1 //===-- PlatformWindows.cpp -------------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "PlatformWindows.h" 11 12 // C Includes 13 #include <stdio.h> 14 #if defined(_WIN32) 15 #include "lldb/Host/windows/windows.h" 16 #include <winsock2.h> 17 #endif 18 19 // C++ Includes 20 // Other libraries and framework includes 21 // Project includes 22 #include "lldb/Breakpoint/BreakpointLocation.h" 23 #include "lldb/Breakpoint/BreakpointSite.h" 24 #include "lldb/Core/Debugger.h" 25 #include "lldb/Core/Module.h" 26 #include "lldb/Core/ModuleSpec.h" 27 #include "lldb/Core/PluginManager.h" 28 #include "lldb/Host/HostInfo.h" 29 #include "lldb/Target/Process.h" 30 #include "lldb/Utility/Status.h" 31 32 using namespace lldb; 33 using namespace lldb_private; 34 35 static uint32_t g_initialize_count = 0; 36 37 namespace { 38 class SupportedArchList { 39 public: 40 SupportedArchList() { 41 AddArch(ArchSpec("i686-pc-windows")); 42 AddArch(HostInfo::GetArchitecture(HostInfo::eArchKindDefault)); 43 AddArch(HostInfo::GetArchitecture(HostInfo::eArchKind32)); 44 AddArch(HostInfo::GetArchitecture(HostInfo::eArchKind64)); 45 AddArch(ArchSpec("i386-pc-windows")); 46 } 47 48 size_t Count() const { return m_archs.size(); } 49 50 const ArchSpec &operator[](int idx) { return m_archs[idx]; } 51 52 private: 53 void AddArch(const ArchSpec &spec) { 54 auto iter = std::find_if( 55 m_archs.begin(), m_archs.end(), 56 [spec](const ArchSpec &rhs) { return spec.IsExactMatch(rhs); }); 57 if (iter != m_archs.end()) 58 return; 59 if (spec.IsValid()) 60 m_archs.push_back(spec); 61 } 62 63 std::vector<ArchSpec> m_archs; 64 }; 65 } // anonymous namespace 66 67 PlatformSP PlatformWindows::CreateInstance(bool force, 68 const lldb_private::ArchSpec *arch) { 69 // The only time we create an instance is when we are creating a remote 70 // windows platform 71 const bool is_host = false; 72 73 bool create = force; 74 if (create == false && arch && arch->IsValid()) { 75 const llvm::Triple &triple = arch->GetTriple(); 76 switch (triple.getVendor()) { 77 case llvm::Triple::PC: 78 create = true; 79 break; 80 81 case llvm::Triple::UnknownArch: 82 create = !arch->TripleVendorWasSpecified(); 83 break; 84 85 default: 86 break; 87 } 88 89 if (create) { 90 switch (triple.getOS()) { 91 case llvm::Triple::Win32: 92 break; 93 94 case llvm::Triple::UnknownOS: 95 create = arch->TripleOSWasSpecified(); 96 break; 97 98 default: 99 create = false; 100 break; 101 } 102 } 103 } 104 if (create) 105 return PlatformSP(new PlatformWindows(is_host)); 106 return PlatformSP(); 107 } 108 109 lldb_private::ConstString PlatformWindows::GetPluginNameStatic(bool is_host) { 110 if (is_host) { 111 static ConstString g_host_name(Platform::GetHostPlatformName()); 112 return g_host_name; 113 } else { 114 static ConstString g_remote_name("remote-windows"); 115 return g_remote_name; 116 } 117 } 118 119 const char *PlatformWindows::GetPluginDescriptionStatic(bool is_host) { 120 return is_host ? "Local Windows user platform plug-in." 121 : "Remote Windows user platform plug-in."; 122 } 123 124 lldb_private::ConstString PlatformWindows::GetPluginName() { 125 return GetPluginNameStatic(IsHost()); 126 } 127 128 void PlatformWindows::Initialize() { 129 Platform::Initialize(); 130 131 if (g_initialize_count++ == 0) { 132 #if defined(_WIN32) 133 WSADATA dummy; 134 WSAStartup(MAKEWORD(2, 2), &dummy); 135 // Force a host flag to true for the default platform object. 