1 //===-- BreakpointResolver.cpp ----------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "lldb/Breakpoint/BreakpointResolver.h" 11 12 // C Includes 13 // C++ Includes 14 // Other libraries and framework includes 15 // Project includes 16 #include "lldb/Breakpoint/Breakpoint.h" 17 #include "lldb/Breakpoint/BreakpointLocation.h" 18 #include "lldb/Core/Address.h" 19 #include "lldb/Core/Log.h" 20 #include "lldb/Core/ModuleList.h" 21 #include "lldb/Core/SearchFilter.h" 22 #include "lldb/Core/Stream.h" 23 #include "lldb/Core/StreamString.h" 24 #include "lldb/Symbol/CompileUnit.h" 25 #include "lldb/Symbol/Function.h" 26 #include "lldb/Symbol/SymbolContext.h" 27 #include "lldb/Target/Target.h" 28 29 using namespace lldb_private; 30 using namespace lldb; 31 32 //---------------------------------------------------------------------- 33 // BreakpointResolver: 34 //---------------------------------------------------------------------- 35 BreakpointResolver::BreakpointResolver(Breakpoint *bkpt, 36 const unsigned char resolverTy, 37 lldb::addr_t offset) 38 : m_breakpoint(bkpt), m_offset(offset), SubclassID(resolverTy) {} 39 40 BreakpointResolver::~BreakpointResolver() {} 41 42 void BreakpointResolver::SetBreakpoint(Breakpoint *bkpt) { 43 m_breakpoint = bkpt; 44 } 45 46 void BreakpointResolver::ResolveBreakpointInModules(SearchFilter &filter, 47 ModuleList &modules) { 48 filter.SearchInModuleList(*this, modules); 49 } 50 51 void BreakpointResolver::ResolveBreakpoint(SearchFilter &filter) { 52 filter.Search(*this); 53 } 54 55 void BreakpointResolver::SetSCMatchesByLine(SearchFilter &filter, 56 SymbolContextList &sc_list, 57 bool skip_prologue, 58 const char *log_ident) { 59 Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS)); 60 61 while (sc_list.GetSize() > 0) { 62 SymbolContextList tmp_sc_list; 63 unsigned current_idx = 0; 64 SymbolContext sc; 65 bool first_entry = true; 66 67 FileSpec match_file_spec; 68 FileSpec match_original_file_spec; 69 uint32_t closest_line_number = UINT32_MAX; 70 71 // Pull out the first entry, and all the others that match its file spec, 72 // and stuff them in the tmp list. 73 while (current_idx < sc_list.GetSize()) { 74 bool matches; 75 76 sc_list.GetContextAtIndex(current_idx, sc); 77 if (first_entry) { 78 match_file_spec = sc.line_entry.file; 79 match_original_file_spec = sc.line_entry.original_file; 80 matches = true; 81 first_entry = false; 82 } else 83 matches = ((sc.line_entry.file == match_file_spec) || 84 (sc.line_entry.original_file == match_original_file_spec)); 85 86 if (matches) { 87 tmp_sc_list.Append(sc); 88 sc_list.RemoveContextAtIndex(current_idx); 89 90 // ResolveSymbolContext will always return a number that is >= the line 91 // number you pass in. 92 // So the smaller line number is always better. 93 if (sc.line_entry.line < closest_line_number) 94 closest_line_number = sc.line_entry.line; 95 } else 96 current_idx++; 97 } 98 99 // Okay, we've found the closest line number match, now throw away all the 100 // others: 101 102 current_idx = 0; 103 while (current_idx < tmp_sc_list.GetSize()) { 104 if (tmp_sc_list.GetContextAtIndex(current_idx, sc)) { 105 if (sc.line_entry.line != closest_line_number) 106 tmp_sc_list.RemoveContextAtIndex(current_idx); 107 else 108 current_idx++; 109 } 110 } 111 112 // Next go through and see if there are line table entries that are 113 // contiguous, and if so keep only the 114 // first of the contiguous range: 115 116 current_idx = 0; 117 std::map<Block *, lldb::addr_t> blocks_with_breakpoints; 118 119 while (current_idx < tmp_sc_list.GetSize()) { 120 if (tmp_sc_list.GetContextAtIndex(current_idx, sc)) { 121 if (blocks_with_breakpoints.find(sc.block) != 122 blocks_with_breakpoints.end()) 123 tmp_sc_list.RemoveContextAtIndex(current_idx); 124 else { 125 blocks_with_breakpoints.insert(std::pair<Block *, lldb::addr_t>( 126 sc.block, sc.line_entry.range.GetBaseAddress().GetFileAddress())); 127 current_idx++; 128 } 129 } 130 } 131 132 // and make breakpoints out of the closest line number match. 133 134 uint32_t tmp_sc_list_size = tmp_sc_list.GetSize(); 135 136 for (uint32_t i = 0; i < tmp_sc_list_size; i++) { 137 if (tmp_sc_list.GetContextAtIndex(i, sc)) { 138 Address line_start = sc.line_entry.range.GetBaseAddress(); 139 if (line_start.IsValid()) { 140 if (filter.AddressPasses(line_start)) { 141 // If the line number is before the prologue end, move it there... 142 bool skipped_prologue = false; 143 if (skip_prologue) { 144 if (sc.function) { 145 Address prologue_addr( 146 sc.function->GetAddressRange().GetBaseAddress()); 147 if (prologue_addr.IsValid() && (line_start == prologue_addr)) { 148 const uint32_t prologue_byte_size = 149 sc.function->GetPrologueByteSize(); 150 if (prologue_byte_size) { 151 prologue_addr.Slide(prologue_byte_size); 152 153 if (filter.AddressPasses(prologue_addr)) { 154 skipped_prologue = true; 155 line_start = prologue_addr; 156 } 157 } 158 } 159 } 160 } 161 162 BreakpointLocationSP bp_loc_sp(AddLocation(line_start)); 163 if (log && bp_loc_sp && !m_breakpoint->IsInternal()) { 164 StreamString s; 165 bp_loc_sp->GetDescription(&s, lldb::eDescriptionLevelVerbose); 166 log->Printf("Added location (skipped prologue: %s): %s \n", 167 skipped_prologue ? "yes" : "no", s.GetData()); 168 } 169 } else if (log) { 170 log->Printf("Breakpoint %s at file address 0x%" PRIx64 171 " didn't pass the filter.\n", 172 log_ident ? log_ident : "", 173 line_start.GetFileAddress()); 174 } 175 } else { 176 if (log) 177 log->Printf( 178 "error: Unable to set breakpoint %s at file address 0x%" PRIx64 179 "\n", 180 log_ident ? log_ident : "", line_start.GetFileAddress()); 181 } 182 } 183 } 184 } 185 } 186 187 BreakpointLocationSP BreakpointResolver::AddLocation(Address loc_addr, 188 bool *new_location) { 189 loc_addr.Slide(m_offset); 190 return m_breakpoint->AddLocation(loc_addr, new_location); 191 } 192 193 void BreakpointResolver::SetOffset(lldb::addr_t offset) { 194 // There may already be an offset, so we are actually adjusting location 195 // addresses by the difference. 196 // lldb::addr_t slide = offset - m_offset; 197 // FIXME: We should go fix up all the already set locations for the new slide. 198 199 m_offset = offset; 200 } 201