1 //===-- NativeProcessProtocol.cpp -------------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 #include "lldb/Host/common/NativeProcessProtocol.h"
11 #include "lldb/Host/Host.h"
12 #include "lldb/Host/common/NativeRegisterContext.h"
13 #include "lldb/Host/common/NativeThreadProtocol.h"
14 #include "lldb/Host/common/SoftwareBreakpoint.h"
15 #include "lldb/Utility/LLDBAssert.h"
16 #include "lldb/Utility/Log.h"
17 #include "lldb/Utility/State.h"
18 #include "lldb/lldb-enumerations.h"
19 
20 using namespace lldb;
21 using namespace lldb_private;
22 
23 // -----------------------------------------------------------------------------
24 // NativeProcessProtocol Members
25 // -----------------------------------------------------------------------------
26 
27 NativeProcessProtocol::NativeProcessProtocol(lldb::pid_t pid, int terminal_fd,
28                                              NativeDelegate &delegate)
29     : m_pid(pid), m_terminal_fd(terminal_fd) {
30   bool registered = RegisterNativeDelegate(delegate);
31   assert(registered);
32   (void)registered;
33 }
34 
35 lldb_private::Status NativeProcessProtocol::Interrupt() {
36   Status error;
37 #if !defined(SIGSTOP)
38   error.SetErrorString("local host does not support signaling");
39   return error;
40 #else
41   return Signal(SIGSTOP);
42 #endif
43 }
44 
45 Status NativeProcessProtocol::IgnoreSignals(llvm::ArrayRef<int> signals) {
46   m_signals_to_ignore.clear();
47   m_signals_to_ignore.insert(signals.begin(), signals.end());
48   return Status();
49 }
50 
51 lldb_private::Status
52 NativeProcessProtocol::GetMemoryRegionInfo(lldb::addr_t load_addr,
53                                            MemoryRegionInfo &range_info) {
54   // Default: not implemented.
55   return Status("not implemented");
56 }
57 
58 llvm::Optional<WaitStatus> NativeProcessProtocol::GetExitStatus() {
59   if (m_state == lldb::eStateExited)
60     return m_exit_status;
61 
62   return llvm::None;
63 }
64 
65 bool NativeProcessProtocol::SetExitStatus(WaitStatus status,
66                                           bool bNotifyStateChange) {
67   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
68   LLDB_LOG(log, "status = {0}, notify = {1}", status, bNotifyStateChange);
69 
70   // Exit status already set
71   if (m_state == lldb::eStateExited) {
72     if (m_exit_status)
73       LLDB_LOG(log, "exit status already set to {0}", *m_exit_status);
74     else
75       LLDB_LOG(log, "state is exited, but status not set");
76     return false;
77   }
78 
79   m_state = lldb::eStateExited;
80   m_exit_status = status;
81 
82   if (bNotifyStateChange)
83     SynchronouslyNotifyProcessStateChanged(lldb::eStateExited);
84 
85   return true;
86 }
87 
88 NativeThreadProtocol *NativeProcessProtocol::GetThreadAtIndex(uint32_t idx) {
89   std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
90   if (idx < m_threads.size())
91     return m_threads[idx].get();
92   return nullptr;
93 }
94 
95 NativeThreadProtocol *
96 NativeProcessProtocol::GetThreadByIDUnlocked(lldb::tid_t tid) {
97   for (const auto &thread : m_threads) {
98     if (thread->GetID() == tid)
99       return thread.get();
100   }
101   return nullptr;
102 }
103 
104 NativeThreadProtocol *NativeProcessProtocol::GetThreadByID(lldb::tid_t tid) {
105   std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
106   return GetThreadByIDUnlocked(tid);
107 }
108 
109 bool NativeProcessProtocol::IsAlive() const {
110   return m_state != eStateDetached && m_state != eStateExited &&
111          m_state != eStateInvalid && m_state != eStateUnloaded;
112 }
113 
114 const NativeWatchpointList::WatchpointMap &
115 NativeProcessProtocol::GetWatchpointMap() const {
116   return m_watchpoint_list.GetWatchpointMap();
117 }
118 
119 llvm::Optional<std::pair<uint32_t, uint32_t>>
120 NativeProcessProtocol::GetHardwareDebugSupportInfo() const {
121   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
122 
123   // get any thread
124   NativeThreadProtocol *thread(
125       const_cast<NativeProcessProtocol *>(this)->GetThreadAtIndex(0));
126   if (!thread) {
127     LLDB_LOG(log, "failed to find a thread to grab a NativeRegisterContext!");
128     return llvm::None;
129   }
130 
131   NativeRegisterContext &reg_ctx = thread->GetRegisterContext();
132   return std::make_pair(reg_ctx.NumSupportedHardwareBreakpoints(),
133                         reg_ctx.NumSupportedHardwareWatchpoints());
134 }
135 
136 Status NativeProcessProtocol::SetWatchpoint(lldb::addr_t addr, size_t size,
137                                             uint32_t watch_flags,
138                                             bool hardware) {
139   // This default implementation assumes setting the watchpoint for the process
140   // will require setting the watchpoint for each of the threads.  Furthermore,
141   // it will track watchpoints set for the process and will add them to each
142   // thread that is attached to via the (FIXME implement) OnThreadAttached ()
143   // method.
