1 //===-- Symbols.cpp ---------------------------------------------*- C++ -*-===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 9 #include "lldb/Symbol/LocateSymbolFile.h" 10 11 #include "lldb/Core/ModuleSpec.h" 12 #include "lldb/Host/FileSystem.h" 13 #include "lldb/Symbol/ObjectFile.h" 14 #include "lldb/Target/Target.h" 15 #include "lldb/Utility/ArchSpec.h" 16 #include "lldb/Utility/DataBuffer.h" 17 #include "lldb/Utility/DataExtractor.h" 18 #include "lldb/Utility/Log.h" 19 #include "lldb/Utility/StreamString.h" 20 #include "lldb/Utility/Timer.h" 21 #include "lldb/Utility/UUID.h" 22 23 #include "llvm/Support/FileSystem.h" 24 25 // From MacOSX system header "mach/machine.h" 26 typedef int cpu_type_t; 27 typedef int cpu_subtype_t; 28 29 using namespace lldb; 30 using namespace lldb_private; 31 32 #if defined(__APPLE__) 33 34 // Forward declaration of method defined in source/Host/macosx/Symbols.cpp 35 int LocateMacOSXFilesUsingDebugSymbols(const ModuleSpec &module_spec, 36 ModuleSpec &return_module_spec); 37 38 #else 39 40 int LocateMacOSXFilesUsingDebugSymbols(const ModuleSpec &module_spec, 41 ModuleSpec &return_module_spec) { 42 // Cannot find MacOSX files using debug symbols on non MacOSX. 43 return 0; 44 } 45 46 #endif 47 48 static bool FileAtPathContainsArchAndUUID(const FileSpec &file_fspec, 49 const ArchSpec *arch, 50 const lldb_private::UUID *uuid) { 51 ModuleSpecList module_specs; 52 if (ObjectFile::GetModuleSpecifications(file_fspec, 0, 0, module_specs)) { 53 ModuleSpec spec; 54 for (size_t i = 0; i < module_specs.GetSize(); ++i) { 55 bool got_spec = module_specs.GetModuleSpecAtIndex(i, spec); 56 UNUSED_IF_ASSERT_DISABLED(got_spec); 57 assert(got_spec); 58 if ((uuid == NULL || (spec.GetUUIDPtr() && spec.GetUUID() == *uuid)) && 59 (arch == NULL || (spec.GetArchitecturePtr() && 60 spec.GetArchitecture().IsCompatibleMatch(*arch)))) { 61 return true; 62 } 63 } 64 } 65 return false; 66 } 67 68 // Given a binary exec_fspec, and a ModuleSpec with an architecture/uuid, 69 // return true if there is a matching dSYM bundle next to the exec_fspec, 70 // and return that value in dsym_fspec. 71 // If there is a .dSYM.yaa compressed archive next to the exec_fspec, 72 // call through Symbols::DownloadObjectAndSymbolFile to download the 73 // expanded/uncompressed dSYM and return that filepath in dsym_fspec. 74 75 static bool LookForDsymNextToExecutablePath(const ModuleSpec &mod_spec, 76 const FileSpec &exec_fspec, 77 FileSpec &dsym_fspec) { 78 ConstString filename = exec_fspec.GetFilename(); 79 FileSpec dsym_directory = exec_fspec; 80 dsym_directory.RemoveLastPathComponent(); 81 82 std::string dsym_filename = filename.AsCString(); 83 dsym_filename += ".dSYM"; 84 dsym_directory.AppendPathComponent(dsym_filename); 85 dsym_directory.AppendPathComponent("Contents"); 86 dsym_directory.AppendPathComponent("Resources"); 87 dsym_directory.AppendPathComponent("DWARF"); 88 89 if (FileSystem::Instance().Exists(dsym_directory)) { 90 91 // See if the binary name exists in the dSYM DWARF 92 // subdir. 93 dsym_fspec = dsym_directory; 94 dsym_fspec.AppendPathComponent(filename.AsCString()); 95 if (FileSystem::Instance().Exists(dsym_fspec) && 96 FileAtPathContainsArchAndUUID(dsym_fspec, mod_spec.GetArchitecturePtr(), 97 mod_spec.GetUUIDPtr())) { 98 return true; 99 } 100 101 // See if we have "../CF.framework" - so we'll look for 102 // CF.framework.dSYM/Contents/Resources/DWARF/CF 103 // We need to drop the last suffix after '.' to match 104 // 'CF' in the DWARF subdir. 