1 //===-- NtStructures.h ------------------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #ifndef liblldb_Plugins_Process_Windows_Common_NtStructures_h_ 11 #define liblldb_Plugins_Process_Windows_Common_NtStructures_h_ 12 13 #include "lldb/Host/windows/windows.h" 14 15 // This describes the layout of a TEB (Thread Environment Block) for a 64-bit 16 // process. It's adapted from the 32-bit TEB in winternl.h. Currently, we care 17 // only about the position of the TlsSlots. 18 struct TEB64 { 19 ULONG64 Reserved1[12]; 20 ULONG64 ProcessEnvironmentBlock; 21 ULONG64 Reserved2[399]; 22 BYTE Reserved3[1952]; 23 ULONG64 TlsSlots[64]; 24 BYTE Reserved4[8]; 25 ULONG64 Reserved5[26]; 26 ULONG64 ReservedForOle; // Windows 2000 only 27 ULONG64 Reserved6[4]; 28 ULONG64 TlsExpansionSlots; 29 }; 30 31 #endif 32