144 
145   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
146 
147   // Update the thread list
148   UpdateThreads();
149 
150   // Keep track of the threads we successfully set the watchpoint for.  If one
151   // of the thread watchpoint setting operations fails, back off and remove the
152   // watchpoint for all the threads that were successfully set so we get back
153   // to a consistent state.
154   std::vector<NativeThreadProtocol *> watchpoint_established_threads;
155 
156   // Tell each thread to set a watchpoint.  In the event that hardware
157   // watchpoints are requested but the SetWatchpoint fails, try to set a
158   // software watchpoint as a fallback.  It's conceivable that if there are
159   // more threads than hardware watchpoints available, some of the threads will
160   // fail to set hardware watchpoints while software ones may be available.
161   std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
162   for (const auto &thread : m_threads) {
163     assert(thread && "thread list should not have a NULL thread!");
164 
165     Status thread_error =
166         thread->SetWatchpoint(addr, size, watch_flags, hardware);
167     if (thread_error.Fail() && hardware) {
168       // Try software watchpoints since we failed on hardware watchpoint
169       // setting and we may have just run out of hardware watchpoints.
170       thread_error = thread->SetWatchpoint(addr, size, watch_flags, false);
171       if (thread_error.Success())
172         LLDB_LOG(log,
173                  "hardware watchpoint requested but software watchpoint set");
174     }
175 
176     if (thread_error.Success()) {
177       // Remember that we set this watchpoint successfully in case we need to
178       // clear it later.
179       watchpoint_established_threads.push_back(thread.get());
180     } else {
181       // Unset the watchpoint for each thread we successfully set so that we
182       // get back to a consistent state of "not set" for the watchpoint.
183       for (auto unwatch_thread_sp : watchpoint_established_threads) {
184         Status remove_error = unwatch_thread_sp->RemoveWatchpoint(addr);
185         if (remove_error.Fail())
186           LLDB_LOG(log, "RemoveWatchpoint failed for pid={0}, tid={1}: {2}",
187                    GetID(), unwatch_thread_sp->GetID(), remove_error);
188       }
189 
190       return thread_error;
191     }
192   }
193   return m_watchpoint_list.Add(addr, size, watch_flags, hardware);
194 }
195 
196 Status NativeProcessProtocol::RemoveWatchpoint(lldb::addr_t addr) {
197   // Update the thread list
198   UpdateThreads();
199 
200   Status overall_error;
201 
202   std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
203   for (const auto &thread : m_threads) {
204     assert(thread && "thread list should not have a NULL thread!");
205 
206     const Status thread_error = thread->RemoveWatchpoint(addr);
207     if (thread_error.Fail()) {
208       // Keep track of the first thread error if any threads fail. We want to
209       // try to remove the watchpoint from every thread, though, even if one or
210       // more have errors.
211       if (!overall_error.Fail())
212         overall_error = thread_error;
213     }
214   }
215   const Status error = m_watchpoint_list.Remove(addr);
216   return overall_error.Fail() ? overall_error : error;
217 }
218 
219 const HardwareBreakpointMap &
220 NativeProcessProtocol::GetHardwareBreakpointMap() const {
221   return m_hw_breakpoints_map;
222 }
223 
224 Status NativeProcessProtocol::SetHardwareBreakpoint(lldb::addr_t addr,
225                                                     size_t size) {
226   // This default implementation assumes setting a hardware breakpoint for this
227   // process will require setting same hardware breakpoint for each of its
228   // existing threads. New thread will do the same once created.
