1 //===-- ValueObjectDynamicValue.cpp ---------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 11 #include "lldb/Core/ValueObjectDynamicValue.h" 12 13 // C Includes 14 // C++ Includes 15 // Other libraries and framework includes 16 // Project includes 17 #include "lldb/Core/Log.h" 18 #include "lldb/Core/Module.h" 19 #include "lldb/Core/ValueObjectList.h" 20 #include "lldb/Core/Value.h" 21 #include "lldb/Core/ValueObject.h" 22 23 #include "lldb/Symbol/ClangASTType.h" 24 #include "lldb/Symbol/ObjectFile.h" 25 #include "lldb/Symbol/SymbolContext.h" 26 #include "lldb/Symbol/Type.h" 27 #include "lldb/Symbol/Variable.h" 28 29 #include "lldb/Target/ExecutionContext.h" 30 #include "lldb/Target/LanguageRuntime.h" 31 #include "lldb/Target/Process.h" 32 #include "lldb/Target/RegisterContext.h" 33 #include "lldb/Target/Target.h" 34 #include "lldb/Target/Thread.h" 35 36 using namespace lldb_private; 37 38 ValueObjectDynamicValue::ValueObjectDynamicValue (ValueObject &parent, lldb::DynamicValueType use_dynamic) : 39 ValueObject(parent), 40 m_address (), 41 m_dynamic_type_info(), 42 m_use_dynamic (use_dynamic) 43 { 44 SetName (parent.GetName()); 45 } 46 47 ValueObjectDynamicValue::~ValueObjectDynamicValue() 48 { 49 m_owning_valobj_sp.reset(); 50 } 51 52 ClangASTType 53 ValueObjectDynamicValue::GetClangTypeImpl () 54 { 55 const bool success = UpdateValueIfNeeded(false); 56 if (success) 57 { 58 if (m_dynamic_type_info.HasType()) 59 return m_value.GetClangType(); 60 else 61 return m_parent->GetClangType(); 62 } 63 return m_parent->GetClangType(); 64 } 65 66 ConstString 67 ValueObjectDynamicValue::GetTypeName() 68 { 69 const bool success = UpdateValueIfNeeded(false); 70 if (success) 71 { 72 if (m_dynamic_type_info.HasName()) 73 return m_dynamic_type_info.GetName(); 74 } 75 return m_parent->GetTypeName(); 76 } 77 78 TypeImpl 79 ValueObjectDynamicValue::GetTypeImpl () 80 { 81 const bool success = UpdateValueIfNeeded(false); 82 if (success && m_type_impl.IsValid()) 83 { 84 return m_type_impl; 85 } 86 return m_parent->GetTypeImpl(); 87 } 88 89 ConstString 90 ValueObjectDynamicValue::GetQualifiedTypeName() 91 { 92 const bool success = UpdateValueIfNeeded(false); 93 if (success) 94 { 95 if (m_dynamic_type_info.HasName()) 96 return m_dynamic_type_info.GetName(); 97 } 98 return m_parent->GetQualifiedTypeName(); 99 } 100 101 ConstString 102 ValueObjectDynamicValue::GetDisplayTypeName() 103 { 104 const bool success = UpdateValueIfNeeded(false); 105 if (success) 106 { 107 if (m_dynamic_type_info.HasType()) 108 return GetClangType().GetDisplayTypeName(); 109 if (m_dynamic_type_info.HasName()) 110 return m_dynamic_type_info.GetName(); 111 } 112 return m_parent->GetDisplayTypeName(); 113 } 114 115 size_t 116 ValueObjectDynamicValue::CalculateNumChildren() 117 { 118 const bool success = UpdateValueIfNeeded(false); 119 if (success && m_dynamic_type_info.HasType()) 120 return GetClangType().GetNumChildren (true); 121 else 122 return m_parent->GetNumChildren(); 123 } 124 125 uint64_t 126 ValueObjectDynamicValue::GetByteSize() 127 { 128 const bool success = UpdateValueIfNeeded(false); 129 if (success && m_dynamic_type_info.HasType()) 130 return m_value.GetValueByteSize(nullptr); 131 else 132 return m_parent->GetByteSize(); 133 } 134 135 lldb::ValueType 136 ValueObjectDynamicValue::GetValueType() const 137 { 138 return m_parent->GetValueType(); 139 } 140 141 142 static TypeAndOrName 143 FixupTypeAndOrName (const TypeAndOrName& type_andor_name, 144 ValueObject& parent) 145 { 146 TypeAndOrName ret(type_andor_name); 147 if (type_andor_name.HasType()) 148 { 149 // The type will always be the type of the dynamic object. If our parent's type was a pointer, 150 // then our type should be a pointer to the type of the dynamic object. If a reference, then the original type 151 // should be okay... 152 ClangASTType orig_type = type_andor_name.GetClangASTType(); 153 ClangASTType corrected_type = orig_type; 154 if (parent.IsPointerType()) 155 corrected_type = orig_type.GetPointerType (); 156 else if (parent.IsPointerOrReferenceType()) 157 corrected_type = orig_type.GetLValueReferenceType (); 158 ret.SetClangASTType(corrected_type); 159 } 160 else /*if (m_dynamic_type_info.HasName())*/ 