105 std::string binary_name(filename.AsCString()); 106 auto last_dot = binary_name.find_last_of('.'); 107 if (last_dot != std::string::npos) { 108 binary_name.erase(last_dot); 109 dsym_fspec = dsym_directory; 110 dsym_fspec.AppendPathComponent(binary_name); 111 if (FileSystem::Instance().Exists(dsym_fspec) && 112 FileAtPathContainsArchAndUUID(dsym_fspec, 113 mod_spec.GetArchitecturePtr(), 114 mod_spec.GetUUIDPtr())) { 115 return true; 116 } 117 } 118 } 119 120 // See if we have a .dSYM.yaa next to this executable path. 121 FileSpec dsym_yaa_fspec = exec_fspec; 122 dsym_yaa_fspec.RemoveLastPathComponent(); 123 std::string dsym_yaa_filename = filename.AsCString(); 124 dsym_yaa_filename += ".dSYM.yaa"; 125 dsym_yaa_fspec.AppendPathComponent(dsym_yaa_filename); 126 127 if (FileSystem::Instance().Exists(dsym_yaa_fspec)) { 128 ModuleSpec mutable_mod_spec = mod_spec; 129 if (Symbols::DownloadObjectAndSymbolFile(mutable_mod_spec, true) && 130 FileSystem::Instance().Exists(mutable_mod_spec.GetSymbolFileSpec())) { 131 dsym_fspec = mutable_mod_spec.GetSymbolFileSpec(); 132 return true; 133 } 134 } 135 136 return false; 137 } 138 139 // Given a ModuleSpec with a FileSpec and optionally uuid/architecture 140 // filled in, look for a .dSYM bundle next to that binary. Returns true 141 // if a .dSYM bundle is found, and that path is returned in the dsym_fspec 142 // FileSpec. 143 // 144 // This routine looks a few directory layers above the given exec_path - 145 // exec_path might be /System/Library/Frameworks/CF.framework/CF and the 146 // dSYM might be /System/Library/Frameworks/CF.framework.dSYM. 147 // 148 // If there is a .dSYM.yaa compressed archive found next to the binary, 149 // we'll call DownloadObjectAndSymbolFile to expand it into a plain .dSYM 150 151 static bool LocateDSYMInVincinityOfExecutable(const ModuleSpec &module_spec, 152 FileSpec &dsym_fspec) { 153 Log *log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST); 154 const FileSpec &exec_fspec = module_spec.GetFileSpec(); 155 if (exec_fspec) { 156 if (::LookForDsymNextToExecutablePath(module_spec, exec_fspec, 157 dsym_fspec)) { 158 if (log) { 159 log->Printf("dSYM with matching UUID & arch found at %s", 160 dsym_fspec.GetPath().c_str()); 161 } 162 return true; 163 } else { 164 FileSpec parent_dirs = exec_fspec; 165 166 // Remove the binary name from the FileSpec 167 parent_dirs.RemoveLastPathComponent(); 168 169 // Add a ".dSYM" name to each directory component of the path, 170 // stripping off components. e.g. we may have a binary like 171 // /S/L/F/Foundation.framework/Versions/A/Foundation and 172 // /S/L/F/Foundation.framework.dSYM 173 // 174 // so we'll need to start with 175 // /S/L/F/Foundation.framework/Versions/A, add the .dSYM part to the 176 // "A", and if that doesn't exist, strip off the "A" and try it again 177 // with "Versions", etc., until we find a dSYM bundle or we've 178 // stripped off enough path components that there's no need to 179 // continue. 180 181 for (int i = 0; i < 4; i++) { 182 // Does this part of the path have a "." character - could it be a 183 // bundle's top level directory? 