1 //===-- StackFrame.cpp ------------------------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 #include "lldb/Target/StackFrame.h"
11 
12 // C Includes
13 // C++ Includes
14 // Other libraries and framework includes
15 // Project includes
16 #include "lldb/Core/Module.h"
17 #include "lldb/Core/Debugger.h"
18 #include "lldb/Core/Disassembler.h"
19 #include "lldb/Core/Value.h"
20 #include "lldb/Core/ValueObjectVariable.h"
21 #include "lldb/Symbol/Function.h"
22 #include "lldb/Symbol/VariableList.h"
23 #include "lldb/Target/ExecutionContext.h"
24 #include "lldb/Target/Process.h"
25 #include "lldb/Target/RegisterContext.h"
26 #include "lldb/Target/Target.h"
27 #include "lldb/Target/Thread.h"
28 
29 using namespace lldb;
30 using namespace lldb_private;
31 
32 // The first bits in the flags are reserved for the SymbolContext::Scope bits
33 // so we know if we have tried to look up information in our internal symbol
34 // context (m_sc) already.
35 #define RESOLVED_FRAME_CODE_ADDR        (uint32_t(eSymbolContextEverything + 1))
36 #define RESOLVED_FRAME_ID_SYMBOL_SCOPE  (RESOLVED_FRAME_CODE_ADDR << 1)
37 #define GOT_FRAME_BASE                  (RESOLVED_FRAME_ID_SYMBOL_SCOPE << 1)
38 #define RESOLVED_VARIABLES              (GOT_FRAME_BASE << 1)
39 #define RESOLVED_GLOBAL_VARIABLES       (RESOLVED_VARIABLES << 1)
40 
41 StackFrame::StackFrame
42 (
43     lldb::user_id_t frame_idx,
44     lldb::user_id_t unwind_frame_index,
45     Thread &thread,
46     lldb::addr_t cfa,
47     lldb::addr_t pc,
48     const SymbolContext *sc_ptr
49 ) :
50     m_frame_index (frame_idx),
51     m_unwind_frame_index (unwind_frame_index),
52     m_thread (thread),
53     m_reg_context_sp (),
54     m_id (pc, cfa, NULL),
55     m_frame_code_addr (NULL, pc),
56     m_sc (),
57     m_flags (),
58     m_frame_base (),
59     m_frame_base_error (),
60     m_variable_list_sp (),
61     m_variable_list_value_objects ()
62 {
63     if (sc_ptr != NULL)
64     {
65         m_sc = *sc_ptr;
66         m_flags.Set(m_sc.GetResolvedMask ());
67     }
68 }
69 
70 StackFrame::StackFrame
71 (
72     lldb::user_id_t frame_idx,
73     lldb::user_id_t unwind_frame_index,
74     Thread &thread,
75     const RegisterContextSP &reg_context_sp,
76     lldb::addr_t cfa,
77     lldb::addr_t pc,
78     const SymbolContext *sc_ptr
79 ) :
80     m_frame_index (frame_idx),
81     m_unwind_frame_index (unwind_frame_index),
82     m_thread (thread),
83     m_reg_context_sp (reg_context_sp),
84     m_id (pc, cfa, NULL),
85     m_frame_code_addr (NULL, pc),
86     m_sc (),
87     m_flags (),
88     m_frame_base (),
89     m_frame_base_error (),
90     m_variable_list_sp (),
91     m_variable_list_value_objects ()
92 {
93     if (sc_ptr != NULL)
94     {
95         m_sc = *sc_ptr;
96         m_flags.Set(m_sc.GetResolvedMask ());
97     }
98 
99     if (reg_context_sp && !m_sc.target_sp)
100     {
101         m_sc.target_sp = reg_context_sp->GetThread().GetProcess().GetTarget().GetSP();
102         m_flags.Set (eSymbolContextTarget);
103     }
104 }
105 
106 StackFrame::StackFrame
107 (
108     lldb::user_id_t frame_idx,
109     lldb::user_id_t unwind_frame_index,
110     Thread &thread,
111     const RegisterContextSP &reg_context_sp,
112     lldb::addr_t cfa,
113     const Address& pc_addr,
114     const SymbolContext *sc_ptr
115 ) :
116     m_frame_index (frame_idx),
117     m_unwind_frame_index (unwind_frame_index),
118     m_thread (thread),
119     m_reg_context_sp (reg_context_sp),
120     m_id (pc_addr.GetLoadAddress (&thread.GetProcess().GetTarget()), cfa, NULL),
121     m_frame_code_addr (pc_addr),
122     m_sc (),
123     m_flags (),
124     m_frame_base (),
125     m_frame_base_error (),
126     m_variable_list_sp (),
127     m_variable_list_value_objects ()
128 {
129     if (sc_ptr != NULL)
130     {
131         m_sc = *sc_ptr;
132         m_flags.Set(m_sc.GetResolvedMask ());
133     }
134 
135     if (m_sc.target_sp.get() == NULL && reg_context_sp)
136     {
137         m_sc.target_sp = reg_context_sp->GetThread().GetProcess().GetTarget().GetSP();
138         m_flags.Set (eSymbolContextTarget);
139     }
140 
141     Module *pc_module = pc_addr.GetModule();
142     if (m_sc.module_sp.get() == NULL || m_sc.module_sp.get() != pc_module)
143     {
144         if (pc_module)
145         {
146             m_sc.module_sp = pc_module->GetSP();
147             m_flags.Set (eSymbolContextModule);
148         }
149         else
150         {
