1 //===-- ValueObjectDynamicValue.cpp ---------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 11 #include "lldb/Core/ValueObjectDynamicValue.h" 12 13 // C Includes 14 // C++ Includes 15 // Other libraries and framework includes 16 // Project includes 17 #include "lldb/Core/Log.h" 18 #include "lldb/Core/Module.h" 19 #include "lldb/Core/ValueObjectList.h" 20 #include "lldb/Core/Value.h" 21 #include "lldb/Core/ValueObject.h" 22 23 #include "lldb/Symbol/ClangASTType.h" 24 #include "lldb/Symbol/ObjectFile.h" 25 #include "lldb/Symbol/SymbolContext.h" 26 #include "lldb/Symbol/Type.h" 27 #include "lldb/Symbol/Variable.h" 28 29 #include "lldb/Target/ExecutionContext.h" 30 #include "lldb/Target/LanguageRuntime.h" 31 #include "lldb/Target/Process.h" 32 #include "lldb/Target/RegisterContext.h" 33 #include "lldb/Target/Target.h" 34 #include "lldb/Target/Thread.h" 35 36 using namespace lldb_private; 37 38 ValueObjectDynamicValue::ValueObjectDynamicValue (ValueObject &parent, lldb::DynamicValueType use_dynamic) : 39 ValueObject(parent), 40 m_address (), 41 m_dynamic_type_info(), 42 m_use_dynamic (use_dynamic) 43 { 44 SetName (parent.GetName()); 45 } 46 47 ValueObjectDynamicValue::~ValueObjectDynamicValue() 48 { 49 m_owning_valobj_sp.reset(); 50 } 51 52 lldb::clang_type_t 53 ValueObjectDynamicValue::GetClangTypeImpl () 54 { 55 if (m_dynamic_type_info.HasTypeSP()) 56 return m_value.GetClangType(); 57 else 58 return m_parent->GetClangType(); 59 } 60 61 ConstString 62 ValueObjectDynamicValue::GetTypeName() 63 { 64 const bool success = UpdateValueIfNeeded(false); 65 if (success) 66 { 67 if (m_dynamic_type_info.HasTypeSP()) 68 return ClangASTType::GetConstTypeName (GetClangAST(), GetClangType()); 69 if (m_dynamic_type_info.HasName()) 70 return m_dynamic_type_info.GetName(); 71 } 72 return m_parent->GetTypeName(); 73 } 74 75 ConstString 76 ValueObjectDynamicValue::GetQualifiedTypeName() 77 { 78 const bool success = UpdateValueIfNeeded(false); 79 if (success) 80 { 81 if (m_dynamic_type_info.HasTypeSP()) 82 return ClangASTType::GetConstQualifiedTypeName (GetClangAST(), GetClangType()); 83 if (m_dynamic_type_info.HasName()) 84 return m_dynamic_type_info.GetName(); 85 } 86 return m_parent->GetTypeName(); 87 } 88 89 size_t 90 ValueObjectDynamicValue::CalculateNumChildren() 91 { 92 const bool success = UpdateValueIfNeeded(false); 93 if (success && m_dynamic_type_info.HasTypeSP()) 94 return ClangASTContext::GetNumChildren (GetClangAST (), GetClangType(), true); 95 else 96 return m_parent->GetNumChildren(); 97 } 98 99 clang::ASTContext * 100 ValueObjectDynamicValue::GetClangASTImpl () 101 { 102 const bool success = UpdateValueIfNeeded(false); 103 if (success && m_dynamic_type_info.HasTypeSP()) 104 return m_dynamic_type_info.GetTypeSP()->GetClangAST(); 105 else 106 return m_parent->GetClangAST (); 107 } 108 109 uint64_t 110 ValueObjectDynamicValue::GetByteSize() 111 { 112 const bool success = UpdateValueIfNeeded(false); 113 if (success && m_dynamic_type_info.HasTypeSP()) 114 return m_value.GetValueByteSize(GetClangAST(), NULL); 115 else 116 return m_parent->GetByteSize(); 117 } 118 119 lldb::ValueType 120 ValueObjectDynamicValue::GetValueType() const 121 { 122 return m_parent->GetValueType(); 123 } 124 125 bool 126 ValueObjectDynamicValue::UpdateValue () 127 { 128 SetValueIsValid (false); 129 m_error.Clear(); 130 131 if (!m_parent->UpdateValueIfNeeded(false)) 132 { 133 // The dynamic value failed to get an error, pass the error along 134 if (m_error.Success() && m_parent->GetError().Fail()) 135 m_error = m_parent->GetError(); 136 return false; 137 } 138 139 // Setting our type_sp to NULL will route everything back through our 140 // parent which is equivalent to not using dynamic values. 