136 PlatformSP default_platform_sp(new PlatformWindows(true)); 137 default_platform_sp->SetSystemArchitecture(HostInfo::GetArchitecture()); 138 Platform::SetHostPlatform(default_platform_sp); 139 #endif 140 PluginManager::RegisterPlugin( 141 PlatformWindows::GetPluginNameStatic(false), 142 PlatformWindows::GetPluginDescriptionStatic(false), 143 PlatformWindows::CreateInstance); 144 } 145 } 146 147 void PlatformWindows::Terminate(void) { 148 if (g_initialize_count > 0) { 149 if (--g_initialize_count == 0) { 150 #ifdef _WIN32 151 WSACleanup(); 152 #endif 153 PluginManager::UnregisterPlugin(PlatformWindows::CreateInstance); 154 } 155 } 156 157 Platform::Terminate(); 158 } 159 160 //------------------------------------------------------------------ 161 /// Default Constructor 162 //------------------------------------------------------------------ 163 PlatformWindows::PlatformWindows(bool is_host) : Platform(is_host) {} 164 165 //------------------------------------------------------------------ 166 /// Destructor. 167 /// 168 /// The destructor is virtual since this class is designed to be 169 /// inherited from by the plug-in instance. 170 //------------------------------------------------------------------ 171 PlatformWindows::~PlatformWindows() = default; 172 173 bool PlatformWindows::GetModuleSpec(const FileSpec &module_file_spec, 174 const ArchSpec &arch, 175 ModuleSpec &module_spec) { 176 if (m_remote_platform_sp) 177 return m_remote_platform_sp->GetModuleSpec(module_file_spec, arch, 178 module_spec); 179 180 return Platform::GetModuleSpec(module_file_spec, arch, module_spec); 181 } 182 183 Status PlatformWindows::ResolveExecutable( 184 const ModuleSpec &ms, lldb::ModuleSP &exe_module_sp, 185 const FileSpecList *module_search_paths_ptr) { 186 Status error; 187 // Nothing special to do here, just use the actual file and architecture 188 189 char exe_path[PATH_MAX]; 190 ModuleSpec resolved_module_spec(ms); 191 192 if (IsHost()) { 193 // if we cant resolve the executable loation based on the current path 194 // variables 195 if (!resolved_module_spec.GetFileSpec().Exists()) { 196 resolved_module_spec.GetFileSpec().GetPath(exe_path, sizeof(exe_path)); 197 resolved_module_spec.GetFileSpec().SetFile(exe_path, true); 198 } 199 200 if (!resolved_module_spec.GetFileSpec().Exists()) 201 resolved_module_spec.GetFileSpec().ResolveExecutableLocation(); 202 203 if (resolved_module_spec.GetFileSpec().Exists()) 204 error.Clear(); 205 else { 206 ms.GetFileSpec().GetPath(exe_path, sizeof(exe_path)); 207 error.SetErrorStringWithFormat("unable to find executable for '%s'", 208 exe_path); 209 } 210 } else { 211 if (m_remote_platform_sp) { 212 error = GetCachedExecutable(resolved_module_spec, exe_module_sp, nullptr, 213 *m_remote_platform_sp); 214 } else { 215 // We may connect to a process and use the provided executable (Don't use 216 // local $PATH). 217 if (resolved_module_spec.GetFileSpec().Exists()) 218 error.Clear(); 219 else 220 error.SetErrorStringWithFormat("the platform is not currently " 221 "connected, and '%s' doesn't exist in " 222 "the system root.", 223 exe_path); 224 } 225 } 226 227 if (error.Success()) { 228 if (resolved_module_spec.GetArchitecture().IsValid()) { 229 error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp, 230 nullptr, nullptr, nullptr); 231 232 if (!exe_module_sp || exe_module_sp->GetObjectFile() == nullptr) { 233 exe_module_sp.reset(); 234 error.SetErrorStringWithFormat( 235 "'%s' doesn't contain the architecture %s", 236 resolved_module_spec.GetFileSpec().GetPath().c_str(), 237 resolved_module_spec.GetArchitecture().GetArchitectureName()); 238 } 239 } else { 240 // No valid architecture was specified, ask the platform for the 241 // architectures that we should be using (in the correct order) and see 242 // if we can find a match that way 243 StreamString arch_names; 244 for (uint32_t idx = 0; GetSupportedArchitectureAtIndex( 245 idx, resolved_module_spec.GetArchitecture()); 246 ++idx) { 247 