151             m_sc.module_sp.reset();
152         }
153 
154     }
155 }
156 
157 
158 //----------------------------------------------------------------------
159 // Destructor
160 //----------------------------------------------------------------------
161 StackFrame::~StackFrame()
162 {
163 }
164 
165 StackID&
166 StackFrame::GetStackID()
167 {
168     // Make sure we have resolved the StackID object's symbol context scope if
169     // we already haven't looked it up.
170 
171     if (m_flags.IsClear (RESOLVED_FRAME_ID_SYMBOL_SCOPE))
172     {
173         if (m_id.GetSymbolContextScope ())
174         {
175             // We already have a symbol context scope, we just don't have our
176             // flag bit set.
177             m_flags.Set (RESOLVED_FRAME_ID_SYMBOL_SCOPE);
178         }
179         else
180         {
181             // Calculate the frame block and use this for the stack ID symbol
182             // context scope if we have one.
183             SymbolContextScope *scope = GetFrameBlock ();
184             if (scope == NULL)
185             {
186                 // We don't have a block, so use the symbol
187                 if (m_flags.IsClear (eSymbolContextSymbol))
188                     GetSymbolContext (eSymbolContextSymbol);
189 
190                 // It is ok if m_sc.symbol is NULL here
191                 scope = m_sc.symbol;
192             }
193             // Set the symbol context scope (the accessor will set the
194             // RESOLVED_FRAME_ID_SYMBOL_SCOPE bit in m_flags).
195             SetSymbolContextScope (scope);
196         }
197     }
198     return m_id;
199 }
200 
201 void
202 StackFrame::SetSymbolContextScope (SymbolContextScope *symbol_scope)
203 {
204     m_flags.Set (RESOLVED_FRAME_ID_SYMBOL_SCOPE);
205     m_id.SetSymbolContextScope (symbol_scope);
206 }
207 
208 Address&
209 StackFrame::GetFrameCodeAddress()
210 {
211     if (m_flags.IsClear(RESOLVED_FRAME_CODE_ADDR) && !m_frame_code_addr.IsSectionOffset())
212     {
213         m_flags.Set (RESOLVED_FRAME_CODE_ADDR);
214 
215         // Resolve the PC into a temporary address because if ResolveLoadAddress
216         // fails to resolve the address, it will clear the address object...
217         Address resolved_pc;
218         if (m_thread.GetProcess().GetTarget().GetSectionLoadList().ResolveLoadAddress(m_frame_code_addr.GetOffset(), resolved_pc))
219         {
220             m_frame_code_addr = resolved_pc;
221             const Section *section = m_frame_code_addr.GetSection();
222             if (section)
223             {
224                 Module *module = section->GetModule();
225                 if (module)
226                 {
227                     m_sc.module_sp = module->GetSP();
228                     if (m_sc.module_sp)
229                         m_flags.Set(eSymbolContextModule);
230                 }
231             }
232         }
233     }
234     return m_frame_code_addr;
235 }
236 
237 void
238 StackFrame::ChangePC (addr_t pc)
239 {
240     m_frame_code_addr.SetOffset(pc);
241     m_frame_code_addr.SetSection(NULL);
242     m_sc.Clear();
243     m_flags.Reset(0);
244     m_thread.ClearStackFrames ();
245 }
246 
247 const char *
248 StackFrame::Disassemble ()
249 {
250     if (m_disassembly.GetSize() == 0)
251     {
252         ExecutionContext exe_ctx;
253         CalculateExecutionContext(exe_ctx);
254         Target &target = m_thread.GetProcess().GetTarget();
255         Disassembler::Disassemble (target.GetDebugger(),
256                                    target.GetArchitecture(),
257                                    exe_ctx,
258                                    0,
259                                    false,
260                                    m_disassembly);
261         if (m_disassembly.GetSize() == 0)
262             return NULL;
263     }
264     return m_disassembly.GetData();
265 }
266 
267 Block *
268 StackFrame::GetFrameBlock ()
269 {
270     if (m_sc.block == NULL && m_flags.IsClear (eSymbolContextBlock))
271         GetSymbolContext (eSymbolContextBlock);
272 
273     if (m_sc.block)
274     {
275         Block *inline_block = m_sc.block->GetContainingInlinedBlock();
276         if (inline_block)
277         {
278             // Use the block with the inlined function info
279             // as the frame block we want this frame to have only the variables
280             // for the inlined function and its non-inlined block child blocks.
