1 //===-- ValueObjectDynamicValue.cpp ---------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 11 #include "lldb/Core/ValueObjectDynamicValue.h" 12 13 // C Includes 14 // C++ Includes 15 // Other libraries and framework includes 16 // Project includes 17 #include "lldb/Core/Module.h" 18 #include "lldb/Core/ValueObjectList.h" 19 #include "lldb/Core/Value.h" 20 #include "lldb/Core/ValueObject.h" 21 22 #include "lldb/Symbol/ObjectFile.h" 23 #include "lldb/Symbol/SymbolContext.h" 24 #include "lldb/Symbol/Type.h" 25 #include "lldb/Symbol/Variable.h" 26 27 #include "lldb/Target/ExecutionContext.h" 28 #include "lldb/Target/LanguageRuntime.h" 29 #include "lldb/Target/Process.h" 30 #include "lldb/Target/RegisterContext.h" 31 #include "lldb/Target/Target.h" 32 #include "lldb/Target/Thread.h" 33 34 35 using namespace lldb_private; 36 37 ValueObjectDynamicValue::ValueObjectDynamicValue (ValueObject &parent, lldb::DynamicValueType use_dynamic) : 38 ValueObject(parent), 39 m_address (), 40 m_type_sp(), 41 m_use_dynamic (use_dynamic) 42 { 43 SetName (parent.GetName().AsCString()); 44 } 45 46 ValueObjectDynamicValue::~ValueObjectDynamicValue() 47 { 48 m_owning_valobj_sp.reset(); 49 } 50 51 lldb::clang_type_t 52 ValueObjectDynamicValue::GetClangType () 53 { 54 if (m_type_sp) 55 return m_value.GetClangType(); 56 else 57 return m_parent->GetClangType(); 58 } 59 60 ConstString 61 ValueObjectDynamicValue::GetTypeName() 62 { 63 const bool success = UpdateValueIfNeeded(); 64 if (success && m_type_sp) 65 return ClangASTType::GetClangTypeName (GetClangType()); 66 else 67 return m_parent->GetTypeName(); 68 } 69 70 uint32_t 71 ValueObjectDynamicValue::CalculateNumChildren() 72 { 73 const bool success = UpdateValueIfNeeded(); 74 if (success && m_type_sp) 75 return ClangASTContext::GetNumChildren (GetClangAST (), GetClangType(), true); 76 else 77 return m_parent->GetNumChildren(); 78 } 79 80 clang::ASTContext * 81 ValueObjectDynamicValue::GetClangAST () 82 { 83 const bool success = UpdateValueIfNeeded(); 84 if (success && m_type_sp) 85 return m_type_sp->GetClangAST(); 86 else 87 return m_parent->GetClangAST (); 88 } 89 90 size_t 91 ValueObjectDynamicValue::GetByteSize() 92 { 93 const bool success = UpdateValueIfNeeded(); 94 if (success && m_type_sp) 95 return m_value.GetValueByteSize(GetClangAST(), NULL); 96 else 97 return m_parent->GetByteSize(); 98 } 99 100 lldb::ValueType 101 ValueObjectDynamicValue::GetValueType() const 102 { 103 return m_parent->GetValueType(); 104 } 105 106 bool 107 ValueObjectDynamicValue::UpdateValue () 108 { 109 SetValueIsValid (false); 110 m_error.Clear(); 111 112 if (!m_parent->UpdateValueIfNeeded()) 113 { 114 // The dynamic value failed to get an error, pass the error along 115 if (m_error.Success() && m_parent->GetError().Fail()) 116 m_error = m_parent->GetError(); 117 return false; 118 } 119 120 // Setting our type_sp to NULL will route everything back through our 121 // parent which is equivalent to not using dynamic values. 122 if (m_use_dynamic == lldb::eNoDynamicValues) 123 { 124 m_type_sp.reset(); 125 return true; 126 } 127 128 ExecutionContext exe_ctx (GetExecutionContextScope()); 129 130 if (exe_ctx.target) 131 { 132 m_data.SetByteOrder(exe_ctx.target->GetArchitecture().GetByteOrder()); 133 m_data.SetAddressByteSize(exe_ctx.target->GetArchitecture().GetAddressByteSize()); 134 } 135 136 // First make sure our Type and/or Address haven't changed: 137 Process *process = m_update_point.GetProcess(); 138 if (!process) 139 return false; 140 141 TypeAndOrName class_type_or_name; 142 Address dynamic_address; 143 bool found_dynamic_type = false; 144 145 lldb::LanguageType known_type = m_parent->GetObjectRuntimeLanguage(); 146 if (known_type != lldb::eLanguageTypeUnknown && known_type != lldb::eLanguageTypeC) 147 { 148 LanguageRuntime *runtime = process->GetLanguageRuntime (known_type); 149 if (runtime) 150 found_dynamic_type = runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address); 151 } 152 else 153 { 154 LanguageRuntime *cpp_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeC_plus_plus); 155 if (cpp_runtime) 156 found_dynamic_type = cpp_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address); 157 158 if (!found_dynamic_type) 159 { 160 LanguageRuntime *objc_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeObjC); 161 if (objc_runtime) 162 found_dynamic_type = cpp_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address); 163 } 164 } 165 166 lldb::TypeSP dynamic_type_sp = class_type_or_name.GetTypeSP(); 167 168 // Getting the dynamic value may have run the program a bit, and so marked us as needing updating, but we really 169 // don't... 170 171 m_update_point.SetUpdated(); 172 173 // If we don't have a dynamic type, then make ourselves just a echo of our parent. 174 // Or we could return false, and make ourselves an echo of our parent? 175 if (!found_dynamic_type) 176 { 177 if (m_type_sp) 178 SetValueDidChange(true); 179 m_value = m_parent->GetValue(); 180 m_error = m_value.GetValueAsData (&exe_ctx, GetClangAST(), m_data, 0); 181 return m_error.Success(); 182 } 183 184 Value old_value(m_value); 185 186 if (!m_type_sp) 187 { 188 m_type_sp = dynamic_type_sp; 189 } 190 else if (dynamic_type_sp != m_type_sp) 191 { 192 // We are another type, we need to tear down our children... 193 m_type_sp = dynamic_type_sp; 194 SetValueDidChange (true); 195 } 196 197 if (!m_address.IsValid() || m_address != dynamic_address) 198 { 199 if (m_address.IsValid()) 200 SetValueDidChange (true); 201 202 // We've moved, so we should be fine... 203 m_address = dynamic_address; 204 lldb::addr_t load_address = m_address.GetLoadAddress(m_update_point.GetTarget()); 205 m_value.GetScalar() = load_address; 206 } 207 208 // The type will always be the type of the dynamic object. If our parent's type was a pointer, 209 // then our type should be a pointer to the type of the dynamic object. If a reference, then the original type 210 // should be okay... 211 lldb::clang_type_t orig_type = m_type_sp->GetClangForwardType(); 212 lldb::clang_type_t corrected_type = orig_type; 213 if (m_parent->IsPointerType()) 214 corrected_type = ClangASTContext::CreatePointerType (m_type_sp->GetClangAST(), orig_type); 215 else if (m_parent->IsPointerOrReferenceType()) 216 corrected_type = ClangASTContext::CreateLValueReferenceType (m_type_sp->GetClangAST(), orig_type); 217 218 m_value.SetContext (Value::eContextTypeClangType, corrected_type); 219 220 // Our address is the location of the dynamic type stored in memory. It isn't a load address, 221 // because we aren't pointing to the LOCATION that stores the pointer to us, we're pointing to us... 222 m_value.SetValueType(Value::eValueTypeScalar); 223 224 if (m_address.IsValid() && m_type_sp) 225 { 226 // The variable value is in the Scalar value inside the m_value. 227 // We can point our m_data right to it. 228 m_error = m_value.GetValueAsData (&exe_ctx, GetClangAST(), m_data, 0); 229 if (m_error.Success()) 230 { 231 if (ClangASTContext::IsAggregateType (GetClangType())) 232 { 233 // this value object represents an aggregate type whose 234 // children have values, but this object does not. So we 235 // say we are changed if our location has changed. 236 SetValueDidChange (m_value.GetValueType() != old_value.GetValueType() || m_value.GetScalar() != old_value.GetScalar()); 237 } 238 239 SetValueIsValid (true); 240 return true; 241 } 242 } 243 244 // We get here if we've failed above... 245 SetValueIsValid (false); 246 return false; 247 } 248 249 250 251 bool 252 ValueObjectDynamicValue::IsInScope () 253 { 254 return m_parent->IsInScope(); 255 } 256 257