141 if (m_use_dynamic == lldb::eNoDynamicValues) 142 { 143 m_dynamic_type_info.Clear(); 144 return true; 145 } 146 147 ExecutionContext exe_ctx (GetExecutionContextRef()); 148 Target *target = exe_ctx.GetTargetPtr(); 149 if (target) 150 { 151 m_data.SetByteOrder(target->GetArchitecture().GetByteOrder()); 152 m_data.SetAddressByteSize(target->GetArchitecture().GetAddressByteSize()); 153 } 154 155 // First make sure our Type and/or Address haven't changed: 156 Process *process = exe_ctx.GetProcessPtr(); 157 if (!process) 158 return false; 159 160 TypeAndOrName class_type_or_name; 161 Address dynamic_address; 162 bool found_dynamic_type = false; 163 164 lldb::LanguageType known_type = m_parent->GetObjectRuntimeLanguage(); 165 if (known_type != lldb::eLanguageTypeUnknown && known_type != lldb::eLanguageTypeC) 166 { 167 LanguageRuntime *runtime = process->GetLanguageRuntime (known_type); 168 if (runtime) 169 found_dynamic_type = runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address); 170 } 171 else 172 { 173 LanguageRuntime *cpp_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeC_plus_plus); 174 if (cpp_runtime) 175 found_dynamic_type = cpp_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address); 176 177 if (!found_dynamic_type) 178 { 179 LanguageRuntime *objc_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeObjC); 180 if (objc_runtime) 181 found_dynamic_type = objc_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address); 182 } 183 } 184 185 // Getting the dynamic value may have run the program a bit, and so marked us as needing updating, but we really 186 // don't... 187 188 m_update_point.SetUpdated(); 189 190 // If we don't have a dynamic type, then make ourselves just a echo of our parent. 191 // Or we could return false, and make ourselves an echo of our parent? 192 if (!found_dynamic_type) 193 { 194 if (m_dynamic_type_info) 195 SetValueDidChange(true); 196 ClearDynamicTypeInformation(); 197 m_dynamic_type_info.Clear(); 198 m_value = m_parent->GetValue(); 199 m_error = m_value.GetValueAsData (&exe_ctx, GetClangAST(), m_data, 0, GetModule().get()); 200 return m_error.Success(); 201 } 202 203 Value old_value(m_value); 204 205 Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_TYPES)); 206 207 bool has_changed_type = false; 208 209 if (!m_dynamic_type_info) 210 { 211 m_dynamic_type_info = class_type_or_name; 212 has_changed_type = true; 213 } 214 else if (class_type_or_name != m_dynamic_type_info) 215 { 216 // We are another type, we need to tear down our children... 217 m_dynamic_type_info = class_type_or_name; 218 SetValueDidChange (true); 219 has_changed_type = true; 220 } 221 222 if (has_changed_type) 223 ClearDynamicTypeInformation (); 224 225 if (!m_address.IsValid() || m_address != dynamic_address) 226 { 227 if (m_address.IsValid()) 228 SetValueDidChange (true); 229 230 // We've moved, so we should be fine... 231 m_address = dynamic_address; 232 lldb::TargetSP target_sp (GetTargetSP()); 233 lldb::addr_t load_address = m_address.GetLoadAddress(target_sp.get()); 234 m_value.GetScalar() = load_address; 235 } 236 237 lldb::clang_type_t corrected_type; 238 if (m_dynamic_type_info.HasTypeSP()) 239 { 240 // The type will always be the type of the dynamic object. If our parent's type was a pointer, 241 // then our type should be a pointer to the type of the dynamic object. If a reference, then the original type 242 // should be okay... 243 lldb::clang_type_t orig_type; 