1 //===-- ValueObjectDynamicValue.cpp ---------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 11 #include "lldb/Core/ValueObjectDynamicValue.h" 12 13 // C Includes 14 // C++ Includes 15 // Other libraries and framework includes 16 // Project includes 17 #include "lldb/Core/Log.h" 18 #include "lldb/Core/Module.h" 19 #include "lldb/Core/ValueObjectList.h" 20 #include "lldb/Core/Value.h" 21 #include "lldb/Core/ValueObject.h" 22 23 #include "lldb/Symbol/ClangASTType.h" 24 #include "lldb/Symbol/ObjectFile.h" 25 #include "lldb/Symbol/SymbolContext.h" 26 #include "lldb/Symbol/Type.h" 27 #include "lldb/Symbol/Variable.h" 28 29 #include "lldb/Target/ExecutionContext.h" 30 #include "lldb/Target/LanguageRuntime.h" 31 #include "lldb/Target/Process.h" 32 #include "lldb/Target/RegisterContext.h" 33 #include "lldb/Target/Target.h" 34 #include "lldb/Target/Thread.h" 35 36 using namespace lldb_private; 37 38 ValueObjectDynamicValue::ValueObjectDynamicValue (ValueObject &parent, lldb::DynamicValueType use_dynamic) : 39 ValueObject(parent), 40 m_address (), 41 m_type_sp(), 42 m_use_dynamic (use_dynamic) 43 { 44 m_last_format_mgr_dynamic = use_dynamic; 45 SetName (parent.GetName()); 46 } 47 48 ValueObjectDynamicValue::~ValueObjectDynamicValue() 49 { 50 m_owning_valobj_sp.reset(); 51 } 52 53 lldb::clang_type_t 54 ValueObjectDynamicValue::GetClangTypeImpl () 55 { 56 if (m_type_sp) 57 return m_value.GetClangType(); 58 else 59 return m_parent->GetClangType(); 60 } 61 62 ConstString 63 ValueObjectDynamicValue::GetTypeName() 64 { 65 const bool success = UpdateValueIfNeeded(false); 66 if (success && m_type_sp) 67 return ClangASTType::GetConstTypeName (GetClangAST(), GetClangType()); 68 else 69 return m_parent->GetTypeName(); 70 } 71 72 uint32_t 73 ValueObjectDynamicValue::CalculateNumChildren() 74 { 75 const bool success = UpdateValueIfNeeded(false); 76 if (success && m_type_sp) 77 return ClangASTContext::GetNumChildren (GetClangAST (), GetClangType(), true); 78 else 79 return m_parent->GetNumChildren(); 80 } 81 82 clang::ASTContext * 83 ValueObjectDynamicValue::GetClangASTImpl () 84 { 85 const bool success = UpdateValueIfNeeded(false); 86 if (success && m_type_sp) 87 return m_type_sp->GetClangAST(); 88 else 89 return m_parent->GetClangAST (); 90 } 91 92 size_t 93 ValueObjectDynamicValue::GetByteSize() 94 { 95 const bool success = UpdateValueIfNeeded(false); 96 if (success && m_type_sp) 97 return m_value.GetValueByteSize(GetClangAST(), NULL); 98 else 99 return m_parent->GetByteSize(); 100 } 101 102 lldb::ValueType 103 ValueObjectDynamicValue::GetValueType() const 104 { 105 return m_parent->GetValueType(); 106 } 107 108 bool 109 ValueObjectDynamicValue::UpdateValue () 110 { 111 SetValueIsValid (false); 112 m_error.Clear(); 113 114 if (!m_parent->UpdateValueIfNeeded(false)) 115 { 116 // The dynamic value failed to get an error, pass the error along 117 if (m_error.Success() && m_parent->GetError().Fail()) 118 m_error = m_parent->GetError(); 119 return false; 120 } 121 122 // Setting our type_sp to NULL will route everything back through our 123 // parent which is equivalent to not using dynamic values. 124 if (m_use_dynamic == lldb::eNoDynamicValues) 125 { 126 m_type_sp.reset(); 127 return true; 128 } 129 130 ExecutionContext exe_ctx (GetExecutionContextRef()); 131 Target *target = exe_ctx.GetTargetPtr(); 132 if (target) 133 { 134 m_data.SetByteOrder(target->GetArchitecture().GetByteOrder()); 135 m_data.SetAddressByteSize(target->GetArchitecture().GetAddressByteSize()); 136 } 137 138 // First make sure our Type and/or Address haven't changed: 139 Process *process = exe_ctx.GetProcessPtr(); 140 if (!process) 141 return false; 142 143 TypeAndOrName class_type_or_name; 144 Address dynamic_address; 145 bool found_dynamic_type = false; 146 147 lldb::LanguageType known_type = m_parent->GetObjectRuntimeLanguage(); 148 if (known_type != lldb::eLanguageTypeUnknown && known_type != lldb::eLanguageTypeC) 149 { 150 LanguageRuntime *runtime = process->GetLanguageRuntime (known_type); 151 if (runtime) 152 found_dynamic_type = runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address); 153 } 154 else 155 { 156 LanguageRuntime *cpp_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeC_plus_plus); 157 if (cpp_runtime) 158 found_dynamic_type = cpp_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address); 159 160 if (!found_dynamic_type) 161 { 162 LanguageRuntime *objc_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeObjC); 163 if (objc_runtime) 164 found_dynamic_type = objc_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address); 165 } 166 } 167 168 lldb::TypeSP dynamic_type_sp = class_type_or_name.GetTypeSP(); 169 170 // Getting the dynamic value may have run the program a bit, and so marked us as needing updating, but we really 171 // don't... 172 173 m_update_point.SetUpdated(); 174 175 // If we don't have a dynamic type, then make ourselves just a echo of our parent. 