error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp, 248 nullptr, nullptr, nullptr); 249 // Did we find an executable using one of the 250 if (error.Success()) { 251 if (exe_module_sp && exe_module_sp->GetObjectFile()) 252 break; 253 else 254 error.SetErrorToGenericError(); 255 } 256 257 if (idx > 0) 258 arch_names.PutCString(", "); 259 arch_names.PutCString( 260 resolved_module_spec.GetArchitecture().GetArchitectureName()); 261 } 262 263 if (error.Fail() || !exe_module_sp) { 264 if (resolved_module_spec.GetFileSpec().Readable()) { 265 error.SetErrorStringWithFormat( 266 "'%s' doesn't contain any '%s' platform architectures: %s", 267 resolved_module_spec.GetFileSpec().GetPath().c_str(), 268 GetPluginName().GetCString(), arch_names.GetData()); 269 } else { 270 error.SetErrorStringWithFormat( 271 "'%s' is not readable", 272 resolved_module_spec.GetFileSpec().GetPath().c_str()); 273 } 274 } 275 } 276 } 277 278 return error; 279 } 280 281 bool PlatformWindows::GetRemoteOSVersion() { 282 if (m_remote_platform_sp) 283 return m_remote_platform_sp->GetOSVersion( 284 m_major_os_version, m_minor_os_version, m_update_os_version); 285 return false; 286 } 287 288 bool PlatformWindows::GetRemoteOSBuildString(std::string &s) { 289 if (m_remote_platform_sp) 290 return m_remote_platform_sp->GetRemoteOSBuildString(s); 291 s.clear(); 292 return false; 293 } 294 295 bool PlatformWindows::GetRemoteOSKernelDescription(std::string &s) { 296 if (m_remote_platform_sp) 297 return m_remote_platform_sp->GetRemoteOSKernelDescription(s); 298 s.clear(); 299 return false; 300 } 301 302 // Remote Platform subclasses need to override this function 303 ArchSpec PlatformWindows::GetRemoteSystemArchitecture() { 304 if (m_remote_platform_sp) 305 return m_remote_platform_sp->GetRemoteSystemArchitecture(); 306 return ArchSpec(); 307 } 308 309 const char *PlatformWindows::GetHostname() { 310 if (IsHost()) 311 return Platform::GetHostname(); 312 313 if (m_remote_platform_sp) 314 return m_remote_platform_sp->GetHostname(); 315 return nullptr; 316 } 317 318 bool PlatformWindows::IsConnected() const { 319 if (IsHost()) 320 return true; 321 else if (m_remote_platform_sp) 322 return m_remote_platform_sp->IsConnected(); 323 return false; 324 } 325 326 Status PlatformWindows::ConnectRemote(Args &args) { 327 Status error; 328 if (IsHost()) { 329 error.SetErrorStringWithFormat( 330 "can't connect to the host platform '%s', always connected", 331 GetPluginName().AsCString()); 332 } else { 333 if (!m_remote_platform_sp) 334 m_remote_platform_sp = 335 Platform::Create(ConstString("remote-gdb-server"), error); 336 337 if (m_remote_platform_sp) { 338 if (error.Success()) { 339 if (m_remote_platform_sp) { 340 error = m_remote_platform_sp->ConnectRemote(args); 341 } else { 342 error.SetErrorString( 343 "\"platform connect\" takes a single argument: <connect-url>"); 344 } 345 } 346 } else 347 error.SetErrorString("failed to create a 'remote-gdb-server' platform"); 348 349 if (error.Fail()) 350 m_remote_platform_sp.reset(); 351 } 352 353 return error; 354 } 355 356 Status PlatformWindows::DisconnectRemote() { 357 Status error; 358 359 if (IsHost()) { 360 error.SetErrorStringWithFormat( 361 "can't disconnect from the host platform '%s', always connected", 362 GetPluginName().AsCString()); 363 } else { 364 if (m_remote_platform_sp) 365 error = m_remote_platform_sp->DisconnectRemote(); 366 else 367 error.SetErrorString("the platform is not currently connected"); 368 } 369 return error; 370 } 371 372 bool PlatformWindows::GetProcessInfo(lldb::pid_t pid, 373 ProcessInstanceInfo &process_info) { 374 bool success = false; 375 if (IsHost()) { 376 success = Platform::GetProcessInfo(pid, process_info); 377 } else if (m_remote_platform_sp) { 