229   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
230 
231   // Update the thread list
232   UpdateThreads();
233 
234   // Exit here if target does not have required hardware breakpoint capability.
235   auto hw_debug_cap = GetHardwareDebugSupportInfo();
236 
237   if (hw_debug_cap == llvm::None || hw_debug_cap->first == 0 ||
238       hw_debug_cap->first <= m_hw_breakpoints_map.size())
239     return Status("Target does not have required no of hardware breakpoints");
240 
241   // Vector below stores all thread pointer for which we have we successfully
242   // set this hardware breakpoint. If any of the current process threads fails
243   // to set this hardware breakpoint then roll back and remove this breakpoint
244   // for all the threads that had already set it successfully.
245   std::vector<NativeThreadProtocol *> breakpoint_established_threads;
246 
247   // Request to set a hardware breakpoint for each of current process threads.
248   std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
249   for (const auto &thread : m_threads) {
250     assert(thread && "thread list should not have a NULL thread!");
251 
252     Status thread_error = thread->SetHardwareBreakpoint(addr, size);
253     if (thread_error.Success()) {
254       // Remember that we set this breakpoint successfully in case we need to
255       // clear it later.
256       breakpoint_established_threads.push_back(thread.get());
257     } else {
258       // Unset the breakpoint for each thread we successfully set so that we
259       // get back to a consistent state of "not set" for this hardware
260       // breakpoint.
261       for (auto rollback_thread_sp : breakpoint_established_threads) {
262         Status remove_error =
263             rollback_thread_sp->RemoveHardwareBreakpoint(addr);
264         if (remove_error.Fail())
265           LLDB_LOG(log,
266                    "RemoveHardwareBreakpoint failed for pid={0}, tid={1}: {2}",
267                    GetID(), rollback_thread_sp->GetID(), remove_error);
268       }
269 
270       return thread_error;
271     }
272   }
273 
274   // Register new hardware breakpoint into hardware breakpoints map of current
275   // process.
276   m_hw_breakpoints_map[addr] = {addr, size};
277 
278   return Status();
279 }
280 
281 Status NativeProcessProtocol::RemoveHardwareBreakpoint(lldb::addr_t addr) {
282   // Update the thread list
283   UpdateThreads();
284 
285   Status error;
286 
287   std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
288   for (const auto &thread : m_threads) {
289     assert(thread && "thread list should not have a NULL thread!");
290     error = thread->RemoveHardwareBreakpoint(addr);
291   }
292 
293   // Also remove from hardware breakpoint map of current process.
294   m_hw_breakpoints_map.erase(addr);
295 
296   return error;
297 }
298 
299 bool NativeProcessProtocol::RegisterNativeDelegate(
300     NativeDelegate &native_delegate) {
301   std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
302   if (std::find(m_delegates.begin(), m_delegates.end(), &native_delegate) !=
303       m_delegates.end())
304     return false;
305 
306   m_delegates.push_back(&native_delegate);
307   native_delegate.InitializeDelegate(this);
308   return true;
309 }
310 
311 bool NativeProcessProtocol::UnregisterNativeDelegate(
312     NativeDelegate &native_delegate) {
313   std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
314 
315   const auto initial_size = m_delegates.size();
316   m_delegates.erase(
317       remove(m_delegates.begin(), m_delegates.end(), &native_delegate),
318       m_delegates.end());
319 
320   // We removed the delegate if the count of delegates shrank after removing
321   // all copies of the given native_delegate from the vector.
