1 //===-- StackFrame.cpp ------------------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "lldb/Target/StackFrame.h" 11 12 // C Includes 13 // C++ Includes 14 // Other libraries and framework includes 15 // Project includes 16 #include "lldb/Core/Module.h" 17 #include "lldb/Core/Debugger.h" 18 #include "lldb/Core/Disassembler.h" 19 #include "lldb/Core/Value.h" 20 #include "lldb/Core/ValueObjectVariable.h" 21 #include "lldb/Symbol/Function.h" 22 #include "lldb/Symbol/VariableList.h" 23 #include "lldb/Target/ExecutionContext.h" 24 #include "lldb/Target/Process.h" 25 #include "lldb/Target/RegisterContext.h" 26 #include "lldb/Target/Target.h" 27 #include "lldb/Target/Thread.h" 28 29 using namespace lldb; 30 using namespace lldb_private; 31 32 // The first bits in the flags are reserved for the SymbolContext::Scope bits 33 // so we know if we have tried to look up information in our internal symbol 34 // context (m_sc) already. 35 #define RESOLVED_FRAME_CODE_ADDR (uint32_t(eSymbolContextEverything + 1)) 36 #define RESOLVED_FRAME_ID_SYMBOL_SCOPE (RESOLVED_FRAME_CODE_ADDR << 1) 37 #define GOT_FRAME_BASE (RESOLVED_FRAME_ID_SYMBOL_SCOPE << 1) 38 #define RESOLVED_VARIABLES (GOT_FRAME_BASE << 1) 39 40 StackFrame::StackFrame 41 ( 42 lldb::user_id_t frame_idx, 43 lldb::user_id_t unwind_frame_index, 44 Thread &thread, 45 lldb::addr_t cfa, 46 lldb::addr_t pc, 47 const SymbolContext *sc_ptr 48 ) : 49 m_frame_index (frame_idx), 50 m_unwind_frame_index (unwind_frame_index), 51 m_thread (thread), 52 m_reg_context_sp (), 53 m_id (pc, cfa, NULL), 54 m_frame_code_addr (NULL, pc), 55 m_sc (), 56 m_flags (), 57 m_frame_base (), 58 m_frame_base_error (), 59 m_variable_list_sp (), 60 m_variable_list_value_objects () 61 { 62 if (sc_ptr != NULL) 63 { 64 m_sc = *sc_ptr; 65 m_flags.Set(m_sc.GetResolvedMask ()); 66 } 67 } 68 69 StackFrame::StackFrame 70 ( 71 lldb::user_id_t frame_idx, 72 lldb::user_id_t unwind_frame_index, 73 Thread &thread, 74 const RegisterContextSP ®_context_sp, 75 lldb::addr_t cfa, 76 lldb::addr_t pc, 77 const SymbolContext *sc_ptr 78 ) : 79 m_frame_index (frame_idx), 80 m_unwind_frame_index (unwind_frame_index), 81 m_thread (thread), 82 m_reg_context_sp (reg_context_sp), 83 m_id (pc, cfa, NULL), 84 m_frame_code_addr (NULL, pc), 85 m_sc (), 86 m_flags (), 87 m_frame_base (), 88 m_frame_base_error (), 89 m_variable_list_sp (), 90 m_variable_list_value_objects () 91 { 92 if (sc_ptr != NULL) 93 { 94 m_sc = *sc_ptr; 95 m_flags.Set(m_sc.GetResolvedMask ()); 96 } 97 98 if (reg_context_sp && !m_sc.target_sp) 99 { 100 m_sc.target_sp = reg_context_sp->GetThread().GetProcess().GetTarget().GetSP(); 101 m_flags.Set (eSymbolContextTarget); 102 } 103 } 104 105 StackFrame::StackFrame 106 ( 107 lldb::user_id_t frame_idx, 108 lldb::user_id_t unwind_frame_index, 109 Thread &thread, 110 const RegisterContextSP ®_context_sp, 111 lldb::addr_t cfa, 112 const Address& pc_addr, 113 const SymbolContext *sc_ptr 114 ) : 115 m_frame_index (frame_idx), 116 m_unwind_frame_index (unwind_frame_index), 117 m_thread (thread), 118 m_reg_context_sp (reg_context_sp), 119 m_id (pc_addr.GetLoadAddress (&thread.GetProcess().GetTarget()), cfa, NULL), 120 m_frame_code_addr (pc_addr), 121 m_sc (), 122 m_flags (), 123 m_frame_base (), 124 m_frame_base_error (), 125 m_variable_list_sp (), 126 m_variable_list_value_objects () 127 { 128 if (sc_ptr != NULL) 129 { 130 m_sc = *sc_ptr; 131 m_flags.Set(m_sc.GetResolvedMask ()); 132 } 133 134 if (m_sc.target_sp.get() == NULL && reg_context_sp) 135 { 136 m_sc.target_sp = reg_context_sp->GetThread().GetProcess().GetTarget().GetSP(); 137 m_flags.Set (eSymbolContextTarget); 138 } 139 140 Module *pc_module = pc_addr.GetModule(); 141 if (m_sc.module_sp.get() == NULL || m_sc.module_sp.get() != pc_module) 142 { 143 if (pc_module) 144 { 145 m_sc.module_sp = pc_module->GetSP(); 146 m_flags.Set (eSymbolContextModule); 147 } 148 else 149 { 150 m_sc.module_sp.reset(); 151 } 152 153 } 154 } 155 156 157 //---------------------------------------------------------------------- 158 // Destructor 159 //---------------------------------------------------------------------- 160 StackFrame::~StackFrame() 161 { 162 } 163 164 StackID& 165 StackFrame::GetStackID() 166 { 167 // Make sure we have resolved the StackID object's symbol context scope if 168 // we already haven't looked it up. 169 170 if (m_flags.IsClear (RESOLVED_FRAME_ID_SYMBOL_SCOPE)) 171 { 172 if (m_id.GetSymbolContextScope ()) 173 { 174 // We already have a symbol context scope, we just don't have our 175 // flag bit set. 176 m_flags.Set (RESOLVED_FRAME_ID_SYMBOL_SCOPE); 177 } 178 else 179 { 180 // Calculate the frame block and use this for the stack ID symbol 181 // context scope if we have one. 182 SymbolContextScope *scope = GetFrameBlock (); 183 if (scope == NULL) 184 { 185 // We don't have a block, so use the symbol 186 if (m_flags.IsClear (eSymbolContextSymbol)) 187 GetSymbolContext (eSymbolContextSymbol); 188 189 // It is ok if m_sc.symbol is NULL here 190 scope = m_sc.symbol; 191 } 192 // Set the symbol context scope (the accessor will set the 193 // RESOLVED_FRAME_ID_SYMBOL_SCOPE bit in m_flags). 194 SetSymbolContextScope (scope); 195 } 196 } 197 return m_id; 198 } 199 200 void 201 StackFrame::SetSymbolContextScope (SymbolContextScope *symbol_scope) 202 { 203 m_flags.Set (RESOLVED_FRAME_ID_SYMBOL_SCOPE); 204 m_id.SetSymbolContextScope (symbol_scope); 205 } 206 207 Address& 208 StackFrame::GetFrameCodeAddress() 209 { 210 if (m_flags.IsClear(RESOLVED_FRAME_CODE_ADDR) && !m_frame_code_addr.IsSectionOffset()) 211 { 212 m_flags.Set (RESOLVED_FRAME_CODE_ADDR); 213 214 // Resolve the PC into a temporary address because if ResolveLoadAddress 215 // fails to resolve the address, it will clear the address object... 216 Address resolved_pc; 217 if (m_thread.GetProcess().GetTarget().GetSectionLoadList().ResolveLoadAddress(m_frame_code_addr.GetOffset(), resolved_pc)) 218 { 219 m_frame_code_addr = resolved_pc; 220 const Section *section = m_frame_code_addr.GetSection(); 221 if (section) 222 { 223 Module *module = section->GetModule(); 224 if (module) 225 { 226 m_sc.module_sp = module->GetSP(); 227 if (m_sc.module_sp) 228 m_flags.Set(eSymbolContextModule); 229 } 230 } 231 } 232 } 233 return m_frame_code_addr; 234 } 235 236 void 237 StackFrame::ChangePC (addr_t pc) 238 { 239 m_frame_code_addr.SetOffset(pc); 240 m_frame_code_addr.SetSection(NULL); 241 m_sc.Clear(); 242 m_flags.SetAllFlagBits(0); 243 m_thread.ClearStackFrames (); 244 } 245 246 const char * 247 StackFrame::Disassemble () 248 { 249 if (m_disassembly.GetSize() == 0) 250 { 251 ExecutionContext exe_ctx; 252 CalculateExecutionContext(exe_ctx); 253 Target &target = m_thread.GetProcess().GetTarget(); 254 Disassembler::Disassemble (target.GetDebugger(), 255 target.GetArchitecture(), 256 exe_ctx, 257 0, 258 false, 259 m_disassembly); 260 if (m_disassembly.GetSize() == 0) 261 return NULL; 262 } 263 return m_disassembly.GetData(); 264 } 265 266 Block * 267 StackFrame::GetFrameBlock () 268 { 269 if (m_sc.block == NULL && m_flags.IsClear (eSymbolContextBlock)) 270 GetSymbolContext (eSymbolContextBlock); 271 272 if (m_sc.block) 273 { 274 Block *inline_block = m_sc.block->GetContainingInlinedBlock(); 275 if (inline_block) 276 { 277 // Use the block with the inlined function info 278 // as the frame block we want this frame to have only the variables 279 // for the inlined function and its non-inlined block child blocks. 