1 //===-- PlatformRemoteiOS.cpp -----------------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 #include "PlatformRemoteiOS.h"
11 
12 // C Includes
13 // C++ Includes
14 // Other libraries and framework includes
15 // Project includes
16 #include "lldb/Breakpoint/BreakpointLocation.h"
17 #include "lldb/Core/ArchSpec.h"
18 #include "lldb/Core/Error.h"
19 #include "lldb/Core/Module.h"
20 #include "lldb/Core/ModuleList.h"
21 #include "lldb/Core/PluginManager.h"
22 #include "lldb/Core/StreamString.h"
23 #include "lldb/Host/FileSpec.h"
24 #include "lldb/Host/Host.h"
25 #include "lldb/Target/Process.h"
26 #include "lldb/Target/Target.h"
27 
28 using namespace lldb;
29 using namespace lldb_private;
30 
31 //------------------------------------------------------------------
32 // Static Variables
33 //------------------------------------------------------------------
34 static uint32_t g_initialize_count = 0;
35 
36 //------------------------------------------------------------------
37 // Static Functions
38 //------------------------------------------------------------------
39 void
40 PlatformRemoteiOS::Initialize ()
41 {
42     if (g_initialize_count++ == 0)
43     {
44         PluginManager::RegisterPlugin (PlatformRemoteiOS::GetShortPluginNameStatic(),
45                                        PlatformRemoteiOS::GetDescriptionStatic(),
46                                        PlatformRemoteiOS::CreateInstance);
47     }
48 }
49 
50 void
51 PlatformRemoteiOS::Terminate ()
52 {
53     if (g_initialize_count > 0)
54     {
55         if (--g_initialize_count == 0)
56         {
57             PluginManager::UnregisterPlugin (PlatformRemoteiOS::CreateInstance);
58         }
59     }
60 }
61 
62 Platform*
63 PlatformRemoteiOS::CreateInstance ()
64 {
65     return new PlatformRemoteiOS ();
66 }
67 
68 
69 const char *
70 PlatformRemoteiOS::GetPluginNameStatic ()
71 {
72     return "PlatformRemoteiOS";
73 }
74 
75 const char *
76 PlatformRemoteiOS::GetShortPluginNameStatic()
77 {
78     return "remote-ios";
79 }
80 
81 const char *
82 PlatformRemoteiOS::GetDescriptionStatic()
83 {
84     return "Remote iOS platform plug-in.";
85 }
86 
87 
88 //------------------------------------------------------------------
89 /// Default Constructor
90 //------------------------------------------------------------------
91 PlatformRemoteiOS::PlatformRemoteiOS () :
92     PlatformDarwin (false),    // This is a remote platform
93     m_device_support_directory (),
94     m_device_support_directory_for_os_version ()
95 {
96 }
97 
98 //------------------------------------------------------------------
99 /// Destructor.
100 ///
101 /// The destructor is virtual since this class is designed to be
102 /// inherited from by the plug-in instance.
103 //------------------------------------------------------------------
104 PlatformRemoteiOS::~PlatformRemoteiOS()
105 {
106 }
107 
108 
109 void
110 PlatformRemoteiOS::GetStatus (Stream &strm)
111 {
112     Platform::GetStatus (strm);
113     const char *sdk_directory = GetDeviceSupportDirectoryForOSVersion();
114     if (sdk_directory)
115         strm.Printf ("  SDK Path: \"%s\"\n", sdk_directory);
116     else
117         strm.PutCString ("  SDK Path: error: unable to locate SDK\n");
118 }
119 
120 
121 Error
122 PlatformRemoteiOS::ResolveExecutable (const FileSpec &exe_file,
123                                       const ArchSpec &exe_arch,
124                                       lldb::ModuleSP &exe_module_sp,
125                                       const FileSpecList *module_search_paths_ptr)
126 {
127     Error error;
128     // Nothing special to do here, just use the actual file and architecture
129 
130     FileSpec resolved_exe_file (exe_file);
131 
132     // If we have "ls" as the exe_file, resolve the executable loation based on
133     // the current path variables
134     // TODO: resolve bare executables in the Platform SDK
135 //    if (!resolved_exe_file.Exists())
136 //        resolved_exe_file.ResolveExecutableLocation ();
137 
138     // Resolve any executable within a bundle on MacOSX
139     // TODO: verify that this handles shallow bundles, if not then implement one ourselves
140     Host::ResolveExecutableInBundle (resolved_exe_file);
141 
142     if (resolved_exe_file.Exists())
143     {
144         if (exe_arch.IsValid())
145         {
146             error = ModuleList::GetSharedModule (resolved_exe_file,
147                                                  exe_arch,
148                                                  NULL,
149                                                  NULL,
150                                                  0,
151                                                  exe_module_sp,
152                                                  NULL,
153                                                  NULL,
154                                                  NULL);
155 