244 clang::ASTContext* ast; 245 orig_type = m_dynamic_type_info.GetTypeSP()->GetClangForwardType(); 246 ast = m_dynamic_type_info.GetTypeSP()->GetClangAST(); 247 corrected_type = orig_type; 248 if (m_parent->IsPointerType()) 249 corrected_type = ClangASTContext::CreatePointerType (ast, orig_type); 250 else if (m_parent->IsPointerOrReferenceType()) 251 corrected_type = ClangASTContext::CreateLValueReferenceType (ast, orig_type); 252 } 253 else /*if (m_dynamic_type_info.HasName())*/ 254 { 255 // If we are here we need to adjust our dynamic type name to include the correct & or * symbol 256 std::string type_name_buf (m_dynamic_type_info.GetName().GetCString()); 257 if (m_parent->IsPointerType()) 258 type_name_buf.append(" *"); 259 else if (m_parent->IsPointerOrReferenceType()) 260 type_name_buf.append(" &"); 261 corrected_type = m_parent->GetClangType(); 262 m_dynamic_type_info.SetName(type_name_buf.c_str()); 263 } 264 265 m_value.SetContext (Value::eContextTypeClangType, corrected_type); 266 267 // Our address is the location of the dynamic type stored in memory. It isn't a load address, 268 // because we aren't pointing to the LOCATION that stores the pointer to us, we're pointing to us... 269 m_value.SetValueType(Value::eValueTypeScalar); 270 271 if (has_changed_type && log) 272 log->Printf("[%s %p] has a new dynamic type %s", 273 GetName().GetCString(), 274 this, 275 GetTypeName().GetCString()); 276 277 if (m_address.IsValid() && m_dynamic_type_info) 278 { 279 // The variable value is in the Scalar value inside the m_value. 280 // We can point our m_data right to it. 281 m_error = m_value.GetValueAsData (&exe_ctx, GetClangAST(), m_data, 0, GetModule().get()); 282 if (m_error.Success()) 283 { 284 if (ClangASTContext::IsAggregateType (GetClangType())) 285 { 286 // this value object represents an aggregate type whose 287 // children have values, but this object does not. So we 288 // say we are changed if our location has changed. 289 SetValueDidChange (m_value.GetValueType() != old_value.GetValueType() || m_value.GetScalar() != old_value.GetScalar()); 290 } 291 292 SetValueIsValid (true); 293 return true; 294 } 295 } 296 297 // We get here if we've failed above... 298 SetValueIsValid (false); 299 return false; 300 } 301 302 303 304 bool 305 ValueObjectDynamicValue::IsInScope () 306 { 307 return m_parent->IsInScope(); 308 } 309 310 bool 311 ValueObjectDynamicValue::SetValueFromCString (const char *value_str, Error& error) 312 { 313 if (!UpdateValueIfNeeded(false)) 314 { 315 error.SetErrorString("unable to read value"); 316 return false; 317 } 318 319 uint64_t my_value = GetValueAsUnsigned(UINT64_MAX); 320 uint64_t parent_value = m_parent->GetValueAsUnsigned(UINT64_MAX); 321 322 if (my_value == UINT64_MAX || parent_value == UINT64_MAX) 323 { 324 error.SetErrorString("unable to read value"); 325 return false; 326 } 327 328 // if we are at an offset from our parent, in order to set ourselves correctly we would need 329 // to change the new value so that it refers to the correct dynamic type. we choose not to deal 330 // with that - if anything more than a value overwrite is required, you should be using the 331 // expression parser instead of the value editing facility 332 if (my_value != parent_value) 333 { 334 // but NULL'ing out a value should always be allowed 335 if (strcmp(value_str,"0")) 336 { 337 error.SetErrorString("unable to modify dynamic value, use 'expression' command"); 338 return false; 339 } 340 } 341 342 bool ret_val = m_parent->SetValueFromCString(value_str,error); 343 SetNeedsUpdate(); 344 return ret_val; 345 } 346