280 return inline_block; 281 } 282 else 283 { 284 // This block is not contained withing any inlined function blocks 285 // with so we want to use the top most function block. 286 return &m_sc.function->GetBlock (false); 287 } 288 } 289 return NULL; 290 } 291 292 //---------------------------------------------------------------------- 293 // Get the symbol context if we already haven't done so by resolving the 294 // PC address as much as possible. This way when we pass around a 295 // StackFrame object, everyone will have as much information as 296 // possible and no one will ever have to look things up manually. 297 //---------------------------------------------------------------------- 298 const SymbolContext& 299 StackFrame::GetSymbolContext (uint32_t resolve_scope) 300 { 301 // Copy our internal symbol context into "sc". 302 if ((m_flags.GetAllFlagBits() & resolve_scope) != resolve_scope) 303 { 304 // Resolve our PC to section offset if we haven't alreday done so 305 // and if we don't have a module. The resolved address section will 306 // contain the module to which it belongs 307 if (!m_sc.module_sp && m_flags.IsClear(RESOLVED_FRAME_CODE_ADDR)) 308 GetFrameCodeAddress(); 309 310 // If this is not frame zero, then we need to subtract 1 from the PC 311 // value when doing address lookups since the PC will be on the 312 // instruction following the function call instruction... 313 314 Address lookup_addr(GetFrameCodeAddress()); 315 if (m_frame_index > 0 && lookup_addr.IsValid()) 316 { 317 addr_t offset = lookup_addr.GetOffset(); 318 if (offset > 0) 319 lookup_addr.SetOffset(offset - 1); 320 } 321 322 323 uint32_t resolved = 0; 324 if (m_sc.module_sp) 325 { 326 // We have something in our stack frame symbol context, lets check 327 // if we haven't already tried to lookup one of those things. If we 328 // haven't then we will do the query. 329 330 uint32_t actual_resolve_scope = 0; 331 332 if (resolve_scope & eSymbolContextCompUnit) 333 { 334 if (m_flags.IsClear (eSymbolContextCompUnit)) 335 { 336 if (m_sc.comp_unit) 337 resolved |= eSymbolContextCompUnit; 338 else 339 actual_resolve_scope |= eSymbolContextCompUnit; 340 } 341 } 342 343 if (resolve_scope & eSymbolContextFunction) 344 { 345 if (m_flags.IsClear (eSymbolContextFunction)) 346 { 347 if (m_sc.function) 348 resolved |= eSymbolContextFunction; 349 else 350 actual_resolve_scope |= eSymbolContextFunction; 351 } 352 } 353 354 if (resolve_scope & eSymbolContextBlock) 355 { 356 if (m_flags.IsClear (eSymbolContextBlock)) 357 { 358 if (m_sc.block) 359 resolved |= eSymbolContextBlock; 360 else 361 actual_resolve_scope |= eSymbolContextBlock; 362 } 363 } 364 365 if (resolve_scope & eSymbolContextSymbol) 366 { 367 if (m_flags.IsClear (eSymbolContextSymbol)) 368 { 369 if (m_sc.symbol) 370 resolved |= eSymbolContextSymbol; 371 else 372 actual_resolve_scope |= eSymbolContextSymbol; 373 } 374 } 375 376 if (resolve_scope & eSymbolContextLineEntry) 377 { 378 if (m_flags.IsClear (eSymbolContextLineEntry)) 379 { 380 if (m_sc.line_entry.IsValid()) 381 resolved |= eSymbolContextLineEntry; 382 else 383 actual_resolve_scope |= eSymbolContextLineEntry; 384 } 385 } 386 387 if (actual_resolve_scope) 388 { 389 // We might be resolving less information than what is already 390 // in our current symbol context so resolve into a temporary 391 // symbol context "sc" so we don't clear out data we have 392 // already found in "m_sc" 393 SymbolContext sc; 394 // Set flags that indicate what we have tried to resolve 395 resolved |= m_sc.module_sp->ResolveSymbolContextForAddress (lookup_addr, actual_resolve_scope, sc); 396 // Only replace what we didn't already have as we may have 397 // information for an inlined function scope that won't match 398 // what a standard lookup by address would match 399 if ((resolved & eSymbolContextCompUnit) && m_sc.comp_unit == NULL) 400 m_sc.comp_unit = sc.comp_unit; 401 if ((resolved & eSymbolContextFunction) && m_sc.function == NULL) 402 m_sc.function = sc.function; 403 if ((resolved & eSymbolContextBlock) && m_sc.block == NULL) 404 m_sc.block = sc.block; 405 if ((resolved & eSymbolContextSymbol) && m_sc.symbol == NULL) 406 m_sc.symbol = sc.symbol; 407 if ((resolved & eSymbolContextLineEntry) && !m_sc.line_entry.IsValid()) 408 m_sc.line_entry = sc.line_entry; 409 410 } 411 } 412 else 413 { 414 // If we don't have a module, then we can't have the compile unit, 415 // function, block, line entry or symbol, so we can safely call 416 // ResolveSymbolContextForAddress with our symbol context member m_sc. 417 resolved |= m_thread.GetProcess().GetTarget().GetImages().ResolveSymbolContextForAddress (lookup_addr, resolve_scope, m_sc); 418 } 419 420 // If the target was requested add that: 421 if (m_sc.target_sp.get() == NULL) 422 { 423 m_sc.target_sp = CalculateProcess()->GetTarget().GetSP(); 424 if (m_sc.target_sp) 425 resolved |= eSymbolContextTarget; 426 } 427 428 // Update our internal flags so we remember what we have tried to locate so 429 // we don't have to keep trying when more calls to this function are made. 430 // We might have dug up more information that was requested (for example 431 // if we were asked to only get the block, we will have gotten the 432 // compile unit, and function) so set any additional bits that we resolved 433 m_flags.Set (resolve_scope | resolved); 434 } 435 436 // Return the symbol context with everything that was possible to resolve 437 // resolved. 438 return m_sc; 439 } 440 441 442 VariableList * 443 StackFrame::GetVariableList (bool get_file_globals) 444 { 445 if (m_flags.IsClear(RESOLVED_VARIABLES)) 446 { 447 m_flags.Set(RESOLVED_VARIABLES); 448 449 Block *frame_block = GetFrameBlock(); 450 451 if (frame_block) 452 { 453 const bool get_child_variables = true; 454 const bool can_create = true; 455 m_variable_list_sp = frame_block->GetVariableList (get_child_variables, can_create); 456 } 457 458 if (get_file_globals) 459 { 460 if (m_flags.IsClear (eSymbolContextCompUnit)) 461 GetSymbolContext (eSymbolContextCompUnit); 462 463 if (m_sc.comp_unit) 464 { 465 VariableListSP global_variable_list_sp (m_sc.comp_unit->GetVariableList(true)); 466 if (m_variable_list_sp) 467 m_variable_list_sp->AddVariables (global_variable_list_sp.get()); 468 else 469 m_variable_list_sp = global_variable_list_sp; 470 } 471 } 472 } 473 return m_variable_list_sp.get(); 474 } 475 476 477 bool 478 StackFrame::GetFrameBaseValue (Scalar &frame_base, Error *error_ptr) 479 { 480 if (m_flags.IsClear(GOT_FRAME_BASE)) 481 { 482 if (m_sc.function) 483 { 484 m_frame_base.Clear(); 485 m_frame_base_error.Clear(); 486 487 m_flags.Set(GOT_FRAME_BASE); 488 ExecutionContext exe_ctx (&m_thread.GetProcess(), &m_thread, this); 489 Value expr_value; 490 addr_t loclist_base_addr = LLDB_INVALID_ADDRESS; 491 if (m_sc.function->GetFrameBaseExpression().IsLocationList()) 492 loclist_base_addr = m_sc.function->GetAddressRange().GetBaseAddress().GetLoadAddress (&m_thread.GetProcess().GetTarget()); 493 494 if (m_sc.function->GetFrameBaseExpression().Evaluate(&exe_ctx, NULL, loclist_base_addr, NULL, expr_value, &m_frame_base_error) == false) 495 { 496 // We should really have an error if evaluate returns, but in case 497 // we don't, lets set the error to something at least. 