176 // Or we could return false, and make ourselves an echo of our parent? 177 if (!found_dynamic_type) 178 { 179 if (m_type_sp) 180 SetValueDidChange(true); 181 m_value = m_parent->GetValue(); 182 m_error = m_value.GetValueAsData (&exe_ctx, GetClangAST(), m_data, 0, GetModule().get()); 183 return m_error.Success(); 184 } 185 186 Value old_value(m_value); 187 188 lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_TYPES)); 189 190 bool has_changed_type = false; 191 192 if (!m_type_sp) 193 { 194 m_type_sp = dynamic_type_sp; 195 has_changed_type = true; 196 } 197 else if (dynamic_type_sp != m_type_sp) 198 { 199 // We are another type, we need to tear down our children... 200 m_type_sp = dynamic_type_sp; 201 SetValueDidChange (true); 202 has_changed_type = true; 203 } 204 205 if (has_changed_type) 206 ClearDynamicTypeInformation (); 207 208 if (!m_address.IsValid() || m_address != dynamic_address) 209 { 210 if (m_address.IsValid()) 211 SetValueDidChange (true); 212 213 // We've moved, so we should be fine... 214 m_address = dynamic_address; 215 lldb::TargetSP target_sp (GetTargetSP()); 216 lldb::addr_t load_address = m_address.GetLoadAddress(target_sp.get()); 217 m_value.GetScalar() = load_address; 218 } 219 220 // The type will always be the type of the dynamic object. If our parent's type was a pointer, 221 // then our type should be a pointer to the type of the dynamic object. If a reference, then the original type 222 // should be okay... 223 lldb::clang_type_t orig_type = m_type_sp->GetClangForwardType(); 224 lldb::clang_type_t corrected_type = orig_type; 225 if (m_parent->IsPointerType()) 226 corrected_type = ClangASTContext::CreatePointerType (m_type_sp->GetClangAST(), orig_type); 227 else if (m_parent->IsPointerOrReferenceType()) 228 corrected_type = ClangASTContext::CreateLValueReferenceType (m_type_sp->GetClangAST(), orig_type); 229 230 m_value.SetContext (Value::eContextTypeClangType, corrected_type); 231 232 // Our address is the location of the dynamic type stored in memory. It isn't a load address, 233 // because we aren't pointing to the LOCATION that stores the pointer to us, we're pointing to us... 234 m_value.SetValueType(Value::eValueTypeScalar); 235 236 if (has_changed_type && log) 237 log->Printf("[%s %p] has a new dynamic type %s", 238 GetName().GetCString(), 239 this, 240 GetTypeName().GetCString()); 241 242 if (m_address.IsValid() && m_type_sp) 243 { 244 // The variable value is in the Scalar value inside the m_value. 245 // We can point our m_data right to it. 246 m_error = m_value.GetValueAsData (&exe_ctx, GetClangAST(), m_data, 0, GetModule().get()); 247 if (m_error.Success()) 248 { 249 if (ClangASTContext::IsAggregateType (GetClangType())) 250 { 251 // this value object represents an aggregate type whose 252 // children have values, but this object does not. So we 253 // say we are changed if our location has changed. 254 SetValueDidChange (m_value.GetValueType() != old_value.GetValueType() || m_value.GetScalar() != old_value.GetScalar()); 255 } 256 257 SetValueIsValid (true); 258 return true; 259 } 260 } 261 262 // We get here if we've failed above... 263 SetValueIsValid (false); 264 return false; 265 } 266 267 268 269 bool 270 ValueObjectDynamicValue::IsInScope () 271 { 272 return m_parent->IsInScope(); 273 } 274 275 bool 276 ValueObjectDynamicValue::SetValueFromCString (const char *value_str, Error& error) 277 { 278 if (!UpdateValueIfNeeded(false)) 279 { 280 error.SetErrorString("unable to read value"); 281 return false; 282 } 283 284 uint64_t my_value = GetValueAsUnsigned(UINT64_MAX); 285 uint64_t parent_value = m_parent->GetValueAsUnsigned(UINT64_MAX); 286 287 if (my_value == UINT64_MAX || parent_value == UINT64_MAX) 288 { 289 error.SetErrorString("unable to read value"); 290 return false; 291 } 292 293 // if we are at an offset from our parent, in order to set ourselves correctly we would need 294 // to change the new value so that it refers to the correct dynamic type. we choose not to deal 295 // with that - if anything more than a value overwrite is required, you should be using the 296 // expression parser instead of the value editing facility 297 if (my_value != parent_value) 298 { 299 // but NULL'ing out a value should always be allowed 300 if (strcmp(value_str,"0")) 301 { 302 error.SetErrorString("unable to modify dynamic value, use 'expression' command"); 303 return false; 304 } 305 } 306 307 bool ret_val = m_parent->SetValueFromCString(value_str,error); 308 SetNeedsUpdate(); 309 return ret_val; 310 } 311