378 success = m_remote_platform_sp->GetProcessInfo(pid, process_info); 379 } 380 return success; 381 } 382 383 uint32_t 384 PlatformWindows::FindProcesses(const ProcessInstanceInfoMatch &match_info, 385 ProcessInstanceInfoList &process_infos) { 386 uint32_t match_count = 0; 387 if (IsHost()) { 388 // Let the base class figure out the host details 389 match_count = Platform::FindProcesses(match_info, process_infos); 390 } else { 391 // If we are remote, we can only return results if we are connected 392 if (m_remote_platform_sp) 393 match_count = 394 m_remote_platform_sp->FindProcesses(match_info, process_infos); 395 } 396 return match_count; 397 } 398 399 Status PlatformWindows::LaunchProcess(ProcessLaunchInfo &launch_info) { 400 Status error; 401 if (IsHost()) { 402 error = Platform::LaunchProcess(launch_info); 403 } else { 404 if (m_remote_platform_sp) 405 error = m_remote_platform_sp->LaunchProcess(launch_info); 406 else 407 error.SetErrorString("the platform is not currently connected"); 408 } 409 return error; 410 } 411 412 ProcessSP PlatformWindows::DebugProcess(ProcessLaunchInfo &launch_info, 413 Debugger &debugger, Target *target, 414 Status &error) { 415 // Windows has special considerations that must be followed when launching or 416 // attaching to a process. The key requirement is that when launching or 417 // attaching to a process, you must do it from the same the thread that will 418 // go into a permanent loop which will then receive debug events from the 419 // process. In particular, this means we can't use any of LLDB's generic 420 // mechanisms to do it for us, because it doesn't have the special knowledge 421 // required for setting up the background thread or passing the right flags. 422 // 423 // Another problem is that that LLDB's standard model for debugging a process 424 // is to first launch it, have it stop at the entry point, and then attach to 425 // it. In Windows this doesn't quite work, you have to specify as an 426 // argument to CreateProcess() that you're going to debug the process. So we 427 // override DebugProcess here to handle this. Launch operations go directly 428 // to the process plugin, and attach operations almost go directly to the 429 // process plugin (but we hijack the events first). In essence, we 430 // encapsulate all the logic of Launching and Attaching in the process 431 // plugin, and PlatformWindows::DebugProcess is just a pass-through to get to 432 // the process plugin. 433 434 if (launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID) { 435 // This is a process attach. Don't need to launch anything. 436 ProcessAttachInfo attach_info(launch_info); 437 return Attach(attach_info, debugger, target, error); 438 } else { 439 ProcessSP process_sp = 440 target->CreateProcess(launch_info.GetListenerForProcess(debugger), 441 launch_info.GetProcessPluginName(), nullptr); 442 443 // We need to launch and attach to the process. 444 launch_info.GetFlags().Set(eLaunchFlagDebug); 445 if (process_sp) 446 error = process_sp->Launch(launch_info); 447 448 return process_sp; 449 } 450 } 451 452 lldb::ProcessSP PlatformWindows::Attach(ProcessAttachInfo &attach_info, 453 Debugger &debugger, Target *target, 454 Status &error) { 455 error.Clear(); 456 lldb::ProcessSP process_sp; 457 if (!IsHost()) { 458 if (m_remote_platform_sp) 459 process_sp = 460 m_remote_platform_sp->Attach(attach_info, debugger, target, error); 461 else 462 error.SetErrorString("the platform is not currently connected"); 463 return process_sp; 464 } 465 466 if (target == nullptr) { 467 TargetSP new_target_sp; 468 FileSpec emptyFileSpec; 469 ArchSpec emptyArchSpec; 470 471 error = debugger.GetTargetList().CreateTarget(debugger, "", "", false, 