498 if (m_frame_base_error.Success()) 499 m_frame_base_error.SetErrorString("Evaluation of the frame base expression failed."); 500 } 501 else 502 { 503 m_frame_base = expr_value.ResolveValue(&exe_ctx, NULL); 504 } 505 } 506 else 507 { 508 m_frame_base_error.SetErrorString ("No function in symbol context."); 509 } 510 } 511 512 if (m_frame_base_error.Success()) 513 frame_base = m_frame_base; 514 515 if (error_ptr) 516 *error_ptr = m_frame_base_error; 517 return m_frame_base_error.Success(); 518 } 519 520 RegisterContext * 521 StackFrame::GetRegisterContext () 522 { 523 if (m_reg_context_sp.get() == NULL) 524 m_reg_context_sp.reset (m_thread.CreateRegisterContextForFrame (this)); 525 return m_reg_context_sp.get(); 526 } 527 528 bool 529 StackFrame::HasDebugInformation () 530 { 531 GetSymbolContext (eSymbolContextLineEntry); 532 return m_sc.line_entry.IsValid(); 533 } 534 535 536 ValueObjectSP 537 StackFrame::GetValueObjectForFrameVariable (const VariableSP &variable_sp) 538 { 539 ValueObjectSP valobj_sp; 540 VariableList *var_list = GetVariableList (true); 541 if (var_list) 542 { 543 // Make sure the variable is a frame variable 544 const uint32_t var_idx = var_list->FindIndexForVariable (variable_sp.get()); 545 const uint32_t num_variables = var_list->GetSize(); 546 if (var_idx < num_variables) 547 { 548 valobj_sp = m_variable_list_value_objects.GetValueObjectAtIndex (var_idx); 549 if (valobj_sp.get() == NULL) 550 { 551 if (m_variable_list_value_objects.GetSize() < num_variables) 552 m_variable_list_value_objects.Resize(num_variables); 553 valobj_sp.reset (new ValueObjectVariable (variable_sp)); 554 m_variable_list_value_objects.SetValueObjectAtIndex (var_idx, valobj_sp); 555 } 556 } 557 } 558 return valobj_sp; 559 } 560 561 ValueObjectSP 562 StackFrame::TrackGlobalVariable (const VariableSP &variable_sp) 563 { 564 // Check to make sure we aren't already tracking this variable? 565 ValueObjectSP valobj_sp (GetValueObjectForFrameVariable (variable_sp)); 566 if (!valobj_sp) 567 { 568 // We aren't already tracking this global 569 VariableList *var_list = GetVariableList (true); 570 // If this frame has no variables, create a new list 571 if (var_list == NULL) 572 m_variable_list_sp.reset (new VariableList()); 573 574 // Add the global/static variable to this frame 575 m_variable_list_sp->AddVariable (variable_sp); 576 577 // Now make a value object for it so we can track its changes 578 valobj_sp = GetValueObjectForFrameVariable (variable_sp); 579 } 580 return valobj_sp; 581 } 582 583 bool 584 StackFrame::IsInlined () 585 { 586 if (m_sc.block == NULL) 587 GetSymbolContext (eSymbolContextBlock); 588 if (m_sc.block) 589 return m_sc.block->GetContainingInlinedBlock() != NULL; 590 return false; 591 } 592 593 Target * 594 StackFrame::CalculateTarget () 595 { 596 return m_thread.CalculateTarget(); 597 } 598 599 Process * 600 StackFrame::CalculateProcess () 601 { 602 return m_thread.CalculateProcess(); 603 } 604 605 Thread * 606 StackFrame::CalculateThread () 607 { 608 return &m_thread; 609 } 610 611 