1 //===-- SymbolFile.cpp ------------------------------------------*- C++ -*-===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 9 #include "lldb/Symbol/SymbolFile.h" 10 11 #include "lldb/Core/Module.h" 12 #include "lldb/Core/PluginManager.h" 13 #include "lldb/Symbol/CompileUnit.h" 14 #include "lldb/Symbol/ObjectFile.h" 15 #include "lldb/Symbol/TypeMap.h" 16 #include "lldb/Symbol/TypeSystem.h" 17 #include "lldb/Symbol/VariableList.h" 18 #include "lldb/Utility/Log.h" 19 #include "lldb/Utility/StreamString.h" 20 #include "lldb/lldb-private.h" 21 22 #include <future> 23 24 using namespace lldb_private; 25 using namespace lldb; 26 27 void SymbolFile::PreloadSymbols() { 28 // No-op for most implementations. 29 } 30 31 std::recursive_mutex &SymbolFile::GetModuleMutex() const { 32 return GetObjectFile()->GetModule()->GetMutex(); 33 } 34 ObjectFile *SymbolFile::GetMainObjectFile() { 35 return m_objfile_sp->GetModule()->GetObjectFile(); 36 } 37 38 SymbolFile *SymbolFile::FindPlugin(ObjectFileSP objfile_sp) { 39 std::unique_ptr<SymbolFile> best_symfile_up; 40 if (objfile_sp != nullptr) { 41 42 // We need to test the abilities of this section list. So create what it 43 // would be with this new objfile_sp. 44 lldb::ModuleSP module_sp(objfile_sp->GetModule()); 45 if (module_sp) { 46 // Default to the main module section list. 47 ObjectFile *module_obj_file = module_sp->GetObjectFile(); 48 if (module_obj_file != objfile_sp.get()) { 49 // Make sure the main object file's sections are created 50 module_obj_file->GetSectionList(); 51 objfile_sp->CreateSections(*module_sp->GetUnifiedSectionList()); 52 } 53 } 54 55 // TODO: Load any plug-ins in the appropriate plug-in search paths and 56 // iterate over all of them to find the best one for the job. 57 58 uint32_t best_symfile_abilities = 0; 59 60 SymbolFileCreateInstance create_callback; 61 for (uint32_t idx = 0; 62 (create_callback = PluginManager::GetSymbolFileCreateCallbackAtIndex( 63 idx)) != nullptr; 64 ++idx) { 65 std::unique_ptr<SymbolFile> curr_symfile_up(create_callback(objfile_sp)); 66 67 if (curr_symfile_up) { 68 const uint32_t sym_file_abilities = curr_symfile_up->GetAbilities(); 69 if (sym_file_abilities > best_symfile_abilities) { 70 best_symfile_abilities = sym_file_abilities; 71 best_symfile_up.reset(curr_symfile_up.release()); 72 // If any symbol file parser has all of the abilities, then we should 73 // just stop looking. 74 if ((kAllAbilities & sym_file_abilities) == kAllAbilities) 75 break; 76 } 77 } 78 } 79 if (best_symfile_up) { 80 // Let the winning symbol file parser initialize itself more completely 81 // now that it has been chosen 82 best_symfile_up->InitializeObject(); 83 } 84 } 85 return best_symfile_up.release(); 86 } 87 88 llvm::Expected<TypeSystem &> 89 SymbolFile::GetTypeSystemForLanguage(lldb::LanguageType language) { 90 auto type_system_or_err = 91 m_objfile_sp->GetModule()->GetTypeSystemForLanguage(language); 92 if (type_system_or_err) { 93 type_system_or_err->SetSymbolFile(this); 94 } 95 return type_system_or_err; 96 } 97 98 uint32_t SymbolFile::ResolveSymbolContext(const FileSpec &file_spec, 99 uint32_t line, bool check_inlines, 100 lldb::SymbolContextItem resolve_scope, 101 SymbolContextList &sc_list) { 102 return 0; 103 } 104 105 uint32_t 106 SymbolFile::FindGlobalVariables(ConstString name, 107 const CompilerDeclContext *parent_decl_ctx, 108 uint32_t max_matches, VariableList &variables) { 109 return 0; 110 } 111 112 uint32_t SymbolFile::FindGlobalVariables(const RegularExpression ®ex, 113 uint32_t max_matches, 114 VariableList &variables) { 115 return 0; 116 } 117 118 uint32_t SymbolFile::FindFunctions(ConstString name, 119 const CompilerDeclContext *parent_decl_ctx, 120 lldb::FunctionNameType name_type_mask, 121 bool include_inlines, bool append, 122 SymbolContextList &sc_list) { 123 if (!append) 124 sc_list.Clear(); 125 return 0; 126 } 127 128 uint32_t SymbolFile::FindFunctions(const RegularExpression ®ex, 129 bool include_inlines, bool