156             if (exe_module_sp->GetObjectFile())
157                 return error;
158             exe_module_sp.reset();
159         }
160         // No valid architecture was specified or the exact ARM slice wasn't
161         // found so ask the platform for the architectures that we should be
162         // using (in the correct order) and see if we can find a match that way
163         StreamString arch_names;
164         ArchSpec platform_arch;
165         for (uint32_t idx = 0; GetSupportedArchitectureAtIndex (idx, platform_arch); ++idx)
166         {
167             error = ModuleList::GetSharedModule (resolved_exe_file,
168                                                  platform_arch,
169                                                  NULL,
170                                                  NULL,
171                                                  0,
172                                                  exe_module_sp,
173                                                  NULL,
174                                                  NULL,
175                                                  NULL);
176             // Did we find an executable using one of the
177             if (error.Success())
178             {
179                 if (exe_module_sp && exe_module_sp->GetObjectFile())
180                     break;
181                 else
182                     error.SetErrorToGenericError();
183             }
184 
185             if (idx > 0)
186                 arch_names.PutCString (", ");
187             arch_names.PutCString (platform_arch.GetArchitectureName());
188         }
189 
190         if (error.Fail() || !exe_module_sp)
191         {
192             error.SetErrorStringWithFormat ("'%s%s%s' doesn't contain any '%s' platform architectures: %s",
193                                             exe_file.GetDirectory().AsCString(""),
194                                             exe_file.GetDirectory() ? "/" : "",
195                                             exe_file.GetFilename().AsCString(""),
196                                             GetShortPluginName(),
197                                             arch_names.GetString().c_str());
198         }
199     }
200     else
201     {
202         error.SetErrorStringWithFormat ("'%s%s%s' does not exist",
203                                         exe_file.GetDirectory().AsCString(""),
204                                         exe_file.GetDirectory() ? "/" : "",
205                                         exe_file.GetFilename().AsCString(""));
206     }
207 
208     return error;
209 }
210 
211 const char *
212 PlatformRemoteiOS::GetDeviceSupportDirectory()
213 {
214     if (m_device_support_directory.empty())
215     {
216         bool developer_dir_path_valid = false;
217         char developer_dir_path[PATH_MAX];
218         FileSpec temp_file_spec;
219         if (Host::GetLLDBPath (ePathTypeLLDBShlibDir, temp_file_spec))
220         {
221             if (temp_file_spec.GetPath (developer_dir_path, sizeof(developer_dir_path)))
222             {
223                 char *lib_priv_frameworks = strstr (developer_dir_path, "/Library/PrivateFrameworks/LLDB.framework");
224                 if (lib_priv_frameworks)
225                 {
226                     *lib_priv_frameworks = '\0';
227                     developer_dir_path_valid = true;
228                 }
229             }
230         }
231 
232         if (!developer_dir_path_valid)
233         {
234             std::string xcode_dir_path;
235             const char *xcode_select_prefix_dir = getenv ("XCODE_SELECT_PREFIX_DIR");
236             if (xcode_select_prefix_dir)
237                 xcode_dir_path.append (xcode_select_prefix_dir);
238             xcode_dir_path.append ("/usr/share/xcode-select/xcode_dir_path");
239             temp_file_spec.SetFile(xcode_dir_path.c_str(), false);
240             size_t bytes_read = temp_file_spec.ReadFileContents(0, developer_dir_path, sizeof(developer_dir_path), NULL);
241             if (bytes_read > 0)
242             {
243                 developer_dir_path[bytes_read] = '\0';
244                 while (developer_dir_path[bytes_read-1] == '\r' ||
245                        developer_dir_path[bytes_read-1] == '\n')
246                     developer_dir_path[--bytes_read] = '\0';
247                 developer_dir_path_valid = true;
248             }
249         }
250 
251         if (developer_dir_path_valid)
252         {
253             temp_file_spec.SetFile (developer_dir_path, false);
254             if (temp_file_spec.Exists())
255             {
256                 m_device_support_directory.assign (developer_dir_path);
257                 return m_device_support_directory.c_str();
258             }
259         }
260         // Assign a single NULL character so we know we tried to find the device
261         // support directory and we don't keep trying to find it over and over.