184 const char *fn = parent_dirs.GetFilename().AsCString(); 185 if (fn == nullptr) 186 break; 187 if (::strchr(fn, '.') != nullptr) { 188 if (::LookForDsymNextToExecutablePath(module_spec, parent_dirs, 189 dsym_fspec)) { 190 if (log) { 191 log->Printf("dSYM with matching UUID & arch found at %s", 192 dsym_fspec.GetPath().c_str()); 193 } 194 return true; 195 } 196 } 197 parent_dirs.RemoveLastPathComponent(); 198 } 199 } 200 } 201 dsym_fspec.Clear(); 202 return false; 203 } 204 205 static FileSpec LocateExecutableSymbolFileDsym(const ModuleSpec &module_spec) { 206 const FileSpec *exec_fspec = module_spec.GetFileSpecPtr(); 207 const ArchSpec *arch = module_spec.GetArchitecturePtr(); 208 const UUID *uuid = module_spec.GetUUIDPtr(); 209 210 static Timer::Category func_cat(LLVM_PRETTY_FUNCTION); 211 Timer scoped_timer( 212 func_cat, 213 "LocateExecutableSymbolFileDsym (file = %s, arch = %s, uuid = %p)", 214 exec_fspec ? exec_fspec->GetFilename().AsCString("<NULL>") : "<NULL>", 215 arch ? arch->GetArchitectureName() : "<NULL>", (const void *)uuid); 216 217 FileSpec symbol_fspec; 218 ModuleSpec dsym_module_spec; 219 // First try and find the dSYM in the same directory as the executable or in 220 // an appropriate parent directory 221 if (!LocateDSYMInVincinityOfExecutable(module_spec, symbol_fspec)) { 222 // We failed to easily find the dSYM above, so use DebugSymbols 223 LocateMacOSXFilesUsingDebugSymbols(module_spec, dsym_module_spec); 224 } else { 225 dsym_module_spec.GetSymbolFileSpec() = symbol_fspec; 226 } 227 return dsym_module_spec.GetSymbolFileSpec(); 228 } 229 230 ModuleSpec Symbols::LocateExecutableObjectFile(const ModuleSpec &module_spec) { 231 ModuleSpec result; 232 const FileSpec *exec_fspec = module_spec.GetFileSpecPtr(); 233 const ArchSpec *arch = module_spec.GetArchitecturePtr(); 234 const UUID *uuid = module_spec.GetUUIDPtr(); 235 static Timer::Category func_cat(LLVM_PRETTY_FUNCTION); 236 Timer scoped_timer( 237 func_cat, "LocateExecutableObjectFile (file = %s, arch = %s, uuid = %p)", 238 exec_fspec ? exec_fspec->GetFilename().AsCString("<NULL>") : "<NULL>", 239 arch ? arch->GetArchitectureName() : "<NULL>", (const void *)uuid); 240 241 ModuleSpecList module_specs; 242 ModuleSpec matched_module_spec; 243 if (exec_fspec && 244 ObjectFile::GetModuleSpecifications(*exec_fspec, 0, 0, module_specs) && 245 module_specs.FindMatchingModuleSpec(module_spec, matched_module_spec)) { 246 result.GetFileSpec() = exec_fspec; 247 } else { 248 LocateMacOSXFilesUsingDebugSymbols(module_spec, result); 249 } 250 return result; 251 } 252 253 // Keep "symbols.enable-external-lookup" description in sync with this function. 254 255 FileSpec Symbols::LocateExecutableSymbolFile(const ModuleSpec &module_spec) { 256 FileSpec symbol_file_spec = module_spec.GetSymbolFileSpec(); 257 if (symbol_file_spec.IsAbsolute() && 258 FileSystem::Instance().Exists(symbol_file_spec)) 259 return symbol_file_spec; 260 261 const char *symbol_filename = symbol_file_spec.GetFilename().AsCString(); 262 if (symbol_filename && symbol_filename[0]) { 263 FileSpecList debug_file_search_paths( 264 Target::GetDefaultDebugFileSearchPaths()); 265 266 // Add module directory. 267 FileSpec module_file_spec = module_spec.GetFileSpec(); 268 // We keep the unresolved pathname if it fails. 269 FileSystem::Instance().ResolveSymbolicLink(module_file_spec, 270 module_file_spec); 271 272 const ConstString &file_dir = module_file_spec.GetDirectory(); 273 { 274 FileSpec file_spec(file_dir.AsCString(".")); 275 FileSystem::Instance().Resolve(file_spec); 276 debug_file_search_paths.AppendIfUnique(file_spec); 277 } 278 279 if (ModuleList::GetGlobalModuleListProperties().GetEnableExternalLookup()) { 280 281 // Add current working directory. 