281             return inline_block;
282         }
283         else
284         {
285             // This block is not contained withing any inlined function blocks
286             // with so we want to use the top most function block.
287             return &m_sc.function->GetBlock (false);
288         }
289     }
290     return NULL;
291 }
292 
293 //----------------------------------------------------------------------
294 // Get the symbol context if we already haven't done so by resolving the
295 // PC address as much as possible. This way when we pass around a
296 // StackFrame object, everyone will have as much information as
297 // possible and no one will ever have to look things up manually.
298 //----------------------------------------------------------------------
299 const SymbolContext&
300 StackFrame::GetSymbolContext (uint32_t resolve_scope)
301 {
302     // Copy our internal symbol context into "sc".
303     if ((m_flags.Get() & resolve_scope) != resolve_scope)
304     {
305         // Resolve our PC to section offset if we haven't alreday done so
306         // and if we don't have a module. The resolved address section will
307         // contain the module to which it belongs
308         if (!m_sc.module_sp && m_flags.IsClear(RESOLVED_FRAME_CODE_ADDR))
309             GetFrameCodeAddress();
310 
311         // If this is not frame zero, then we need to subtract 1 from the PC
312         // value when doing address lookups since the PC will be on the
313         // instruction following the function call instruction...
314 
315         Address lookup_addr(GetFrameCodeAddress());
316         if (m_frame_index > 0 && lookup_addr.IsValid())
317         {
318             addr_t offset = lookup_addr.GetOffset();
319             if (offset > 0)
320                 lookup_addr.SetOffset(offset - 1);
321         }
322 
323 
324         uint32_t resolved = 0;
325         if (m_sc.module_sp)
326         {
327             // We have something in our stack frame symbol context, lets check
328             // if we haven't already tried to lookup one of those things. If we
329             // haven't then we will do the query.
330 
331             uint32_t actual_resolve_scope = 0;
332 
333             if (resolve_scope & eSymbolContextCompUnit)
334             {
335                 if (m_flags.IsClear (eSymbolContextCompUnit))
336                 {
337                     if (m_sc.comp_unit)
338                         resolved |= eSymbolContextCompUnit;
339                     else
340                         actual_resolve_scope |= eSymbolContextCompUnit;
341                 }
342             }
343 
344             if (resolve_scope & eSymbolContextFunction)
345             {
346                 if (m_flags.IsClear (eSymbolContextFunction))
347                 {
348                     if (m_sc.function)
349                         resolved |= eSymbolContextFunction;
350                     else
351                         actual_resolve_scope |= eSymbolContextFunction;
352                 }
353             }
354 
355             if (resolve_scope & eSymbolContextBlock)
356             {
357                 if (m_flags.IsClear (eSymbolContextBlock))
358                 {
359                     if (m_sc.block)
360                         resolved |= eSymbolContextBlock;
361                     else
362                         actual_resolve_scope |= eSymbolContextBlock;
363                 }
364             }
365 
366             if (resolve_scope & eSymbolContextSymbol)
367             {
368                 if (m_flags.IsClear (eSymbolContextSymbol))
369                 {
370                     if (m_sc.symbol)
371                         resolved |= eSymbolContextSymbol;
372                     else
373                         actual_resolve_scope |= eSymbolContextSymbol;
374                 }
375             }
376 
377             if (resolve_scope & eSymbolContextLineEntry)
378             {
379                 if (m_flags.IsClear (eSymbolContextLineEntry))
380                 {
381                     if (m_sc.line_entry.IsValid())
382                         resolved |= eSymbolContextLineEntry;
383                     else
384                         actual_resolve_scope |= eSymbolContextLineEntry;
385                 }
386             }
387 
388             if (actual_resolve_scope)
389             {
390                 // We might be resolving less information than what is already
391                 // in our current symbol context so resolve into a temporary
392                 // symbol context "sc" so we don't clear out data we have
393                 // already found in "m_sc"
394                 SymbolContext sc;
395                 // Set flags that indicate what we have tried to resolve