322   return m_delegates.size() < initial_size;
323 }
324 
325 void NativeProcessProtocol::SynchronouslyNotifyProcessStateChanged(
326     lldb::StateType state) {
327   Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
328 
329   std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
330   for (auto native_delegate : m_delegates)
331     native_delegate->ProcessStateChanged(this, state);
332 
333   if (log) {
334     if (!m_delegates.empty()) {
335       log->Printf("NativeProcessProtocol::%s: sent state notification [%s] "
336                   "from process %" PRIu64,
337                   __FUNCTION__, lldb_private::StateAsCString(state), GetID());
338     } else {
339       log->Printf("NativeProcessProtocol::%s: would send state notification "
340                   "[%s] from process %" PRIu64 ", but no delegates",
341                   __FUNCTION__, lldb_private::StateAsCString(state), GetID());
342     }
343   }
344 }
345 
346 void NativeProcessProtocol::NotifyDidExec() {
347   Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
348   if (log)
349     log->Printf("NativeProcessProtocol::%s - preparing to call delegates",
350                 __FUNCTION__);
351 
352   {
353     std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
354     for (auto native_delegate : m_delegates)
355       native_delegate->DidExec(this);
356   }
357 }
358 
359 Status NativeProcessProtocol::SetSoftwareBreakpoint(lldb::addr_t addr,
360                                                     uint32_t size_hint) {
361   Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
362   if (log)
363     log->Printf("NativeProcessProtocol::%s addr = 0x%" PRIx64, __FUNCTION__,
364                 addr);
365 
366   return m_breakpoint_list.AddRef(
367       addr, size_hint, false,
368       [this](lldb::addr_t addr, size_t size_hint, bool /* hardware */,
369              NativeBreakpointSP &breakpoint_sp) -> Status {
370         return SoftwareBreakpoint::CreateSoftwareBreakpoint(
371             *this, addr, size_hint, breakpoint_sp);
372       });
373 }
374 
375 llvm::Expected<llvm::ArrayRef<uint8_t>>
376 NativeProcessProtocol::GetSoftwareBreakpointTrapOpcode(size_t size_hint) {
377   static const uint8_t g_aarch64_opcode[] = {0x00, 0x00, 0x20, 0xd4};
378   static const uint8_t g_i386_opcode[] = {0xCC};
379   static const uint8_t g_mips64_opcode[] = {0x00, 0x00, 0x00, 0x0d};
380   static const uint8_t g_mips64el_opcode[] = {0x0d, 0x00, 0x00, 0x00};
381   static const uint8_t g_s390x_opcode[] = {0x00, 0x01};
382   static const uint8_t g_ppc64le_opcode[] = {0x08, 0x00, 0xe0, 0x7f}; // trap
383 
384   switch (GetArchitecture().GetMachine()) {
385   case llvm::Triple::aarch64:
386     return llvm::makeArrayRef(g_aarch64_opcode);
387 
388   case llvm::Triple::x86:
389   case llvm::Triple::x86_64:
390     return llvm::makeArrayRef(g_i386_opcode);
391 
392   case llvm::Triple::mips:
393   case llvm::Triple::mips64:
394     return llvm::makeArrayRef(g_mips64_opcode);
395 
396   case llvm::Triple::mipsel:
397   case llvm::Triple::mips64el:
398     return llvm::makeArrayRef(g_mips64el_opcode);
399 
400   case llvm::Triple::systemz:
401     return llvm::makeArrayRef(g_s390x_opcode);
402 
403   case llvm::Triple::ppc64le:
404     return llvm::makeArrayRef(g_ppc64le_opcode);
405 
406   default:
407     return llvm::createStringError(llvm::inconvertibleErrorCode(),
408                                    "CPU type not supported!");
409   }
410 }
411 
412 size_t NativeProcessProtocol::GetSoftwareBreakpointPCOffset() {
413   switch (GetArchitecture().GetMachine()) {
414   case llvm::Triple::x86:
415   case llvm::Triple::x86_64:
416   case llvm::Triple::systemz:
417     // These architectures report increment the PC after breakpoint is hit.
418     return cantFail(GetSoftwareBreakpointTrapOpcode(0)).size();
419 
420   case llvm::Triple::arm:
421   case llvm::Triple::aarch64:
422   case llvm::Triple::mips64:
423   case llvm::Triple::mips64el:
424   case llvm::Triple::mips:
425   case llvm::Triple::mipsel:
426   case llvm::Triple::ppc64le:
427     // On these architectures the PC doesn't get updated for breakpoint hits.
428     return 0;
429 
430   default:
431     llvm_unreachable("CPU type not supported!");
432   }
433 }
434 
435 void NativeProcessProtocol::FixupBreakpointPCAsNeeded(
436     NativeThreadProtocol &thread) {
437   Log *log = GetLogIfAnyCategoriesSet(LIBLLDB_LOG_BREAKPOINTS);
438 
439   Status error;
440 
441   // Find out the size of a breakpoint (might depend on where we are in the
442   // code).
443   NativeRegisterContext &context = thread.GetRegisterContext();
444 
445   uint32_t breakpoint_size = GetSoftwareBreakpointPCOffset();
446   LLDB_LOG(log, "breakpoint size: {0}", breakpoint_size);
447   if (breakpoint_size == 0)
448     return;
449 
450   // First try probing for a breakpoint at a software breakpoint location: PC -
451   // breakpoint size.