262         m_device_support_directory.assign (1, '\0');
263     }
264 
265     // We should have put a single NULL character into m_device_support_directory
266     // or it should have a valid path if the code gets here
267     assert (m_device_support_directory.empty() == false);
268     if (m_device_support_directory[0])
269         return m_device_support_directory.c_str();
270     return NULL;
271 }
272 
273 const char *
274 PlatformRemoteiOS::GetDeviceSupportDirectoryForOSVersion()
275 {
276     if (m_sdk_sysroot)
277         return m_sdk_sysroot.GetCString();
278 
279     if (m_device_support_directory_for_os_version.empty())
280     {
281         const char *device_support_dir = GetDeviceSupportDirectory();
282         const bool resolve_path = true;
283         if (device_support_dir)
284         {
285             m_device_support_directory_for_os_version.assign (device_support_dir);
286             m_device_support_directory_for_os_version.append ("/Platforms/iPhoneOS.platform/DeviceSupport");
287 
288             uint32_t major = 0;
289             uint32_t minor = 0;
290             uint32_t update = 0;
291             FileSpec file_spec;
292             char resolved_path[PATH_MAX];
293             if (GetOSVersion(major, minor, update))
294             {
295                 if (major != UINT32_MAX && minor != UINT32_MAX && update != UINT32_MAX)
296                 {
297                     ::snprintf (resolved_path,
298                                 sizeof(resolved_path),
299                                 "%s/%i.%i.%i",
300                                 m_device_support_directory_for_os_version.c_str(),
301                                 major,
302                                 minor,
303                                 update);
304 
305                     file_spec.SetFile(resolved_path, resolve_path);
306                     if (file_spec.Exists() && file_spec.GetPath(resolved_path, sizeof(resolved_path)))
307                     {
308                         m_device_support_directory_for_os_version.assign (resolved_path);
309                         return m_device_support_directory_for_os_version.c_str();
310                     }
311                 }
312 
313                 if (major != UINT32_MAX && minor != UINT32_MAX)
314                 {
315                     ::snprintf (resolved_path,
316                                 sizeof(resolved_path),
317                                 "%s/%i.%i",
318                                 m_device_support_directory_for_os_version.c_str(),
319                                 major,
320                                 minor);
321 
322                     file_spec.SetFile(resolved_path, resolve_path);
323                     if (file_spec.Exists() && file_spec.GetPath(resolved_path, sizeof(resolved_path)))
324                     {
325                         m_device_support_directory_for_os_version.assign (resolved_path);
326                         return m_device_support_directory_for_os_version.c_str();
327                     }
328                 }
329             }
330             else
331             {
332                 // Use the default as we have no OS version selected
333                 m_device_support_directory_for_os_version.append ("/Latest");
334                 file_spec.SetFile(m_device_support_directory_for_os_version.c_str(), resolve_path);
335 
336                 if (file_spec.Exists() && file_spec.GetPath(resolved_path, sizeof(resolved_path)))
337                 {
338                     if (m_major_os_version == UINT32_MAX)
339                     {
340                         const char *resolved_latest_dirname = file_spec.GetFilename().GetCString();
341                         const char *pos = Args::StringToVersion (resolved_latest_dirname,
342                                                                  m_major_os_version,
343                                                                  m_minor_os_version,
344                                                                  m_update_os_version);
345 
346                         if (m_build_update.empty() && pos[0] == ' ' && pos[1] == '(')
347                         {
348                             const char *end_paren = strchr (pos + 2, ')');
349                             m_build_update.assign (pos + 2, end_paren);
350                         }
351                     }
352                     m_device_support_directory_for_os_version.assign (resolved_path);
353                     return m_device_support_directory_for_os_version.c_str();
354                 }
355             }
356         }
357         // Assign a single NULL character so we know we tried to find the device
358         // support directory and we don't keep trying to find it over and over.