396                 resolved |= m_sc.module_sp->ResolveSymbolContextForAddress (lookup_addr, actual_resolve_scope, sc);
397                 // Only replace what we didn't already have as we may have
398                 // information for an inlined function scope that won't match
399                 // what a standard lookup by address would match
400                 if ((resolved & eSymbolContextCompUnit)  && m_sc.comp_unit == NULL)
401                     m_sc.comp_unit = sc.comp_unit;
402                 if ((resolved & eSymbolContextFunction)  && m_sc.function == NULL)
403                     m_sc.function = sc.function;
404                 if ((resolved & eSymbolContextBlock)     && m_sc.block == NULL)
405                     m_sc.block = sc.block;
406                 if ((resolved & eSymbolContextSymbol)    && m_sc.symbol == NULL)
407                     m_sc.symbol = sc.symbol;
408                 if ((resolved & eSymbolContextLineEntry) && !m_sc.line_entry.IsValid())
409                     m_sc.line_entry = sc.line_entry;
410 
411             }
412         }
413         else
414         {
415             // If we don't have a module, then we can't have the compile unit,
416             // function, block, line entry or symbol, so we can safely call
417             // ResolveSymbolContextForAddress with our symbol context member m_sc.
418             resolved |= m_thread.GetProcess().GetTarget().GetImages().ResolveSymbolContextForAddress (lookup_addr, resolve_scope, m_sc);
419         }
420 
421         // If the target was requested add that:
422         if (m_sc.target_sp.get() == NULL)
423         {
424             m_sc.target_sp = CalculateProcess()->GetTarget().GetSP();
425             if (m_sc.target_sp)
426                 resolved |= eSymbolContextTarget;
427         }
428 
429         // Update our internal flags so we remember what we have tried to locate so
430         // we don't have to keep trying when more calls to this function are made.
431         // We might have dug up more information that was requested (for example
432         // if we were asked to only get the block, we will have gotten the
433         // compile unit, and function) so set any additional bits that we resolved
434         m_flags.Set (resolve_scope | resolved);
435     }
436 
437     // Return the symbol context with everything that was possible to resolve
438     // resolved.
439     return m_sc;
440 }
441 
442 
443 VariableList *
444 StackFrame::GetVariableList (bool get_file_globals)
445 {
446     if (m_flags.IsClear(RESOLVED_VARIABLES))
447     {
448         m_flags.Set(RESOLVED_VARIABLES);
449 
450         Block *frame_block = GetFrameBlock();
451 
452         if (frame_block)
453         {
454             const bool get_child_variables = true;
455             const bool can_create = true;
456             m_variable_list_sp = frame_block->GetVariableList (get_child_variables, can_create);
457         }
458     }
459 
460     if (m_flags.IsClear(RESOLVED_GLOBAL_VARIABLES) &&
461         get_file_globals)
462     {
463         m_flags.Set(RESOLVED_GLOBAL_VARIABLES);
464 
465         if (m_flags.IsClear (eSymbolContextCompUnit))
466             GetSymbolContext (eSymbolContextCompUnit);
467 
468         if (m_sc.comp_unit)
469         {
470             VariableListSP global_variable_list_sp (m_sc.comp_unit->GetVariableList(true));
471             if (m_variable_list_sp)
472                 m_variable_list_sp->AddVariables (global_variable_list_sp.get());
473             else
474                 m_variable_list_sp = global_variable_list_sp;
475         }
476     }
477 
478     return m_variable_list_sp.get();
479 }
480 
481 
482 bool
483 StackFrame::GetFrameBaseValue (Scalar &frame_base, Error *error_ptr)
484 {
485     if (m_flags.IsClear(GOT_FRAME_BASE))
486     {
487         if (m_sc.function)
488         {
489             m_frame_base.Clear();
490             m_frame_base_error.Clear();
491 
492             m_flags.Set(GOT_FRAME_BASE);
493             ExecutionContext exe_ctx (&m_thread.GetProcess(), &m_thread, this);
494             Value expr_value;
495             addr_t loclist_base_addr = LLDB_INVALID_ADDRESS;
496             if (m_sc.function->GetFrameBaseExpression().IsLocationList())
497                 loclist_base_addr = m_sc.function->GetAddressRange().GetBaseAddress().GetLoadAddress (&m_thread.GetProcess().GetTarget());
498 
499             if (m_sc.function->GetFrameBaseExpression().Evaluate(&exe_ctx, NULL, loclist_base_addr, NULL, expr_value, &m_frame_base_error) == false)
500             {
501                 // We should really have an error if evaluate returns, but in case
502                 // we don't, lets set the error to something at least.