282 { 283 FileSpec file_spec("."); 284 FileSystem::Instance().Resolve(file_spec); 285 debug_file_search_paths.AppendIfUnique(file_spec); 286 } 287 288 #ifndef _WIN32 289 #if defined(__NetBSD__) 290 // Add /usr/libdata/debug directory. 291 { 292 FileSpec file_spec("/usr/libdata/debug"); 293 FileSystem::Instance().Resolve(file_spec); 294 debug_file_search_paths.AppendIfUnique(file_spec); 295 } 296 #else 297 // Add /usr/lib/debug directory. 298 { 299 FileSpec file_spec("/usr/lib/debug"); 300 FileSystem::Instance().Resolve(file_spec); 301 debug_file_search_paths.AppendIfUnique(file_spec); 302 } 303 #endif 304 #endif // _WIN32 305 } 306 307 std::string uuid_str; 308 const UUID &module_uuid = module_spec.GetUUID(); 309 if (module_uuid.IsValid()) { 310 // Some debug files are stored in the .build-id directory like this: 311 // /usr/lib/debug/.build-id/ff/e7fe727889ad82bb153de2ad065b2189693315.debug 312 uuid_str = module_uuid.GetAsString(""); 313 std::transform(uuid_str.begin(), uuid_str.end(), uuid_str.begin(), 314 ::tolower); 315 uuid_str.insert(2, 1, '/'); 316 uuid_str = uuid_str + ".debug"; 317 } 318 319 size_t num_directories = debug_file_search_paths.GetSize(); 320 for (size_t idx = 0; idx < num_directories; ++idx) { 321 FileSpec dirspec = debug_file_search_paths.GetFileSpecAtIndex(idx); 322 FileSystem::Instance().Resolve(dirspec); 323 if (!FileSystem::Instance().IsDirectory(dirspec)) 324 continue; 325 326 std::vector<std::string> files; 327 std::string dirname = dirspec.GetPath(); 328 329 files.push_back(dirname + "/" + symbol_filename); 330 files.push_back(dirname + "/.debug/" + symbol_filename); 331 files.push_back(dirname + "/.build-id/" + uuid_str); 332 333 // Some debug files may stored in the module directory like this: 334 // /usr/lib/debug/usr/lib/library.so.debug 335 if (!file_dir.IsEmpty()) 336 files.push_back(dirname + file_dir.AsCString() + "/" + symbol_filename); 337 338 const uint32_t num_files = files.size(); 339 for (size_t idx_file = 0; idx_file < num_files; ++idx_file) { 340 const std::string &filename = files[idx_file]; 341 FileSpec file_spec(filename); 342 FileSystem::Instance().Resolve(file_spec); 343 344 if (llvm::sys::fs::equivalent(file_spec.GetPath(), 345 module_file_spec.GetPath())) 346 continue; 347 348 if (FileSystem::Instance().Exists(file_spec)) { 349 lldb_private::ModuleSpecList specs; 350 const size_t num_specs = 351 ObjectFile::GetModuleSpecifications(file_spec, 0, 0, specs); 352 assert(num_specs <= 1 && 353 "Symbol Vendor supports only a single architecture"); 354 if (num_specs == 1) { 355 ModuleSpec mspec; 356 if (specs.GetModuleSpecAtIndex(0, mspec)) { 357 // Skip the uuids check if module_uuid is invalid. For example, 358 // this happens for *.dwp files since at the moment llvm-dwp 359 // doesn't output build ids, nor does binutils dwp. 360 if (!module_uuid.IsValid() || module_uuid == mspec.GetUUID()) 361 return file_spec; 362 } 363 } 364 } 365 } 366 } 367 } 368 369 return LocateExecutableSymbolFileDsym(module_spec); 370 } 371 372 #if !defined(__APPLE__) 373 374 FileSpec Symbols::FindSymbolFileInBundle(const FileSpec &symfile_bundle, 375 const lldb_private::UUID *uuid, 376 const ArchSpec *arch) { 377 // FIXME 378 return FileSpec(); 379 } 380 381 bool Symbols::DownloadObjectAndSymbolFile(ModuleSpec &module_spec, 382 bool force_lookup) { 383 // Fill in the module_spec.GetFileSpec() for the object file and/or the 384 // module_spec.GetSymbolFileSpec() for the debug symbols file. 385 return false; 386 } 387 388 #endif 389