append, 130 SymbolContextList &sc_list) { 131 if (!append) 132 sc_list.Clear(); 133 return 0; 134 } 135 136 void SymbolFile::GetMangledNamesForFunction( 137 const std::string &scope_qualified_name, 138 std::vector<ConstString> &mangled_names) { 139 return; 140 } 141 142 uint32_t SymbolFile::FindTypes( 143 ConstString name, const CompilerDeclContext *parent_decl_ctx, 144 bool append, uint32_t max_matches, 145 llvm::DenseSet<lldb_private::SymbolFile *> &searched_symbol_files, 146 TypeMap &types) { 147 if (!append) 148 types.Clear(); 149 return 0; 150 } 151 152 size_t SymbolFile::FindTypes(const std::vector<CompilerContext> &context, 153 bool append, TypeMap &types) { 154 if (!append) 155 types.Clear(); 156 return 0; 157 } 158 159 void SymbolFile::AssertModuleLock() { 160 // The code below is too expensive to leave enabled in release builds. It's 161 // enabled in debug builds or when the correct macro is set. 162 #if defined(LLDB_CONFIGURATION_DEBUG) 163 // We assert that we have to module lock by trying to acquire the lock from a 164 // different thread. Note that we must abort if the result is true to 165 // guarantee correctness. 166 assert(std::async(std::launch::async, 167 [this] { return this->GetModuleMutex().try_lock(); }) 168 .get() == false && 169 "Module is not locked"); 170 #endif 171 } 172 173 uint32_t SymbolFile::GetNumCompileUnits() { 174 std::lock_guard<std::recursive_mutex> guard(GetModuleMutex()); 175 if (!m_compile_units) { 176 // Create an array of compile unit shared pointers -- which will each 177 // remain NULL until someone asks for the actual compile unit information. 178 m_compile_units.emplace(CalculateNumCompileUnits()); 179 } 180 return m_compile_units->size(); 181 } 182 183 CompUnitSP SymbolFile::GetCompileUnitAtIndex(uint32_t idx) { 184 std::lock_guard<std::recursive_mutex> guard(GetModuleMutex()); 185 uint32_t num = GetNumCompileUnits(); 186 if (idx >= num) 187 return nullptr; 188 lldb::CompUnitSP &cu_sp = (*m_compile_units)[idx]; 189 if (!cu_sp) 190 cu_sp = ParseCompileUnitAtIndex(idx); 191 return cu_sp; 192 } 193 194 void SymbolFile::SetCompileUnitAtIndex(uint32_t idx, const CompUnitSP &cu_sp) { 195 std::lock_guard<std::recursive_mutex> guard(GetModuleMutex()); 196 const size_t num_compile_units = GetNumCompileUnits(); 197 assert(idx < num_compile_units); 198 (void)num_compile_units; 199 200 // Fire off an assertion if this compile unit already exists for now. The 201 // partial parsing should take care of only setting the compile unit 202 // once, so if this assertion fails, we need to make sure that we don't 203 // have a race condition, or have a second parse of the same compile 204 // unit. 205 assert((*m_compile_units)[idx] == nullptr); 206 (*m_compile_units)[idx] = cu_sp; 207 } 208 209 Symtab *SymbolFile::GetSymtab() { 210 std::lock_guard<std::recursive_mutex> guard(GetModuleMutex()); 211 if (m_symtab) 212 return m_symtab; 213 214 // Fetch the symtab from the main object file. 215 m_symtab = GetMainObjectFile()->GetSymtab(); 216 217 // Then add our symbols to it. 218 if (m_symtab) 219 AddSymbols(*m_symtab); 220 221 return m_symtab; 222 } 223 224 void SymbolFile::SectionFileAddressesChanged() { 225 ObjectFile *module_objfile = GetMainObjectFile(); 226 ObjectFile *symfile_objfile = GetObjectFile(); 227 if (symfile_objfile != module_objfile) 228 symfile_objfile->SectionFileAddressesChanged(); 229 if (m_symtab) 230 m_symtab->SectionFileAddressesChanged(); 231 } 232 233 void SymbolFile::Dump(Stream &s) { 234 s.PutCString("Types:\n"); 235 m_type_list.Dump(&s, /*show_context*/ false); 236 s.PutChar('\n'); 237 238 s.PutCString("Compile units:\n"); 239 if (m_compile_units) { 240 for (const CompUnitSP &cu_sp : *m_compile_units) { 241 // We currently only dump the compile units that have been parsed 242 if (cu_sp) 243 cu_sp->Dump(&s, /*show_context*/ false); 244 } 245 } 246 s.PutChar('\n'); 247 } 248 249 SymbolFile::RegisterInfoResolver::~RegisterInfoResolver() = default; 250