1 //===-- ThreadPlanStepOverRange.cpp -----------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "lldb/Target/ThreadPlanStepOverRange.h" 11 12 // C Includes 13 // C++ Includes 14 // Other libraries and framework includes 15 // Project includes 16 17 #include "lldb/lldb-private-log.h" 18 #include "lldb/Core/Log.h" 19 #include "lldb/Core/Stream.h" 20 #include "lldb/Target/Process.h" 21 #include "lldb/Target/RegisterContext.h" 22 #include "lldb/Target/Target.h" 23 #include "lldb/Target/Thread.h" 24 #include "lldb/Target/ThreadPlanStepOut.h" 25 #include "lldb/Target/ThreadPlanStepThrough.h" 26 27 using namespace lldb_private; 28 using namespace lldb; 29 30 31 //---------------------------------------------------------------------- 32 // ThreadPlanStepOverRange: Step through a stack range, either stepping over or into 33 // based on the value of \a type. 34 //---------------------------------------------------------------------- 35 36 ThreadPlanStepOverRange::ThreadPlanStepOverRange 37 ( 38 Thread &thread, 39 const AddressRange &range, 40 const SymbolContext &addr_context, 41 lldb::RunMode stop_others, 42 bool okay_to_discard 43 ) : 44 ThreadPlanStepRange (ThreadPlan::eKindStepOverRange, "Step range stepping over", thread, range, addr_context, stop_others) 45 { 46 SetOkayToDiscard (okay_to_discard); 47 } 48 49 ThreadPlanStepOverRange::~ThreadPlanStepOverRange () 50 { 51 } 52 53 void 54 ThreadPlanStepOverRange::GetDescription (Stream *s, lldb::DescriptionLevel level) 55 { 56 if (level == lldb::eDescriptionLevelBrief) 57 s->Printf("step over"); 58 else 59 { 60 s->Printf ("stepping through range (stepping over functions): "); 61 DumpRanges(s); 62 } 63 } 64 65 bool 66 ThreadPlanStepOverRange::ShouldStop (Event *event_ptr) 67 { 68 LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); 69 70 if (log) 71 { 72 StreamString s; 73 s.Address (m_thread.GetRegisterContext()->GetPC(), 74 m_thread.CalculateTarget()->GetArchitecture().GetAddressByteSize()); 75 log->Printf("ThreadPlanStepOverRange reached %s.", s.GetData()); 76 } 77 78 // If we're out of the range but in the same frame or in our caller's frame 79 // then we should stop. 80 // When stepping out we only step if we are forcing running one thread. 81 bool stop_others; 82 if (m_stop_others == lldb::eOnlyThisThread) 83 stop_others = true; 84 else 85 stop_others = false; 86 87 ThreadPlan* new_plan = NULL; 88 89 FrameComparison frame_order = CompareCurrentFrameToStartFrame(); 90 91 if (frame_order == eFrameCompareOlder) 92 { 93 // If we're in an older frame then we should stop. 94 // 95 // A caveat to this is if we think the frame is older but we're actually in a trampoline. 96 // I'm going to make the assumption that you wouldn't RETURN to a trampoline. So if we are 97 // in a trampoline we think the frame is older because the trampoline confused the backtracer. 98 // As below, we step through first, and then try to figure out how to get back out again. 99 100 new_plan = m_thread.QueueThreadPlanForStepThrough (false, stop_others); 101 102 if (new_plan != NULL && log) 103 log->Printf("Thought I stepped out, but in fact arrived at a trampoline."); 104 } 105 else if (frame_order == eFrameCompareYounger) 106 { 107 // Make sure we really are in a new frame. Do that by unwinding and seeing if the 108 // start function really is our start function... 109 StackFrameSP older_frame_sp = m_thread.GetStackFrameAtIndex(1); 110 111 // But if we can't even unwind one frame we should just get out of here & stop... 112 if (older_frame_sp) 113 { 114 const SymbolContext &older_context = older_frame_sp->GetSymbolContext(eSymbolContextEverything); 115 if (older_context == m_addr_context) 116 { 117 new_plan = m_thread.QueueThreadPlanForStepOut (false, 118 NULL, 119 true, 120 stop_others, 121 eVoteNo, 122 eVoteNoOpinion, 123 0); 124 } 125 else 126 { 127 new_plan = m_thread.QueueThreadPlanForStepThrough (false, stop_others); 128 129 } 130 } 131 } 132 else 133 { 134 // If we're still in the range, keep going. 135 if (InRange()) 136 { 137 SetNextBranchBreakpoint(); 138 return false; 139 } 140 141 142 if (!InSymbol()) 143 { 144 // This one is a little tricky. Sometimes we may be in a stub or something similar, 145 // in which case we need to get out of there. But if we are in a stub then it's 146 // likely going to be hard to get out from here. It is probably easiest to step into the 147 // stub, and then it will be straight-forward to step out. 148 new_plan = m_thread.QueueThreadPlanForStepThrough (false, stop_others); 149 } 150 } 151 152 // If we get to this point, we're not going to use a previously set "next branch" breakpoint, so delete it: 153 ClearNextBranchBreakpoint(); 154 155 if (new_plan == NULL) 156 m_no_more_plans = true; 157 else 158 m_no_more_plans = false; 159 160 if (new_plan == NULL) 161 { 162 // For efficiencies sake, we know we're done here so we don't have to do this 163 // calculation again in MischiefManaged. 164 SetPlanComplete(); 165 return true; 166 } 167 else 168 return false; 169 } 170