472 nullptr, new_target_sp); 473 target = new_target_sp.get(); 474 } 475 476 if (!target || error.Fail()) 477 return process_sp; 478 479 debugger.GetTargetList().SetSelectedTarget(target); 480 481 const char *plugin_name = attach_info.GetProcessPluginName(); 482 process_sp = target->CreateProcess( 483 attach_info.GetListenerForProcess(debugger), plugin_name, nullptr); 484 485 process_sp->HijackProcessEvents(attach_info.GetHijackListener()); 486 if (process_sp) 487 error = process_sp->Attach(attach_info); 488 489 return process_sp; 490 } 491 492 const char *PlatformWindows::GetUserName(uint32_t uid) { 493 // Check the cache in Platform in case we have already looked this uid up 494 const char *user_name = Platform::GetUserName(uid); 495 if (user_name) 496 return user_name; 497 498 if (IsRemote() && m_remote_platform_sp) 499 return m_remote_platform_sp->GetUserName(uid); 500 return nullptr; 501 } 502 503 const char *PlatformWindows::GetGroupName(uint32_t gid) { 504 const char *group_name = Platform::GetGroupName(gid); 505 if (group_name) 506 return group_name; 507 508 if (IsRemote() && m_remote_platform_sp) 509 return m_remote_platform_sp->GetGroupName(gid); 510 return nullptr; 511 } 512 513 Status PlatformWindows::GetFileWithUUID(const FileSpec &platform_file, 514 const UUID *uuid_ptr, 515 FileSpec &local_file) { 516 if (IsRemote()) { 517 if (m_remote_platform_sp) 518 return m_remote_platform_sp->GetFileWithUUID(platform_file, uuid_ptr, 519 local_file); 520 } 521 522 // Default to the local case 523 local_file = platform_file; 524 return Status(); 525 } 526 527 Status PlatformWindows::GetSharedModule( 528 const ModuleSpec &module_spec, Process *process, ModuleSP &module_sp, 529 const FileSpecList *module_search_paths_ptr, ModuleSP *old_module_sp_ptr, 530 bool *did_create_ptr) { 531 Status error; 532 module_sp.reset(); 533 534 if (IsRemote()) { 535 // If we have a remote platform always, let it try and locate the shared 536 // module first. 537 if (m_remote_platform_sp) { 538 error = m_remote_platform_sp->GetSharedModule( 539 module_spec, process, module_sp, module_search_paths_ptr, 540 old_module_sp_ptr, did_create_ptr); 541 } 542 } 543 544 if (!module_sp) { 545 // Fall back to the local platform and find the file locally 546 error = Platform::GetSharedModule(module_spec, process, module_sp, 547 module_search_paths_ptr, 548 old_module_sp_ptr, did_create_ptr); 549 } 550 if (module_sp) 551 module_sp->SetPlatformFileSpec(module_spec.GetFileSpec()); 552 return error; 553 } 554 555 bool PlatformWindows::GetSupportedArchitectureAtIndex(uint32_t idx, 556 ArchSpec &arch) { 557 static SupportedArchList architectures; 558 559 if (idx >= architectures.Count()) 560 return false; 561 arch = architectures[idx]; 562 return true; 563 } 564 565 void PlatformWindows::GetStatus(Stream &strm) { 566 Platform::GetStatus(strm); 567 568 #ifdef _WIN32 569 uint32_t major; 570 uint32_t minor; 571 uint32_t update; 572 if (!HostInfo::GetOSVersion(major, minor, update)) { 573 strm << "Windows"; 574 return; 575 } 576 577 strm << "Host: Windows " << major << '.' << minor << " Build: " << update 578 << '\n'; 579 #endif 580 } 581 582 bool PlatformWindows::CanDebugProcess() { return true; } 583 584 Environment PlatformWindows::GetEnvironment() { 585 if (IsRemote()) { 586 if (m_remote_platform_sp) 587 return m_remote_platform_sp->GetEnvironment(); 588 return Environment(); 589 } 590 591 return Host::GetEnvironment(); 592 } 593 594 ConstString PlatformWindows::GetFullNameForDylib(ConstString basename) { 595 if (basename.IsEmpty()) 596 return basename; 597 598 StreamString stream; 599 stream.Printf("%s.dll", basename.GetCString()); 600 return ConstString(stream.GetString()); 601 } 602