503                 if (m_frame_base_error.Success())
504                     m_frame_base_error.SetErrorString("Evaluation of the frame base expression failed.");
505             }
506             else
507             {
508                 m_frame_base = expr_value.ResolveValue(&exe_ctx, NULL);
509             }
510         }
511         else
512         {
513             m_frame_base_error.SetErrorString ("No function in symbol context.");
514         }
515     }
516 
517     if (m_frame_base_error.Success())
518         frame_base = m_frame_base;
519 
520     if (error_ptr)
521         *error_ptr = m_frame_base_error;
522     return m_frame_base_error.Success();
523 }
524 
525 RegisterContext *
526 StackFrame::GetRegisterContext ()
527 {
528     if (m_reg_context_sp.get() == NULL)
529         m_reg_context_sp.reset (m_thread.CreateRegisterContextForFrame (this));
530     return m_reg_context_sp.get();
531 }
532 
533 bool
534 StackFrame::HasDebugInformation ()
535 {
536     GetSymbolContext (eSymbolContextLineEntry);
537     return m_sc.line_entry.IsValid();
538 }
539 
540 
541 ValueObjectSP
542 StackFrame::GetValueObjectForFrameVariable (const VariableSP &variable_sp)
543 {
544     ValueObjectSP valobj_sp;
545     VariableList *var_list = GetVariableList (true);
546     if (var_list)
547     {
548         // Make sure the variable is a frame variable
549         const uint32_t var_idx = var_list->FindIndexForVariable (variable_sp.get());
550         const uint32_t num_variables = var_list->GetSize();
551         if (var_idx < num_variables)
552         {
553             valobj_sp = m_variable_list_value_objects.GetValueObjectAtIndex (var_idx);
554             if (valobj_sp.get() == NULL)
555             {
556                 if (m_variable_list_value_objects.GetSize() < num_variables)
557                     m_variable_list_value_objects.Resize(num_variables);
558                 valobj_sp.reset (new ValueObjectVariable (variable_sp));
559                 m_variable_list_value_objects.SetValueObjectAtIndex (var_idx, valobj_sp);
560             }
561         }
562     }
563     return valobj_sp;
564 }
565 
566 ValueObjectSP
567 StackFrame::TrackGlobalVariable (const VariableSP &variable_sp)
568 {
569     // Check to make sure we aren't already tracking this variable?
570     ValueObjectSP valobj_sp (GetValueObjectForFrameVariable (variable_sp));
571     if (!valobj_sp)
572     {
573         // We aren't already tracking this global
574         VariableList *var_list = GetVariableList (true);
575         // If this frame has no variables, create a new list
576         if (var_list == NULL)
577             m_variable_list_sp.reset (new VariableList());
578 
579         // Add the global/static variable to this frame
580         m_variable_list_sp->AddVariable (variable_sp);
581 
582         // Now make a value object for it so we can track its changes
583         valobj_sp = GetValueObjectForFrameVariable (variable_sp);
584     }
585     return valobj_sp;
586 }
587 
588 bool
589 StackFrame::IsInlined ()
590 {
591     if (m_sc.block == NULL)
592         GetSymbolContext (eSymbolContextBlock);
593     if (m_sc.block)
594         return m_sc.block->GetContainingInlinedBlock() != NULL;
595     return false;
596 }
597 
598 Target *
599 StackFrame::CalculateTarget ()
600 {
601     return m_thread.CalculateTarget();
602 }
603 
604 Process *
605 StackFrame::CalculateProcess ()
606 {
607     return m_thread.CalculateProcess();
608 }
609 
610 Thread *
611 StackFrame::CalculateThread ()
612 {
613     return &m_thread;
614 }
615 
616 StackFrame *
617 StackFrame::CalculateStackFrame ()
618 {
619     return this;
620 }
621 
622 
623 void