359         m_device_support_directory_for_os_version.assign (1, '\0');
360     }
361     // We should have put a single NULL character into m_device_support_directory_for_os_version
362     // or it should have a valid path if the code gets here
363     assert (m_device_support_directory_for_os_version.empty() == false);
364     if (m_device_support_directory_for_os_version[0])
365         return m_device_support_directory_for_os_version.c_str();
366     return NULL;
367 }
368 
369 Error
370 PlatformRemoteiOS::GetFile (const FileSpec &platform_file,
371                             const UUID *uuid_ptr,
372                             FileSpec &local_file)
373 {
374     Error error;
375     char platform_file_path[PATH_MAX];
376     if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path)))
377     {
378         char resolved_path[PATH_MAX];
379 
380         const char * os_version_dir = GetDeviceSupportDirectoryForOSVersion();
381         if (os_version_dir)
382         {
383             ::snprintf (resolved_path,
384                         sizeof(resolved_path),
385                         "%s/%s",
386                         os_version_dir,
387                         platform_file_path);
388 
389             local_file.SetFile(resolved_path, true);
390             if (local_file.Exists())
391                 return error;
392 
393             ::snprintf (resolved_path,
394                         sizeof(resolved_path),
395                         "%s/Symbols.Internal/%s",
396                         os_version_dir,
397                         platform_file_path);
398 
399             local_file.SetFile(resolved_path, true);
400             if (local_file.Exists())
401                 return error;
402             ::snprintf (resolved_path,
403                         sizeof(resolved_path),
404                         "%s/Symbols/%s",
405                         os_version_dir,
406                         platform_file_path);
407 
408             local_file.SetFile(resolved_path, true);
409             if (local_file.Exists())
410                 return error;
411 
412         }
413         local_file = platform_file;
414         if (local_file.Exists())
415             return error;
416 
417         error.SetErrorStringWithFormat ("unable to locate a platform file for '%s' in platform '%s'",
418                                         platform_file_path,
419                                         GetPluginName());
420     }
421     else
422     {
423         error.SetErrorString ("invalid platform file argument");
424     }
425     return error;
426 }
427 
428 Error
429 PlatformRemoteiOS::GetSharedModule (const FileSpec &platform_file,
430                                     const ArchSpec &arch,
431                                     const UUID *uuid_ptr,
432                                     const ConstString *object_name_ptr,
433                                     off_t object_offset,
434                                     ModuleSP &module_sp,
435                                     const FileSpecList *module_search_paths_ptr,
436                                     ModuleSP *old_module_sp_ptr,
437                                     bool *did_create_ptr)
438 {
439     // For iOS, the SDK files are all cached locally on the host
440     // system. So first we ask for the file in the cached SDK,
441     // then we attempt to get a shared module for the right architecture
442     // with the right UUID.
443     Error error;
444     FileSpec local_file;
445     error = GetFile (platform_file, uuid_ptr, local_file);
446     if (error.Success())
447     {
448         error = ResolveExecutable (local_file, arch, module_sp, module_search_paths_ptr);
449     }
450     else
451     {
452         const bool always_create = false;
453         error = ModuleList::GetSharedModule (platform_file,
454                                              arch,
455                                              uuid_ptr,
456                                              object_name_ptr,
457                                              object_offset,
458                                              module_sp,
459                                              module_search_paths_ptr,
460                                              old_module_sp_ptr,
461                                              did_create_ptr,
462                                              always_create);
463 
464     }
465     if (module_sp)
466         module_sp->SetPlatformFileSpec(platform_file);
467 
468     return error;
469 }
470 
471 
472 uint32_t
473 PlatformRemoteiOS::FindProcesses (const ProcessInstanceInfoMatch &match_info,
474                                   ProcessInstanceInfoList &process_infos)
475 {
476     // TODO: if connected, send a packet to get the remote process infos by name
477     process_infos.Clear();
478     return 0;
479 }
480 
481 bool
482 PlatformRemoteiOS::GetProcessInfo (lldb::pid_t pid, ProcessInstanceInfo &process_info)
483 {
484     // TODO: if connected, send a packet to get the remote process info
485     process_info.Clear();
486     return false;
487 }
488 
489 bool
490 PlatformRemoteiOS::GetSupportedArchitectureAtIndex (uint32_t idx, ArchSpec &arch)
491 {
492     return ARMGetSupportedArchitectureAtIndex (idx, arch);
493 }
494