452   const lldb::addr_t initial_pc_addr = context.GetPCfromBreakpointLocation();
453   lldb::addr_t breakpoint_addr = initial_pc_addr;
454   // Do not allow breakpoint probe to wrap around.
455   if (breakpoint_addr >= breakpoint_size)
456     breakpoint_addr -= breakpoint_size;
457 
458   // Check if we stopped because of a breakpoint.
459   NativeBreakpointSP breakpoint_sp;
460   error = m_breakpoint_list.GetBreakpoint(breakpoint_addr, breakpoint_sp);
461   if (!error.Success() || !breakpoint_sp) {
462     // We didn't find one at a software probe location.  Nothing to do.
463     LLDB_LOG(log,
464              "pid {0} no lldb breakpoint found at current pc with "
465              "adjustment: {1}",
466              GetID(), breakpoint_addr);
467     return;
468   }
469 
470   // If the breakpoint is not a software breakpoint, nothing to do.
471   if (!breakpoint_sp->IsSoftwareBreakpoint()) {
472     LLDB_LOG(
473         log,
474         "pid {0} breakpoint found at {1:x}, not software, nothing to adjust",
475         GetID(), breakpoint_addr);
476     return;
477   }
478 
479   //
480   // We have a software breakpoint and need to adjust the PC.
481   //
482 
483   // Change the program counter.
484   LLDB_LOG(log, "pid {0} tid {1}: changing PC from {2:x} to {3:x}", GetID(),
485            thread.GetID(), initial_pc_addr, breakpoint_addr);
486 
487   error = context.SetPC(breakpoint_addr);
488   if (error.Fail()) {
489     // This can happen in case the process was killed between the time we read
490     // the PC and when we are updating it. There's nothing better to do than to
491     // swallow the error.
492     LLDB_LOG(log, "pid {0} tid {1}: failed to set PC: {2}", GetID(),
493              thread.GetID(), error);
494   }
495 }
496 
497 Status NativeProcessProtocol::RemoveBreakpoint(lldb::addr_t addr,
498                                                bool hardware) {
499   if (hardware)
500     return RemoveHardwareBreakpoint(addr);
501   else
502     return m_breakpoint_list.DecRef(addr);
503 }
504 
505 Status NativeProcessProtocol::EnableBreakpoint(lldb::addr_t addr) {
506   return m_breakpoint_list.EnableBreakpoint(addr);
507 }
508 
509 Status NativeProcessProtocol::DisableBreakpoint(lldb::addr_t addr) {
510   return m_breakpoint_list.DisableBreakpoint(addr);
511 }
512 
513 lldb::StateType NativeProcessProtocol::GetState() const {
514   std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
515   return m_state;
516 }
517 
518 Status NativeProcessProtocol::ReadMemoryWithoutTrap(lldb::addr_t addr,
519                                                     void *buf, size_t size,
520                                                     size_t &bytes_read) {
521   Status error = ReadMemory(addr, buf, size, bytes_read);
522   if (error.Fail())
523     return error;
524   return m_breakpoint_list.RemoveTrapsFromBuffer(addr, buf, size);
525 }
526 
527 void NativeProcessProtocol::SetState(lldb::StateType state,
528                                      bool notify_delegates) {
529   std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
530 
531   if (state == m_state)
532     return;
533 
534   m_state = state;
535 
536   if (StateIsStoppedState(state, false)) {
537     ++m_stop_id;
538 
539     // Give process a chance to do any stop id bump processing, such as
540     // clearing cached data that is invalidated each time the process runs.
541     // Note if/when we support some threads running, we'll end up needing to
542     // manage this per thread and per process.
543     DoStopIDBumped(m_stop_id);
544   }
545 
546   // Optionally notify delegates of the state change.
547   if (notify_delegates)
548     SynchronouslyNotifyProcessStateChanged(state);
549 }
550 
551 uint32_t NativeProcessProtocol::GetStopID() const {
552   std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
553   return m_stop_id;
554 }
555 
556 void NativeProcessProtocol::DoStopIDBumped(uint32_t /* newBumpId */) {
557   // Default implementation does nothing.
558 }
559 
560 NativeProcessProtocol::Factory::~Factory() = default;
561