161 { 162 // If we are here we need to adjust our dynamic type name to include the correct & or * symbol 163 std::string corrected_name (type_andor_name.GetName().GetCString()); 164 if (parent.IsPointerType()) 165 corrected_name.append(" *"); 166 else if (parent.IsPointerOrReferenceType()) 167 corrected_name.append(" &"); 168 // the parent type should be a correctly pointer'ed or referenc'ed type 169 ret.SetClangASTType(parent.GetClangType()); 170 ret.SetName(corrected_name.c_str()); 171 } 172 return ret; 173 } 174 175 bool 176 ValueObjectDynamicValue::UpdateValue () 177 { 178 SetValueIsValid (false); 179 m_error.Clear(); 180 181 if (!m_parent->UpdateValueIfNeeded(false)) 182 { 183 // The dynamic value failed to get an error, pass the error along 184 if (m_error.Success() && m_parent->GetError().Fail()) 185 m_error = m_parent->GetError(); 186 return false; 187 } 188 189 // Setting our type_sp to NULL will route everything back through our 190 // parent which is equivalent to not using dynamic values. 191 if (m_use_dynamic == lldb::eNoDynamicValues) 192 { 193 m_dynamic_type_info.Clear(); 194 return true; 195 } 196 197 ExecutionContext exe_ctx (GetExecutionContextRef()); 198 Target *target = exe_ctx.GetTargetPtr(); 199 if (target) 200 { 201 m_data.SetByteOrder(target->GetArchitecture().GetByteOrder()); 202 m_data.SetAddressByteSize(target->GetArchitecture().GetAddressByteSize()); 203 } 204 205 // First make sure our Type and/or Address haven't changed: 206 Process *process = exe_ctx.GetProcessPtr(); 207 if (!process) 208 return false; 209 210 TypeAndOrName class_type_or_name; 211 Address dynamic_address; 212 bool found_dynamic_type = false; 213 214 lldb::LanguageType known_type = m_parent->GetObjectRuntimeLanguage(); 215 if (known_type != lldb::eLanguageTypeUnknown && known_type != lldb::eLanguageTypeC) 216 { 217 LanguageRuntime *runtime = process->GetLanguageRuntime (known_type); 218 if (runtime) 219 found_dynamic_type = runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address); 220 } 221 else 222 { 223 LanguageRuntime *cpp_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeC_plus_plus); 224 if (cpp_runtime) 225 found_dynamic_type = cpp_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address); 226 227 if (!found_dynamic_type) 228 { 229 LanguageRuntime *objc_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeObjC); 230 if (objc_runtime) 231 found_dynamic_type = objc_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address); 232 } 233 } 234 235 // Getting the dynamic value may have run the program a bit, and so marked us as needing updating, but we really 236 // don't... 237 238 m_update_point.SetUpdated(); 239 240 if (found_dynamic_type) 241 { 242 if (class_type_or_name.HasType()) 243 { 244 m_type_impl = TypeImpl(m_parent->GetClangType(),FixupTypeAndOrName(class_type_or_name, *m_parent).GetClangASTType()); 245 } 246 else 247 { 248 m_type_impl.Clear(); 249 } 250 } 251 else 252 { 253 m_type_impl.Clear(); 254 } 255 256 // If we don't have a dynamic type, then make ourselves just a echo of our parent. 257 // Or we could return false, and make ourselves an echo of our parent? 258 if (!found_dynamic_type) 259 { 260 if (m_dynamic_type_info) 261 SetValueDidChange(true); 262 ClearDynamicTypeInformation(); 263 m_dynamic_type_info.Clear(); 264 m_value = m_parent->GetValue(); 265 m_error = m_value.GetValueAsData (&exe_ctx, m_data, 0, GetModule().get()); 266 return m_error.Success(); 267 } 268 269 Value old_value(m_value); 270 271 Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_TYPES)); 272 273 bool has_changed_type = false; 274 275 if (!m_dynamic_type_info) 276 { 277 m_dynamic_type_info = class_type_or_name; 278 has_changed_type = true; 279 } 280 else if (class_type_or_name != m_dynamic_type_info) 281 { 282 // We are another type, we need to tear down our children... 