to a trampoline.  So if we are
99         // in a trampoline we think the frame is older because the trampoline confused the backtracer.
100         // As below, we step through first, and then try to figure out how to get back out again.
101 
102         new_plan = m_thread.QueueThreadPlanForStepThrough (false, stop_others);
103 
104         if (new_plan != NULL && log)
105             log->Printf("Thought I stepped out, but in fact arrived at a trampoline.");
106     }
107     else if (FrameIsYounger())
108     {
109         new_plan = m_thread.QueueThreadPlanForStepOut (false,
110                                                        NULL,
111                                                        true,
112                                                        stop_others,
113                                                        eVoteNo,
114                                                        eVoteNoOpinion,
115                                                        0);
116     }
117     else if (!InSymbol())
118     {
119         // This one is a little tricky.  Sometimes we may be in a stub or something similar,
120         // in which case we need to get out of there.  But if we are in a stub then it's
121         // likely going to be hard to get out from here.  It is probably easiest to step into the
122         // stub, and then it will be straight-forward to step out.
123         new_plan = m_thread.QueueThreadPlanForStepThrough (false, stop_others);
124     }
125 
126     if (new_plan == NULL)
127         m_no_more_plans = true;
128     else
129         m_no_more_plans = false;
130 
131     if (new_plan == NULL)
132     {
133         // For efficiencies sake, we know we're done here so we don't have to do this
134         // calculation again in MischiefManaged.
135         SetPlanComplete();
136         return true;
137     }
138     else
139         return false;
140 }
141