1 //===-- ValueObjectDynamicValue.cpp ---------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 11 #include "lldb/Core/ValueObjectDynamicValue.h" 12 13 // C Includes 14 // C++ Includes 15 // Other libraries and framework includes 16 // Project includes 17 #include "lldb/Core/Module.h" 18 #include "lldb/Core/ValueObjectList.h" 19 #include "lldb/Core/Value.h" 20 #include "lldb/Core/ValueObject.h" 21 22 #include "lldb/Symbol/ObjectFile.h" 23 #include "lldb/Symbol/SymbolContext.h" 24 #include "lldb/Symbol/Type.h" 25 #include "lldb/Symbol/Variable.h" 26 27 #include "lldb/Target/ExecutionContext.h" 28 #include "lldb/Target/LanguageRuntime.h" 29 #include "lldb/Target/Process.h" 30 #include "lldb/Target/RegisterContext.h" 31 #include "lldb/Target/Target.h" 32 #include "lldb/Target/Thread.h" 33 34 35 using namespace lldb_private; 36 37 ValueObjectDynamicValue::ValueObjectDynamicValue (ValueObject &parent) : 38 ValueObject(parent), 39 m_address (), 40 m_type_sp() 41 { 42 SetName (parent.GetName().AsCString()); 43 } 44 45 ValueObjectDynamicValue::~ValueObjectDynamicValue() 46 { 47 m_owning_valobj_sp.reset(); 48 } 49 50 lldb::clang_type_t 51 ValueObjectDynamicValue::GetClangType () 52 { 53 if (m_type_sp) 54 return m_value.GetClangType(); 55 else 56 return m_parent->GetClangType(); 57 } 58 59 ConstString 60 ValueObjectDynamicValue::GetTypeName() 61 { 62 // FIXME: Maybe cache the name, but have to clear it out if the type changes... 63 if (!UpdateValueIfNeeded()) 64 return ConstString("<unknown type>"); 65 66 if (m_type_sp) 67 return ClangASTType::GetClangTypeName (GetClangType()); 68 else 69 return m_parent->GetTypeName(); 70 } 71 72 uint32_t 73 ValueObjectDynamicValue::CalculateNumChildren() 74 { 75 if (!UpdateValueIfNeeded()) 76 return 0; 77 78 if (m_type_sp) 79 return ClangASTContext::GetNumChildren (GetClangAST (), GetClangType(), true); 80 else 81 return m_parent->GetNumChildren(); 82 } 83 84 clang::ASTContext * 85 ValueObjectDynamicValue::GetClangAST () 86 { 87 if (!UpdateValueIfNeeded()) 88 return NULL; 89 90 if (m_type_sp) 91 return m_type_sp->GetClangAST(); 92 else 93 return m_parent->GetClangAST (); 94 } 95 96 size_t 97 ValueObjectDynamicValue::GetByteSize() 98 { 99 if (!UpdateValueIfNeeded()) 100 return 0; 101 102 if (m_type_sp) 103 return m_value.GetValueByteSize(GetClangAST(), NULL); 104 else 105 return m_parent->GetByteSize(); 106 } 107 108 lldb::ValueType 109 ValueObjectDynamicValue::GetValueType() const 110 { 111 return m_parent->GetValueType(); 112 } 113 114 bool 115 ValueObjectDynamicValue::UpdateValue () 116 { 117 SetValueIsValid (false); 118 m_error.Clear(); 119 120 if (!m_parent->UpdateValueIfNeeded()) 121 { 122 return false; 123 } 124 125 ExecutionContext exe_ctx (GetExecutionContextScope()); 126 127 if (exe_ctx.target) 128 { 129 m_data.SetByteOrder(exe_ctx.target->GetArchitecture().GetByteOrder()); 130 m_data.SetAddressByteSize(exe_ctx.target->GetArchitecture().GetAddressByteSize()); 131 } 132 133 // First make sure our Type and/or Address haven't changed: 134 Process *process = m_update_point.GetProcess(); 135 if (!process) 136 return false; 137 138 lldb::TypeSP dynamic_type_sp; 139 Address dynamic_address; 140 bool found_dynamic_type = false; 141 142 lldb::LanguageType known_type = m_parent->GetObjectRuntimeLanguage(); 143 if (known_type != lldb::eLanguageTypeUnknown && known_type != lldb::eLanguageTypeC) 144 { 145 LanguageRuntime *runtime = process->GetLanguageRuntime (known_type); 146 if (runtime) 147 found_dynamic_type = runtime->GetDynamicValue(*m_parent, dynamic_type_sp, dynamic_address); 148 } 149 else 150 { 151 LanguageRuntime *cpp_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeC_plus_plus); 152 if (cpp_runtime) 153 found_dynamic_type = cpp_runtime->GetDynamicValue(*m_parent, dynamic_type_sp, dynamic_address); 154 155 if (!found_dynamic_type) 156 { 157 LanguageRuntime *objc_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeObjC); 158 if (objc_runtime) 159 found_dynamic_type = cpp_runtime->GetDynamicValue(*m_parent, dynamic_type_sp, dynamic_address); 160 } 161 } 162 163 // If we don't have a dynamic type, then make ourselves just a echo of our parent. 164 // Or we could return false, and make ourselves an echo of our parent? 165 if (!found_dynamic_type) 166 { 167 if (m_type_sp) 168 SetValueDidChange(true); 169 m_value = m_parent->GetValue(); 170 m_error = m_value.GetValueAsData (&exe_ctx, GetClangAST(), m_data, 0); 171 return m_error.Success(); 172 } 173 174 Value old_value(m_value); 175 176 if (!m_type_sp) 177 { 178 m_type_sp = dynamic_type_sp; 179 } 180 else if (dynamic_type_sp != m_type_sp) 181 { 182 // We are another type, we need to tear down our children... 183 m_type_sp = dynamic_type_sp; 184 SetValueDidChange (true); 185 } 186 187 if (!m_address.IsValid() || m_address != dynamic_address) 188 { 189 if (m_address.IsValid()) 190 SetValueDidChange (true); 191 192 // We've moved, so we should be fine... 193 m_address = dynamic_address; 194 lldb::addr_t load_address = m_address.GetLoadAddress(m_update_point.GetTarget()); 195 m_value.GetScalar() = load_address; 196 } 197 198 // The type will always be the type of the dynamic object. If our parent's type was a pointer, 199 // then our type should be a pointer to the type of the dynamic object. If a reference, then the original type 200 // should be okay... 201 lldb::clang_type_t orig_type = m_type_sp->GetClangForwardType(); 202 lldb::clang_type_t corrected_type = orig_type; 203 if (m_parent->IsPointerType()) 204 corrected_type = ClangASTContext::CreatePointerType (m_type_sp->GetClangAST(), orig_type); 205 else if (m_parent->IsPointerOrReferenceType()) 206 corrected_type = ClangASTContext::CreateLValueReferenceType (m_type_sp->GetClangAST(), orig_type); 207 208 m_value.SetContext (Value::eContextTypeClangType, corrected_type); 209 210 // Our address is the location of the dynamic type stored in memory. It isn't a load address, 211 // because we aren't pointing to the LOCATION that stores the pointer to us, we're pointing to us... 212 m_value.SetValueType(Value::eValueTypeScalar); 213 214 if (m_address.IsValid() && m_type_sp) 215 { 216 // The variable value is in the Scalar value inside the m_value. 217 // We can point our m_data right to it. 218 m_error = m_value.GetValueAsData (&exe_ctx, GetClangAST(), m_data, 0); 219 if (m_error.Success()) 220 { 221 if (ClangASTContext::IsAggregateType (GetClangType())) 222 { 223 // this value object represents an aggregate type whose 224 // children have values, but this object does not. So we 225 // say we are changed if our location has changed. 226 SetValueDidChange (m_value.GetValueType() != old_value.GetValueType() || m_value.GetScalar() != old_value.GetScalar()); 227 } 228 229 SetValueIsValid (true); 230 return true; 231 } 232 } 233 234 // We get here if we've failed above... 235 SetValueIsValid (false); 236 return false; 237 } 238 239 240 241 bool 242 ValueObjectDynamicValue::IsInScope () 243 { 244 return m_parent->IsInScope(); 245 } 246 247