283 m_dynamic_type_info = class_type_or_name; 284 SetValueDidChange (true); 285 has_changed_type = true; 286 } 287 288 if (has_changed_type) 289 ClearDynamicTypeInformation (); 290 291 if (!m_address.IsValid() || m_address != dynamic_address) 292 { 293 if (m_address.IsValid()) 294 SetValueDidChange (true); 295 296 // We've moved, so we should be fine... 297 m_address = dynamic_address; 298 lldb::TargetSP target_sp (GetTargetSP()); 299 lldb::addr_t load_address = m_address.GetLoadAddress(target_sp.get()); 300 m_value.GetScalar() = load_address; 301 } 302 303 m_dynamic_type_info = FixupTypeAndOrName(m_dynamic_type_info, *m_parent); 304 305 //m_value.SetContext (Value::eContextTypeClangType, corrected_type); 306 m_value.SetClangType (m_dynamic_type_info.GetClangASTType()); 307 308 // Our address is the location of the dynamic type stored in memory. It isn't a load address, 309 // because we aren't pointing to the LOCATION that stores the pointer to us, we're pointing to us... 310 m_value.SetValueType(Value::eValueTypeScalar); 311 312 if (has_changed_type && log) 313 log->Printf("[%s %p] has a new dynamic type %s", GetName().GetCString(), 314 static_cast<void*>(this), GetTypeName().GetCString()); 315 316 if (m_address.IsValid() && m_dynamic_type_info) 317 { 318 // The variable value is in the Scalar value inside the m_value. 319 // We can point our m_data right to it. 320 m_error = m_value.GetValueAsData (&exe_ctx, m_data, 0, GetModule().get()); 321 if (m_error.Success()) 322 { 323 if (!CanProvideValue()) 324 { 325 // this value object represents an aggregate type whose 326 // children have values, but this object does not. So we 327 // say we are changed if our location has changed. 328 SetValueDidChange (m_value.GetValueType() != old_value.GetValueType() || m_value.GetScalar() != old_value.GetScalar()); 329 } 330 331 SetValueIsValid (true); 332 return true; 333 } 334 } 335 336 // We get here if we've failed above... 337 SetValueIsValid (false); 338 return false; 339 } 340 341 342 343 bool 344 ValueObjectDynamicValue::IsInScope () 345 { 346 return m_parent->IsInScope(); 347 } 348 349 bool 350 ValueObjectDynamicValue::SetValueFromCString (const char *value_str, Error& error) 351 { 352 if (!UpdateValueIfNeeded(false)) 353 { 354 error.SetErrorString("unable to read value"); 355 return false; 356 } 357 358 uint64_t my_value = GetValueAsUnsigned(UINT64_MAX); 359 uint64_t parent_value = m_parent->GetValueAsUnsigned(UINT64_MAX); 360 361 if (my_value == UINT64_MAX || parent_value == UINT64_MAX) 362 { 363 error.SetErrorString("unable to read value"); 364 return false; 365 } 366 367 // if we are at an offset from our parent, in order to set ourselves correctly we would need 368 // to change the new value so that it refers to the correct dynamic type. we choose not to deal 369 // with that - if anything more than a value overwrite is required, you should be using the 370 // expression parser instead of the value editing facility 371 if (my_value != parent_value) 372 { 373 // but NULL'ing out a value should always be allowed 374 if (strcmp(value_str,"0")) 375 { 376 error.SetErrorString("unable to modify dynamic value, use 'expression' command"); 377 return false; 378 } 379 } 380 381 bool ret_val = m_parent->SetValueFromCString(value_str,error); 382 SetNeedsUpdate(); 383 return ret_val; 384 } 385 386 bool 387 ValueObjectDynamicValue::SetData (DataExtractor &data, Error &error) 388 { 389 if (!UpdateValueIfNeeded(false)) 390 { 391 error.SetErrorString("unable to read value"); 392 return false; 393 } 394 395 uint64_t my_value = GetValueAsUnsigned(UINT64_MAX); 396 uint64_t parent_value = m_parent->GetValueAsUnsigned(UINT64_MAX); 397 398 if (my_value == UINT64_MAX || parent_value == UINT64_MAX) 399 { 400 error.SetErrorString("unable to read value"); 401 return false; 402 } 403 404 // if we are at an offset from our parent, in order to set ourselves correctly we would need 405 // to change the new value so that it refers to the correct dynamic type. we choose not to deal 406 // with that - if anything more than a value overwrite is required, you should be using the 407 // expression parser instead of the value editing facility 408 if (my_value != parent_value) 409 { 410 // but NULL'ing out a value should always be allowed 411 lldb::offset_t offset = 0; 412 413 if (data.GetPointer(&offset) != 0) 414 { 415 error.SetErrorString("unable to modify dynamic value, use 'expression' command"); 416 return false; 417 } 418 } 419 420 bool ret_val = m_parent->SetData(data, error); 421 SetNeedsUpdate(); 422 return ret_val; 423 } 424