1 //===-- BreakpointResolver.cpp ----------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "lldb/Breakpoint/BreakpointResolver.h" 11 12 // C Includes 13 // C++ Includes 14 // Other libraries and framework includes 15 // Project includes 16 #include "lldb/Core/Address.h" 17 #include "lldb/Breakpoint/Breakpoint.h" 18 #include "lldb/Breakpoint/BreakpointLocation.h" 19 #include "lldb/Core/Log.h" 20 #include "lldb/Core/ModuleList.h" 21 #include "lldb/Core/SearchFilter.h" 22 #include "lldb/Core/Stream.h" 23 #include "lldb/Core/StreamString.h" 24 #include "lldb/Symbol/SymbolContext.h" 25 #include "lldb/Target/Target.h" 26 #include "lldb/Symbol/CompileUnit.h" 27 #include "lldb/Symbol/Function.h" 28 29 using namespace lldb_private; 30 using namespace lldb; 31 32 //---------------------------------------------------------------------- 33 // BreakpointResolver: 34 //---------------------------------------------------------------------- 35 BreakpointResolver::BreakpointResolver (Breakpoint *bkpt, const unsigned char resolverTy, lldb::addr_t offset) : 36 m_breakpoint (bkpt), 37 m_offset(offset), 38 SubclassID (resolverTy) 39 { 40 } 41 42 BreakpointResolver::~BreakpointResolver () 43 { 44 45 } 46 47 void 48 BreakpointResolver::SetBreakpoint (Breakpoint *bkpt) 49 { 50 m_breakpoint = bkpt; 51 } 52 53 void 54 BreakpointResolver::ResolveBreakpointInModules (SearchFilter &filter, ModuleList &modules) 55 { 56 filter.SearchInModuleList(*this, modules); 57 } 58 59 void 60 BreakpointResolver::ResolveBreakpoint (SearchFilter &filter) 61 { 62 filter.Search (*this); 63 } 64 65 void 66 BreakpointResolver::SetSCMatchesByLine (SearchFilter &filter, SymbolContextList &sc_list, bool skip_prologue, const char *log_ident) 67 { 68 Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_BREAKPOINTS)); 69 70 while (sc_list.GetSize() > 0) 71 { 72 SymbolContextList tmp_sc_list; 73 unsigned current_idx = 0; 74 SymbolContext sc; 75 bool first_entry = true; 76 77 FileSpec match_file_spec; 78 FileSpec match_original_file_spec; 79 uint32_t closest_line_number = UINT32_MAX; 80 81 // Pull out the first entry, and all the others that match its file spec, and stuff them in the tmp list. 82 while (current_idx < sc_list.GetSize()) 83 { 84 bool matches; 85 86 sc_list.GetContextAtIndex (current_idx, sc); 87 if (first_entry) 88 { 89 match_file_spec = sc.line_entry.file; 90 match_original_file_spec = sc.line_entry.original_file; 91 matches = true; 92 first_entry = false; 93 } 94 else 95 matches = ((sc.line_entry.file == match_file_spec) || 96 (sc.line_entry.original_file == match_original_file_spec)); 97 98 if (matches) 99 { 100 tmp_sc_list.Append (sc); 101 sc_list.RemoveContextAtIndex(current_idx); 102 103 // ResolveSymbolContext will always return a number that is >= the line number you pass in. 104 // So the smaller line number is always better. 105 if (sc.line_entry.line < closest_line_number) 106 closest_line_number = sc.line_entry.line; 107 } 108 else 109 current_idx++; 110 } 111 112 // Okay, we've found the closest line number match, now throw away all the others: 113 114 current_idx = 0; 115 while (current_idx < tmp_sc_list.GetSize()) 116 { 117 if (tmp_sc_list.GetContextAtIndex(current_idx, sc)) 118 { 119 if (sc.line_entry.line != closest_line_number) 120 tmp_sc_list.RemoveContextAtIndex(current_idx); 121 else 122 current_idx++; 123 } 124 } 125 126 // Next go through and see if there are line table entries that are contiguous, and if so keep only the 127 // first of the contiguous range: 128 129 current_idx = 0; 130 std::map<Block *, lldb::addr_t> blocks_with_breakpoints; 131 132 while (current_idx < tmp_sc_list.GetSize()) 133 { 134 if (tmp_sc_list.GetContextAtIndex(current_idx, sc)) 135 { 136 if (blocks_with_breakpoints.find (sc.block) != blocks_with_breakpoints.end()) 137 tmp_sc_list.RemoveContextAtIndex(current_idx); 138 else 139 { 140 blocks_with_breakpoints.insert (std::pair<Block *, lldb::addr_t>(sc.block, sc.line_entry.range.GetBaseAddress().GetFileAddress())); 141 current_idx++; 142 } 143 } 144 } 145 146 // and make breakpoints out of the closest line number match. 147 148 uint32_t tmp_sc_list_size = tmp_sc_list.GetSize(); 149 150 for (uint32_t i = 0; i < tmp_sc_list_size; i++) 151 { 152 if (tmp_sc_list.GetContextAtIndex(i, sc)) 153 { 154 Address line_start = sc.line_entry.range.GetBaseAddress(); 155 if (line_start.IsValid()) 156 { 157 if (filter.AddressPasses(line_start)) 158 { 159 // If the line number is before the prologue end, move it there... 160 bool skipped_prologue = false; 161 if (skip_prologue) 162 { 163 if (sc.function) 164 { 165 Address prologue_addr(sc.function->GetAddressRange().GetBaseAddress()); 166 if (prologue_addr.IsValid() && (line_start == prologue_addr)) 167 { 168 const uint32_t prologue_byte_size = sc.function->GetPrologueByteSize(); 169 if (prologue_byte_size) 170 { 171 prologue_addr.Slide(prologue_byte_size); 172 173 if (filter.AddressPasses(prologue_addr)) 174 { 175 skipped_prologue = true; 176 line_start = prologue_addr; 177 } 178 } 179 } 180 } 181 } 182 183 BreakpointLocationSP bp_loc_sp (AddLocation(line_start)); 184 if (log && bp_loc_sp && !m_breakpoint->IsInternal()) 185 { 186 StreamString s; 187 bp_loc_sp->GetDescription (&s, lldb::eDescriptionLevelVerbose); 188 log->Printf ("Added location (skipped prologue: %s): %s \n", skipped_prologue ? "yes" : "no", s.GetData()); 189 } 190 } 191 else if (log) 192 { 193 log->Printf ("Breakpoint %s at file address 0x%" PRIx64 " didn't pass the filter.\n", 194 log_ident ? log_ident : "", 195 line_start.GetFileAddress()); 196 } 197 } 198 else 199 { 200 if (log) 201 log->Printf ("error: Unable to set breakpoint %s at file address 0x%" PRIx64 "\n", 202 log_ident ? log_ident : "", 203 line_start.GetFileAddress()); 204 } 205 } 206 } 207 } 208 } 209 210 BreakpointLocationSP 211 BreakpointResolver::AddLocation(Address loc_addr, bool *new_location) 212 { 213 loc_addr.Slide(m_offset); 214 return m_breakpoint->AddLocation(loc_addr, new_location); 215 } 216 217 218 void 219 BreakpointResolver::SetOffset (lldb::addr_t offset) 220 { 221 // There may already be an offset, so we are actually adjusting location addresses by the difference. 222 // lldb::addr_t slide = offset - m_offset; 223 // FIXME: We should go fix up all the already set locations for the new slide. 224 225 m_offset = offset; 226 } 227 228