StackFrame * 612 StackFrame::CalculateStackFrame () 613 { 614 return this; 615 } 616 617 618 void 619 StackFrame::CalculateExecutionContext (ExecutionContext &exe_ctx) 620 { 621 m_thread.CalculateExecutionContext (exe_ctx); 622 exe_ctx.frame = this; 623 } 624 625 void 626 StackFrame::DumpUsingSettingsFormat (Stream *strm) 627 { 628 if (strm == NULL) 629 return; 630 631 GetSymbolContext(eSymbolContextEverything); 632 ExecutionContext exe_ctx; 633 CalculateExecutionContext(exe_ctx); 634 const char *end = NULL; 635 StreamString s; 636 const char *frame_format = m_thread.GetProcess().GetTarget().GetDebugger().GetFrameFormat(); 637 if (frame_format && Debugger::FormatPrompt (frame_format, &m_sc, &exe_ctx, NULL, s, &end)) 638 { 639 strm->Write(s.GetData(), s.GetSize()); 640 } 641 else 642 { 643 Dump (strm, true, false); 644 strm->EOL(); 645 } 646 } 647 648 void 649 StackFrame::Dump (Stream *strm, bool show_frame_index, bool show_fullpaths) 650 { 651 if (strm == NULL) 652 return; 653 654 if (show_frame_index) 655 strm->Printf("frame #%u: ", m_frame_index); 656 strm->Printf("0x%0*llx ", m_thread.GetProcess().GetAddressByteSize() * 2, GetFrameCodeAddress().GetLoadAddress(&m_thread.GetProcess().GetTarget())); 657 GetSymbolContext(eSymbolContextEverything); 658 const bool show_module = true; 659 const bool show_inline = true; 660 m_sc.DumpStopContext(strm, &m_thread.GetProcess(), GetFrameCodeAddress(), show_fullpaths, show_module, show_inline); 661 } 662 663 void 664 StackFrame::UpdateCurrentFrameFromPreviousFrame (StackFrame &prev_frame) 665 { 666 assert (GetStackID() == prev_frame.GetStackID()); // TODO: remove this after some testing 667 m_variable_list_sp = prev_frame.m_variable_list_sp; 668 m_variable_list_value_objects.Swap (prev_frame.m_variable_list_value_objects); 669 if (!m_disassembly.GetString().empty()) 670 m_disassembly.GetString().swap (m_disassembly.GetString()); 671 } 672 673 674 void 675 StackFrame::UpdatePreviousFrameFromCurrentFrame (StackFrame &curr_frame) 676 { 677 assert (GetStackID() == curr_frame.GetStackID()); // TODO: remove this after some testing 678 m_id.SetPC (curr_frame.m_id.GetPC()); // Update the Stack ID PC value 679 assert (&m_thread == &curr_frame.m_thread); 680 m_frame_index = curr_frame.m_frame_index; 681 m_unwind_frame_index = curr_frame.m_unwind_frame_index; 682 m_reg_context_sp = curr_frame.m_reg_context_sp; 683 m_frame_code_addr = curr_frame.m_frame_code_addr; 684 assert (m_sc.target_sp.get() == NULL || curr_frame.m_sc.target_sp.get() == NULL || m_sc.target_sp.get() == curr_frame.m_sc.target_sp.get()); 685 assert (m_sc.module_sp.get() == NULL || curr_frame.m_sc.module_sp.get() == NULL || m_sc.module_sp.get() == curr_frame.m_sc.module_sp.get()); 686 assert (m_sc.comp_unit == NULL || curr_frame.m_sc.comp_unit == NULL || m_sc.comp_unit == curr_frame.m_sc.comp_unit); 687 assert (m_sc.function == NULL || curr_frame.m_sc.function == NULL || m_sc.function == curr_frame.m_sc.function); 688 m_sc = curr_frame.m_sc; 689 m_flags.Clear(GOT_FRAME_BASE | eSymbolContextEverything); 690 m_flags.Set (m_sc.GetResolvedMask()); 691 m_frame_base.Clear(); 692 m_frame_base_error.Clear(); 693 } 694 695 696 bool 697 StackFrame::HasCachedData () const 698 { 699 if (m_variable_list_sp.get()) 700 return true; 701 if (m_variable_list_value_objects.GetSize() > 0) 702 return true; 703 if (!m_disassembly.GetString().empty()) 704 return true; 705 return false; 706 } 707 708 lldb::StackFrameSP 709 StackFrame::GetSP () 710 { 711 return m_thread.GetStackFrameSPForStackFramePtr (this); 712 }