624 StackFrame::CalculateExecutionContext (ExecutionContext &exe_ctx)
625 {
626     m_thread.CalculateExecutionContext (exe_ctx);
627     exe_ctx.frame = this;
628 }
629 
630 void
631 StackFrame::DumpUsingSettingsFormat (Stream *strm)
632 {
633     if (strm == NULL)
634         return;
635 
636     GetSymbolContext(eSymbolContextEverything);
637     ExecutionContext exe_ctx;
638     CalculateExecutionContext(exe_ctx);
639     const char *end = NULL;
640     StreamString s;
641     const char *frame_format = m_thread.GetProcess().GetTarget().GetDebugger().GetFrameFormat();
642     if (frame_format && Debugger::FormatPrompt (frame_format, &m_sc, &exe_ctx, NULL, s, &end))
643     {
644         strm->Write(s.GetData(), s.GetSize());
645     }
646     else
647     {
648         Dump (strm, true, false);
649         strm->EOL();
650     }
651 }
652 
653 void
654 StackFrame::Dump (Stream *strm, bool show_frame_index, bool show_fullpaths)
655 {
656     if (strm == NULL)
657         return;
658 
659     if (show_frame_index)
660         strm->Printf("frame #%u: ", m_frame_index);
661     strm->Printf("0x%0*llx ", m_thread.GetProcess().GetAddressByteSize() * 2, GetFrameCodeAddress().GetLoadAddress(&m_thread.GetProcess().GetTarget()));
662     GetSymbolContext(eSymbolContextEverything);
663     const bool show_module = true;
664     const bool show_inline = true;
665     m_sc.DumpStopContext(strm, &m_thread.GetProcess(), GetFrameCodeAddress(), show_fullpaths, show_module, show_inline);
666 }
667 
668 void
669 StackFrame::UpdateCurrentFrameFromPreviousFrame (StackFrame &prev_frame)
670 {
671     assert (GetStackID() == prev_frame.GetStackID());    // TODO: remove this after some testing
672     m_variable_list_sp = prev_frame.m_variable_list_sp;
673     m_variable_list_value_objects.Swap (prev_frame.m_variable_list_value_objects);
674     if (!m_disassembly.GetString().empty())
675         m_disassembly.GetString().swap (m_disassembly.GetString());
676 }
677 
678 
679 void
680 StackFrame::UpdatePreviousFrameFromCurrentFrame (StackFrame &curr_frame)
681 {
682     assert (GetStackID() == curr_frame.GetStackID());        // TODO: remove this after some testing
683     m_id.SetPC (curr_frame.m_id.GetPC());       // Update the Stack ID PC value
684     assert (&m_thread == &curr_frame.m_thread);
685     m_frame_index = curr_frame.m_frame_index;
686     m_unwind_frame_index = curr_frame.m_unwind_frame_index;
687     m_reg_context_sp = curr_frame.m_reg_context_sp;
688     m_frame_code_addr = curr_frame.m_frame_code_addr;
689     assert (m_sc.target_sp.get() == NULL || curr_frame.m_sc.target_sp.get() == NULL || m_sc.target_sp.get() == curr_frame.m_sc.target_sp.get());
690     assert (m_sc.module_sp.get() == NULL || curr_frame.m_sc.module_sp.get() == NULL || m_sc.module_sp.get() == curr_frame.m_sc.module_sp.get());
691     assert (m_sc.comp_unit == NULL || curr_frame.m_sc.comp_unit == NULL || m_sc.comp_unit == curr_frame.m_sc.comp_unit);
692     assert (m_sc.function == NULL || curr_frame.m_sc.function == NULL || m_sc.function == curr_frame.m_sc.function);
693     m_sc = curr_frame.m_sc;
694     m_flags.Clear(GOT_FRAME_BASE | eSymbolContextEverything);
695     m_flags.Set (m_sc.GetResolvedMask());
696     m_frame_base.Clear();
697     m_frame_base_error.Clear();
698 }
699 
700 
701 bool
702 StackFrame::HasCachedData () const
703 {
704     if (m_variable_list_sp.get())
705         return true;
706     if (m_variable_list_value_objects.GetSize() > 0)
707         return true;
708     if (!m_disassembly.GetString().empty())
709         return true;
710     return false;
711 }
712 
713 lldb::StackFrameSP
714 StackFrame::GetSP ()
715 {
716     return m_thread.GetStackFrameSPForStackFramePtr (this);
717 }